mirror of
https://github.com/ppy/osu.git
synced 2026-05-15 07:02:36 +08:00
Compare commits
3561 Commits
Vendored
+37
-12
@@ -2,35 +2,60 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Launch VisualTests",
|
||||
"name": "VisualTests (debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
|
||||
"args": [],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "build",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"externalConsole": false
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Launch Desktop",
|
||||
"name": "VisualTests (release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Release/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (debug)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"args": [],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "build",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"externalConsole": false
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "Attach",
|
||||
"name": "osu! (release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "attach",
|
||||
"address": "localhost",
|
||||
"port": 55555
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+35
-17
@@ -1,26 +1,44 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "0.1.0",
|
||||
"windows": {
|
||||
"command": "msbuild"
|
||||
},
|
||||
"linux": {
|
||||
"command": "xbuild"
|
||||
},
|
||||
"args": [
|
||||
// Ask msbuild to generate full paths for file names.
|
||||
"/property:GenerateFullPaths=true"
|
||||
],
|
||||
"taskSelector": "/t:",
|
||||
"version": "2.0.0",
|
||||
"problemMatcher": "$msCompile",
|
||||
"isShellCommand": true,
|
||||
"command": "msbuild",
|
||||
"suppressTaskName": true,
|
||||
"showOutput": "silent",
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/m" //parallel compiling support.
|
||||
],
|
||||
"tasks": [
|
||||
{
|
||||
"taskName": "build",
|
||||
// Show the output window only if unrecognized errors occur.
|
||||
"showOutput": "silent",
|
||||
// Use the standard MS compiler pattern to detect errors, warnings and infos
|
||||
"problemMatcher": "$msCompile"
|
||||
"taskName": "Build (Debug)",
|
||||
"isBuildCommand": true
|
||||
},
|
||||
{
|
||||
"taskName": "Build (Release)",
|
||||
"args": [
|
||||
"/property:Configuration=Release"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": ["Clean (Debug)", "Clean (Release)"]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Debug)",
|
||||
"args": [
|
||||
"/target:Clean"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Release)",
|
||||
"args": [
|
||||
"/target:Clean",
|
||||
"/property:Configuration=Release"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,10 +1,6 @@
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu)
|
||||
# osu! [](https://ci.appveyor.com/project/peppy/osu) [](https://www.codefactor.io/repository/github/ppy/osu) [](https://discord.gg/ppy)
|
||||
|
||||
|
||||
|
||||
[osu! on the web](https://osu.ppy.sh) | [dev chat](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of osu! and the beginning of an open era!
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era!
|
||||
|
||||
# Status
|
||||
|
||||
@@ -12,14 +8,14 @@ This is still heavily under development and is not intended for end-user use. Th
|
||||
|
||||
# Requirements
|
||||
|
||||
- A desktop platform which can compile .NET 4.5.
|
||||
- Visual Studio or MonoDevelop is recommended.
|
||||
- A desktop platform which can compile .NET 4.5 (tested on macOS, linux and windows). We recommend using [Visual Studio Code](https://code.visualstudio.com/) (all platforms) or [Visual Studio Community Edition](https://www.visualstudio.com/) (windows only), both of which are free.
|
||||
- Make sure you initialise and keep submodules up-to-date.
|
||||
|
||||
# Contributing
|
||||
|
||||
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
|
||||
|
||||
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://goo.gl/nFdoyI). If you're unsure of what you can help with, check out the [list](https://github.com/ppy/osu/issues?utf8=%E2%9C%93&q=is%3Aissue+is%3Aopen+label%3Abounty) of available issues with bounty.
|
||||
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu-framework/issues).
|
||||
|
||||
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.
|
||||
|
||||
|
||||
+2
-2
@@ -10,7 +10,7 @@ install:
|
||||
- cmd: git submodule update --init --recursive
|
||||
- cmd: choco install resharper-clt -y
|
||||
- cmd: choco install nvika -y
|
||||
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.1/CodeFileSanity.exe
|
||||
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.2/CodeFileSanity.exe
|
||||
before_build:
|
||||
- cmd: CodeFileSanity.exe
|
||||
- cmd: nuget restore
|
||||
@@ -20,4 +20,4 @@ build:
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
|
||||
- cmd: NVika parsereport "inspectcodereport.xml"
|
||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
+1
-1
Submodule osu-framework updated: 405537bd35...96daf2053a
+1
-1
Submodule osu-resources updated: f85c594c18...76656c51f2
@@ -21,4 +21,20 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
|
||||
</startup>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-0.17.1.0" newVersion="0.17.1.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -53,7 +53,7 @@ namespace osu.Desktop.Deploy
|
||||
private static string nupkgFilename(string ver) => $"{PackageName}.{ver}.nupkg";
|
||||
private static string nupkgDistroFilename(string ver) => $"{PackageName}-{ver}-full.nupkg";
|
||||
|
||||
private static Stopwatch sw = new Stopwatch();
|
||||
private static readonly Stopwatch sw = new Stopwatch();
|
||||
|
||||
private static string codeSigningPassword;
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu.Desktop.Deploy")]
|
||||
@@ -16,8 +16,8 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
@@ -27,11 +27,11 @@ using System.Runtime.InteropServices;
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@@ -48,10 +49,6 @@
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@@ -68,20 +65,23 @@
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.5\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.17.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.17.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Reference Include="Squirrel, Version=1.7.5.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.5\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
@@ -120,7 +120,7 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
|
||||
@@ -6,8 +6,9 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
|
||||
<package id="NuGet.CommandLine" version="3.5.0" targetFramework="net452" developmentDependency="true" />
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net452" />
|
||||
<package id="NuGet.CommandLine" version="4.1.0" targetFramework="net452" developmentDependency="true" />
|
||||
<package id="SharpCompress" version="0.17.1" targetFramework="net452" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.7.5" targetFramework="net452" />
|
||||
</packages>
|
||||
@@ -1,32 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Desktop.VisualTests;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class BenchmarkTest
|
||||
{
|
||||
[Test]
|
||||
public void TestBenchmark()
|
||||
{
|
||||
using (var host = new HeadlessGameHost())
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
host.Run(new Benchmark());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,22 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Desktop.VisualTests;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class VisualTests
|
||||
{
|
||||
[Test]
|
||||
public void TestVisualTests()
|
||||
{
|
||||
using (var host = new HeadlessGameHost())
|
||||
{
|
||||
host.Run(new AutomatedVisualTestGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -21,6 +21,7 @@
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
@@ -33,8 +34,11 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework, Version=3.7.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.7.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
@@ -42,9 +46,6 @@
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLiteNetExtensions">
|
||||
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
|
||||
</Reference>
|
||||
@@ -56,7 +57,7 @@
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="BenchmarkTest.cs" />
|
||||
<Compile Include="VisualTests.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
@@ -75,21 +76,21 @@
|
||||
<Project>{69051C69-12AE-4E7D-A3E6-460D2E282312}</Project>
|
||||
<Name>osu.Desktop.VisualTests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
|
||||
<Name>osu.Game.Modes.Catch</Name>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48F4582B-7687-4621-9CBE-5C24197CB536}</Project>
|
||||
<Name>osu.Game.Modes.Mania</Name>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
|
||||
@@ -100,6 +101,7 @@
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="NUnit" version="3.5.0" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
|
||||
<package id="NUnit" version="3.7.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
public class AutomatedVisualTestGame : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestRunner(new TestBrowser()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Beatmaps
|
||||
{
|
||||
public class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
|
||||
private readonly Beatmap beatmap;
|
||||
|
||||
protected override Beatmap GetBeatmap() => beatmap;
|
||||
protected override Texture GetBackground() => null;
|
||||
protected override Track GetTrack() => null;
|
||||
}
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
public class Benchmark : OsuGameBase
|
||||
{
|
||||
private double timePerTest = 200;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Host.MaximumDrawHz = int.MaxValue;
|
||||
Host.MaximumUpdateHz = int.MaxValue;
|
||||
Host.MaximumInactiveHz = int.MaxValue;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
TestBrowser f = new TestBrowser();
|
||||
Add(f);
|
||||
|
||||
Console.WriteLine($@"{Time}: Running {f.TestCount} tests for {timePerTest}ms each...");
|
||||
|
||||
for (int i = 1; i < f.TestCount; i++)
|
||||
{
|
||||
int loadableCase = i;
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
f.LoadTest(loadableCase);
|
||||
Console.WriteLine($@"{Time}: Switching to test #{loadableCase}");
|
||||
}, loadableCase * timePerTest);
|
||||
}
|
||||
|
||||
Scheduler.AddDelayed(Host.Exit, f.TestCount * timePerTest);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,7 +15,7 @@ namespace osu.Desktop.VisualTests.Platform
|
||||
public TestStorage(string baseName) : base(baseName)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public override SQLiteConnection GetDatabase(string name)
|
||||
{
|
||||
ISQLitePlatform platform;
|
||||
|
||||
@@ -4,11 +4,6 @@
|
||||
using System;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
@@ -21,13 +16,8 @@ namespace osu.Desktop.VisualTests
|
||||
|
||||
using (GameHost host = Host.GetSuitableHost(@"osu"))
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
if (benchmark)
|
||||
host.Run(new Benchmark());
|
||||
host.Run(new AutomatedVisualTestGame());
|
||||
else
|
||||
host.Run(new VisualTestGame());
|
||||
}
|
||||
|
||||
@@ -0,0 +1,206 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Lists;
|
||||
using System;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseBeatSyncedContainer : TestCase
|
||||
{
|
||||
public override string Description => @"Tests beat synced containers.";
|
||||
|
||||
private readonly MusicController mc;
|
||||
|
||||
public TestCaseBeatSyncedContainer()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
Clock.ProcessFrame();
|
||||
|
||||
Add(new BeatContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
Add(mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
mc.ToggleVisibility();
|
||||
}
|
||||
|
||||
private class BeatContainer : BeatSyncedContainer
|
||||
{
|
||||
private const int flash_layer_heigth = 150;
|
||||
|
||||
private readonly InfoString timingPointCount;
|
||||
private readonly InfoString currentTimingPoint;
|
||||
private readonly InfoString beatCount;
|
||||
private readonly InfoString currentBeat;
|
||||
private readonly InfoString beatsPerMinute;
|
||||
private readonly InfoString adjustedBeatLength;
|
||||
private readonly InfoString timeUntilNextBeat;
|
||||
private readonly InfoString timeSinceLastBeat;
|
||||
|
||||
private readonly Box flashLayer;
|
||||
|
||||
public BeatContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"Info Layer",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Bottom = flash_layer_heigth },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(150),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
timingPointCount = new InfoString(@"Timing points amount"),
|
||||
currentTimingPoint = new InfoString(@"Current timing point"),
|
||||
beatCount = new InfoString(@"Beats amount (in the current timing point)"),
|
||||
currentBeat = new InfoString(@"Current beat"),
|
||||
beatsPerMinute = new InfoString(@"BPM"),
|
||||
adjustedBeatLength = new InfoString(@"Adjusted beat length"),
|
||||
timeUntilNextBeat = new InfoString(@"Time until next beat"),
|
||||
timeSinceLastBeat = new InfoString(@"Time since last beat"),
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = @"Color indicator",
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = flash_layer_heigth,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Beatmap.ValueChanged += delegate
|
||||
{
|
||||
timingPointCount.Value = 0;
|
||||
currentTimingPoint.Value = 0;
|
||||
beatCount.Value = 0;
|
||||
currentBeat.Value = 0;
|
||||
beatsPerMinute.Value = 0;
|
||||
adjustedBeatLength.Value = 0;
|
||||
timeUntilNextBeat.Value = 0;
|
||||
timeSinceLastBeat.Value = 0;
|
||||
};
|
||||
}
|
||||
|
||||
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
|
||||
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
|
||||
{
|
||||
if (timingPoints[timingPoints.Count - 1] == current)
|
||||
return current;
|
||||
|
||||
return timingPoints[timingPoints.IndexOf(current) + 1];
|
||||
}
|
||||
|
||||
private int calculateBeatCount(TimingControlPoint current)
|
||||
{
|
||||
if (timingPoints.Count == 0) return 0;
|
||||
|
||||
if (timingPoints[timingPoints.Count - 1] == current)
|
||||
return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength);
|
||||
|
||||
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
timeUntilNextBeat.Value = TimeUntilNextBeat;
|
||||
timeSinceLastBeat.Value = TimeSinceLastBeat;
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
timingPointCount.Value = timingPoints.Count;
|
||||
currentTimingPoint.Value = timingPoints.IndexOf(timingPoint);
|
||||
beatCount.Value = calculateBeatCount(timingPoint);
|
||||
currentBeat.Value = beatIndex;
|
||||
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
|
||||
adjustedBeatLength.Value = timingPoint.BeatLength;
|
||||
|
||||
flashLayer.FadeOutFromOne(timingPoint.BeatLength);
|
||||
}
|
||||
}
|
||||
|
||||
private class InfoString : FillFlowContainer
|
||||
{
|
||||
private const int text_size = 20;
|
||||
private const int margin = 7;
|
||||
|
||||
private readonly OsuSpriteText valueText;
|
||||
|
||||
public double Value
|
||||
{
|
||||
set { valueText.Text = $"{value:G}"; }
|
||||
}
|
||||
|
||||
public InfoString(string header)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
|
||||
Add(valueText = new OsuSpriteText { TextSize = text_size });
|
||||
Margin = new MarginPadding(margin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseBeatmapDetailArea : TestCase
|
||||
{
|
||||
public override string Description => @"Beatmap details in song select";
|
||||
|
||||
public TestCaseBeatmapDetailArea()
|
||||
{
|
||||
Add(new BeatmapDetailArea
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(550f, 450f),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Select;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseBeatmapDetails : TestCase
|
||||
{
|
||||
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
|
||||
|
||||
private readonly BeatmapDetails details;
|
||||
|
||||
public TestCaseBeatmapDetails()
|
||||
{
|
||||
Add(details = new BeatmapDetails
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(150),
|
||||
Beatmap = new BeatmapInfo
|
||||
{
|
||||
Version = "VisualTest",
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Source = "Some guy",
|
||||
Tags = "beatmap metadata example with a very very long list of tags and not much creativity",
|
||||
},
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 7,
|
||||
ApproachRate = 3.5f,
|
||||
OverallDifficulty = 5.7f,
|
||||
DrainRate = 1,
|
||||
},
|
||||
StarDifficulty = 5.3f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0, 10),
|
||||
Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
AddRepeatStep("fail values", newRetryAndFailValues, 10);
|
||||
}
|
||||
|
||||
private int lastRange = 1;
|
||||
|
||||
private void newRetryAndFailValues()
|
||||
{
|
||||
details.Beatmap.Metrics.Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6);
|
||||
details.Beatmap.Metrics.Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6);
|
||||
details.Beatmap = details.Beatmap;
|
||||
lastRange += 100;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
|
||||
@@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Beatmap options in song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapOptionsOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
