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Strip whitespaces

This commit is contained in:
smoogipoo 2018-05-14 11:52:22 +09:00
parent ce6b4cc2d3
commit a81921118d
2 changed files with 7 additions and 7 deletions

View File

@ -18,17 +18,17 @@ namespace osu.Game.Rulesets.Osu.Scoring
private readonly int beatmapMaxCombo;
private Mod[] mods;
/// <summary>
/// Approach rate adjusted by mods.
/// </summary>
private double realApproachRate;
/// <summary>
/// Overall difficulty adjusted by mods.
/// </summary>
private double realOverallDifficulty;
private double accuracy;
private int scoreMaxCombo;
private int count300;
@ -70,11 +70,11 @@ namespace osu.Game.Rulesets.Osu.Scoring
ar = Math.Max(0, ar / 2);
double preEmpt = BeatmapDifficulty.DifficultyRange(ar, 1800, 1200, 450) / TimeRate;
double hitWindow300 = (Beatmap.HitObjects.First().HitWindows.Great / 2 - 0.5) / TimeRate;
double hitWindow300 = (Beatmap.HitObjects.First().HitWindows.Great / 2 - 0.5) / TimeRate;
realApproachRate = preEmpt > 1200 ? (1800 - preEmpt) / 120 : (1200 - preEmpt) / 150 + 5;
realOverallDifficulty = (80 - 0.5 - hitWindow300) / 6;
// Custom multipliers for NoFail and SpunOut.
double multiplier = 1.12f; // This is being adjusted to keep the final pp value scaled around what it used to be when changing things

View File

@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Scoring
ApplyMods(score.Mods);
}
protected virtual void ApplyMods(Mod[] mods)
{
var clock = new StopwatchClock();