1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-16 09:42:53 +08:00

Compare commits

...

754 Commits

382 changed files with 8363 additions and 3729 deletions
+2 -8
View File
@@ -9,15 +9,9 @@
"showOutput": "silent",
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable"
"/property:DebugType=portable",
"/m" //parallel compiling support.
],
"windows": {
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable",
"/m" //parallel compiling support. doesn't work well with mono atm
]
},
"tasks": [
{
"taskName": "Build (Debug)",
@@ -0,0 +1,206 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Framework.Audio.Track;
using osu.Game.Beatmaps.ControlPoints;
using osu.Framework.Graphics.Shapes;
using OpenTK.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Lists;
using System;
using osu.Framework.Extensions.Color4Extensions;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseBeatSyncedContainer : TestCase
{
public override string Description => @"Tests beat synced containers.";
private readonly MusicController mc;
public TestCaseBeatSyncedContainer()
{
Clock = new FramedClock();
Clock.ProcessFrame();
Add(new BeatContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
});
Add(mc = new MusicController
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
});
}
protected override void LoadComplete()
{
base.LoadComplete();
mc.ToggleVisibility();
}
private class BeatContainer : BeatSyncedContainer
{
private const int flash_layer_heigth = 150;
private readonly InfoString timingPointCount;
private readonly InfoString currentTimingPoint;
private readonly InfoString beatCount;
private readonly InfoString currentBeat;
private readonly InfoString beatsPerMinute;
private readonly InfoString adjustedBeatLength;
private readonly InfoString timeUntilNextBeat;
private readonly InfoString timeSinceLastBeat;
private readonly Box flashLayer;
public BeatContainer()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
Name = @"Info Layer",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Bottom = flash_layer_heigth },
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(150),
},
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
timingPointCount = new InfoString(@"Timing points amount"),
currentTimingPoint = new InfoString(@"Current timing point"),
beatCount = new InfoString(@"Beats amount (in the current timing point)"),
currentBeat = new InfoString(@"Current beat"),
beatsPerMinute = new InfoString(@"BPM"),
adjustedBeatLength = new InfoString(@"Adjusted beat length"),
timeUntilNextBeat = new InfoString(@"Time until next beat"),
timeSinceLastBeat = new InfoString(@"Time since last beat"),
}
}
}
},
new Container
{
Name = @"Color indicator",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = flash_layer_heigth,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
flashLayer = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
Alpha = 0,
}
}
}
};
Beatmap.ValueChanged += delegate
{
timingPointCount.Value = 0;
currentTimingPoint.Value = 0;
beatCount.Value = 0;
currentBeat.Value = 0;
beatsPerMinute.Value = 0;
adjustedBeatLength.Value = 0;
timeUntilNextBeat.Value = 0;
timeSinceLastBeat.Value = 0;
};
}
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
{
if (timingPoints[timingPoints.Count - 1] == current)
return current;
return timingPoints[timingPoints.IndexOf(current) + 1];
}
private int calculateBeatCount(TimingControlPoint current)
{
if (timingPoints.Count == 0) return 0;
if (timingPoints[timingPoints.Count - 1] == current)
return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength);
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
}
protected override void Update()
{
base.Update();
timeUntilNextBeat.Value = TimeUntilNextBeat;
timeSinceLastBeat.Value = TimeSinceLastBeat;
}
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
timingPointCount.Value = timingPoints.Count;
currentTimingPoint.Value = timingPoints.IndexOf(timingPoint);
beatCount.Value = calculateBeatCount(timingPoint);
currentBeat.Value = beatIndex;
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
adjustedBeatLength.Value = timingPoint.BeatLength;
flashLayer.FadeOutFromOne(timingPoint.BeatLength);
}
}
private class InfoString : FillFlowContainer
{
private const int text_size = 20;
private const int margin = 7;
private readonly OsuSpriteText valueText;
public double Value
{
set { valueText.Text = $"{value:G}"; }
}
public InfoString(string header)
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal;
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
Add(valueText = new OsuSpriteText { TextSize = text_size });
Margin = new MarginPadding(margin);
}
}
}
}
@@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Beatmap details in song select";
public override void Reset()
public TestCaseBeatmapDetailArea()
{
base.Reset();
Add(new BeatmapDetailArea
{
Anchor = Anchor.Centre,
@@ -3,9 +3,9 @@
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Screens.Select;
using System.Linq;
using osu.Game.Beatmaps;
namespace osu.Desktop.VisualTests.Tests
{
@@ -13,12 +13,10 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
private BeatmapDetails details;
private readonly BeatmapDetails details;
public override void Reset()
public TestCaseBeatmapDetails()
{
base.Reset();
Add(details = new BeatmapDetails
{
RelativeSizeAxes = Axes.Both,
@@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Beatmap options in song select";
public override void Reset()
public TestCaseBeatmapOptionsOverlay()
{
base.Reset();
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
@@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"breadcrumb > control";
public override void Reset()
public TestCaseBreadcrumbs()
{
base.Reset();
BreadcrumbControl<BreadcrumbTab> c;
Add(c = new BreadcrumbControl<BreadcrumbTab>
{
@@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Testing chat api and overlay";
public override void Reset()
public TestCaseChatDisplay()
{
base.Reset();
Add(new ChatOverlay
{
State = Visibility.Visible
@@ -6,8 +6,7 @@ using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
@@ -21,12 +20,10 @@ namespace osu.Desktop.VisualTests.Tests
private const int start_time = 0;
private const int duration = 1000;
private MyContextMenuContainer container;
private readonly Container container;
public override void Reset()
public TestCaseContextMenu()
{
base.Reset();
Add(container = new MyContextMenuContainer
{
Size = new Vector2(200),
@@ -56,43 +53,19 @@ namespace osu.Desktop.VisualTests.Tests
}
}
});
}
container.Transforms.Add(new TransformPosition
{
StartValue = Vector2.Zero,
EndValue = new Vector2(0, 100),
StartTime = start_time,
EndTime = start_time + duration,
LoopCount = -1,
LoopDelay = duration * 3
});
container.Transforms.Add(new TransformPosition
{
StartValue = new Vector2(0, 100),
EndValue = new Vector2(100, 100),
StartTime = start_time + duration,
EndTime = start_time + duration * 2,
LoopCount = -1,
LoopDelay = duration * 3
});
container.Transforms.Add(new TransformPosition
{
StartValue = new Vector2(100, 100),
EndValue = new Vector2(100, 0),
StartTime = start_time + duration * 2,
EndTime = start_time + duration * 3,
LoopCount = -1,
LoopDelay = duration * 3
});
container.Transforms.Add(new TransformPosition
{
StartValue = new Vector2(100, 0),
EndValue = Vector2.Zero,
StartTime = start_time + duration * 3,
EndTime = start_time + duration * 4,
LoopCount = -1,
LoopDelay = duration * 3
});
protected override void LoadComplete()
{
base.LoadComplete();
// Move box along a square trajectory
container.Loop(c => c
.MoveTo(new Vector2(0, 100), duration).Then()
.MoveTo(new Vector2(100, 100), duration).Then()
.MoveTo(new Vector2(100, 0), duration).Then()
.MoveTo(Vector2.Zero, duration)
);
}
private class MyContextMenuContainer : Container, IHasContextMenu
@@ -115,10 +88,10 @@ namespace osu.Desktop.VisualTests.Tests
{
new OsuContextMenuItem(@"Simple option"),
new OsuContextMenuItem(@"Simple very very long option"),
new OsuContextMenuItem(@"Change width", MenuItemType.Highlighted) { Action = () => ResizeWidthTo(Width * 2, 100, EasingTypes.OutQuint) },
new OsuContextMenuItem(@"Change height", MenuItemType.Highlighted) { Action = () => ResizeHeightTo(Height * 2, 100, EasingTypes.OutQuint) },
new OsuContextMenuItem(@"Change width back", MenuItemType.Destructive) { Action = () => ResizeWidthTo(Width / 2, 100, EasingTypes.OutQuint) },
new OsuContextMenuItem(@"Change height back", MenuItemType.Destructive) { Action = () => ResizeHeightTo(Height / 2, 100, EasingTypes.OutQuint) },
new OsuContextMenuItem(@"Change width", MenuItemType.Highlighted) { Action = () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint) },
new OsuContextMenuItem(@"Change height", MenuItemType.Highlighted) { Action = () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint) },
new OsuContextMenuItem(@"Change width back", MenuItemType.Destructive) { Action = () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint) },
new OsuContextMenuItem(@"Change height back", MenuItemType.Destructive) { Action = () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint) },
};
}
}
@@ -12,11 +12,9 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Display dialogs";
private DialogOverlay overlay;
public override void Reset()
public TestCaseDialogOverlay()
{
base.Reset();
DialogOverlay overlay;
Add(overlay = new DialogOverlay());
+50 -33
View File
@@ -4,8 +4,9 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets;
namespace osu.Desktop.VisualTests.Tests
{
@@ -14,11 +15,11 @@ namespace osu.Desktop.VisualTests.Tests
public override string Description => @"osu!direct overlay";
private DirectOverlay direct;
private RulesetDatabase rulesets;
private RulesetStore rulesets;
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(direct = new DirectOverlay());
newBeatmaps();
@@ -28,7 +29,7 @@ namespace osu.Desktop.VisualTests.Tests
