mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 01:47:24 +08:00
Merge pull request #449 from peppy/increase-ci-strictness
Raise warnings on unnecessary using statements.
This commit is contained in:
commit
688388333b
@ -1 +1 @@
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Subproject commit 460a8ce5a4bcdb64d87725012cb18fbdb7c38f21
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Subproject commit 476c8792ee6b42cf4e5f0362b4eb09c0230807d8
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@ -1 +1 @@
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Subproject commit 93eb5bf99bb642bf339d7dce09c2d946412dadd6
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Subproject commit 9533590f839aa6e27ed7f8b9064a0e7dc08ad861
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@ -40,7 +40,7 @@ namespace osu.Desktop.Deploy
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/// <summary>
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/// How many previous build deltas we want to keep when publishing.
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/// </summary>
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const int keep_delta_count = 3;
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private const int keep_delta_count = 3;
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private static string codeSigningCmd => string.IsNullOrEmpty(codeSigningPassword) ? "" : $"-n \"/a /f {codeSigningCertPath} /p {codeSigningPassword} /t http://timestamp.comodoca.com/authenticode\"";
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@ -172,10 +172,10 @@ namespace osu.Desktop.Deploy
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}
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//remove excess deltas
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var deltas = releaseLines.Where(l => l.Filename.Contains("-delta"));
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if (deltas.Count() > keep_delta_count)
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var deltas = releaseLines.Where(l => l.Filename.Contains("-delta")).ToArray();
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if (deltas.Length > keep_delta_count)
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{
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foreach (var l in deltas.Take(deltas.Count() - keep_delta_count))
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foreach (var l in deltas.Take(deltas.Length - keep_delta_count))
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{
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write($"- Removing old delta {l.Filename}", ConsoleColor.Yellow);
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File.Delete(Path.Combine(ReleasesFolder, l.Filename));
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@ -342,8 +342,9 @@ namespace osu.Desktop.Deploy
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};
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Process p = Process.Start(psi);
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if (p == null || p.ExitCode == 0) return true;
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string output = p.StandardOutput.ReadToEnd();
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if (p.ExitCode == 0) return true;
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write(output);
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error($"Command {command} {args} failed!");
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@ -23,7 +23,7 @@ namespace osu.Desktop.VisualTests.Platform
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platform = new SQLitePlatformWin32();
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else
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platform = new SQLitePlatformGeneric();
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return new SQLiteConnection(platform, $@":memory:");
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return new SQLiteConnection(platform, @":memory:");
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}
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}
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}
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@ -4,9 +4,9 @@
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using osu.Framework.Screens.Testing;
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using osu.Game.Screens.Select.Options;
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namespace osu.Desktop.VisualTests
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseBeatmapOptionsOverlay : TestCase
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internal class TestCaseBeatmapOptionsOverlay : TestCase
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{
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public override string Description => @"Beatmap options in song select";
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@ -8,7 +8,7 @@ using osu.Game.Overlays;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseChatDisplay : TestCase
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internal class TestCaseChatDisplay : TestCase
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{
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private ScheduledDelegate messageRequest;
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@ -18,7 +18,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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base.Reset();
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Add(new ChatOverlay()
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Add(new ChatOverlay
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{
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State = Visibility.Visible
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});
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@ -8,11 +8,11 @@ using osu.Game.Overlays.Dialog;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseDialogOverlay : TestCase
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internal class TestCaseDialogOverlay : TestCase
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{
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public override string Description => @"Display dialogs";
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DialogOverlay overlay;
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private DialogOverlay overlay;
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public override void Reset()
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{
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|
@ -2,23 +2,16 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Platform;
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using osu.Framework.Screens.Testing;
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using osu.Game.Screens.Tournament;
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using osu.Game.Screens.Tournament.Teams;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseDrawings : TestCase
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internal class TestCaseDrawings : TestCase
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{
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public override string Description => "Tournament drawings";
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[BackgroundDependencyLoader]
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private void load(Storage storage)
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{
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}
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public override void Reset()
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{
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base.Reset();
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@ -29,7 +22,7 @@ namespace osu.Desktop.VisualTests.Tests
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});
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}
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class TestTeamList : ITeamList
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private class TestTeamList : ITeamList
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{
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public IEnumerable<Team> Teams { get; } = new[]
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{
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|
@ -18,7 +18,7 @@ using OpenTK;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseGamefield : TestCase
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internal class TestCaseGamefield : TestCase
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{
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public override string Description => @"Showing hitobjects and what not.";
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@ -31,7 +31,7 @@ namespace osu.Desktop.VisualTests.Tests
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int time = 500;
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for (int i = 0; i < 100; i++)
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{
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objects.Add(new HitCircle()
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objects.Add(new HitCircle
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{
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StartTime = time,
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Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384)),
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@ -17,12 +17,12 @@ using OpenTK.Graphics;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseHitObjects : TestCase
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internal class TestCaseHitObjects : TestCase
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{
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private StopwatchClock rateAdjustClock;
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private FramedClock framedClock;
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bool auto = false;
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private bool auto;
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public TestCaseHitObjects()
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{
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@ -31,9 +31,9 @@ namespace osu.Desktop.VisualTests.Tests
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playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
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}
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HitObjectType mode = HitObjectType.Slider;
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private HitObjectType mode = HitObjectType.Slider;
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BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
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private BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
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private Container playfieldContainer;
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private Container approachContainer;
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@ -61,7 +61,7 @@ namespace osu.Desktop.VisualTests.Tests
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add(new DrawableSlider(new Slider
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{
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StartTime = framedClock.CurrentTime + 600,
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ControlPoints = new List<Vector2>()
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ControlPoints = new List<Vector2>
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{
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new Vector2(-200, 0),
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new Vector2(400, 0),
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@ -93,7 +93,7 @@ namespace osu.Desktop.VisualTests.Tests
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AddButton(@"slider", () => load(HitObjectType.Slider));
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AddButton(@"spinner", () => load(HitObjectType.Spinner));
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AddToggle(@"auto", (state) => { auto = state; load(mode); });
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AddToggle(@"auto", state => { auto = state; load(mode); });
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ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
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ButtonsContainer.Add(new BasicSliderBar<double>
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@ -122,8 +122,9 @@ namespace osu.Desktop.VisualTests.Tests
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load(mode);
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}
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int depth;
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void add(DrawableHitObject h)
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private int depth;
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private void add(DrawableHitObject h)
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{
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h.Anchor = Anchor.Centre;
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h.Depth = depth++;
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@ -15,7 +15,7 @@ using osu.Game.Screens.Play;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseKeyCounter : TestCase
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internal class TestCaseKeyCounter : TestCase
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{
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public override string Description => @"Tests key counter";
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@ -9,7 +9,7 @@ using OpenTK.Graphics;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseMenuButtonSystem : TestCase
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internal class TestCaseMenuButtonSystem : TestCase
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{
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public override string Description => @"Main menu button system";
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|
@ -8,7 +8,7 @@ using osu.Game.Modes;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseModSelectOverlay : TestCase
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internal class TestCaseModSelectOverlay : TestCase
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{
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public override string Description => @"Tests the mod select overlay";
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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Containers;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseMusicController : TestCase
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internal class TestCaseMusicController : TestCase
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{
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public override string Description => @"Tests music controller ui.";
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@ -30,7 +30,7 @@ namespace osu.Desktop.VisualTests.Tests
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Anchor = Anchor.Centre
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};
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Add(mc);
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AddToggle(@"Show", (state) => mc.State = state ? Visibility.Visible : Visibility.Hidden);
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AddToggle(@"Show", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
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}
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}
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}
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@ -12,11 +12,11 @@ using osu.Framework.Graphics.Containers;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseNotificationManager : TestCase
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internal class TestCaseNotificationManager : TestCase
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{
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public override string Description => @"I handle notifications";
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NotificationManager manager;
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private NotificationManager manager;
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public override void Reset()
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{
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@ -30,7 +30,7 @@ namespace osu.Desktop.VisualTests.Tests
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Origin = Anchor.TopRight,
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});
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AddToggle(@"show", (state) => manager.State = state ? Visibility.Visible : Visibility.Hidden);
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AddToggle(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
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AddButton(@"simple #1", sendNotification1);
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AddButton(@"simple #2", sendNotification2);
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@ -95,7 +95,7 @@ namespace osu.Desktop.VisualTests.Tests
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progressingNotifications.Add(n);
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}
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List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
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private List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
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private void sendProgress1()
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{
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|
@ -6,7 +6,7 @@ using osu.Game.Overlays;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseOptions : TestCase
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internal class TestCaseOptions : TestCase
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{
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public override string Description => @"Tests the options overlay";
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|
@ -7,7 +7,7 @@ using osu.Game.Screens.Play;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCasePauseOverlay : TestCase
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internal class TestCasePauseOverlay : TestCase
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{
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public override string Description => @"Tests the pause overlay";
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|
@ -11,7 +11,7 @@ using osu.Game.Screens.Select;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCasePlaySongSelect : TestCase
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internal class TestCasePlaySongSelect : TestCase
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{
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private BeatmapDatabase db, oldDb;
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private TestStorage storage;
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|
@ -18,7 +18,7 @@ using OpenTK.Graphics;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCasePlayer : TestCase
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internal class TestCasePlayer : TestCase
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{
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private WorkingBeatmap beatmap;
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@ -27,6 +27,7 @@ namespace osu.Desktop.VisualTests.Tests
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[BackgroundDependencyLoader]
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private void load(BeatmapDatabase db)
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{
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// ReSharper disable once ReplaceWithSingleCallToFirstOrDefault (TableQuery doesn't have correct LINQ implementation for First/FirstOrDefault).
