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mirror of https://github.com/ppy/osu.git synced 2024-12-14 19:22:54 +08:00

Merge branch 'general_hud' into counter_bindables

Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
	osu.Game/Modes/UI/HUDOverlay.cs
This commit is contained in:
smoogipooo 2017-03-10 14:44:29 +09:00
commit aed89b7c0f
17 changed files with 332 additions and 170 deletions

View File

@ -38,7 +38,6 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Margin = new MarginPadding(10),
Count = 0,
TextSize = 40,
};
Add(comboCounter);
@ -72,7 +71,7 @@ namespace osu.Desktop.VisualTests.Tests
AddButton(@"Reset all", delegate
{
score.Current.Value = 0;
comboCounter.Count = 0;
comboCounter.Current.Value = 0;
numerator = denominator = 0;
accuracyCounter.SetFraction(0, 0);
stars.Count = 0;
@ -82,14 +81,14 @@ namespace osu.Desktop.VisualTests.Tests
AddButton(@"Hit! :D", delegate
{
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Count > 0 ? comboCounter.Count - 1 : 0) / 25.0);
comboCounter.Count++;
comboCounter.Increment();
numerator++; denominator++;
accuracyCounter.SetFraction(numerator, denominator);
});
AddButton(@"miss...", delegate
{
comboCounter.Roll();
comboCounter.Current.Value = 0;
denominator++;
accuracyCounter.SetFraction(numerator, denominator);
});

View File

@ -82,13 +82,15 @@ namespace osu.Game.Modes.Catch
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[]
public override IEnumerable<KeyCounter> CreateGameplayKeys()
{
new KeyCounterKeyboard(Key.ShiftLeft),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right)
};
return new KeyCounter[]
{
new KeyCounterKeyboard(Key.ShiftLeft),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right)
};
}
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;

View File

@ -102,7 +102,10 @@ namespace osu.Game.Modes.Mania
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[] { /* Todo: Should be keymod specific */ };
public override IEnumerable<KeyCounter> CreateGameplayKeys()
{
return new KeyCounter[] { /* Todo: Should be keymod specific */ };
}
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;

View File

@ -113,12 +113,16 @@ namespace osu.Game.Modes.Osu
protected override PlayMode PlayMode => PlayMode.Osu;
public override string Description => "osu!";
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[]
public override IEnumerable<KeyCounter> CreateGameplayKeys()
{
new KeyCounterKeyboard(Key.Z),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right)
};
return new KeyCounter[]
{
new KeyCounterKeyboard(Key.Z),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right)
};
}
}
}

View File

@ -0,0 +1,128 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Modes.Osu
{
public class OsuRuleset : Ruleset
{
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer
{
Beatmap = beatmap,
};
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
{
new BeatmapStatistic
{
Name = @"Circle count",
Content = beatmap.Beatmap.HitObjects.Count(h => h is HitCircle).ToString(),
Icon = FontAwesome.fa_dot_circle_o
},
new BeatmapStatistic
{
Name = @"Slider count",
Content = beatmap.Beatmap.HitObjects.Count(h => h is Slider).ToString(),
Icon = FontAwesome.fa_circle_o
}
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new OsuModEasy(),
new OsuModNoFail(),
new OsuModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new OsuModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new OsuModSuddenDeath(),
new OsuModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new OsuModDoubleTime(),
new OsuModNightcore(),
},
},
new OsuModHidden(),
new OsuModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new OsuModRelax(),
new OsuModAutopilot(),
new OsuModSpunOut(),
new MultiMod
{
Mods = new Mod[]
{
new OsuModAutoplay(),
new ModCinema(),
},
},
new OsuModTarget(),
};
default:
return new Mod[] { };
}
}
public override FontAwesome Icon => FontAwesome.fa_osu_osu_o;
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => new OsuScoreProcessor(hitObjectCount);
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);
public override Score CreateAutoplayScore(Beatmap beatmap)
{
var score = CreateScoreProcessor().GetScore();
score.Replay = new OsuAutoReplay(beatmap);
return score;
}
protected override PlayMode PlayMode => PlayMode.Osu;
public override string Description => "osu!";
<<<<<<< HEAD
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[]
=======
public override KeyCounter[] GameplayKeys => new KeyCounter[]
>>>>>>> combocounter_bindable
{
new KeyCounterKeyboard(Key.Z),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right)
};
}
}

