Dean Herbert
617149fb27
Implement in player
2020-03-23 20:06:18 +09:00
Dean Herbert
14a85a84bf
Add proper screen space - gamefield mapping
2020-03-23 20:06:18 +09:00
Dean Herbert
6d48068061
Move replay recorder to final location
2020-03-23 20:04:15 +09:00
Dean Herbert
232c255986
Basic test scene setup
2020-03-23 17:33:02 +09:00
Dean Herbert
2dbcf9e346
Merge branch 'master' into taiko-random-mod
2020-03-23 16:33:59 +09:00
Dean Herbert
205f4dcb54
Simplify string construction logic
2020-03-23 15:20:56 +09:00
Dean Herbert
a6b153673e
Fix icons not updating tooltip text correctly
2020-03-23 14:58:02 +09:00
Dean Herbert
4f9ac7b81e
Merge branch 'master' into show-mod-settings-tooltip
2020-03-23 14:57:54 +09:00
smoogipoo
e3a5be71cc
Implement random mod for taiko
2020-03-23 12:09:30 +09:00
Liam DeVoe
64fc116d67
use two decimal points for ModRateAdjust format
2020-03-22 23:08:00 -04:00
Liam DeVoe
5cc626d37b
move SettingDescription override to ModRateAdjust
2020-03-22 22:57:46 -04:00
Liam DeVoe
1da590c63f
use N1 format instead of 0.#
2020-03-22 22:54:21 -04:00
Liam DeVoe
889608a408
remove redundant ToString call
2020-03-22 22:51:29 -04:00
Liam DeVoe
98b8f82810
simplify SettingDescription default definition
2020-03-22 22:07:09 -04:00
Liam DeVoe
ea87afd577
use string.Empty in IconTooltip
2020-03-22 22:06:54 -04:00
Liam DeVoe
cb6e602556
enforce single signficiant digit precision for other mods
2020-03-22 22:06:35 -04:00
Liam DeVoe
67667b3d22
enforce precision for ModDifficultyAdjust and derived classes
2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299
use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust
2020-03-22 18:50:09 -04:00
Dean Herbert
d8041a0dcb
Increase sample concurrency to better match stable
2020-03-22 02:16:28 +09:00
Dean Herbert
729e006c3a
Merge branch 'master' into video-offset
2020-03-21 20:03:46 +09:00
Liam DeVoe
4907fb8fd1
remove another ToString statement
2020-03-20 17:04:22 -04:00
Liam DeVoe
eab705a9b6
remove another ToString statement
2020-03-20 17:00:36 -04:00
Liam DeVoe
ac202ba7ea
remove unused using directive
2020-03-20 16:57:37 -04:00
Liam DeVoe
55568ee6a5
remove extra parentheses
2020-03-20 16:44:38 -04:00
Liam DeVoe
6a63ba1bb8
use humanizer for ModEasy lives setting
2020-03-20 16:42:35 -04:00
Liam DeVoe
cda1efef0b
move overridability to SettingDescription method
2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8
Revert "use SettingSource to define IconTooltip format"
...
This reverts commit 5a6d8f1932
.
2020-03-20 16:05:12 -04:00
Liam DeVoe
3d95592130
use var for list declaration
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-20 14:37:31 -04:00
Liam DeVoe
9e3bff3b97
oops, missed a newline
2020-03-20 13:36:16 -04:00
Liam DeVoe
9dc8146811
fix style issues
2020-03-20 13:21:44 -04:00
Liam DeVoe
5a6d8f1932
use SettingSource to define IconTooltip format
2020-03-20 12:47:17 -04:00
Liam DeVoe
18bf7c913b
show mod settings in ModIcon tooltip
2020-03-18 23:43:26 -04:00
Liam DeVoe
e59d7fee26
fix comment grammar
2020-03-18 23:42:14 -04:00
smoogipoo
5f09c70f75
Move judgement colours to OsuColour
2020-03-18 17:21:36 +09:00
smoogipoo
758bb3711f
Add more sane limit for maximum slider length
2020-03-11 18:07:11 +09:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset
2020-03-11 15:13:18 +09:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
Dean Herbert
5b8aaba4a6
Merge branch 'master' into fix-perfect-judgements
2020-03-06 00:18:05 +09:00
Dean Herbert
dc79c11b6a
Merge branch 'master' into layout-rework
2020-03-02 16:36:48 +09:00
smoogipoo
6d051d9e42
Fix perfect mod failure cases
2020-03-02 13:25:56 +09:00
Dean Herbert
c06db5a54a
Remove legacy DrawableHitObject state management
2020-02-27 11:28:29 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
smoogipoo
fab49fb1ba
Slightly increase HP awarded for 100s
2020-02-26 12:18:46 +09:00
Dean Herbert
d564440fe7
Merge branch 'master' into fix-barline-lifetimes
2020-02-25 20:41:04 +09:00
Dean Herbert
36079236e6
Remove pointless comment
...
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-02-25 19:22:51 +09:00
Dean Herbert
a047456354
Revert changes to make HitObject abstract
2020-02-25 19:07:15 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
be08e69862
Merge branch 'fix-dho-lifetimes-via-judgements' into fix-barline-lifetimes
2020-02-23 14:30:23 +09:00
Dean Herbert
401bf1c928
Remove unnecessary checks on NotNull attributes
2020-02-23 14:30:08 +09:00
Dean Herbert
0e29d3c4a2
Correctly expire bar lines in osu!taiko and osu!mania
2020-02-23 13:50:05 +09:00
Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
...
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
5970c102b4
Change API to be easier to understand
2020-02-20 15:17:49 +09:00
Dean Herbert
5340d1de59
Move combo colour update logic to osu! ruleset
2020-02-19 16:07:00 +09:00
Dean Herbert
a1bfb18ce0
Fix accessing incorrect items list in event
2020-02-18 19:00:02 +09:00
Dean Herbert
b18f9e195e
Merge branch 'master' into bindable-list-events
2020-02-18 18:47:06 +09:00
Andrei Zavatski
316c6b2a94
Simplify RulesetInfo string presentation
2020-02-18 01:17:12 +03:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
recapitalverb
7c9569c9a3
Merge branch 'master' into remove-duplicated-load
2020-02-15 12:10:34 +07:00
recapitalverb
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
Dean Herbert
61a7f04efb
Add a sane key up delay to relax mod
2020-02-14 17:13:50 +09:00
Dean Herbert
5b3f0bbb0a
Merge branch 'master' into fix-editor-time-change-display
2020-02-13 23:55:52 +09:00
Dan Balasescu
5a90e6f9b5
Merge branch 'master' into fix-blueprint-outside-container
2020-02-13 17:32:49 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
Dean Herbert
b65e839bd2
Simplify blueprints by removing visible state
2020-02-13 10:00:09 +09:00
Dean Herbert
0fe41fd50a
Fix blueprint showing even when mouse outside of container
2020-02-13 09:03:48 +09:00
Dean Herbert
f7ee675102
Clear and revert to negative infinity, avoiding transforms getting left behind on StartTime change
2020-02-12 19:02:54 +09:00
Dean Herbert
c386589cc0
Reapply current state, not idle
2020-02-12 19:02:25 +09:00
voidedWarranties
3d1183eea0
Merge branch 'master' into difficultyadjust-order
2020-02-10 16:46:24 -08:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
Dan Balasescu
f3c47dc8c9
Merge branch 'master' into seek-to-endtime-on-placement
2020-02-10 14:53:11 +09:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b
Naming consistency with osu!web
2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline
2020-02-08 01:50:24 +09:00
Dean Herbert
51ae741fc7
Merge pull request #7755 from peppy/fix-spinner-placement
...
Fix spinner placement blueprint in multiple ways
2020-02-08 01:49:48 +09:00
Dean Herbert
678eb8ec31
Reduce accessibility to set
...
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-02-08 00:12:23 +09:00
Dan Balasescu
7c715937ca
Merge branch 'master' into skin-animation-frame-rate
2020-02-07 23:52:45 +09:00
Dean Herbert
2e50e56d7c
Seek to previous object endtime after successful placement
2020-02-07 19:12:09 +09:00
Dean Herbert
a6531bf73e
Don't show distance snap grid for spinners (for now)
2020-02-07 19:09:23 +09:00
Dean Herbert
e08437c5dc
Track placement object in EditorBeatmap
2020-02-07 18:03:14 +09:00
Dean Herbert
e31d69c749
Add commit status to EndPlacement; call BeginPlacement on initial movement
2020-02-07 18:02:48 +09:00
Dan Balasescu
a6a285bc09
Merge branch 'master' into fix-editor-snapping-inaccuracy
2020-02-07 17:20:42 +09:00
Dan Balasescu
e6060d5ecc
Merge pull request #7749 from peppy/fix-incorrect-distance-snap-grip
...
Fix incorrect distance snap grid being displayed when in selection mode
2020-02-07 17:20:28 +09:00
Dean Herbert
8990152315
Fix duration snapping still being incorrect
2020-02-07 16:43:50 +09:00
Dean Herbert
3aa18abd99
Fix typo in xmldoc
...
Co-Authored-By: Tree <thewildtree@outlook.com>
2020-02-07 16:22:59 +09:00
Dean Herbert
f63bf06373
Fix incorrect distance snap grid being displayed when in selection mode
2020-02-07 16:09:54 +09:00
Dean Herbert
7460018cd3
Move combo colours to GlobalSkinColours
2020-02-07 14:58:07 +09:00
Bartłomiej Dach
5fde4f2c0c
Fix lifetime calculation in overlapping algorithm
...
Changes to lifetime calculation in scrolling rulesets introduced in
#7367 , which aimed to account for the distance between hit objects'
origin and its edge entering the scrolling area, fixed some issues with
hitobjects appearing abruptly, but also regressed some other scenarios.
Upon investigation, the regression was localised to the overlapping
scroll algorithm. The reason for this was two-fold:
* The previous code used TimeAt() to calculate the time of travel from
the hit object's edge to its origin. For other algorithms, that time
can be accurately reconstructed, because they don't have periods of
time where there are multiple hit objects scrolling at different
velocities.
That invariant does not hold for the overlapping algorithm, therefore
it is possible for different values to be technically correct for
TimeAt(). However, the only value that matters for the adjustment
is the one that's indicated by the control point that applies to the
hit object origin, which can be uniquely identified.
* Additionally, the offset returned (even if correct) was applied
externally to the hit object's start time and passed to
GetDisplayStartTime(). In the overlapping algorithm, the choice of
control point used in GetDisplayStartTime() is important, since
the value of the speed multiplier is read within.
Externally rewinding the hit object's start time meant that in some
cases the speed multiplier of the *previous* control point is applied,
which led to hit objects appearing too late if the scrolling rate
decreased.
Because of the above, modify GetDisplayStartTime() to take the offset
into account in all algorithms, and apply the adjustment correctly
inside of them. The constant and sequential algorithms needed no
adjustment from the previous logic, since:
* the constant algorithm disregarded control points, and
* the sequential algorithm would effectively rewind to time = 0,
calculate the absolute distance from time = 0 to the hit object start,
apply the origin offset *to the absolute distance*, and then convert
back to time, applying all control points in sequence. Due to this
it was impossible for control points to get mixed up while
calculating.
As for the overlapping algorithm, the high-level logic is as follows:
* The distance that the origin has to travel is the length of the scroll
plus the distance from the origin to the object edge.
* The above distance divided by the scroll length gives the relative
scroll lengths that the object has to travel.
* As one relative scroll length takes one time range, the relative
travel length multiplied by the time range gives the absolute travel
time of the object origin.
* Finally, the control point multiplier applicable at origin time is
applied to the whole travel time.
Correctness of the above is demonstrated by visual tests added before
and headless unit tests of the algorithms themselves. The sequential
scroll algorithm was not covered by unit tests, and remains uncovered
due to floating-point inaccuracies that should be addressed separately.
2020-02-06 23:13:28 +01:00
Dean Herbert
daf5fa9da4
Throw NotSupportedException instead
2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312
Make EndTime and RepeatCount settable
2020-02-05 17:52:51 +09:00
Dean Herbert
63c595ed97
Make EditorBeatmap a component and move UpdateHitObject to it
2020-02-05 17:48:21 +09:00
Bartłomiej Dach
434c0d92e4
Use Bindable{Float,Double}s everywhere
...
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
Berkan Diler
9596030e1d
Make use of ElementAtOrDefault() when possible
2020-01-31 18:32:47 +01:00
Dean Herbert
9f0f09a844
Add a reverse setting for Winding mods ( #7222 )
...
Add a reverse setting for Winding mods
2020-01-29 20:29:32 +09:00
Dan Balasescu
77b1bf3ee2
Merge pull request #7648 from peppy/keyboard-composition-tools
...
Allow selecting composition tools using 1-4 keys
2020-01-29 17:29:11 +09:00
Dan Balasescu
37c7fe30fa
Merge branch 'master' into keyboard-composition-tools
2020-01-29 16:52:47 +09:00
Dan Balasescu
66b8d38d42
Merge branch 'master' into selection-composition-conformity
2020-01-29 16:52:45 +09:00
smoogipoo
ec015d750b
Merge remote-tracking branch 'origin/master' into reverse-winding
2020-01-29 15:38:06 +09:00
smoogipoo
17294b1b09
Make wind down max value 200%
2020-01-29 15:34:36 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap
2020-01-29 15:32:27 +09:00
Dean Herbert
8e2159e4eb
Ensure selection tool correctly matches selection state
...
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
7e0c45de6d
Allow selecting composition tools using 1-4 keys
2020-01-28 15:09:03 +09:00
Dean Herbert
e81d3c51ed
Move select tool to an actual tool implementation
...
Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
Dean Herbert
58654f28b6
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
unknown
d9e21a572f
remove unecessary comment
2020-01-28 07:13:28 +08:00
unknown
a6124ae499
fix typo on ScoreProcessor xmldoc
2020-01-27 08:24:15 +08:00
unknown
7f538cfa74
allow setting initial rate instead of reversing
2020-01-27 07:56:18 +08:00
unknown
12b9e8146e
Merge remote-tracking branch 'upstream/master' into reverse-winding
2020-01-26 16:19:57 +08:00
smoogipoo
027778acc1
Fix slider circles not being selected by default
2020-01-24 17:51:24 +09:00
Dean Herbert
ea2271c905
Merge branch 'master' into timeline-maybe
2020-01-24 13:39:51 +09:00
Dean Herbert
a6d97f8ee6
Merge pull request #7577 from ProTheory8/mod-autoopen
...
Make Difficulty Adjust mod customisation menu open automatically
2020-01-23 17:03:04 +09:00
Dean Herbert
143d47ec93
Merge pull request #7538 from peppy/decouple-blueprint-container
...
Decouple blueprint container to allow usage in timeline
2020-01-23 16:13:51 +09:00
Dan Balasescu
0df9703c46
Merge branch 'master' into mod-autoopen
2020-01-23 16:04:43 +09:00
Dean Herbert
02ae92418f
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-23 15:54:46 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dan Balasescu
e988976012
Merge branch 'master' into mod-autoopen
2020-01-23 15:34:19 +09:00
Dean Herbert
ccf911884b
Remove passed in BaetDivisor
2020-01-23 15:31:56 +09:00
Dean Herbert
098d643955
Move beat snapping to its own interface
2020-01-23 14:39:56 +09:00
Dean Herbert
56c044c44a
Move beat snapping to its own interface
2020-01-23 14:30:25 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
98aaf38649
Fix playfield movement regressing
2020-01-21 23:58:51 +09:00
Dean Herbert
24a466ab24
Avoid null by calling initial OnDeselected later
2020-01-21 17:36:21 +09:00
Dean Herbert
8f16c1cb04
Add non-hiding selection state
2020-01-21 14:21:00 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
ProTheory8
02f26e4a4d
Update comment
...
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-21 08:44:22 +05:00
ProTheory8
41295bc27c
Difficulty Adjust mod customisation menu opens automatically now
2020-01-20 21:06:36 +05:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
mcendu
e096688ac8
simplify some stuff
2020-01-16 17:58:47 +08:00
smoogipoo
5f178b7755
General refactorings
2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
mcendu
970653470c
format
2020-01-15 17:49:45 +08:00
mcendu
12cf304598
Update ModDaycore icon
2020-01-14 21:23:09 +08:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
mcendu
abdebcfddc
switch to changing Mod property
2020-01-14 20:11:32 +08:00
mcendu
c08fc62e00
expose setter of Mod
2020-01-14 19:59:43 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Albie Spriddell
23ed64c5fd
Merge branch 'rpc' of https://github.com/aspriddell/osu into rpc
2020-01-03 13:08:06 +00:00
Albie Spriddell
71a3db7cd6
remove from rulesetinfo
2020-01-03 13:08:01 +00:00
Albie
b500ee44fb
Update osu.Game/Rulesets/Ruleset.cs
...
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-03 13:00:57 +00:00
Albie Spriddell
5940851519
remove database dependency
2020-01-03 12:17:01 +00:00
Albie Spriddell
3a903339d6
add playingverb and database migrations
2020-01-03 11:39:15 +00:00
Dan Balasescu
c07cfce3b3
Merge branch 'master' into resource-assembly
2020-01-03 17:56:25 +09:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00
smoogipoo
0f8a76afde
Remove manual hitobject sample namespacing
2020-01-02 14:27:27 +09:00
Dean Herbert
f09f9eb07d
Merge branch 'master' into general-editor-beatmap
2020-01-01 23:27:08 +09:00
Dean Herbert
ca90f708f1
Merge remote-tracking branch 'upstream/master' into remove-editor-beatmap-generics
2020-01-01 21:03:31 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
Huo Yaoyuan
1b33581667
Construct DllResourceStore with assemblies
2019-12-28 21:13:18 +08:00
Bartłomiej Dach
3621362a48
Merge branch 'master' into scrolling-container-origin-adjust
2019-12-27 16:52:21 +01:00
Dean Herbert
5efb7e8015
Always update default value
2019-12-27 23:01:52 +09:00
smoogipoo
6069d98ced
Remove generic editor beatmap
2019-12-27 19:39:30 +09:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
Dan Balasescu
199c0bca02
Merge branch 'master' into fix-mod-read-setting
2019-12-27 17:45:24 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting
2019-12-27 17:29:13 +09:00
Dean Herbert
b330aec03e
Drain starting at the first hitobject, not gameplay start
2019-12-27 16:16:30 +09:00
smoogipoo
c22744de2c
Better define minimum health targets
2019-12-27 12:46:35 +09:00
smoogipoo
fbbd16b4f0
Remove healthIncreases nullability
2019-12-27 12:39:25 +09:00
Bartłomiej Dach
193e41f878
Add origin adjustment for hitobject lifetime
...
Visual inspection of taiko gameplay has shown that hitobjects appeared
on screen only when the origin of the hitobject came into the bounds
of the screen, instead of appearing when any visible part of the
hitobject came into the screen bounds.
This behaviour was due to lifetime calculation being based on the origin
of the hitobject and not taking into account the actual object
dimensions. Adjust the lifetime start of the hitobject by subtracting
the time needed to show the part of the hitobject that should already
be visible on screen when the origin comes into frame.
2019-12-26 20:37:29 +01:00
Dean Herbert
a4d4efc312
Fix missing comments
2019-12-26 19:33:59 +09:00
smoogipoo
35f64d9aae
More comments
2019-12-26 17:54:31 +09:00
smoogipoo
f5dbd57d55
Refactor drain calculation for resiliency
2019-12-26 17:36:40 +09:00
smoogipoo
662ec2d812
Refactor gameplay-time drain limitation
2019-12-26 15:46:07 +09:00
smoogipoo
e0c1072ab2
Add xmldocs
2019-12-26 15:01:19 +09:00
smoogipoo
eba6371526
Re-implement taiko's accumulating health processor
2019-12-26 15:01:19 +09:00
smoogipoo
3b07c3913d
Add perfect and ok values, move to base Judgement
2019-12-26 15:00:59 +09:00
smoogipoo
0454c5022d
Fix some maps potentially starting with 0 health
2019-12-26 15:00:59 +09:00
smoogipoo
90a0569660
Tweak drain values
2019-12-26 15:00:58 +09:00
smoogipoo
522847987b
Implement break/gameplay start times
2019-12-26 15:00:58 +09:00
smoogipoo
b348abcd07
Only drain health in non-break times
2019-12-26 14:59:49 +09:00
smoogipoo
977fb3d1bf
Make processors and break overlay frame-stable
2019-12-26 14:59:49 +09:00
smoogipoo
85c44b5a5a
Disable list additions during gameplay
2019-12-26 14:59:49 +09:00
smoogipoo
bd74d086fb
Remove adjustment factor
2019-12-26 14:59:49 +09:00
smoogipoo
70d2d8a2fa
Add adjustable target percentage
2019-12-26 14:59:49 +09:00
smoogipoo
a4b1c79e18
Initial implementation of HP drain
2019-12-26 14:59:49 +09:00
smoogipoo
985277da79
Add time elapsation to judgement simulation
2019-12-26 14:59:49 +09:00
smoogipoo
90cb9d9162
Simplify scoreprocesor/healthprocessor implementations
2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
f603dd82bc
Fix difficulty adjust mod not correctly reading settings while leaderboard visible
2019-12-26 14:52:08 +09:00
Dean Herbert
a47e5aeead
Fix sample lookup not working correctly for custom rulesets
2019-12-26 00:51:44 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
1b1c255394
Make the Easy mod's extra life count customizable ( #7331 )
...
Make the Easy mod's extra life count customizable
2019-12-25 20:19:08 +09:00
Dean Herbert
d84b319a3a
Merge remote-tracking branch 'upstream/master' into adjustable-map-settings
2019-12-25 15:20:17 +09:00
Dean Herbert
911dc2d98d
Fix code inspections
2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816
Rename method to be more appropriate
...
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Dean Herbert
e019ea408a
Merge branch 'master' into adjustable-map-settings
2019-12-25 13:16:47 +09:00
Lucas A
e3753ae29f
Make the easy mod's extra life count customizable
2019-12-24 10:13:12 +01:00
smoogipoo
00546787c8
Remove unused method
2019-12-24 16:52:49 +09:00
Dean Herbert
fcb7a9ade5
Update RulesetStore to read from populated defaults
2019-12-24 16:16:55 +09:00
Dean Herbert
5738267642
Copy ruleset info over default
2019-12-24 16:05:20 +09:00
Dean Herbert
d87203857b
Move default construction into constructor
2019-12-24 16:02:35 +09:00
Dean Herbert
a324bfbc2c
Remove LegacyID from Ruleset
2019-12-24 13:48:27 +09:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
Salman Ahmed
55be4478aa
Merge remote-tracking branch 'upstream/master' into fallback-to-skin-combo-colours
2019-12-21 12:36:09 +03:00
unknown
1bd44529dd
add full-stop to mod description for consistency
2019-12-20 18:31:16 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
50fa6c5f77
Update score on reverts
2019-12-19 20:18:23 +09:00
smoogipoo
04c3a6f8a4
Move more properties to the base class
2019-12-19 20:18:17 +09:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
smoogipoo
1da8cc8690
Encapsulate common logic of ScoreProcessor
2019-12-19 19:03:27 +09:00
smoogipoo
39489e2901
Merge remote-tracking branch 'refs/remotes/origin/master' into fix-editor-movement-crash
2019-12-18 18:51:56 +09:00
smoogipoo
5664ce3109
Add hitobject container regression test
2019-12-18 18:51:12 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings
2019-12-18 18:44:11 +09:00
Dean Herbert
5cdc7d3b18
Merge pull request #7183 from smoogipoo/legacy-beatmap-saving
...
Add initial implementation of a legacy beatmap encoder
2019-12-18 18:43:14 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
...
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
Dean Herbert
fa067b8799
Merge branch 'master' into legacy-beatmap-saving
2019-12-18 17:17:03 +09:00
Dean Herbert
6e0802e50c
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 14:49:09 +09:00
smoogipoo
df8f8ffd0d
Fix potential exception during removal
2019-12-18 12:03:15 +09:00
smoogipoo
bcc19e29f2
Fix editor crashing after re-ordering objects
2019-12-18 02:56:29 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset ( #7244 )
...
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
Huo Yaoyuan
d5994ed484
CA2208: create exceptions correctly.
2019-12-17 13:00:10 +08:00
Huo Yaoyuan
3c39fde7ff
CA1065: throw NotSupportedException in properties.
2019-12-17 13:00:05 +08:00
Huo Yaoyuan
d7b3578cc6
CA2201: throw correct exception type.