var overlay = new BeatmapOptionsOverlay();
|
||||
|
||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
|
||||
@@ -26,7 +24,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
Add(overlay);
|
||||
|
||||
AddButton(@"Toggle", overlay.ToggleVisibility);
|
||||
AddStep(@"Toggle", overlay.ToggleVisibility);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseBreadcrumbs : TestCase
|
||||
{
|
||||
public override string Description => @"breadcrumb > control";
|
||||
|
||||
public TestCaseBreadcrumbs()
|
||||
{
|
||||
BreadcrumbControl<BreadcrumbTab> c;
|
||||
Add(c = new BreadcrumbControl<BreadcrumbTab>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f,
|
||||
});
|
||||
|
||||
AddStep(@"first", () => c.Current.Value = BreadcrumbTab.Click);
|
||||
AddStep(@"second", () => c.Current.Value = BreadcrumbTab.The);
|
||||
AddStep(@"third", () => c.Current.Value = BreadcrumbTab.Circles);
|
||||
}
|
||||
|
||||
private enum BreadcrumbTab
|
||||
{
|
||||
Click,
|
||||
The,
|
||||
Circles,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,23 +1,18 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseChatDisplay : TestCase
|
||||
{
|
||||
private ScheduledDelegate messageRequest;
|
||||
|
||||
public override string Description => @"Testing chat api and overlay";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseChatDisplay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new ChatOverlay
|
||||
{
|
||||
State = Visibility.Visible
|
||||
|
||||
@@ -0,0 +1,98 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseContextMenu : TestCase
|
||||
{
|
||||
public override string Description => @"Menu visible on right click";
|
||||
|
||||
private const int start_time = 0;
|
||||
private const int duration = 1000;
|
||||
|
||||
private readonly Container container;
|
||||
|
||||
public TestCaseContextMenu()
|
||||
{
|
||||
Add(container = new MyContextMenuContainer
|
||||
{
|
||||
Size = new Vector2(200),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Green,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Add(new AnotherContextMenuContainer
|
||||
{
|
||||
Size = new Vector2(200),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Red,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Move box along a square trajectory
|
||||
container.Loop(c => c
|
||||
.MoveTo(new Vector2(0, 100), duration).Then()
|
||||
.MoveTo(new Vector2(100, 100), duration).Then()
|
||||
.MoveTo(new Vector2(100, 0), duration).Then()
|
||||
.MoveTo(Vector2.Zero, duration)
|
||||
);
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public ContextMenuItem[] ContextMenuItems => new ContextMenuItem[]
|
||||
{
|
||||
new OsuContextMenuItem(@"Some option"),
|
||||
new OsuContextMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuContextMenuItem(@"Another option"),
|
||||
new OsuContextMenuItem(@"Choose me please"),
|
||||
new OsuContextMenuItem(@"And me too"),
|
||||
new OsuContextMenuItem(@"Trying to fill"),
|
||||
new OsuContextMenuItem(@"Destructive option", MenuItemType.Destructive),
|
||||
};
|
||||
}
|
||||
|
||||
private class AnotherContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public ContextMenuItem[] ContextMenuItems => new ContextMenuItem[]
|
||||
{
|
||||
new OsuContextMenuItem(@"Simple option"),
|
||||
new OsuContextMenuItem(@"Simple very very long option"),
|
||||
new OsuContextMenuItem(@"Change width", MenuItemType.Highlighted) { Action = () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change height", MenuItemType.Highlighted) { Action = () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change width back", MenuItemType.Destructive) { Action = () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change height back", MenuItemType.Destructive) { Action = () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint) },
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
@@ -12,15 +12,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Display dialogs";
|
||||
|
||||
private DialogOverlay overlay;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseDialogOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
DialogOverlay overlay;
|
||||
|
||||
Add(overlay = new DialogOverlay());
|
||||
|
||||
AddButton("dialog #1", () => overlay.Push(new PopupDialog
|
||||
AddStep("dialog #1", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_trash_o,
|
||||
HeaderText = @"Confirm deletion of",
|
||||
@@ -40,7 +38,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
},
|
||||
}));
|
||||
|
||||
AddButton("dialog #2", () => overlay.Push(new PopupDialog
|
||||
AddStep("dialog #2", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_gear,
|
||||
HeaderText = @"What do you want to do with",
|
||||
|
||||
@@ -0,0 +1,216 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public class TestCaseDirect : TestCase
|
||||
{
|
||||
public override string Description => @"osu!direct overlay";
|
||||
|
||||
private DirectOverlay direct;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(direct = new DirectOverlay());
|
||||
newBeatmaps();
|
||||
|
||||
AddStep(@"toggle", direct.ToggleVisibility);
|
||||
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
private void newBeatmaps()
|
||||
{
|
||||
var ruleset = rulesets.GetRuleset(0);
|
||||
|
||||
direct.BeatmapSets = new[]
|
||||
{
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"OrVid",
|
||||
Artist = @"An",
|
||||
Author = @"RLC",
|
||||
Source = @"",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Card = @"https://assets.ppy.sh/beatmaps/578332/covers/card.jpg?1494591390",
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/578332/covers/cover.jpg?1494591390",
|
||||
},
|
||||
Preview = @"https://b.ppy.sh/preview/578332.mp3",
|
||||
PlayCount = 97,
|
||||
FavouriteCount = 72,
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 5.35f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"tiny lamp",
|
||||
Artist = @"fhana",
|
||||
Author = @"Sotarks",
|
||||
Source = @"ぎんぎつね",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Card = @"https://assets.ppy.sh/beatmaps/599627/covers/card.jpg?1494539318",
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/599627/covers/cover.jpg?1494539318",
|
||||
},
|
||||
Preview = @"https//b.ppy.sh/preview/599627.mp3",
|
||||
PlayCount = 3082,
|
||||
FavouriteCount = 14,
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 5.81f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"At Gwanghwamun",
|
||||
Artist = @"KYUHYUN",
|
||||
Author = @"Cerulean Veyron",
|
||||
Source = @"",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Card = @"https://assets.ppy.sh/beatmaps/513268/covers/card.jpg?1494502863",
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/513268/covers/cover.jpg?1494502863",
|
||||
},
|
||||
Preview = @"https//b.ppy.sh/preview/513268.mp3",
|
||||
PlayCount = 2762,
|
||||
FavouriteCount = 15,
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 0.9f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 1.1f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 2.02f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 3.49f,
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"RHAPSODY OF BLUE SKY",
|
||||
Artist = @"fhana",
|
||||
Author = @"[Kamiya]",
|
||||
Source = @"小林さんちのメイドラゴン",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Card = @"https://assets.ppy.sh/beatmaps/586841/covers/card.jpg?1494052741",
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/586841/covers/cover.jpg?1494052741",
|
||||
},
|
||||
Preview = @"https//b.ppy.sh/preview/586841.mp3",
|
||||
PlayCount = 62317,
|
||||
FavouriteCount = 161,
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 1.26f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 2.01f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 2.87f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 3.76f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 3.93f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 4.37f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 5.13f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 5.42f,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,133 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseDrawableRoom : TestCase
|
||||
{
|
||||
public override string Description => @"Select your favourite room";
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
DrawableRoom first;
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 580f,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
first = new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = @"Great Room Right Here" },
|
||||
Host = { Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } } },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Type = { Value = new GameTypeTeamVersus() },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 4.65,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Critical Crystal",
|
||||
Artist = @"Seiryu",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh//beatmaps/376340/covers/cover.jpg?1456478455",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
Participants =
|
||||
{
|
||||
Value = new[]
|
||||
{
|
||||
new User { GlobalRank = 1355 },
|
||||
new User { GlobalRank = 8756 },
|
||||
},
|
||||
},
|
||||
}),
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = @"Relax It's The Weekend" },
|
||||
Host = { Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } } },
|
||||
Status = { Value = new RoomStatusPlaying() },
|
||||
Type = { Value = new GameTypeTagTeam() },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 1.96,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Serendipity",
|
||||
Artist = @"ZAQ",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh//beatmaps/526839/covers/cover.jpg?1493815706",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
Participants =
|
||||
{
|
||||
Value = new[]
|
||||
{
|
||||
new User { GlobalRank = 578975 },
|
||||
new User { GlobalRank = 24554 },
|
||||
},
|
||||
},
|
||||
}),
|
||||
}
|
||||
});
|
||||
|
||||
AddStep(@"change title", () => first.Room.Name.Value = @"I Changed Name");
|
||||
AddStep(@"change host", () => first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
|
||||
AddStep(@"change status", () => first.Room.Status.Value = new RoomStatusPlaying());
|
||||
AddStep(@"change type", () => first.Room.Type.Value = new GameTypeVersus());
|
||||
AddStep(@"change beatmap", () => first.Room.Beatmap.Value = null);
|
||||
AddStep(@"change participants", () => first.Room.Participants.Value = new[]
|
||||
{
|
||||
new User { GlobalRank = 1254 },
|
||||
new User { GlobalRank = 123189 },
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,10 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -13,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "Tournament drawings";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseDrawings()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Drawings
|
||||
{
|
||||
TeamList = new TestTeamList(),
|
||||
@@ -25,57 +22,57 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private class TestTeamList : ITeamList
|
||||
{
|
||||
public IEnumerable<Country> Teams { get; } = new[]
|
||||
public IEnumerable<DrawingsTeam> Teams { get; } = new[]
|
||||
{
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "GB",
|
||||
FullName = "United Kingdom",
|
||||
Acronym = "UK"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "FR",
|
||||
FullName = "France",
|
||||
Acronym = "FRA"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "CN",
|
||||
FullName = "China",
|
||||
Acronym = "CHN"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "AU",
|
||||
FullName = "Australia",
|
||||
Acronym = "AUS"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "JP",
|
||||
FullName = "Japan",
|
||||
Acronym = "JPN"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "RO",
|
||||
FullName = "Romania",
|
||||
Acronym = "ROM"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "IT",
|
||||
FullName = "Italy",
|
||||
Acronym = "PIZZA"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "VE",
|
||||
FullName = "Venezuela",
|
||||
Acronym = "VNZ"
|
||||
},
|
||||
new Country
|
||||
new DrawingsTeam
|
||||
{
|
||||
FlagName = "US",
|
||||
FullName = "United States of America",
|
||||
|
||||
@@ -5,28 +5,38 @@ using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseGamefield : TestCase
|
||||
{
|
||||
private RulesetStore rulesets;
|
||||
|
||||
public override string Description => @"Showing hitobjects and what not.";
|
||||
|
||||
public override void Reset()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
base.Reset();
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
|
||||
@@ -36,29 +46,37 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384)),
|
||||
Position = new Vector2(RNG.Next(0, (int)OsuPlayfield.BASE_SIZE.X), RNG.Next(0, (int)OsuPlayfield.BASE_SIZE.Y)),
|
||||
Scale = RNG.NextSingle(0.5f, 1.0f),
|
||||
});
|
||||
|
||||
time += RNG.Next(50, 500);
|
||||
}
|
||||
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.TimingPoints.Add(new TimingControlPoint
|
||||
{
|
||||
BeatLength = 200
|
||||
});
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
ControlPointInfo = controlPointInfo
|
||||
});
|
||||
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
@@ -67,25 +85,25 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Clock = new FramedClock(),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer(beatmap)
|
||||
new OsuHitRenderer(beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer(beatmap)
|
||||
new TaikoHitRenderer(beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer(beatmap)
|
||||
new CatchHitRenderer(beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer(beatmap)
|
||||
new ManiaHitRenderer(beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
@@ -95,16 +113,5 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override ArchiveReader GetReader() => null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseGraph : TestCase
|
||||
{
|
||||
public override string Description => "graph";
|
||||
|
||||
public TestCaseGraph()
|
||||
{
|
||||
BarGraph graph;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
graph = new BarGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.5f),
|
||||
},
|
||||
};
|
||||
|
||||
AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Select(i => (float)i));
|
||||
AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).Select(i => (float)i));
|
||||
AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().Select(i => (float)i));
|
||||
AddStep("Bottom to top", () => graph.Direction = BarDirection.BottomToTop);
|
||||
AddStep("Top to bottom", () => graph.Direction = BarDirection.TopToBottom);
|
||||
AddStep("Left to right", () => graph.Direction = BarDirection.LeftToRight);
|
||||
AddStep("Right to left", () => graph.Direction = BarDirection.RightToLeft);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,20 +8,19 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseHitObjects : TestCase
|
||||
{
|
||||
private FramedClock framedClock;
|
||||
private readonly FramedClock framedClock;
|
||||
|
||||
private bool auto;
|
||||
|
||||
@@ -30,15 +29,58 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
framedClock = new FramedClock(rateAdjustClock);
|
||||
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
|
||||
|
||||
AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
|
||||
|
||||
BasicSliderBar<double> sliderBar;
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "Playback Speed" },
|
||||
sliderBar = new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(playbackSpeed);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
}
|
||||
|
||||
private HitObjectType mode = HitObjectType.Slider;
|
||||
|
||||
private BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private Container playfieldContainer;
|
||||
private Container approachContainer;
|
||||
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private readonly Container playfieldContainer;
|
||||
private readonly Container approachContainer;
|
||||
|
||||
private void load(HitObjectType mode)
|
||||
private void loadHitobjects(HitObjectType mode)
|
||||
{
|
||||
this.mode = mode;
|
||||
|
||||
@@ -62,15 +104,12 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
add(new DrawableSlider(new Slider
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600,
|
||||
CurveObject = new CurvedHitObject
|
||||
ControlPoints = new List<Vector2>
|
||||
{
|
||||
ControlPoints = new List<Vector2>
|
||||
{
|
||||
new Vector2(-200, 0),
|
||||
new Vector2(400, 0),
|
||||
},
|
||||
Distance = 400
|
||||
new Vector2(-200, 0),
|
||||
new Vector2(400, 0),
|
||||
},
|
||||
Distance = 400,
|
||||
Position = new Vector2(-200, 0),
|
||||
Velocity = 1,
|
||||
TickDistance = 100,
|
||||
@@ -87,45 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddButton(@"circles", () => load(HitObjectType.Circle));
|
||||
AddButton(@"slider", () => load(HitObjectType.Slider));
|
||||
AddButton(@"spinner", () => load(HitObjectType.Spinner));
|
||||
|
||||
AddToggle(@"auto", state => { auto = state; load(mode); });
|
||||
|
||||
ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
|
||||
ButtonsContainer.Add(new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
Bindable = playbackSpeed
|
||||
});
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
|
||||
