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Assert single channel support for now.

This commit is contained in:
Dean Herbert
2017-02-22 13:38:10 +09:00
Unverified
parent afba4fbfad
commit b7a9fd85ea
+2
View File
@@ -208,6 +208,8 @@ namespace osu.Game.Overlays
ListChannelsRequest req = new ListChannelsRequest();
req.Success += delegate (List<Channel> channels)
{
Debug.Assert(careChannels.Count == 0);
Scheduler.Add(delegate
{
loading.FadeOut(100);