View File

@ -1,15 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Modes.Taiko.Objects
{
class DrumHit
{
}
}

View File

@ -82,13 +82,16 @@ namespace osu.Game.Modes.Taiko
public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[]
public override IEnumerable<KeyCounter> CreateGameplayKeys()
{
new KeyCounterKeyboard(Key.D),
new KeyCounterKeyboard(Key.F),
new KeyCounterKeyboard(Key.J),
new KeyCounterKeyboard(Key.K)
};
return new KeyCounter[]
{
new KeyCounterKeyboard(Key.D),
new KeyCounterKeyboard(Key.F),
new KeyCounterKeyboard(Key.J),
new KeyCounterKeyboard(Key.K)
};
}
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;

View File

@ -21,8 +21,6 @@ namespace osu.Game.Modes
public abstract class Ruleset
{
public abstract KeyCounter[] CreateGameplayKeys { get; }
private static ConcurrentDictionary<PlayMode, Type> availableRulesets = new ConcurrentDictionary<PlayMode, Type>();
public static IEnumerable<PlayMode> PlayModes => availableRulesets.Keys;
@ -47,6 +45,8 @@ namespace osu.Game.Modes
public abstract string Description { get; }
public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
public static Ruleset GetRuleset(PlayMode mode)

View File

@ -0,0 +1,69 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
namespace osu.Game.Modes
{
public class BeatmapStatistic
{
public FontAwesome Icon;
public string Content;
public string Name;
}
public abstract class Ruleset
{
public abstract KeyCounter[] CreateGameplayKeys { get; }
private static ConcurrentDictionary<PlayMode, Type> availableRulesets = new ConcurrentDictionary<PlayMode, Type>();
<<<<<<< HEAD
public static IEnumerable<PlayMode> PlayModes => availableRulesets.Keys;
=======
public static IEnumerable<PlayMode> PlayModes => availableRulesets.Keys;
>>>>>>> combocounter_bindable
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
public abstract IEnumerable<Mod> GetModsFor(ModType type);
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
public abstract HitObjectParser CreateHitObjectParser();
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
public static void Register(Ruleset ruleset) => availableRulesets.TryAdd(ruleset.PlayMode, ruleset.GetType());
protected abstract PlayMode PlayMode { get; }
public virtual FontAwesome Icon => FontAwesome.fa_question_circle;
public abstract string Description { get; }
public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
public static Ruleset GetRuleset(PlayMode mode)
{
Type type;
if (!availableRulesets.TryGetValue(mode, out type))
return null;
return Activator.CreateInstance(type) as Ruleset;
}
}
}

View File

@ -9,9 +9,9 @@ namespace osu.Game.Modes
{
public double TotalScore { get; set; }
public double Accuracy { get; set; }
public double Combo { get; set; }
public double MaxCombo { get; set; }
public double Health { get; set; }
public long Combo { get; set; }
public long MaxCombo { get; set; }
public Replay Replay;
public BeatmapInfo Beatmap;