load(mode);
|
||||
}
|
||||
|
||||
private int depth;
|
||||
|
||||
private void add(DrawableOsuHitObject h)
|
||||
@@ -136,7 +136,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
if (auto)
|
||||
{
|
||||
h.State = ArmedState.Hit;
|
||||
h.Judgement = new OsuJudgementInfo { Result = HitResult.Hit };
|
||||
h.Judgement = new OsuJudgement { Result = HitResult.Hit };
|
||||
}
|
||||
|
||||
playfieldContainer.Add(h);
|
||||
|
||||
@@ -1,16 +1,17 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
@@ -19,10 +20,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseKeyCounter()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
@@ -38,19 +37,33 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
};
|
||||
BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
|
||||
bindable.ValueChanged += delegate { kc.FadeTime = bindable.Value; };
|
||||
AddButton("Add Random", () =>
|
||||
AddStep("Add Random", () =>
|
||||
{
|
||||
Key key = (Key)((int)Key.A + RNG.Next(26));
|
||||
kc.Add(new KeyCounterKeyboard(key));
|
||||
});
|
||||
ButtonsContainer.Add(new SpriteText { Text = "FadeTime" });
|
||||
ButtonsContainer.Add(new TestSliderBar<int>
|
||||
|
||||
TestSliderBar<int> sliderBar;
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
Bindable = bindable
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "FadeTime" },
|
||||
sliderBar = new TestSliderBar<int>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(bindable);
|
||||
|
||||
Add(kc);
|
||||
}
|
||||
private class TestSliderBar<T> : SliderBar<T> where T : struct
|
||||
@@ -83,7 +96,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
SelectionBox.ScaleTo(
|
||||
new Vector2(value, 1),
|
||||
300, EasingTypes.OutQuint);
|
||||
300, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,10 +3,10 @@
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Osu.Mods;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"From song select";
|
||||
|
||||
private Leaderboard leaderboard;
|
||||
private readonly Leaderboard leaderboard;
|
||||
|
||||
private void newScores()
|
||||
{
|
||||
@@ -207,10 +207,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
leaderboard.Scores = scores;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseLeaderboard()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(leaderboard = new Leaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
@@ -218,7 +216,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Size = new Vector2(550f, 450f),
|
||||
});
|
||||
|
||||
AddButton(@"New Scores", newScores);
|
||||
AddStep(@"New Scores", newScores);
|
||||
newScores();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,79 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaHitObjects : TestCase
|
||||
{
|
||||
public TestCaseManiaHitObjects()
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
// Imagine that the containers containing the drawable notes are the "columns"
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Normal note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableNote(new Note { StartTime = 5000 }) { AccentColour = Color4.Red },
|
||||
new DrawableNote(new Note { StartTime = 6000 }) { AccentColour = Color4.Red }
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Hold note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = 5000,
|
||||
Duration = 1000
|
||||
}) { AccentColour = Color4.Red }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,143 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using System;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.Timing;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaPlayfield : TestCase
|
||||
{
|
||||
public override string Description => @"Mania playfield";
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
public TestCaseManiaPlayfield()
|
||||
{
|
||||
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
Add(new ManiaPlayfield(cols)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = pos,
|
||||
Scale = new Vector2(1, -1)
|
||||
});
|
||||
};
|
||||
|
||||
const double start_time = 500;
|
||||
const double duration = 500;
|
||||
|
||||
Func<double, bool, SpeedAdjustmentContainer> createTimingChange = (time, gravity) => new ManiaSpeedAdjustmentContainer(new MultiplierControlPoint(time)
|
||||
{
|
||||
TimingPoint = { BeatLength = 1000 }
|
||||
}, gravity ? ScrollingAlgorithm.Gravity : ScrollingAlgorithm.Basic);
|
||||
|
||||
Action<bool> createPlayfieldWithNotes = gravity =>
|
||||
{
|
||||
Clear();
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
ManiaPlayfield playField;
|
||||
Add(playField = new ManiaPlayfield(4)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1, -1),
|
||||
Clock = new FramedClock(rateAdjustClock)
|
||||
});
|
||||
|
||||
if (!gravity)
|
||||
playField.Columns.ForEach(c => c.Add(createTimingChange(0, false)));
|
||||
|
||||
for (double t = start_time; t <= start_time + duration; t += 100)
|
||||
{
|
||||
if (gravity)
|
||||
playField.Columns.ElementAt(0).Add(createTimingChange(t, true));
|
||||
|
||||
playField.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = t,
|
||||
Column = 0
|
||||
}, new Bindable<Key>(Key.D)));
|
||||
|
||||
if (gravity)
|
||||
playField.Columns.ElementAt(3).Add(createTimingChange(t, true));
|
||||
|
||||
playField.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = t,
|
||||
Column = 3
|
||||
}, new Bindable<Key>(Key.K)));
|
||||
}
|
||||
|
||||
if (gravity)
|
||||
playField.Columns.ElementAt(1).Add(createTimingChange(start_time, true));
|
||||
|
||||
playField.Add(new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = start_time,
|
||||
Duration = duration,
|
||||
Column = 1
|
||||
}, new Bindable<Key>(Key.F)));
|
||||
|
||||
if (gravity)
|
||||
playField.Columns.ElementAt(2).Add(createTimingChange(start_time, true));
|
||||
|
||||
playField.Add(new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = start_time,
|
||||
Duration = duration,
|
||||
Column = 2
|
||||
}, new Bindable<Key>(Key.J)));
|
||||
};
|
||||
|
||||
AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
|
||||
AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
|
||||
AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
|
||||
AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
|
||||
|
||||
AddStep("Notes with input", () => createPlayfieldWithNotes(false));
|
||||
AddWaitStep((int)Math.Ceiling((start_time + duration) / TimePerAction));
|
||||
|
||||
AddStep("Notes with gravity", () => createPlayfieldWithNotes(true));
|
||||
AddWaitStep((int)Math.Ceiling((start_time + duration) / TimePerAction));
|
||||
}
|
||||
|
||||
private void triggerKeyDown(Column column)
|
||||
{
|
||||
column.TriggerOnKeyDown(new InputState(), new KeyDownEventArgs
|
||||
{
|
||||
Key = column.Key,
|
||||
Repeat = false
|
||||
});
|
||||
}
|
||||
|
||||
private void triggerKeyUp(Column column)
|
||||
{
|
||||
column.TriggerOnKeyUp(new InputState(), new KeyUpEventArgs
|
||||
{
|
||||
Key = column.Key
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseMedalOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"medal get!";
|
||||
|
||||
public TestCaseMedalOverlay()
|
||||
{
|
||||
AddStep(@"display", () =>
|
||||
{
|
||||
LoadComponentAsync(new MedalOverlay(new Medal
|
||||
{
|
||||
Name = @"Animations",
|
||||
InternalName = @"all-intro-doubletime",
|
||||
Description = @"More complex than you think.",
|
||||
}), Add);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -13,13 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Main menu button system";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseMenuButtonSystem()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
|
||||
Colour = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
});
|
||||
Add(new ButtonSystem());
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseMenuOverlays : TestCase
|
||||
{
|
||||
public override string Description => @"Tests pause and fail overlays";
|
||||
|
||||
public TestCaseMenuOverlays()
|
||||
{
|
||||
FailOverlay failOverlay;
|
||||
PauseContainer.PauseOverlay pauseOverlay;
|
||||
|
||||
var retryCount = 0;
|
||||
|
||||
Add(pauseOverlay = new PauseContainer.PauseOverlay
|
||||
{
|
||||
OnResume = () => Logger.Log(@"Resume"),
|
||||
OnRetry = () => Logger.Log(@"Retry"),
|
||||
OnQuit = () => Logger.Log(@"Quit"),
|
||||
});
|
||||
Add(failOverlay = new FailOverlay
|
||||
{
|
||||
OnRetry = () => Logger.Log(@"Retry"),
|
||||
OnQuit = () => Logger.Log(@"Quit"),
|
||||
});
|
||||
|
||||
AddStep(@"Pause", delegate
|
||||
{
|
||||
if (failOverlay.State == Visibility.Visible)
|
||||
{
|
||||
failOverlay.Hide();
|
||||
}
|
||||
pauseOverlay.Show();
|
||||
});
|
||||
AddStep("Fail", delegate
|
||||
{
|
||||
if (pauseOverlay.State == Visibility.Visible)
|
||||
{
|
||||
pauseOverlay.Hide();
|
||||
}
|
||||
failOverlay.Show();
|
||||
});
|
||||
AddStep("Add Retry", delegate
|
||||
{
|
||||
retryCount++;
|
||||
pauseOverlay.Retries = retryCount;
|
||||
failOverlay.Retries = retryCount;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,35 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Modes;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseModSelectOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the mod select overlay";
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
AddButton("Toggle", modSelect.ToggleVisibility);
|
||||
AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
|
||||
AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
|
||||
AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
|
||||
AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseMods : TestCase
|
||||
{
|
||||
public override string Description => @"Mod select overlay and in-game display";
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
private ModDisplay modDisplay;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
Add(modDisplay = new ModDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(0, 25),
|
||||
});
|
||||
|
||||
modDisplay.Current.BindTo(modSelect.SelectedMods);
|
||||
|
||||
AddStep("Toggle", modSelect.ToggleVisibility);
|
||||
|
||||
foreach (var ruleset in rulesets.AllRulesets)
|
||||
AddStep(ruleset.CreateInstance().Description, () => modSelect.Ruleset.Value = ruleset);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -13,24 +17,28 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests music controller ui.";
|
||||
|
||||
private MusicController mc;
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
Clock.ProcessFrame();
|
||||
mc = new MusicController
|
||||
var mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre
|
||||
};
|
||||
Add(mc);
|
||||
AddToggle(@"Show", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
|
||||
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
AddStep(@"show", () => mc.State = Visibility.Visible);
|
||||
AddToggleStep(@"toggle beatmap lock", state => beatmapBacking.Disabled = state);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+13
-18
@@ -3,7 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
@@ -12,31 +12,29 @@ using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseNotificationManager : TestCase
|
||||
internal class TestCaseNotificationOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"I handle notifications";
|
||||
|
||||
private NotificationManager manager;
|
||||
private readonly NotificationOverlay manager;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseNotificationOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
progressingNotifications.Clear();
|
||||
|
||||
Content.Add(manager = new NotificationManager
|
||||
Content.Add(manager = new NotificationOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
|
||||
AddToggle(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
AddToggleStep(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
|
||||
AddButton(@"simple #1", sendNotification1);
|
||||
AddButton(@"simple #2", sendNotification2);
|
||||
AddButton(@"progress #1", sendProgress1);
|
||||
AddButton(@"progress #2", sendProgress2);
|
||||
AddButton(@"barrage", () => sendBarrage());
|
||||
AddStep(@"simple #1", sendNotification1);
|
||||
AddStep(@"simple #2", sendNotification2);
|
||||
AddStep(@"progress #1", sendProgress1);
|
||||
AddStep(@"progress #2", sendProgress2);
|
||||
AddStep(@"barrage", () => sendBarrage());
|
||||
}
|
||||
|
||||
private void sendBarrage(int remaining = 100)
|
||||
@@ -58,10 +56,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
|
||||
if (remaining > 0)
|
||||
{
|
||||
Delay(80);
|
||||
Schedule(() => sendBarrage(remaining - 1));
|
||||
}
|
||||
Scheduler.AddDelayed(() => sendBarrage(remaining - 1), 80);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@@ -95,7 +90,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
|
||||
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
|
||||
|
||||
private void sendProgress1()
|
||||
{
|
||||
@@ -0,0 +1,47 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseOnScreenDisplay : TestCase
|
||||
{
|
||||
private FrameworkConfigManager config;
|
||||
private Bindable<FrameSync> frameSyncMode;
|
||||
|
||||
public override string Description => @"Make it easier to see setting changes";
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new OnScreenDisplay());
|
||||
|
||||
frameSyncMode = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync);
|
||||
|
||||
FrameSync initial = frameSyncMode.Value;
|
||||
|
||||
AddRepeatStep(@"Change frame limiter", setNextMode, 3);
|
||||
|
||||
AddStep(@"Restore frame limiter", () => frameSyncMode.Value = initial);
|
||||
}
|
||||
|
||||
private void setNextMode()
|
||||
{
|
||||
var nextMode = frameSyncMode.Value + 1;
|
||||
if (nextMode > FrameSync.Unlimited)
|
||||
nextMode = FrameSync.VSync;
|
||||
frameSyncMode.Value = nextMode;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config)
|
||||
{
|
||||
this.config = config;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseOptions : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the options overlay";
|
||||
|
||||
private OptionsOverlay options;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { options = new OptionsOverlay() };
|
||||
options.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePauseOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the pause overlay";
|
||||
|
||||
private PauseOverlay pauseOverlay;
|
||||
private int retryCount;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(pauseOverlay = new PauseOverlay
|
||||
{
|
||||
Depth = -1,
|
||||
OnResume = () => Logger.Log(@"Resume"),
|
||||
OnRetry = () => Logger.Log(@"Retry"),
|
||||
OnQuit = () => Logger.Log(@"Quit")
|
||||
});
|
||||
AddButton("Pause", pauseOverlay.Show);
|
||||
AddButton("Add Retry", delegate
|
||||
{
|
||||
retryCount++;
|
||||
pauseOverlay.Retries = retryCount;
|
||||
});
|
||||
|
||||
retryCount = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,10 +3,11 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Platform;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
|
||||
@@ -14,47 +15,36 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePlaySongSelect : TestCase
|
||||
{
|
||||
private BeatmapDatabase db, oldDb;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
private readonly BeatmapManager manager;
|
||||
|
||||
public override string Description => @"with fake data";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
oldDb = Dependencies.Get<BeatmapDatabase>();
|
||||
if (db == null)
|
||||
{
|
||||
storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
db = new BeatmapDatabase(storage);
|
||||
Dependencies.Cache(db, true);
|
||||
private readonly RulesetStore rulesets;
|
||||
|
||||
var sets = new List<BeatmapSetInfo>();
|
||||
public TestCasePlaySongSelect()
|
||||
{
|
||||
PlaySongSelect songSelect;
|
||||
|
||||
if (manager == null)
|
||||
{
|
||||
var storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
|
||||
var backingDatabase = storage.GetDatabase(@"client");
|
||||
backingDatabase.CreateTable<StoreVersion>();
|
||||
|
||||
rulesets = new RulesetStore(backingDatabase);
|
||||
manager = new BeatmapManager(storage, null, backingDatabase, rulesets);
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
sets.Add(createTestBeatmapSet(i));
|
||||
|
||||
db.Import(sets);
|
||||
manager.Import(createTestBeatmapSet(i));
|
||||
}
|
||||
|
||||
Add(songSelect = new PlaySongSelect());
|
||||
|
||||
AddButton(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
|
||||
AddButton(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
|
||||
AddButton(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
|
||||
AddButton(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (oldDb != null)
|
||||
{
|
||||
Dependencies.Cache(oldDb, true);
|
||||
db = null;
|
||||
}
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
|
||||
AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
|
||||
AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
|
||||
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int i)
|
||||
@@ -63,7 +53,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
|
||||
Path = string.Empty,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
@@ -77,7 +66,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1234 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Path = "normal.osu",
|
||||
Version = "Normal",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