2019-12-17 13:00:02 +08:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
Dean Herbert
272d7d0ca9
Merge branch 'master' into fallback-to-skin-combo-colours
2019-12-17 12:36:20 +09:00
Dean Herbert
87035f8251
Simplify complex method
2019-12-17 12:12:15 +09:00
Dean Herbert
438d97f4f5
Rename variable for clarity
2019-12-16 19:42:28 +09:00
Dean Herbert
cfd8111120
Better initial beat handling
2019-12-16 19:41:02 +09:00
Dean Herbert
72404bff9a
Add support for simple triple time
2019-12-16 19:16:54 +09:00
Dean Herbert
210fecc951
Fix incorrect hat logic; add support for first barline omission
2019-12-16 18:57:11 +09:00
Dean Herbert
0f9ff32cdc
Fix beat playing while paused
2019-12-16 18:51:22 +09:00
Dean Herbert
c883c97bab
Fix off-by-one starting bar
2019-12-16 18:50:58 +09:00
Dean Herbert
3e0fda58ea
Play finish in addition to kick, not isolated
2019-12-16 18:47:06 +09:00
Dean Herbert
9de6b62fb1
Fix nightcore beat not playing if song doesn't hit beat index 0
2019-12-16 18:24:29 +09:00
smoogipoo
8beb6b534f
Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving
2019-12-16 17:09:03 +09:00
unknown
88d3a1707d
ensure beatIndex is 0 before starting beats
2019-12-16 06:35:18 +08:00
Huo Yaoyuan
c457571da6
Use index and range expressions
2019-12-15 20:17:35 +08:00
unknown
c06e558f87
add setting to start fully wounded
2019-12-15 18:12:37 +08:00
unknown
154bc57c6e
remove unused dependency
2019-12-15 17:46:44 +08:00
unknown
6da168118e
remove unused usings
2019-12-15 17:02:29 +08:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
Huo Yaoyuan
ddb2cfc46d
Use GetEndTime in Taiko and Mania
2019-12-14 18:16:13 +08:00
Dean Herbert
59538bfd32
Merge branch 'global-available-mods' into adjustable-rate-mods
2019-12-13 21:57:27 +09:00
smoogipoo
72ea871bff
Make constructor protected
2019-12-13 21:55:20 +09:00
Dean Herbert
af15662856
Fix WindUp applying too much change
2019-12-13 21:55:07 +09:00
smoogipoo
abf3f341b7
Merge remote-tracking branch 'refs/remotes/origin/master' into legacy-beatmap-saving
2019-12-13 19:01:25 +09:00
unknown
ab5aa8594d
remove whitespace
2019-12-13 15:46:58 +08:00
unknown
0311cc83ad
add whitespace
2019-12-13 15:27:34 +08:00
unknown
ababe7b6c9
refactor mod to make use of #7175
2019-12-13 15:22:07 +08:00
unknown
002a125b4a
make ModDifficultyAdjust generic
2019-12-12 21:14:26 +08:00
Salman Ahmed
a9125f6544
Merge remote-tracking branch 'upstream/master' into fallback-to-skin-combo-colours
2019-12-12 12:37:51 +03:00
Dean Herbert
623ab1ef3b
Update time ramp preview on setting change
2019-12-12 17:38:18 +09:00
Dean Herbert
d15f49f60f
Also hide the break overlay
2019-12-12 16:13:02 +09:00
Dean Herbert
99280db694
Add note about AlwaysPresent requirement
2019-12-12 16:12:40 +09:00
Dean Herbert
e4297ffead
Hide HUD in a better way
2019-12-12 16:12:32 +09:00
Dean Herbert
37a94988a3
Merge branch 'improve-hud-hiding' into cinema-mod
2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
Dean Herbert
4c4199269c
Use protected constructors
2019-12-12 15:25:37 +09:00
Dean Herbert
9961fa7385
Merge branch 'master' into adjustable-rate-mods
2019-12-12 15:10:23 +09:00
Dean Herbert
d2ada90434
Merge branch 'master' into single-scoreprocessor
2019-12-12 11:36:45 +09:00
unknown
472fa9822c
make ModDifficultyAdjust incompatible with ModEasy and ModHardRock
2019-12-12 08:25:51 +08:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod
2019-12-11 18:00:17 +00:00
Albie
caa9286a90
update tests, change binding and reduce lines in cinema mod
2019-12-11 17:39:40 +00:00
unknown
b0cf44c3be
fix appveyor issues
2019-12-11 20:12:29 +08:00
unknown
b795532aa5
add difficulty adjustment mods
2019-12-11 19:43:16 +08:00
smoogipoo
40f918dce6
Remove unused using
2019-12-11 19:49:32 +09:00
smoogipoo
c34b6b59ed
Remove time ramp and rate adjust mod incompatibility
2019-12-11 19:48:57 +09:00
smoogipoo
404d3207ff
Refactor ModNightcore/ModDaycore
2019-12-11 19:43:32 +09:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Dean Herbert
9eed64997f
Merge branch 'customized-mods' into adjustable-rate-mods
2019-12-11 13:26:05 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
smoogipoo
c378e525da
Extract the rest of legacy enums
2019-12-10 20:23:15 +09:00
smoogipoo
e3f925f69a
Extract legacy hitobject type enum
2019-12-10 20:19:16 +09:00
smoogipoo
8012b21ffa
Extract legacy sound type enum
2019-12-10 20:18:44 +09:00
Dean Herbert
138b83c9ea
Merge branch 'master' into customized-mods
2019-12-10 19:13:32 +09:00
Dean Herbert
f7f4a57c5f
Update bindable types in line with framework
2019-12-10 16:48:24 +09:00
Dan Balasescu
bd6a08a21b
Merge branch 'master' into apply-to-track
2019-12-10 16:15:24 +09:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3
2019-12-10 14:28:20 +09:00
smoogipoo
ab0f2e7c6a
Apply suggested refactorings
2019-12-10 13:12:54 +09:00
Dean Herbert
dc9775742c
Fix incorrect code migration
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2019-12-10 02:23:17 +09:00
Dean Herbert
12bdb1dafd
Pin DC/NC pitch
2019-12-09 20:40:38 +09:00
smoogipoo
47f3c4a596
Don't serialise path version
2019-12-09 20:18:18 +09:00
Dean Herbert
edc8220554
Add time ramp settings
2019-12-09 19:58:51 +09:00
Dean Herbert
7fd52c21f5
Update mods and user adjust to use adjustments
2019-12-09 19:41:31 +09:00
Dean Herbert
6b667daf09
Update bindable types in line with framework
2019-12-09 19:41:18 +09:00
Huo Yaoyuan
04b3297a05
Constrain configuration lookup as enum.
2019-12-09 17:45:26 +08:00
smoogipoo
6d9cd0fafe
Split out complex method
2019-12-09 18:25:13 +09:00
smoogipoo
b6e2738236
Remove unused using
2019-12-09 18:15:00 +09:00
smoogipoo
a1798fd38d
Fix bad ctor implementation
2019-12-09 18:01:13 +09:00
smoogipoo
bfbb9aa18e
Remove outdated assert
2019-12-09 18:01:02 +09:00
smoogipoo
883d5bc11d
Remove automatic slider path offsetting
2019-12-09 17:54:22 +09:00
smoogipoo
9cb649436c
Default to linear control point type
2019-12-09 17:47:05 +09:00
smoogipoo
5a093c039c
Simplify path/point construction
2019-12-09 17:46:40 +09:00
Dean Herbert
ba538cf09b
Merge branch 'apply-to-track' into adjustable-double-time
2019-12-09 17:45:19 +09:00
Dean Herbert
eb074b7058
Allow mods to apply to track, not clock
2019-12-09 17:44:45 +09:00
Dean Herbert
0c7e5a2e3b
Add bindable adjustments for DT/HT rate
2019-12-09 16:54:00 +09:00
Dean Herbert
e37526888c
Merge remote-tracking branch 'upstream/master' into adjustable-double-time
2019-12-09 16:43:17 +09:00
smoogipoo
c18f2e6436
Merge remote-tracking branch 'refs/remotes/origin/master' into segmented-slider-paths-3
2019-12-09 15:34:49 +09:00
smoogipoo
4905709ea4
Remove unused usings
2019-12-09 13:19:21 +09:00
smoogipoo
16f8341a02
Handle control point positional updates within SliderPath
2019-12-06 18:49:01 +09:00
Dean Herbert
a5d5099868
Use SettingsSource for mod cusomisation
2019-12-06 17:09:48 +09:00
smoogipoo
b4e1b5fa98
Explose + use the full calculated length of the path
2019-12-06 15:53:19 +09:00
smoogipoo
2654710d91
Add tests and fix negative expected distances
2019-12-06 15:37:06 +09:00
Dean Herbert
170954bc6e
Merge remote-tracking branch 'upstream/master' into customized-mods
2019-12-06 15:31:20 +09:00
smoogipoo
27dd12a66d
Rewrite slider length calculation for readability
2019-12-06 15:06:31 +09:00
Dean Herbert
9f4c8db395
Add xmldoc
2019-12-06 12:17:41 +09:00
smoogipoo
23c7132c4f
Add missing license header
2019-12-06 11:53:22 +09:00
Dean Herbert
d8620a70fb
Make work in editor
2019-12-05 20:12:25 +09:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
smoogipoo
c9a66c0d07
Expose a version to indicate path changes
2019-12-05 18:31:28 +09:00
smoogipoo
1585d83b96
Add legacy constructor
2019-12-05 18:19:42 +09:00
smoogipoo
986ac1cee4
Make expected distance a bindable
2019-12-05 17:51:29 +09:00
smoogipoo
2702edfa55
Rename new path, replace existing one
2019-12-05 17:49:32 +09:00
smoogipoo
5e9b739b67
Re-implement slider paths to support multiple segments
2019-12-05 16:45:02 +09:00
smoogipoo
0149e47673
Expose general control point change event
2019-12-05 14:38:32 +09:00
smoogipoo
3e0f499e72
Add xmldocs
2019-12-05 14:38:21 +09:00
smoogipoo
40d0700fa5
Add structure for path control points
2019-12-05 13:43:38 +09:00
Huo Yaoyuan
05cfef92f9
Don't compare spans with null.
2019-12-03 20:09:58 +08:00
Huo Yaoyuan
a42f9447e6
Don't use Equals(object) on T?.
2019-12-03 20:07:22 +08:00
Dean Herbert
f181ee1843
Hide the menu cursor while inside the playfield by default
2019-11-29 17:35:11 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod
2019-11-28 16:42:01 +00:00
Dean Herbert
01a37771bc
Merge branch 'master' into customized-mods
2019-11-27 19:44:32 +09:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
fbebbab5db
Remove excess parenthesis
2019-11-25 22:37:07 +09:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod
2019-11-25 07:25:30 +00:00
Albie
9fdbb2a58e
change name of interface and expose method instead of seperate values
2019-11-25 07:24:29 +00:00
Albie
1d6665fe57
improve code quality using resharper and codefactor advice
2019-11-24 07:42:39 +00:00
Albie
b8e5796af5
add forced video/storyboard and disabled dim for mod inside new interface
2019-11-24 07:37:06 +00:00
andy840119
6126fd9a6b
ApplyToDrawableHitObjects should be able to get all the hitobject in nasted Playfield
2019-11-24 10:42:05 +09:00
Albie Spriddell
20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
Andrei Zavatski
eb2f7c1d0a
Rename forgotten variable
2019-11-21 20:37:02 +03:00
Andrei Zavatski
0f1a3d97c8
Naming adjustments
2019-11-21 20:34:19 +03:00
Andrei Zavatski
c7c8527f5f
Remove OnHighlightedChanged function
2019-11-21 20:22:15 +03:00
Andrei Zavatski
458496206c
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-21 18:49:37 +03:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Dan Balasescu
a7c074ff37
Merge branch 'master' into math_clamp
2019-11-21 11:08:56 +09:00
iiSaLMaN
5391c752b4
Implement IAggregateAudioAdjustments properties for FallbackSampleStore
2019-11-21 03:20:08 +03:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
b1b234c6fb
Use paramref.
2019-11-17 20:49:36 +08:00
Huo Yaoyuan
f05b83d7d4
Use typeparamref.
2019-11-17 20:48:23 +08:00
Andrei Zavatski
2592a0489b
Use existing ModNoMod
2019-11-15 11:57:40 +03:00
Andrei Zavatski
aca3690d77
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-13 00:20:51 +03:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
dcfa98414f
Use ??=.
2019-11-12 19:56:51 +08:00
Huo Yaoyuan
31cc0d13da
Use 'out var'.
2019-11-12 19:55:26 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Dean Herbert
758c304d92
Merge branch 'master' into fallback-to-skin-combo-colours
2019-11-12 19:00:05 +09:00
smoogipoo
10fd5ef5a7
Merge context menus
2019-11-12 15:02:27 +09:00
Andrei Zavatski
fa01e11a6e
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-12 08:25:42 +03:00
smoogipoo
3f8928ca25
Suppress warnings
2019-11-12 13:41:54 +09:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
Andrei Zavatski
4145e25f7b
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-11 17:55:10 +03:00
Huo Yaoyuan
e9b8cbb516
Apply other styles.
2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
smoogipoo
e924a5d51e
Disable ruleset input in the editor
2019-11-11 13:04:43 +09:00
Andrei Zavatski
e3d8e29cdd
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-10 23:38:41 +03:00
smoogipoo
b4cb4c1243
Remove previous samples on change
2019-11-08 16:19:55 +09:00
smoogipoo
a9b4106075
Remove unnecessary (for now) scheduling
2019-11-08 16:19:43 +09:00
smoogipoo
53e6186b6d
Fix drawable hitobject samples not updating
2019-11-08 14:59:47 +09:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
iiSaLMaN
cee16e9419
Merge remote-tracking branch 'refs/remotes/upstream/master' into fallback-to-skin-combo-colours
2019-11-07 19:11:29 +03:00
iiSaLMaN
808543885f
Change ComboColours type to IReadOnlyList<Color4>
...
Also exposes functions to modify the internal list (AddComboColours, ClearComboColours)
2019-11-07 15:54:30 +03:00
smoogipoo
f3ddc4c00b
Advance editor clock after a snapped placement
2019-11-07 14:08:02 +09:00
smoogipoo
64d900b387
Disable input for non-selected blueprints
2019-11-05 11:33:37 +09:00
unknown
2bc6932567
make interface mod applicable
2019-11-05 00:55:55 +08:00
unknown
1216d66a4c
Merge remote-tracking branch 'origin/customized-mods' into customized-mods
2019-11-04 23:21:45 +08:00
Dean Herbert
1155aacd90
Update sliders when control points change ( #6680 )
...
Update sliders when control points change
2019-11-03 19:05:48 +09:00
Dean Herbert
d089e47a56
Merge branch 'master' into master
2019-11-01 14:15:57 +09:00
smoogipoo
0171b2ae7c
Fix scrolling hitobjects expiring too soon
2019-11-01 12:10:03 +09:00
smoogipoo
41ae66d517
Update slider when control points change
2019-10-31 18:24:38 +09:00
smoogipoo
9f28b1905b
Expose composer method to update hitobject
2019-10-31 18:15:19 +09:00
nwabear
e35931fdfc
removed blank line
2019-10-26 14:33:59 -05:00
nwabear
349a2745c5
Merge remote-tracking branch 'origin/master'
2019-10-26 14:30:17 -05:00
nwabear
9e2e87c8d1
added visual tests
...
added small commenting
added xmldoc for CancelResume();
2019-10-26 14:29:52 -05:00
nwabear
f8354eefc4
Added null check in the CancelResume method
2019-10-25 16:49:18 -05:00
nwabear
b0e21c2749
Fixed Issue #6442
2019-10-25 14:57:49 -05:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor
2019-10-25 18:26:14 +09:00
smoogipoo
4ca6a5a0cc
Interface the distance snap provider
2019-10-25 16:50:21 +09:00
smoogipoo
607b4d874a
Refactor flow of snapping through HitObjectComposer
2019-10-25 16:40:30 +09:00
Dean Herbert
fa3350ce2d
Refactor blueprint movement and selection events ( #6588 )
...
Refactor blueprint movement and selection events
2019-10-24 22:58:03 +09:00
smoogipoo
d83b9ef0e4
Rename grid snapping methods
2019-10-24 18:18:04 +09:00
smoogipoo
f45f17339c
Implement slider path distance snapping
2019-10-24 18:17:30 +09:00
smoogipoo
e04c77178c
Move selection events to BlueprintContainer
2019-10-24 14:58:02 +09:00
smoogipoo
714c89faa4
Move selection drag events to BlueprintContainer
2019-10-24 14:57:58 +09:00
smoogipoo
c03fa01fd9
Remove unnecessary set
2019-10-23 17:51:16 +09:00
smoogipoo
2c9b11cdfd
Move variable outside of if block
2019-10-23 17:49:21 +09:00
smoogipoo
64682611bb
Fix distance snapping grid not updating on scroll
2019-10-23 16:39:14 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration
2019-10-21 18:44:34 +09:00
Dean Herbert
ed8b8e3ad0
Merge pull request #6557 from smoogipoo/fix-hitcircle-selection-size
...
Fix hitcircle selection area being too large
2019-10-21 18:43:48 +09:00
Dean Herbert
9f004186d5
Ensure DrawableHitObject's HitObject is not null
2019-10-21 17:56:39 +09:00
Dean Herbert
b157aaead1
Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration
2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
smoogipoo
dc222b5e4d
Add common path for duplicated code
2019-10-21 13:52:55 +09:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply
2019-10-18 19:45:10 +09:00
smoogipoo
190a83da6e
Refresh the grid after a placement
2019-10-18 19:04:08 +09:00
Dean Herbert
07286c0cfc
Fix editor's clock not being processed unless composer is loaded
2019-10-18 18:21:53 +09:00
smoogipoo
31313ec9e1
Fix potential nullref
2019-10-18 17:56:31 +09:00
smoogipoo
89f50b26f7
Fix hitobject combo colour potentially not getting adjusted
2019-10-18 17:32:11 +09:00
Dean Herbert
50d4a9d726
Merge pull request #6534 from smoogipoo/placement-blueprint-starttime
...
Make BeginPlacement() set the hitobject start time
2019-10-18 16:25:38 +09:00
smoogipoo
f1d7e7e7f6
Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration
2019-10-18 13:49:09 +09:00
smoogipoo
463079e148
Implement placement snapping
2019-10-18 13:48:59 +09:00
smoogipoo
5d3d25d3b6
Make method private for now
2019-10-18 13:24:28 +09:00
smoogipoo
cb301a4661
Improve performance of intra-frame updates/deletions
2019-10-18 13:18:57 +09:00
smoogipoo
9a896d52bf
Fix nested hitobjects not updating
2019-10-18 13:18:41 +09:00
smoogipoo
b047e05d86
Fix bad variable names
2019-10-18 13:18:16 +09:00
smoogipoo
ba4402207a
Implement selection time snapping
2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853
Implement selection position snapping
2019-10-18 12:53:27 +09:00
smoogipoo
c4704f6a29
Add beat snap grid to the composer
2019-10-18 12:47:52 +09:00
smoogipoo
d3e38f5e5a
Make the editor beatmap protected
2019-10-18 12:40:31 +09:00
smoogipoo
c5ee533524
Merge branch 'dho-apply' into beatsnap-grid-integration
2019-10-18 12:38:29 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
9b9138253c
Remove finalizer
2019-10-17 11:27:23 +09:00
smoogipoo
8d7453c251
Rework construction of nested hitobjects
2019-10-16 22:10:50 +09:00
smoogipoo
79b2c7b480
Make BeginPlacement() set the hitobject start time
2019-10-16 20:04:15 +09:00
smoogipoo
96c6aeefe9
Remove out-of-date todo
2019-10-15 16:16:33 +09:00
smoogipoo
12cd57744b
Make RulestStore initialise at construction time
2019-10-15 16:14:06 +09:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions ( #6431 )
...
Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
Dean Herbert
4e273fc628
Return correct allowed value for Perfect
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-10-09 19:50:05 +09:00
Dean Herbert
9f2a648432
Add full asserts
2019-10-09 19:23:37 +09:00
Dean Herbert
ad6b8d3e04
Add result offset bounding to result itself, rather than just transforms
2019-10-09 19:08:55 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
LeNitrous
59b2f02828
initial implementation of customizable mods
2019-10-08 18:34:09 +08:00
smoogipoo
c1db11fa06
More removal of "drag"
2019-10-08 19:24:58 +09:00
smoogipoo
08d043f447
Move selection relative to the hitobject start positions
2019-10-08 18:57:03 +09:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement
2019-10-04 19:05:56 +08:00
Dean Herbert
9eab56e2fc
Merge branch 'master' into editor-beatmap-changed-event
2019-10-04 17:58:58 +08:00
Dean Herbert
aeb62825cd
Move out requireMoreUpdateLoops for better consistency
2019-10-04 13:42:06 +08:00
Dean Herbert
ddef7fa3ba
Repair behavioural change
2019-10-04 13:32:47 +08:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
Dean Herbert
b28689c774
Fix key counters appearing negative on intense beatmaps
...
When `FrameStabilityContainer` decides it needs multiple updates on the same frame, it ends up with an elapsed time of zero. This was interacting badly with the condition used in `RulesetInputManager` to govern playback direction.
I have changed this to use `Rate` as exposed by the frame stable clock.
- Closes #6198 .
2019-10-03 15:01:54 +08:00
smoogipoo
2c13043c42
Hook up the event to HitObjectComposer
2019-10-03 14:40:00 +09:00
smoogipoo
897b3233af
Add start time tracking to EditorBeatmap
2019-10-03 14:23:48 +09:00
smoogipoo
ce609302ed
Fix CI error
2019-10-01 15:41:09 +09:00
miterosan
9f498d2990
Log the exception that caused to loading of rulesets to fail.
2019-09-29 19:25:44 +02:00
smoogipoo
45f2bcc440
Fix combo bindings not being bound to nested hitobjects
2019-09-26 17:39:19 +09:00
smoogipoo
706e884cc0
Update accent colour on combo index change
2019-09-26 17:13:13 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Dean Herbert
7d5544460b
Fix mania scrolling speed not including beatmap slider multipli… ( #6236 )
...
Fix mania scrolling speed not including beatmap slider multiplier
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-09-25 22:34:46 +09:00
smoogipoo
244627ff10
Add comment + test for slider multiplier
2019-09-25 20:12:01 +09:00
Bartłomiej Dach
9323df26a1
Decouple bar line hitobjects from generator
...
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.
This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
smoogipoo
4abe0473b9
Fix relative beat length not considering slider multiplier
2019-09-24 16:49:42 +09:00
smoogipoo
af0c15a93c
Fix initial hitobject states not being recomputed correctly
2019-09-24 16:48:39 +09:00
smoogipoo
75cceb9e30
Fix LifetimeChanged being invoked before lifetime is set
2019-09-24 16:47:34 +09:00
Dean Herbert
c99b48f934
Bring up-to-date and use IApplicableFailOverride
2019-09-21 23:30:54 +09:00
Dean Herbert
4c4b71eeec
Merge branch 'master' into master
2019-09-21 22:45:05 +09:00
Andrei Zavatski
e7118a9272
Use System mod type for NoMod
2019-09-20 23:47:21 +03:00
Andrei Zavatski
0d43f4e4f9
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-20 23:39:44 +03:00
Vperus
ac8fe6045f
Fixed typo
...
Changed CreateReourceStore() to CreateResourceStore()
2019-09-20 19:58:39 +03:00
Andrei Zavatski
0cf4db899f
Few cleanups
2019-09-19 17:03:52 +03:00
Andrei Zavatski
529a1c3b91
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-19 16:46:58 +03:00
Dean Herbert
0640b2eb35
Fix judgement sizes not matching legacy skins ( #6145 )
...
Fix judgement sizes not matching legacy skins
2019-09-19 18:49:35 +09:00
Dean Herbert
3abcd898a6
Add hit lighting ( #6144 )
...
Add hit lighting
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-09-19 18:49:22 +09:00
Dan Balasescu
027d6194f2
Merge branch 'master' into add-hit-lighting
2019-09-19 18:07:29 +09:00
smoogipoo
bc9941a990
Newline required when xmldocs are involved
2019-09-19 18:00:11 +09:00
smoogipoo
65276cd235
Remove whitespace
2019-09-19 17:58:10 +09:00
smoogipoo
db24cfbead
Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
...
# Conflicts:
# osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
smoogipoo
da15b900f7
Remove virtual member from ModBlockFail
2019-09-19 17:44:24 +09:00
Dean Herbert
e6c36a8bc7
Fix scaling mode being applied to judgements
2019-09-19 17:36:32 +09:00
Dean Herbert
2cd7c769e1
Merge remote-tracking branch 'upstream/master' into fix-judgement-size
2019-09-19 16:32:37 +09:00
smoogipoo
762adb783a
Fix duplicate invocation of updateState on load complete
2019-09-19 14:15:06 +09:00
Dean Herbert
2296ea75d7
Add reference to xmldoc
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-19 02:03:30 +09:00
Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
ff3a7c1d13
Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
2019-09-19 01:36:29 +09:00
Dean Herbert
5901a915e7
Always update drawable hitobject state on skin change
2019-09-18 20:19:57 +09:00
Dean Herbert
26eca5b1f4
Fix judgement sizes not matching skins stable
2019-09-18 02:56:03 +09:00
Dean Herbert
ba76f09c99
Add initial implementation of hit lighting
...
Requires a supporting skin, like osu!classic for now.
2019-09-18 02:49:54 +09:00
Dean Herbert
38d85e44be
Merge branch 'master' into key-counter-fixes
2019-09-17 22:33:15 +09:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dan Balasescu
b10ce0b12d
Merge branch 'master' into key-counter-fixes
2019-09-13 19:43:33 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
Dean Herbert
b81b162ee1
Update InitialLifetimeOffset comment
2019-09-12 19:30:27 +09:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
1dfd104690
Merge branch 'improve-catch-replay-frames' into key-counter-fixes
2019-09-12 18:34:00 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dean Herbert
0cdf125c1e
Handle key counter rewinding in a better way
...
Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
Dean Herbert
af3bb5a2cd
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
Dean Herbert
07fce8397b
Move reset call to ctor
2019-09-09 14:24:17 +09:00
iiSaLMaN
be803fa921
Reset score processor before starting the simulation
2019-09-07 18:15:49 +03:00
iiSaLMaN
55b2bc1ed5
Set Health default value to 1
2019-09-07 18:03:04 +03:00
Dean Herbert
7f2d14416a
Reset DrawableHitObject lifetimes on state change
2019-09-07 14:44:44 +09:00
Dean Herbert
b89fb5cdf7
Fix failing test
2019-09-06 16:51:30 +09:00
Dean Herbert
6ce36bd39e
Merge branch 'master' into stop-counting-to-score-after-fail
2019-09-06 16:12:53 +09:00
Dean Herbert
a50284a5eb
Merge pull request #6019 from peppy/hit-window-refactor
...
Refactor HitWindows for legibility
2019-09-06 16:10:04 +09:00
Dean Herbert
985375d1c6
Remove private field xmldoc
2019-09-06 15:47:01 +09:00
Dean Herbert
4031f51745
More permissive IsHitResultAllow by default
2019-09-06 15:37:30 +09:00
Dean Herbert
c379480e7b
Merge branch 'master' into remove-judgement-occurred
2019-09-06 15:32:34 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
bf6f803e69
Nest temporary class
2019-09-06 12:12:27 +09:00
Dean Herbert
7d1f5310d2
Don't implement anything
2019-09-06 12:03:29 +09:00
Dan Balasescu
5dbdce17a7
Merge branch 'master' into fix-sample-fallback
2019-09-06 11:27:39 +09:00
Dean Herbert
50985d1b1d
Fix disposal logic
2019-09-06 10:43:19 +09:00
Dean Herbert
d6cdde552d
Add comment explaining dispose logic
2019-09-06 01:14:37 +09:00
Dean Herbert
dafe9da851
Dispose config managers ahead of time to avoid database errors
2019-09-06 00:22:35 +09:00
Dean Herbert
60c2d113b8
Fix typo
2019-09-05 23:07:03 +09:00
Dean Herbert
0a6c42972c
Add back missing sample fallback to default skin
2019-09-05 23:01:35 +09:00
Dean Herbert
c0bcbfd892
Merge branch 'master'
...
Conflicts:
osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
2019-09-05 14:40:30 +09:00
Dean Herbert
2c871c52f1
Add automatic resource mapping for rulesets to their own dll ( #5988 )
...