}
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
@@ -48,6 +49,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"RLC",
Source = @"",
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/578332/covers/card.jpg?1494591390",
Cover = @"https://assets.ppy.sh/beatmaps/578332/covers/cover.jpg?1494591390",
},
Preview = @"https://b.ppy.sh/preview/578332.mp3",
PlayCount = 97,
FavouriteCount = 72,
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
@@ -55,13 +67,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset,
StarDifficulty = 5.35f,
Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/578332/covers/cover.jpg?1494591390" },
Preview = @"https://b.ppy.sh/preview/578332.mp3",
PlayCount = 97,
FavouriteCount = 72,
},
},
},
},
@@ -74,6 +79,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"Sotarks",
Source = @"ぎんぎつね",
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/599627/covers/card.jpg?1494539318",
Cover = @"https://assets.ppy.sh/beatmaps/599627/covers/cover.jpg?1494539318",
},
Preview = @"https//b.ppy.sh/preview/599627.mp3",
PlayCount = 3082,
FavouriteCount = 14,
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
@@ -81,13 +97,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset,
StarDifficulty = 5.81f,
Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/599627/covers/cover.jpg?1494539318" },
Preview = @"https//b.ppy.sh/preview/599627.mp3",
PlayCount = 3082,
FavouriteCount = 14,
},
},
},
},
@@ -100,6 +109,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"Cerulean Veyron",
Source = @"",
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/513268/covers/card.jpg?1494502863",
Cover = @"https://assets.ppy.sh/beatmaps/513268/covers/cover.jpg?1494502863",
},
Preview = @"https//b.ppy.sh/preview/513268.mp3",
PlayCount = 2762,
FavouriteCount = 15,
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
@@ -107,13 +127,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset,
StarDifficulty = 0.9f,
Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/513268/covers/cover.jpg?1494502863" },
Preview = @"https//b.ppy.sh/preview/513268.mp3",
PlayCount = 2762,
FavouriteCount = 15,
},
},
new BeatmapInfo
{
@@ -141,6 +154,17 @@ namespace osu.Desktop.VisualTests.Tests
Author = @"[Kamiya]",
Source = @"小林さんちのメイドラゴン",
},
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Card = @"https://assets.ppy.sh/beatmaps/586841/covers/card.jpg?1494052741",
Cover = @"https://assets.ppy.sh/beatmaps/586841/covers/cover.jpg?1494052741",
},
Preview = @"https//b.ppy.sh/preview/586841.mp3",
PlayCount = 62317,
FavouriteCount = 161,
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
@@ -148,13 +172,6 @@ namespace osu.Desktop.VisualTests.Tests
Ruleset = ruleset,
StarDifficulty = 1.26f,
Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/586841/covers/cover.jpg?1494052741" },
Preview = @"https//b.ppy.sh/preview/586841.mp3",
PlayCount = 62317,
FavouriteCount = 161,
},
},
new BeatmapInfo
{
@@ -7,7 +7,9 @@ using osu.Framework.Testing;
using osu.Game.Screens.Multiplayer;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
using osu.Game.Database;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
namespace osu.Desktop.VisualTests.Tests
{
@@ -15,60 +17,117 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Select your favourite room";
public override void Reset()
private RulesetStore rulesets;
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
DrawableRoom first;
DrawableRoom second;
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
Width = 500f,
Width = 580f,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
first = new DrawableRoom(new Room()),
second = new DrawableRoom(new Room()),
first = new DrawableRoom(new Room
{
Name = { Value = @"Great Room Right Here" },
Host = { Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 4.65,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Critical Crystal",
Artist = @"Seiryu",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh//beatmaps/376340/covers/cover.jpg?1456478455",
},
},
},
},
},
Participants =
{
Value = new[]
{
new User { GlobalRank = 1355 },
new User { GlobalRank = 8756 },
},
},
}),
new DrawableRoom(new Room
{
Name = { Value = @"Relax It's The Weekend" },
Host = { Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } } },
Status = { Value = new RoomStatusPlaying() },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 1.96,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"Serendipity",
Artist = @"ZAQ",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh//beatmaps/526839/covers/cover.jpg?1493815706",
},
},
},
},
},
Participants =
{
Value = new[]
{
new User { GlobalRank = 578975 },
new User { GlobalRank = 24554 },
},
},
}),
}
});
first.Room.Name.Value = @"Great Room Right Here";
first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } };
first.Room.Status.Value = new RoomStatusOpen();
first.Room.Beatmap.Value = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" };
second.Room.Name.Value = @"Relax It's The Weekend";
second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } };
second.Room.Status.Value = new RoomStatusPlaying();
second.Room.Beatmap.Value = new BeatmapMetadata { Title = @"ZAQ", Artist = @"Serendipity" };
AddStep(@"change state", () =>
AddStep(@"change title", () => first.Room.Name.Value = @"I Changed Name");
AddStep(@"change host", () => first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => first.Room.Status.Value = new RoomStatusPlaying());
AddStep(@"change type", () => first.Room.Type.Value = new GameTypeVersus());
AddStep(@"change beatmap", () => first.Room.Beatmap.Value = null);
AddStep(@"change participants", () => first.Room.Participants.Value = new[]
{
first.Room.Status.Value = new RoomStatusPlaying();
new User { GlobalRank = 1254 },
new User { GlobalRank = 123189 },
});
}
AddStep(@"change name", () =>
{
first.Room.Name.Value = @"I Changed Name";
});
AddStep(@"change host", () =>
{
first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } };
});
AddStep(@"change beatmap", () =>
{
first.Room.Beatmap.Value = null;
});
AddStep(@"change state", () =>
{
first.Room.Status.Value = new RoomStatusOpen();
});
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
}
}
@@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => "Tournament drawings";
public override void Reset()
public TestCaseDrawings()
{
base.Reset();
Add(new Drawings
{
TeamList = new TestTeamList(),
@@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
@@ -19,24 +18,25 @@ using System.Collections.Generic;
using osu.Desktop.VisualTests.Beatmaps;
using osu.Framework.Allocation;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseGamefield : TestCase
{
private RulesetDatabase rulesets;
private RulesetStore rulesets;
public override string Description => @"Showing hitobjects and what not.";
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
List<HitObject> objects = new List<HitObject>();
@@ -76,7 +76,7 @@ namespace osu.Desktop.VisualTests.Tests
ControlPointInfo = controlPointInfo
});
Add(new Drawable[]
AddRange(new Drawable[]
{
new Container
{
@@ -13,11 +13,9 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => "graph";
private BarGraph graph;
public override void Reset()
public TestCaseGraph()
{
base.Reset();
BarGraph graph;
Children = new[]
{
@@ -29,15 +29,58 @@ namespace osu.Desktop.VisualTests.Tests
var rateAdjustClock = new StopwatchClock(true);
framedClock = new FramedClock(rateAdjustClock);
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
playbackSpeed.TriggerChange();
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
BasicSliderBar<double> sliderBar;
Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new[]
{
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
}
};
Add(clockAdjustContainer);
}
private HitObjectType mode = HitObjectType.Slider;
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
private Container playfieldContainer;
private Container approachContainer;
private readonly Container playfieldContainer;
private readonly Container approachContainer;
private void load(HitObjectType mode)
private void loadHitobjects(HitObjectType mode)
{
this.mode = mode;
@@ -83,54 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
}
}
public override void Reset()
{
base.Reset();
playbackSpeed.TriggerChange();
AddStep(@"circles", () => load(HitObjectType.Circle));
AddStep(@"slider", () => load(HitObjectType.Slider));
AddStep(@"spinner", () => load(HitObjectType.Spinner));
AddToggleStep(@"auto", state => { auto = state; load(mode); });
BasicSliderBar<double> sliderBar;
Add(new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new[]
{
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
}
};
Add(clockAdjustContainer);
}
private int depth;
private void add(DrawableOsuHitObject h)
@@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Play;
@@ -19,10 +20,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests key counter";
public override void Reset()
public TestCaseKeyCounter()
{
base.Reset();
KeyCounterCollection kc = new KeyCounterCollection
{
Origin = Anchor.Centre,
@@ -97,7 +96,7 @@ namespace osu.Desktop.VisualTests.Tests
{
SelectionBox.ScaleTo(
new Vector2(value, 1),
300, EasingTypes.OutQuint);
300, Easing.OutQuint);
}
}
}
@@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"From song select";
private Leaderboard leaderboard;
private readonly Leaderboard leaderboard;
private void newScores()
{
@@ -207,10 +207,8 @@ namespace osu.Desktop.VisualTests.Tests
leaderboard.Scores = scores;
}
public override void Reset()
public TestCaseLeaderboard()
{
base.Reset();
Add(leaderboard = new Leaderboard
{
Origin = Anchor.Centre,
@@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseManiaHitObjects : TestCase
{
public override void Reset()
public TestCaseManiaHitObjects()
{
base.Reset();
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