@@ -88,7 +77,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1235 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Path = "hard.osu",
|
||||
Version = "Hard",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
@@ -99,7 +88,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1236 + i,
|
||||
Mode = PlayMode.Osu,
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Path = "insane.osu",
|
||||
Version = "Insane",
|
||||
Difficulty = new BeatmapDifficulty
|
||||
|
||||
@@ -2,111 +2,87 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePlayer : TestCase
|
||||
{
|
||||
protected Player Player;
|
||||
private BeatmapDatabase db;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db)
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.db = db;
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
WorkingBeatmap beatmap = null;
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.Mode == PlayMode.Osu);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
if (beatmap?.Track == null)
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : 512,
|
||||
i % 4 < 2 ? 0 : 384),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
|
||||
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
Add(new PlayerLoader(Player = CreatePlayer(beatmap))
|
||||
{
|
||||
Beatmap = beatmap
|
||||
});
|
||||
Add(Player = CreatePlayer(beatmap));
|
||||
}
|
||||
|
||||
protected virtual Player CreatePlayer(WorkingBeatmap beatmap)
|
||||
{
|
||||
return new Player
|
||||
{
|
||||
Beatmap = beatmap
|
||||
InitialBeatmap = beatmap
|
||||
};
|
||||
}
|
||||
|
||||
private class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override ArchiveReader GetReader() => null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input.Handlers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Osu.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseReplay : TestCasePlayer
|
||||
{
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
private InputHandler replay;
|
||||
|
||||
private Func<Stream> getReplayStream;
|
||||
|
||||
public override string Description => @"Testing replay playback.";
|
||||
|
||||
protected override Player CreatePlayer(WorkingBeatmap beatmap)
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.ReplaySettings;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseReplaySettingsOverlay : TestCase
|
||||
{
|
||||
public override string Description => @"Settings visible in replay/auto";
|
||||
|
||||
public TestCaseReplaySettingsOverlay()
|
||||
{
|
||||
ExampleContainer container;
|
||||
|
||||
Add(new ReplaySettingsOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
|
||||
Add(container = new ExampleContainer());
|
||||
|
||||
AddStep(@"Add button", () => container.Add(new OsuButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = @"Button",
|
||||
}));
|
||||
|
||||
AddStep(@"Add checkbox", () => container.Add(new ReplayCheckbox
|
||||
{
|
||||
LabelText = "Checkbox",
|
||||
}));
|
||||
|
||||
AddStep(@"Add textbox", () => container.Add(new FocusedTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 30,
|
||||
PlaceholderText = "Textbox",
|
||||
HoldFocus = false,
|
||||
}));
|
||||
}
|
||||
|
||||
private class ExampleContainer : ReplayGroup
|
||||
{
|
||||
protected override string Title => @"example";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseResults : TestCase
|
||||
{
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
public override string Description => @"Results after playing.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
}
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
|
||||
Add(new Results(new Score
|
||||
{
|
||||
TotalScore = 2845370,
|
||||
Accuracy = 0.98,
|
||||
MaxCombo = 123,
|
||||
Rank = ScoreRank.A,
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics = new Dictionary<string, dynamic>
|
||||
{
|
||||
{ "300", 50 },
|
||||
{ "100", 20 },
|
||||
{ "50", 50 },
|
||||
{ "x", 1 }
|
||||
},
|
||||
User = new User
|
||||
{
|
||||
Username = "peppy",
|
||||
}
|
||||
})
|
||||
{
|
||||
InitialBeatmap = beatmap
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,144 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseRoomInspector : TestCase
|
||||
{
|
||||
public override string Description => @"from the multiplayer lobby";
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var room = new Room
|
||||
{
|
||||
Name = { Value = @"My Awesome Room" },
|
||||
Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Type = { Value = new GameTypeTeamVersus() },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 3.7,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Platina",
|
||||
Artist = @"Maaya Sakamoto",
|
||||
Author = @"uwutm8",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/560573/covers/cover.jpg?1492722343",
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
MaxParticipants = { Value = 200 },
|
||||
Participants =
|
||||
{
|
||||
Value = new[]
|
||||
{
|
||||
new User { Username = @"flyte", Id = 3103765, GlobalRank = 1425 },
|
||||
new User { Username = @"Cookiezi", Id = 124493, GlobalRank = 5466 },
|
||||
new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 2873 },
|
||||
new User { Username = @"Rafis", Id = 2558286, GlobalRank = 4687 },
|
||||
new User { Username = @"hvick225", Id = 50265, GlobalRank = 3258 },
|
||||
new User { Username = @"peppy", Id = 2, GlobalRank = 6251 }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
RoomInspector inspector;
|
||||
Add(inspector = new RoomInspector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Room = room,
|
||||
});
|
||||
|
||||
AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
|
||||
AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
|
||||
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
|
||||
AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
|
||||
AddStep(@"change beatmap", () => room.Beatmap.Value = null);
|
||||
AddStep(@"change max participants", () => room.MaxParticipants.Value = null);
|
||||
AddStep(@"change participants", () => room.Participants.Value = new[]
|
||||
{
|
||||
new User { Username = @"filsdelama", Id = 2831793, GlobalRank = 8542 },
|
||||
new User { Username = @"_index", Id = 652457, GlobalRank = 15024 }
|
||||
});
|
||||
|
||||
AddStep(@"change room", () =>
|
||||
{
|
||||
var newRoom = new Room
|
||||
{
|
||||
Name = { Value = @"My New, Better Than Ever Room" },
|
||||
Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Type = { Value = new GameTypeTagTeam() },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 7.07,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"FREEDOM DIVE",
|
||||
Artist = @"xi",
|
||||
Author = @"Nakagawa-Kanon",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/39804/covers/cover.jpg?1456506845",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
MaxParticipants = { Value = 10 },
|
||||
Participants =
|
||||
{
|
||||
Value = new[]
|
||||
{
|
||||
new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 4 },
|
||||
new User { Username = @"HappyStick", Id = 256802, GlobalRank = 752 },
|
||||
new User { Username = @"-Konpaku-", Id = 2258797, GlobalRank = 571 }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
inspector.Room = newRoom;
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,12 +3,11 @@
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -16,14 +15,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests multiple counters";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseScoreCounter()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
int numerator = 0, denominator = 0;
|
||||
|
||||
bool maniaHold = false;
|
||||
|
||||
ScoreCounter score = new ScoreCounter(7)
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
@@ -55,7 +50,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -160),
|
||||
Count = 5,
|
||||
CountStars = 5,
|
||||
};
|
||||
Add(stars);
|
||||
|
||||
@@ -64,42 +59,43 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -190),
|
||||
Text = stars.Count.ToString("0.00"),
|
||||
Text = stars.CountStars.ToString("0.00"),
|
||||
};
|
||||
Add(starsLabel);
|
||||
|
||||
AddButton(@"Reset all", delegate
|
||||
AddStep(@"Reset all", delegate
|
||||
{
|
||||
score.Current.Value = 0;
|
||||
comboCounter.Current.Value = 0;
|
||||
numerator = denominator = 0;
|
||||
accuracyCounter.SetFraction(0, 0);
|
||||
stars.Count = 0;
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
stars.CountStars = 0;
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddButton(@"Hit! :D", delegate
|
||||
AddStep(@"Hit! :D", delegate
|
||||
{
|
||||
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0);
|
||||
comboCounter.Increment();
|
||||
numerator++; denominator++;
|
||||
numerator++;
|
||||
denominator++;
|
||||
accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
AddButton(@"miss...", delegate
|
||||
AddStep(@"miss...", delegate
|
||||
{
|
||||
comboCounter.Current.Value = 0;
|
||||
denominator++;
|
||||
accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
AddButton(@"Alter stars", delegate
|
||||
AddStep(@"Alter stars", delegate
|
||||
{
|
||||
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
stars.CountStars = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddButton(@"Stop counters", delegate
|
||||
AddStep(@"Stop counters", delegate
|
||||
{
|
||||
score.StopRolling();
|
||||
comboCounter.StopRolling();
|
||||
|
||||
@@ -0,0 +1,210 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public class TestCaseScrollingHitObjects : TestCase
|
||||
{
|
||||
public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
|
||||
|
||||
private readonly BindableDouble timeRangeBindable;
|
||||
private readonly OsuSpriteText bottomLabel;
|
||||
private readonly SpriteText topTime;
|
||||
private readonly SpriteText bottomTime;
|
||||
|
||||
public TestCaseScrollingHitObjects()
|
||||
{
|
||||
OsuSpriteText timeRangeText;
|
||||
SpeedAdjustmentCollection adjustmentCollection;
|
||||
|
||||
timeRangeBindable = new BindableDouble(2000)
|
||||
{
|
||||
MinValue = 200,
|
||||
MaxValue = 4000,
|
||||
};
|
||||
|
||||
SliderBar<double> timeRange;
|
||||
Add(timeRange = new BasicSliderBar<double>
|
||||
{
|
||||
Size = new Vector2(200, 20),
|
||||
SelectionColor = Color4.Pink,
|
||||
KeyboardStep = 100
|
||||
});
|
||||
|
||||
Add(timeRangeText = new OsuSpriteText
|
||||
{
|
||||
X = 210,
|
||||
TextSize = 16,
|
||||
});
|
||||
|
||||
timeRange.Current.BindTo(timeRangeBindable);
|
||||
timeRangeBindable.ValueChanged += v => timeRangeText.Text = $"Visible Range: {v:#,#.#}";
|
||||
timeRangeBindable.ValueChanged += v => bottomLabel.Text = $"t minus {v:#,#}";
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(100, 500),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.25f
|
||||
},
|
||||
adjustmentCollection = new SpeedAdjustmentCollection(Axes.Y)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
VisibleTimeRange = timeRangeBindable,
|
||||
Masking = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "t minus 0",
|
||||
Margin = new MarginPadding(2),
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.TopRight,
|
||||
},
|
||||
bottomLabel = new OsuSpriteText
|
||||
{
|
||||
Text = "t minus x",
|
||||
Margin = new MarginPadding(2),
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomLeft,
|
||||
},
|
||||
topTime = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding(2),
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
bottomTime = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding(2),
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
timeRangeBindable.TriggerChange();
|
||||
|
||||
adjustmentCollection.Add(new TestSpeedAdjustmentContainer(new MultiplierControlPoint()));
|
||||
|
||||
AddStep("Add hit object", () => adjustmentCollection.Add(new TestDrawableHitObject(new HitObject { StartTime = Time.Current + 2000 })));
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
topTime.Text = Time.Current.ToString("#,#");
|
||||
bottomTime.Text = (Time.Current + timeRangeBindable.Value).ToString("#,#");
|
||||
}
|
||||
|
||||
private class TestSpeedAdjustmentContainer : SpeedAdjustmentContainer
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public TestSpeedAdjustmentContainer(MultiplierControlPoint controlPoint)
|
||||
: base(controlPoint)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DrawableTimingSection CreateTimingSection() => new TestDrawableTimingSection(ControlPoint);
|
||||
|
||||
private class TestDrawableTimingSection : DrawableTimingSection
|
||||
{
|
||||
private readonly MultiplierControlPoint controlPoint;
|
||||
|
||||
public TestDrawableTimingSection(MultiplierControlPoint controlPoint)
|
||||
{
|
||||
this.controlPoint = controlPoint;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Y = (float)(controlPoint.StartTime - Time.Current);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class TestDrawableHitObject : DrawableHitObject, IScrollingHitObject
|
||||
{
|
||||
private readonly Box background;
|
||||
private const float height = 14;
|
||||
|
||||
public BindableDouble LifetimeOffset { get; } = new BindableDouble();
|
||||
|
||||
public TestDrawableHitObject(HitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
RelativePositionAxes = Axes.Y;
|
||||
|
||||
Y = (float)hitObject.StartTime;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = height,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Colour = Color4.Cyan,
|
||||
Height = 1,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.Black,
|
||||
TextSize = height,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Text = $"{hitObject.StartTime:#,#}"
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.FadeInFromZero(250, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
if (Time.Current >= HitObject.StartTime)
|
||||
background.Colour = Color4.Red;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseSettings : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the settings overlay";
|
||||
|
||||
private readonly SettingsOverlay settings;
|
||||
|
||||
public TestCaseSettings()
|
||||
{
|
||||
Children = new[] { settings = new SettingsOverlay() };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
settings.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseSkipButton : TestCase
|
||||
{
|
||||
public override string Description => @"Skip skip skippediskip";
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new SkipButton(Clock.CurrentTime + 5000));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public class TestCaseSocial : TestCase
|
||||
{
|
||||
public override string Description => @"social browser overlay";
|
||||
|
||||
public TestCaseSocial()
|
||||
{
|
||||
SocialOverlay s = new SocialOverlay
|
||||
{
|
||||
Users = new[]
|
||||
{
|
||||
new User
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
Country = new Country { FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"Cookiezi",
|
||||
Id = 124493,
|
||||
Country = new Country { FlagName = @"KR" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"Angelsim",
|
||||
Id = 1777162,
|
||||
Country = new Country { FlagName = @"KR" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"Rafis",
|
||||
Id = 2558286,
|
||||
Country = new Country { FlagName = @"PL" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"hvick225",
|
||||
Id = 50265,
|
||||
Country = new Country { FlagName = @"TW" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c5.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
Country = new Country { FlagName = @"AU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"filsdelama",
|
||||
Id = 2831793,
|
||||
Country = new Country { FlagName = @"FR" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c7.jpg"
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"_index",
|
||||
Id = 652457,
|
||||
Country = new Country { FlagName = @"RU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c8.jpg"
|
||||
},
|
||||
},
|
||||
};
|
||||
Add(s);
|
||||
|
||||
AddStep(@"toggle", s.ToggleVisibility);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseSongProgress : TestCase
|
||||
{
|
||||
public override string Description => @"With fake data";
|
||||
|
||||
private readonly SongProgress progress;
|
||||
private readonly SongProgressGraph graph;
|
||||
|
||||
private readonly StopwatchClock clock;
|
||||
|
||||
public TestCaseSongProgress()
|
||||
{
|
||||
clock = new StopwatchClock(true);
|
||||
|
||||
Add(progress = new SongProgress
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AudioClock = new StopwatchClock(true),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
});
|
||||
|
||||
Add(graph = new SongProgressGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
});
|
||||
|
||||
AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking);
|
||||
AddWaitStep(5);
|
||||
AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking);
|
||||
AddWaitStep(2);
|
||||
AddRepeatStep("New Values", displayNewValues, 5);
|
||||
|
||||
displayNewValues();
|
||||
}
|
||||
|
||||
private void displayNewValues()
|
||||
{
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
for (double i = 0; i < 5000; i += RNG.NextDouble() * 10 + i / 1000)
|
||||
objects.Add(new HitObject { StartTime = i });
|
||||
|
||||
progress.Objects = objects;
|
||||
graph.Objects = objects;
|
||||
|
||||
progress.AudioClock = clock;
|
||||
progress.OnSeek = pos => clock.Seek(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