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var beatmapInfo = db.Query<BeatmapInfo>().Where(b => b.Mode == PlayMode.Osu).FirstOrDefault();
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if (beatmapInfo != null)
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beatmap = db.GetWorkingBeatmap(beatmapInfo);
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@ -43,7 +44,7 @@ namespace osu.Desktop.VisualTests.Tests
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int time = 1500;
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for (int i = 0; i < 50; i++)
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{
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objects.Add(new HitCircle()
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objects.Add(new HitCircle
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{
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StartTime = time,
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Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : 512,
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@ -91,7 +92,7 @@ namespace osu.Desktop.VisualTests.Tests
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});
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}
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class TestWorkingBeatmap : WorkingBeatmap
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private class TestWorkingBeatmap : WorkingBeatmap
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{
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public TestWorkingBeatmap(Beatmap beatmap)
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: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
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|
@ -18,7 +18,7 @@ using osu.Framework.Graphics.Primitives;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseScoreCounter : TestCase
|
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internal class TestCaseScoreCounter : TestCase
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{
|
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public override string Description => @"Tests multiple counters";
|
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|
@ -12,7 +12,7 @@ using OpenTK.Graphics;
|
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|
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namespace osu.Desktop.VisualTests.Tests
|
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{
|
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class TestCaseTextAwesome : TestCase
|
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internal class TestCaseTextAwesome : TestCase
|
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{
|
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public override string Description => @"Tests display of icons";
|
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|
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@ -22,7 +22,7 @@ namespace osu.Desktop.VisualTests.Tests
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|
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FillFlowContainer flow;
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|
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Add(flow = new FillFlowContainer()
|
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Add(flow = new FillFlowContainer
|
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{
|
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RelativeSizeAxes = Axes.Both,
|
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Size = new Vector2(0.5f),
|
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|
@ -7,7 +7,7 @@ using osu.Game.Screens.Play;
|
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|
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namespace osu.Desktop.VisualTests.Tests
|
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{
|
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class TestCaseTwoLayerButton : TestCase
|
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internal class TestCaseTwoLayerButton : TestCase
|
||||
{
|
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public override string Description => @"Back and skip and what not";
|
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|
||||
|
@ -7,13 +7,13 @@ using osu.Game.Screens.Backgrounds;
|
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|
||||
namespace osu.Desktop.VisualTests
|
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{
|
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class VisualTestGame : OsuGameBase
|
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internal class VisualTestGame : OsuGameBase
|
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{
|
||||
protected override void LoadComplete()
|
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{
|
||||
base.LoadComplete();
|
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|
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(new BackgroundScreenDefault() { Depth = 10 }).LoadAsync(this, AddInternal);
|
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new BackgroundScreenDefault { Depth = 10 }.LoadAsync(this, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
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// we depend on some dependencies to be loaded within OsuGameBase.load().
|
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|
@ -17,16 +17,16 @@ namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
|
||||
|
||||
private string basePath { get; set; }
|
||||
private Beatmap firstMap { get; set; }
|
||||
private string basePath { get; }
|
||||
private Beatmap firstMap { get; }
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
{
|
||||
basePath = path;
|
||||
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(f => Path.GetFileName(f)).ToArray();
|
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BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
|
||||
if (BeatmapFilenames.Length == 0)
|
||||
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(f => Path.GetFileName(f)).FirstOrDefault();
|
||||
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
|
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using (var stream = new StreamReader(GetStream(BeatmapFilenames[0])))
|
||||
{
|
||||
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
|
@ -13,7 +13,7 @@ using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
class OsuGameDesktop : OsuGame
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private VersionManager versionManager;
|
||||
|
||||
@ -64,10 +64,7 @@ namespace osu.Desktop
|
||||
if (isFile)
|
||||
{
|
||||
var paths = (e.Data.GetData(DataFormats.FileDrop) as object[]).Select(f => f.ToString()).ToArray();
|
||||
if (paths.Any(p => !p.EndsWith(".osz")))
|
||||
e.Effect = DragDropEffects.None;
|
||||
else
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
e.Effect = paths.Any(p => !p.EndsWith(".osz")) ? DragDropEffects.None : DragDropEffects.Copy;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@ -11,7 +10,6 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using Squirrel;
|
||||
using System.Reflection;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
@ -78,7 +76,7 @@ namespace osu.Desktop.Overlays
|
||||
TextSize = 12,
|
||||
Colour = colours.Yellow,
|
||||
Font = @"Venera",
|
||||
Text = $@"Development Build"
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
@ -189,7 +187,7 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
}
|
||||
|
||||
class UpdateProgressNotification : ProgressNotification
|
||||
private class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification(this)
|
||||
{
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects
|
||||
{
|
||||
class CatchConverter : HitObjectConverter<CatchBaseHit>
|
||||
internal class CatchConverter : HitObjectConverter<CatchBaseHit>
|
||||
{
|
||||
public override List<CatchBaseHit> Convert(Beatmap beatmap)
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects.Drawable
|
||||
{
|
||||
class DrawableFruit : Sprite
|
||||
internal class DrawableFruit : Sprite
|
||||
{
|
||||
private CatchBaseHit h;
|
||||
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Modes.Mania
|
||||
{
|
||||
public override string Description => @"The notes fade out before you hit them!";
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
|
||||
public override Mods[] DisablesMods => new[] { Mods.Flashlight };
|
||||
}
|
||||
|
||||
public class ManiaModHardRock : ModHardRock
|
||||
@ -51,7 +51,7 @@ namespace osu.Game.Modes.Mania