@@ -25,10 +25,8 @@ namespace osu.Desktop.VisualTests.Tests
protected override double TimePerAction => 200;
public override void Reset()
public TestCaseManiaPlayfield()
{
base.Reset();
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
{
Clear();
@@ -0,0 +1,27 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Users;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseMedalOverlay : TestCase
{
public override string Description => @"medal get!";
public TestCaseMedalOverlay()
{
AddStep(@"display", () =>
{
LoadComponentAsync(new MedalOverlay(new Medal
{
Name = @"Animations",
InternalName = @"all-intro-doubletime",
Description = @"More complex than you think.",
}), Add);
});
}
}
}
@@ -3,9 +3,9 @@
using osu.Framework.Testing;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Menu;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Desktop.VisualTests.Tests
{
@@ -13,13 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Main menu button system";
public override void Reset()
public TestCaseMenuButtonSystem()
{
base.Reset();
Add(new Box
{
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
Colour = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
RelativeSizeAxes = Framework.Graphics.Axes.Both,
});
Add(new ButtonSystem());
@@ -12,15 +12,12 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests pause and fail overlays";
private PauseContainer.PauseOverlay pauseOverlay;
private FailOverlay failOverlay;
private int retryCount;
public override void Reset()
public TestCaseMenuOverlays()
{
base.Reset();
FailOverlay failOverlay;
PauseContainer.PauseOverlay pauseOverlay;
retryCount = 0;
var retryCount = 0;
Add(pauseOverlay = new PauseContainer.PauseOverlay
{
@@ -34,14 +31,16 @@ namespace osu.Desktop.VisualTests.Tests
OnQuit = () => Logger.Log(@"Quit"),
});
AddStep(@"Pause", delegate {
AddStep(@"Pause", delegate
{
if (failOverlay.State == Visibility.Visible)
{
failOverlay.Hide();
}
pauseOverlay.Show();
});
AddStep("Fail", delegate {
AddStep("Fail", delegate
{
if (pauseOverlay.State == Visibility.Visible)
{
pauseOverlay.Hide();
@@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays.Mods;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Screens.Play.HUD;
using OpenTK;
@@ -18,18 +18,18 @@ namespace osu.Desktop.VisualTests.Tests
private ModSelectOverlay modSelect;
private ModDisplay modDisplay;
private RulesetDatabase rulesets;
private RulesetStore rulesets;
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(modSelect = new ModSelectOverlay
{
@@ -1,11 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
@@ -13,18 +17,13 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests music controller ui.";
private MusicController mc;
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
public TestCaseMusicController()
{
Clock = new FramedClock();
}
public override void Reset()
{
base.Reset();
Clock.ProcessFrame();
mc = new MusicController
var mc = new MusicController
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre
@@ -33,6 +32,13 @@ namespace osu.Desktop.VisualTests.Tests
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
AddStep(@"show", () => mc.State = Visibility.Visible);
AddToggleStep(@"toggle beatmap lock", state => beatmapBacking.Disabled = state);
}
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
{
beatmapBacking.BindTo(game.Beatmap);
}
}
}
@@ -12,19 +12,17 @@ using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseNotificationManager : TestCase
internal class TestCaseNotificationOverlay : TestCase
{
public override string Description => @"I handle notifications";
private NotificationManager manager;
private readonly NotificationOverlay manager;
public override void Reset()
public TestCaseNotificationOverlay()
{
base.Reset();
progressingNotifications.Clear();
Content.Add(manager = new NotificationManager
Content.Add(manager = new NotificationOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
@@ -58,10 +56,7 @@ namespace osu.Desktop.VisualTests.Tests
}
if (remaining > 0)
{
Delay(80);
Schedule(() => sendBarrage(remaining - 1));
}
Scheduler.AddDelayed(() => sendBarrage(remaining - 1), 80);
}
protected override void Update()
@@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
public override string Description => @"Make it easier to see setting changes";
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(new OnScreenDisplay());
@@ -5,7 +5,9 @@ using System.Collections.Generic;
using osu.Desktop.VisualTests.Platform;
using osu.Framework.Testing;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Filter;
@@ -13,32 +15,28 @@ namespace osu.Desktop.VisualTests.Tests
{
internal class TestCasePlaySongSelect : TestCase
{
private BeatmapDatabase db;
private TestStorage storage;
private PlaySongSelect songSelect;
private readonly BeatmapManager manager;
public override string Description => @"with fake data";
private RulesetDatabase rulesets;
private readonly RulesetStore rulesets;
public override void Reset()
public TestCasePlaySongSelect()
{
base.Reset();
if (db == null)
PlaySongSelect songSelect;
if (manager == null)
{
storage = new TestStorage(@"TestCasePlaySongSelect");
var storage = new TestStorage(@"TestCasePlaySongSelect");
var backingDatabase = storage.GetDatabase(@"client");
backingDatabase.CreateTable<StoreVersion>();
rulesets = new RulesetDatabase(storage, backingDatabase);
db = new BeatmapDatabase(storage, backingDatabase, rulesets);
var sets = new List<BeatmapSetInfo>();
rulesets = new RulesetStore(backingDatabase);
manager = new BeatmapManager(storage, null, backingDatabase, rulesets);
for (int i = 0; i < 100; i += 10)
sets.Add(createTestBeatmapSet(i));
db.Import(sets);
manager.Import(createTestBeatmapSet(i));
}
Add(songSelect = new PlaySongSelect());
@@ -49,21 +47,12 @@ namespace osu.Desktop.VisualTests.Tests
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
}
//protected override void Dispose(bool isDisposing)
//{
// if (oldDb != null)
// db = null;
// base.Dispose(isDisposing);
//}
private BeatmapSetInfo createTestBeatmapSet(int i)
{
return new BeatmapSetInfo
{
OnlineBeatmapSetID = 1234 + i,
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
Path = string.Empty,
Metadata = new BeatmapMetadata
{
OnlineBeatmapSetID = 1234 + i,
+35 -47
View File
@@ -2,84 +2,72 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using OpenTK;
using osu.Framework.Graphics.Sprites;
using osu.Game.Database;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Play;
using OpenTK.Graphics;
using osu.Desktop.VisualTests.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCasePlayer : TestCase
{
protected Player Player;
private BeatmapDatabase db;
private RulesetDatabase rulesets;
private RulesetStore rulesets;
public override string Description => @"Showing everything to play the game.";
[BackgroundDependencyLoader]
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
this.db = db;
}
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
WorkingBeatmap beatmap = null;
var objects = new List<HitObject>();
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
if (beatmap?.Track == null)
int time = 1500;
for (int i = 0; i < 50; i++)
{
var objects = new List<HitObject>();
int time = 1500;
for (int i = 0; i < 50; i++)
objects.Add(new HitCircle
{
objects.Add(new HitCircle
{
StartTime = time,
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
NewCombo = i % 4 == 0
});
StartTime = time,
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
NewCombo = i % 4 == 0
});
time += 500;
}
Beatmap b = new Beatmap
{
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Ruleset = rulesets.Query<RulesetInfo>().First(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
}
};
beatmap = new TestWorkingBeatmap(b);
time += 500;
}
Beatmap b = new Beatmap
{
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Ruleset = rulesets.Query<RulesetInfo>().First(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
}
};
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
Add(new Box
{
RelativeSizeAxes = Framework.Graphics.Axes.Both,
@@ -93,7 +81,7 @@ namespace osu.Desktop.VisualTests.Tests
{
return new Player
{
Beatmap = beatmap
InitialBeatmap = beatmap
};
}
}
@@ -13,13 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Settings visible in replay/auto";
private ExampleContainer container;
public override void Reset()
public TestCaseReplaySettingsOverlay()
{
base.Reset();
ExampleContainer container;
Add(new ReplaySettingsOverlay()
Add(new ReplaySettingsOverlay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
@@ -3,11 +3,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking;
using osu.Game.Users;
@@ -16,31 +14,29 @@ namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseResults : TestCase
{
private BeatmapDatabase db;
private BeatmapManager beatmaps;
public override string Description => @"Results after playing.";
[BackgroundDependencyLoader]
private void load(BeatmapDatabase db)
private void load(BeatmapManager beatmaps)
{
this.db = db;
this.beatmaps = beatmaps;
}
private WorkingBeatmap beatmap;
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
if (beatmap == null)
{
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
beatmap = beatmaps.GetWorkingBeatmap(beatmapInfo);
}
base.Reset();
Add(new Results(new Score
{
TotalScore = 2845370,
@@ -48,7 +44,7 @@ namespace osu.Desktop.VisualTests.Tests
MaxCombo = 123,
Rank = ScoreRank.A,
Date = DateTimeOffset.Now,
Statistics = new Dictionary<string, dynamic>()
Statistics = new Dictionary<string, dynamic>
{
{ "300", 50 },
{ "100", 20 },
@@ -61,7 +57,7 @@ namespace osu.Desktop.VisualTests.Tests
}
})
{
Beatmap = beatmap
InitialBeatmap = beatmap
});
}
}
@@ -0,0 +1,144 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Framework.Graphics;
using osu.Game.Screens.Multiplayer;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseRoomInspector : TestCase
{
