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Fix/improve commends
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@ -103,7 +103,7 @@ namespace osu.Game.Rulesets.Objects
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/// <summary>
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/// Retrieves half the hit window for a <see cref="HitResult"/>.
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/// This is useful if the of the hit window for one half of the hittable range of a <see cref="HitObject"/> is required.
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/// This is useful if the hit window for one half of the hittable range of a <see cref="HitObject"/> is required.
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/// </summary>
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/// <param name="result">The expected <see cref="HitResult"/>.</param>
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/// <returns>One half of the hit window for <paramref name="result"/>.</returns>
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@ -129,8 +129,8 @@ namespace osu.Game.Rulesets.Objects
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}
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/// <summary>
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/// Given a time offset, whether the <see cref="HitObject"/> can ever be hit in the future.
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/// This happens if <paramref name="timeOffset"/> > <see cref="Meh"/>.
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/// Given a time offset, whether the <see cref="HitObject"/> can ever be hit in the future with a non-<see cref="HitResult.Miss"/> result.
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/// This happens if <paramref name="timeOffset"/> ≤ <see cref="Meh"/>.
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/// </summary>
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/// <param name="timeOffset">The time offset.</param>
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/// <returns>Whether the <see cref="HitObject"/> can be hit at any point in the future from this time offset.</returns>
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