@@ -14,10 +14,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Filter for song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTabControl()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
OsuSpriteText text;
|
||||
OsuTabControl<GroupMode> filter;
|
||||
Add(filter = new OsuTabControl<GroupMode>
|
||||
@@ -36,9 +34,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
filter.PinItem(GroupMode.All);
|
||||
filter.PinItem(GroupMode.RecentlyPlayed);
|
||||
|
||||
filter.ItemChanged += (sender, mode) =>
|
||||
filter.Current.ValueChanged += newFilter =>
|
||||
{
|
||||
text.Text = "Currently Selected: " + mode.ToString();
|
||||
text.Text = "Currently Selected: " + newFilter.ToString();
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,119 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTaikoHitObjects : TestCase
|
||||
{
|
||||
public override string Description => "Taiko hit objects";
|
||||
|
||||
private bool kiai;
|
||||
|
||||
public TestCaseTaikoHitObjects()
|
||||
{
|
||||
AddToggleStep("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
updateKiaiState();
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 100),
|
||||
AccentColour = Color4.DarkRed,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new CentreHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(350, 100),
|
||||
AccentColour = Color4.DarkRed,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new CentreHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 300),
|
||||
AccentColour = Color4.DarkBlue,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new RimHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(350, 300),
|
||||
AccentColour = Color4.DarkBlue,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new RimHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 500),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new SwellSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new ElongatedCirclePiece
|
||||
{
|
||||
Position = new Vector2(575, 100),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Length = 0.10f,
|
||||
PlayfieldLengthReference = () => DrawSize.X
|
||||
});
|
||||
|
||||
Add(new ElongatedCirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(575, 300),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Length = 0.10f,
|
||||
PlayfieldLengthReference = () => DrawSize.X
|
||||
});
|
||||
}
|
||||
|
||||
private void updateKiaiState()
|
||||
{
|
||||
foreach (var c in Children.OfType<CirclePiece>())
|
||||
c.KiaiMode = kiai;
|
||||
}
|
||||
|
||||
private abstract class BaseCircle : Container
|
||||
{
|
||||
protected readonly CirclePiece Piece;
|
||||
|
||||
protected BaseCircle(CirclePiece piece)
|
||||
{
|
||||
Piece = piece;
|
||||
|
||||
Add(Piece);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,220 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTaikoPlayfield : TestCase
|
||||
{
|
||||
private const double default_duration = 300;
|
||||
private const float scroll_time = 1000;
|
||||
|
||||
public override string Description => "Taiko playfield";
|
||||
|
||||
protected override double TimePerAction => default_duration * 2;
|
||||
|
||||
private readonly Random rng = new Random(1337);
|
||||
private readonly TaikoPlayfield playfield;
|
||||
private readonly Container playfieldContainer;
|
||||
|
||||
public TestCaseTaikoPlayfield()
|
||||
{
|
||||
AddStep("Hit!", addHitJudgement);
|
||||
AddStep("Miss :(", addMissJudgement);
|
||||
AddStep("DrumRoll", () => addDrumRoll(false));
|
||||
AddStep("Strong DrumRoll", () => addDrumRoll(true));
|
||||
AddStep("Swell", () => addSwell());
|
||||
AddStep("Centre", () => addCentreHit(false));
|
||||
AddStep("Strong Centre", () => addCentreHit(true));
|
||||
AddStep("Rim", () => addRimHit(false));
|
||||
AddStep("Strong Rim", () => addRimHit(true));
|
||||
AddStep("Add bar line", () => addBarLine(false));
|
||||
AddStep("Add major bar line", () => addBarLine(true));
|
||||
AddStep("Height test 1", () => changePlayfieldSize(1));
|
||||
AddStep("Height test 2", () => changePlayfieldSize(2));
|
||||
AddStep("Height test 3", () => changePlayfieldSize(3));
|
||||
AddStep("Height test 4", () => changePlayfieldSize(4));
|
||||
AddStep("Height test 5", () => changePlayfieldSize(5));
|
||||
AddStep("Reset height", () => changePlayfieldSize(6));
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
Add(playfieldContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT,
|
||||
Clock = new FramedClock(rateAdjustClock),
|
||||
Children = new[]
|
||||
{
|
||||
playfield = new TaikoPlayfield()
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void changePlayfieldSize(int step)
|
||||
{
|
||||
double delay = 0;
|
||||
|
||||
// Add new hits
|
||||
switch (step)
|
||||
{
|
||||
case 1:
|
||||
addCentreHit(false);
|
||||
break;
|
||||
case 2:
|
||||
addCentreHit(true);
|
||||
break;
|
||||
case 3:
|
||||
addDrumRoll(false);
|
||||
break;
|
||||
case 4:
|
||||
addDrumRoll(true);
|
||||
break;
|
||||
case 5:
|
||||
addSwell(1000);
|
||||
delay = scroll_time - 100;
|
||||
break;
|
||||
}
|
||||
|
||||
// Tween playfield height
|
||||
switch (step)
|
||||
{
|
||||
default:
|
||||
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
|
||||
break;
|
||||
case 6:
|
||||
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void addHitJudgement()
|
||||
{
|
||||
TaikoHitResult hitResult = RNG.Next(2) == 0 ? TaikoHitResult.Good : TaikoHitResult.Great;
|
||||
|
||||
var h = new DrawableTestHit(new Hit())
|
||||
{
|
||||
X = RNG.NextSingle(hitResult == TaikoHitResult.Good ? -0.1f : -0.05f, hitResult == TaikoHitResult.Good ? 0.1f : 0.05f),
|
||||
Judgement = new TaikoJudgement
|
||||
{
|
||||
Result = HitResult.Hit,
|
||||
TaikoResult = hitResult,
|
||||
TimeOffset = 0
|
||||
}
|
||||
};
|
||||
|
||||
playfield.OnJudgement(h);
|
||||
|
||||
if (RNG.Next(10) == 0)
|
||||
{
|
||||
h.Judgement.SecondHit = true;
|
||||
playfield.OnJudgement(h);
|
||||
}
|
||||
}
|
||||
|
||||
private void addMissJudgement()
|
||||
{
|
||||
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||
{
|
||||
Judgement = new TaikoJudgement
|
||||
{
|
||||
Result = HitResult.Miss,
|
||||
TimeOffset = 0
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void addBarLine(bool major, double delay = scroll_time)
|
||||
{
|
||||
BarLine bl = new BarLine
|
||||
{
|
||||
StartTime = playfield.Time.Current + delay,
|
||||
ScrollTime = scroll_time
|
||||
};
|
||||
|
||||
playfield.AddBarLine(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl));
|
||||
}
|
||||
|
||||
private void addSwell(double duration = default_duration)
|
||||
{
|
||||
playfield.Add(new DrawableSwell(new Swell
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
Duration = duration,
|
||||
ScrollTime = scroll_time
|
||||
}));
|
||||
}
|
||||
|
||||
private void addDrumRoll(bool strong, double duration = default_duration)
|
||||
{
|
||||
addBarLine(true);
|
||||
addBarLine(true, scroll_time + duration);
|
||||
|
||||
var d = new DrumRoll
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
IsStrong = strong,
|
||||
Duration = duration,
|
||||
ScrollTime = scroll_time,
|
||||
};
|
||||
|
||||
playfield.Add(new DrawableDrumRoll(d));
|
||||
}
|
||||
|
||||
private void addCentreHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
ScrollTime = scroll_time
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableCentreHitStrong(h));
|
||||
else
|
||||
playfield.Add(new DrawableCentreHit(h));
|
||||
}
|
||||
|
||||
private void addRimHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
ScrollTime = scroll_time
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableRimHitStrong(h));
|
||||
else
|
||||
playfield.Add(new DrawableRimHit(h));
|
||||
}
|
||||
|
||||
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
|
||||
{
|
||||
public DrawableTestHit(TaikoHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
}
|
||||
|
||||
protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
@@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests display of icons";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTextAwesome()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FillFlowContainer
|
||||
|
||||
@@ -1,22 +1,18 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTwoLayerButton : TestCase
|
||||
{
|
||||
public override string Description => @"Back and skip and what not";
|
||||
public override string Description => @"Mostly back button";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTwoLayerButton()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BackButton());
|
||||
Add(new SkipButton());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseUserPanel : TestCase
|
||||
{
|
||||
public override string Description => @"Panels for displaying a user's status";
|
||||
|
||||
public TestCaseUserPanel()
|
||||
{
|
||||
UserPanel flyte;
|
||||
UserPanel peppy;
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10f),
|
||||
Children = new[]
|
||||
{
|
||||
flyte = new UserPanel(new User
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
Country = new Country { FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
}) { Width = 300 },
|
||||
peppy = new UserPanel(new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
Country = new Country { FlagName = @"AU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
|
||||
}) { Width = 300 },
|
||||
},
|
||||
});
|
||||
|
||||
flyte.Status.Value = new UserStatusOnline();
|
||||
peppy.Status.Value = new UserStatusSoloGame();
|
||||
|
||||
AddStep(@"spectating", () => { flyte.Status.Value = new UserStatusSpectating(); });
|
||||
AddStep(@"multiplaying", () => { flyte.Status.Value = new UserStatusMultiplayerGame(); });
|
||||
AddStep(@"modding", () => { flyte.Status.Value = new UserStatusModding(); });
|
||||
AddStep(@"offline", () => { flyte.Status.Value = new UserStatusOffline(); });
|
||||
AddStep(@"null status", () => { flyte.Status.Value = null; });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseUserProfile : TestCase
|
||||
{
|
||||
public override string Description => "Tests user's profile page.";
|
||||
|
||||
public TestCaseUserProfile()
|
||||
{
|
||||
var profile = new UserProfileOverlay();
|
||||
Add(profile);
|
||||
|
||||
AddStep("Show offline dummy", () => profile.ShowUser(new User
|
||||
{
|
||||
Username = @"Somebody",
|
||||
Id = 1,
|
||||
Country = new Country { FullName = @"Alien" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
|
||||
JoinDate = DateTimeOffset.Now.AddDays(-1),
|
||||
LastVisit = DateTimeOffset.Now,
|
||||
Age = 1,
|
||||
ProfileOrder = new[] { "me" },
|
||||
CountryRank = 1,
|
||||
Statistics = new UserStatistics
|
||||
{
|
||||
Rank = 2148,
|
||||
PP = 4567.89m
|
||||
},
|
||||
AllRankHistories = new User.RankHistories
|
||||
{
|
||||
Osu = new User.RankHistory
|
||||
{
|
||||
Mode = @"osu",
|
||||
Data = Enumerable.Range(2345,45).Concat(Enumerable.Range(2109,40)).ToArray()
|
||||
}
|
||||
}
|
||||
}, false));
|
||||
AddStep("Show ppy", () => profile.ShowUser(new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
Country = new Country { FullName = @"Australia", FlagName = @"AU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
|
||||
}));
|
||||
AddStep("Show flyte", () => profile.ShowUser(new User
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
Country = new Country { FullName = @"Japan", FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
}));
|
||||
AddStep("Hide", profile.Hide);
|
||||
AddStep("Show without reload", profile.Show);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace osu.Desktop.VisualTests
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
new BackgroundScreenDefault { Depth = 10 }.LoadAsync(this, AddInternal);
|
||||
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
@@ -24,7 +24,12 @@ namespace osu.Desktop.VisualTests
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
host.Window.CursorState = CursorState.Hidden;
|
||||
|
||||
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
|
||||
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
|
||||
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
|
||||
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
<SignAssembly>false</SignAssembly>
|
||||
<TargetZone>LocalIntranet</TargetZone>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
@@ -61,6 +61,7 @@
|
||||
<RunCodeAnalysis>false</RunCodeAnalysis>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>none</DebugType>
|
||||
@@ -83,12 +84,15 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.15.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\SharpCompress.0.15.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Reference Include="SharpCompress, Version=0.17.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.17.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
@@ -96,9 +100,6 @@
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SQLiteNetExtensions">
|
||||
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
|
||||
</Reference>
|
||||
@@ -150,6 +151,10 @@
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
|
||||
<Project>{007b2356-ab6f-4bd9-96d5-116fc2dce69a}</Project>
|
||||
<Name>osu.Framework.Testing</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
@@ -158,21 +163,21 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Modes.Catch</Name>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Modes.Mania</Name>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
|
||||
@@ -180,34 +185,59 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Benchmark.cs" />
|
||||
<Compile Include="AutomatedVisualTestGame.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Tests\TestCaseContextMenu.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Tests\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationManager.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseReplaySettingsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCasePlayer.cs" />
|
||||
<Compile Include="Tests\TestCaseHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Tests\TestCaseReplay.cs" />
|
||||
<Compile Include="Tests\TestCaseResults.cs" />
|
||||
<Compile Include="Tests\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseScrollingHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseSkipButton.cs" />
|
||||
<Compile Include="Tests\TestCaseTabControl.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="Tests\TestCaseUserProfile.cs" />
|
||||
<Compile Include="VisualTestGame.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestCaseOptions.cs" />
|
||||
<Compile Include="Tests\TestCasePauseOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseSettings.cs" />
|
||||
<Compile Include="Tests\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Tests\TestCaseMods.cs" />
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetailArea.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawableRoom.cs" />
|
||||
<Compile Include="Tests\TestCaseUserPanel.cs" />
|
||||
<Compile Include="Tests\TestCaseDirect.cs" />
|
||||
<Compile Include="Tests\TestCaseSocial.cs" />
|
||||
<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
|
||||
<Compile Include="Tests\TestCaseMedalOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseRoomInspector.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
||||
@@ -4,9 +4,9 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
|
||||
<package id="SharpCompress" version="0.15.1" targetFramework="net45" />
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0" targetFramework="net45" />
|
||||
<package id="SharpCompress" version="0.17.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
/// <summary>
|
||||
/// Reads an extracted legacy beatmap from disk.
|
||||
/// </summary>
|
||||
public class LegacyFilesystemReader : ArchiveReader
|
||||
{
|
||||
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
|
||||
|
||||
private string basePath { get; }
|
||||
private Beatmap firstMap { get; }
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
{
|
||||
basePath = path;
|
||||
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
|
||||
if (BeatmapFilenames.Length == 0)
|
||||
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
|
||||
using (var stream = new StreamReader(GetStream(BeatmapFilenames[0])))
|
||||
{
|
||||
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
firstMap = decoder.Decode(stream);
|
||||
}
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name)
|
||||
{
|
||||
return File.OpenRead(Path.Combine(basePath, name));
|
||||
}
|
||||
|
||||
public override BeatmapMetadata ReadMetadata()
|
||||
{
|
||||
return firstMap.BeatmapInfo.Metadata;
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
// no-op
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
@@ -11,29 +12,87 @@ using System.Reflection;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private VersionManager versionManager;
|
||||
private readonly VersionManager versionManager;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
versionManager = new VersionManager { Depth = int.MinValue };
|
||||
versionManager = new VersionManager
|
||||
{
|
||||
Depth = int.MinValue,
|
||||
State = Visibility.Hidden
|
||||
};
|
||||
}
|
||||
|
||||
public override Storage GetStorageForStableInstall()
|
||||
{
|
||||
try
|
||||
{
|
||||
return new StableStorage();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A method of accessing an osu-stable install in a controlled fashion.