Add automatic resource mapping for rulesets to their own dll
2019-09-05 14:18:12 +09:00
Dean Herbert
8e8f33ec7b
Remove null hinting for now
2019-09-04 21:35:59 +09:00
Dean Herbert
6197c7fd31
Add automatic resource mapping for rulesets to their own dll
2019-09-04 20:29:28 +09:00
Dean Herbert
b80a8296cd
Fix unavailable rulesets crashing at song select
2019-09-04 20:28:52 +09:00
smoogipoo
07f662071d
Remove judgementOccurred
2019-09-04 18:14:55 +09:00
Andrei Zavatski
04111cc3b7
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-04 02:46:23 +03:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
Dean Herbert
4cad55cee6
Move hit windows lookup to DrawableRuleset
2019-09-03 13:05:03 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay
2019-09-03 11:42:15 +09:00
Dean Herbert
09097f7680
Merge branch 'master' into iskincomponent
2019-09-02 22:38:57 +09:00
Dean Herbert
91e3eeb1c0
Merge branch 'master' into beatmap-mod-selector
2019-09-02 21:35:42 +09:00
Dean Herbert
1e7528c2b3
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-02 19:13:00 +09:00
smoogipoo
f20e07136a
Add attribute to catch potential future nullrefs
2019-09-02 17:48:41 +09:00
smoogipoo
f6102b4d92
Adjust xmldoc
2019-09-02 17:15:36 +09:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
Dean Herbert
e1e4c00a15
Merge branch 'master' into improve-scrolling-ruleset-performance
2019-09-02 15:09:48 +09:00
smoogipoo
d74e1b9b64
Remove from dictionary on Remove()
2019-09-02 15:06:43 +09:00
smoogipoo
8f8d35bd15
Delay initial hitobject state computation
2019-09-02 15:06:34 +09:00
Dean Herbert
f9fcf1562f
Merge remote-tracking branch 'upstream/master' into iskincomponent
2019-09-02 14:21:02 +09:00
smoogipoo
2945fef62d
Expose HasCompleted from ScoreProcessor
2019-09-02 13:04:30 +09:00
Dean Herbert
7ca51d3866
Fix resume overlay being drawn below cursor
...
Closes #5905 .
2019-09-02 11:20:55 +09:00
Dean Herbert
8f5dc06d55
Merge remote-tracking branch 'upstream/master' into accuracy-bar
2019-08-30 20:18:25 +09:00
Dean Herbert
741bd0a5cf
Fix incorrect colour sizes and simplify alignment specification
2019-08-30 18:35:17 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
dc1046bf0c
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-30 12:53:05 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dan Balasescu
d8a48a37d1
Merge branch 'master' into editor-refactor
2019-08-29 18:22:42 +09:00
smoogipoo
714ee312da
Rename DrawableEditRuleset -> DrawableEditRulesetWrapper
2019-08-29 18:20:43 +09:00
Dean Herbert
98626018fd
Encapsulate editor hitobject additions/removals ( #5878 )
...
Encapsulate editor hitobject additions/removals
2019-08-29 18:20:24 +09:00
smoogipoo
87e28ab1f9
Remove non-generic DrawableEditRuleset
2019-08-29 18:12:29 +09:00
smoogipoo
59296d12f3
Refactor HitObjectComposer
2019-08-29 18:02:50 +09:00
smoogipoo
0fbdcabb6f
Re-use a single beatmap processor
2019-08-29 17:21:52 +09:00
smoogipoo
b40143cb73
Remove unnecessary comment
2019-08-29 17:18:34 +09:00
smoogipoo
dad0fa2dca
Bind disposal
2019-08-29 16:31:40 +09:00
smoogipoo
5db813b7a4
Add secondary interface for further abstraction
2019-08-29 16:26:39 +09:00
smoogipoo
7927b684d3
Hook up + use editor beatmap
2019-08-29 16:06:40 +09:00
smoogipoo
6949c96aaa
Add initial EditorBeatmap structure
2019-08-29 15:17:27 +09:00
Dean Herbert
1597cf874e
Merge branch 'master' into relative-beat-lengths
2019-08-28 20:26:20 +09:00
Dean Herbert
f6ad95018a
Centralise default beat length specification
2019-08-28 20:22:16 +09:00
Dean Herbert
ecfcbe3723
Merge remote-tracking branch 'upstream/master' into relative-beat-lengths
2019-08-28 20:21:56 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
Dean Herbert
7ea55a5cdd
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-28 16:36:20 +09:00
Dean Herbert
7ccc409df7
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-27 18:27:26 +09:00
smoogipoo
9e926d44c0
Obsolete legacy UpdateState() method
2019-08-27 16:09:47 +09:00
Dean Herbert
6aab7168d4
Merge branch 'master' into relative-beat-lengths
2019-08-27 10:59:52 +09:00
Dean Herbert
07380af877
Merge branch 'master' into scrolling-lifetime-safety
2019-08-26 19:07:05 +09:00
Dean Herbert
0422c19c2f
Group lifetime setters together
2019-08-26 19:06:23 +09:00
Dean Herbert
dffb2d6474
Merge branch 'master' into relative-beat-lengths
2019-08-26 18:59:50 +09:00
Dean Herbert
28dc51279a
Allow RulesetConfigCache to return null configs ( #5835 )
...
Allow RulesetConfigCache to return null configs
2019-08-26 18:59:26 +09:00
Dean Herbert
b41bed8ba0
Add nullref safety to FrameStablePlayback boolean ( #5834 )
...
Add nullref safety to FrameStablePlayback boolean
2019-08-26 18:58:27 +09:00
smoogipoo
fd4c6e08ca
Merge remote-tracking branch 'origin/master'
2019-08-26 17:37:06 +09:00
smoogipoo
fb1cd9e5e7
Add a sane default lifetime end for scrolling hitobjects
2019-08-26 16:47:23 +09:00
smoogipoo
6dfe95db74
Allow RulesetConfigCache to return null configs
2019-08-26 16:34:12 +09:00
smoogipoo
6596d7fc46
Add nullref safety to FrameStablePlayback boolean
2019-08-26 16:33:24 +09:00
smoogipoo
1cfe2b7de8
Fix timing points beyond the end time potentially becoming dominant
2019-08-26 16:31:34 +09:00
smoogipoo
d99c60adc7
Provide a way to scale beat lengths relative to each other
2019-08-26 12:51:13 +09:00
Dean Herbert
5e362d10b1
Add ruleset-specific legacy skin providers
...
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
Dean Herbert
acc07c1d65
Remove mod icon offset
2019-08-21 22:18:29 +09:00
iiSaLMaN
439d825dd1
Disallow adding bonus judgements' result to statistics
2019-08-20 18:39:29 +03:00
Desconocidosmh
b3556403aa
Make GetNextObject() a virtual method
2019-08-19 16:18:25 +02:00
Dean Herbert
152df9f3d5
Remove accidental blank line
2019-08-16 20:23:09 +09:00
Dean Herbert
d11b896148
Move FrameStablePlayback handling to early return
2019-08-16 20:21:00 +09:00
Dean Herbert
58d2268b9e
Combine conditionals that provide the same behaviour
2019-08-16 19:52:35 +09:00
smoogipoo
8c67f58e2d
Disable frame-stable playback in the editor
2019-08-15 18:25:31 +09:00
Dean Herbert
bd61642ac6
Merge branch 'master' into beatmap-mod-selector
2019-08-13 00:54:21 +09:00
iiSaLMaN
883102ee5d
Move score multiplier logic inside score calculation
2019-08-12 16:40:52 +03:00
Andrei Zavatski
b71c776e65
Add web-like hover behavior
2019-08-12 16:20:36 +03:00
Andrei Zavatski
62a91e4aaa
Add the ability to override Highlighted action to the ModIcon
2019-08-12 15:20:21 +03:00
Andrei Zavatski
16b6ed846f
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-08-12 14:46:24 +03:00
Dean Herbert
90b1fe81f3
Update cached usage in line with framework changes
2019-08-09 19:12:29 +09:00
Dean Herbert
29870c773c
Merge branch 'master' into stop-counting-to-score-after-fail
2019-08-09 14:16:34 +09:00
smoogipoo
a9c4b5ac4e
Add tests
2019-08-09 14:04:56 +09:00
smoogipoo
33f4b628a5
Make HasFailed private set
2019-08-09 13:42:02 +09:00
smoogipoo
88fa06efba
Refactor as proposed
2019-08-09 13:38:04 +09:00
Dean Herbert
dbb3b583cf
Log error for invalid beatmap/storyboard events instead of thro… ( #5611 )
...
Log error for invalid beatmap/storyboard events instead of throwing
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-08-09 12:56:47 +09:00
Dean Herbert
7e9c100c9b
Apply new resharper refactors
2019-08-09 12:29:33 +09:00
iiSaLMaN
566d874641
Prevent failing when reverting to a hasFailedAtJudgement
2019-08-08 15:25:07 +03:00
smoogipoo
de4ad1f625
Fix bad log message
2019-08-08 14:44:49 +09:00
smoogipoo
ac2060f1cf
Throw exceptions and let LegacyDecoder handle them
2019-08-08 14:44:04 +09:00
Dean Herbert
a345955f45
Add mentions linking ScoreProcessor apply/revert methods together
2019-08-08 13:57:04 +09:00
iiSaLMaN
c77e6074f6
Disallow adding to score after the player has failed
2019-08-07 19:58:26 +03:00
Andrei Zavatski
d9fd054102
Merge master with conflicts resolved
2019-08-07 16:05:28 +03:00
Dan Balasescu
df784e1d8e
Merge branch 'master' into mod-icon-improvements
2019-08-07 19:43:52 +09:00
Dean Herbert
b0e0659715
Dispose instead
2019-08-07 17:33:30 +09:00
Dean Herbert
c6d481238d
Move QuadBatch to a local variable to stop resharper complaining
2019-08-07 16:56:22 +09:00
Andrei Zavatski
1d42f0959a
ModIcon improvements
2019-08-07 08:46:27 +03:00
Andrei Zavatski
87974850dd
Initial implementation
2019-08-07 08:42:43 +03:00
smoogipoo
0ff1c6184b
Add generation comment
2019-08-01 17:36:20 +09:00
smoogipoo
a2468e599b
Fix ticks in repeat spans being returned in reverse order
2019-08-01 17:31:37 +09:00
smoogipoo
bc80fa11bb
Mode IApplicableToBeatmap application to WorkingBeatmap
2019-08-01 12:41:46 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
smoogipoo
e57663b39c
Apply mod score multipliers
2019-07-31 17:55:22 +09:00
smoogipoo
6bfac9f8e4
Remove protected ctor
2019-07-31 17:50:13 +09:00
Dean Herbert
894d573fbc
Cache DrawableHitObject for skinnables to access ( #5463 )
...
Cache DrawableHitObject for skinnables to access
2019-07-29 18:49:37 +09:00
Dan Balasescu
7779302e82
Merge branch 'master' into skin-scaling-modes
2019-07-29 17:47:07 +09:00
iiSaLMaN
ba4045a761
Fix transforming mods not working properly
...
Hidden, Grow, Deflate, etc..
2019-07-27 00:22:40 +03:00
Dean Herbert
eb6bda3f08
Cache DrawableHitObject for skinnables to access
2019-07-25 16:03:07 +09:00
Dean Herbert
efad9b3150
Merge branch 'master' into skin-scaling-modes
2019-07-24 18:37:31 +09:00
smoogipoo
4e7e2d1d52
Adjust comments
2019-07-23 21:16:09 +09:00
smoogipoo
74b09c72fa
Refactor state updates to convert State into an IBindable
2019-07-23 21:16:09 +09:00
Dan Balasescu
9b526ef61e
Merge branch 'master' into move-state-logic
2019-07-23 20:37:57 +09:00
Dean Herbert
91e21688d8
Make AccentColour a bindable ( #5420 )
...
Make AccentColour a bindable
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-07-23 20:37:47 +09:00
smoogipoo
776757545d
Fix FTB causing flashlight to block vision correctly
2019-07-23 15:17:02 +09:00
Dean Herbert
d5ee4cbc9c
Move TouchDevice mod to new "system" category
2019-07-23 13:14:28 +09:00
Dean Herbert
d4d286c988
Add full documentation
2019-07-22 16:08:38 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
be170b4124
Naming and documentation improvements
2019-07-22 15:50:02 +09:00
Dean Herbert
91f86adb66
Move DrawableHitObject state management to base class
2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
74c961bcff
Add more flexible skin element confine modes
2019-07-22 14:42:56 +09:00
Dean Herbert
f1423b8cb5
Add more brackets
2019-07-18 00:03:04 +09:00
Dean Herbert
3e57fcf5c5
Merge remote-tracking branch 'upstream/master' into cleanup-slider-bodies
2019-07-17 22:11:01 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths ( #5033 )
...
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
smoogipoo
a9286fee07
Recycle slider paths when the parenting slider dies
2019-07-17 16:20:27 +09:00
smoogipoo
ed203cb0ff
Delay intial hitobject updates
2019-07-16 13:45:59 +09:00
Dean Herbert
d0c8aaba4e
Override basic equality function too
2019-07-15 15:50:50 +09:00
Dean Herbert
9c1badd2e3
Fix rulesets not matching in dictionary lookups due to missing GetHashCode implementation
2019-07-15 15:42:54 +09:00
Dean Herbert
80ddfc3b1e
Disable frame accurate replay playback
...
I want to prioritise better playback performance over accuracy for now. Also, in my testing this is still 100% accurate due to the addition of the FrameStabilityContainer, which is pretty cool.
2019-07-10 10:27:51 +09:00
Dean Herbert
84919d70bb
Health bar -> Health display
...
Also inverts logic
2019-07-07 05:30:30 +09:00
Salman Ahmed
1f13b94c72
Fix build error
2019-07-06 18:44:55 +03:00
Salman Ahmed
a42c79895d
Remove unnecessary private field
2019-07-06 18:38:41 +03:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud
2019-07-06 16:30:02 +03:00
iiSaLMaN
530e07110f
Use a descriptive name for the setting
2019-07-06 06:32:25 +03:00
smoogipoo
5862eb172a
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
...
# Conflicts:
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
Dean Herbert
8120bb36bc
More methods
2019-07-03 18:42:10 +09:00
Dean Herbert
06ef8f71e9
Fix typo
2019-07-03 18:41:01 +09:00
Dean Herbert
62dd89197c
Refactor comment slightly
2019-07-03 18:36:04 +09:00
miterosan
5ecb764cdc
Remove whitespaces and lowercase the comments
2019-07-03 10:57:09 +02:00
miterosan
43d7f66c5b
Add comment about the android ruleset situation.
2019-07-03 10:54:10 +02:00
miterosan
ab244d1b7f
Only log that the rulesets could not be loaded from a directory.
2019-07-03 10:21:18 +02:00
miterosan
d9e646d9ef
Use addRuleset inside loadRulesetFromFile
2019-07-03 09:51:09 +02:00
Salman Ahmed
98daaf634a
Simplify changes
2019-07-03 06:44:17 +03:00
Salman Ahmed
3f39541cc2
Fade health bar on value change
2019-07-03 05:11:11 +03:00
miterosan
f1ceea8361
style fixes
2019-07-02 17:25:12 +02:00
miterosan
778c36c7d7
Allow discover of rulesets that are already loaded.
2019-07-02 17:05:04 +02:00
Salman Ahmed
744e651a37
Merge branch 'master' into applicable-to-hud
2019-07-02 05:24:56 +03:00
Salman Ahmed
a8e8650ddd
Move blocking fail logic into a base class
2019-07-02 01:47:39 +03:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
iiSaLMaN
41597efdf7
Hide health bar in no fail
2019-06-29 04:25:52 +03:00
iiSaLMaN
d37cefbad8
Implement IApplicableToHUD
2019-06-29 04:23:59 +03:00
smoogipoo
a6ee83eac2
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
2019-06-27 19:57:21 +09:00
Dean Herbert
ba48331fcb
Remove no longer necessary HandleInput overrides
2019-06-27 18:34:59 +09:00
smoogipoo
6ce86e6083
General refactoring
2019-06-26 17:52:25 +09:00
Andrei Zavatski
4a05c560cf
Remove unwanted class and move the bind logic outside the RulesetSelector
2019-06-24 23:13:28 +03:00
Andrei Zavatski
35db20a337
Remove useless bindable check
2019-06-24 02:01:00 +03:00
Andrei Zavatski
60ff497add
Merge remote-tracking branch 'refs/remotes/ppy/master' into toolbar-rulesets-refactor
2019-06-24 01:06:54 +03:00
David Zhao
de59e038ac
Prevent non-combo affecting judgements from triggering sudden death
2019-06-21 14:29:16 +09:00
Andrei Zavatski
413c2158e2
Simplify bindables usage
2019-06-18 01:11:05 +03:00
Andrei Zavatski
c95e3da3ec
Implement a BindableRulesetSelector
2019-06-18 00:23:00 +03:00
Andrei Zavatski
cecbcd21b2
Merge remote-tracking branch 'upstream/master' into toolbar-rulesets-refactor
2019-06-17 23:12:55 +03:00
smoogipoo
2e7922c3f9
Fix 0-length sliders not getting correct lengths
2019-06-15 23:53:28 +09:00
Dean Herbert
cf713fbacc
Merge branch 'master' into fix-stacking-shaking
2019-06-14 22:16:35 +09:00
smoogipoo
4818187d8f
Reset result timeoffset to 0 when rewound
2019-06-13 14:55:52 +09:00
smoogipoo
27fdda8b91
Don't update hitobject results when rewinding
2019-06-13 12:21:49 +09:00
EVAST9919
e5a6d920cd
Implement an abstract RulesetSelector class
2019-06-12 23:23:01 +03:00
Dean Herbert
00ee45fe46
Merge remote-tracking branch 'origin/update-visibility-container' into update-framework
2019-06-11 19:36:13 +09:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
...
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Dan Balasescu
346c4310c3
Merge branch 'master' into fail-animation
2019-06-07 20:48:36 +09:00
smoogipoo
c7d0fcd42a
Update drawnodes
2019-06-06 16:49:35 +09:00
Dean Herbert
9c214c3f0e
Add animation on failing
2019-06-04 16:13:16 +09:00
HoLLy
2a295545a7
Don't mutate strainPeaks
2019-05-29 11:25:25 +02:00
HoLLy
7e9f5a0939
Add Skills to DifficultyAttributes
2019-05-29 11:22:51 +02:00
Paul Teng
1c3b768266
Use Precision.AlmostBigger
2019-05-12 09:02:22 -04:00
Paul Teng
1a6c8e91a5
Compare Health with small value
2019-05-12 08:44:20 -04:00
smoogipoo
3fe61c4a7e
Trim whitespace
2019-05-10 18:48:39 +09:00
Dan Balasescu
425154c264
Merge branch 'master' into progress-bar-show-seek
2019-05-10 18:24:15 +09:00
smoogipoo
ad4b4f3422
Use nullable cancellation tokens
2019-05-10 17:42:45 +09:00
Dean Herbert
a44296a6db
Merge branch 'master' into progress-bar-show-seek
2019-05-10 17:27:49 +09:00
Dean Herbert
21ab628f41
Merge branch 'master' into player-load-cancellations
2019-05-10 16:58:36 +09:00
smoogipoo
d25d39b315
Add cancellation to storyboard/hitobject loading
2019-05-10 16:31:09 +09:00
Dan Balasescu
32808a8a59
Merge branch 'master' into fix-long-skip-performance
2019-05-10 16:10:50 +09:00
David Zhao
5c096cbc91
Revert mirroring condition too
2019-05-09 18:59:00 +09:00
David Zhao
9e0af723cc
Split out affectscombo change
2019-05-09 18:56:19 +09:00
Dean Herbert
9248e6290c
Use FrameStabilityClock to denote current position on song progress
2019-05-09 18:09:26 +09:00
Dean Herbert
3bcfc86b9c
Allow custom MaxCatchUpFrames to be specified
...
Also adjusts the default to allow for smoother seeking.
2019-05-09 16:39:03 +09:00
Dean Herbert
66594b7a1b
Pass GameplayStartTime to FrameStabilityContainer to allow bypassing prior to start
2019-05-09 16:39:03 +09:00
David Zhao
b0e34d86d5
Subtract a result from count if its been reverted
2019-05-09 16:16:20 +09:00
David Zhao
39fb5712f1
Only combo-incrementing results add to result count
2019-05-09 15:31:37 +09:00
smoogipoo
39efa2d173
Fix possible cross-thread config cache access
2019-05-08 19:05:00 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
abc163fa36
Fix merge
2019-05-07 12:07:45 +09:00
David Zhao
732b0b22a3
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-05-07 12:04:58 +09:00
Dean Herbert
6bdaca1e3b
Fix mod equality checks not working as intended
2019-05-03 10:09:47 +09:00
Dean Herbert
6a4dc5e25c
Improve xmldoc slightly
2019-05-02 14:03:58 +09:00
iiSaLMaN
ddd9262384
fix xmldoc
2019-04-30 19:08:31 +03:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2
2019-04-30 18:55:35 +03:00
iiSaLMaN
148f4c4ce0
Pass Rank.Value instead
...
Passing Rank.Value along each iteration instead of calculating.
2019-04-30 18:49:31 +03:00
iiSaLMaN
e0abd0b2c1
fix comment
2019-04-30 18:44:31 +03:00
iiSaLMaN
665558c297
Remove unnecessary comment
2019-04-30 18:44:06 +03:00
iiSaLMaN
5d50316ae7
Add xmldoc
2019-04-30 18:12:27 +03:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2
2019-04-26 10:38:10 +03:00
David Zhao
9da13cb463
Merge branch 'master' into flashlight-dim
2019-04-25 23:15:15 +09:00
KingLuigi4932
619071b7ee
Unnecessary 'using' directive
2019-04-25 14:23:00 +03:00
KingLuigi4932
4e0f21102b
Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2
2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
iiSaLMaN
d3bc443810
Merge branch 'master' into sh-xh-grading-2
2019-04-25 06:11:07 +03:00
Dean Herbert
4f31eee5ad
Merge branch 'master' into flashlight-dim
2019-04-24 17:01:11 +09:00
Dean Herbert
60328cf1fb
Ensure FrameStabilityContainer's ElapsedTime is zero on initial seek
2019-04-24 15:25:53 +09:00
Dean Herbert
80e1568e97
Fix FrameStabilityContainer performing frame-stable seeks
2019-04-24 15:25:52 +09:00
iiSaLMaN
a29c7d81ee
Merge branch 'master' into sh-xh-grading-2
2019-04-23 10:31:17 +03:00
David Zhao
9890884726
Remove fade in, update comment
2019-04-23 14:23:09 +09:00
smoogipoo
6c568d228f
Add comment
2019-04-23 13:45:51 +09:00
smoogipoo
6add395288
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:32:44 +09:00
iiSaLMaN
a6b60a2fc2
Merge branch 'master' into sh-xh-grading-2
2019-04-22 19:39:20 +03:00
Dean Herbert
5313ba2938
Merge branch 'master' into hp-rewind
2019-04-22 19:02:41 +09:00
Dean Herbert
908eee9942
Fix pause tests
2019-04-22 18:29:51 +09:00
smoogipoo
aeae759fcd
Rename method + add xmldoc
2019-04-22 18:08:15 +09:00
smoogipoo
4edb17a88a
Make hp work + cleanup
2019-04-22 18:02:49 +09:00
smoogipoo
fbb4e9df04
Implement hp at base ScoreProcessor
2019-04-22 16:51:38 +09:00
David Zhao
3fbbb7dcf9
Move intiial fade outside of absolute sequence
2019-04-22 16:39:28 +09:00
iiSaLMaN
cfb3c38c3a
Fix.
2019-04-22 10:14:19 +03:00
iiSaLMaN
9030935030
Fix AppVeyor Errors
2019-04-22 10:07:45 +03:00
iiSaLMaN
64429aa968
Fix AppVeyor Errors
2019-04-22 09:59:51 +03:00
iiSaLMaN
7a385e56ec
Fix AppVeyor Errors
2019-04-22 09:58:29 +03:00
iiSaLMaN
c784bc4418
Remove whitespaces
2019-04-22 06:15:37 +03:00
iiSaLMaN
de542ca202
Remove bindable and use property
2019-04-22 06:14:14 +03:00
iiSaLMaN
26f0b2a4fe
Remove bindable
...
Bad usage
2019-04-22 06:12:41 +03:00
iiSaLMaN
cff319e0d8
Fix issue
2019-04-21 18:12:50 +03:00
iiSaLMaN
c5bf01cc5c
Fix issue
2019-04-21 18:05:52 +03:00
iiSaLMaN
b200142afb
Make AdjustRank Bindable and fix issue
2019-04-21 17:55:01 +03:00
iiSaLMaN
77614189c9
Make AdjustRank Bindable
2019-04-21 17:48:50 +03:00
iiSaLMaN
4e07975e7c
Ranks must be adjusted in Hidden Mod
2019-04-21 15:58:40 +03:00
iiSaLMaN
73da423639
Adjust rank
2019-04-21 15:58:19 +03:00
David Zhao
037e23247f
Remove unused using
2019-04-18 14:31:47 +09:00
David Zhao
dfa5beea89
Use the actual scale of Flashlight for FlashlightSize
2019-04-18 14:24:19 +09:00
Dean Herbert
879f6152b0
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-04-17 22:17:10 +08:00
smoogipoo
ac2eabc9bf
Fix replay rewinding not respecting 60fps playback
2019-04-16 17:47:00 +09:00
David Zhao
e25c7fdb9b
Use absolute sequence for flashlight breaks
2019-04-12 17:39:25 +09:00
David Zhao
846a4835ca
Invert flashlight dim
2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540
Implement flashlight dimming on slider slide
2019-04-12 10:47:22 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
7845d542e3
Cache mods as array in DrawableRuleset
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
RORIdev
ca6a73cb9d
Fixed Code Inspection Fails.
2019-04-04 18:04:49 -03:00
RORIdev
c195481223
Trimmed Whitespace
2019-04-04 13:28:43 -03:00
RORIdev
5a3e5036ed
All suggestions were applied.
2019-04-04 13:21:53 -03:00
RORIdev
27fe6f610a
Removed deprecated code. Thanks peppy.
2019-04-03 22:55:09 -03:00
RORIdev
ff1815e714
Fixed lives being not reseting between maps.
...
E.G. quitting a map with only 1 revive and getting 2 lives on another map.
2019-04-03 20:22:48 -03:00
RORIdev
28bf3156ba
Fixed the mod being not resetting.
2019-04-03 19:32:29 -03:00
RORIdev
5aa284781e
Reverted back Player.cs changes.
2019-04-03 19:20:20 -03:00
RORIdev
ebaaaef4d6
Fixed Inconsistent Naming
2019-04-03 18:17:21 -03:00
RORIdev
621f8fd78d
Trimmed whitespaces.
2019-04-03 18:05:47 -03:00
RORIdev
f6e1cb07a1
Changed the logic to ModEasy.