public override string Description => @"from the multiplayer lobby";
private RulesetStore rulesets;
protected override void LoadComplete()
{
base.LoadComplete();
var room = new Room
{
Name = { Value = @"My Awesome Room" },
Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 3.7,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Platina",
Artist = @"Maaya Sakamoto",
Author = @"uwutm8",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/560573/covers/cover.jpg?1492722343",
},
},
},
}
},
MaxParticipants = { Value = 200 },
Participants =
{
Value = new[]
{
new User { Username = @"flyte", Id = 3103765, GlobalRank = 1425 },
new User { Username = @"Cookiezi", Id = 124493, GlobalRank = 5466 },
new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 2873 },
new User { Username = @"Rafis", Id = 2558286, GlobalRank = 4687 },
new User { Username = @"hvick225", Id = 50265, GlobalRank = 3258 },
new User { Username = @"peppy", Id = 2, GlobalRank = 6251 }
}
}
};
RoomInspector inspector;
Add(inspector = new RoomInspector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Room = room,
});
AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
AddStep(@"change beatmap", () => room.Beatmap.Value = null);
AddStep(@"change max participants", () => room.MaxParticipants.Value = null);
AddStep(@"change participants", () => room.Participants.Value = new[]
{
new User { Username = @"filsdelama", Id = 2831793, GlobalRank = 8542 },
new User { Username = @"_index", Id = 652457, GlobalRank = 15024 }
});
AddStep(@"change room", () =>
{
var newRoom = new Room
{
Name = { Value = @"My New, Better Than Ever Room" },
Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 7.07,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"FREEDOM DIVE",
Artist = @"xi",
Author = @"Nakagawa-Kanon",
},
BeatmapSet = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = @"https://assets.ppy.sh/beatmaps/39804/covers/cover.jpg?1456506845",
},
},
},
},
},
MaxParticipants = { Value = 10 },
Participants =
{
Value = new[]
{
new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 4 },
new User { Username = @"HappyStick", Id = 256802, GlobalRank = 752 },
new User { Username = @"-Konpaku-", Id = 2258797, GlobalRank = 571 }
}
}
};
inspector.Room = newRoom;
});
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
}
}
@@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests multiple counters";
public override void Reset()
public TestCaseScoreCounter()
{
base.Reset();
int numerator = 0, denominator = 0;
ScoreCounter score = new ScoreCounter(7)
@@ -52,7 +50,7 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Position = new Vector2(20, -160),
Count = 5,
CountStars = 5,
};
Add(stars);
@@ -61,7 +59,7 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Position = new Vector2(20, -190),
Text = stars.Count.ToString("0.00"),
Text = stars.CountStars.ToString("0.00"),
};
Add(starsLabel);
@@ -71,8 +69,8 @@ namespace osu.Desktop.VisualTests.Tests
comboCounter.Current.Value = 0;
numerator = denominator = 0;
accuracyCounter.SetFraction(0, 0);
stars.Count = 0;
starsLabel.Text = stars.Count.ToString("0.00");
stars.CountStars = 0;
starsLabel.Text = stars.CountStars.ToString("0.00");
});
AddStep(@"Hit! :D", delegate
@@ -93,8 +91,8 @@ namespace osu.Desktop.VisualTests.Tests
AddStep(@"Alter stars", delegate
{
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
starsLabel.Text = stars.Count.ToString("0.00");
stars.CountStars = RNG.NextSingle() * (stars.StarCount + 1);
starsLabel.Text = stars.CountStars.ToString("0.00");
});
AddStep(@"Stop counters", delegate
@@ -6,6 +6,7 @@ using OpenTK.Graphics;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
@@ -20,16 +21,15 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
private SpeedAdjustmentCollection adjustmentCollection;
private readonly BindableDouble timeRangeBindable;
private readonly OsuSpriteText bottomLabel;
private readonly SpriteText topTime;
private readonly SpriteText bottomTime;
private BindableDouble timeRangeBindable;
private OsuSpriteText timeRangeText;
private OsuSpriteText bottomLabel;
private SpriteText topTime, bottomTime;
public override void Reset()
public TestCaseScrollingHitObjects()
{
base.Reset();
OsuSpriteText timeRangeText;
SpeedAdjustmentCollection adjustmentCollection;
timeRangeBindable = new BindableDouble(2000)
{
@@ -55,7 +55,7 @@ namespace osu.Desktop.VisualTests.Tests
timeRangeBindable.ValueChanged += v => timeRangeText.Text = $"Visible Range: {v:#,#.#}";
timeRangeBindable.ValueChanged += v => bottomLabel.Text = $"t minus {v:#,#}";
Add(new Drawable[]
AddRange(new Drawable[]
{
new Container
{
@@ -125,6 +125,8 @@ namespace osu.Desktop.VisualTests.Tests
private class TestSpeedAdjustmentContainer : SpeedAdjustmentContainer
{
public override bool RemoveWhenNotAlive => false;
public TestSpeedAdjustmentContainer(MultiplierControlPoint controlPoint)
: base(controlPoint)
{
@@ -150,11 +152,13 @@ namespace osu.Desktop.VisualTests.Tests
}
}
private class TestDrawableHitObject : DrawableHitObject
private class TestDrawableHitObject : DrawableHitObject, IScrollingHitObject
{
private readonly Box background;
private const float height = 14;
public BindableDouble LifetimeOffset { get; } = new BindableDouble();
public TestDrawableHitObject(HitObject hitObject)
: base(hitObject)
{
@@ -192,28 +196,14 @@ namespace osu.Desktop.VisualTests.Tests
protected override void LoadComplete()
{
base.LoadComplete();
FadeInFromZero(250, EasingTypes.OutQuint);
this.FadeInFromZero(250, Easing.OutQuint);
}
private bool hasExpired;
protected override void Update()
{
base.Update();
if (Time.Current >= HitObject.StartTime)
{
background.Colour = Color4.Red;
if (!hasExpired)
{
using (BeginDelayedSequence(200))
{
FadeOut(200);
Expire();
}
hasExpired = true;
}
}
}
}
}
@@ -10,13 +10,16 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests the settings overlay";
private SettingsOverlay settings;
private readonly SettingsOverlay settings;
public override void Reset()
public TestCaseSettings()
{
base.Reset();
Children = new[] { settings = new SettingsOverlay() };
}
protected override void LoadComplete()
{
base.LoadComplete();
settings.ToggleVisibility();
}
}
@@ -10,9 +10,10 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Skip skip skippediskip";
public override void Reset()
protected override void LoadComplete()
{
base.Reset();
base.LoadComplete();
Add(new SkipButton(Clock.CurrentTime + 5000));
}
}
@@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"social browser overlay";
public override void Reset()
public TestCaseSocial()
{
base.Reset();
SocialOverlay s = new SocialOverlay
{
Users = new[]
@@ -15,15 +15,13 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"With fake data";
private SongProgress progress;
private SongProgressGraph graph;
private readonly SongProgress progress;
private readonly SongProgressGraph graph;
private StopwatchClock clock;
private readonly StopwatchClock clock;
public override void Reset()
public TestCaseSongProgress()
{
base.Reset();
clock = new StopwatchClock(true);
Add(progress = new SongProgress
@@ -14,10 +14,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Filter for song select";
public override void Reset()
public TestCaseTabControl()
{
base.Reset();
OsuSpriteText text;
OsuTabControl<GroupMode> filter;
Add(filter = new OsuTabControl<GroupMode>
@@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
private bool kiai;
public override void Reset()
public TestCaseTaikoHitObjects()
{
base.Reset();
AddToggleStep("Kiai", b =>
{
kiai = !kiai;
@@ -26,13 +26,11 @@ namespace osu.Desktop.VisualTests.Tests
protected override double TimePerAction => default_duration * 2;
private readonly Random rng = new Random(1337);
private TaikoPlayfield playfield;
private Container playfieldContainer;
private readonly TaikoPlayfield playfield;
private readonly Container playfieldContainer;
public override void Reset()
public TestCaseTaikoPlayfield()
{
base.Reset();
AddStep("Hit!", addHitJudgement);
AddStep("Miss :(", addMissJudgement);
AddStep("DrumRoll", () => addDrumRoll(false));
@@ -69,6 +67,8 @@ namespace osu.Desktop.VisualTests.Tests
private void changePlayfieldSize(int step)
{
double delay = 0;
// Add new hits
switch (step)
{
@@ -86,7 +86,7 @@ namespace osu.Desktop.VisualTests.Tests
break;
case 5:
addSwell(1000);
playfieldContainer.Delay(scroll_time - 100);
delay = scroll_time - 100;
break;
}
@@ -94,10 +94,10 @@ namespace osu.Desktop.VisualTests.Tests
switch (step)
{
default:
playfieldContainer.ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
break;
case 6:
playfieldContainer.ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
break;
}
}
@@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Tests display of icons";
public override void Reset()
public TestCaseTextAwesome()
{
base.Reset();
FillFlowContainer flow;
Add(flow = new FillFlowContainer
@@ -10,10 +10,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Mostly back button";
public override void Reset()
public TestCaseTwoLayerButton()
{
base.Reset();
Add(new BackButton());
}
}
@@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
{
public override string Description => @"Panels for displaying a user's status";
public override void Reset()
public TestCaseUserPanel()
{
base.Reset();
UserPanel flyte;
UserPanel peppy;
Add(new FillFlowContainer
@@ -0,0 +1,64 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Users;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseUserProfile : TestCase
{
public override string Description => "Tests user's profile page.";
public TestCaseUserProfile()
{
var profile = new UserProfileOverlay();
Add(profile);
AddStep("Show offline dummy", () => profile.ShowUser(new User
{
Username = @"Somebody",
Id = 1,
Country = new Country { FullName = @"Alien" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
JoinDate = DateTimeOffset.Now.AddDays(-1),