|
||||
/// </summary>
|
||||
private class StableStorage : DesktopStorage
|
||||
{
|
||||
protected override string LocateBasePath()
|
||||
{
|
||||
Func<string, bool> checkExists = p => Directory.Exists(Path.Combine(p, "Songs"));
|
||||
|
||||
string stableInstallPath;
|
||||
|
||||
try
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(String.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public StableStorage()
|
||||
: base(string.Empty)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
versionManager.LoadAsync(this);
|
||||
LoadComponentAsync(versionManager, Add);
|
||||
ScreenChanged += s =>
|
||||
{
|
||||
if (!versionManager.IsAlive && s is Intro)
|
||||
Add(versionManager);
|
||||
if (!versionManager.IsPresent && s is Intro)
|
||||
versionManager.State = Visibility.Visible;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -43,9 +102,9 @@ namespace osu.Desktop
|
||||
var desktopWindow = host.Window as DesktopGameWindow;
|
||||
if (desktopWindow != null)
|
||||
{
|
||||
desktopWindow.CursorState = CursorState.Hidden;
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
||||
desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.DragEnter += dragEnter;
|
||||
@@ -60,11 +119,11 @@ namespace osu.Desktop
|
||||
var filePaths = dropData.Select(f => f.ToString()).ToArray();
|
||||
|
||||
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
|
||||
Task.Run(() => BeatmapDatabase.Import(filePaths));
|
||||
Task.Run(() => BeatmapManager.Import(filePaths));
|
||||
else if (filePaths.All(f => Path.GetExtension(f) == @".osr"))
|
||||
Task.Run(() =>
|
||||
{
|
||||
var score = ScoreDatabase.ReadReplayFile(filePaths.First());
|
||||
var score = ScoreStore.ReadReplayFile(filePaths.First());
|
||||
Schedule(() => LoadScore(score));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using Squirrel;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
@@ -24,16 +25,16 @@ namespace osu.Desktop.Overlays
|
||||
public class VersionManager : OverlayContainer
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationManager notificationManager;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
||||
protected override bool HideOnEscape => false;
|
||||
|
||||
public override bool HandleInput => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationManager notification, OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
{
|
||||
notificationManager = notification;
|
||||
notificationOverlay = notification;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
@@ -92,12 +93,6 @@ namespace osu.Desktop.Overlays
|
||||
checkForUpdateAsync();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
State = Visibility.Visible;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
@@ -121,7 +116,7 @@ namespace osu.Desktop.Overlays
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
|
||||
Schedule(() => notificationManager.Post(notification));
|
||||
Schedule(() => notificationOverlay.Post(notification));
|
||||
}
|
||||
|
||||
Schedule(() =>
|
||||
@@ -180,7 +175,7 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
FadeIn(1000);
|
||||
this.FadeIn(1000);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
@@ -189,25 +184,30 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
private class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification()
|
||||
private OsuGame game;
|
||||
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!",
|
||||
Activated = () =>
|
||||
{
|
||||
UpdateManager.RestartApp();
|
||||
UpdateManager.RestartAppWhenExited();
|
||||
game.GracefullyExit();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, OsuGame game)
|
||||
{
|
||||
IconContent.Add(new Drawable[]
|
||||
this.game = game;
|
||||
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new TextAwesome
|
||||
{
|
||||
|
||||
@@ -3,15 +3,9 @@
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using osu.Desktop.Beatmaps.IO;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -20,8 +14,6 @@ namespace osu.Desktop
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
LegacyFilesystemReader.Register();
|
||||
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
|
||||
@@ -41,11 +33,6 @@ namespace osu.Desktop
|
||||
}
|
||||
else
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
}
|
||||
return 0;
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu!lazer")]
|
||||
@@ -16,8 +16,8 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
|
||||
@@ -63,6 +63,7 @@
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<Commandlineparameters>
|
||||
</Commandlineparameters>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>none</DebugType>
|
||||
@@ -120,16 +121,23 @@
|
||||
</Reference>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.5\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.17.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.17.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4" />
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Reference Include="Squirrel, Version=1.7.5.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.5\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
@@ -150,6 +158,7 @@
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="osu!.res" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\app.manifest" />
|
||||
@@ -194,21 +203,21 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Modes.Osu</Name>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Modes.Catch</Name>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Modes.Mania</Name>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Modes.Taiko</Name>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
|
||||
@@ -219,11 +228,10 @@
|
||||
<Compile Include="OsuGameDesktop.cs" />
|
||||
<Compile Include="Overlays\VersionManager.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="lazer.ico" />
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
||||
@@ -7,6 +7,8 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
||||
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0" targetFramework="net45" />
|
||||
<package id="SharpCompress" version="0.17.1" targetFramework="net45" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
|
||||
<package id="squirrel.windows" version="1.7.5" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -1,20 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Beatmaps
|
||||
{
|
||||
internal class CatchBeatmapConverter : IBeatmapConverter<CatchBaseHit>
|
||||
{
|
||||
public Beatmap<CatchBaseHit> Convert(Beatmap original)
|
||||
{
|
||||
return new Beatmap<CatchBaseHit>(original)
|
||||
{
|
||||
HitObjects = new List<CatchBaseHit>() // Todo: Convert HitObjects
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Beatmaps
|
||||
{
|
||||
internal class CatchBeatmapProcessor : IBeatmapProcessor<CatchBaseHit>
|
||||
{
|
||||
public void SetDefaults(CatchBaseHit hitObject, Beatmap<CatchBaseHit> beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public void PostProcess(Beatmap<CatchBaseHit> beatmap)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Judgements
|
||||
{
|
||||
public class CatchJudgementInfo : JudgementInfo
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Judgements;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Catch.UI
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgementInfo>
|
||||
{
|
||||
public CatchHitRenderer(WorkingBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor(this);
|
||||
|
||||
protected override IBeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
|
||||
|
||||
protected override IBeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
|
||||
|
||||
protected override Playfield<CatchBaseHit, CatchJudgementInfo> CreatePlayfield() => new CatchPlayfield();
|
||||
|
||||
protected override DrawableHitObject<CatchBaseHit, CatchJudgementInfo> GetVisualRepresentation(CatchBaseHit h) => null;
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Beatmaps
|
||||
{
|
||||
internal class ManiaBeatmapConverter : IBeatmapConverter<ManiaBaseHit>
|
||||
{
|
||||
public Beatmap<ManiaBaseHit> Convert(Beatmap original)
|
||||
{
|
||||
return new Beatmap<ManiaBaseHit>(original)
|
||||
{
|
||||
HitObjects = new List<ManiaBaseHit>() // Todo: Implement
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Beatmaps
|
||||
{
|
||||
internal class ManiaBeatmapProcessor : IBeatmapProcessor<ManiaBaseHit>
|
||||
{
|
||||
public void SetDefaults(ManiaBaseHit hitObject, Beatmap<ManiaBaseHit> beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
public void PostProcess(Beatmap<ManiaBaseHit> beatmap)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Judgements
|
||||
{
|
||||
public class ManiaJudgementInfo : JudgementInfo
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Mania.Judgements;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Mania
|
||||
{
|
||||
internal class ManiaScoreProcessor : ScoreProcessor<ManiaBaseHit, ManiaJudgementInfo>
|
||||
{
|
||||
public ManiaScoreProcessor()
|
||||
{
|
||||
}
|
||||
|
||||
public ManiaScoreProcessor(HitRenderer<ManiaBaseHit, ManiaJudgementInfo> hitRenderer)
|
||||
: base(hitRenderer)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void UpdateCalculations(ManiaJudgementInfo newJudgement)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Objects.Drawable
|
||||
{
|
||||
public class DrawableNote : Sprite
|
||||
{
|
||||
private readonly ManiaBaseHit note;
|
||||
|
||||
public DrawableNote(ManiaBaseHit note)
|
||||
{
|
||||
this.note = note;
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Menu/logo");
|
||||
|
||||
double duration = 0;
|
||||
|
||||
Transforms.Add(new TransformPositionY { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
Transforms.Add(new TransformAlpha { StartTime = note.StartTime + duration + 200, EndTime = note.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Modes.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Mania.Objects
|
||||
{
|
||||
public abstract class ManiaBaseHit : HitObject
|
||||
{
|
||||
public int Column;
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Judgements;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Mania.UI
|
||||
{
|
||||
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit, ManiaJudgementInfo>
|
||||
{
|
||||
private readonly int columns;
|
||||
|
||||
public ManiaHitRenderer(WorkingBeatmap beatmap, int columns = 5)
|
||||
: base(beatmap)
|
||||
{
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
||||
|
||||
protected override IBeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
|
||||
protected override IBeatmapProcessor<ManiaBaseHit> CreateBeatmapProcessor() => new ManiaBeatmapProcessor();
|
||||
|
||||
protected override Playfield<ManiaBaseHit, ManiaJudgementInfo> CreatePlayfield() => new ManiaPlayfield(columns);
|
||||
|
||||
protected override DrawableHitObject<ManiaBaseHit, ManiaJudgementInfo> GetVisualRepresentation(ManiaBaseHit h) => null;
|
||||
}
|
||||
}
|
||||
@@ -1,37 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Modes.Mania.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.Mania.UI
|
||||
{
|
||||
public class ManiaPlayfield : Playfield<ManiaBaseHit, ManiaJudgementInfo>
|
||||
{
|
||||
public ManiaPlayfield(int columns)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(columns / 20f, 1f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
|
||||
for (int i = 0; i < columns; i++)
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(2, 1),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2((float)i / columns, 0),
|
||||
Alpha = 0.5f,
|
||||
Colour = Color4.Black
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Beatmaps
|
||||
{
|
||||
internal class OsuBeatmapProcessor : IBeatmapProcessor<OsuHitObject>
|
||||
{
|
||||
public void PostProcess(Beatmap<OsuHitObject> beatmap)
|
||||
{
|
||||
if (beatmap.ComboColors.Count == 0)
|
||||
return;
|
||||
|
||||
int comboIndex = 0;
|
||||
int colourIndex = 0;
|
||||
|
||||
foreach (var obj in beatmap.HitObjects)
|
||||
{
|
||||
if (obj.NewCombo)
|
||||
{
|
||||
comboIndex = 0;
|
||||
colourIndex = (colourIndex + 1) % beatmap.ComboColors.Count;
|
||||
}
|
||||
|
||||
obj.ComboIndex = comboIndex++;
|
||||
obj.ComboColour = beatmap.ComboColors[colourIndex];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,158 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableSpinner : DrawableOsuHitObject
|
||||
{
|
||||
private Spinner spinner;
|
||||
|
||||
private SpinnerDisc disc;
|
||||
private SpinnerBackground background;
|
||||
private Container circleContainer;
|
||||
private DrawableHitCircle circle;
|
||||
|
||||
public DrawableSpinner(Spinner s) : base(s)
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Position = s.Position;
|
||||
|
||||
//take up full playfield.
|
||||
Size = new Vector2(512);
|
||||
|
||||
spinner = s;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new SpinnerBackground
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
DiscColour = Color4.Black
|
||||
},
|
||||
disc = new SpinnerDisc
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
DiscColour = s.ComboColour
|
||||
},
|
||||
circleContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new []
|
||||
{
|
||||
circle = new DrawableHitCircle(s)
|
||||
{
|
||||
Interactive = false,
|
||||
Position = Vector2.Zero,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
background.Scale = scaleToCircle;
|
||||
disc.Scale = scaleToCircle;
|
||||
}
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (Time.Current < HitObject.StartTime) return;
|
||||
|
||||
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
|
||||
|
||||
if (Progress >= 1)
|
||||
disc.Complete = true;
|
||||
|
||||
if (!userTriggered && Time.Current >= spinner.EndTime)
|
||||
{
|
||||
if (Progress >= 1)
|
||||
{
|
||||
Judgement.Score = OsuScoreResult.Hit300;
|
||||
Judgement.Result = HitResult.Hit;
|
||||
}
|
||||
else if (Progress > .9)
|
||||
{
|
||||
Judgement.Score = OsuScoreResult.Hit100;
|
||||
Judgement.Result = HitResult.Hit;
|
||||
}
|
||||
else if (Progress > .75)
|
||||
{
|
||||
Judgement.Score = OsuScoreResult.Hit50;
|
||||
Judgement.Result = HitResult.Hit;
|
||||
}
|
||||
else
|
||||
{
|
||||
Judgement.Score = OsuScoreResult.Miss;
|
||||
if (Time.Current >= spinner.EndTime)
|
||||
Judgement.Result = HitResult.Miss;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 scaleToCircle => circle.Scale * circle.DrawWidth / DrawWidth * 0.95f;
|
||||
|
||||
private float spinsPerMinuteNeeded = 100 + 5 * 15; //TODO: read per-map OD and place it on the 5
|
||||
|
||||
private float rotationsNeeded => (float)(spinsPerMinuteNeeded * (spinner.EndTime - spinner.StartTime) / 60000f);
|
||||
|
||||
public float Progress => MathHelper.Clamp(disc.RotationAbsolute / 360 / rotationsNeeded, 0, 1);
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
{
|
||||
base.UpdatePreemptState();
|
||||
|
||||
circleContainer.ScaleTo(1, 400, EasingTypes.OutElastic);
|
||||
|
||||
background.Delay(TIME_PREEMPT - 500);
|
||||
|
||||
background.ScaleTo(scaleToCircle * 1.2f, 400, EasingTypes.OutQuint);
|
||||
background.FadeIn(200);
|
||||
|
||||
background.Delay(400);
|
||||
background.ScaleTo(1, 250, EasingTypes.OutQuint);
|
||||
|
||||
disc.Delay(TIME_PREEMPT - 50);
|
||||
disc.FadeIn(200);
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
base.UpdateState(state);
|
||||
|
||||
Delay(spinner.Duration, true);
|
||||
|
||||
FadeOut(160);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
ScaleTo(Scale * 1.2f, 320, EasingTypes.Out);
|
||||
Expire();
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
ScaleTo(Scale * 0.8f, 320, EasingTypes.In);
|
||||
Expire();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,86 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Judgements;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class HitExplosion : FillFlowContainer
|
||||
{
|
||||
private readonly OsuJudgementInfo judgement;
|
||||
private SpriteText line1;
|
||||
private SpriteText line2;
|
||||
|
||||
public HitExplosion(OsuJudgementInfo judgement, OsuHitObject h = null)
|
||||
{
|
||||
this.judgement = judgement;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Direction = FillDirection.Vertical;
|
||||
Spacing = new Vector2(0, 2);
|
||||
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
line1 = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Text = judgement.Score.GetDescription(),
|
||||
Font = @"Venera",
|
||||
TextSize = 16,
|
||||
},
|
||||
line2 = new OsuSpriteText
|
||||
{
|
||||
Text = judgement.Combo.GetDescription(),
|
||||
Font = @"Venera",
|
||||
TextSize = 11,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
if (judgement.Result == HitResult.Miss)
|
||||
{
|
||||
FadeInFromZero(60);
|
||||
|
||||
ScaleTo(1.6f);
|
||||
ScaleTo(1, 100, EasingTypes.In);
|
||||
|
||||
MoveToOffset(new Vector2(0, 100), 800, EasingTypes.InQuint);
|
||||
RotateTo(40, 800, EasingTypes.InQuint);
|
||||
|
||||
Delay(600);
|
||||
FadeOut(200);
|
||||
}
|
||||
else
|
||||
{
|
||||
line1.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
|
||||
line2.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
|
||||
FadeOut(500);
|
||||
}
|
||||
|
||||
switch (judgement.Result)
|
||||
{
|
||||
case HitResult.Miss:
|
||||
Colour = Color4.Red;
|
||||
break;
|
||||
}
|
||||
|
||||
Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerBackground : SpinnerDisc
|
||||
{
|
||||
public override bool HandleInput => false;
|
||||
}
|
||||
}
|
||||
@@ -1,206 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerDisc : CircularContainer
|
||||
{
|
||||
protected Sprite Disc;
|
||||
|
||||
public SRGBColour DiscColour
|
||||
{
|
||||
get { return Disc.Colour; }
|
||||
set { Disc.Colour = value; }
|
||||
}
|
||||
|
||||
private Color4 completeColour;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
completeColour = colours.YellowLight.Opacity(0.8f);
|
||||
}
|
||||
|
||||
private class SpinnerBorder : Container
|
||||
{
|
||||
public SpinnerBorder()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
layout();
|
||||
}
|
||||
|
||||
private int lastLayoutDotCount;
|
||||
private void layout()
|
||||
{
|
||||
int count = (int)(MathHelper.Pi * ScreenSpaceDrawQuad.Width / 9);
|
||||
|
||||
if (count == lastLayoutDotCount) return;
|
||||
|
||||
lastLayoutDotCount = count;
|
||||
|
||||
while (Children.Count() < count)
|
||||
{
|
||||
Add(new CircularContainer
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000),
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
var size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000);
|
||||
|
||||
int i = 0;
|
||||
foreach (var d in Children)
|
||||
{
|
||||
d.Size = size;
|
||||
d.Position = new Vector2(
|
||||
0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2,
|
||||
0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2
|
||||
);
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
layout();
|
||||
}
|
||||
}
|
||||
|
||||
public SpinnerDisc()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Disc = new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
},
|
||||
new SpinnerBorder()
|
||||
};
|
||||
}
|
||||
|
||||
private bool tracking;
|
||||
public bool Tracking
|
||||
{
|
||||
get { return tracking; }
|
||||
set
|
||||
{
|
||||
if (value == tracking) return;
|
||||
|
||||
tracking = value;
|
||||
|
||||
Disc.FadeTo(tracking ? 0.5f : 0.2f, 100);
|
||||
}
|
||||
}
|
||||
|
||||
private bool complete;
|
||||
public bool Complete
|
||||
{
|
||||
get { return complete; }
|
||||
set
|
||||
{
|
||||
if (value == complete) return;
|
||||
|
||||
complete = value;
|
||||
|
||||
Disc.FadeColour(completeColour, 200);
|
||||
|
||||
updateCompleteTick();
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
Tracking = true;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
Tracking = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
Tracking |= state.Mouse.HasMainButtonPressed;
|
||||
mousePosition = state.Mouse.Position;
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
private Vector2 mousePosition;
|
||||
|
||||
private float lastAngle;
|
||||
private float currentRotation;
|
||||
public float RotationAbsolute;
|
||||
|
||||
private int completeTick;
|
||||
|
||||
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||
if (tracking)
|
||||
{
|
||||
if (thisAngle - lastAngle > 180)
|
||||
lastAngle += 360;
|
||||
else if (lastAngle - thisAngle > 180)
|
||||
lastAngle -= 360;
|
||||
|
||||
currentRotation += thisAngle - lastAngle;
|
||||
RotationAbsolute += Math.Abs(thisAngle - lastAngle);
|
||||
}
|
||||
lastAngle = thisAngle;
|
||||
|
||||
if (Complete && updateCompleteTick())
|
||||
{
|
||||
Disc.Flush(flushType: typeof(TransformAlpha));
|
||||
Disc.FadeTo(0.75f, 30, EasingTypes.OutExpo);
|
||||
Disc.Delay(30);
|
||||
Disc.FadeTo(0.5f, 250, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
RotateTo(currentRotation, 100, EasingTypes.OutExpo);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,201 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
internal class OsuHitObjectDifficulty
|
||||
{
|
||||
/// <summary>
|
||||
/// Factor by how much speed / aim strain decays per second.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// These values are results of tweaking a lot and taking into account general feedback.
|
||||
/// Opinionated observation: Speed is easier to maintain than accurate jumps.
|
||||
/// </remarks>
|
||||
internal static readonly double[] DECAY_BASE = { 0.3, 0.15 };
|
||||
|
||||
/// <summary>
|
||||
/// Pseudo threshold values to distinguish between "singles" and "streams"
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Of course the border can not be defined clearly, therefore the algorithm has a smooth transition between those values.
|
||||
/// They also are based on tweaking and general feedback.
|
||||
/// </remarks>
|
||||
private const double stream_spacing_threshold = 110,
|
||||
single_spacing_threshold = 125;
|
||||
|
||||
/// <summary>
|
||||
/// Scaling values for weightings to keep aim and speed difficulty in balance.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Found from testing a very large map pool (containing all ranked maps) and keeping the average values the same.
|
||||
/// </remarks>
|
||||
private static readonly double[] spacing_weight_scaling = { 1400, 26.25 };
|
||||
|
||||
/// <summary>
|
||||
/// Almost the normed diameter of a circle (104 osu pixel). That is -after- position transforming.