|
||||
public class ManiaModFlashlight : ModFlashlight
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Hidden };
|
||||
public override Mods[] DisablesMods => new[] { Mods.Hidden };
|
||||
}
|
||||
|
||||
public class ManiaModPerfect : ModPerfect
|
||||
@ -66,7 +66,7 @@ namespace osu.Game.Modes.Mania
|
||||
public override string Description => @"";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
|
||||
public override Mods[] DisablesMods => new[] { Mods.Flashlight };
|
||||
}
|
||||
|
||||
public class ManiaModRandom : Mod
|
||||
|
@ -26,8 +26,8 @@ namespace osu.Game.Modes.Mania.Objects.Drawable
|
||||
{
|
||||
Texture = textures.Get(@"Menu/logo");
|
||||
|
||||
Transforms.Add(new TransformPositionY() { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
Transforms.Add(new TransformAlpha() { StartTime = note.StartTime + note.Duration + 200, EndTime = note.StartTime + note.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Transforms.Add(new TransformPositionY { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
Transforms.Add(new TransformAlpha { StartTime = note.StartTime + note.Duration + 200, EndTime = note.StartTime + note.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Objects
|
||||
{
|
||||
class ManiaConverter : HitObjectConverter<ManiaBaseHit>
|
||||
internal class ManiaConverter : HitObjectConverter<ManiaBaseHit>
|
||||
{
|
||||
private readonly int columns;
|
||||
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Modes.Mania.UI
|
||||
/// </summary>
|
||||
public class ManiaComboCounter : TaikoComboCounter
|
||||
{
|
||||
protected ushort KeysHeld = 0;
|
||||
protected ushort KeysHeld;
|
||||
|
||||
protected Color4 OriginalColour;
|
||||
|
||||
|
@ -11,11 +11,8 @@ namespace osu.Game.Modes.Mania.UI
|
||||
{
|
||||
public class ManiaPlayfield : Playfield
|
||||
{
|
||||
private readonly int columns;
|
||||
|
||||
public ManiaPlayfield(int columns)
|
||||
{
|
||||
this.columns = columns;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(columns / 20f, 1f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
@ -24,7 +21,7 @@ namespace osu.Game.Modes.Mania.UI
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
|
||||
for (int i = 0; i < columns; i++)
|
||||
Add(new Box()
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(2, 1),
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
|
||||
public double EndTime;
|
||||
public Vector2 EndPosition;
|
||||
|
||||
const float width = 8;
|
||||
private const float width = 8;
|
||||
|
||||
public FollowPoint()
|
||||
{
|
||||
|
@ -74,13 +74,13 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
for (int d = (int)(PointDistance * 1.5); d < distance - PointDistance; d += PointDistance)
|
||||
{
|
||||
float fraction = ((float)d / distance);
|
||||
float fraction = (float)d / distance;
|
||||
Vector2 pointStartPosition = startPosition + (fraction - 0.1f) * distanceVector;
|
||||
Vector2 pointEndPosition = startPosition + fraction * distanceVector;
|
||||
double fadeOutTime = startTime + fraction * duration;
|
||||
double fadeInTime = fadeOutTime - PreEmpt;
|
||||
|
||||
Add(new FollowPoint()
|
||||
Add(new FollowPoint
|
||||
{
|
||||
StartTime = fadeInTime,
|
||||
EndTime = fadeOutTime,
|
||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
return true;
|
||||
},
|
||||
},
|
||||
number = new NumberPiece()
|
||||
number = new NumberPiece
|
||||
{
|
||||
Text = h is Spinner ? "S" : (HitObject.ComboIndex + 1).ToString(),
|
||||
},
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
Colour = osuObject.Colour,
|
||||
},
|
||||
ApproachCircle = new ApproachCircle()
|
||||
ApproachCircle = new ApproachCircle
|
||||
{
|
||||
Colour = osuObject.Colour,
|
||||
}
|
||||
@ -69,9 +69,9 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
Size = circle.DrawSize;
|
||||
}
|
||||
|
||||
double hit50 = 150;
|
||||
double hit100 = 80;
|
||||
double hit300 = 30;
|
||||
private double hit50 = 150;
|
||||
private double hit100 = 80;
|
||||
private double hit300 = 30;
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
@ -84,7 +84,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
double hitOffset = Math.Abs(Judgement.TimeOffset);
|
||||
|
||||
OsuJudgementInfo osuJudgement = Judgement as OsuJudgementInfo;
|
||||
OsuJudgementInfo osuJudgement = (OsuJudgementInfo)Judgement;
|
||||
|
||||
if (hitOffset < hit50)
|
||||
{
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
@ -18,7 +17,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
}
|
||||
|
||||
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
|
||||
protected override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
|
@ -21,10 +21,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
private Container<DrawableSliderTick> ticks;
|
||||
|
||||
SliderBody body;
|
||||
SliderBall ball;
|
||||
private SliderBody body;
|
||||
private SliderBall ball;
|
||||
|
||||
SliderBouncer bouncer1, bouncer2;
|
||||
private SliderBouncer bouncer1, bouncer2;
|
||||
|
||||
public DrawableSlider(Slider s) : base(s)
|
||||
{
|
||||
@ -94,7 +94,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
// pass all input through.
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
int currentRepeat;
|
||||
private int currentRepeat;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
@ -103,7 +103,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
double progress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
||||
|
||||
int repeat = (int)(progress * slider.RepeatCount);
|
||||
progress = (progress * slider.RepeatCount) % 1;
|
||||
progress = progress * slider.RepeatCount % 1;
|
||||
|
||||
if (repeat > currentRepeat)
|
||||
{
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
|
||||
protected override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
|
||||
|
||||
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
|
||||
{
|
||||
@ -71,7 +71,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
var j = Judgement as OsuJudgementInfo;
|
||||
var j = (OsuJudgementInfo)Judgement;
|
||||
|
||||
if (Judgement.TimeOffset >= 0)
|
||||
{
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
if (Time.Current < HitObject.StartTime) return;
|
||||
|
||||
var j = Judgement as OsuJudgementInfo;
|
||||
var j = (OsuJudgementInfo)Judgement;
|
||||
|
||||
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
|
||||
|
||||
@ -108,9 +108,9 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 scaleToCircle => (circle.Scale * circle.DrawWidth / DrawWidth) * 0.95f;
|
||||
private Vector2 scaleToCircle => circle.Scale * circle.DrawWidth / DrawWidth * 0.95f;
|
||||
|
||||
private float spinsPerMinuteNeeded = 100 + (5 * 15); //TODO: read per-map OD and place it on the 5
|
||||
private float spinsPerMinuteNeeded = 100 + 5 * 15; //TODO: read per-map OD and place it on the 5
|
||||
|
||||
private float rotationsNeeded => (float)(spinsPerMinuteNeeded * (spinner.EndTime - spinner.StartTime) / 60000f);
|
||||
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
private readonly Slider slider;
|
||||
private Box follow;
|
||||
|
||||
const float width = 128;
|
||||
private const float width = 128;
|
||||
|
||||
public SliderBall(Slider slider)
|
||||
{
|
||||
@ -81,7 +81,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
bool tracking;
|
||||
private bool tracking;
|
||||
public bool Tracking
|
||||
{
|
||||
get { return tracking; }
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
set { Disc.Colour = value; }
|
||||
}
|
||||
|
||||
Color4 completeColour;
|
||||
private Color4 completeColour;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
@ -37,7 +37,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
completeColour = colours.YellowLight.Opacity(0.8f);
|
||||
}
|
||||
|
||||
class SpinnerBorder : Container
|
||||
private class SpinnerBorder : Container
|
||||
{
|
||||
public SpinnerBorder()
|
||||
{
|
||||
@ -116,7 +116,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
};
|
||||
}
|
||||
|
||||
bool tracking;
|
||||
private bool tracking;
|
||||
public bool Tracking
|
||||
{
|
||||
get { return tracking; }
|
||||
@ -130,7 +130,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
}
|
||||
}
|
||||
|
||||
bool complete;
|
||||
private bool complete;
|
||||
public bool Complete
|
||||
{
|
||||
get { return complete; }
|
||||
|
@ -8,7 +8,7 @@ using System.Linq;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
class OsuHitObjectDifficulty
|
||||
internal class OsuHitObjectDifficulty
|
||||
{
|
||||
/// <summary>
|
||||
/// Factor by how much speed / aim strain decays per second.