LastVisit = DateTimeOffset.Now,
Age = 1,
ProfileOrder = new[] { "me" },
CountryRank = 1,
Statistics = new UserStatistics
{
Rank = 2148,
PP = 4567.89m
},
AllRankHistories = new User.RankHistories
{
Osu = new User.RankHistory
{
Mode = @"osu",
Data = Enumerable.Range(2345,45).Concat(Enumerable.Range(2109,40)).ToArray()
}
}
}, false));
AddStep("Show ppy", () => profile.ShowUser(new User
{
Username = @"peppy",
Id = 2,
Country = new Country { FullName = @"Australia", FlagName = @"AU" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
}));
AddStep("Show flyte", () => profile.ShowUser(new User
{
Username = @"flyte",
Id = 3103765,
Country = new Country { FullName = @"Japan", FlagName = @"JP" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
}));
AddStep("Hide", profile.Hide);
AddStep("Show without reload", profile.Show);
}
}
}
@@ -187,6 +187,7 @@
<ItemGroup>
<Compile Include="AutomatedVisualTestGame.cs" />
<Compile Include="Program.cs" />
<Compile Include="Tests\TestCaseBeatSyncedContainer.cs" />
<Compile Include="Tests\TestCaseChatDisplay.cs" />
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
<Compile Include="Tests\TestCaseContextMenu.cs" />
@@ -197,7 +198,7 @@
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
<Compile Include="Tests\TestCaseMusicController.cs" />
<Compile Include="Tests\TestCaseNotificationManager.cs" />
<Compile Include="Tests\TestCaseNotificationOverlay.cs" />
<Compile Include="Tests\TestCaseOnScreenDisplay.cs" />
<Compile Include="Tests\TestCaseReplaySettingsOverlay.cs" />
<Compile Include="Tests\TestCasePlayer.cs" />
@@ -215,6 +216,7 @@
<Compile Include="Tests\TestCaseTextAwesome.cs" />
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
<Compile Include="Tests\TestCaseUserProfile.cs" />
<Compile Include="VisualTestGame.cs" />
<Compile Include="Platform\TestStorage.cs" />
<Compile Include="Tests\TestCaseSettings.cs" />
@@ -230,6 +232,8 @@
<Compile Include="Tests\TestCaseDirect.cs" />
<Compile Include="Tests\TestCaseSocial.cs" />
<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
<Compile Include="Tests\TestCaseMedalOverlay.cs" />
<Compile Include="Tests\TestCaseRoomInspector.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
@@ -1,43 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using System.Linq;
using osu.Game.Beatmaps.IO;
namespace osu.Desktop.Beatmaps.IO
{
/// <summary>
/// Reads an extracted legacy beatmap from disk.
/// </summary>
public class LegacyFilesystemReader : ArchiveReader
{
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
private readonly string basePath;
public LegacyFilesystemReader(string path)
{
basePath = path;
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
if (BeatmapFilenames.Length == 0)
throw new FileNotFoundException(@"This directory contains no beatmaps");
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
}
public override Stream GetStream(string name)
{
return File.OpenRead(Path.Combine(basePath, name));
}
public override void Dispose()
{
// no-op
}
public override Stream GetUnderlyingStream() => null;
}
}
+66 -7
View File
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game;
using System.Linq;
using System.Windows.Forms;
@@ -11,6 +12,8 @@ using System.Reflection;
using System.Drawing;
using System.IO;
using System.Threading.Tasks;
using Microsoft.Win32;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Menu;
namespace osu.Desktop
@@ -22,18 +25,74 @@ namespace osu.Desktop
public OsuGameDesktop(string[] args = null)
: base(args)
{
versionManager = new VersionManager { Depth = int.MinValue };
versionManager = new VersionManager
{
Depth = int.MinValue,
State = Visibility.Hidden
};
}
public override Storage GetStorageForStableInstall()
{
try
{
return new StableStorage();
}
catch
{
return null;
}
}
/// <summary>
/// A method of accessing an osu-stable install in a controlled fashion.
/// </summary>
private class StableStorage : DesktopStorage
{
protected override string LocateBasePath()
{
Func<string, bool> checkExists = p => Directory.Exists(Path.Combine(p, "Songs"));
string stableInstallPath;
try
{
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(String.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
if (checkExists(stableInstallPath))
return stableInstallPath;
}
catch
{
}
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
if (checkExists(stableInstallPath))
return stableInstallPath;
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
if (checkExists(stableInstallPath))
return stableInstallPath;
return null;
}
public StableStorage()
: base(string.Empty)
{
}
}
protected override void LoadComplete()
{
base.LoadComplete();
LoadComponentAsync(versionManager);
LoadComponentAsync(versionManager, Add);
ScreenChanged += s =>
{
if (!versionManager.IsAlive && s is Intro)
Add(versionManager);
if (!versionManager.IsPresent && s is Intro)
versionManager.State = Visibility.Visible;
};
}
@@ -45,7 +104,7 @@ namespace osu.Desktop
{
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name;
desktopWindow.DragEnter += dragEnter;
@@ -60,11 +119,11 @@ namespace osu.Desktop
var filePaths = dropData.Select(f => f.ToString()).ToArray();
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
Task.Run(() => BeatmapDatabase.Import(filePaths));
Task.Run(() => BeatmapManager.Import(filePaths));
else if (filePaths.All(f => Path.GetExtension(f) == @".osr"))
Task.Run(() =>
{
var score = ScoreDatabase.ReadReplayFile(filePaths.First());
var score = ScoreStore.ReadReplayFile(filePaths.First());
Schedule(() => LoadScore(score));
});
}
+9 -14
View File
@@ -10,6 +10,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using Squirrel;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
@@ -24,16 +25,16 @@ namespace osu.Desktop.Overlays
public class VersionManager : OverlayContainer
{
private UpdateManager updateManager;
private NotificationManager notificationManager;
private NotificationOverlay notificationOverlay;
protected override bool HideOnEscape => false;
public override bool HandleInput => false;
[BackgroundDependencyLoader]
private void load(NotificationManager notification, OsuColour colours, TextureStore textures, OsuGameBase game)
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game)
{
notificationManager = notification;
notificationOverlay = notification;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
@@ -92,12 +93,6 @@ namespace osu.Desktop.Overlays
checkForUpdateAsync();
}
protected override void LoadComplete()
{
base.LoadComplete();
State = Visibility.Visible;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
@@ -121,7 +116,7 @@ namespace osu.Desktop.Overlays
if (notification == null)
{
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
Schedule(() => notificationManager.Post(notification));
Schedule(() => notificationOverlay.Post(notification));
}
Schedule(() =>
@@ -180,7 +175,7 @@ namespace osu.Desktop.Overlays
protected override void PopIn()
{
FadeIn(1000);
this.FadeIn(1000);
}
protected override void PopOut()
@@ -191,7 +186,7 @@ namespace osu.Desktop.Overlays
{
private OsuGame game;
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification()
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
{
Text = @"Update ready to install. Click to restart!",
Activated = () =>
@@ -207,12 +202,12 @@ namespace osu.Desktop.Overlays
{
this.game = game;
IconContent.Add(new Drawable[]
IconContent.AddRange(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
},
new TextAwesome
{
-3
View File
@@ -3,7 +3,6 @@
using System;
using System.IO;
using osu.Desktop.Beatmaps.IO;
using osu.Framework.Desktop;
using osu.Framework.Desktop.Platform;
using osu.Game.IPC;
@@ -15,8 +14,6 @@ namespace osu.Desktop
[STAThread]
public static int Main(string[] args)
{
LegacyFilesystemReader.Register();
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
+1 -2
View File
@@ -228,11 +228,10 @@
<Compile Include="OsuGameDesktop.cs" />
<Compile Include="Overlays\VersionManager.cs" />
<Compile Include="Program.cs" />
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="lazer.ico" />
<EmbeddedResource Include="lazer.ico" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
@@ -5,18 +5,17 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transforms;
using OpenTK;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
internal class DrawableFruit : Sprite
{
private readonly CatchBaseHit h;
//private readonly CatchBaseHit h;
public DrawableFruit(CatchBaseHit h)
{
this.h = h;
//this.h = h;
Origin = Anchor.Centre;
Scale = new Vector2(0.1f);
@@ -29,10 +28,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
Texture = textures.Get(@"Menu/logo");
const double duration = 0;
Transforms.Add(new TransformPosition { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
//Transforms.Add(new TransformPosition { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
//Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
Expire(true);
}
}
+1 -1
View File
@@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.UI;
using OpenTK;
@@ -10,7 +10,6 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Mania.Beatmaps.Patterns;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Database;
using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
using OpenTK;
using osu.Game.Audio;
@@ -4,7 +4,6 @@
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Rulesets.Objects;
using OpenTK;
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Database;
using osu.Game.Beatmaps;
namespace osu.Game.Rulesets.Mania.Judgements
{
@@ -3,7 +3,7 @@
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
@@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
RelativeSizeAxes = Axes.Both;
Height = (float)HitObject.Duration;
Add(new Drawable[]
AddRange(new Drawable[]
{
// For now the body piece covers the entire height of the container
// whereas possibly in the future we don't want to extend under the head/tail.
