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Make playfield scaling optional.

This commit is contained in:
Dean Herbert 2017-03-07 15:43:44 +09:00
parent 533868a608
commit 1fb846e61d
No known key found for this signature in database
GPG Key ID: 46D71BF4958ABB49
2 changed files with 14 additions and 13 deletions

View File

@ -32,7 +32,7 @@ namespace osu.Game.Modes.Osu.UI
}
}
public OsuPlayfield()
public OsuPlayfield() : base(512)
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
@ -83,7 +83,7 @@ namespace osu.Game.Modes.Osu.UI
public override void PostProcess()
{
connectionLayer.HitObjects = HitObjects.Children
.Select(d => (OsuHitObject)d.HitObject)
.Select(d => d.HitObject)
.OrderBy(h => h.StartTime);
}

View File

@ -2,12 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Screens.Play;
using OpenTK;
namespace osu.Game.Modes.UI
{
@ -18,22 +18,21 @@ namespace osu.Game.Modes.UI
public virtual void Add(DrawableHitObject<T> h) => HitObjects.Add(h);
public class HitObjectContainer<U> : Container<U>
where U : Drawable
{
public override bool Contains(Vector2 screenSpacePos) => true;
}
private Container<Drawable> scaledContent;
public override bool Contains(Vector2 screenSpacePos) => true;
protected override Container<Drawable> Content { get; }
public Playfield()
/// <summary>
/// A container for keeping track of DrawableHitObjects.
/// </summary>
/// <param name="customWidth">Whether we want our internal coordinate system to be scaled to a specified width.</param>
protected Playfield(float? customWidth = null)
{
AddInternal(scaledContent = new ScaledContainer
{
CustomWidth = customWidth,
RelativeSizeAxes = Axes.Both,
Children = new[]
{
@ -71,14 +70,16 @@ namespace osu.Game.Modes.UI
{
}
public class ScaledContainer : Container
private class ScaledContainer : Container
{
protected override Vector2 DrawScale => new Vector2(DrawSize.X / 512);
public float? CustomWidth;
protected override Vector2 DrawScale => CustomWidth.HasValue ? new Vector2(DrawSize.X / CustomWidth.Value) : base.DrawScale;
public override bool Contains(Vector2 screenSpacePos) => true;
}
public class HitObjectContainer : Container<DrawableHitObject>
public class HitObjectContainer<U> : Container<U> where U : Drawable
{
public override bool Contains(Vector2 screenSpacePos) => true;
}