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Merge branch 'master' into taiko_drumroll_drawable
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@@ -52,7 +52,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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UpdateScrollPosition(Time.Current);
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}
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protected virtual bool HandleKeyPress(Key key) { return false; }
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protected virtual bool HandleKeyPress(Key key) => false;
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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