|
||||
/// </summary>
|
||||
private const double almost_diameter = 90;
|
||||
|
||||
internal OsuHitObject BaseHitObject;
|
||||
internal double[] Strains = { 1, 1 };
|
||||
|
||||
internal int MaxCombo = 1;
|
||||
|
||||
private float scalingFactor;
|
||||
private float lazySliderLength;
|
||||
|
||||
private Vector2 startPosition;
|
||||
private Vector2 endPosition;
|
||||
|
||||
internal OsuHitObjectDifficulty(OsuHitObject baseHitObject)
|
||||
{
|
||||
BaseHitObject = baseHitObject;
|
||||
float circleRadius = baseHitObject.Scale * 64;
|
||||
|
||||
Slider slider = BaseHitObject as Slider;
|
||||
if (slider != null)
|
||||
MaxCombo += slider.Ticks.Count();
|
||||
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
scalingFactor = 52.0f / circleRadius;
|
||||
if (circleRadius < 30)
|
||||
{
|
||||
float smallCircleBonus = Math.Min(30.0f - circleRadius, 5.0f) / 50.0f;
|
||||
scalingFactor *= 1.0f + smallCircleBonus;
|
||||
}
|
||||
|
||||
lazySliderLength = 0;
|
||||
startPosition = baseHitObject.StackedPosition;
|
||||
|
||||
// Calculate approximation of lazy movement on the slider
|
||||
if (slider != null)
|
||||
{
|
||||
float sliderFollowCircleRadius = circleRadius * 3; // Not sure if this is correct, but here we do not need 100% exact values. This comes pretty darn close in my tests.
|
||||
|
||||
// For simplifying this step we use actual osu! coordinates and simply scale the length, that we obtain by the ScalingFactor later
|
||||
Vector2 cursorPos = startPosition;
|
||||
|
||||
Action<Vector2> addSliderVertex = delegate (Vector2 pos)
|
||||
{
|
||||
Vector2 difference = pos - cursorPos;
|
||||
float distance = difference.Length;
|
||||
|
||||
// Did we move away too far?
|
||||
if (distance > sliderFollowCircleRadius)
|
||||
{
|
||||
// Yep, we need to move the cursor
|
||||
difference.Normalize(); // Obtain the direction of difference. We do no longer need the actual difference
|
||||
distance -= sliderFollowCircleRadius;
|
||||
cursorPos += difference * distance; // We move the cursor just as far as needed to stay in the follow circle
|
||||
lazySliderLength += distance;
|
||||
}
|
||||
};
|
||||
|
||||
// Actual computation of the first lazy curve
|
||||
foreach (var tick in slider.Ticks)
|
||||
addSliderVertex(tick.StackedPosition);
|
||||
|
||||
addSliderVertex(baseHitObject.StackedEndPosition);
|
||||
|
||||
lazySliderLength *= scalingFactor;
|
||||
endPosition = cursorPos;
|
||||
}
|
||||
// We have a normal HitCircle or a spinner
|
||||
else
|
||||
endPosition = startPosition;
|
||||
}
|
||||
|
||||
internal void CalculateStrains(OsuHitObjectDifficulty previousHitObject, double timeRate)
|
||||
{
|
||||
calculateSpecificStrain(previousHitObject, OsuDifficultyCalculator.DifficultyType.Speed, timeRate);
|
||||
calculateSpecificStrain(previousHitObject, OsuDifficultyCalculator.DifficultyType.Aim, timeRate);
|
||||
}
|
||||
|
||||
// Caution: The subjective values are strong with this one
|
||||
private static double spacingWeight(double distance, OsuDifficultyCalculator.DifficultyType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case OsuDifficultyCalculator.DifficultyType.Speed:
|
||||
if (distance > single_spacing_threshold)
|
||||
return 2.5;
|
||||
else if (distance > stream_spacing_threshold)
|
||||
return 1.6 + 0.9 * (distance - stream_spacing_threshold) / (single_spacing_threshold - stream_spacing_threshold);
|
||||
else if (distance > almost_diameter)
|
||||
return 1.2 + 0.4 * (distance - almost_diameter) / (stream_spacing_threshold - almost_diameter);
|
||||
else if (distance > almost_diameter / 2)
|
||||
return 0.95 + 0.25 * (distance - almost_diameter / 2) / (almost_diameter / 2);
|
||||
else
|
||||
return 0.95;
|
||||
|
||||
case OsuDifficultyCalculator.DifficultyType.Aim:
|
||||
return Math.Pow(distance, 0.99);
|
||||
}
|
||||
|
||||
Debug.Assert(false, "Invalid osu difficulty hit object type.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void calculateSpecificStrain(OsuHitObjectDifficulty previousHitObject, OsuDifficultyCalculator.DifficultyType type, double timeRate)
|
||||
{
|
||||
double addition = 0;
|
||||
double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate;
|
||||
double decay = Math.Pow(DECAY_BASE[(int)type], timeElapsed / 1000);
|
||||
|
||||
if (BaseHitObject is Spinner)
|
||||
{
|
||||
// Do nothing for spinners
|
||||
}
|
||||
else if (BaseHitObject is Slider)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case OsuDifficultyCalculator.DifficultyType.Speed:
|
||||
|
||||
// For speed strain we treat the whole slider as a single spacing entity, since "Speed" is about how hard it is to click buttons fast.
|
||||
// The spacing weight exists to differentiate between being able to easily alternate or having to single.
|
||||
addition =
|
||||
spacingWeight(previousHitObject.lazySliderLength +
|
||||
DistanceTo(previousHitObject), type) *
|
||||
spacing_weight_scaling[(int)type];
|
||||
|
||||
break;
|
||||
case OsuDifficultyCalculator.DifficultyType.Aim:
|
||||
|
||||
// For Aim strain we treat each slider segment and the jump after the end of the slider as separate jumps, since movement-wise there is no difference
|
||||
// to multiple jumps.
|
||||
addition =
|
||||
(
|
||||
spacingWeight(previousHitObject.lazySliderLength, type) +
|
||||
spacingWeight(DistanceTo(previousHitObject), type)
|
||||
) *
|
||||
spacing_weight_scaling[(int)type];
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (BaseHitObject is HitCircle)
|
||||
{
|
||||
addition = spacingWeight(DistanceTo(previousHitObject), type) * spacing_weight_scaling[(int)type];
|
||||
}
|
||||
|
||||
// Scale addition by the time, that elapsed. Filter out HitObjects that are too close to be played anyway to avoid crazy values by division through close to zero.
|
||||
// You will never find maps that require this amongst ranked maps.
|
||||
addition /= Math.Max(timeElapsed, 50);
|
||||
|
||||
Strains[(int)type] = previousHitObject.Strains[(int)type] * decay + addition;
|
||||
}
|
||||
|
||||
internal double DistanceTo(OsuHitObjectDifficulty other)
|
||||
{
|
||||
// Scale the distance by circle size.
|
||||
return (startPosition - other.endPosition).Length * scalingFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class Slider : OsuHitObject, IHasCurve
|
||||
{
|
||||
public IHasCurve CurveObject { get; set; }
|
||||
|
||||
public SliderCurve Curve => CurveObject.Curve;
|
||||
|
||||
public double EndTime => StartTime + RepeatCount * Curve.Distance / Velocity;
|
||||
public double Duration => EndTime - StartTime;
|
||||
|
||||
public override Vector2 EndPosition => PositionAt(1);
|
||||
|
||||
public Vector2 PositionAt(double progress) => CurveObject.PositionAt(progress);
|
||||
public double ProgressAt(double progress) => CurveObject.ProgressAt(progress);
|
||||
public int RepeatAt(double progress) => CurveObject.RepeatAt(progress);
|
||||
|
||||
public List<Vector2> ControlPoints => CurveObject.ControlPoints;
|
||||
public CurveType CurveType => CurveObject.CurveType;
|
||||
public double Distance => CurveObject.Distance;
|
||||
|
||||
public int RepeatCount => CurveObject.RepeatCount;
|
||||
|
||||
private int stackHeight;
|
||||
public override int StackHeight
|
||||
{
|
||||
get { return stackHeight; }
|
||||
set
|
||||
{
|
||||
stackHeight = value;
|
||||
Curve.Offset = StackOffset;
|
||||
}
|
||||
}
|
||||
|
||||
public double Velocity;
|
||||
public double TickDistance;
|
||||
|
||||
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyDefaults(timing, difficulty);
|
||||
|
||||
ControlPoint overridePoint;
|
||||
ControlPoint timingPoint = timing.TimingPointAt(StartTime, out overridePoint);
|
||||
var velocityAdjustment = overridePoint?.VelocityAdjustment ?? 1;
|
||||
var baseVelocity = 100 * difficulty.SliderMultiplier / velocityAdjustment;
|
||||
|
||||
Velocity = baseVelocity / timingPoint.BeatLength;
|
||||
TickDistance = baseVelocity / difficulty.SliderTickRate;
|
||||
}
|
||||
|
||||
public IEnumerable<SliderTick> Ticks
|
||||
{
|
||||
get
|
||||
{
|
||||
if (TickDistance == 0) yield break;
|
||||
|
||||
var length = Curve.Distance;
|
||||
var tickDistance = Math.Min(TickDistance, length);
|
||||
var repeatDuration = length / Velocity;
|
||||
|
||||
var minDistanceFromEnd = Velocity * 0.01;
|
||||
|
||||
for (var repeat = 0; repeat < RepeatCount; repeat++)
|
||||
{
|
||||
var repeatStartTime = StartTime + repeat * repeatDuration;
|
||||
var reversed = repeat % 2 == 1;
|
||||
|
||||
for (var d = tickDistance; d <= length; d += tickDistance)
|
||||
{
|
||||
if (d > length - minDistanceFromEnd)
|
||||
break;
|
||||
|
||||
var distanceProgress = d / length;
|
||||
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
|
||||
|
||||
yield return new SliderTick
|
||||
{
|
||||
RepeatIndex = repeat,
|
||||
StartTime = repeatStartTime + timeProgress * repeatDuration,
|
||||
Position = Curve.PositionAt(distanceProgress),
|
||||
StackHeight = StackHeight,
|
||||
Scale = Scale,
|
||||
ComboColour = ComboColour,
|
||||
Sample = new HitSampleInfo
|
||||
{
|
||||
Type = SampleType.None,
|
||||
Set = SampleSet.Soft,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,306 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuAutoReplay : LegacyReplay
|
||||
{
|
||||
private static readonly Vector2 spinner_centre = new Vector2(256, 192);
|
||||
|
||||
private const float spin_radius = 50;
|
||||
|
||||
private Beatmap<OsuHitObject> beatmap;
|
||||
|
||||
public OsuAutoReplay(Beatmap<OsuHitObject> beatmap)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
|
||||
createAutoReplay();
|
||||
}
|
||||
|
||||
internal class LegacyReplayFrameComparer : IComparer<LegacyReplayFrame>
|
||||
{
|
||||
public int Compare(LegacyReplayFrame f1, LegacyReplayFrame f2)
|
||||
{
|
||||
return f1.Time.CompareTo(f2.Time);
|
||||
}
|
||||
}
|
||||
|
||||
private static IComparer<LegacyReplayFrame> replayFrameComparer = new LegacyReplayFrameComparer();
|
||||
|
||||
private int findInsertionIndex(LegacyReplayFrame frame)
|
||||
{
|
||||
int index = Frames.BinarySearch(frame, replayFrameComparer);
|
||||
|
||||
if (index < 0)
|
||||
{
|
||||
index = ~index;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Go to the first index which is actually bigger
|
||||
while (index < Frames.Count && frame.Time == Frames[index].Time)
|
||||
{
|
||||
++index;
|
||||
}
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
private void addFrameToReplay(LegacyReplayFrame frame) => Frames.Insert(findInsertionIndex(frame), frame);
|
||||
|
||||
private static Vector2 circlePosition(double t, double radius) => new Vector2((float)(Math.Cos(t) * radius), (float)(Math.Sin(t) * radius));
|
||||
|
||||
private double applyModsToTime(double v) => v;
|
||||
private double applyModsToRate(double v) => v;
|
||||
|
||||
public bool DelayedMovements; // ModManager.CheckActive(Mods.Relax2);
|
||||
|
||||
private void createAutoReplay()
|
||||
{
|
||||
int buttonIndex = 0;
|
||||
|
||||
EasingTypes preferredEasing = DelayedMovements ? EasingTypes.InOutCubic : EasingTypes.Out;
|
||||
|
||||
addFrameToReplay(new LegacyReplayFrame(-100000, 256, 500, LegacyButtonState.None));
|
||||
addFrameToReplay(new LegacyReplayFrame(beatmap.HitObjects[0].StartTime - 1500, 256, 500, LegacyButtonState.None));
|
||||
addFrameToReplay(new LegacyReplayFrame(beatmap.HitObjects[0].StartTime - 1000, 256, 192, LegacyButtonState.None));
|
||||
|
||||
// We are using ApplyModsToRate and not ApplyModsToTime to counteract the speed up / slow down from HalfTime / DoubleTime so that we remain at a constant framerate of 60 fps.
|
||||
float frameDelay = (float)applyModsToRate(1000.0 / 60.0);
|
||||
|
||||
// Already superhuman, but still somewhat realistic
|
||||
int reactionTime = (int)applyModsToRate(100);
|
||||
|
||||
|
||||
for (int i = 0; i < beatmap.HitObjects.Count; i++)
|
||||
{
|
||||
OsuHitObject h = beatmap.HitObjects[i];
|
||||
|
||||
//if (h.EndTime < InputManager.ReplayStartTime)
|
||||
//{
|
||||
// h.IsHit = true;
|
||||
// continue;
|
||||
//}
|
||||
|
||||
int endDelay = h is Spinner ? 1 : 0;
|
||||
|
||||
if (DelayedMovements && i > 0)
|
||||
{
|
||||
OsuHitObject last = beatmap.HitObjects[i - 1];
|
||||
|
||||
double endTime = (last as IHasEndTime)?.EndTime ?? last.StartTime;
|
||||
|
||||
//Make the cursor stay at a hitObject as long as possible (mainly for autopilot).
|
||||
if (h.StartTime - h.HitWindowFor(OsuScoreResult.Miss) > endTime + h.HitWindowFor(OsuScoreResult.Hit50) + 50)
|
||||
{
|
||||
if (!(last is Spinner) && h.StartTime - endTime < 1000) addFrameToReplay(new LegacyReplayFrame(endTime + h.HitWindowFor(OsuScoreResult.Hit50), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
|
||||
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Miss), h.Position.X, h.Position.Y, LegacyButtonState.None));
|
||||
}
|
||||
else if (h.StartTime - h.HitWindowFor(OsuScoreResult.Hit50) > endTime + h.HitWindowFor(OsuScoreResult.Hit50) + 50)
|
||||
{
|
||||
if (!(last is Spinner) && h.StartTime - endTime < 1000) addFrameToReplay(new LegacyReplayFrame(endTime + h.HitWindowFor(OsuScoreResult.Hit50), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
|
||||
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Hit50), h.Position.X, h.Position.Y, LegacyButtonState.None));
|
||||
}
|
||||
else if (h.StartTime - h.HitWindowFor(OsuScoreResult.Hit100) > endTime + h.HitWindowFor(OsuScoreResult.Hit100) + 50)
|
||||
{
|
||||
if (!(last is Spinner) && h.StartTime - endTime < 1000) addFrameToReplay(new LegacyReplayFrame(endTime + h.HitWindowFor(OsuScoreResult.Hit100), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
|
||||
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Hit100), h.Position.X, h.Position.Y, LegacyButtonState.None));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Vector2 targetPosition = h.Position;
|
||||
EasingTypes easing = preferredEasing;
|
||||
float spinnerDirection = -1;
|
||||
|
||||
if (h is Spinner)
|
||||
{
|
||||
targetPosition.X = Frames[Frames.Count - 1].MouseX;
|
||||
targetPosition.Y = Frames[Frames.Count - 1].MouseY;
|
||||
|
||||
Vector2 difference = spinner_centre - targetPosition;
|
||||
|
||||
float differenceLength = difference.Length;
|
||||
float newLength = (float)Math.Sqrt(differenceLength * differenceLength - spin_radius * spin_radius);
|
||||
|
||||
if (differenceLength > spin_radius)
|
||||
{
|
||||
float angle = (float)Math.Asin(spin_radius / differenceLength);
|
||||
|
||||
if (angle > 0)
|
||||
{
|
||||
spinnerDirection = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
spinnerDirection = 1;
|
||||
}
|
||||
|
||||
difference.X = difference.X * (float)Math.Cos(angle) - difference.Y * (float)Math.Sin(angle);
|
||||
difference.Y = difference.X * (float)Math.Sin(angle) + difference.Y * (float)Math.Cos(angle);
|
||||
|
||||
difference.Normalize();
|
||||
difference *= newLength;
|
||||
|
||||
targetPosition += difference;
|
||||
|
||||
easing = EasingTypes.In;
|
||||
}
|
||||
else if (difference.Length > 0)
|
||||
{
|
||||
targetPosition = spinner_centre - difference * (spin_radius / difference.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
targetPosition = spinner_centre + new Vector2(0, -spin_radius);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Do some nice easing for cursor movements
|
||||
if (Frames.Count > 0)
|
||||
{
|
||||
LegacyReplayFrame lastFrame = Frames[Frames.Count - 1];
|
||||
|
||||
// Wait until Auto could "see and react" to the next note.