@@ -7,9 +7,9 @@ using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
@@ -6,12 +6,11 @@ using OpenTK.Input;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public abstract class DrawableManiaHitObject<TObject> : DrawableHitObject<ManiaHitObject, ManiaJudgement>
public abstract class DrawableManiaHitObject<TObject> : DrawableScrollingHitObject<ManiaHitObject, ManiaJudgement>
where TObject : ManiaHitObject
{
/// <summary>
@@ -33,13 +32,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Y = (float)HitObject.StartTime;
}
protected override void LoadComplete()
{
base.LoadComplete();
LifetimeStart = HitObject.StartTime - ManiaPlayfield.TIME_SPAN_MAX;
}
public override Color4 AccentColour
{
get { return base.AccentColour; }
@@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
public DrawableNote(Note hitObject, Bindable<Key> key = null)
: base(hitObject, key)
{
RelativeSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.X;
Height = 100;
Add(headPiece = new NotePiece
@@ -4,7 +4,7 @@
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
@@ -5,7 +5,7 @@ using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
+1 -1
View File
@@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Database;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Mania.Objects
+1 -1
View File
@@ -1,8 +1,8 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Database;
using osu.Game.Rulesets.Mania.Judgements;
namespace osu.Game.Rulesets.Mania.Objects
@@ -4,7 +4,6 @@
using System;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects.Drawables;
+6 -6
View File
@@ -7,7 +7,7 @@ using OpenTK.Input;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Colour;
using osu.Framework.Input;
using osu.Game.Graphics;
@@ -122,7 +122,7 @@ namespace osu.Game.Rulesets.Mania.UI
{
Name = "Key gradient",
RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientVertical(Color4.Black, Color4.Black.Opacity(0)),
Colour = ColourInfo.GradientVertical(Color4.Black, Color4.Black.Opacity(0)),
Alpha = 0.5f
},
keyIcon = new Container
@@ -206,8 +206,8 @@ namespace osu.Game.Rulesets.Mania.UI
if (args.Key == Key)
{
background.FadeTo(background.Alpha + 0.2f, 50, EasingTypes.OutQuint);
keyIcon.ScaleTo(1.4f, 50, EasingTypes.OutQuint);
background.FadeTo(background.Alpha + 0.2f, 50, Easing.OutQuint);
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint);
}
return false;
@@ -217,8 +217,8 @@ namespace osu.Game.Rulesets.Mania.UI
{
if (args.Key == Key)
{
background.FadeTo(0.2f, 800, EasingTypes.OutQuart);
keyIcon.ScaleTo(1f, 400, EasingTypes.OutQuart);
background.FadeTo(0.2f, 800, Easing.OutQuart);
keyIcon.ScaleTo(1f, 400, Easing.OutQuart);
}
return false;
@@ -113,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.UI
{
base.ApplyBeatmap();
PreferredColumns = (int)Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize);
PreferredColumns = (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize));
}
protected override void ApplySpeedAdjustments()
+9 -34
View File
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.UI;
using OpenTK;
@@ -17,11 +16,10 @@ using System.Linq;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Input;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Timing;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Mania.UI
{
@@ -30,8 +28,8 @@ namespace osu.Game.Rulesets.Mania.UI
public const float HIT_TARGET_POSITION = 50;
private const double time_span_default = 1500;
public const double TIME_SPAN_MIN = 50;
public const double TIME_SPAN_MAX = 10000;
private const double time_span_min = 50;
private const double time_span_max = 10000;
private const double time_span_step = 50;
/// <summary>
@@ -60,8 +58,8 @@ namespace osu.Game.Rulesets.Mania.UI
private readonly BindableDouble visibleTimeRange = new BindableDouble(time_span_default)
{
MinValue = TIME_SPAN_MIN,
MaxValue = TIME_SPAN_MAX
MinValue = time_span_min,
MaxValue = time_span_max
};
private readonly SpeedAdjustmentCollection barLineContainer;
@@ -222,10 +220,10 @@ namespace osu.Game.Rulesets.Mania.UI
switch (args.Key)
{
case Key.Minus:
transformVisibleTimeRangeTo(visibleTimeRange + time_span_step, 200, EasingTypes.OutQuint);
transformVisibleTimeRangeTo(visibleTimeRange + time_span_step, 200, Easing.OutQuint);
break;
case Key.Plus:
transformVisibleTimeRangeTo(visibleTimeRange - time_span_step, 200, EasingTypes.OutQuint);
transformVisibleTimeRangeTo(visibleTimeRange - time_span_step, 200, Easing.OutQuint);
break;
}
}
@@ -233,9 +231,9 @@ namespace osu.Game.Rulesets.Mania.UI
return false;
}
private void transformVisibleTimeRangeTo(double newTimeRange, double duration = 0, EasingTypes easing = EasingTypes.None)
private void transformVisibleTimeRangeTo(double newTimeRange, double duration = 0, Easing easing = Easing.None)
{
TransformTo(() => visibleTimeRange.Value, newTimeRange, duration, easing, new TransformTimeSpan());
this.TransformTo(nameof(visibleTimeRange), newTimeRange, duration, easing);
}
protected override void Update()
@@ -244,28 +242,5 @@ namespace osu.Game.Rulesets.Mania.UI
// While masking on effectively only the Y-axis, so we need to set the width of the bar line container manually
barLineContainer.Width = columns.Width;
}
private class TransformTimeSpan : Transform<double>
{
public override double CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d)
{
base.Apply(d);
var p = (ManiaPlayfield)d;
p.visibleTimeRange.Value = (float)CurrentValue;
}
}
}
}
@@ -6,7 +6,7 @@ using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
{
@@ -94,12 +94,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
using (fp.BeginAbsoluteSequence(fadeInTime))
{
fp.FadeIn(DrawableOsuHitObject.TIME_FADEIN);
fp.ScaleTo(1, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
fp.ScaleTo(1, DrawableOsuHitObject.TIME_FADEIN, Easing.Out);
fp.MoveTo(pointEndPosition, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
fp.MoveTo(pointEndPosition, DrawableOsuHitObject.TIME_FADEIN, Easing.Out);
fp.Delay(fadeOutTime - fadeInTime);
fp.FadeOut(DrawableOsuHitObject.TIME_FADEIN);
fp.Delay(fadeOutTime - fadeInTime).FadeOut(DrawableOsuHitObject.TIME_FADEIN);
}
fp.Expire(true);
@@ -89,11 +89,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.UpdateInitialState();
//sane defaults
ring.Alpha = circle.Alpha = number.Alpha = glow.Alpha = 1;
ApproachCircle.Alpha = 0;
ApproachCircle.Scale = new Vector2(4);
explode.Alpha = 0;
// sane defaults
ring.Show();
circle.Show();
number.Show();
glow.Show();
ApproachCircle.Hide();
ApproachCircle.ScaleTo(new Vector2(4));
explode.Hide();
}
protected override void UpdatePreemptState()
@@ -106,43 +110,42 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void UpdateCurrentState(ArmedState state)
{
ApproachCircle.FadeOut();
double duration = ((HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime) - HitObject.StartTime;
double endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
double duration = endTime - HitObject.StartTime;
glow.Delay(duration);
glow.FadeOut(400);
glow.Delay(duration).FadeOut(400);
switch (state)
{
case ArmedState.Idle:
Delay(duration + TIME_PREEMPT);
FadeOut(TIME_FADEOUT);
this.Delay(duration + TIME_PREEMPT).FadeOut(TIME_FADEOUT);
Expire(true);
break;
case ArmedState.Miss:
FadeOut(TIME_FADEOUT / 5);
ApproachCircle.FadeOut(50);
this.FadeOut(TIME_FADEOUT / 5);
Expire();
break;
case ArmedState.Hit:
const double flash_in = 40;
ApproachCircle.FadeOut(50);
flash.FadeTo(0.8f, flash_in);
flash.Delay(flash_in);
flash.FadeOut(100);
const double flash_in = 40;
flash.FadeTo(0.8f, flash_in)
.Then()
.FadeOut(100);
explode.FadeIn(flash_in);
Delay(flash_in, true);
using (BeginDelayedSequence(flash_in, true))
{
//after the flash, we can hide some elements that were behind it
ring.FadeOut();
circle.FadeOut();
number.FadeOut();
//after the flash, we can hide some elements that were behind it
ring.FadeOut();
circle.FadeOut();
number.FadeOut();
this.FadeOut(800)
.ScaleTo(Scale * 1.5f, 400, Easing.OutQuad);
}
FadeOut(800);
ScaleTo(Scale * 1.5f, 400, EasingTypes.OutQuad);
Expire();
break;
}
@@ -4,6 +4,7 @@
using System.ComponentModel;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Framework.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@@ -17,18 +18,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
: base(hitObject)
{
AccentColour = HitObject.ComboColour;
Alpha = 0;
}
protected override OsuJudgement CreateJudgement() => new OsuJudgement { MaxScore = OsuScoreResult.Hit300 };
protected sealed override void UpdateState(ArmedState state)
{
Flush();
UpdateInitialState();
FinishTransforms();
using (BeginAbsoluteSequence(HitObject.StartTime - TIME_PREEMPT, true))
{
UpdateInitialState();
UpdatePreemptState();
using (BeginDelayedSequence(TIME_PREEMPT + Judgement.TimeOffset, true))
@@ -36,18 +38,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
}