2019-04-03 17:58:17 -03:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
d8af5e1c5a
Update in-line with drawnode changes
2019-04-02 11:56:22 +09:00
Dean Herbert
184403c7e1
Merge branch 'master' into resume-cursor-2
2019-04-01 14:24:00 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
79b5c2482b
Merge pull request #4562 from peppy/fix-editor-blueprints
...
Fix editor blueprints being misplaced
2019-04-01 11:17:17 +09:00
Dean Herbert
6896ec7731
Remove unnecessary method
2019-04-01 10:39:55 +09:00
Dean Herbert
d1a175675d
Use variable
2019-04-01 10:37:02 +09:00
Dean Herbert
5d91c3bcfc
Fix replay handler nullref crashes
2019-03-31 01:33:56 +09:00
Dean Herbert
42eaabe24c
Fix editor blueprints being misplaced
...
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
3e8952b087
Merge pull request #4521 from peppy/hitobject-drawable-representation
...
Fix DrawableRuleset drawable creation method's name
2019-03-29 14:08:23 +09:00
Dean Herbert
c72705217a
Merge branch 'master' into framed-replay-handler-fixes
2019-03-29 12:59:51 +09:00
Dean Herbert
14cef94a53
Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation
2019-03-29 12:59:26 +09:00
Dean Herbert
e7b38cdc75
Remove unnecessary set
2019-03-29 12:38:47 +09:00
Dean Herbert
5b0aa7bf8d
Split out current/next frame conditionals for readability
2019-03-29 12:38:40 +09:00
Dean Herbert
fed58fba3a
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 12:14:28 +09:00
Dean Herbert
ed0bf59e73
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:51:44 +09:00
Dan Balasescu
bab7d78130
Remove redundant cast
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-29 11:36:40 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:25:54 +09:00
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display
2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dan Balasescu
772f0cac8a
Merge branch 'master' into gameplay-cursor-last-state
2019-03-29 11:01:13 +09:00
Dan Balasescu
7ab24e35f9
Merge branch 'master' into gameplay-paused-no-update
2019-03-29 10:53:32 +09:00
Dean Herbert
8642886ffa
Merge branch 'sprite-icon-compatibility' into universal-playfield-adjust
2019-03-29 00:39:51 +09:00
Dean Herbert
70f99400ad
Fix many behavioural issues and add tests
2019-03-28 19:28:13 +09:00
Dean Herbert
148e26a6d4
Fix FramedReplayInputHandler starting at frame 0 when it shouldn't
2019-03-28 12:42:57 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
3fcbc2eab3
Fix key counter getting overridden
2019-03-27 10:31:21 +09:00
Dean Herbert
15821c7511
Fix cursor adding
2019-03-26 17:04:14 +09:00
Dean Herbert
dde7788c44
Merge branch 'universal-playfield-adjust' into resume-cursor-2
2019-03-26 13:58:48 +09:00
Dean Herbert
fb302e7ad8
Remove using
2019-03-26 13:58:07 +09:00
Dean Herbert
8658de5108
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
27cb4ce0d1
Remove poop
2019-03-26 13:48:35 +09:00
Dean Herbert
fbc97edc55
Add base cursor class to retrieve true visibility state
2019-03-26 13:41:30 +09:00
Dean Herbert
b4d785c76c
Don't update gameplay loop while paused
2019-03-26 13:36:17 +09:00
Dean Herbert
ed3746e166
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
Dean Herbert
b75ea295db
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 11:28:43 +09:00
Dean Herbert
82140c38fc
Apply CI fixes
2019-03-25 22:00:33 +09:00
Dean Herbert
a642f10131
Remove redundant cast
2019-03-25 21:52:01 +09:00
Dean Herbert
245f463e3f
Don't update gameplay loop while paused
2019-03-25 20:31:55 +09:00
Dean Herbert
a23dfb58ad
Add base cursor class to retrieve true visibility state
2019-03-25 20:31:55 +09:00
Dean Herbert
06d4856e17
Remove unnecessary CursorTargetContainer
2019-03-25 20:31:55 +09:00
Dean Herbert
c79d187a89
Add final osu! resume screen implementation
2019-03-25 20:31:55 +09:00
Dean Herbert
38e481686f
Make PlayfieldAdjustmentContainer universal
2019-03-25 20:31:55 +09:00
Dean Herbert
57b3b7b54b
Add back resume overlay
2019-03-25 20:31:55 +09:00
Dean Herbert
a694626cc6
Add proper resume request logic
2019-03-25 20:31:55 +09:00
Dean Herbert
c97116c91a
Add safety against DrawableHitObject implementations clearing children
2019-03-25 13:34:22 +09:00
Dean Herbert
9bf48863b0
Fix DrawableRuleset drawable creation method's name
2019-03-25 00:00:29 +09:00
Dean Herbert
15f9a6b9df
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-21 16:04:18 +09:00
Dean Herbert
fe255c54d0
Merge pull request #4496 from smoogipoo/reinstantiate-mods
...
Fix mods being reused for difficulty calculation
2019-03-20 19:10:52 +09:00
smoogipoo
c510385aa8
Remove unnecessary allocations
2019-03-20 16:46:16 +09:00
smoogipoo
6df275c83a
Use fresh mods for each difficulty calculation iteration
2019-03-20 16:37:25 +09:00
Dean Herbert
13e2d6a340
Merge branch 'master' into fix-spinner-conversion
2019-03-20 16:32:44 +09:00
Dean Herbert
f43e7a880c
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-20 15:27:06 +09:00
Dean Herbert
c186629b8a
Reorder class
2019-03-20 14:55:38 +09:00
Dean Herbert
5f288650bf
Fix misses/typos
2019-03-20 14:49:33 +09:00
smoogipoo
6511234804
Fix catch spinners not being allowed for conversion
2019-03-20 13:53:22 +09:00
Dean Herbert
936c3e1ed9
Add safety type check to DrawableScrollingRuleset
2019-03-20 11:34:06 +09:00
Dean Herbert
45b8bfcfd3
Better protect not-generic DrawableRuleset
2019-03-20 11:31:03 +09:00
Dean Herbert
7b6d882ce6
Remove double-generic type
2019-03-20 11:29:16 +09:00
Dean Herbert
3b7a76aa4e
Fix typo
2019-03-20 11:22:34 +09:00
Dean Herbert
e0ab40b082
Rename missed files
2019-03-19 23:56:12 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2
Refactor RulesetContainer for readability
2019-03-19 20:21:31 +09:00
Dean Herbert
9433a97747
Add resume requesting support and fix exit scenarios
2019-03-18 20:33:43 +09:00
Dean Herbert
9ca4d9d4d1
Remove regions
2019-03-18 10:48:44 +09:00
Dean Herbert
771d676ba1
Split RulesetInputManager out to FrameStabilityContainer
2019-03-17 13:30:52 +09:00
Dean Herbert
14af957599
Merge pull request #4468 from smoogipoo/fix-min-tick-distance
...
Fix ticks not being generated at the minimum tick distance
2019-03-15 12:12:48 +09:00
Dan Balasescu
2c80f73a88
Merge branch 'master' into increase-osu-file-validation
2019-03-14 18:47:32 +09:00
smoogipoo
71d79f0a39
Fix ticks not being generated at the minimum tick distance
2019-03-14 15:20:12 +09:00
smoogipoo
2815c3b07c
Remove unused variable
2019-03-14 15:12:26 +09:00
Dean Herbert
0042cc5337
Merge branch 'master' into mod-ramp-hotfix
2019-03-14 13:02:29 +09:00
Dean Herbert
85c518f146
Change logic to better handle external adjustments
2019-03-14 12:29:16 +09:00
Dean Herbert
c40e24739b
Fix weird application logic
2019-03-13 21:37:33 +09:00
Dan Balasescu
5d23a966d7
Fix incorrect application logic for rate fallback
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-13 20:55:33 +09:00
Dean Herbert
3d4a80957f
Improve comment
2019-03-13 18:27:54 +09:00
Dean Herbert
1617e2a729
Merge branch 'master' into mania-judgemetns
2019-03-13 18:17:42 +09:00
Dean Herbert
8f00f2290a
Log issues
2019-03-13 14:56:41 +09:00
Dean Herbert
f8b5cf8c8e
Add extra clamping of endTime to startTime
2019-03-13 13:46:41 +09:00
Dan Balasescu
a35d9ccc09
Apply clamping suggestion
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-13 12:35:05 +09:00
Dean Herbert
93b774104a
Fix NaN handling
2019-03-13 11:30:33 +09:00
Dean Herbert
cc09ecbfcf
Increase validation performed on .osu files to avoid hard crashes
2019-03-12 20:31:15 +09:00
David Zhao
7eb253b687
Fix incorrect scale duration
2019-03-12 19:44:53 +09:00
David Zhao
3b3b1e51ee
Move hit animation logic into virtual method
2019-03-12 19:41:33 +09:00
David Zhao
9850122245
Fix incorrect delay
2019-03-12 19:24:46 +09:00
David Zhao
12f334035f
Create properties for use in DrawableManiaJudgement
2019-03-12 19:23:24 +09:00
Dean Herbert
a10cd2288d
Improve ModRamp's handling of external rate changes
2019-03-12 18:15:18 +09:00
Dean Herbert
6832e384a9
Simplify DT/HT/NC/DC
2019-03-12 18:14:41 +09:00
Dean Herbert
63fea65c0c
Clarify repeat index
2019-03-11 14:53:21 +09:00
Dean Herbert
489153579a
Add xmldoc and clarify struct variables
2019-03-11 14:36:29 +09:00
Dean Herbert
2029cf93fd
Rename and reuse variables
2019-03-11 14:33:21 +09:00
Dean Herbert
c6194d5487
Merge branch 'master' into extract-slider-tick-creation
2019-03-08 20:40:03 +09:00
Dean Herbert
48e54c84c1
Merge branch 'master' into mod-wind
2019-03-08 20:23:02 +09:00
Dean Herbert
28a1baa07e
Merge branch 'extract-slider-tick-creation' of https://github.com/peppy/osu into extract-slider-tick-creation
2019-03-08 20:13:58 +09:00
Dean Herbert
93a999396e
LegacyFinalTick -> LegacyLastTick to match existing variable
2019-03-08 20:13:11 +09:00
Dean Herbert
f59b9e933e
Merge branch 'master' into extract-slider-tick-creation
2019-03-08 20:00:12 +09:00
Dean Herbert
355705f0a5
Fix legacy tick handling
2019-03-08 19:57:30 +09:00
Dean Herbert
973f29b765
Apply review
2019-03-08 15:14:57 +09:00
Dean Herbert
a73e3d9700
Move cursor construction to BDL
2019-03-08 15:01:45 +09:00
Dean Herbert
2c98ba1c0c
Split out consumption and creation into two separate code paths
2019-03-08 14:59:45 +09:00
Dean Herbert
3ccc76e18f
Merge remote-tracking branch 'upstream/master' into cursor-in-playfield
2019-03-08 14:50:46 +09:00
Dan Balasescu
d1c18c52ab
Merge branch 'master' into fix-cursor-in-scale-container
2019-03-08 12:43:57 +09:00
Dan Balasescu
101009c92e
Merge branch 'master' into fix-autoplay-tests
2019-03-08 12:14:40 +09:00
Dean Herbert
1f44dde96b
Fix autoplay tests not working
2019-03-07 18:34:56 +09:00
smoogipoo
04d756524d
Adjust with shader changes
2019-03-07 18:30:18 +09:00
Dean Herbert
62716851a1
Revert some unnecessary changes
2019-03-06 17:41:54 +09:00
Dean Herbert
7aa30ca3f6
Change method of cursor creation
2019-03-06 17:41:54 +09:00
Dean Herbert
acf518c208
Move cursor inside playfield
2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-06 17:14:08 +09:00
Dean Herbert
2300e59e91
Formatting and simplification
2019-03-06 14:19:00 +09:00
Dean Herbert
d70b373af9
Merge branch 'master' into mod-wind
2019-03-06 14:04:04 +09:00
Dean Herbert
6b042eae94
Merge branch 'master' into fix-cursor-in-scale-container
2019-03-05 22:22:56 +09:00
Dean Herbert
8a6fa0915e
Merge branch 'master' into simplify-gameplay-clock
2019-03-05 20:22:46 +09:00
Dean Herbert
558dbafb71
Use a safer method of setting the clock
2019-03-05 20:14:04 +09:00
Dean Herbert
d5943330b1
Fix potential infinite loop
2019-03-05 20:06:04 +09:00
smoogipoo
a08086cc8a
Fix volume not being considered for file samples
2019-03-05 18:21:29 +09:00
Dean Herbert
fc0b297232
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-05 18:06:24 +09:00
Dean Herbert
9a9b4efb8d
Fix excess line
2019-03-05 16:41:11 +09:00
Dean Herbert
ec063a13db
Update RulesetInputManager to support new clock structure more accurately
2019-03-05 16:34:50 +09:00
Dean Herbert
01f1018d02
Tidy up clock logic using DI and a GameplayClock
2019-03-05 13:37:51 +09:00
LeNitrous
74a23edaf7
no longer adjust the clock rate
2019-03-04 17:48:51 +08:00
LeNitrous
86e861ddeb
update mod descriptions
2019-03-04 17:39:13 +08:00
LeNitrous
b83d44c316
use ternary operator instead
2019-03-03 16:50:31 +08:00
LeNitrous
a1a8246c05
trim whitespace
2019-03-03 16:30:08 +08:00
LeNitrous
ecc2c28a62
mod rule changes
2019-03-03 16:22:00 +08:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching
2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07
Use pattern matching wherever possible
2019-02-28 14:35:00 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
smoogipoo
f66fefb818
Adjust comment + accessibility
2019-02-27 16:30:10 +09:00
smoogipoo
a07d797d75
Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization
2019-02-27 12:08:43 +09:00
smoogipoo
8a943a6e65
Fix scores being stored as ints
2019-02-26 13:10:59 +09:00
Dean Herbert
90cae0a69c
Simplify RulesetInputManager further
2019-02-23 15:48:34 +09:00
Dean Herbert
6d3c0e3191
Holy sheet
2019-02-23 14:39:55 +09:00
Dean Herbert
0c218eb0d5
Apply new RulesetInputManager logic
...
Run UpdateSubTree twice to ensure correctness
2019-02-23 14:14:41 +09:00
smoogipoo
d61dfe888e
Fix venera fonts not being correctly specified
2019-02-22 19:42:09 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
Dean Herbert
2c9e6adfd4
Merge branch 'master' into bindable-valuechanged
2019-02-22 17:14:05 +09:00
Dean Herbert
f919f2252f
Add ToString for Judgements to ease debugging
2019-02-22 12:02:54 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
7e41fbc29b
Remove LegacyDifficultyCalculator
2019-02-21 13:12:37 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
smoogipoo
b7b1f0ef0c
Merge branch 'remove-populateattributes' into new-diffcalc-mania
2019-02-19 17:55:56 +09:00
smoogipoo
4dcf39846d
Pass beatmap to CreateSkills()
2019-02-19 17:52:59 +09:00
smoogipoo
1efc5179aa
Merge branch 'remove-populateattributes' into new-diffcalc-mania
2019-02-19 17:46:52 +09:00
smoogipoo
ca8b7f24b4
Remove PopulateAttributes()
2019-02-19 17:36:33 +09:00
smoogipoo
8104c45c25
Merge remote-tracking branch 'origin/master' into new-diffcalc-mania
...
# Conflicts:
# osu.Game.Rulesets.Mania/Difficulty/ManiaLegacyDifficultyCalculator.cs
2019-02-19 16:30:05 +09:00
Dean Herbert
151388dfad
Merge branch 'master' into diffcalc-merging-2
2019-02-19 15:42:15 +09:00
smoogipoo
7ed461aa8c
XMLDoc DifficultyHitObject
2019-02-19 14:30:59 +09:00
smoogipoo
93b7b51d0a
timeRate -> clockRate
2019-02-19 14:29:23 +09:00
smoogipoo
3784b673ae
History -> LimitedCapacityStack + re-xmldoc
2019-02-19 13:51:19 +09:00
smoogipoo
af0bb4d5e8
Remove mods from constructor
2019-02-19 13:40:39 +09:00
Dean Herbert
133c002d02
Fix test dlls being loaded as actual rulesets (and failing)
2019-02-19 12:13:55 +09:00
Dan Balasescu
c9c8cccd68
Merge branch 'master' into use-lifetime-optimization
2019-02-18 15:22:34 +09:00
smoogipoo
9cce9ce97c
Consider aggregate peaks
2019-02-18 15:00:32 +09:00
smoogipoo
a8faa942a6
Implement new difficulty calculator structure
2019-02-18 14:49:43 +09:00
Dean Herbert
e2e615cc5c
Merge branch 'master' into leased-bindables-dont-work
2019-02-11 16:30:12 +09:00
Dean Herbert
2d7c23dd9f
Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics
2019-02-04 12:15:53 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
ekrctb
8955d5de04
Update hit object result when lifetime is end
2019-01-29 15:25:27 +09:00
ekrctb
504e79b968
Merge branch 'master' into use-lifetime-optimization
2019-01-29 12:15:02 +09:00
LeNitrous
03e57d0423
fix codefactor warnings and derive ModWindUp and ModWindDown to ModTimeRamp
2019-01-26 20:15:19 +08:00
LeNitrous
d920ee67ee
forgot last whitespace
2019-01-26 13:47:33 +08:00
LeNitrous
73dbf5712d
add license headers
2019-01-26 13:43:27 +08:00
LeNitrous
39072376dd
revert WorkingBeatmap back to protected
2019-01-26 13:40:41 +08:00
LeNitrous
d76681aa82
use IApplicableToBeatmap instead of IApplicableToRulesetContainer
2019-01-26 13:39:23 +08:00
LeNitrous
c6e26a92ec
add wind up and wind down mods
2019-01-26 12:15:45 +08:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
Dean Herbert
49633b3394
Fix key counter receptor getting overwritten by async load drawables
2019-01-23 14:51:25 +09:00
Dean Herbert
8160162cde
Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics
2019-01-21 20:58:17 +09:00
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
Dean Herbert
e73845172c
Merge branch 'master' into fix-replay-import-statistics
2019-01-07 13:44:01 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score
2019-01-04 13:11:17 +09:00
Dean Herbert
aec3753863
Fix imported replays having excess statistics
2019-01-03 14:01:20 +09:00
smoogipoo
be86281c72
Fix score results not populated
2018-12-28 00:24:02 +09:00
smoogipoo
338b95dd63
Fix none result getting included
2018-12-27 22:48:24 +09:00
Dean Herbert
99ed009838
Fix extra hit result types showing on ranking screen
2018-12-27 22:31:40 +09:00
Dean Herbert
fb10d15870
Populate statistics for all rulesets' scores
2018-12-27 21:52:09 +09:00
smoogipoo
50b51a168e
Always submit standardised scores
2018-12-27 21:12:32 +09:00
smoogipoo
5d59a1ffca
Merge remote-tracking branch 'origin/master' into timeshift-wip
...
# Conflicts:
# osu.Game.Tests/Visual/TestCasePollingComponent.cs
# osu.Game/Online/API/APIRequest.cs
# osu.Game/osu.Game.csproj
2018-12-21 12:51:31 +09:00
Dean Herbert
ef9d93ff6b
Remove mod multipliers
...
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d
Simplify changes to RulesetContainer
2018-12-20 19:35:32 +09:00
Dean Herbert
9177a45587
Merge branch 'master' into mod-fl2
2018-12-20 15:50:18 +09:00
smoogipoo
2e767a5292
Fix incorrect acronym
2018-12-14 13:38:13 +09:00
ekrctb
6f8a2e6ff2
Use LifetimeManagementContainer
...
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
Ivan Pavluk
28b033bd99
Autodetect LowestSuccessfulHitResult
2018-12-12 17:15:59 +07:00
smoogipoo
9af2b49c01
Merge remote-tracking branch 'peppy/polling-component' into timeshift-api-integration
...
# Conflicts:
# osu.Game/osu.Game.csproj
2018-12-12 16:22:14 +09:00
smoogipoo
439d741dee
Implement basic api structure for rooms
2018-12-12 16:06:56 +09:00
Ivan Pavluk
e49e2fda9e
Rename SuccessfulHitResult->LowestSuccessfulHitResult
2018-12-12 13:24:58 +07:00
Dean Herbert
ffb91b4afc
Update docstring
...
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-12 13:11:03 +07:00
Dean Herbert
d86cbf66a9
Update docstring
...
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-12 13:10:47 +07:00
Ivan Pavluk
a62b105fb5
Fix formatting
2018-12-10 05:06:18 +00:00
Ivan Pavluk
8457324044
SuccessfulHitWindow->SuccessfulHitResult
2018-12-10 09:04:12 +07:00
Dan Balasescu
77a544e475
formatting fix
...
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-09 23:38:29 +07:00
Dan Balasescu
784a114eae
formatting fix
...
Co-Authored-By: pavlukivan <pavlukivan@outlook.com>
2018-12-09 23:38:19 +07:00
Dean Herbert
7d9cdf6f81
Remove unnecessary private field
2018-12-07 20:13:03 +09:00
Dean Herbert
d379d02761
Remove unnecessary base class
2018-12-07 20:12:56 +09:00
Ivan Pavluk
cb2444e01c
Remove Meh from TaikoHitWindows
2018-12-06 19:04:54 +07:00
WebFreak001
3cb91979bd
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
2018-12-06 12:14:48 +01:00
Ivan Pavluk
1b6658f4ee
Move HealthIncreaseFor to Judgement
2018-12-06 15:09:42 +07:00
smoogipoo
9fdd48ded2
Add 1ms offset to controlpoint lookup times
2018-12-04 12:08:46 +09:00
Roman Kapustin
c6c255718b
Handle ModAutoplay during score construction in the Player
2018-12-03 22:37:26 +03:00
smoogipoo
eb88768bd0
Fix incorrect controlpoint being applied to samples
2018-12-03 17:21:27 +09:00
Dean Herbert
f9fb6dc39b
Remove health from ScoreInfo
2018-12-01 00:17:05 +09:00
Dean Herbert
af3ef9a089
Fix some data types on ScoreInfo
2018-11-30 20:43:38 +09:00
Dean Herbert
9718e476c7
Add license header
2018-11-30 18:07:15 +09:00
Dean Herbert
be37f3c328
Rename NoModMod
2018-11-30 17:35:13 +09:00
Dean Herbert
d97a15a504
Add IMod and change ShortenedName to Acronym
2018-11-30 17:16:00 +09:00
Dean Herbert
e82ad3539b
Move JsonIgnore specification to interface
2018-11-30 16:39:25 +09:00
Dean Herbert
831cd3ed59
ScoreInfo scoreInfo -> ScoreInfo score
2018-11-30 15:18:52 +09:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase
2018-11-30 14:59:58 +09:00
smoogipoo
69370c53ca
Fix rank not being read
2018-11-30 14:48:25 +09:00
Dean Herbert
5254b07680
Merge remote-tracking branch 'upstream/master' into inter-column-movements
2018-11-30 11:57:53 +09:00
Dean Herbert
7ffc597a8e
Fix one-frame issues
2018-11-29 14:55:20 +09:00
Dean Herbert
3d46ac7d35
Remove unnecessary high frequency input
2018-11-29 13:21:11 +09:00
Dean Herbert
86a0f8d2a9
Merge branch 'master' into note-placement
2018-11-29 13:06:11 +09:00
smoogipoo
aea84f737b
Fix taiko hitobjects potentially disappearing before being judged
2018-11-29 12:12:29 +09:00
smoogipoo
b8e60afa69
Move replays to an wrapping Score class
2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
smoogipoo
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
smoogipoo
ea52d2d527
Make Mod IJsonSerializable
2018-11-28 13:12:29 +09:00
smoogipoo
f9f300b215
Fix drag breaking if scrolling while dragging
2018-11-26 16:08:56 +09:00
Dean Herbert
4cfeb1b9a1
Merge branch 'master' into note-placement
2018-11-26 14:35:31 +09:00
Dean Herbert
c944e8bb29
Merge branch 'master' into fix-deletion-crash
2018-11-26 14:20:02 +09:00
smoogipoo
56032a4522
Merge branch 'mania-selection-movement' into inter-column-movements
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
Dean Herbert
1da2006dea
Merge branch 'master' into note-placement
2018-11-22 19:44:39 +09:00
smoogipoo
dc8cd51e15
Implement mania note deletion
2018-11-20 17:26:00 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
d5b937f88f
Fix post-merge issue
2018-11-19 19:17:03 +09:00
Dan Balasescu
8cee4141e8
Merge branch 'master' into note-placement
2018-11-19 19:08:53 +09:00
smoogipoo
55edeb095d
SelectionBox -> SelectionHandler
2018-11-19 16:58:11 +09:00
smoogipoo
595e2ffbff
Unbind event when column changes
2018-11-19 16:20:21 +09:00
smoogipoo
4cbda97b1e
Move positional adjustment to SelectionBox
2018-11-16 17:12:24 +09:00
jorolf
80bd98bb9d
apply suggestions
2018-11-15 17:38:38 +01:00
smoogipoo
df7515b66f
Pass all selected hitobjects to the selection blueprints
2018-11-15 21:01:09 +09:00
smoogipoo
d5464702fa
Fix post-merge issue
2018-11-15 20:56:34 +09:00
smoogipoo
eddba44d0f
Merge branch 'note-placement' into inter-column-movements
2018-11-15 20:53:57 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod
2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0
split shader, remove unnecessary clutter and fix some bugs
2018-11-15 00:33:13 +01:00
smoogipoo
4b86c29f7b
Merge remote-tracking branch 'origin/master' into placement-hiding
2018-11-14 18:34:45 +09:00
smoogipoo
c963fc7cd2
Reduce chaining
2018-11-14 18:34:13 +09:00
Dean Herbert
4dec2d1db0
Merge remote-tracking branch 'upstream/master' into note-placement
2018-11-14 18:29:31 +09:00
Dean Herbert
84d16ee71b
Merge branch 'master' into placement-hiding
2018-11-14 16:59:41 +09:00
Dean Herbert
2ae139d260
Merge branch 'master' into more-global-scrollalgo
2018-11-14 13:54:53 +09:00
Dean Herbert
34973a3e9f
Merge branch 'master' into scrollalgorithm-timeat
2018-11-14 13:32:16 +09:00
Dean Herbert
8b190edde0
Merge branch 'master' into more-global-scrollalgo
2018-11-14 13:32:14 +09:00
Dean Herbert
3caf0cb0d9
Merge branch 'master' into no-drawable-speedchangevis
2018-11-13 19:42:04 +09:00
smoogipoo
6d43baf4bf
Make show/hide only invoked once each
2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d
Hide placement when cursor is not in the playfield
2018-11-13 12:52:04 +09:00
smoogipoo
3a1fee59fb
Implement note placement
2018-11-12 18:24:18 +09:00
smoogipoo
a0c75a0597
Merge branch 'notepieces' into note-placement
2018-11-12 17:59:54 +09:00
smoogipoo
9e1b54f1ef
Merge branch 'more-global-scrollalgo' into note-placement
2018-11-12 17:47:02 +09:00
smoogipoo
b9b20607af
Add IScrollAlgorithm.TimeAt()
2018-11-12 17:43:22 +09:00
smoogipoo
d8e7ad8241
Fix post-rebase issues
2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7
Move ScrollAlgorithm inside IScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
54668a0dec
Simplify construction of ScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666
Move scroll direction to scrollinginfo
2018-11-12 17:34:35 +09:00
smoogipoo
48486895ba
Remove unused code
2018-11-12 17:34:35 +09:00
smoogipoo
9fde7f7f44
Move scrolling info to osu.Game
2018-11-12 17:34:35 +09:00
smoogipoo
7f0f143a1b
Move IScrollAlgorithm to ScrollingRulesetContainer + use DI
2018-11-12 17:34:35 +09:00
smoogipoo
aee7a80e71
ScrollAlgorithm -> ScrollVisualisationMethod
2018-11-12 17:26:37 +09:00
smoogipoo
f3ba429701
Make sure control points is internally initialised
2018-11-12 17:14:06 +09:00
smoogipoo
f4fd6189f8
Implement IEquatable
2018-11-12 16:53:30 +09:00
smoogipoo
0220ed21b0
Ignore distance for json serialisation
2018-11-12 16:38:49 +09:00
smoogipoo
0e92b385f0
Define default json deserialisation constructor
2018-11-12 16:38:33 +09:00
smoogipoo
8ad9b6a02a
Safety for default(SliderPath)
2018-11-12 16:38:14 +09:00
smoogipoo
d594ce3530
Revert "Make SliderPath.ControlPoints read-only"
...
