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revert WorkingBeatmap back to protected
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@ -215,7 +215,7 @@ namespace osu.Game.Rulesets.UI
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/// <summary>
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/// The <see cref="WorkingBeatmap"/> this <see cref="RulesetContainer{TObject}"/> was created with.
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/// </summary>
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public readonly WorkingBeatmap WorkingBeatmap;
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protected readonly WorkingBeatmap WorkingBeatmap;
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public override ScoreProcessor CreateScoreProcessor() => new ScoreProcessor<TObject>(this);
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