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Audio class renames in line with framework changes.
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@ -1 +1 @@
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Subproject commit b62e49ecb06c4a5b6fb304568e03b0689a8bdac3
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Subproject commit 3f0753c62c82532bbb384e4e3726dcdb715a0614
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@ -53,7 +53,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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};
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}
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private AudioSample sample;
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private SampleChannel sample;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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@ -83,9 +83,9 @@ namespace osu.Game.Beatmaps
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}
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private ArchiveReader trackReader;
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private AudioTrack track;
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private Track track;
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private object trackLock = new object();
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public AudioTrack Track
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public Track Track
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{
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get
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{
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@ -99,7 +99,7 @@ namespace osu.Game.Beatmaps
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trackReader = getReader();
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var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
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if (trackData != null)
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track = new AudioTrackBass(trackData);
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track = new TrackBass(trackData);
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}
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catch { }
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@ -71,8 +71,8 @@ namespace osu.Game.Graphics.UserInterface
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private Nub nub;
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private SpriteText labelSpriteText;
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private AudioSample sampleChecked;
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private AudioSample sampleUnchecked;
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private SampleChannel sampleChecked;
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private SampleChannel sampleUnchecked;
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public OsuCheckbox()
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{
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@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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public class OsuSliderBar<U> : SliderBar<U> where U : struct
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{
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private AudioSample sample;
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private SampleChannel sample;
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private double lastSampleTime;
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private Nub nub;
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@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
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public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
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public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
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public AudioSample ActivationSound;
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public SampleChannel ActivationSound;
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private SpriteText text;
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public Color4 HoverColour;
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@ -54,7 +54,7 @@ namespace osu.Game.Modes.Objects.Drawables
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}
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}
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AudioSample sample;
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SampleChannel sample;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Pause
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}
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}
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public AudioSample SampleClick, SampleHover;
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public SampleChannel SampleClick, SampleHover;
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private Container backgroundContainer, colourContainer, glowContainer;
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private Box leftGlow, centerGlow, rightGlow;
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@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Toolbar
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private SpriteText tooltip1;
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private SpriteText tooltip2;
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protected FlowContainer Flow;
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private AudioSample sampleClick;
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private SampleChannel sampleClick;
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public ToolbarButton()
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{
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@ -37,7 +37,7 @@ namespace osu.Game.Screens.Menu
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private readonly float extraWidth;
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private Key triggerKey;
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private string text;
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private AudioSample sampleClick;
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private SampleChannel sampleClick;
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public override bool Contains(Vector2 screenSpacePos)
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{
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@ -32,7 +32,7 @@ namespace osu.Game.Screens.Menu
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public Action OnChart;
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public Action OnTest;
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private AudioSample sampleOsuClick;
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private SampleChannel sampleOsuClick;
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private Toolbar toolbar;
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@ -24,9 +24,9 @@ namespace osu.Game.Screens.Menu
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internal bool DidLoadMenu;
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MainMenu mainMenu;
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private AudioSample welcome;
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private AudioSample seeya;
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private AudioTrack bgm;
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private SampleChannel welcome;
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private SampleChannel seeya;
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private Track bgm;
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internal override bool ShowOverlays => false;
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@ -33,7 +33,7 @@ namespace osu.Game.Screens.Menu
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private Container logoBounceContainer;
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private Container logoHoverContainer;
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private AudioSample sampleClick;
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private SampleChannel sampleClick;
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private Container colourAndTriangles;
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@ -89,7 +89,7 @@ namespace osu.Game.Screens.Play
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return;
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}
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AudioTrack track = Beatmap.Track;
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Track track = Beatmap.Track;
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if (track != null)
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{
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@ -47,8 +47,8 @@ namespace osu.Game.Screens.Select
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private static readonly Vector2 background_blur = new Vector2(20);
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private CancellationTokenSource initialAddSetsTask;
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private AudioSample sampleChangeDifficulty;
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private AudioSample sampleChangeBeatmap;
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private SampleChannel sampleChangeDifficulty;
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private SampleChannel sampleChangeBeatmap;
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private List<BeatmapGroup> beatmapGroups;
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@ -317,7 +317,7 @@ namespace osu.Game.Screens.Select
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private void ensurePlayingSelected(bool preview = false)
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{
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AudioTrack track = Beatmap?.Track;
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Track track = Beatmap?.Track;
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if (track != null)
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{
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