protected virtual void UpdateCurrentState(ArmedState state)
protected virtual void UpdateInitialState()
{
Hide();
}
protected virtual void UpdatePreemptState()
{
FadeIn(TIME_FADEIN);
this.FadeIn(TIME_FADEIN);
}
protected virtual void UpdateInitialState()
protected virtual void UpdateCurrentState(ArmedState state)
{
Alpha = 0;
}
}
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void LoadComplete()
{
if (Judgement.Result != HitResult.Miss)
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
JudgementText.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
base.LoadComplete();
}
@@ -28,10 +28,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public DrawableSlider(Slider s) : base(s)
{
// Since the DrawableSlider itself is just a container without a size we need to
// pass all input through.
AlwaysReceiveInput = true;
SliderBouncer bouncer1;
slider = s;
@@ -129,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
if (!userTriggered && Time.Current >= slider.EndTime)
{
var ticksCount = ticks.Children.Count() + 1;
var ticksCount = ticks.Children.Count + 1;
var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit);
if (initialCircle.Judgement.Result == HitResult.Hit)
ticksHit++;
@@ -162,14 +158,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
ball.FadeIn();
Delay(slider.Duration, true);
using (BeginDelayedSequence(slider.Duration, true))
{
body.FadeOut(160);
ball.FadeOut(160);
body.FadeOut(160);
ball.FadeOut(160);
FadeOut(800);
Expire();
this.FadeOut(800)
.Expire();
}
}
public Drawable ProxiedLayer => initialCircle.ApproachCircle;
@@ -3,11 +3,11 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Judgements;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@@ -62,14 +62,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
var animIn = Math.Min(150, sliderTick.StartTime - FadeInTime);
ScaleTo(0.5f);
ScaleTo(1.2f, animIn);
FadeIn(animIn);
Delay(animIn);
ScaleTo(1, 150, EasingTypes.Out);
Delay(-animIn);
this.Animate(
d => d.FadeIn(animIn),
d => d.ScaleTo(0.5f).ScaleTo(1.2f, animIn)
).Then(
d => d.ScaleTo(1, 150, Easing.Out)
);
}
protected override void UpdateCurrentState(ArmedState state)
@@ -77,16 +75,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
switch (state)
{
case ArmedState.Idle:
Delay(FadeOutTime - sliderTick.StartTime);
FadeOut();
this.Delay(FadeOutTime - sliderTick.StartTime).FadeOut();
break;
case ArmedState.Miss:
FadeOut(160);
FadeColour(Color4.Red, 80);
this.FadeOut(160)
.FadeColour(Color4.Red, 80);
break;
case ArmedState.Hit:
FadeOut(120, EasingTypes.OutQuint);
ScaleTo(Scale * 1.5f, 120, EasingTypes.OutQuint);
this.FadeOut(120, Easing.OutQuint)
.ScaleTo(Scale * 1.5f, 120, Easing.OutQuint);
break;
}
}
@@ -38,8 +38,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public DrawableSpinner(Spinner s) : base(s)
{
AlwaysReceiveInput = true;
Origin = Anchor.Centre;
Position = s.Position;
@@ -176,9 +174,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
ticks.Rotation = disc.Rotation;
float relativeCircleScale = spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, EasingTypes.OutQuint);
disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
symbol.RotateTo(disc.Rotation / 2, 500, EasingTypes.OutQuint);
symbol.RotateTo(disc.Rotation / 2, 500, Easing.OutQuint);
}
protected override void UpdatePreemptState()
@@ -186,35 +184,33 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.UpdatePreemptState();
circleContainer.ScaleTo(spinner.Scale * 0.3f);
circleContainer.ScaleTo(spinner.Scale, TIME_PREEMPT / 1.4f, EasingTypes.OutQuint);
circleContainer.ScaleTo(spinner.Scale, TIME_PREEMPT / 1.4f, Easing.OutQuint);
disc.RotateTo(-720);
symbol.RotateTo(-720);
mainContainer.ScaleTo(0);
mainContainer.ScaleTo(spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, TIME_PREEMPT - 150, EasingTypes.OutQuint);
mainContainer.Delay(TIME_PREEMPT - 150);
mainContainer.ScaleTo(1, 500, EasingTypes.OutQuint);
mainContainer
.ScaleTo(0)
.ScaleTo(spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, TIME_PREEMPT - 150, Easing.OutQuint)
.Then()
.ScaleTo(1, 500, Easing.OutQuint);
}
protected override void UpdateCurrentState(ArmedState state)
{
Delay(spinner.Duration, true);
FadeOut(160);
var sequence = this.Delay(spinner.Duration).FadeOut(160);
switch (state)
{
case ArmedState.Hit:
ScaleTo(Scale * 1.2f, 320, EasingTypes.Out);
Expire();
sequence.ScaleTo(Scale * 1.2f, 320, Easing.Out);
break;
case ArmedState.Miss:
ScaleTo(Scale * 0.8f, 320, EasingTypes.In);
Expire();
sequence.ScaleTo(Scale * 0.8f, 320, Easing.In);
break;
}
Expire();
}
}
}
@@ -3,8 +3,8 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -3,9 +3,9 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -3,7 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using OpenTK.Graphics;
@@ -106,8 +106,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
tracking = value;
follow.ScaleTo(tracking ? 2.8f : 1, 300, EasingTypes.OutQuint);
follow.FadeTo(tracking ? 0.2f : 0, 300, EasingTypes.OutQuint);
follow.ScaleTo(tracking ? 2.8f : 1, 300, Easing.OutQuint);
follow.FadeTo(tracking ? 0.2f : 0, 300, Easing.OutQuint);
}
}
@@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
base.Update();
if (Time.Current < slider.EndTime)
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
Tracking = canCurrentlyTrack && lastState != null && ReceiveMouseInputAt(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
}
public void UpdateProgress(double progress, int repeat)
@@ -37,8 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected override void LoadComplete()
{
base.LoadComplete();
icon.RotateTo(360, 1000);
icon.Loop();
icon.Spin(1000, RotationDirection.Clockwise);
}
public void UpdateProgress(double progress, int repeat)
@@ -4,7 +4,7 @@
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
@@ -4,7 +4,6 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics;
using OpenTK;
@@ -31,7 +30,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
spinner = s;
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
@@ -40,6 +38,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
};
}
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
private bool tracking;
public bool Tracking
{
@@ -126,13 +126,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
if (Complete && updateCompleteTick())
{
background.Flush(flushType: typeof(TransformAlpha));
background.FadeTo(tracking_alpha + 0.2f, 60, EasingTypes.OutExpo);
background.Delay(60);
background.FadeTo(tracking_alpha, 250, EasingTypes.OutQuint);
background.FinishTransforms(false, nameof(Alpha));
background
.FadeTo(tracking_alpha + 0.2f, 60, Easing.OutExpo)
.Then()
.FadeTo(tracking_alpha, 250, Easing.OutQuint);
}
RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, EasingTypes.OutExpo);
this.RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, Easing.OutExpo);
}
}
}
@@ -5,9 +5,9 @@ using System;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -1,12 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using OpenTK;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using OpenTK.Graphics;
using osu.Game.Database;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Rulesets.Osu.Objects
+1 -1
View File
@@ -6,9 +6,9 @@ using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects;
using osu.Game.Database;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Rulesets.Osu.Objects
+1 -1
View File
@@ -1,8 +1,8 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Database;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Rulesets.Osu.Objects
+3
View File
@@ -15,6 +15,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets.Osu
{
@@ -119,6 +120,8 @@ namespace osu.Game.Rulesets.Osu
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
public override SettingsSubsection CreateSettings() => new OsuSettings();
public override int LegacyID => 0;
}
}
@@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Replays
/// <summary>
/// What easing to use when moving between hitobjects
/// </summary>
private EasingTypes preferredEasing => DelayedMovements ? EasingTypes.InOutCubic : EasingTypes.Out;
private Easing preferredEasing => DelayedMovements ? Easing.InOutCubic : Easing.Out;
#endregion
@@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Osu.Replays
{
// Default values for circles/sliders
Vector2 startPosition = h.StackedPosition;
EasingTypes easing = preferredEasing;
Easing easing = preferredEasing;
float spinnerDirection = -1;
// The startPosition for the slider should not be its .Position, but the point on the circle whose tangent crosses the current cursor position
@@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Replays
if (spinCentreOffset.Length > SPIN_RADIUS)
{
// If moving in from the outside, don't ease out (default eases out). This means auto will "start" spinning immediately after moving into position.