View File

@ -25,7 +25,7 @@ namespace osu.Game.Modes
public readonly BindableDouble Health = new BindableDouble { MinValue = 0, MaxValue = 1 };
public readonly BindableInt Combo = new BindableInt();
public readonly BindableLong Combo = new BindableLong();
/// <summary>
/// Are we allowed to fail?
@ -43,7 +43,7 @@ namespace osu.Game.Modes
/// Keeps track of the highest combo ever achieved in this play.
/// This is handled automatically by ScoreProcessor.
/// </summary>
public readonly BindableInt HighestCombo = new BindableInt();
public readonly BindableLong HighestCombo = new BindableLong();
public readonly List<JudgementInfo> Judgements;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
@ -13,10 +14,12 @@ namespace osu.Game.Modes.UI
{
public abstract class ComboCounter : Container
{
public bool IsRolling
public BindableLong Current = new BindableLong
{
get; protected set;
}
MinValue = 0,
};
public bool IsRolling { get; protected set; }
protected SpriteText PopOutCount;
@ -37,60 +40,9 @@ namespace osu.Game.Modes.UI
/// </summary>
protected EasingTypes RollingEasing => EasingTypes.None;
private ulong displayedCount;
/// <summary>
/// Value shown at the current moment.
/// </summary>
public virtual ulong DisplayedCount
{
get
{
return displayedCount;
}
protected set
{
if (displayedCount.Equals(value))
return;
updateDisplayedCount(displayedCount, value, IsRolling);
}
}
private ulong count;
/// <summary>
/// Actual value of counter.
/// </summary>
public virtual ulong Count
{
get
{
return count;
}
set
{
updateCount(value);
}
}
public void Increment(ulong amount = 1)
{
Count = Count + amount;
}
protected SpriteText DisplayedCountSpriteText;
private float textSize;
public float TextSize
{
get { return textSize; }
set
{
textSize = value;
DisplayedCountSpriteText.TextSize = TextSize;
PopOutCount.TextSize = TextSize;
}
}
private long previousValue;
/// <summary>
/// Base of all combo counters.
@ -113,75 +65,97 @@ namespace osu.Game.Modes.UI
};
TextSize = 80;
Current.ValueChanged += comboChanged;
}
private void comboChanged(object sender, System.EventArgs e)
{
updateCount(Current.Value == 0);
}
protected override void LoadComplete()
{
base.LoadComplete();
DisplayedCountSpriteText.Text = FormatCount(Count);
DisplayedCountSpriteText.Text = FormatCount(Current);
DisplayedCountSpriteText.Anchor = Anchor;
DisplayedCountSpriteText.Origin = Origin;
StopRolling();
}
private long displayedCount;
/// <summary>
/// Value shown at the current moment.
/// </summary>
public virtual long DisplayedCount
{
get { return displayedCount; }
protected set
{
if (displayedCount.Equals(value))
return;
updateDisplayedCount(displayedCount, value, IsRolling);
}
}
private float textSize;
public float TextSize
{
get { return textSize; }
set
{
textSize = value;
DisplayedCountSpriteText.TextSize = TextSize;
PopOutCount.TextSize = TextSize;
}
}
/// <summary>
/// Increments the combo by an amount.
/// </summary>
/// <param name="amount"></param>
public void Increment(long amount = 1)
{
Current.Value = Current + amount;
}
/// <summary>
/// Stops rollover animation, forcing the displayed count to be the actual count.
/// </summary>
public void StopRolling()
{
updateCount(Count);
updateCount(false);
}
/// <summary>
/// Animates roll-up/roll-back to an specific value.
/// </summary>
/// <param name="newValue">Target value.</param>
public virtual void Roll(ulong newValue = 0)
{
updateCount(newValue, true);
}
/// <summary>
/// Resets count to default value.
/// </summary>
public virtual void ResetCount()
{
updateCount(0);
}
protected virtual string FormatCount(ulong count)
protected virtual string FormatCount(long count)
{
return count.ToString();
}
protected abstract void OnDisplayedCountRolling(ulong currentValue, ulong newValue);
protected abstract void OnDisplayedCountIncrement(ulong newValue);
protected abstract void OnDisplayedCountChange(ulong newValue);
protected virtual void OnCountRolling(ulong currentValue, ulong newValue)
protected virtual void OnCountRolling(long currentValue, long newValue)
{
transformRoll(new TransformComboRoll(), currentValue, newValue);
}
protected virtual void OnCountIncrement(ulong currentValue, ulong newValue)
protected virtual void OnCountIncrement(long currentValue, long newValue)
{
DisplayedCount = newValue;
}
protected virtual void OnCountChange(ulong currentValue, ulong newValue)
protected virtual void OnCountChange(long currentValue, long newValue)
{
DisplayedCount = newValue;
}
private double getProportionalDuration(ulong currentValue, ulong newValue)
private double getProportionalDuration(long currentValue, long newValue)
{
double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
return difference * RollingDuration;
}
private void updateDisplayedCount(ulong currentValue, ulong newValue, bool rolling)
private void updateDisplayedCount(long currentValue, long newValue, bool rolling)
{
displayedCount = newValue;
if (rolling)
@ -192,10 +166,10 @@ namespace osu.Game.Modes.UI
OnDisplayedCountChange(newValue);
}
private void updateCount(ulong value, bool rolling = false)
private void updateCount(bool rolling)
{
ulong prevCount = count;
count = value;
long prev = previousValue;
previousValue = Current;
if (!IsLoaded)
return;
@ -204,27 +178,27 @@ namespace osu.Game.Modes.UI
{
Flush(false, typeof(TransformComboRoll));
IsRolling = false;
DisplayedCount = prevCount;
DisplayedCount = prev;
if (prevCount + 1 == count)
OnCountIncrement(prevCount, count);
if (prev + 1 == Current)
OnCountIncrement(prev, Current);
else
OnCountChange(prevCount, count);
OnCountChange(prev, Current);
}
else
{
OnCountRolling(displayedCount, count);
OnCountRolling(displayedCount, Current);
IsRolling = true;
}
}
private void transformRoll(TransformComboRoll transform, ulong currentValue, ulong newValue)
private void transformRoll(TransformComboRoll transform, long currentValue, long newValue)
{
Flush(false, typeof(TransformComboRoll));
if (RollingDuration < 1)
{
DisplayedCount = Count;
DisplayedCount = Current;
return;
}
@ -237,9 +211,9 @@ namespace osu.Game.Modes.UI
Transforms.Add(transform);
}
protected class TransformComboRoll : Transform<ulong>
protected class TransformComboRoll : Transform<long>
{
protected override ulong CurrentValue
protected override long CurrentValue
{
get
{
@ -247,7 +221,7 @@ namespace osu.Game.Modes.UI
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
return (long)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
@ -258,12 +232,8 @@ namespace osu.Game.Modes.UI
}
}
public void Set(ulong value)
{
if (value == 0)
Roll();
else
Count = value;
}
protected abstract void OnDisplayedCountRolling(long currentValue, long newValue);
protected abstract void OnDisplayedCountIncrement(long newValue);
protected abstract void OnDisplayedCountChange(long newValue);
}
}