This reverts commit 3b88d94793
.
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
77d16aa968
Add xmldocs
2018-11-12 14:16:21 +09:00
smoogipoo
4eef1134a6
Re-order file
2018-11-12 14:08:36 +09:00
smoogipoo
3aba462e52
Make Path.Distance a property again
2018-11-12 14:07:48 +09:00
smoogipoo
3b88d94793
Make SliderPath.ControlPoints read-only
2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
...
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
2018-11-11 18:38:12 +01:00
Dean Herbert
4783df1d4b
Fix compose mode not working
2018-11-09 11:36:06 +09:00
Dean Herbert
27549586e6
Merge branch 'master' into manual-position-adjustments
2018-11-09 10:53:41 +09:00
smoogipoo
33056b8098
Adjust namespaces
2018-11-08 14:04:21 +09:00
smoogipoo
f66a9f4f1e
Rename IScrollChangeVisualiser -> IScrollAlgorithm
2018-11-08 14:04:21 +09:00
smoogipoo
2f87f267a3
Fix height being set instead of width
2018-11-08 14:04:20 +09:00
smoogipoo
195f82fa96
Give visualiser methods range+length params again
2018-11-08 14:04:20 +09:00
smoogipoo
f41bfd14ca
Add some xmldocs
2018-11-08 14:04:20 +09:00
smoogipoo
76ea314c27
Reorder params
2018-11-08 14:04:20 +09:00
smoogipoo
589c3a47e2
Remove state computation + updates from ISpeedChangeVisualiser
2018-11-08 14:04:20 +09:00
smoogipoo
0bdeebbce2
Expose basic values from ISpeedChangeVisualiser
2018-11-08 14:04:20 +09:00
smoogipoo
c6350c6efd
Remove IHasEditablePosition
2018-11-08 13:03:11 +09:00
smoogipoo
5d51719572
Make selection blueprints handle position adjustments
2018-11-07 16:21:32 +09:00
smoogipoo
cf4dad0fe8
Fix hitobjects not updating IsMaskedAway after being judged
2018-11-07 15:42:40 +09:00
smoogipoo
52f4923c8e
Remove intermediate Screens namespace
2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a
Renamespace compose-mode components
2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4
BorderLayer -> EditorPlayfieldBorder
2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f
Fix a few missed renames
2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274
PlacementMask -> PlacementBlueprint
2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe
CreateMaskFor -> CreateBlueprintFor
2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a
Merge PlacementContainer into BlueprintContainer
2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e
MaskSelection -> SelectionBox
2018-11-06 17:52:47 +09:00
smoogipoo
26c9390c16
HitObjectMaskLayer -> BlueprintContainer
2018-11-06 17:36:10 +09:00
smoogipoo
ace1dce281
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c
Fix sample additions not falling back to non-addition bank
2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
1fffa48aa0
Sort nested hitobjects post-creation
2018-11-05 12:15:45 +09:00
Dean Herbert
e6ee3dc73e
Use framework helper functions for path approximation
2018-11-02 19:26:29 +09:00
smoogipoo
1aae123ff5
Make approximators share an interface
2018-11-01 19:16:44 +09:00
Dean Herbert
c1304eca1b
Merge remote-tracking branch 'upstream/master' into slider-placement
2018-11-01 17:59:37 +09:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
Dean Herbert
9cb4374b51
Merge branch 'master' into slider-controlpoint-masks
2018-11-01 02:37:31 +09:00
Dean Herbert
85a7325911
Fix placement masks handling scroll events
2018-10-31 17:23:27 +09:00
Dean Herbert
d38bf38606
Merge branch 'master' into slider-controlpoint-masks
2018-10-31 15:23:30 +09:00
Dean Herbert
3207a585c6
Add missing xmldoc
2018-10-31 12:01:10 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement
2018-10-31 06:46:48 +09:00
Dean Herbert
6dde5e3b4a
Merge branch 'master' into auto-restart-mod-perfect
2018-10-31 03:56:08 +09:00
Paul Teng
007dfedbb7
Combine RestartOnFail into FailOverride
2018-10-30 07:12:06 -04:00
smoogipoo
5712a52817
Merge remote-tracking branch 'origin/master' into mask-separation
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-30 16:46:13 +09:00
Kyle Chang
6d00aff9fd
Add type parameter to IApplicableToBeatmap
2018-10-30 00:13:33 -04:00
Paul Teng
52b9a3f5e9
Remove unused using
2018-10-29 17:51:49 -04:00
Paul Teng
cb9ec94dc2
Remove option from settings
2018-10-29 08:19:38 -04:00
smoogipoo
08b16be3b8
Merge branch 'slider-controlpoint-masks' into slider-placement
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/Components/SliderBodyPiece.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
2018-10-29 15:55:38 +09:00
smoogipoo
acd703c27b
Make sliders respond to control point changes
2018-10-29 15:36:43 +09:00
smoogipoo
a9f1484e8b
Fix some post-rebase issues
2018-10-29 15:26:28 +09:00
smoogipoo
8b36d9b482
Remove SliderCurve.Offset (unused)
2018-10-29 15:26:07 +09:00
smoogipoo
b3e105ba93
Make curve approximators implement common interface
2018-10-29 15:26:07 +09:00
Kyle Chang
df6fc4013a
Add interface to adjust Beatmaps
2018-10-28 02:21:25 -04:00
WebFreak001
3b08ad0742
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
...
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
smoogipoo
f674fcf2c8
Merge branch 'mask-separation' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
2018-10-26 14:05:30 +09:00
smoogipoo
9656186b64
Make the hitobject masks move within their placement/selection
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/Components/HitCircleMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs
# osu.Game.Rulesets.Osu/Edit/Masks/HitCirclePlacementMask.cs
# osu.Game/Rulesets/Edit/PlacementMask.cs
2018-10-26 13:45:31 +09:00
smoogipoo
8703db5cc1
Rename HitObjectMask -> SelectionMask
2018-10-26 13:31:23 +09:00
smoogipoo
2b141a2bc1
Make PlacementMask abstract
2018-10-25 19:10:59 +09:00
smoogipoo
ea6db8b793
Make the hitobject masks move within their placement/selection
2018-10-25 18:16:25 +09:00
Paul Teng
794afa988f
Make both SD and PF auto-restart based on settings
2018-10-24 13:37:27 -04:00
smoogipoo
0e841628b6
Implement hitobject deletion
2018-10-18 16:36:06 +09:00
Paul Teng
ec33e63a4f
Merge https://github.com/ppy/osu into auto-restart-mod-perfect
2018-10-17 07:04:11 -04:00
smoogipoo
5a5e91eaed
Add a way to re-invoke ApplyDefaults on placement object
2018-10-17 18:36:47 +09:00
smoogipoo
b7435c0c5f
Fix border layer not working
2018-10-17 18:29:30 +09:00
smoogipoo
6eb7a030d0
Fix placement container not being refreshed upon placement
2018-10-17 18:11:44 +09:00
smoogipoo
d36ac59ca2
Reduce complexity of creating edit ruleset containers
2018-10-17 18:06:00 +09:00
smoogipoo
969477dadd
Remove placement events, make everything pass top-down
2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8
Add container to handle placement mask
2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25
Move placement handling events to a higher level
2018-10-17 15:46:30 +09:00
smoogipoo
08e3fe1def
Add PlacementStarted event, rename placement methods
2018-10-17 14:37:45 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
060cc24dba
Cleanup slidercurve calculation
2018-10-16 11:11:04 +09:00
smoogipoo
5095fbcdf7
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-16 10:27:18 +09:00
Paul Teng
39c767af2d
Update file name and update summary
2018-10-14 11:25:05 -04:00
Paul Teng
fd774c6a09
Allow restarts in ModPerfect
2018-10-14 11:18:52 -04:00
Paul Teng
dea2acaea3
Add new interface that allows restarts
2018-10-14 11:18:10 -04:00
Dean Herbert
468f7fd1ea
Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework
2018-10-12 19:25:08 +09:00
Dean Herbert
ad42f2244d
Add fallback logic in case a ruleset consumer forgets to add the HitObjectContainer
2018-10-12 19:15:11 +09:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2
2018-10-12 11:44:55 +02:00
Dean Herbert
1de770e093
Merge branch 'master' into fix-sv
2018-10-12 18:13:50 +09:00
smoogipoo
e130204a3b
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-12 12:26:15 +09:00
Dean Herbert
5d26c1b771
Merge pull request #3574 from smoogipoo/hitobject-perf-improvements
...
Various performance improvements around hitobjects
2018-10-11 22:16:48 +09:00
smoogipoo
d282d16e1c
Use SortedList again
2018-10-11 20:49:12 +09:00
smoogipoo
83fd251c7b
Pass sub-controlpoints as span slices
2018-10-11 17:44:25 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2
2018-10-10 19:48:46 +09:00
Dean Herbert
1b6f37f3eb
Merge branch 'master' into wiggle-repeat-points
2018-10-10 19:42:10 +09:00
Dean Herbert
ed0dcb2e73
Add comment explaining why
2018-10-10 19:41:40 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
smoogipoo
b56d09c83b
Set hitobject placement time manually
2018-10-10 15:32:59 +09:00
smoogipoo
f53bb81723
Remove unnecessary lambda allocation
2018-10-10 14:58:54 +09:00
smoogipoo
417ebaeb85
Reduce hitobject size by removing lazy
2018-10-10 13:03:18 +09:00
smoogipoo
1125075b37
Use list with post-sort for nested hitobjects
2018-10-10 13:02:27 +09:00
Dean Herbert
06ea174f34
Merge branch 'master' into fix-sv
2018-10-09 18:00:34 +09:00
smoogipoo
ff559a3a1b
Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
ekrctb
b9d0fc927b
Remove duplicated code
2018-10-04 18:03:34 +09:00
smoogipoo
e931aa3d9e
Move positional modifications to HitCirclePlacementMask
2018-10-04 13:43:50 +09:00
Dean Herbert
593dee202c
Fix gameplay mouse button disable setting no longer having any effect
...
Regressed at 50091252e2 (diff-20562da8cde558aacafa9540b97b7975)
2018-10-04 03:07:00 +09:00
smoogipoo
7809ce9361
Fix 1-frame position discrepancy
2018-10-03 17:05:22 +09:00
smoogipoo
934b687965
Fix selection masks not being added for new objects
2018-10-03 16:49:59 +09:00
smoogipoo
34ed60830c
Keep the placement hitobject time up-to-date
2018-10-03 16:44:37 +09:00
smoogipoo
3420e0c7eb
Re-implement composition tools + implement placement masks
2018-10-03 16:27:26 +09:00
smoogipoo
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00
smoogipoo
4cdb6dcea5
Rename HitObjectMask -> SelectionMask
2018-10-03 13:28:00 +09:00
ekrctb
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
Dan Balasescu
0f51007867
Merge branch 'master' into judgement-cleanup
2018-10-02 09:37:04 +09:00
Dan Balasescu
87d8945af9
Give the body a size
2018-10-02 09:33:31 +09:00
smoogipoo
b68eeae777
Fix scrolling rulesets not accounting for slider multiplier
2018-10-01 18:12:30 +09:00
Hanamuke
6c1b3cf1a5
Merge remote-tracking branch 'origin/AR_Catch' into AR_Catch
2018-09-30 16:09:27 +02:00
Hanamuke
b983e20067
Merge branch 'master' into AR_Catch
2018-09-30 16:01:55 +02:00
Kyle Chang
88b0c234cc
Move judgement text to internal container
2018-09-30 04:01:33 -04:00
Dean Herbert
d3eb24e70a
Fix score retrieval no longer working
2018-09-28 18:29:49 +09:00
Dean Herbert
2ed7785cfc
Merge remote-tracking branch 'upstream/master' into update-framework
2018-09-26 19:50:48 +09:00
Dean Herbert
a77a55d71d
Merge remote-tracking branch 'smoogipoo/update-framework' into update-framework
2018-09-26 19:49:41 +09:00
Dan Balasescu
3a5e380e46
Merge branch 'master' into judgement-size-fix
2018-09-26 18:36:12 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Paul Teng
319ed1bf0f
Reorder if statement
2018-09-24 21:35:13 -04:00
Paul Teng
dd36b6a381
Remove unused field storage
2018-09-24 21:08:58 -04:00
Paul Teng
b95cc798b2
Remove unused fallback
2018-09-24 20:56:18 -04:00
Paul Teng
62df0ec7d4
Handle external files with File instead
2018-09-24 07:16:19 -04:00
Kyle Chang
7a43677849
Make judgements scale with cs
2018-09-22 22:54:38 -04:00
smoogipoo
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
smoogipoo
368ceec47c
Simplify creation of a playfield
2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7
Make Playfield not a ScalableContainer
2018-09-21 14:02:32 +09:00
Dan Balasescu
4b907336c5
Move readonly field above ctor
2018-09-20 13:17:17 +09:00
Hanamuke
309d8c8cb4
CI
2018-09-19 18:43:39 +02:00
Hanamuke
e7d78b94ae
Remove ScrollingVisualisation from settings
2018-09-19 18:30:25 +02:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
ekrctb
c8e9d9375f
Use new InputStateChangeEvent for RulesetInputManager
2018-09-19 11:36:55 +09:00
Hanamuke
6d229716e7
Remove unused using directives
2018-09-18 20:42:55 +02:00
Hanamuke
2afcdb1451
Add the file
2018-09-18 20:23:25 +02:00
Hanamuke
e3cc25a96a
Implement ConstantScrollingSpeedVisualiser
2018-09-18 20:21:10 +02:00
WebFreak001
c9ea5ce817
Made blinds open during breaks and start
2018-09-16 16:51:18 +02:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
smoogipoo
356a60b561
Fix hitobjects in scrolling rulesets getting masked away
2018-09-12 15:14:51 +09:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
smoogipoo
551581e5cd
Skip invalid hitobject types, log error instead
2018-08-22 15:59:58 +09:00
smoogipoo
fcf98390f5
Cleanup
2018-08-21 12:10:00 +09:00
Dean Herbert
6a4ff19c90
Merge branch 'master' into relax
2018-08-17 23:17:07 +09:00
smoogipoo
16d30f6756
Add explanatory comments
2018-08-17 13:31:12 +09:00
smoogipoo
eb6f1ae72c
Fix spinners providing one extra combo
2018-08-17 09:16:28 +09:00
Dean Herbert
ff0dfa7acf
Merge branch 'master' into relax
2018-08-16 17:36:24 +09:00
smoogipoo
4c3e551295
Fix first object not receiving new combo
...
Note: If a normal catch fruit is the first object, it does not receive a new combo...
2018-08-15 11:48:28 +09:00
smoogipoo
31f324945e
Implement combo offsets
2018-08-15 11:47:31 +09:00
smoogipoo
da3e2cfee2
Catch/osu! spinners should have combo
2018-08-15 11:13:23 +09:00
smoogipoo
4f0305ffeb
Taiko convert hitobjects should not have combo
2018-08-15 10:58:59 +09:00
smoogipoo
83f75ac896
Mania convert hitobjects should not have combo
2018-08-15 10:57:11 +09:00
smoogipoo
8faf12579a
Fix field not being set correctly
2018-08-15 10:53:25 +09:00
smoogipoo
d2709613bc
Add combo offset to ConvertHitObjectParser
2018-08-15 10:49:45 +09:00
smoogipoo
ce77473910
Simplify usage of ConvertHitObjectParser
2018-08-15 10:24:56 +09:00
smoogipoo
e04b2f4fa9
Fix hitobject results not rewinding
2018-08-14 18:31:32 +09:00
smoogipoo
60c94a8ea3
Fix ScoreProcessor.ApplyBeatmap never being called
2018-08-06 12:42:54 +09:00
Dan Balasescu
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
smoogipoo
2a54b5b78d
ResetResult -> RevertResult
2018-08-06 12:29:22 +09:00
smoogipoo
c48a4d9993
Add exception
2018-08-06 12:29:12 +09:00
smoogipoo
3a7488767c
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
smoogipoo
0d6a8a2bf5
More xmldocs
2018-08-06 11:31:54 +09:00
smoogipoo
741ec0021e
Rename more judgement-related methods to "result"
2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f
CreateJudgementResult -> CreateResult
2018-08-06 11:07:41 +09:00
smoogipoo
754f3c8621
Move result creation to load(), add exceptions
2018-08-06 11:07:05 +09:00
smoogipoo
b35817c877
More xmldocs to hitobject/drawablehitobject
2018-08-06 10:55:38 +09:00
smoogipoo
5fd4ed2f4e
Rename judgement-related methods/events + commenting
2018-08-06 10:55:25 +09:00
Dean Herbert
0c920fe486
Merge branch 'master' into mania-mask-container
2018-08-06 04:22:21 +09:00
WebFreak001
b33954d9db
Implement blinds mod
2018-08-05 14:20:56 +02:00
WebFreak001
b011edd85d
added Overlays container to RulesetContainer
...
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
tgi74000
b1d1a2400b
Remove IUpdatableByHitObject completely
2018-08-05 09:52:19 +02:00
tgi74000
07d6a75e23
Rename variables to be human readable
2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9
Add relax mod
2018-08-03 14:03:11 +02:00
smoogipoo
482526135f
Make IsHit not consider nested hitobjects
2018-08-03 16:07:20 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
35b4ab5456
Introduce the concept of a "MainResult"
2018-08-02 21:07:40 +09:00
smoogipoo
8d81e66f88
Fix osu score processor crashing
2018-08-02 21:07:11 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container
2018-08-02 20:41:27 +09:00
smoogipoo
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
smoogipoo
d51d0e8547
Initial structure for new hitobject judgement system
2018-08-01 21:45:59 +09:00
smoogipoo
41512667a8
Require all judgements to be present for map completion
2018-08-01 19:51:24 +09:00
Dean Herbert
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00
Dean Herbert
b7de922896
Merge branch 'master' into open-downloaded-beatmas
2018-07-28 12:44:34 +09:00
Dean Herbert
95cca046fb
Merge branch 'master' into open-downloaded-beatmas
2018-07-25 12:38:49 +02:00
Dean Herbert
da8fc0ee5d
ToLower -> ToLowerInvariant
2018-07-25 07:37:05 +02:00
Dean Herbert
5364a6148a
Use ToUpperInvariant
2018-07-24 14:42:06 +02:00
Dean Herbert
ab9340f4be
Fix usage of culture local ToUpper causing incorrect display on Turkish machines
...
Closes #3098 .
2018-07-24 11:37:43 +02:00
Dean Herbert
aead4be134
Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container
2018-07-23 06:36:10 +02:00
Dean Herbert
6fa70ed696
Merge branch 'master' into centralise-judgement-display
2018-07-23 05:23:52 +09:00
Dean Herbert
d561f54282
Merge branch 'master' into per-object-css
2018-07-23 03:01:17 +09:00
Dean Herbert
d868d81b59
Merge branch 'master' into centralise-judgement-display
2018-07-23 02:58:49 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
a2f744b05e
Merge remote-tracking branch 'upstream/master' into open-downloaded-beatmas
2018-07-21 00:03:17 +09:00
Dean Herbert
3fc7f33e90
Merge branch 'master' into centralise-judgement-display
2018-07-20 17:29:15 +09:00
Dean Herbert
7cc999027d
Merge branch 'master' into pause-input-fixes
2018-07-20 17:20:19 +09:00
smoogipoo
1139f0dbf2
Centralise method of disabling playfield judgements
2018-07-20 17:04:33 +09:00
smoogipoo
c087a73f40
Implement per-hitobject custom sample banks
2018-07-20 15:12:44 +09:00
David V
9eb69a1e76
Restructure + corrects converting to support all systems
2018-07-19 17:47:55 +02:00
David V
4e72794101
Converts float to int.
2018-07-19 15:55:38 +02:00
Dan Balasescu
5dba048c46
Merge branch 'master' into mania-mask-container
2018-07-19 19:38:43 +09:00
Dean Herbert
693ba8e994
Add more ToString output
2018-07-19 18:43:11 +09:00
smoogipoo
b7721edc80
Remove more unnecessary changes
2018-07-19 18:25:28 +09:00
Dean Herbert
c2cdf12986
Better pause logic
2018-07-18 19:59:04 +09:00
smoogipoo
9b7d01397b
Add ruleset config to HitObjectComposer
2018-07-17 16:53:32 +09:00
smoogipoo
6437fdd9db
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-07-17 16:46:48 +09:00
Dan Balasescu
64cde1ebad
Merge branch 'master' into use-switch-over-if
2018-07-17 16:44:57 +09:00
Dean Herbert
9f933187e9
Apply review feedback
2018-07-17 16:33:08 +09:00
smoogipoo
9f730dd784
Merge branch 'editor-composer-cleanup' into mania-mask-container
...
# Conflicts:
# osu.Game/Rulesets/Edit/HitObjectComposer.cs
# osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
3905a9105c
Add a playfield method to retrieve all hitobjects
2018-07-17 15:51:10 +09:00
smoogipoo
48190e3b5a
Make NestedPlayfields non-null
2018-07-17 15:48:51 +09:00
Dean Herbert
569d0f7993
Merge branch 'master' into scrolldirection-cleanup
2018-07-17 15:39:13 +09:00
smoogipoo
0b66f63f7d
Invert flow order of hitobjects between composer and mask layers
2018-07-17 15:35:32 +09:00
Dean Herbert
e681bd3244
Merge branch 'master' into fix-incorrect-mods
2018-07-17 15:23:21 +09:00
smoogipoo
827c5c4939
Remove scroll direction from ScrolingPlayfield constructor
2018-07-17 15:14:03 +09:00
Dean Herbert
825941aff1
Use switch with type matching in place of if-else where possible
2018-07-17 14:35:09 +09:00
Dean Herbert
b967fe714b
Fix lead-in time now being long enough in many cases
2018-07-17 14:29:22 +09:00
Dan Balasescu
745d596343
Merge branch 'master' into fix-incorrect-mods
2018-07-17 13:41:02 +09:00
smoogipoo
577ff4cc7f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
dbc538abbe
Use Enum.HasFlag
...
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
Dean Herbert
ac078153ae
Merge remote-tracking branch 'upstream/master' into peppy-fix-incorrect-mods
2018-07-13 14:20:56 +09:00
Dean Herbert
24054246b8
Fix DI regression
2018-07-11 17:54:01 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
Dean Herbert
96ef526474
Merge remote-tracking branch 'upstream/master' into ekrctb-fix-disable-mouse
2018-07-11 17:02:01 +09:00
Dean Herbert
4f894969df
Merge branch 'master' into hitobject-samples
2018-07-05 19:43:19 +09:00
Dean Herbert
d11ba2df0e
Merge remote-tracking branch 'upstream/master' into smoogipoo-legacy-custom-banks
2018-07-05 14:53:31 +09:00
Dean Herbert
e28a610757
Fix mods not correctly resetting when changing ruleset at song select
2018-07-05 13:22:52 +09:00
ekrctb
d71b61c122
Rewrite disable mouse buttons logic
2018-07-03 20:04:15 +09:00
Dean Herbert
1e1ff8339e
Merge branch 'master' into non-null-nestedobjects
2018-07-03 19:43:46 +09:00
smoogipoo
f0ec117bcb
Merge remote-tracking branch 'origin/master' into add-scroll-speed-keybinds
...