|
||||
@ -63,7 +63,7 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
MaxCombo += slider.Ticks.Count();
|
||||
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
scalingFactor = (52.0f / circleRadius);
|
||||
scalingFactor = 52.0f / circleRadius;
|
||||
if (circleRadius < 30)
|
||||
{
|
||||
float smallCircleBonus = Math.Min(30.0f - circleRadius, 5.0f) / 50.0f;
|
||||
@ -130,7 +130,7 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
else if (distance > almost_diameter)
|
||||
return 1.2 + 0.4 * (distance - almost_diameter) / (stream_spacing_threshold - almost_diameter);
|
||||
else if (distance > almost_diameter / 2)
|
||||
return 0.95 + 0.25 * (distance - (almost_diameter / 2)) / (almost_diameter / 2);
|
||||
return 0.95 + 0.25 * (distance - almost_diameter / 2) / (almost_diameter / 2);
|
||||
else
|
||||
return 0.95;
|
||||
|
||||
|
@ -30,11 +30,8 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
break;
|
||||
case HitObjectType.Slider:
|
||||
CurveTypes curveType = CurveTypes.Catmull;
|
||||
int repeatCount;
|
||||
double length = 0;
|
||||
List<Vector2> points = new List<Vector2>();
|
||||
|
||||
points.Add(new Vector2(int.Parse(split[0]), int.Parse(split[1])));
|
||||
List<Vector2> points = new List<Vector2> { new Vector2(int.Parse(split[0]), int.Parse(split[1])) };
|
||||
|
||||
string[] pointsplit = split[5].Split('|');
|
||||
for (int i = 0; i < pointsplit.Length; i++)
|
||||
@ -67,12 +64,10 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
points.Add(v);
|
||||
}
|
||||
|
||||
repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
|
||||
int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
|
||||
|
||||
if (repeatCount > 9000)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException("wacky man");
|
||||
}
|
||||
throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
|
||||
|
||||
if (split.Length > 7)
|
||||
length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
|
||||
|
@ -59,10 +59,9 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
if (i == ControlPoints.Count - 1 || ControlPoints[i] == ControlPoints[i + 1])
|
||||
{
|
||||
List<Vector2> subpath = calculateSubpath(subControlPoints);
|
||||
for (int j = 0; j < subpath.Count; ++j)
|
||||
// Only add those vertices that add a new segment to the path.
|
||||
if (calculatedPath.Count == 0 || calculatedPath.Last() != subpath[j])
|
||||
calculatedPath.Add(subpath[j]);
|
||||
foreach (Vector2 t in subpath)
|
||||
if (calculatedPath.Count == 0 || calculatedPath.Last() != t)
|
||||
calculatedPath.Add(t);
|
||||
|
||||
subControlPoints.Clear();
|
||||
}
|
||||
@ -175,7 +174,7 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
path.Clear();
|
||||
|
||||
int i = 0;
|
||||
for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i) ;
|
||||
for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i) { }
|
||||
|
||||
path.Add(interpolateVertices(i, d0) + Offset);
|
||||
|
||||
|
@ -100,22 +100,23 @@ namespace osu.Game.Modes.Osu
|
||||
protected bool CalculateStrainValues()
|
||||
{
|
||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||
List<OsuHitObjectDifficulty>.Enumerator hitObjectsEnumerator = DifficultyHitObjects.GetEnumerator();
|
||||
|
||||
if (!hitObjectsEnumerator.MoveNext()) return false;
|
||||
|
||||
OsuHitObjectDifficulty currentHitObject = hitObjectsEnumerator.Current;
|
||||
OsuHitObjectDifficulty nextHitObject;
|
||||
|
||||
// First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject.
|
||||
while (hitObjectsEnumerator.MoveNext())
|
||||
using (List<OsuHitObjectDifficulty>.Enumerator hitObjectsEnumerator = DifficultyHitObjects.GetEnumerator())
|
||||
{
|
||||
nextHitObject = hitObjectsEnumerator.Current;
|
||||
nextHitObject.CalculateStrains(currentHitObject, TimeRate);
|
||||
currentHitObject = nextHitObject;
|
||||
}
|
||||
|
||||
return true;
|
||||
if (!hitObjectsEnumerator.MoveNext()) return false;
|
||||
|
||||
OsuHitObjectDifficulty current = hitObjectsEnumerator.Current;
|
||||
|
||||
// First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject.
|
||||
while (hitObjectsEnumerator.MoveNext())
|
||||
{
|
||||
var next = hitObjectsEnumerator.Current;
|
||||
next?.CalculateStrains(current, TimeRate);
|
||||
current = next;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -184,7 +185,7 @@ namespace osu.Game.Modes.Osu
|
||||
}
|
||||
|
||||
// Those values are used as array indices. Be careful when changing them!
|
||||
public enum DifficultyType : int
|
||||
public enum DifficultyType
|
||||
{
|
||||
Speed = 0,
|
||||
Aim,
|
||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Modes.Osu
|
||||
public override string Description => @"Spinners will be automatically completed";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Autoplay, Mods.Cinema, Mods.Autopilot };
|
||||
public override Mods[] DisablesMods => new[] { Mods.Autoplay, Mods.Cinema, Mods.Autopilot };
|
||||
}
|
||||
|
||||
public class OsuModAutopilot : Mod
|
||||
@ -81,7 +81,7 @@ namespace osu.Game.Modes.Osu
|
||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.SpunOut, Mods.Relax, Mods.SuddenDeath, Mods.Perfect, Mods.NoFail, Mods.Autoplay, Mods.Cinema };
|
||||
public override Mods[] DisablesMods => new[] { Mods.SpunOut, Mods.Relax, Mods.SuddenDeath, Mods.Perfect, Mods.NoFail, Mods.Autoplay, Mods.Cinema };
|
||||
}
|
||||
|
||||
public class OsuModTarget : Mod
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
class OsuScore : Score
|
||||
internal class OsuScore : Score
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
class OsuScoreProcessor : ScoreProcessor
|
||||
internal class OsuScoreProcessor : ScoreProcessor
|
||||
{
|
||||
public OsuScoreProcessor(int hitObjectCount)
|
||||
: base(hitObjectCount)
|
||||
@ -35,8 +35,9 @@ namespace osu.Game.Modes.Osu
|
||||
int score = 0;
|
||||
int maxScore = 0;
|
||||
|
||||
foreach (OsuJudgementInfo j in Judgements)
|
||||
foreach (var judgementInfo in Judgements)
|
||||
{
|
||||
var j = (OsuJudgementInfo)judgementInfo;
|
||||
score += j.ScoreValue;
|
||||
maxScore += j.MaxScoreValue;
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Modes.Osu.UI
|
||||
/// </summary>
|
||||
public class OsuComboCounter : ComboCounter
|
||||
{
|
||||
protected uint ScheduledPopOutCurrentId = 0;
|
||||
protected uint ScheduledPopOutCurrentId;
|
||||
|
||||
protected virtual float PopOutSmallScale => 1.1f;
|
||||
protected virtual bool CanPopOutWhileRolling => false;
|
||||
|
@ -17,12 +17,17 @@ namespace osu.Game.Modes.Osu.UI
|
||||
|
||||
protected override DrawableHitObject GetVisualRepresentation(OsuHitObject h)
|
||||
{
|
||||
if (h is HitCircle)
|
||||
return new DrawableHitCircle(h as HitCircle);
|
||||
if (h is Slider)
|
||||
return new DrawableSlider(h as Slider);
|
||||
if (h is Spinner)
|
||||
return new DrawableSpinner(h as Spinner);
|
||||
var circle = h as HitCircle;
|
||||
if (circle != null)
|
||||
return new DrawableHitCircle(circle);
|
||||
|
||||
var slider = h as Slider;
|
||||
if (slider != null)
|
||||
return new DrawableSlider(slider);
|
||||
|
||||
var spinner = h as Spinner;
|
||||
if (spinner != null)
|
||||
return new DrawableSpinner(spinner);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Modes.Osu.UI
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
};
|
||||
|
||||
protected override PercentageCounter CreateAccuracyCounter() => new PercentageCounter()
|
||||
protected override PercentageCounter CreateAccuracyCounter() => new PercentageCounter
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
@ -31,7 +31,7 @@ namespace osu.Game.Modes.Osu.UI
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
};
|
||||
|
||||
protected override ComboCounter CreateComboCounter() => new OsuComboCounter()
|
||||
protected override ComboCounter CreateComboCounter() => new OsuComboCounter
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
|
@ -10,7 +10,7 @@ using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects.Drawable
|
||||
{
|
||||
class DrawableTaikoHit : Sprite
|
||||
internal class DrawableTaikoHit : Sprite
|
||||
{
|
||||
private TaikoBaseHit h;
|
||||
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Modes.Taiko.Objects
|
||||
{
|
||||
class TaikoConverter : HitObjectConverter<TaikoBaseHit>
|
||||
internal class TaikoConverter : HitObjectConverter<TaikoBaseHit>
|
||||
{
|
||||
public override List<TaikoBaseHit> Convert(Beatmap beatmap)
|
||||
{
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
[TestFixture]
|
||||
public class ImportBeatmapTest
|
||||
{
|
||||
const string osz_path = @"../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
|
||||
private const string osz_path = @"../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
|
||||
|
||||
[OneTimeSetUp]
|
||||
public void SetUp()
|
||||
@ -91,7 +91,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
|
||||
using (FileStream stream = File.OpenRead(temp))
|
||||
using (File.OpenRead(temp))
|
||||
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
|
||||
|
||||
ensureLoaded(osu);
|
||||
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
private string prepareTempCopy(string path)
|
||||
{
|
||||
var temp = Path.GetTempFileName();
|
||||
return new FileInfo(osz_path).CopyTo(temp, true).FullName;
|
||||
return new FileInfo(path).CopyTo(temp, true).FullName;
|
||||
}
|
||||
|
||||
private OsuGameBase loadOsu(GameHost host)
|
||||
@ -130,13 +130,13 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
Action waitAction = () =>
|
||||
{
|
||||
while ((resultSets = osu.Dependencies.Get<BeatmapDatabase>()
|
||||
.Query<BeatmapSetInfo>().Where(s => s.OnlineBeatmapSetID == 241526)).Count() == 0)
|
||||
while (!(resultSets = osu.Dependencies.Get<BeatmapDatabase>()
|
||||
.Query<BeatmapSetInfo>().Where(s => s.OnlineBeatmapSetID == 241526)).Any())
|
||||
Thread.Sleep(50);
|
||||
};
|
||||
|
||||
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout),
|
||||
$@"BeatmapSet did not import to the database in allocated time.");
|
||||
@"BeatmapSet did not import to the database in allocated time.");
|
||||
|
||||
//ensure we were stored to beatmap database backing...