View File

@ -13,7 +13,7 @@ using System.Collections.Generic;
namespace osu.Game.Modes.UI
{
internal abstract class HudOverlay : Container
public abstract class HudOverlay : Container
{
public readonly KeyCounterCollection KeyCounter;
public readonly ComboCounter ComboCounter;
@ -35,7 +35,7 @@ namespace osu.Game.Modes.UI
Children = new Drawable[]
{
KeyCounter = CreateKeyCounter(ruleset.CreateGameplayKeys),
KeyCounter = CreateKeyCounter(ruleset.CreateGameplayKeys()),
ComboCounter = CreateComboCounter(),
ScoreCounter = CreateScoreCounter(),
AccuracyCounter = CreateAccuracyCounter(),
@ -65,7 +65,7 @@ namespace osu.Game.Modes.UI
//TODO: these should be bindable binds, not events!
ScoreCounter?.Current.BindTo(processor.TotalScore);
AccuracyCounter?.Current.BindTo(processor.Accuracy);
processor.Combo.ValueChanged += delegate { ComboCounter?.Set((ulong)processor.Combo.Value); };
ComboCounter?.Current.BindTo(processor.Combo);
HealthDisplay?.Current.BindTo(processor.Health);
}

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics.Containers;
namespace osu.Game.Modes.UI
{
internal abstract class HealthDisplay : Container
public abstract class HealthDisplay : Container
{
public readonly BindableDouble Current = new BindableDouble
{
@ -16,9 +16,9 @@ namespace osu.Game.Modes.UI
protected HealthDisplay()
{
Current.ValueChanged += (s, e) => SetHP((float)Current);
Current.ValueChanged += (s, e) => SetHealth((float)Current);
}
protected abstract void SetHP(float value);
protected abstract void SetHealth(float value);
}
}