# Conflicts:
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-07-02 17:21:18 +09:00
smoogipoo
45a4187923
Tidy up lookups to NestedHitObjects
2018-07-02 16:10:56 +09:00
smoogipoo
7f832e34c0
Reorder sample bank property setters
2018-07-02 14:29:18 +09:00
smoogipoo
73fac2115a
Implement hitobject sample files
2018-07-02 14:20:35 +09:00
Dean Herbert
812929fa05
Merge remote-tracking branch 'upstream/master' into smoogipoo-beatmap-preprocess
2018-07-02 13:10:42 +09:00
smoogipoo
9f85c55915
Merge remote-tracking branch 'origin/master' into legacy-custom-banks
2018-07-02 12:34:51 +09:00
Dean Herbert
98fb2e03c0
Fix rulesets not loading in debug builds after running a release build
2018-07-01 18:03:15 +09:00
Dean Herbert
e12ce3c2a8
Adjust xmldoc
2018-06-29 17:21:55 +09:00
Dean Herbert
098aeabc9e
Merge branch 'master' into catch-scoring
2018-06-29 17:16:14 +09:00
Dean Herbert
c0b65a6a73
Change default IsBonus definition and remove unnecessary overrides
2018-06-29 17:07:08 +09:00
Dean Herbert
0940715631
Merge branch 'master' into catch-scoring
2018-06-29 14:59:15 +09:00
smoogipoo
99068debc4
Split out into separate interface + add xmldocs
2018-06-29 13:24:33 +09:00
Dean Herbert
70a119dde7
Remove unused/duplicate interface
2018-06-29 12:20:53 +09:00
smoogipoo
781095b96b
Encapsulate the method to apply SampleControlPoints to SampleInfos
2018-06-28 18:29:07 +09:00
Dean Herbert
b1a3f01212
Fix mania maps not being treated as mania maps in release builds
2018-06-28 17:10:30 +09:00
smoogipoo
80501de4b9
Add legacy slider offsets
2018-06-27 12:09:21 +09:00
Dean Herbert
594cc0d21d
Merge branch 'master' into mania-playfield-inversions
2018-06-25 18:36:23 +09:00
ekrctb
d6084c0b30
Adapt to new input handling changes
2018-06-22 18:10:27 +09:00
Tom Arrow
ad883e087a
RulesetContainer<TObject> cannot be derived
2018-06-19 14:31:24 +02:00
Dean Herbert
57011ff13b
Merge branch 'master' into mania-playfield-inversions
2018-06-15 18:33:40 +09:00
smoogipoo
8f7334874c
Fix up performance calculators
2018-06-14 16:04:48 +09:00
smoogipoo
b7a06b9594
Restructure of DifficultyCalculator to cleanup mod + attribute handling
2018-06-14 15:32:07 +09:00
smoogipoo
1431ee1867
Remove unused method
2018-06-14 14:46:25 +09:00
Dan Balasescu
0e0e64895a
Merge branch 'master' into mania-step-interval
2018-06-13 13:55:27 +09:00
Dean Herbert
bcfb092e53
Change step to 200
2018-06-12 18:03:45 +09:00
Dean Herbert
ae136e89a4
Merge branch 'master' into ruleset-configs
2018-06-12 13:13:18 +09:00
Dan Balasescu
3981f56157
Merge branch 'master' into exponential-scoring-toggle
2018-06-11 18:34:55 +09:00
Dan Balasescu
78daf1c7ad
Merge branch 'master' into exponential-scoring-toggle
2018-06-11 18:19:33 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering
2018-06-11 17:53:33 +09:00
smoogipoo
b51e714ae5
Fix xmldoc
2018-06-11 15:44:59 +09:00
smoogipoo
563a2667d3
Merge branch 'ruleset-configs' into mania-playfield-inversions
2018-06-11 15:08:48 +09:00
smoogipoo
14b7530994
Use a global ruleset config cache
2018-06-11 15:07:42 +09:00
smoogipoo
be01dbae3a
Move ruleset dependency caching to CreateLocalDependencies
...
In some cases we may want to refer to the cached configmanager dependency from subclasses. This prevents injection errors when doing so.
2018-06-11 15:07:29 +09:00
smoogipoo
f49b7d6e16
Add mania direction to settings
2018-06-11 14:36:19 +09:00
smoogipoo
93696fb5e5
Merge branch 'ruleset-configs' into mania-playfield-inversions
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-06-11 13:46:39 +09:00
smoogipoo
4fb6a8627e
Merge remote-tracking branch 'origin/master' into mania-playfield-inversions
2018-06-11 13:45:47 +09:00
smoogipoo
f4fbf27d42
Give ruleset settings a ruleset-specific config manager
2018-06-11 13:28:50 +09:00
smoogipoo
eca016ec6c
Move ruleset config managers to Ruleset
2018-06-11 13:17:08 +09:00
smoogipoo
22e8a0bb6e
Make ruleset config manager variants nullable
2018-06-11 13:13:36 +09:00
smoogipoo
63ec36b3be
Explicitly handle null settings case + add annotations
2018-06-11 12:57:56 +09:00
smoogipoo
b219c17115
Move dependency creation under ctor
2018-06-11 12:57:26 +09:00
Crusensis
fbc0cd6f5f
Split AffectsCombo into IsBonus
2018-06-09 18:14:33 -07:00
Dean Herbert
86fb9666b2
Rename "Exponential" to "Classic"
2018-06-10 01:45:05 +09:00
Dean Herbert
cc37a355d2
Add comment about matching stable scoring
...
Also updated equation to be close to what is expected
2018-06-10 01:44:46 +09:00
Dean Herbert
aaa65c428f
Merge branch 'master' into diffcalc-modtypes
2018-06-09 23:35:17 +09:00
Dean Herbert
9bdb3113ce
Revert "Always update children when ruleset input manager is updated"
...
This reverts commit 4eb7a34944
.
2018-06-08 21:05:28 +09:00
smoogipoo
2a48e0e44a
Fix sequential speed change visualiser not working with 0 control points
2018-06-08 15:11:43 +09:00
Dean Herbert
0b4f5af52e
Add setting to toggle standardised or exponential scoring display
...
Also adjusts exponential scoring to be closer to stable. Log wasn't cutting it.
2018-06-08 03:17:12 +09:00
Dean Herbert
2c25e5e8da
Merge branch 'master' into mania-step-interval
2018-06-07 20:26:33 +09:00
smoogipoo
55a5dfa9b6
Add column testcase
2018-06-07 20:24:33 +09:00
smoogipoo
55475d129f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
smoogipoo
485026da6f
Merge remote-tracking branch 'origin/master' into mania-mask-container
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
Dean Herbert
5e9a1961cb
Greatly increase the playfield scroll speed adjust step
...
It was so small previously that I believe many people didn't even realise it was working.
2018-06-07 14:35:33 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
4086ff7313
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
2018-06-06 18:26:51 +09:00
smoogipoo
83ff47ec80
Rewrite difficulty mod combinations
2018-06-06 16:20:17 +09:00
Dean Herbert
3567823759
Reverse order of exposed objects in HitObjectContainer
...
Closes #2740 .
2018-06-06 15:03:47 +09:00
Dean Herbert
d3cd267036
Formatting fixes
2018-06-06 14:20:51 +09:00
smoogipoo
e19ca0c120
Add nomod mod type
2018-06-06 14:08:02 +09:00
smoogipoo
8274623ad6
Cleanup multi mod constructions
2018-06-06 14:07:50 +09:00
Dean Herbert
a5679f7bf5
Improve readability of code
2018-06-06 14:04:20 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting
2018-06-06 12:09:12 +09:00
Dean Herbert
26569b434c
Merge branch 'master' into fix-replay-updates
2018-06-06 09:40:46 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
smoogipoo
2ccffb9ac4
Add difficulty calculation mod types
2018-06-03 10:59:56 +09:00
Dean Herbert
88628812c6
Logexceptions when loading ruleset DLLs
2018-06-03 00:28:29 +09:00
smoogipoo
4eb7a34944
Always update children when ruleset input manager is updated
2018-05-31 18:02:10 +09:00
Dean Herbert
2f21b9c4ea
Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits
2018-05-31 12:36:37 +09:00
Dean Herbert
7f0cb0bbf6
Add key bindings for scroll speed
...
Closes #2689 .
- [ ] Depends on ppy/osu-framework#1569 being fixed.
2018-05-31 12:10:53 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
Vidalee
7a31986812
resolving the lost code problem
2018-05-22 22:39:55 +02:00
Vidalee
08e423ac5b
code sanity
2018-05-22 21:35:17 +02:00
Vidalee
50e2871c89
why this line was ommited
2018-05-22 21:29:41 +02:00
AlFasGD
44cf2aa7a3
Sync changes on composition tools
2018-05-22 09:00:11 +03:00
AlFasGD
61a18b952f
Remove useless things
2018-05-21 23:24:10 +03:00
AlFasGD
d504a44dfb
Implement mask layering (incomplete)
2018-05-21 23:08:04 +03:00
Dean Herbert
5ec349de78
Reorder methods and remove useless comments
2018-05-21 15:59:33 +09:00
Dean Herbert
f53164843d
Reduce spacing changes
2018-05-21 15:56:02 +09:00
Dean Herbert
cea935ea40
Merge branch 'master' into osu-hd-setting
2018-05-21 15:21:09 +09:00
Dean Herbert
92668f07e0
Merge branch 'master' into drawable-room-improvements
2018-05-21 11:09:12 +09:00
Dean Herbert
6c00046835
Merge branch 'master' into mania-performance-calculator
2018-05-18 12:34:49 +09:00
Dean Herbert
8e784d9104
Merge branch 'master' into fix-conversion-hitwindows
2018-05-18 11:59:16 +09:00
Vidalee
2492e34d3f
resolving codefactor styling issues
2018-05-17 19:44:09 +02:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting
2018-05-17 19:39:17 +02:00
smoogipoo
43cdbec0a3
Fix hold note hitwindow lenience
2018-05-17 13:59:04 +09:00
smoogipoo
f67d263596
Move ruleset-specific hitwindows to post-converted hitobjects
2018-05-17 13:35:15 +09:00
smoogipoo
397d93660a
Don't deep-clone beatmapinfo/control points
2018-05-17 13:17:33 +09:00
smoogipoo
c67f372560
Don't create nested hitobjects unless absolutely required
2018-05-17 12:29:33 +09:00
smoogipoo
de63a1b578
Remove construction of new ruleset
2018-05-16 01:43:58 +09:00
smoogipoo
3f67d04429
Cap CS to 10 also
2018-05-15 21:57:08 +09:00
smoogipoo
4101b8ddde
Merge remote-tracking branch 'origin/master' into more-diffcalc-improvements
2018-05-15 21:31:58 +09:00
smoogipoo
1acfc1bbab
Fix ModHardRock not properly clamping Drain/OD
2018-05-15 21:25:20 +09:00
Dean Herbert
6bf1092c7d
Merge branch 'master' into enable-distance-overflow
2018-05-15 18:56:51 +09:00
Dean Herbert
0e0cc8bb69
Merge branch 'master' into namespace-cleanup
2018-05-15 18:10:48 +09:00
smoogipoo
995fda9b6f
Move base classes to osu.Game.Rulesets.Difficulty namespace
2018-05-15 17:38:08 +09:00
Dean Herbert
e39af1c906
Merge branch 'master' into convert-object-hitwindows
2018-05-15 17:33:27 +09:00
Dean Herbert
6d87ff2595
Merge branch 'master' into enable-distance-overflow
2018-05-15 16:18:17 +09:00
smoogipoo
1ee68c1c54
Make LegacyScoreParser abstract
2018-05-15 15:28:46 +09:00
smoogipoo
fe2ea17e7f
Allow subclasses of LegacyScoreParser to specify beatmap/ruleset retrieval
2018-05-15 11:42:40 +09:00
smoogipoo
47cf4f27fb
Fix possibility of test rulesets being discovered from assemblies
2018-05-14 19:39:23 +09:00
smoogipoo
f5068804d5
Re-enable slider distance overflow
...
Fixes #2467 .
2018-05-14 15:14:29 +09:00
smoogipoo
a81921118d
Strip whitespaces
2018-05-14 11:54:11 +09:00
smoogipoo
6e1d651087
Merge remote-tracking branch 'origin/master' into convert-object-hitwindows
2018-05-14 11:17:39 +09:00
smoogipoo
e1b8a1589b
Fix TimeRate not being considered for performance calculation
2018-05-14 11:15:14 +09:00
DrabWeb
518dec0c68
Merge https://github.com/ppy/osu into drawable-room-improvements
2018-05-11 13:41:50 -03:00
smoogipoo
7e7a5f8964
Fix score accuracy not being populated
2018-05-11 21:49:10 +09:00
smoogipoo
8ca67f63ec
Fix score statistics not being read
2018-05-11 21:49:06 +09:00
smoogipoo
97a523584d
Make HitWindows not return null by default
2018-05-11 15:52:51 +09:00
smoogipoo
bfad101d17
Standardise naming
2018-05-11 15:42:34 +09:00
smoogipoo
5245d2d426
Add info about when CreateHitWindows is invoked
2018-05-11 15:36:53 +09:00
smoogipoo
8563291796
Add convert mania HitWindows
2018-05-11 15:32:00 +09:00
smoogipoo
c052ee71c1
Add convert osu HitWindows
2018-05-11 15:31:36 +09:00
smoogipoo
9c65d347ba
Add convert taiko HitWindows
2018-05-11 15:31:12 +09:00
smoogipoo
8216bc311a
Restructure HitWindows to allow outside setting
2018-05-11 15:30:26 +09:00
smoogipoo
73465c35fa
Merge remote-tracking branch 'origin/master' into ruleset-beatmap-statistics
...
# Conflicts:
# osu.Game/Beatmaps/Beatmap.cs
2018-05-11 14:05:40 +09:00
DrabWeb
ec53927d8e
Add selection to DrawableRoom.
2018-05-10 22:48:07 -03:00
Dean Herbert
8a6ef0dabb
Merge branch 'master' into beatmap-conversion-rework
2018-05-10 19:10:07 +08:00
Dean Herbert
9e26bcd571
Merge remote-tracking branch 'upstream/master' into smoogipoo-i-beatmap
2018-05-10 19:51:52 +09:00
Vidalee
16bcd6c3ed
Appvtests ( #1 )
...
* Resolving AppVeyor's errors
2018-05-08 14:33:26 +02:00
smoogipoo
5489976c20
Implement ruleset-specific beatmap statistics
2018-05-07 15:51:08 +09:00
smoogipoo
db3e48c194
Rename GetBeatmap() to GetPlayableBeatmap()
2018-05-07 10:40:30 +09:00
smoogipoo
9128e64c9a
Rename OriginalBeatmap back to Beatmap
2018-05-07 10:29:38 +09:00
smoogipoo
4ecdea8b2e
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
2018-05-07 10:17:54 +09:00
smoogipoo
77e661489d
Merge branch 'i-beatmap' into beatmap-conversion-rework
2018-05-07 10:00:24 +09:00
smoogipoo
1aefd71b65
Merge remote-tracking branch 'origin/master' into i-beatmap
2018-05-07 09:58:53 +09:00
smoogipoo
f3aa9269ff
Fix mania-specific beatmap conversion
2018-05-07 09:17:12 +09:00
Vidalee
c4e45e30ef
Solving conflict
2018-05-06 13:18:12 +02:00
Vidalee
d36d9643eb
Missed one white space.. I guess my editor wasn't properly configured
...
for this file
2018-05-06 13:09:46 +02:00
Vidalee
af85102277
Should be ok now
2018-05-06 13:04:20 +02:00
Vidalee
008daf9a07
White space trimmed
2018-05-06 12:57:52 +02:00
Vidalee
095f6e1530
Code sanity
2018-05-06 12:49:15 +02:00
Vidalee
393c01ba90
Made the changes requested
2018-05-06 12:38:25 +02:00
Vidalee
1c1d58e2cb
Merge branch 'master' into osu-hd-setting
2018-05-06 12:23:12 +02:00
smoogipoo
2d6b2d10f7
Use bindable transforms
2018-05-02 18:26:23 +09:00
Adonais Romero González
06c6f55995
Apply offset to end times on legacy converter
2018-04-30 00:43:32 -07:00
Dean Herbert
76e58a51b9
Merge remote-tracking branch 'upstream/master' into Vidalee-osu-hd-setting
2018-04-25 17:28:21 +09:00
Dean Herbert
dce569c9be
Merge branch 'master' into fix-overlapping-speedchanges
2018-04-20 15:36:28 +09:00
smoogipoo
11b943c820
ComputePositions -> UpdatePositions
2018-04-20 14:22:48 +09:00
smoogipoo
52e3ffff30
Add some more commenting to lifetime calculation
2018-04-20 14:20:16 +09:00
smoogipoo
f3fddcc82c
Reorder parameter for consistency
2018-04-20 14:20:04 +09:00
smoogipoo
48b421b4b4
Add comments to SequentialSpeedChangeVisualiser
2018-04-20 14:16:30 +09:00
smoogipoo
1bab601cbc
Comments + xmldocs
2018-04-20 13:51:36 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
tgi74000
9b36cf2066
Review changes
2018-04-16 14:14:40 +02:00
smoogipoo
ea0683adb2
Fix hitobject lengths not being calculated for overlapping speed changes
...
Fixes #2359
2018-04-16 20:34:59 +09:00
tgi74000
73ba8e1c87
CI: remove unused directive
2018-04-13 16:10:01 +02:00
tgi74000
b23b0a445b
Add support for replay mods
2018-04-13 15:41:35 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
fbc50d6030
Merge master into editor-clock
2018-04-12 13:35:53 +09:00
smoogipoo
248be8e35f
HitObjectComposer no longer needs a beat divisor
2018-04-06 18:21:45 +09:00
smoogipoo
c7abd56fc4
Give editor a custom clock to handle seeking
2018-04-06 18:11:37 +09:00
Dan Balasescu
bed46b1f7e
Split local variable assignment from construction of children
2018-04-04 15:13:42 +09:00
Dan Balasescu
9df525a38d
Remove extra whitespace
...
In general we don't really do this elsewhere in the codebase.
2018-04-04 15:11:16 +09:00
Dan Balasescu
b5d7a5df00
Merge branch 'master' into colours-for-judgements
2018-04-04 15:02:03 +09:00
Dean Herbert
ddba7254ca
Merge remote-tracking branch 'upstream/master' into linq
2018-04-03 13:05:08 +09:00
Huo Yaoyuan
b842f682eb
Use Linq.Append and Prepend.
2018-04-02 12:06:34 +08:00
smoogipoo
551ba6ac4b
Fix ScalableContainer irrepairably altering content size
2018-04-02 13:06:06 +09:00
Joseph Madamba
ee14ca7cc5
Merge branch 'master' into score-multiplier-edits
2018-03-31 10:43:58 -07:00
Ali Rizvi
7fed8d64de
Implement Judgement Colours
2018-03-31 04:59:08 +09:00
Dan Balasescu
824201336a
Merge branch 'master' into hr-on-mania-is-unranked
2018-03-30 16:35:00 +09:00
Joseph Madamba
0887dafa2c
Revert changes on hard rock mod
2018-03-29 20:36:52 -07:00
smoogipoo
187a025d36
Make hitobjects sorted by their start times
2018-03-29 16:07:31 +09:00
Joseph Madamba
af9e3a849f
Merge branch 'master' into score-multiplier-edits
2018-03-28 20:42:35 -07:00
Joseph Madamba
78a7564acd
Score multiplier edits
2018-03-24 16:00:18 -07:00
Dean Herbert
0e669c9a3f
Fix many warnings
2018-03-24 18:23:22 +09:00
smoogipoo
c29f7a4333
Merge remote-tracking branch 'origin/master' into netstandard
2018-03-24 14:49:46 +09:00
Joseph Madamba
f77dad2809
Add perfect mod icon
2018-03-22 22:49:14 -07:00
Dean Herbert
92d8781bf0
Merge branch 'master' into beat-snap-divisor
2018-03-22 20:14:50 +09:00
Dean Herbert
af65f2dd48
Move AccentColour changes local to rulesets which rely on it
2018-03-22 18:53:16 +09:00
Dean Herbert
366b7fca65
Remove GetColour method
2018-03-22 18:50:19 +09:00
Dean Herbert
c4fe6a04c5
Use string lookups for combo colours
2018-03-22 17:32:05 +09:00
Dan Balasescu
ab9505652b
Merge branch 'master' into skin--completion
2018-03-22 16:44:00 +09:00
Dean Herbert
78a8f60b39
IHasComboIndex -> IHasComboInformation
2018-03-22 12:35:17 +09:00
Dean Herbert
1a782a840c
Fix xmldoc
2018-03-22 12:34:29 +09:00
Vidalee
87b9ffced2
added description of the IReadFromConfig interface
2018-03-20 21:51:05 +01:00
Dean Herbert
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
Dean Herbert
c38c26eacb
Move combo index processing to BeatmapProcessor
2018-03-20 15:57:43 +09:00
smoogipoo
786e6242e1
Make bdl beat divisor nullable
2018-03-20 14:01:06 +09:00
smoogipoo
b1d09500f2
Integrate beat snap divisor into editor seeking
2018-03-19 20:42:06 +09:00
smoogipoo
e25d1f6982
Pass down editor clocks through DI
2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks
2018-03-16 23:32:54 +09:00
smoogipoo
6f7163769d
Adjust comment for readability
2018-03-16 19:57:14 +09:00
Dean Herbert
e8f7f2c8ab
Merge branch 'master' into editor-wheel-movement
2018-03-16 18:19:42 +09:00
Dean Herbert
bca4b620b6
Merge branch 'master' into editor-wheel-movement
2018-03-16 15:56:51 +09:00
Dean Herbert
7e7f8ed7a2
Merge branch 'master' into drawable-composite-hit-object
2018-03-16 15:53:16 +09:00
Dean Herbert
7ed84465fb
Merge branch 'master' into mod-fixes
2018-03-16 11:27:39 +09:00
smoogipoo
fc15c63a88
Re-order methods
2018-03-15 18:28:08 +09:00
smoogipoo
c937ef5d24
Fix not being able to scroll before the first timing point
2018-03-15 18:26:53 +09:00
smoogipoo
c8f6a6980b
Move clock construction to Editor
2018-03-15 17:27:37 +09:00
smoogipoo
9e0aeec574
Use a decoupled clock for accurate clock times
2018-03-15 17:03:33 +09:00
smoogipoo
50f9d810dd
Add more testcases + fix up seeking a bit more
2018-03-15 15:40:52 +09:00
Dean Herbert
a42035f494
Make DrawableHitObject a CompositeDrawable
...
No reason for it to be a container.
2018-03-15 13:41:06 +09:00
Vidalee
92b47d87ba
makes more sense but not fixed
2018-03-14 23:14:03 +01:00
smoogipoo
0da3ae0944
Add some basic tests + fixes to seek/seekforward functionality
2018-03-14 20:52:48 +09:00
Joseph Madamba
1eeacb7bf7
Change descriptions and special section
2018-03-14 01:05:19 -07:00
Dean Herbert
a0691168cb
Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement
2018-03-14 15:35:24 +09:00
Dean Herbert
81f82d98a1
Rework a lot of naming and structure
2018-03-14 15:18:21 +09:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code
2018-03-13 20:07:03 -07:00
smoogipoo
e2dc9a975a
Merge branch 'master' into editor-wheel-movement
2018-03-14 11:39:02 +09:00
smoogipoo
299de4b866
Rewrite seeking to better handle timing point boundaries
2018-03-13 16:54:34 +09:00
smoogipoo
df352c98d6
Change wheel direction to match stable
2018-03-13 14:30:50 +09:00
smoogipoo
e580819621
Rename to seekAmount
2018-03-13 14:08:43 +09:00
smoogipoo
6c148930b5
Don't skip beats when scrolling in the direction of the closest beat
2018-03-13 14:02:37 +09:00
smoogipoo
8acba47a2b
Implement mouse wheel movement in the editor
2018-03-13 11:23:44 +09:00
Dean Herbert
107ad8cfff
Merge remote-tracking branch 'FreezyLemon/master' into more-skinning
2018-03-12 22:01:59 +09:00
smoogipoo
8c4bcb4a04
Only accept drag movement on the overlays
2018-03-12 17:33:10 +09:00
smoogipoo
212142429f
Derive from IHasPosition
2018-03-12 17:25:34 +09:00
Dean Herbert
8cbcdeb665
Merge branch 'master' into mania-difficulty
2018-03-12 14:07:14 +09:00
Dean Herbert
ab4c527ebc
Merge branch 'master' into decoders
2018-03-12 13:38:22 +09:00
Dean Herbert
9f644571ea
Merge branch 'master' into mania-difficulty
2018-03-12 13:31:48 +09:00
smoogipoo
3cd203699b
Apply beatmap converter mods in PerformanceCalculator
2018-03-12 13:09:19 +09:00
Dean Herbert
eb643b690a
Merge branch 'master' into more-skinning
2018-03-12 11:55:50 +09:00
Dean Herbert
c70be29eda
Move legacy conversion to LegacySkin
2018-03-12 11:30:13 +09:00
Dean Herbert
d27cf16bf9
Merge remote-tracking branch 'ppy/master' into more-skinning
2018-03-12 10:46:37 +09:00
Dan Balasescu
8ba87dfdbd
Merge branch 'master' into fix-duplicate-judgements
2018-03-12 10:29:50 +09:00
Vidalee
6d9e78a3a3
Review changes
2018-03-11 22:40:49 +01:00
Vidalee
802a6870c4
Chesterton's fence
2018-03-11 22:09:16 +01:00
Vidalee
6a8bc067cd
Add license header
2018-03-11 21:30:48 +01:00
HoLLy
9c75c392f2
Only check by null instead of sign
2018-03-11 21:27:49 +01:00
Vidalee
ea6434a7a0
Why this line got deleted 🤔
2018-03-11 21:19:34 +01:00
Vidalee
eed0f3a1de
Added setting to not hide the first object in Hidden mod
2018-03-11 21:02:14 +01:00
HoLLy
a321bcf3af
Fix check against LegacyID for non-default rulesets
2018-03-11 20:19:03 +01:00
smoogipoo
4103c66cff
Move selection overlay to HitObjectOverlayLayer for extensibility
2018-03-10 00:48:57 +09:00
smoogipoo
0e8fbc47b7
Give HitObjectOverlayLayer full input state information
2018-03-10 00:03:02 +09:00
smoogipoo
376f6eec58
SetPosition -> OffsetPosition
2018-03-10 00:02:13 +09:00
smoogipoo
ad72d3816b
Allow dragging anywhere in a capture box to move objects
2018-03-09 23:43:50 +09:00
smoogipoo
4a48136e4f
Make hitobject positions adjustable
2018-03-09 23:12:34 +09:00
smoogipoo
3b766b8ec8
Make CaptureBox account for changes in hitobject states
2018-03-09 23:11:48 +09:00
Dean Herbert
217dd2ecdc
Initial push for better decoders
2018-03-09 21:24:15 +09:00
Dean Herbert
b62ed004f2
Remove judgements when deciding a new judgement for a HitObject
...
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
Dean Herbert
05eb678654
Add skin support for judgements
2018-03-07 18:21:05 +09:00
Dean Herbert
e82cadc811
Make LegacyID nullable
...
The -1 default was getting stored to the database.
2018-03-06 17:40:14 +09:00
smoogipoo
2a9fb2c2c6
Make NestedHitObjects lazily-constructed
2018-03-05 21:40:26 +09:00
Dean Herbert
2003887cc8
Merge branch 'master' into clock-fixes
2018-03-05 17:45:08 +09:00
Dean Herbert
8273288048
Add xmldoc
2018-03-04 02:12:45 +09:00
Dean Herbert
0e928429d4
Merge branch 'master' into ruleset-replayframes
2018-03-04 01:57:43 +09:00
Dean Herbert
0b2cbf88bb
Merge branch 'master' into clock-fixes
2018-03-02 22:18:32 +09:00
Dean Herbert
bd510e5356
Merge remote-tracking branch 'upstream/master' into clock-fixes
2018-03-02 21:01:53 +09:00
smoogipoo
8a15d4e677
Fix linear perfect-curves not being cased to CurveType.Linear
...