|
||||
|
||||
@ -168,7 +168,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
|
||||
var beatmap = osu.Dependencies.Get<BeatmapDatabase>().GetWorkingBeatmap(set.Beatmaps.First(b => b.Mode == PlayMode.Osu))?.Beatmap;
|
||||
|
||||
Assert.IsTrue(beatmap.HitObjects.Count > 0);
|
||||
Assert.IsTrue(beatmap?.HitObjects.Count > 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
using (var stream = new StreamReader(
|
||||
reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
|
||||
{
|
||||
Assert.AreEqual("osu file format v13", stream.ReadLine().Trim());
|
||||
Assert.AreEqual("osu file format v13", stream.ReadLine()?.Trim());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected abstract HitObjectConverter<T> Converter { get; }
|
||||
|
||||
public DifficultyCalculator(Beatmap beatmap)
|
||||
protected DifficultyCalculator(Beatmap beatmap)
|
||||
{
|
||||
Objects = Converter.Convert(beatmap);
|
||||
PreprocessHitObjects();
|
||||
|
@ -6,7 +6,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class BeatmapBackgroundSprite : Sprite
|
||||
internal class BeatmapBackgroundSprite : Sprite
|
||||
{
|
||||
private readonly WorkingBeatmap working;
|
||||
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class BeatmapGroup : IStateful<BeatmapGroupState>
|
||||
internal class BeatmapGroup : IStateful<BeatmapGroupState>
|
||||
{
|
||||
public BeatmapPanel SelectedPanel;
|
||||
|
||||
|
@ -18,7 +18,7 @@ using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class BeatmapPanel : Panel
|
||||
internal class BeatmapPanel : Panel
|
||||
{
|
||||
public BeatmapInfo Beatmap;
|
||||
private Sprite background;
|
||||
|
@ -17,7 +17,7 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class BeatmapSetHeader : Panel
|
||||
internal class BeatmapSetHeader : Panel
|
||||
{
|
||||
public Action<BeatmapSetHeader> GainedSelection;
|
||||
private SpriteText title, artist;
|
||||
@ -96,7 +96,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
class PanelBackground : BufferedContainer
|
||||
private class PanelBackground : BufferedContainer
|
||||
{
|
||||
private readonly WorkingBeatmap working;
|
||||
|
||||
@ -160,7 +160,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
}.LoadAsync(game, (bg) =>
|
||||
}.LoadAsync(game, bg =>
|
||||
{
|
||||
Add(bg);
|
||||
ForceRedraw();
|
||||
|
@ -12,7 +12,7 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class DifficultyIcon : Container
|
||||
internal class DifficultyIcon : Container
|
||||
{
|
||||
private readonly BeatmapInfo beatmap;
|
||||
private OsuColour palette;
|
||||
@ -50,7 +50,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
};
|
||||
}
|
||||
|
||||
enum DifficultyRating
|
||||
private enum DifficultyRating
|
||||
{
|
||||
Easy,
|
||||
Normal,
|
||||
|
@ -12,7 +12,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
class Panel : Container, IStateful<PanelSelectedState>
|
||||
internal class Panel : Container, IStateful<PanelSelectedState>
|
||||
{
|
||||
public const float MAX_HEIGHT = 80;
|
||||
|
||||
@ -115,7 +115,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
enum PanelSelectedState
|
||||
internal enum PanelSelectedState
|
||||
{
|
||||
Hidden,
|
||||
NotSelected,
|
||||
|
@ -17,8 +17,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
public static BeatmapDecoder GetDecoder(TextReader stream)
|
||||
{
|
||||
var line = stream.ReadLine().Trim();
|
||||
if (!decoders.ContainsKey(line))
|
||||
var line = stream.ReadLine()?.Trim();
|
||||
|
||||
if (line == null || !decoders.ContainsKey(line))
|
||||
throw new IOException(@"Unknown file format");
|
||||
return (BeatmapDecoder)Activator.CreateInstance(decoders[line]);
|
||||
}
|
||||
|
@ -197,7 +197,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
if (split.Length > 2)
|
||||
{
|
||||
int kiaiFlags = split.Length > 7 ? Convert.ToInt32(split[7], NumberFormatInfo.InvariantInfo) : 0;
|
||||
//int kiaiFlags = split.Length > 7 ? Convert.ToInt32(split[7], NumberFormatInfo.InvariantInfo) : 0;
|
||||
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
|
||||
cp = new ControlPoint
|
||||
{
|
||||
@ -219,15 +219,18 @@ namespace osu.Game.Beatmaps.Formats
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {val}");
|
||||
byte r, g, b;
|
||||
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
||||
throw new InvalidOperationException($@"Color must be specified with 8-bit integer components");
|
||||
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
|
||||
// Note: the combo index specified in the beatmap is discarded
|
||||
beatmap.ComboColors.Add(new Color4
|
||||
if (key.StartsWith(@"Combo"))
|
||||
{
|
||||
R = r / 255f,
|
||||
G = g / 255f,
|
||||
B = b / 255f,
|
||||
A = 1f,
|
||||
});
|
||||
beatmap.ComboColors.Add(new Color4
|
||||
{
|
||||
R = r / 255f,
|
||||
G = g / 255f,
|
||||
B = b / 255f,
|
||||
A = 1f,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void ParseFile(TextReader stream, Beatmap beatmap)
|
||||
@ -235,10 +238,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
HitObjectParser parser = null;
|
||||
|
||||
var section = Section.None;
|
||||
string line;
|
||||
while (true)
|
||||
{
|
||||
line = stream.ReadLine();
|
||||
var line = stream.ReadLine();
|
||||
if (line == null)
|
||||
break;
|
||||
if (string.IsNullOrEmpty(line))
|
||||
|
@ -15,7 +15,8 @@ namespace osu.Game.Beatmaps.Timing
|
||||
public double BeatLength;
|
||||
public double VelocityAdjustment;
|
||||
public bool TimingChange;
|
||||
|
||||
public bool KiaiMode;
|
||||
|
||||
}
|
||||
|
||||
internal enum TimeSignatures
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
class TimingChange : ControlPoint
|
||||
internal class TimingChange : ControlPoint
|
||||
{
|
||||
public TimingChange(double beatLength)
|
||||
{
|
||||
|
@ -20,11 +20,12 @@ namespace osu.Game.Database
|
||||
{
|
||||
public class BeatmapDatabase
|
||||
{
|
||||
private SQLiteConnection connection { get; set; }
|
||||
private SQLiteConnection connection { get; }
|
||||
private Storage storage;
|
||||
public event Action<BeatmapSetInfo> BeatmapSetAdded;
|
||||
public event Action<BeatmapSetInfo> BeatmapSetRemoved;
|
||||
|
||||
// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
|
||||
private BeatmapImporter ipc;
|
||||
|
||||
public BeatmapDatabase(Storage storage, GameHost importHost = null)
|
||||
@ -73,7 +74,7 @@ namespace osu.Game.Database
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete beatmap {b.ToString()}");
|
||||
Logger.Error(e, $@"Could not delete beatmap {b}");
|
||||
}
|
||||
}
|
||||
|
||||
@ -149,7 +150,7 @@ namespace osu.Game.Database
|
||||
catch (Exception e)
|
||||
{
|
||||
e = e.InnerException ?? e;
|
||||
Logger.Error(e, $@"Could not import beatmap set");
|
||||
Logger.Error(e, @"Could not import beatmap set");
|
||||
}
|
||||
|
||||
// Batch commit with multiple sets to database
|
||||
@ -318,8 +319,7 @@ namespace osu.Game.Database
|
||||
return item;
|
||||
}
|
||||
|
||||
readonly Type[] validTypes = new[]
|
||||
{
|
||||
private readonly Type[] validTypes = {
|
||||
typeof(BeatmapSetInfo),