|
||||
double waitTime = h.StartTime - Math.Max(0.0, DrawableOsuHitObject.TIME_PREEMPT - reactionTime);
|
||||
if (waitTime > lastFrame.Time)
|
||||
{
|
||||
lastFrame = new LegacyReplayFrame(waitTime, lastFrame.MouseX, lastFrame.MouseY, lastFrame.ButtonState);
|
||||
addFrameToReplay(lastFrame);
|
||||
}
|
||||
|
||||
Vector2 lastPosition = new Vector2(lastFrame.MouseX, lastFrame.MouseY);
|
||||
|
||||
double timeDifference = applyModsToTime(h.StartTime - lastFrame.Time);
|
||||
|
||||
// Only "snap" to hitcircles if they are far enough apart. As the time between hitcircles gets shorter the snapping threshold goes up.
|
||||
if (timeDifference > 0 && // Sanity checks
|
||||
((lastPosition - targetPosition).Length > h.Radius * (1.5 + 100.0 / timeDifference) || // Either the distance is big enough
|
||||
timeDifference >= 266)) // ... or the beats are slow enough to tap anyway.
|
||||
{
|
||||
// Perform eased movement
|
||||
for (double time = lastFrame.Time + frameDelay; time < h.StartTime; time += frameDelay)
|
||||
{
|
||||
Vector2 currentPosition = Interpolation.ValueAt(time, lastPosition, targetPosition, lastFrame.Time, h.StartTime, easing);
|
||||
addFrameToReplay(new LegacyReplayFrame((int)time, currentPosition.X, currentPosition.Y, lastFrame.ButtonState));
|
||||
}
|
||||
|
||||
buttonIndex = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
LegacyButtonState button = buttonIndex % 2 == 0 ? LegacyButtonState.Left1 : LegacyButtonState.Right1;
|
||||
|
||||
double hEndTime = (h as IHasEndTime)?.EndTime ?? h.StartTime;
|
||||
|
||||
LegacyReplayFrame newFrame = new LegacyReplayFrame(h.StartTime, targetPosition.X, targetPosition.Y, button);
|
||||
LegacyReplayFrame endFrame = new LegacyReplayFrame(hEndTime + endDelay, h.EndPosition.X, h.EndPosition.Y, LegacyButtonState.None);
|
||||
|
||||
// Decrement because we want the previous frame, not the next one
|
||||
int index = findInsertionIndex(newFrame) - 1;
|
||||
|
||||
// Do we have a previous frame? No need to check for < replay.Count since we decremented!
|
||||
if (index >= 0)
|
||||
{
|
||||
LegacyReplayFrame previousFrame = Frames[index];
|
||||
var previousButton = previousFrame.ButtonState;
|
||||
|
||||
// If a button is already held, then we simply alternate
|
||||
if (previousButton != LegacyButtonState.None)
|
||||
{
|
||||
Debug.Assert(previousButton != (LegacyButtonState.Left1 | LegacyButtonState.Right1));
|
||||
|
||||
// Force alternation if we have the same button. Otherwise we can just keep the naturally to us assigned button.
|
||||
if (previousButton == button)
|
||||
{
|
||||
button = (LegacyButtonState.Left1 | LegacyButtonState.Right1) & ~button;
|
||||
newFrame.SetButtonStates(button);
|
||||
}
|
||||
|
||||
// We always follow the most recent slider / spinner, so remove any other frames that occur while it exists.
|
||||
int endIndex = findInsertionIndex(endFrame);
|
||||
|
||||
if (index < Frames.Count - 1)
|
||||
Frames.RemoveRange(index + 1, Math.Max(0, endIndex - (index + 1)));
|
||||
|
||||
// After alternating we need to keep holding the other button in the future rather than the previous one.
|
||||
for (int j = index + 1; j < Frames.Count; ++j)
|
||||
{
|
||||
// Don't affect frames which stop pressing a button!
|
||||
if (j < Frames.Count - 1 || Frames[j].ButtonState == previousButton)
|
||||
Frames[j].SetButtonStates(button);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addFrameToReplay(newFrame);
|
||||
|
||||
// We add intermediate frames for spinning / following a slider here.
|
||||
if (h is Spinner)
|
||||
{
|
||||
Spinner s = h as Spinner;
|
||||
|
||||
Vector2 difference = targetPosition - spinner_centre;
|
||||
|
||||
float radius = difference.Length;
|
||||
float angle = radius == 0 ? 0 : (float)Math.Atan2(difference.Y, difference.X);
|
||||
|
||||
double t;
|
||||
|
||||
for (double j = h.StartTime + frameDelay; j < s.EndTime; j += frameDelay)
|
||||
{
|
||||
t = applyModsToTime(j - h.StartTime) * spinnerDirection;
|
||||
|
||||
Vector2 pos = spinner_centre + circlePosition(t / 20 + angle, spin_radius);
|
||||
addFrameToReplay(new LegacyReplayFrame((int)j, pos.X, pos.Y, button));
|
||||
}
|
||||
|
||||
t = applyModsToTime(s.EndTime - h.StartTime) * spinnerDirection;
|
||||
Vector2 endPosition = spinner_centre + circlePosition(t / 20 + angle, spin_radius);
|
||||
|
||||
addFrameToReplay(new LegacyReplayFrame(s.EndTime, endPosition.X, endPosition.Y, button));
|
||||
|
||||
endFrame.MouseX = endPosition.X;
|
||||
endFrame.MouseY = endPosition.Y;
|
||||
}
|
||||
else if (h is Slider)
|
||||
{
|
||||
Slider s = h as Slider;
|
||||
|
||||
for (double j = frameDelay; j < s.Duration; j += frameDelay)
|
||||
{
|
||||
Vector2 pos = s.PositionAt(j / s.Duration);
|
||||
addFrameToReplay(new LegacyReplayFrame(h.StartTime + j, pos.X, pos.Y, button));
|
||||
}
|
||||
|
||||
addFrameToReplay(new LegacyReplayFrame(s.EndTime, s.EndPosition.X, s.EndPosition.Y, button));
|
||||
}
|
||||
|
||||
// We only want to let go of our button if we are at the end of the current replay. Otherwise something is still going on after us so we need to keep the button pressed!
|
||||
if (Frames[Frames.Count - 1].Time <= endFrame.Time)
|
||||
addFrameToReplay(endFrame);
|
||||
}
|
||||
|
||||
//Player.currentScore.Replay = InputManager.ReplayScore.Replay;
|
||||
//Player.currentScore.PlayerName = "osu!";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,192 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Objects.Types;
|
||||
using osu.Game.Modes.Osu.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuDifficultyCalculator : DifficultyCalculator<OsuHitObject>
|
||||
{
|
||||
private const double star_scaling_factor = 0.0675;
|
||||
private const double extreme_scaling_factor = 0.5;
|
||||
|
||||
/// <summary>
|
||||
/// HitObjects are stored as a member variable.
|
||||
/// </summary>
|
||||
internal List<OsuHitObjectDifficulty> DifficultyHitObjects = new List<OsuHitObjectDifficulty>();
|
||||
|
||||
public OsuDifficultyCalculator(Beatmap beatmap) : base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void PreprocessHitObjects()
|
||||
{
|
||||
foreach (var h in Objects)
|
||||
(h as IHasCurve)?.Curve?.Calculate();
|
||||
}
|
||||
|
||||
protected override double CalculateInternal(Dictionary<string, string> categoryDifficulty)
|
||||
{
|
||||
// Fill our custom DifficultyHitObject class, that carries additional information
|
||||
DifficultyHitObjects.Clear();
|
||||
|
||||
foreach (var hitObject in Objects)
|
||||
DifficultyHitObjects.Add(new OsuHitObjectDifficulty(hitObject));
|
||||
|
||||
// Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure.
|
||||
DifficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
|
||||
|
||||
if (!CalculateStrainValues()) return 0;
|
||||
|
||||
double speedDifficulty = CalculateDifficulty(DifficultyType.Speed);
|
||||
double aimDifficulty = CalculateDifficulty(DifficultyType.Aim);
|
||||
|
||||
// OverallDifficulty is not considered in this algorithm and neither is HpDrainRate. That means, that in this form the algorithm determines how hard it physically is
|
||||
// to play the map, assuming, that too much of an error will not lead to a death.
|
||||
// It might be desirable to include OverallDifficulty into map difficulty, but in my personal opinion it belongs more to the weighting of the actual peformance
|
||||
// and is superfluous in the beatmap difficulty rating.
|
||||
// If it were to be considered, then I would look at the hit window of normal HitCircles only, since Sliders and Spinners are (almost) "free" 300s and take map length
|
||||
// into account as well.
|
||||
|
||||
// The difficulty can be scaled by any desired metric.
|
||||
// In osu!tp it gets squared to account for the rapid increase in difficulty as the limit of a human is approached. (Of course it also gets scaled afterwards.)
|
||||
// It would not be suitable for a star rating, therefore:
|
||||
|
||||
// The following is a proposal to forge a star rating from 0 to 5. It consists of taking the square root of the difficulty, since by simply scaling the easier
|
||||
// 5-star maps would end up with one star.
|
||||
double speedStars = Math.Sqrt(speedDifficulty) * star_scaling_factor;
|
||||
double aimStars = Math.Sqrt(aimDifficulty) * star_scaling_factor;
|
||||
|
||||
if (categoryDifficulty != null)
|
||||
{
|
||||
categoryDifficulty.Add("Aim", aimStars.ToString("0.00"));
|
||||
categoryDifficulty.Add("Speed", speedStars.ToString("0.00"));
|
||||
|
||||
double hitWindow300 = 30/*HitObjectManager.HitWindow300*/ / TimeRate;
|
||||
double preEmpt = 450/*HitObjectManager.PreEmpt*/ / TimeRate;
|
||||
|
||||
categoryDifficulty.Add("OD", (-(hitWindow300 - 80.0) / 6.0).ToString("0.00"));
|
||||
categoryDifficulty.Add("AR", (preEmpt > 1200.0 ? -(preEmpt - 1800.0) / 120.0 : -(preEmpt - 1200.0) / 150.0 + 5.0).ToString("0.00"));
|
||||
|
||||
int maxCombo = 0;
|
||||
foreach (OsuHitObjectDifficulty hitObject in DifficultyHitObjects)
|
||||
maxCombo += hitObject.MaxCombo;
|
||||
|
||||
categoryDifficulty.Add("Max combo", maxCombo.ToString());
|
||||
}
|
||||
|
||||
// Again, from own observations and from the general opinion of the community a map with high speed and low aim (or vice versa) difficulty is harder,
|
||||
// than a map with mediocre difficulty in both. Therefore we can not just add both difficulties together, but will introduce a scaling that favors extremes.
|
||||
double starRating = speedStars + aimStars + Math.Abs(speedStars - aimStars) * extreme_scaling_factor;
|
||||
// Another approach to this would be taking Speed and Aim separately to a chosen power, which again would be equivalent. This would be more convenient if
|
||||
// the hit window size is to be considered as well.
|
||||
|
||||
// Note: The star rating is tuned extremely tight! Airman (/b/104229) and Freedom Dive (/b/126645), two of the hardest ranked maps, both score ~4.66 stars.
|
||||
// Expect the easier kind of maps that officially get 5 stars to obtain around 2 by this metric. The tutorial still scores about half a star.
|
||||
// Tune by yourself as you please. ;)
|
||||
|
||||
return starRating;
|
||||
}
|
||||
|
||||
protected bool CalculateStrainValues()
|
||||
{
|
||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||
using (List<OsuHitObjectDifficulty>.Enumerator hitObjectsEnumerator = DifficultyHitObjects.GetEnumerator())
|
||||
{
|
||||
|
||||
if (!hitObjectsEnumerator.MoveNext()) return false;
|
||||
|
||||
OsuHitObjectDifficulty current = hitObjectsEnumerator.Current;
|
||||
|
||||
// First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject.
|
||||
while (hitObjectsEnumerator.MoveNext())
|
||||
{
|
||||
var next = hitObjectsEnumerator.Current;
|
||||
next?.CalculateStrains(current, TimeRate);
|
||||
current = next;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
|
||||
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.
|
||||
/// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage.
|
||||
/// </summary>
|
||||
protected const double STRAIN_STEP = 400;
|
||||
|
||||
/// <summary>
|
||||
/// The weighting of each strain value decays to this number * it's previous value
|
||||
/// </summary>
|
||||
protected const double DECAY_WEIGHT = 0.9;
|
||||
|
||||
protected double CalculateDifficulty(DifficultyType type)
|
||||
{
|
||||
double actualStrainStep = STRAIN_STEP * TimeRate;
|
||||
|
||||
// Find the highest strain value within each strain step
|
||||
List<double> highestStrains = new List<double>();
|
||||
double intervalEndTime = actualStrainStep;
|
||||
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
||||
|
||||
OsuHitObjectDifficulty previousHitObject = null;
|
||||
foreach (OsuHitObjectDifficulty hitObject in DifficultyHitObjects)
|
||||
{
|
||||
// While we are beyond the current interval push the currently available maximum to our strain list
|
||||
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
||||
{
|
||||
highestStrains.Add(maximumStrain);
|
||||
|
||||
// The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay
|
||||
// until the beginning of the next interval.
|
||||
if (previousHitObject == null)
|
||||
{
|
||||
maximumStrain = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
double decay = Math.Pow(OsuHitObjectDifficulty.DECAY_BASE[(int)type], (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000);
|
||||
maximumStrain = previousHitObject.Strains[(int)type] * decay;
|
||||
}
|
||||
|
||||
// Go to the next time interval
|
||||
intervalEndTime += actualStrainStep;
|
||||
}
|
||||
|
||||
// Obtain maximum strain
|
||||
maximumStrain = Math.Max(hitObject.Strains[(int)type], maximumStrain);
|
||||
|
||||
previousHitObject = hitObject;
|
||||
}
|
||||
|
||||
// Build the weighted sum over the highest strains for each interval
|
||||
double difficulty = 0;
|
||||
double weight = 1;
|
||||
highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain.
|
||||
|
||||
foreach (double strain in highestStrains)
|
||||
{
|
||||
difficulty += weight * strain;
|
||||
weight *= DECAY_WEIGHT;
|
||||
}
|
||||
|
||||
return difficulty;
|
||||
}
|
||||
|
||||
protected override IBeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
|
||||
|
||||
// Those values are used as array indices. Be careful when changing them!
|
||||
public enum DifficultyType
|
||||
{
|
||||
Speed = 0,
|
||||
Aim,
|
||||
};
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user