Fixes #2151 .
2018-03-02 18:21:40 +09:00
Dean Herbert
c54c1699bf
Merge branch 'master' into ruleset-replayframes
2018-03-01 22:26:16 +09:00
smoogipoo
d5d4bcb558
Merge branch 'master' into editor-hitobject-overlays
2018-03-01 14:04:38 +09:00
smoogipoo
e869f7d05b
Fix converted frames not getting time values
2018-03-01 02:28:15 +09:00
smoogipoo
fb16c3db87
Privatise CurrentTime's setter
2018-03-01 02:28:14 +09:00
smoogipoo
19911193cf
Minify LegacyReplayFrame
2018-03-01 02:28:14 +09:00
smoogipoo
cf42d5bbd5
Remove mostly-unused Score parameter
2018-03-01 02:28:14 +09:00
smoogipoo
c9c65cab53
CreateReplayFrame -> CreateConvertibleReplayFrame
2018-03-01 02:28:14 +09:00
smoogipoo
ab4d7fa46e
Remove IScoreParser interface
...
It's too early for this.
2018-03-01 02:28:14 +09:00
smoogipoo
a3c7755ade
Implement a conversion process for ReplayFrames
2018-03-01 02:28:14 +09:00
Dean Herbert
01fcf9c813
Update in line with framework changes
2018-02-28 22:01:48 +09:00
Dean Herbert
5b4fef0180
Add bare minimum sanity checking of beatmap input values to make broken maps load
...
Resolves ppy/osu#1988 .
2018-02-28 18:12:24 +09:00
Dean Herbert
cff17f1864
Update in line with inverse ShoudProcessClock default
2018-02-27 17:23:38 +09:00
Dean Herbert
73fb185132
Change the way ShouldProcessClock is specified in line with framework changes
2018-02-27 17:23:38 +09:00
Dean Herbert
bdd88303b3
Merge branch 'master' into editor-hitobject-overlays
2018-02-26 17:53:50 +09:00
Dean Herbert
9cbed461c4
Merge branch 'master' into sliderbody-rework
2018-02-26 15:00:18 +09:00
Dean Herbert
4a52df2dd4
Apply review
2018-02-24 23:07:02 +09:00
Dean Herbert
768e0a4e2a
Add SkinnableSound class
...
Tidy things up, move logic out of SampleInfo.
2018-02-24 22:47:14 +09:00
smoogipoo
066abfbdbc
Rename PositionAt -> CurvePositionAt to represent its new meaning
2018-02-24 02:43:36 +09:00
smoogipoo
8c90abe0dc
Make slider control points relative to start position
2018-02-23 20:59:27 +09:00
smoogipoo
278b25bcbd
Fix border being the wrong size
2018-02-23 15:29:56 +09:00
smoogipoo
d72290ee24
Make ScaledContainer private
2018-02-23 15:06:08 +09:00
Dean Herbert
6ceabfe19e
Add basic hitsound skinning
2018-02-23 13:38:12 +09:00
smoogipoo
0cdf6fa7e2
Make HitObjectOverlay into an OverlayContainer
2018-02-22 14:36:58 +09:00
smoogipoo
45c579630d
Make selectionLayer handle input below object overlays
2018-02-22 14:34:37 +09:00
Dan Balasescu
6cc54a464c
Merge branch 'master' into editor-hitobject-overlays
2018-02-22 14:25:27 +09:00
smoogipoo
07252254eb
Fix post-merge issues
2018-02-22 14:22:04 +09:00
smoogipoo
99e9eb81f2
Merge remote-tracking branch 'origin/master' into editor-hitobject-overlays
2018-02-22 14:16:01 +09:00
Dean Herbert
a3336f2577
Merge branch 'master' into fix-editor-osu-scale
2018-02-22 14:14:41 +09:00
smoogipoo
ded2644df8
Merge branch 'master' into editor-hitobject-overlays
2018-02-22 14:08:36 +09:00
Dean Herbert
7c942eb592
Tidy up layer container logic
2018-02-22 13:42:36 +09:00
Dean Herbert
b74cfffc6f
Merge branch 'master' into editor-hitobject-movement
2018-02-22 13:19:39 +09:00
smoogipoo
5faec5c2f1
Add a separate property to control playfield area
2018-02-21 20:54:33 +09:00
smoogipoo
6757be2007
Fix incorrect RelativeChildSize in Catch
2018-02-21 20:15:51 +09:00
smoogipoo
f012cce668
Rewrite some xmldocs to make methods easier to understand
2018-02-21 17:33:22 +09:00
smoogipoo
4934ef7429
Add playfield aspect ratio + scaling modifications to composer layers
2018-02-21 11:07:42 +09:00
smoogipoo
7fd7dc1538
Extract playfield scaling into a separate class
...
And make it more general.
2018-02-21 11:07:42 +09:00
Dean Herbert
ba10eb5e50
Merge branch 'master' into osu-rulesetcontainer-aspect
2018-02-21 10:13:44 +09:00
smoogipoo
7fe0989427
Merge branch 'general-slider-improvements' into editor-hitobject-overlays
2018-02-20 23:51:47 +09:00
smoogipoo
ad2f556133
Add hitobject overlays to selected hitobjects
2018-02-20 18:01:45 +09:00
smoogipoo
2a5bfdb4b8
Deselect hitobjects that are now not in the selection quad
2018-02-20 15:06:51 +09:00
smoogipoo
2f4925d031
Add some xmldocs
2018-02-20 15:06:14 +09:00
smoogipoo
285df52f43
Encapsulate logic for selecting/deselecting further
2018-02-20 14:54:45 +09:00
smoogipoo
995ecb7d94
Make selectedHitObjects into a HashSet for quick Contains checks
2018-02-20 14:48:35 +09:00
smoogipoo
87065a0b13
Rename + publicise DeselectAll
2018-02-20 14:38:57 +09:00
smoogipoo
423fe4eba8
Combine border radiuses of selection and capture boxes
2018-02-20 14:25:42 +09:00
Dan Balasescu
3d7f998c9b
Merge branch 'master' into osu-rulesetcontainer-aspect
2018-02-20 14:07:04 +09:00
smoogipoo
8f25a5da66
Add playfield aspect ratio + scaling modifications to composer layers
2018-02-20 14:01:33 +09:00
smoogipoo
4a5cd6520c
Extract playfield scaling into a separate class
...
And make it more general.
2018-02-20 13:50:31 +09:00
Dean Herbert
f41a40be15
Merge branch 'master' into editor-hitobject-movement
2018-02-19 17:59:50 +09:00
smoogipoo
4898c321f8
Merge branch 'osu-rulesetcontainer-aspect' into editor-hitobject-movement
2018-02-19 17:07:03 +09:00
smoogipoo
b7be162f28
Remove AspectAdjust property (override GetAspectAdjustedSize instead)
2018-02-19 17:05:10 +09:00
smoogipoo
cd2c9a9de6
Adjust xmldoc and rename to GetAspectAdjustedSize
2018-02-19 17:04:18 +09:00
smoogipoo
cbac4de9c2
Expire + dispose CaptureBoxes
2018-02-15 19:11:29 +09:00
smoogipoo
ebcdb62570
Remove now unneeded hide
2018-02-15 19:10:55 +09:00
smoogipoo
9583191556
Dispose SelectionBoxes when they die
2018-02-15 19:08:03 +09:00
smoogipoo
4ac0c48ba6
Add fadein to SelectionBox
2018-02-15 19:07:53 +09:00
smoogipoo
dcbc8c3dcd
Remove animated capture boxes for now
2018-02-15 18:06:33 +09:00
Dean Herbert
a0a65abcac
Crentalise all import logic
2018-02-15 14:22:39 +09:00
smoogipoo
115484741d
Capture -> Select
2018-02-14 17:54:43 +09:00
smoogipoo
a9d14eadac
Add clearSelection method
2018-02-14 17:53:04 +09:00
smoogipoo
344da5965c
Add a CaptureBox that encloses hitobjects from the drag selection
2018-02-14 14:38:37 +09:00
Dean Herbert
58f20c3723
Merge branch 'master' into editor-hitobject-movement
2018-02-13 18:56:16 +09:00
Dean Herbert
a738664167
Add interface for database context factory
2018-02-12 23:10:05 +09:00
smoogipoo
87baa6febd
Merge remote-tracking branch 'origin/master' into editor-pattern-adjustments
2018-02-12 19:08:13 +09:00
smoogipoo
bfedd1cee0
Remove nested container
2018-02-12 19:01:50 +09:00
smoogipoo
c3212d36ef
Remove handles for now (will be re-implemented)
2018-02-12 18:36:16 +09:00
smoogipoo
e10bb2db05
Unify SelectionLayer and HitObjectCapturer, rename SelectionBox
2018-02-12 18:35:01 +09:00
smoogipoo
20c0dee17d
Remove SelectionInfo
2018-02-12 18:22:52 +09:00
smoogipoo
ee168f9a77
Split out drag selection box from post-capture box
...
Cleans up a lot of code, removes handles for now.
2018-02-12 18:20:05 +09:00
Dean Herbert
edc3638175
DatabaseWriteUsage
2018-02-12 17:55:11 +09:00
smoogipoo
1adbe3585c
HitObjectSelectionBox -> SelectionDragger
2018-02-12 16:03:59 +09:00
smoogipoo
cfb2b3f1e8
Rework SelctionLayer to support click-selections
2018-02-12 16:02:42 +09:00
smoogipoo
77149b00ce
Merge branch 'codestyle-fixes' into update-branch
2018-02-08 23:47:31 +09:00
smoogipoo
4699b5ad7c
Fix a few code styling issues
...
These are present in the netstandard branch (the rules aren't working there - probably using the wrong configuration).
2018-02-08 23:47:03 +09:00
smoogipoo
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
smoogipoo
0511728fbe
Remove "keypress" from comment
2018-02-08 17:38:46 +09:00
smoogipoo
46284c61ae
Return HitResult.None instead of null
2018-02-08 14:25:59 +09:00
smoogipoo
c537af0289
Fix/improve commends
2018-02-08 14:25:44 +09:00
smoogipoo
a6f1a4689e
Fix incorrect value copy-pasta
2018-02-08 14:16:37 +09:00
smoogipoo
802aaefe35
Give rulesets a way to disable/enable perfect/ok hit results
2018-02-08 13:54:08 +09:00
smoogipoo
cfdeac6428
Make hit windows settable by derived classes
2018-02-08 13:38:31 +09:00
smoogipoo
beaecbafbd
Merge branch 'master' into unified-hitwindows
2018-02-08 13:22:44 +09:00
smoogipoo
9225e883c1
Add + use HalfHitWindow
2018-02-02 20:29:50 +09:00
smoogipoo
6976347d64
Protect hit window values
2018-02-02 20:28:59 +09:00
smoogipoo
e45b26c742
Cleanup/minify HitWindows
2018-02-02 19:35:44 +09:00
smoogipoo
d371425c87
BAD -> MEH
2018-02-02 18:56:44 +09:00
smoogipoo
70462ebee3
Make HitWindows settable by derived HitObjects
2018-02-02 18:53:05 +09:00
smoogipoo
acf20c079c
General improvements around usage of HitWindows for mania
2018-02-02 18:47:54 +09:00
smoogipoo
558c53a6ba
Give HitObject some HitWindows
2018-02-02 18:47:10 +09:00
smoogipoo
a0c1662fb7
Move mania's HitWindows to osu.Game
2018-02-02 17:52:55 +09:00
smoogipoo
75858bd3de
Update in-line with framework changes
2018-02-02 15:41:54 +09:00
Dean Herbert
5ba84a67f1
Merge branch 'master' into catmull-sliders
2018-02-01 20:58:33 +09:00
Dan Balasescu
c486609174
Merge branch 'master' into fix-replay-time-stop
2018-02-01 20:08:58 +09:00
smoogipoo
13f16077d4
Implement Catmull-Rom curve approximator
2018-02-01 20:04:41 +09:00
Dean Herbert
9d4ec6f8b5
Merge branch 'master' into ismaskedaway-input-fix
2018-02-01 19:29:10 +09:00
Dean Herbert
1d687c470c
Fix clock not incrementing beyond last frame of replay
2018-02-01 18:49:14 +09:00
Dean Herbert
1cc7c23982
Hits -> JudgedHits
2018-02-01 18:08:15 +09:00
Dan Balasescu
c1d5a68e4d
Merge branch 'master' into VisualSettingsOverlay
2018-02-01 16:37:04 +09:00
smoogipoo
1b99e54005
Fix IsMaskedAway not being up-to-date when fastfowarding replays
2018-02-01 15:21:23 +09:00
Dean Herbert
cd37be9440
Merge branch 'master' into better-slider-objects
2018-02-01 08:39:39 +09:00
Dean Herbert
888d2362fd
Merge branch 'master' into fix-taiko-fastforwarding
2018-01-31 18:30:15 +09:00
smoogipoo
c97ea3ed60
Post-process beatmap before applying defaults
2018-01-30 15:49:55 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
TocoToucan
615c831069
Merge from ppy/master
2018-01-26 21:56:17 +03:00
smoogipoo
5742e61e68
Merge remote-tracking branch 'origin/master' into ruleset-configs
2018-01-26 15:39:09 +09:00
smoogipoo
0a505dde2e
Remove MaskingAffectsInput override
2018-01-26 14:47:16 +09:00
Dean Herbert
03154dbc63
Fix incorrect initial migration
...
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
57cd50c45e
Reorder the way input is handled for replays
...
Fixes https://github.com/ppy/osu/issues/1625 .
2018-01-25 17:39:50 +09:00
smoogipoo
b77f08941c
Make mania play the next note's sounds if no note is hit
...
Fixes #1911 .
This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
2018-01-24 20:05:37 +09:00
Dean Herbert
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
Dean Herbert
b197cd56af
Allow DI'd OnScreenDisplay to be null
2018-01-23 16:42:31 +09:00
Dean Herbert
c01f67b0d8
Merge remote-tracking branch 'upstream/master' into ruleset-configs
2018-01-23 16:23:25 +09:00
smoogipoo
d37844c068
Clean up off-by-one offsets from repeat-related properties
2018-01-23 13:37:25 +09:00
smoogipoo
c1331cef1b
Disallow DualStages for non-converted beatmaps
2018-01-22 15:52:54 +09:00
smoogipoo
9ac035f3d5
Merge branch 'bdl-cache-changes' into ruleset-configs
2018-01-22 13:11:45 +09:00
TocoToucan
e88f514cf4
Resolve merge conflicts
2018-01-21 18:32:21 +03:00
為什麼
feb79ff9e7
Merge branch 'master' into mania_stage_fix
2018-01-19 20:08:24 +08:00
smoogipoo
a94ea7025e
Register/Unregister -> BeginTracking/StopTracking and add exceptions
2018-01-18 18:45:48 +09:00
smoogipoo
dee298c395
No more statics + better unregistration
2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868
Move ConfigManager registration/dependency injection to RulesetContainer
2018-01-18 17:00:23 +09:00
smoogipoo
c2c478750d
Remove generics from OSD registration methods
2018-01-18 16:57:32 +09:00
ANDY840119-PC\andy840119
6c67f96fdb
fix ci error
2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60
Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
# osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
d96234bf40
Enforce that there's only one configmanager per ruleset
2018-01-17 21:08:23 +09:00
smoogipoo
92da02db87
Add extension to filename
2018-01-17 21:07:37 +09:00
smoogipoo
9f4ebad6e3
Add mania config manager
2018-01-17 20:21:25 +09:00
smoogipoo
379688e2f2
Add todo
2018-01-17 20:15:17 +09:00
smoogipoo
da22b3ec49
No more sorting
2018-01-17 20:12:39 +09:00
smoogipoo
0b7e1ce667
Add a way to have ruleset-specific configs
2018-01-17 19:45:18 +09:00
Dan Balasescu
be225eff90
Merge branch 'master' into fix-replays
2018-01-17 18:01:41 +09:00
smoogipoo
a01e46bb68
Fix ScoreStore replays not getting users
2018-01-17 17:55:55 +09:00
smoogipoo
2ebb3d6e0e
Fix ReplayLoader not being treated as having a replay loaded
...
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
smoogipoo
52b48f2b7e
Fix replays not correctly considering negative time diffs
2018-01-17 15:23:07 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
Dean Herbert
56df27fcc2
Merge branch 'master' into fix-event-bindings
2018-01-16 17:49:01 +09:00
Dean Herbert
976f7cec39
Merge branch 'master' into playfield-judgements
2018-01-16 15:26:13 +09:00
Dean Herbert
807e455a58
Merge branch 'master' into more-nested-playfields
2018-01-16 14:50:09 +09:00
TocoToucan
a81f32a388
PlayerGroup -> PlayerSettingsGroup
2018-01-15 20:52:52 +03:00
aQaTL
65ecc18141
Cap ApproachRate in HardRock mod at 10.0f
2018-01-15 16:11:00 +01:00
smoogipoo
8c5ef0a330
Remove base OnJudgement from Playfield to properly accomodate nested playfields
2018-01-15 20:48:57 +09:00
smoogipoo
c32ff9c43b
Move nested playfields to the base Playfield
2018-01-15 20:39:57 +09:00
smoogipoo
0ae0dac192
Fix DrawableHitObject not binding nested hitobject events
2018-01-15 20:35:38 +09:00
smoogipoo
28586317dd
Give stages a size again
2018-01-15 19:44:42 +09:00
Dean Herbert
053a29f9a7
Make judgements visually smaller
...
This is a temporary change based on people's feedback. Makes judgements feel a lot better.
nb: This is one of my changes that I've had deployed sinfce the end-of-year 2017 build.
2018-01-15 17:41:17 +09:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering
2018-01-15 15:54:18 +09:00
TocoToucan
d3afbdaac6
Resolve merge conflict
2018-01-13 22:32:56 +03:00
TocoToucan
43d2ae348a
Rename ReplaySomething -> PlayerSomething
2018-01-13 22:25:09 +03:00
Aergwyn
8ac6818639
expose IsHit
2018-01-13 16:26:14 +01:00
Dan Balasescu
ebb8550f53
Merge branch 'master' into shrink-drawablehitobject_t
2018-01-14 00:16:42 +09:00
Aergwyn
7875f0cb01
remove unnecessary internal
2018-01-13 16:15:41 +01:00
Aergwyn
356bb5da1e
move sample logic up too
2018-01-13 12:55:52 +01:00
Aergwyn
70fc09f81e
move judgement + state logic up to DrawableHitObject
2018-01-13 12:42:42 +01:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
Dean Herbert
354d781002
Merge remote-tracking branch 'upstream/master' into fix-mod-implementation-check
2018-01-12 17:49:31 +09:00
Dean Herbert
b55adf655f
Yeah, cinema mod isn't going to work
2018-01-12 17:46:24 +09:00
Dean Herbert
7f189080b9
Move fail override back to abstract implementation
2018-01-12 17:43:56 +09:00
smoogipoo
8a04c954a9
Cleanup
2018-01-12 17:19:59 +09:00
smoogipoo
441e8aced5
Better namings for the speed change "algorithms"
2018-01-12 17:18:34 +09:00
Dean Herbert
9a77005d2e
Make sure unimplemented auto mods aren't consumable
2018-01-12 14:26:23 +09:00
Dean Herbert
057efa24c7
Move a few interfaces to base classes
2018-01-12 14:26:09 +09:00
smoogipoo
4b2d971b00
Add some comments
2018-01-12 13:06:17 +09:00
smoogipoo
712d586d41
Revert "Add OSD + config value for scroll speed"
...
This reverts commit a6d8b28221
.
2018-01-12 12:28:43 +09:00
smoogipoo
ab762045d6
Move back to using load(), fix testcase
2018-01-11 16:51:46 +09:00
smoogipoo
d998936e9e
Fix testcase errors
2018-01-11 15:50:44 +09:00
smoogipoo
9ae67b519b
Optimise nested hitobject position computations
2018-01-11 15:25:15 +09:00
smoogipoo
9d00e5bb7d
Make ScrollingHitObjectContainer handle nested hitobjects
2018-01-11 15:08:30 +09:00
smoogipoo
a6d8b28221
Add OSD + config value for scroll speed
2018-01-11 13:40:46 +09:00
smoogipoo
3a869edf36
Add a flag to disable user scroll speed adjustments
2018-01-11 12:44:39 +09:00
smoogipoo
6a5a3b01b2
Fix license headers
2018-01-11 12:39:06 +09:00
smoogipoo
6255aaab68
Per-hitobject lifetime management
2018-01-10 19:17:43 +09:00
smoogipoo
9036ea92eb
Run child updates for nested hitobjects when parent hitobjects are masked
2018-01-10 18:29:46 +09:00
smoogipoo
86b5591583
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
2018-01-10 18:02:49 +09:00
Dean Herbert
58626e3b30
Allow rulesets to create their own instantiation info
2018-01-10 17:04:07 +09:00
Dean Herbert
9d099feadc
Merge branch 'master' into fix-catcher-width
2018-01-10 10:04:10 +09:00
smoogipoo
c4d1922c8b
Add scrolling algorithm to global settings
2018-01-08 11:34:37 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
smoogipoo
4ab3b0d76b
Implement local scrolling hit object container
2018-01-07 13:24:09 +09:00
smoogipoo
117ab8a26d
Split out scrolling algorithm
2018-01-07 13:23:16 +09:00
smoogipoo
98fd4f6ff2
Fix up precision + sizing issues
2018-01-07 11:33:59 +09:00
smoogipoo
7526225282
Use DP for most of the code to avoid unnecessary computations
2018-01-05 20:56:21 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
5d12682e83
Initial implementation of the new (old) mania scrolling calculations
2018-01-05 20:18:18 +09:00
smoogipoo
d2b135d2a8
Give hitobjects lifetimes
2018-01-05 15:48:19 +09:00
smoogipoo
1276e2c71a
Merge branch 'master' into scrolling-hitobjects-rewrite
2018-01-05 14:58:57 +09:00
smoogipoo
af86220dcc
Merge remote-tracking branch 'origin/master' into update-branch
2018-01-05 12:08:50 +09:00
Dean Herbert
01038bd9bb
Merge branch 'master' into mania-rc-cleanup
2018-01-05 10:18:15 +09:00
smoogipoo
5eb2dc3d64
Cleanup some possible CI errors
...
Not sure why these aren't being detected on master right now - they should be...
2018-01-05 01:20:24 +09:00
smoogipoo
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
smoogipoo
add68ff068
Fix swells not stopping at the hit position
2018-01-04 21:45:29 +09:00
smoogipoo
585df22c88
Add a way to calculate length of IHasEndTime objects
2018-01-04 20:56:18 +09:00
smoogipoo
a7aab21a29
Re-namespace files
2018-01-04 19:22:15 +09:00
smoogipoo
e0c921ff5c
Split out ScrollingHitObjectContainer into new file
2018-01-04 19:20:43 +09:00
smoogipoo
651e24e3cc
Implement proper scrolling directions
2018-01-04 19:17:40 +09:00
smoogipoo
f34131f8f4
Initial game-wide replacement of scrolling playfields
2018-01-04 18:50:17 +09:00
smoogipoo
0c5ab98965
Make MultiplierControlPoint's StartTime variable
2018-01-04 18:35:33 +09:00
smoogipoo
2b79ad879f
Add a way to access alive hitobjects
2018-01-04 16:37:48 +09:00
Dean Herbert
c8ec27c4de
Remove redundant prefix
2018-01-04 16:31:41 +09:00
Dean Herbert
152b846cff
Fix incorrect scaling of hitobjects in catch
2018-01-04 16:29:53 +09:00
smoogipoo
697efba5e2
Replace .OfType with .Cast
2018-01-04 15:55:35 +09:00
smoogipoo
6d253fd33c
Add a way to adjust the conversion process with mods
2018-01-03 19:06:20 +09:00
Dean Herbert
b8fa33459a
Merge branch 'master' into disable-unimplemented-mods
2018-01-03 13:39:29 +09:00
Felix Ang
3e6f0c198c
Remove tab
2018-01-02 18:02:04 +01:00
Felix Ang
dccc134efa
Don't allow auto to fail
2018-01-02 17:53:29 +01:00
Dean Herbert
c0dd812a4c
Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods
2018-01-02 15:33:08 +09:00
Dean Herbert
f419518887
Make comment xmldoc
2018-01-02 15:33:00 +09:00
Aergwyn
ccb69d16d9
move HitResult in Scoring namespace to replace HitCount
2017-12-30 21:23:18 +01:00
Dean Herbert
d9a80dae5d
Male NoFail use an applicable interface
2017-12-31 04:10:29 +09:00
Dean Herbert
fea4e1ff68
Add a base interface for applicable mods
2017-12-31 04:09:51 +09:00
Aergwyn
138d78309f
add HitCount enum and replace string usage with enum
2017-12-30 18:07:30 +01:00
smoogipoo
714d93dd92
Merge remote-tracking branch 'origin/master'
2017-12-30 16:17:14 +09:00
Dean Herbert
a0966305d4
Remove unnecessary new event
2017-12-30 14:46:44 +09:00
Aergwyn
f547c7986d
created option to override values before UpdateState is called
2017-12-29 17:50:55 +01:00
Dean Herbert
27cb445c24
Always recrusively apply custom sequence to nested hitobjects
2017-12-29 17:48:05 +09:00
Aergwyn
dbcf87267d
Merge branch 'master' into standard-hd-support
2017-12-27 21:26:39 +01:00
Dean Herbert
18eb74d38c
Merge branch 'master' into sliderbouncers-fix
2017-12-28 00:13:04 +09:00
smoogipoo
6dfc596319
Post-merge fixes
2017-12-27 20:59:26 +09:00
smoogipoo
7a793eaded
Merge master into netstandard
2017-12-27 20:48:53 +09:00
Dean Herbert
496b0fef01
Merge branch 'master' into proper-taiko-hitsounds
2017-12-27 20:40:16 +09:00
smoogipoo
b87e6c8b2a
Add a method to get ruleset by name
2017-12-27 17:33:34 +09:00
Aergwyn
4c2554595e
implement hidden (mostly)
...
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
Dean Herbert
94449ed597
Merge branch 'master' into notification-verbosity
2017-12-26 20:48:59 +09:00
smoogipoo
9690591593
Make taiko use namespaced hitsounds
...
This is a temporary solution for now that uses DrawableHitObject.SampleNamespace for the override. We will not want to do this going forward, and instead have the rulesets add their custom resource stores to the games', but that requires deciding where/when to apply/remove such resource stores, and is probably left to skinning.