|
||||
typeof(BeatmapInfo),
|
||||
typeof(BeatmapMetadata),
|
||||
@ -329,7 +329,7 @@ namespace osu.Game.Database
|
||||
public void Update<T>(T record, bool cascade = true) where T : class
|
||||
{
|
||||
if (validTypes.All(t => t != typeof(T)))
|
||||
throw new ArgumentException(nameof(T), "Must be a type managed by BeatmapDatabase");
|
||||
throw new ArgumentException("Must be a type managed by BeatmapDatabase", nameof(T));
|
||||
if (cascade)
|
||||
connection.UpdateWithChildren(record);
|
||||
else
|
||||
|
@ -15,9 +15,9 @@ namespace osu.Game.Database
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int? OnlineBeatmapID { get; set; } = null;
|
||||
public int? OnlineBeatmapID { get; set; }
|
||||
|
||||
public int? OnlineBeatmapSetID { get; set; } = null;
|
||||
public int? OnlineBeatmapSetID { get; set; }
|
||||
|
||||
[ForeignKey(typeof(BeatmapSetInfo))]
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
@ -57,7 +57,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
get
|
||||
{
|
||||
return StoredBookmarks.Split(',').Select(b => int.Parse(b)).ToArray();
|
||||
return StoredBookmarks.Split(',').Select(int.Parse).ToArray();
|
||||
}
|
||||
set
|
||||
{
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
get
|
||||
{
|
||||
return (starDifficulty < 0) ? (BaseDifficulty?.OverallDifficulty ?? 5) : starDifficulty;
|
||||
return starDifficulty < 0 ? (BaseDifficulty?.OverallDifficulty ?? 5) : starDifficulty;
|
||||
}
|
||||
|
||||
set { starDifficulty = value; }
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Database
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int? OnlineBeatmapSetID { get; set; } = null;
|
||||
public int? OnlineBeatmapSetID { get; set; }
|
||||
|
||||
public string Title { get; set; }
|
||||
public string TitleUnicode { get; set; }
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Database
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
|
||||
public int? OnlineBeatmapSetID { get; set; } = null;
|
||||
public int? OnlineBeatmapSetID { get; set; }
|
||||
|
||||
[OneToOne(CascadeOperations = CascadeOperation.All)]
|
||||
public BeatmapMetadata Metadata { get; set; }
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
{
|
||||
public Sprite Sprite;
|
||||
|
||||
string textureName;
|
||||
private string textureName;
|
||||
|
||||
public Background(string textureName = @"")
|
||||
{
|
||||
|
@ -117,7 +117,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
private void addTriangle(bool randomY)
|
||||
{
|
||||
var sprite = CreateTriangle();
|
||||
float triangleHeight = (sprite.DrawHeight / DrawHeight);
|
||||
float triangleHeight = sprite.DrawHeight / DrawHeight;
|
||||
sprite.Position = new Vector2(RNG.NextSingle(), randomY ? RNG.NextSingle() * (1 + triangleHeight) - triangleHeight : 1);
|
||||
Add(sprite);
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
class ParallaxContainer : Container
|
||||
internal class ParallaxContainer : Container
|
||||
{
|
||||
public float ParallaxAmount = 0.02f;
|
||||
|
||||
@ -51,7 +51,7 @@ namespace osu.Game.Graphics.Containers
|
||||
};
|
||||
}
|
||||
|
||||
bool firstUpdate = true;
|
||||
private bool firstUpdate = true;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
|
@ -16,8 +16,7 @@ using osu.Framework.Graphics.Colour;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
|
||||
class CursorTrail : Drawable
|
||||
internal class CursorTrail : Drawable
|
||||
{
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
public override bool HandleInput => true;
|
||||
@ -46,7 +45,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
base.ApplyDrawNode(node);
|
||||
|
||||
TrailDrawNode tNode = node as TrailDrawNode;
|
||||
TrailDrawNode tNode = (TrailDrawNode)node;
|
||||
tNode.Shader = shader;
|
||||
tNode.Texture = texture;
|
||||
tNode.Size = size;
|
||||
@ -117,7 +116,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
float distance = diff.Length;
|
||||
Vector2 direction = diff / distance;
|
||||
|
||||
float interval = (size.X / 2) * 0.9f;
|
||||
float interval = size.X / 2 * 0.9f;
|
||||
|
||||
for (float d = interval; d < distance; d += interval)
|
||||
{
|
||||
@ -137,7 +136,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
currentIndex = (currentIndex + 1) % max_sprites;
|
||||
}
|
||||
|
||||
struct TrailPart
|
||||
private struct TrailPart
|
||||
{
|
||||
public Vector2 Position;
|
||||
public float Time;
|
||||
@ -145,12 +144,12 @@ namespace osu.Game.Graphics.Cursor
|
||||
public bool WasUpdated;
|
||||
}
|
||||
|
||||
class TrailDrawNodeSharedData
|
||||
private class TrailDrawNodeSharedData
|
||||
{
|
||||
public VertexBuffer<TexturedVertex2D> VertexBuffer;
|
||||
}
|
||||
|
||||
class TrailDrawNode : DrawNode
|
||||
private class TrailDrawNode : DrawNode
|
||||
{
|
||||
public Shader Shader;
|
||||
public Texture Texture;
|
||||
|
@ -17,7 +17,7 @@ using System;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
class OsuCursorContainer : CursorContainer
|
||||
internal class OsuCursorContainer : CursorContainer
|
||||
{
|
||||
protected override Drawable CreateCursor() => new OsuCursor();
|
||||
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
class OsuCursor : Container
|
||||
private class OsuCursor : Container
|
||||
{
|
||||
private Container cursorContainer;
|
||||
private Bindable<double> cursorScale;
|
||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.Processing
|
||||
{
|
||||
class RatioAdjust : Container
|
||||
internal class RatioAdjust : Container
|
||||
{
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Delay(click_duration);
|
||||
Schedule(delegate {
|
||||
colourContainer.ResizeTo(new Vector2(0.8f, 1f), 0, EasingTypes.None);
|
||||
colourContainer.ResizeTo(new Vector2(0.8f, 1f));
|
||||
spriteText.Spacing = Vector2.Zero;
|
||||
glowContainer.FadeOut();
|
||||
});
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private Box fill;
|
||||
|
||||
const float border_width = 3;
|
||||
private const float border_width = 3;
|
||||
private Color4 glowingColour, idleColour;
|
||||
|
||||
public Nub()
|
||||
|
@ -36,10 +36,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override void UpdateContentHeight()
|
||||
{
|
||||
if (State == DropDownMenuState.Opened)
|
||||
ContentContainer.ResizeTo(new Vector2(1, ContentHeight), 300, EasingTypes.OutQuint);
|
||||
else
|
||||
ContentContainer.ResizeTo(new Vector2(1, 0), 300, EasingTypes.OutQuint);
|
||||
ContentContainer.ResizeTo(State == DropDownMenuState.Opened ? new Vector2(1, ContentHeight) : new Vector2(1, 0), 300, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
(d as PercentageCounter).DisplayedCount = CurrentValue;
|
||||
((PercentageCounter)d).DisplayedCount = CurrentValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// Type of the Transform to use.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Must be a subclass of Transform<T>
|
||||
/// Must be a subclass of Transform(T)
|
||||
/// </remarks>
|
||||
protected virtual Type TransformType => typeof(Transform<T>);
|
||||
|
||||
