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Merge pull request #560 from smoogipooo/general_taiko_fixes

General taiko fixes
This commit is contained in:
Dean Herbert 2017-03-28 16:12:19 +09:00 committed by GitHub
commit 4bdf9e09ca
2 changed files with 6 additions and 0 deletions

View File

@ -20,6 +20,10 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces
/// </summary>
public class CirclePiece : Container
{
public const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f;
public const float SYMBOL_BORDER = 8;
public const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER;
private Color4 accentColour;
/// <summary>
/// The colour of the inner circle and outer glows.

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@ -26,6 +26,7 @@ namespace osu.Game.Modes.Taiko.UI
/// <summary>
/// The play field height scale.
/// This also uniformly scales the notes to match the new playfield height.
/// </summary>
public const float PLAYFIELD_SCALE = 0.65f;
@ -173,6 +174,7 @@ namespace osu.Game.Modes.Taiko.UI
public override void Add(DrawableHitObject<TaikoHitObject, TaikoJudgement> h)
{
h.Depth = (float)h.HitObject.StartTime;
h.Scale = new Vector2(PLAYFIELD_SCALE);
base.Add(h);
}