2017-12-26 19:55:56 +09:00
Aergwyn
f5d4ed2a22
add interface to adjust DrawableHitObjects
2017-12-26 11:49:42 +01:00
smoogipoo
14162b5d46
Make InputDrum handle all Normals/Claps, hitobjects all others
2017-12-26 14:18:23 +09:00
Dean Herbert
6f5f4f76e5
Use Logger.Error when exceptions are involved
2017-12-25 18:21:15 +09:00
smoogipoo
0fb620a8d3
Make HitObject.Samples non-nullable
2017-12-25 16:41:18 +09:00
smoogipoo
d288d8a51f
Remove SampleInfoList
2017-12-25 15:40:01 +09:00
smoogipoo
68d76d4380
Fix taiko strong hits not being handled
2017-12-23 20:58:09 +09:00
Dean Herbert
aeafa5645a
Make Samples null by default and prepopulate in mania
2017-12-23 18:06:46 +09:00
Dean Herbert
2db68df999
Simplify DrawableHitObject's sample load code
2017-12-23 17:20:14 +09:00
Dean Herbert
5026c7a95e
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Dean Herbert
ff0927e71b
Remove unnecessary newline
2017-12-23 16:23:33 +09:00
Dean Herbert
46865bbacd
Merge remote-tracking branch 'upstream/master' into taiko-hitsounds-fix
...
# Conflicts:
# osu.Game/Audio/SampleInfo.cs
2017-12-23 14:50:35 +09:00
Dean Herbert
1fa9dac1bb
Merge remote-tracking branch 'origin/master' into taiko-hitsounds-fix
2017-12-23 14:20:16 +09:00
smoogipoo
6a29f6020a
Make HitObjects construct nested hit objects
2017-12-22 21:42:54 +09:00
smoogipoo
cb7e192aff
Determine SampleInfo defaults in DrawableHitObject
2017-12-21 16:02:33 +09:00
smoogipoo
c99ea32574
Merge branch 'master' into beatmap-serialization
2017-12-21 13:39:39 +09:00
Dean Herbert
051a3c4d47
Fix line endings
2017-12-18 21:51:00 +09:00
smoogipoo
fabf1bf60a
Make the captured objects not update for now
...
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82
FinishCapture -> FinishDrag from Handles
2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd
Marker* -> Handle
2017-12-18 19:21:26 +09:00
smoogipoo
3999940538
DragSelector -> HitObjectSelectionBox
2017-12-18 19:17:26 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs
2017-12-18 14:10:14 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs
2017-12-18 13:59:46 +09:00
Ninjaprawn
71e59bc9e7
Removed the IgnoreTooltip property
2017-12-16 20:16:40 +11:00
smoogipoo
66b19b6c97
Expose selected objects from SelectionLayer
2017-12-15 14:48:24 +09:00
smoogipoo
b28b86dea9
Use Lazy for threadsafety on playfield
2017-12-14 20:27:51 +09:00
smoogipoo
3d51301e03
Add license headers
2017-12-11 22:21:33 +09:00
smoogipoo
666dcdbd62
Give HitObjectComposer a SelectionLayer
2017-12-11 22:20:02 +09:00
smoogipoo
a303bf71cf
Give control over screen space conversion to DrawableHitObject
2017-12-11 22:19:02 +09:00
smoogipoo
2f1063c5c0
Refactor into separate files + add xmldocs + rename some methods
2017-12-11 21:56:58 +09:00
smoogipoo
c12c241633
Implement hover colours
2017-12-11 21:27:19 +09:00
smoogipoo
25d80a36be
Finish up logical implementation of markers
2017-12-11 21:03:34 +09:00
smoogipoo
5147b342dc
More refactorings + add markers
...
Move
2017-12-11 19:07:40 +09:00
smoogipoo
b28306d3c0
Fix incorrect SelectionPoint
2017-12-11 18:08:16 +09:00
smoogipoo
4573cc3322
Refactor into a new DragBox class, representing a single drag
2017-12-11 17:45:03 +09:00
smoogipoo
7189446943
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-11 16:34:27 +09:00
Dean Herbert
77592ed15f
Fix comment formatting
2017-12-11 14:52:15 +09:00
Dean Herbert
d02e1ae896
Update RulesetInfo and add migration
2017-12-10 12:15:55 +09:00
Dean Herbert
679134c030
Add ShortName to rulesets
2017-12-08 18:55:25 +09:00
smoogipoo
5341e79102
Remove SelectionDragger for now
2017-12-08 17:51:15 +09:00
smoogipoo
faa921ba05
Fix up post-merge issues
2017-12-08 17:41:10 +09:00
FreezyLemon
9e3d439f0a
Merge branch 'master' of https://github.com/ppy/osu into taiko-hitsounds-fix
2017-12-08 08:30:02 +01:00
smoogipoo
f41af191ed
Merge remote-tracking branch 'origin/master' into editor-selection-tool
2017-12-08 15:13:18 +09:00
Ninjaprawn
9b3e666a07
Added IgnoreTooltip to all classes required
2017-12-08 14:10:23 +11:00
FreezyLemon
43c270ea49
Rolled back the bad earlier implementation
2017-12-07 21:18:51 +01:00
Dean Herbert
c35c8263b9
Merge remote-tracking branch 'upstream/master' into input-revamp
2017-12-07 18:07:26 +09:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag
2017-12-07 15:30:50 +09:00
smoogipoo
e573db04d4
Don't serialize HitObject.Kiai
2017-12-07 14:42:36 +09:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
smoogipoo
41b607c165
Dont serialize hitobject sample properties copied from the control point
2017-12-07 03:40:43 +09:00
smoogipoo
b584178e85
Make Beatmap ISerializable and add more JsonIgnores
2017-12-06 00:37:37 +09:00
smoogipoo
a80059032c
Remove PlayfieldOverlay
2017-12-02 20:24:10 +09:00
smoogipoo
5a7c4772bd
Remove PlayfieldUnderlay for now
2017-12-02 19:53:20 +09:00
Aergwyn
db50ad794e
CI adjustments
...
- removing unnecessary `using`s
- name Fields/Methods according to rules
- removing unnecessary initializations
2017-12-01 17:58:11 +01:00
Aergwyn
806c0e3b26
restructured OsuLegacyDecoder into LegacyDecoder
...
Beatmap works, Storyboard not...
2017-12-01 17:43:33 +01:00
smoogipoo
cf859a6cf2
Make the dragger attach to objects it surrounds
...
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
smoogipoo
f6591851c3
Implement a selection dragger box
2017-12-01 13:15:58 +09:00
smoogipoo
52ba68e25d
Add/fix up license headers
2017-11-30 22:21:02 +09:00
smoogipoo
c0c051aa32
Remove unused parameter for now
2017-11-30 21:58:41 +09:00
smoogipoo
e8cbde3ae1
Add overlay/underlay
2017-11-30 21:56:19 +09:00
smoogipoo
7e34b0f08d
Remove SelectionTool, make Select the default tool
2017-11-30 19:53:52 +09:00
smoogipoo
677f3653eb
Hide osu! playfield cursor
2017-11-30 19:19:34 +09:00
smoogipoo
efa39f38ca
CI fixes
2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e
Add border to playfield, add shadow to toolbox buttons
2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3
Implement toolbox into HitObjectComposer
2017-11-30 16:58:14 +09:00
smoogipoo
fd3049fd65
Merge remote-tracking branch 'origin/master' into editor-composer
2017-11-30 13:47:47 +09:00
smoogipoo
267bb75458
Merge remote-tracking branch 'Aergwyn/master' into netstandard
2017-11-29 23:45:29 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator
2017-11-29 18:37:07 +09:00
smoogipoo
309eb4edd7
Integrate HitObjectComposer into Compose
...
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
8c30fd490c
Add HitObjectComposer class
2017-11-29 16:22:11 +09:00
FreezyLemon
bc3f11fdb8
Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer)
2017-11-29 06:24:13 +01:00
smoogipoo
1136db1556
Fix mania replays not defining important frames
...
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
smoogipoo
a9cc156d7a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-28 21:38:26 +09:00
smoogipoo
de7c571be3
Merge remote-tracking branch 'origin/master' into netstandard
2017-11-22 19:46:17 +09:00
Brayzure
782a739370
Fix Results Screen After Failing Last Note
...
Fixes a bug where if you failed on the last hitobject, the AllJudged event will have already been invoked.
2017-11-21 23:00:00 -05:00
smoogipoo
f9ad4b6acb
Make categoryDifficulties return doubles to improve decimal accuracy
2017-11-21 19:55:09 +09:00
smoogipoo
0f8d4a455a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-21 19:18:06 +09:00
smoogipoo
217554f587
Remove redundant interface
2017-11-21 18:06:24 +09:00
Dan Balasescu
142b74cc47
Merge branch 'master' into sudden-death
2017-11-21 17:32:31 +09:00
smoogipoo
fea56322f0
Fix SD not failing for the first note
2017-11-21 17:28:51 +09:00
smoogipoo
18b9828c49
Merge UpdateFailed and CheckAlternateFailConditions
2017-11-21 17:11:07 +09:00
smoogipoo
1b27ce6198
Cleanup + renaming
2017-11-21 17:09:22 +09:00
smoogipoo
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
Dean Herbert
2610cadd3c
CI fixes
2017-11-21 12:11:29 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Brayzure
2b0295ed86
Proper Public Method Case
...
- onFailCheck to OnFailCheck
2017-11-20 20:49:31 -05:00
Brayzure
6d74fd254c
Remove Extraneous Using Statement
...
- System.Collections.Generic was leftover from a previous attempt
2017-11-20 20:25:14 -05:00
smoogipoo
aac41d2de6
Disable resharper inspections on case-by-case basis
2017-11-20 18:55:48 +09:00
Brayzure
da30d76f9b
Implement Score Processor Mod Interface
...
- Add a delegate whenever we want to register an additional fail condition
2017-11-20 02:15:29 -05:00
Brayzure
de4d8eb196
Implement Sudden Death and Perfect
...
- Two additional fail conditions
2017-11-18 01:28:09 -05:00
smoogipoo
433f4f03a1
Actually initialise DifficultyCalculator with mods
2017-11-17 20:19:49 +09:00
smoogipoo
bf44b3d0ef
Cleanups
2017-11-17 16:54:50 +09:00
smoogipoo
825aa6570e
Fix rebase issues
2017-11-17 14:37:19 +09:00
smoogipoo
1e023f0419
Implement PerformanceCalculator testcase
2017-11-17 14:37:19 +09:00
smoogipoo
ac6213d1fa
CI fixes
2017-11-17 14:26:33 +09:00
smoogipoo
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5
Make DifficultyCalculator support mod applications
...
Fixes https://github.com/ppy/osu/issues/476 .
2017-11-17 12:36:07 +09:00
Dean Herbert
f912744acc
Fix sizing of ModIcon
2017-11-16 00:15:27 +09:00
Dean Herbert
ae6d4aa38d
Merge remote-tracking branch 'upstream/master' into fix-replay-clock
2017-11-13 20:03:29 +09:00
smoogipoo
495155874c
Make sure that the clock is only updated once per time value
2017-11-13 19:30:57 +09:00
smoogipoo
0cec51110a
Fix replay clock always running 1 frame behind
...
* Fixes swells never completing.
* Fixes forward playback missing notes every now and then.
* Probably more stuff.
2017-11-13 17:55:21 +09:00
smoogipoo
ae8407a3f3
Fix nested hitobject judgements not being removed
2017-11-13 14:00:35 +09:00
smoogipoo
5277c3c164
Set the frame time appropriately to reverse judgements a little better
2017-11-10 22:11:25 +09:00
smoogipoo
66ee9d1631
Update in-line with framework changes
2017-11-09 17:04:04 +09:00
smoogipoo
348083f589
Update with framework state transformation
...
Removes explicit initial state setting in DrawableOsuHitObjects.
2017-11-09 14:05:05 +09:00
smoogipoo
0620d0bd7a
AllJudged does not need to be virtual anymore
2017-11-02 21:56:09 +09:00
smoogipoo
326891f51c
Add "Final" to better determine when to stop processing the hitobject
2017-11-02 21:54:28 +09:00
smoogipoo
8ee13ef0ae
Properties are unnecessary
2017-11-02 21:33:31 +09:00
smoogipoo
fe00ac7e41
Make DrawableHitObject/ScoreProcessor support rewinding
2017-11-02 21:21:07 +09:00
smoogipoo
f219b7f9fb
Fix bonusScore being stored locally instead of incrementally changing
2017-11-02 19:31:30 +09:00
Dean Herbert
90af472717
Cache available rulesets as they are pretty static for now
2017-10-25 22:14:36 +09:00
TocoToucan
5107489cda
Remove DatabaseBackedStore Reset functions
2017-10-25 15:12:14 +03:00
TocoToucan
63fe569afa
Remove DatabaseBackedStore Prepare functions
2017-10-25 14:53:20 +03:00
Jacob Odgård Tørring
493fe1d621
Makes HasFailed private set and removes alreadyFailed
2017-10-24 08:34:10 +02:00
Jacob Odgård Tørring
9b54e834d9
Implements virtual Failcondition in scoreprocessor and enforces nofail in UpdateFailed
2017-10-22 20:32:59 +02:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
Dean Herbert
e487b6f82a
Standardise context retrieval
2017-10-17 15:50:42 +09:00
Dean Herbert
cd41862e3b
Add back transaction support for beatmap importing
2017-10-17 15:00:27 +09:00
Dean Herbert
66894d11ea
Connection -> context
2017-10-17 12:46:29 +09:00
Dean Herbert
acc299c7b9
Correct and simplify RulesetStore
2017-10-16 17:02:31 +09:00
Dean Herbert
7049a73490
Remove ValidTypes from databased stored; explicitly expose query methods instead
2017-10-16 14:47:33 +09:00
Dean Herbert
4981630131
Fix formatting regressions
2017-10-16 13:12:51 +09:00
Dean Herbert
8a0b184dd6
Revert "Return back DatabaseBackedStore's query and populate functions"
...
This reverts commit 7cf5d63cd3
.
2017-10-16 12:59:59 +09:00
TocoToucan
7cf5d63cd3
Return back DatabaseBackedStore's query and populate functions
2017-10-15 00:40:41 +03:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
smoogipoo
b83d7cd4df
Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
...
# Conflicts:
# osu-framework
# osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
# osu.Game/Beatmaps/BeatmapInfo.cs
# osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Dean Herbert
ead88224c5
Move ModIcon tooltip to base implementation
2017-10-13 19:14:43 +09:00
Dean Herbert
520b806305
Merge remote-tracking branch 'upstream/master' into ranks-section
2017-10-13 18:49:05 +09:00
Dean Herbert
bb6b656ec6
Fix code review issues
2017-10-12 22:27:22 +09:00
Dean Herbert
1a88ffe862
Merge remote-tracking branch 'upstream/master' into catch-improvements
2017-10-11 19:10:18 +09:00
TocoToucan
4653470779
Fix RulesetStore preparation
2017-10-10 22:29:16 +03:00
TocoToucan
8b01f8671f
Merge from ppy/master
2017-10-10 21:07:36 +03:00
Dean Herbert
03fbf47bc2
Add juicy streams
2017-10-10 20:22:42 +09:00
TocoToucan
ef417c6388
Small DB-related refactoring
2017-10-09 23:30:32 +03:00
Dean Herbert
d5892cf54e
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
2017-10-09 20:17:05 +09:00
TocoToucan
887aa7496b
Rework EF Core usage in model classes
2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
EVAST9919
aafead5057
Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three
2017-10-03 01:34:42 +03:00
Dean Herbert
66afba6219
Allow TestCasePlayer to instantiate only one ruleset type
2017-10-02 20:48:24 +08:00
EVAST9919
c2f487aa3e
Add Rank as a property to the Score Processor
2017-10-02 05:56:38 +03:00
EVAST9919
e7632b6e6f
Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three
2017-09-28 14:44:31 +03:00
Dean Herbert
4eaf6b4b94
Remove single usage of dynamic and stop referencing Microsoft.CSharp.dll
2017-09-28 00:14:04 +08:00
EVAST9919
0615f375e1
Show current grade
2017-09-23 19:52:44 +03:00
Jorolf
5b90f45691
Merge branch 'master' of git://github.com/ppy/osu into ranks-section
2017-09-19 21:26:05 +02:00
Dean Herbert
99b512cce5
Output ruleset assemblies to the game folder rather than adding special logic
2017-09-19 19:27:14 +09:00
Dean Herbert
f2a9e95d56
Fix type resolution in RulesetStore
2017-09-19 17:22:24 +09:00
Dean Herbert
296ebbfc54
Read ruleset assemblies from project folders
2017-09-19 16:07:00 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
Dean Herbert
98b847b025
Add API retrieval support
2017-09-14 20:08:07 +09:00
Dean Herbert
9c4876d135
Merge remote-tracking branch 'upstream/master' into ranks-section
2017-09-14 18:52:44 +09:00
Dean Herbert
b78c516b74
Merge branch 'master' into scoring-revamp
2017-09-13 20:47:14 +09:00
smoogipooo
5e32d95ad2
Remove Ruleset's CreateScoreProcessor method
2017-09-13 16:37:05 +09:00
smoogipooo
f1130eb899
Add default implementation for ScoreProcessor using Exponential scoring
2017-09-13 16:35:13 +09:00
smoogipooo
093d82ac45
Set depths from playfield add methods instead of DrawableHitObject
2017-09-13 16:17:01 +09:00
smoogipooo
e146bcacf1
Make BasePortion and ComboPortion constants
2017-09-13 16:13:27 +09:00
smoogipooo
e472518e4f
Standardized is default for now
2017-09-13 15:58:50 +09:00
smoogipooo
d83a2d4dc6
Disable masking optimisations for scrolling hit objects
...
Lifetime is very tightly controlled here, so all should be okay.
2017-09-13 15:57:40 +09:00
smoogipooo
05ac23f99a
Remove AffectsAccuracy for now
2017-09-13 15:44:03 +09:00
smoogipooo
ba3e44cd71
Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo)
2017-09-13 15:17:32 +09:00
smoogipooo
3619f7c1eb
Fix possible NaN accuracy
2017-09-13 00:38:52 +09:00
smoogipooo
7b44ad300f
Remove accurateHits, make Accuracy once again tied to comboScore
2017-09-13 00:33:01 +09:00
smoogipooo
2a45451308
Fix combo duplication.
2017-09-13 00:19:17 +09:00
smoogipooo
7dd79f5a0b
Fix incorrect accuracy calculation
2017-09-13 00:11:56 +09:00
smoogipooo
ba4f81d022
Woops, fix incorrectly deleted line
2017-09-12 23:30:15 +09:00
smoogipooo
4269533bab
Remove remaining AllObjectsJudged in RulesetContainer
2017-09-12 22:29:44 +09:00
smoogipooo
89cb38386c
Set accuracy
2017-09-12 22:28:16 +09:00
smoogipooo
dc9b47559a
Multiply standardised combos by the HighestCombo to make higher combos matter more
2017-09-12 22:28:10 +09:00
smoogipooo
b5f48c2368
Add storeResults as a parameter to Reset
...
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
2e0218f388
Move AllObjectsJudged into ScoreProcessor as AllJudged
...
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
smoogipooo
cc6bb81a73
Reimplement Exponential scoring with a simpler and more intuitive calculation
...
Default for all rulesets for now.
2017-09-12 21:47:09 +09:00
smoogipooo
d0774c7bc6
ComputeTargets -> SimulateAutoplay + improve xmldoc
2017-09-12 21:16:47 +09:00
smoogipooo
3e3618d724
More cleanups
2017-09-12 21:12:57 +09:00
smoogipooo
abab2a4878
Revamp score processing to once more unify scoring methods
2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474
Make Accuracy = 1, Health = 1 the default for ScoreProcessor
2017-09-12 20:53:26 +09:00
Dean Herbert
28a25c201f
Merge remote-tracking branch 'upstream/master' into ranks-section
2017-09-12 19:50:58 +09:00
smoogipooo
195c2d7a31
Keep track of maximum hits + combo at base ScoreProcessor level
2017-09-12 19:48:17 +09:00
smoogipooo
cba642f781
Reduce nesting, because we don't have partial judgements any more
2017-09-12 19:45:14 +09:00
smoogipooo
c07e831b17
Move HasFailed override to base ScoreProcessor
2017-09-12 19:39:54 +09:00
smoogipooo
3af8345068
Add AffectsAccuracy to Judgement
2017-09-12 19:39:44 +09:00
smoogipooo
112429051e
Fix XMLDoc CI errors
2017-09-12 19:05:37 +09:00
Dan Balasescu
ee8ec31c6e
Merge branch 'master' into judgement-revamp
2017-09-12 18:57:37 +09:00
smoogipooo
d5bd005c01
Remove unused code for now
...
I don't think we'll ever be using this anyway.
2017-09-12 18:52:15 +09:00
smoogipooo
92b3e203e8
judgementOccurred should be passed upwards
...
So only one hit object is ever judged in a single frame.
2017-09-12 18:50:30 +09:00
smoogipooo
a38e0062a4
Fix checking judgements even if we don't provide a judgement, if we have a result, or if a nested hit object handled a judgement.
2017-09-12 18:49:50 +09:00
Dean Herbert
86de4fa2e2
Apply CI fixes
2017-09-12 18:36:19 +09:00
Dean Herbert
f32d444d68
Remove generics from Playfield (fixes catch)
2017-09-12 18:19:28 +09:00
Dean Herbert
d7ac02d090
Ensure judgements aren't updated when ArmedState is not idle
2017-09-12 18:00:41 +09:00
Dean Herbert
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
Dean Herbert
20dae5ee11
Minor refactors
2017-09-12 17:36:46 +09:00
Dan Balasescu
3be9d3c747
Merge branch 'master' into mania-autoplay
2017-09-12 16:44:05 +09:00
smoogipooo
8737a1b1a5
Implement osu!mania auto replay generation.
2017-09-12 15:52:32 +09:00
smoogipooo
d6bf5c38b7
Move Kiai bool to HitObject.
2017-09-12 10:01:07 +09:00
Dean Herbert
7b92bbfa86
Merge branch 'master' into mania-hit-explosions
2017-09-11 17:34:14 +09:00
smoogipooo
f3c6f6f959
Merge branch 'blending-equations' into mania-holdnote-niceness
2017-09-11 15:09:01 +09:00
smoogipooo
4683319156
Merge remote-tracking branch 'origin/master' into mania-hit-explosions
2017-09-11 14:48:40 +09:00
Dean Herbert
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
Dean Herbert
512232c1c8
Fix regression causing autoplay to fail
2017-09-11 14:25:01 +09:00
smoogipooo
0cadee998c
Set default AccentColour for hit objects
2017-09-11 13:44:05 +09:00
smoogipooo
2086ed209d
Fix hold note tick input.
2017-09-11 04:51:44 +09:00
MrTheMake
0b1403683b
Moved OnlineScore inside GetScoresRequest.cs
2017-09-08 12:21:35 +02:00
MrTheMake
526ee107b8
Use a method to apply a beatmap, its ruleset and the mods.
2017-09-08 12:17:16 +02:00
MrTheMake
01553fc9ef
Moved all online related score parsing to its class
2017-09-08 02:46:54 +02:00
MrTheMake
e71f907f89
CI fix
2017-09-07 18:36:16 +02:00
MrTheMake
a7f874e5b6
Merge branch 'master' into leaderboard-scores
2017-09-07 18:25:33 +02:00
MrTheMake
709aa1ed3d
Moved all online score related parsing to its own class
2017-09-07 18:20:14 +02:00
Dean Herbert
5822a6cc96
Merge branch 'master' into ranks-section
2017-09-07 15:11:07 +09:00
Dean Herbert
e834e0e958
Fix incorrect initialisation order causing mania key bindings to not work
2017-09-06 21:07:57 +09:00
smoogipooo
0cc443e618
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
smoogipooo
e85d511645
No more partial judgements.
2017-09-06 17:48:01 +09:00
smoogipooo
63b61ce669
Make TimeOffset internal set.
2017-09-06 17:20:51 +09:00
smoogipooo
f158ce814c
Fix state never getting set.
2017-09-06 17:20:41 +09:00
smoogipooo
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
Dean Herbert
d7d0e96e6b
Merge branch 'master' into ranks-section
2017-09-01 18:46:53 +09:00
Dean Herbert
2b667cf789
Fix typos
2017-08-24 20:32:55 +09:00
Dean Herbert
c9f90efb8a
Add more checks and remove direct cast
2017-08-24 20:31:57 +09:00
Dean Herbert
f0635af40d
Add documentation and regions to RulesetInputManager
2017-08-24 15:51:31 +09:00
Dean Herbert
a7a7e0323f
Update autoplay and replay handling to result in actions, not keys
2017-08-24 15:36:42 +09:00
Dean Herbert
189988236b
Move PlayerInputManager logic inside RulesetInputManager
2017-08-24 15:23:17 +09:00
smoogipooo
115e5c95af
Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'.
2017-08-23 20:50:03 +09:00
Dean Herbert
1f04995a73
Merge branch 'master' into hardrock-flipping
2017-08-23 17:00:41 +09:00
smoogipooo
8ddc13e394
Fix replays not loading.
2017-08-23 16:48:13 +09:00
smoogipooo
7639e096d8
No longer flip legacy replay mouse positions.
2017-08-23 15:30:17 +09:00
smoogipooo
68e7cf854f
Add variant names.
2017-08-23 14:19:14 +09:00
smoogipooo
84dd1283de
Fix nullref.
2017-08-23 13:39:51 +09:00
smoogipooo
be96fb32b3
Make RulesetContainer load KeyBindingInputManager in load()
2017-08-23 12:47:47 +09:00
Dean Herbert
ef2d9ffede
Fix redundant initialiser
2017-08-22 23:43:10 +09:00
Dean Herbert
6f8e85c2e1
Merge branch 'master' into fix_taiko_sizing
2017-08-22 23:19:41 +09:00
Dean Herbert
83bd430f89
Merge branch 'master' into fix-speed-adjustments
2017-08-22 23:07:42 +09:00
smoogipooo
f8576d44b1
Add some more xmldoc.
2017-08-22 21:08:27 +09:00
smoogipooo
d080a7e970
Determine size of ScrollingContainer a bit better to avoid taiko weirdness
2017-08-22 20:53:19 +09:00
smoogipooo
db27551709
Make hit objects put in ScrollingContainers strictly ordered by start time
...
This won't change anything as is since all hit objects are given a depth at the moment.
2017-08-22 20:51:20 +09:00
jorolf
3025fcdb25
Merge branch 'master' into ranks-section
2017-08-22 13:19:03 +02:00
Dean Herbert
9f52ecbb8a
Merge branch 'master' into mania-key-conversion
2017-08-22 20:08:39 +09:00
smoogipooo
322dfe0250
Fix ScrollingContainer possibly not getting the correct size to cover hit objects.
2017-08-22 19:17:26 +09:00