@ -107,7 +107,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
DisplayedCountSpriteText = new OsuSpriteText()
|
||||
DisplayedCountSpriteText = new OsuSpriteText
|
||||
{
|
||||
Font = @"Venera"
|
||||
},
|
||||
|
@ -66,7 +66,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
(d as ScoreCounter).DisplayedCount = CurrentValue;
|
||||
((ScoreCounter)d).DisplayedCount = CurrentValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private float minStarAlpha => 0.5f;
|
||||
|
||||
private const float star_size = 20;
|
||||
private float star_spacing = 4;
|
||||
private const float star_spacing = 4;
|
||||
|
||||
private float count;
|
||||
|
||||
@ -145,7 +145,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
class Star : Container
|
||||
private class Star : Container
|
||||
{
|
||||
public TextAwesome Icon;
|
||||
public Star()
|
||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack);
|
||||
}
|
||||
|
||||
ScheduledDelegate popOutDelegate;
|
||||
private ScheduledDelegate popOutDelegate;
|
||||
|
||||
private VolumeMeter volumeMeterEffect;
|
||||
private VolumeMeter volumeMeterMusic;
|
||||
|
@ -8,7 +8,7 @@ using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface.Volume
|
||||
{
|
||||
class VolumeControlReceptor : Container
|
||||
internal class VolumeControlReceptor : Container
|
||||
{
|
||||
public Action<InputState> ActionRequested;
|
||||
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
internal class VolumeMeter : Container
|
||||
{
|
||||
private Box meterFill;
|
||||
public BindableDouble Bindable { get; private set; } = new BindableDouble();
|
||||
public BindableDouble Bindable { get; } = new BindableDouble();
|
||||
|
||||
public VolumeMeter(string meterName)
|
||||
{
|
||||
|
@ -1,19 +1,21 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.IPC
|
||||
{
|
||||
public class BeatmapImporter
|
||||
public class BeatmapImporter : IDisposable
|
||||
{
|
||||
private IpcChannel<BeatmapImportMessage> channel;
|
||||
private BeatmapDatabase beatmaps;
|
||||
|
||||
public BeatmapImporter(GameHost host, BeatmapDatabase beatmaps = null)
|
||||
public BeatmapImporter(GameHost host, BeatmapDatabase beatmaps = null)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
@ -35,7 +37,12 @@ namespace osu.Game.IPC
|
||||
{
|
||||
Debug.Assert(beatmaps != null);
|
||||
|
||||
ImportAsync(msg.Path);
|
||||
ImportAsync(msg.Path).ContinueWith(t => Logger.Error(t.Exception, @"error during async import"), TaskContinuationOptions.OnlyOnFaulted);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Modes
|
||||
public override string Description => @"You can't fail, no matter what.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Relax, Mods.Autopilot, Mods.SuddenDeath, Mods.Perfect };
|
||||
public override Mods[] DisablesMods => new[] { Mods.Relax, Mods.Autopilot, Mods.SuddenDeath, Mods.Perfect };
|
||||
}
|
||||
|
||||
public abstract class ModEasy : Mod
|
||||
@ -72,7 +72,7 @@ namespace osu.Game.Modes
|
||||
public override string Description => @"Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.HardRock };
|
||||
public override Mods[] DisablesMods => new[] { Mods.HardRock };
|
||||
}
|
||||
|
||||
public abstract class ModHidden : Mod
|
||||
@ -87,7 +87,7 @@ namespace osu.Game.Modes
|
||||
public override Mods Name => Mods.HardRock;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
|
||||
public override string Description => @"Everything just got a bit harder...";
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Easy };
|
||||
public override Mods[] DisablesMods => new[] { Mods.Easy };
|
||||
}
|
||||
|
||||
public abstract class ModSuddenDeath : Mod
|
||||
@ -97,7 +97,7 @@ namespace osu.Game.Modes
|
||||
public override string Description => @"Miss a note and fail.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.NoFail, Mods.Relax, Mods.Autopilot, Mods.Autoplay, Mods.Cinema };
|
||||
public override Mods[] DisablesMods => new[] { Mods.NoFail, Mods.Relax, Mods.Autopilot, Mods.Autoplay, Mods.Cinema };
|
||||
}
|
||||
|
||||
public abstract class ModDoubleTime : Mod
|
||||
@ -106,7 +106,7 @@ namespace osu.Game.Modes
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
|
||||
public override string Description => @"Zoooooooooom";
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.HalfTime };
|
||||
public override Mods[] DisablesMods => new[] { Mods.HalfTime };
|
||||
}
|
||||
|
||||
public abstract class ModRelax : Mod
|
||||
@ -115,7 +115,7 @@ namespace osu.Game.Modes
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Autopilot, Mods.Autoplay, Mods.Cinema, Mods.NoFail, Mods.SuddenDeath, Mods.Perfect };
|
||||
public override Mods[] DisablesMods => new[] { Mods.Autopilot, Mods.Autoplay, Mods.Cinema, Mods.NoFail, Mods.SuddenDeath, Mods.Perfect };
|
||||
}
|
||||
|
||||
public abstract class ModHalfTime : Mod
|
||||
@ -124,7 +124,7 @@ namespace osu.Game.Modes
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
|
||||
public override string Description => @"Less zoom";
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.DoubleTime, Mods.Nightcore };
|
||||
public override Mods[] DisablesMods => new[] { Mods.DoubleTime, Mods.Nightcore };
|
||||
}
|
||||
|
||||
public abstract class ModNightcore : ModDoubleTime
|
||||
@ -149,7 +149,7 @@ namespace osu.Game.Modes
|
||||
public override string Description => @"Watch a perfect automated play through the song";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Relax, Mods.Autopilot, Mods.SpunOut, Mods.SuddenDeath, Mods.Perfect };
|
||||
public override Mods[] DisablesMods => new[] { Mods.Relax, Mods.Autopilot, Mods.SpunOut, Mods.SuddenDeath, Mods.Perfect };
|
||||
}
|
||||
|
||||
public abstract class ModPerfect : ModSuddenDeath
|
||||
|
@ -24,11 +24,11 @@ namespace osu.Game.Modes.Objects.Drawables
|
||||
|
||||
public JudgementInfo Judgement;
|
||||
|
||||
public abstract JudgementInfo CreateJudgementInfo();
|
||||
protected abstract JudgementInfo CreateJudgementInfo();
|
||||
|
||||
public HitObject HitObject;
|
||||
|
||||
public DrawableHitObject(HitObject hitObject)
|
||||
protected DrawableHitObject(HitObject hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
}
|
||||
@ -52,12 +52,15 @@ namespace osu.Game.Modes.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
SampleChannel sample;
|
||||
private SampleChannel sample;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
string hitType = ((HitObject.Sample?.Type ?? SampleType.None) == SampleType.None ? SampleType.Normal : HitObject.Sample.Type).ToString().ToLower();
|
||||
SampleType type = HitObject.Sample?.Type ?? SampleType.None;
|
||||
if (type == SampleType.None)
|
||||
type = SampleType.Normal;
|
||||
string hitType = type.ToString().ToLower();
|
||||
string sampleSet = (HitObject.Sample?.Set ?? SampleSet.Normal).ToString().ToLower();
|
||||
|
||||
sample = audio.Sample.Get($@"Gameplay/{sampleSet}-hit{hitType}");
|
||||
@ -98,7 +101,6 @@ namespace osu.Game.Modes.Objects.Drawables
|
||||
/// <summary>
|
||||
/// Process a hit of this hitobject. Carries out judgement.