easing = EasingTypes.In;
easing = Easing.In;
}
}
@@ -190,7 +190,7 @@ namespace osu.Game.Rulesets.Osu.Replays
}
}
private void moveToHitObject(double targetTime, Vector2 targetPos, double hitObjectRadius, EasingTypes easing)
private void moveToHitObject(double targetTime, Vector2 targetPos, double hitObjectRadius, Easing easing)
{
ReplayFrame lastFrame = Frames[Frames.Count - 1];
+1 -1
View File
@@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.UI
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Add(new Drawable[]
AddRange(new Drawable[]
{
connectionLayer = new FollowPointRenderer
{
+33
View File
@@ -0,0 +1,33 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
namespace osu.Game.Rulesets.Osu.UI
{
public class OsuSettings : SettingsSubsection
{
protected override string Header => "osu!";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Snaking in sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingInSliders)
},
new SettingsCheckbox
{
LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuSetting.SnakingOutSliders)
},
};
}
}
}
@@ -78,6 +78,7 @@
<Compile Include="OsuDifficulty\Skills\Speed.cs" />
<Compile Include="OsuDifficulty\Utils\History.cs" />
<Compile Include="OsuKeyConversionInputManager.cs" />
<Compile Include="UI\OsuSettings.cs" />
<Compile Include="Scoring\OsuScoreProcessor.cs" />
<Compile Include="UI\OsuHitRenderer.cs" />
<Compile Include="UI\OsuPlayfield.cs" />
@@ -8,7 +8,6 @@ using osu.Game.Rulesets.Taiko.Objects;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Database;
using osu.Game.IO.Serialization;
using osu.Game.Audio;
using osu.Game.Rulesets.Beatmaps;
@@ -3,7 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Shapes;
using OpenTK;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
@@ -64,11 +64,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void LoadComplete()
{
base.LoadComplete();
Delay(BarLine.StartTime - Time.Current);
FadeOut(base_fadeout_time * BarLine.ScrollTime / 1000);
this.Delay(BarLine.StartTime - Time.Current).FadeOut(base_fadeout_time * BarLine.ScrollTime / 1000);
}
private void updateScrollPosition(double time) => MoveToX((float)((BarLine.StartTime - time) / BarLine.ScrollTime));
private void updateScrollPosition(double time) => this.MoveToX((float)((BarLine.StartTime - time) / BarLine.ScrollTime));
protected override void Update()
{
@@ -3,8 +3,8 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
@@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
switch (state)
{
case ArmedState.Hit:
Content.ScaleTo(0, 100, EasingTypes.OutQuint);
Content.ScaleTo(0, 100, Easing.OutQuint);
break;
}
}
@@ -65,45 +65,42 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void UpdateState(ArmedState state)
{
Delay(HitObject.StartTime - Time.Current + Judgement.TimeOffset, true);
var circlePiece = MainPiece as CirclePiece;
circlePiece?.FlashBox.FinishTransforms();
circlePiece?.FlashBox.Flush();
switch (State)
using (BeginDelayedSequence(HitObject.StartTime - Time.Current + Judgement.TimeOffset, true))
{
case ArmedState.Idle:
Delay(HitObject.HitWindowMiss);
break;
case ArmedState.Miss:
FadeOut(100);
break;
case ArmedState.Hit:
FadeOut(600);
switch (State)
{
case ArmedState.Idle:
this.Delay(HitObject.HitWindowMiss).Expire();
break;
case ArmedState.Miss:
this.FadeOut(100)
.Expire();
break;
case ArmedState.Hit:
var flash = circlePiece?.FlashBox;
if (flash != null)
{
flash.FadeTo(0.9f);
flash.FadeOut(300);
}
var flash = circlePiece?.FlashBox;
if (flash != null)
{
flash.FadeTo(0.9f);
flash.FadeOut(300);
}
const float gravity_time = 300;
const float gravity_travel_height = 200;
Content.ScaleTo(0.8f, gravity_time * 2, Easing.OutQuad);
FadeOut(800);
this.FadeOut(800)
.MoveToY(-gravity_travel_height, gravity_time, Easing.Out)
.Then()
.MoveToY(gravity_travel_height * 2, gravity_time * 2, Easing.In);
const float gravity_time = 300;
const float gravity_travel_height = 200;
Content.ScaleTo(0.8f, gravity_time * 2, EasingTypes.OutQuad);
MoveToY(-gravity_travel_height, gravity_time, EasingTypes.Out);
Delay(gravity_time, true);
MoveToY(gravity_travel_height * 2, gravity_time * 2, EasingTypes.In);
break;
Expire();
break;
}
}
Expire();
}
}
}
@@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Judgements;
@@ -15,6 +14,7 @@ using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
@@ -147,13 +147,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
var completion = (float)userHits / HitObject.RequiredHits;
expandingRing.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50);
using (expandingRing.BeginDelayedSequence(50))
expandingRing.FadeTo(completion / 8, 2000, EasingTypes.OutQuint);
expandingRing
.FadeTo(expandingRing.Alpha + MathHelper.Clamp(completion / 16, 0.1f, 0.6f), 50)
.Then()
.FadeTo(completion / 8, 2000, Easing.OutQuint);
symbol.RotateTo((float)(completion * HitObject.Duration / 8), 4000, EasingTypes.OutQuint);
symbol.RotateTo((float)(completion * HitObject.Duration / 8), 4000, Easing.OutQuint);
expandingRing.ScaleTo(1f + Math.Min(target_ring_scale - 1f, (target_ring_scale - 1f) * completion * 1.3f), 260, EasingTypes.OutQuint);
expandingRing.ScaleTo(1f + Math.Min(target_ring_scale - 1f, (target_ring_scale - 1f) * completion * 1.3f), 260, Easing.OutQuint);
if (userHits == HitObject.RequiredHits)
{
@@ -180,26 +181,21 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void UpdateState(ArmedState state)
{
const float preempt = 100;
Delay(HitObject.StartTime - Time.Current - preempt, true);
targetRing.ScaleTo(target_ring_scale, preempt * 4, EasingTypes.OutQuint);
Delay(preempt, true);
Delay(Judgement.TimeOffset + HitObject.Duration, true);
const float out_transition_time = 300;
double untilStartTime = HitObject.StartTime - Time.Current;
double untilJudgement = untilStartTime + Judgement.TimeOffset + HitObject.Duration;
targetRing.Delay(untilStartTime - preempt).ScaleTo(target_ring_scale, preempt * 4, Easing.OutQuint);
this.Delay(untilJudgement).FadeOut(out_transition_time, Easing.Out);
switch (state)
{
case ArmedState.Hit:
bodyContainer.ScaleTo(1.4f, out_transition_time);
bodyContainer.Delay(untilJudgement).ScaleTo(1.4f, out_transition_time);
break;
}
FadeOut(out_transition_time, EasingTypes.Out);
Expire();
}

Some files were not shown because too many files have changed in this diff Show More