mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 14:32:55 +08:00
Fix IsMaskedAway not being up-to-date when fastfowarding replays
This commit is contained in:
parent
f78fbc32f4
commit
1b99e54005
@ -140,6 +140,8 @@ namespace osu.Game.Rulesets.UI
|
||||
if (!base.UpdateSubTree())
|
||||
return false;
|
||||
|
||||
UpdateSubTreeMasking(ScreenSpaceDrawQuad.AABBFloat);
|
||||
|
||||
if (isAttached)
|
||||
{
|
||||
// When handling replay input, we need to consider the possibility of fast-forwarding, which may cause the clock to be updated
|
||||
|
Loading…
Reference in New Issue
Block a user