|
||||
/// </summary>
|
||||
/// <param name="judgement">Preliminary judgement information provided by the hit source.</param>
|
||||
/// <returns>Whether a hit was processed.</returns>
|
||||
protected bool UpdateJudgement(bool userTriggered)
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Modes
|
||||
{
|
||||
public abstract class ScoreProcessor
|
||||
{
|
||||
public virtual Score GetScore() => new Score()
|
||||
public virtual Score GetScore() => new Score
|
||||
{
|
||||
TotalScore = TotalScore,
|
||||
Combo = Combo,
|
||||
@ -51,7 +51,7 @@ namespace osu.Game.Modes
|
||||
/// Initializes a new instance of the <see cref="ScoreProcessor"/> class.
|
||||
/// </summary>
|
||||
/// <param name="hitObjectCount">Number of HitObjects. It is used for specifying Judgements collection Capacity</param>
|
||||
public ScoreProcessor(int hitObjectCount = 0)
|
||||
protected ScoreProcessor(int hitObjectCount = 0)
|
||||
{
|
||||
Combo.ValueChanged += delegate { HighestCombo.Value = Math.Max(HighestCombo.Value, Combo.Value); };
|
||||
Judgements = new List<JudgementInfo>(hitObjectCount);
|
||||
|
@ -260,7 +260,7 @@ namespace osu.Game.Modes.UI
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
(d as ComboCounter).DisplayedCount = CurrentValue;
|
||||
((ComboCounter)d).DisplayedCount = CurrentValue;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Modes.UI
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
(d as ComboResultCounter).DisplayedCount = CurrentValue;
|
||||
((ComboResultCounter)d).DisplayedCount = CurrentValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,10 +17,9 @@ namespace osu.Game.Modes.UI
|
||||
{
|
||||
public class HealthDisplay : Container
|
||||
{
|
||||
private Box background;
|
||||
private Container fill;
|
||||
|
||||
public BindableDouble Current = new BindableDouble()
|
||||
public BindableDouble Current = new BindableDouble
|
||||
{
|
||||
MinValue = 0,
|
||||
MaxValue = 1
|
||||
@ -30,7 +29,7 @@ namespace osu.Game.Modes.UI
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Modes.UI
|
||||
|
||||
protected virtual List<T> Convert(Beatmap beatmap) => Converter.Convert(beatmap);
|
||||
|
||||
public HitRenderer()
|
||||
protected HitRenderer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Modes.UI
|
||||
}
|
||||
|
||||
private Color4 backgroundColour;
|
||||
new public Color4 Colour
|
||||
public new Color4 Colour
|
||||
{
|
||||
get
|
||||
{
|
||||
|
@ -11,17 +11,16 @@ namespace osu.Game.Modes.UI
|
||||
public abstract class Playfield : Container
|
||||
{
|
||||
public HitObjectContainer HitObjects;
|
||||
private Container<Drawable> content;
|
||||
|
||||
public virtual void Add(DrawableHitObject h) => HitObjects.Add(h);
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
protected override Container<Drawable> Content { get; }
|
||||
|
||||
public Playfield()
|
||||
protected Playfield()
|
||||
{
|
||||
AddInternal(content = new ScaledContainer()
|
||||
AddInternal(Content = new ScaledContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Modes.UI
|
||||
AccuracyCounter?.Set(AccuracyCounter.Count - 0.01f);
|
||||
}
|
||||
|
||||
public ScoreOverlay()
|
||||
protected ScoreOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -20,10 +20,10 @@ namespace osu.Game.Online.API
|
||||
private OAuth authentication;
|
||||
|
||||
public string Endpoint = @"https://new.ppy.sh";
|
||||
const string client_id = @"5";
|
||||
const string client_secret = @"FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk";
|
||||
private const string client_id = @"5";
|
||||
private const string client_secret = @"FGc9GAtyHzeQDshWP5Ah7dega8hJACAJpQtw6OXk";
|
||||
|
||||
ConcurrentQueue<APIRequest> queue = new ConcurrentQueue<APIRequest>();
|
||||
private ConcurrentQueue<APIRequest> queue = new ConcurrentQueue<APIRequest>();
|
||||
|
||||
public Scheduler Scheduler = new Scheduler();
|
||||
|
||||
@ -38,22 +38,15 @@ namespace osu.Game.Online.API
|
||||
public string Token
|
||||
{
|
||||
get { return authentication.Token?.ToString(); }
|
||||
|
||||
set
|
||||
{
|
||||
|
||||
if (string.IsNullOrEmpty(value))
|
||||
authentication.Token = null;
|
||||
else
|
||||
authentication.Token = OAuthToken.Parse(value);
|
||||
}
|
||||
set { authentication.Token = string.IsNullOrEmpty(value) ? null : OAuthToken.Parse(value); }
|
||||
}
|
||||
|
||||
protected bool HasLogin => Token != null || (!string.IsNullOrEmpty(Username) && !string.IsNullOrEmpty(Password));
|
||||
|
||||
// ReSharper disable once PrivateFieldCanBeConvertedToLocalVariable (should dispose of this or at very least keep a reference).
|
||||
private Thread thread;
|
||||
|
||||
Logger log;
|
||||
private Logger log;
|
||||
|
||||
public APIAccess()
|
||||
{
|
||||
@ -88,22 +81,22 @@ namespace osu.Game.Online.API
|
||||
/// <summary>
|
||||
/// Number of consecutive requests which failed due to network issues.
|
||||
/// </summary>
|
||||
int failureCount = 0;
|
||||
private int failureCount;
|
||||
|
||||
private void run()
|
||||
{
|
||||
while (true)
|
||||
while (thread.IsAlive)
|
||||
{
|
||||
switch (State)
|
||||
{
|
||||
case APIState.Failing:
|
||||
//todo: replace this with a ping request.
|
||||
log.Add($@"In a failing state, waiting a bit before we try again...");
|
||||
log.Add(@"In a failing state, waiting a bit before we try again...");
|
||||
Thread.Sleep(5000);
|
||||
if (queue.Count == 0)
|
||||
{
|
||||
log.Add($@"Queueing a ping request");
|
||||
Queue(new ListChannelsRequest() { Timeout = 5000 });
|
||||
log.Add(@"Queueing a ping request");
|
||||
Queue(new ListChannelsRequest { Timeout = 5000 });
|
||||
}
|
||||
break;
|
||||
case APIState.Offline:
|
||||
@ -131,7 +124,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
|
||||
var userReq = new GetUserRequest();
|
||||
userReq.Success += (u) => {
|
||||
userReq.Success += u => {
|
||||
LocalUser.Value = u;
|
||||
//we're connected!
|
||||
State = APIState.Online;
|
||||
@ -291,7 +284,7 @@ namespace osu.Game.Online.API
|
||||
if (failOldRequests)
|
||||
{
|
||||
APIRequest req;
|
||||
while (queue.TryDequeue(out req))
|
||||
while (oldQueue.TryDequeue(out req))
|
||||
req.Fail(new Exception(@"Disconnected from server"));
|
||||
}
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
private void onSuccess()
|
||||
{
|
||||
Success?.Invoke((WebRequest as JsonWebRequest<T>).ResponseObject);
|
||||
Success?.Invoke(((JsonWebRequest<T>)WebRequest).ResponseObject);
|
||||
}
|
||||
|
||||
public new event APISuccessHandler<T> Success;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user