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mirror of https://github.com/ppy/osu.git synced 2024-12-15 19:12:57 +08:00

selectedMod -> selectedIndex

This commit is contained in:
Huo Yaoyuan 2017-03-06 17:21:25 +08:00
parent c2cf5242e1
commit ad75ead665

View File

@ -31,25 +31,25 @@ namespace osu.Game.Overlays.Mods
public Action<Mod> Action; // Passed the selected mod or null if none
private int _selectedMod = -1;
private int selectedMod
private int _selectedIndex = -1;
private int selectedIndex
{
get
{
return _selectedMod;
return _selectedIndex;
}
set
{
if (value == _selectedMod) return;
_selectedMod = value;
if (value == _selectedIndex) return;
_selectedIndex = value;
if (value >= Mods.Length)
{
_selectedMod = -1;
_selectedIndex = -1;
}
else if (value <= -2)
{
_selectedMod = Mods.Length - 1;
_selectedIndex = Mods.Length - 1;
}
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Mods
}
}
public bool Selected => selectedMod != -1;
public bool Selected => selectedIndex != -1;
private Color4 backgroundColour;
public new Color4 Colour
@ -131,7 +131,7 @@ namespace osu.Game.Overlays.Mods
private Mod[] mods;
public Mod[] Mods => mods; // the mods from Mod, only multiple if Mod is a MultiMod
public Mod SelectedMod => Mods.ElementAtOrDefault(selectedMod);
public Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex);
[BackgroundDependencyLoader]
private void load(AudioManager audio)
@ -148,8 +148,7 @@ namespace osu.Game.Overlays.Mods
public void SelectNext()
{
selectedMod++;
if (selectedMod == -1)
if (++selectedIndex == -1)
{
sampleOff.Play();
}
@ -163,8 +162,7 @@ namespace osu.Game.Overlays.Mods
public void SelectPrevious()
{
selectedMod--;
if (selectedMod == -1)
if (--selectedIndex == -1)
{
sampleOff.Play();
}
@ -178,7 +176,7 @@ namespace osu.Game.Overlays.Mods
public void Deselect()
{
selectedMod = -1;
selectedIndex = -1;
}
private void displayMod(Mod mod)
@ -189,7 +187,7 @@ namespace osu.Game.Overlays.Mods
private void displaySelectedMod()
{
var modIndex = selectedMod;
var modIndex = selectedIndex;
if (modIndex <= -1)
{
modIndex = 0;