View File

@ -25,12 +25,12 @@ namespace osu.Game.Modes.UI
PopOutCount.Anchor = Anchor;
}
protected override string FormatCount(ulong count)
protected override string FormatCount(long count)
{
return $@"{count}x";
}
protected virtual void TransformPopOut(ulong newValue)
protected virtual void TransformPopOut(long newValue)
{
PopOutCount.Text = FormatCount(newValue);
@ -43,19 +43,19 @@ namespace osu.Game.Modes.UI
PopOutCount.MoveTo(DisplayedCountSpriteText.Position, PopOutDuration, PopOutEasing);
}
protected virtual void TransformPopOutRolling(ulong newValue)
protected virtual void TransformPopOutRolling(long newValue)
{
TransformPopOut(newValue);
TransformPopOutSmall(newValue);
}
protected virtual void TransformNoPopOut(ulong newValue)
protected virtual void TransformNoPopOut(long newValue)
{
DisplayedCountSpriteText.Text = FormatCount(newValue);
DisplayedCountSpriteText.ScaleTo(1);
}
protected virtual void TransformPopOutSmall(ulong newValue)
protected virtual void TransformPopOutSmall(long newValue)
{
DisplayedCountSpriteText.Text = FormatCount(newValue);
DisplayedCountSpriteText.ScaleTo(PopOutSmallScale);
@ -71,7 +71,7 @@ namespace osu.Game.Modes.UI
DisplayedCount++;
}
protected override void OnCountRolling(ulong currentValue, ulong newValue)
protected override void OnCountRolling(long currentValue, long newValue)
{
ScheduledPopOutCurrentId++;
@ -82,7 +82,7 @@ namespace osu.Game.Modes.UI
base.OnCountRolling(currentValue, newValue);
}
protected override void OnCountIncrement(ulong currentValue, ulong newValue)
protected override void OnCountIncrement(long currentValue, long newValue)
{
ScheduledPopOutCurrentId++;
@ -100,7 +100,7 @@ namespace osu.Game.Modes.UI
}, PopOutDuration);
}
protected override void OnCountChange(ulong currentValue, ulong newValue)
protected override void OnCountChange(long currentValue, long newValue)
{
ScheduledPopOutCurrentId++;
@ -110,7 +110,7 @@ namespace osu.Game.Modes.UI
base.OnCountChange(currentValue, newValue);
}
protected override void OnDisplayedCountRolling(ulong currentValue, ulong newValue)
protected override void OnDisplayedCountRolling(long currentValue, long newValue)
{
if (newValue == 0)
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
@ -123,14 +123,14 @@ namespace osu.Game.Modes.UI
TransformNoPopOut(newValue);
}
protected override void OnDisplayedCountChange(ulong newValue)
protected override void OnDisplayedCountChange(long newValue)
{
DisplayedCountSpriteText.FadeTo(newValue == 0 ? 0 : 1);
TransformNoPopOut(newValue);
}
protected override void OnDisplayedCountIncrement(ulong newValue)
protected override void OnDisplayedCountIncrement(long newValue)
{
DisplayedCountSpriteText.Show();

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
@ -11,7 +10,7 @@ using System.Collections.Generic;
namespace osu.Game.Modes.UI
{
internal class StandardHudOverlay : HudOverlay
public class StandardHudOverlay : HudOverlay
{
public StandardHudOverlay(Ruleset ruleset)
: base(ruleset)

View File

@ -14,7 +14,7 @@ using osu.Game.Graphics;
namespace osu.Game.Modes.UI
{
internal class StandardHealthDisplay : HealthDisplay
public class StandardHealthDisplay : HealthDisplay
{
private Container fill;
@ -44,7 +44,7 @@ namespace osu.Game.Modes.UI
}
[BackgroundDependencyLoader]
private void laod(OsuColour colours)
private void load(OsuColour colours)
{
fill.Colour = colours.BlueLighter;
fill.EdgeEffect = new EdgeEffect
@ -55,6 +55,6 @@ namespace osu.Game.Modes.UI
};
}
protected override void SetHP(float value) => fill.ScaleTo(new Vector2(value, 1), 200, EasingTypes.OutQuint);
protected override void SetHealth(float value) => fill.ScaleTo(new Vector2(value, 1), 200, EasingTypes.OutQuint);
}
}