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Restore potentially breaking change.
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@ -25,12 +25,14 @@ namespace osu.Game.Database
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public event Action<BeatmapSetInfo> BeatmapSetAdded;
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public event Action<BeatmapSetInfo> BeatmapSetRemoved;
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private BeatmapImporter ipc;
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public BeatmapDatabase(Storage storage, GameHost importHost = null)
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{
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this.storage = storage;
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if (importHost != null)
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new BeatmapImporter(importHost, this);
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ipc = new BeatmapImporter(importHost, this);
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if (connection == null)
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{
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