1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-15 12:02:55 +08:00
osu-lazer/osu.Game/Rulesets
smoogipoo 9690591593 Make taiko use namespaced hitsounds
This is a temporary solution for now that uses DrawableHitObject.SampleNamespace for the override. We will not want to do this going forward, and instead have the rulesets add their custom resource stores to the games', but that requires deciding where/when to apply/remove such resource stores, and is probably left to skinning.
2017-12-26 19:55:56 +09:00
..
Edit Fix line endings 2017-12-18 21:51:00 +09:00
Judgements CI fixes 2017-11-21 12:11:29 +09:00
Mods Remove redundant interface 2017-11-21 18:06:24 +09:00
Objects Make taiko use namespaced hitsounds 2017-12-26 19:55:56 +09:00
Replays Fix mania replays not defining important frames 2017-11-29 14:20:15 +09:00
Scoring Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
Timing Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
UI Use Lazy for threadsafety on playfield 2017-12-14 20:27:51 +09:00
Ruleset.cs Fix comment formatting 2017-12-11 14:52:15 +09:00
RulesetInfo.cs Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
RulesetStore.cs Update RulesetInfo and add migration 2017-12-10 12:15:55 +09:00