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Merge branch 'master' into drawable-composite-hit-object
This commit is contained in:
commit
7e7f8ed7a2
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModDaycore : ModDaycore
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{
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public override double ScoreMultiplier => 0.5;
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -7,5 +7,6 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModEasy : ModEasy
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{
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public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
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}
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}
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.5;
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Mods
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public class CatchModHardRock : ModHardRock
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{
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public override double ScoreMultiplier => 1.12;
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public override bool Ranked => true;
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}
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}
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|
@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModHidden : ModHidden
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{
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public override string Description => @"Play with fading notes for a slight score advantage.";
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public override string Description => @"Play with fading fruits.";
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public override double ScoreMultiplier => 1.06;
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}
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}
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModDaycore : ModDaycore
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{
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public override double ScoreMultiplier => 0.3;
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public override double ScoreMultiplier => 0.5;
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}
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}
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModDoubleTime : ModDoubleTime
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{
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public override double ScoreMultiplier => 1.0;
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public override double ScoreMultiplier => 1;
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}
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}
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|
@ -16,8 +16,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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public override string Name => "Dual Stages";
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public override string ShortenedName => "DS";
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public override string Description => @"Double the stages, double the fun!";
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public override double ScoreMultiplier => 1;
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public override bool Ranked => false;
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public override double ScoreMultiplier => 0;
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public void ApplyToBeatmapConverter(BeatmapConverter<ManiaHitObject> beatmapConverter)
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{
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|
@ -7,5 +7,6 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModEasy : ModEasy
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{
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public override string Description => @"More forgiving HP drain, less accuracy required, and three lives!";
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}
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}
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|
@ -9,10 +9,11 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModFadeIn : Mod
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{
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public override string Name => "FadeIn";
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public override string Name => "Fade In";
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public override string ShortenedName => "FI";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
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public override ModType Type => ModType.DifficultyIncrease;
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public override string Description => @"Keys appear out of nowhere!";
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public override double ScoreMultiplier => 1;
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public override bool Ranked => true;
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public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
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|
@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModFlashlight : ModFlashlight
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{
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public override double ScoreMultiplier => 1.0;
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
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}
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}
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.3;
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public override double ScoreMultiplier => 0.5;
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}
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}
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModHardRock : ModHardRock
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{
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public override double ScoreMultiplier => 1.0;
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public override double ScoreMultiplier => 1;
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}
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}
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|
@ -8,8 +8,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModHidden : ModHidden
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{
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public override string Description => @"The notes fade out before you hit them!";
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public override double ScoreMultiplier => 1.0;
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public override string Description => @"Keys fade out before you hit them!";
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public override double ScoreMultiplier => 1;
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public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
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}
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}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey1 : ManiaKeyMod
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{
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public override int KeyCount => 1;
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public override string Name => "1K";
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public override string Name => "One Key";
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public override string ShortenedName => "1K";
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public override string Description => @"Play with one key.";
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}
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}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey2 : ManiaKeyMod
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{
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public override int KeyCount => 2;
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public override string Name => "2K";
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public override string Name => "Two Keys";
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public override string ShortenedName => "2K";
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public override string Description => @"Play with two keys.";
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}
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}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey3 : ManiaKeyMod
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{
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public override int KeyCount => 3;
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public override string Name => "3K";
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public override string Name => "Three Keys";
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public override string ShortenedName => "3K";
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public override string Description => @"Play with three keys.";
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}
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}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey4 : ManiaKeyMod
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{
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public override int KeyCount => 4;
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public override string Name => "4K";
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public override string Name => "Four Keys";
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public override string ShortenedName => "4K";
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public override string Description => @"Play with four keys.";
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}
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}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey5 : ManiaKeyMod
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{
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public override int KeyCount => 5;
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public override string Name => "5K";
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public override string Name => "Five Keys";
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public override string ShortenedName => "5K";
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public override string Description => @"Play with five keys.";
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}
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}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey6 : ManiaKeyMod
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{
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public override int KeyCount => 6;
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public override string Name => "6K";
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public override string Name => "Six Keys";
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public override string ShortenedName => "6K";
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public override string Description => @"Play with six keys.";
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}
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}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey7 : ManiaKeyMod
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{
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public override int KeyCount => 7;
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public override string Name => "7K";
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public override string Name => "Seven Keys";
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public override string ShortenedName => "7K";
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public override string Description => @"Play with seven keys.";
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}
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||||
}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey8 : ManiaKeyMod
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{
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public override int KeyCount => 8;
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public override string Name => "8K";
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public override string Name => "Eight Keys";
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public override string ShortenedName => "8K";
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public override string Description => @"Play with eight keys.";
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}
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}
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|
@ -6,6 +6,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public class ManiaModKey9 : ManiaKeyMod
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{
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public override int KeyCount => 9;
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public override string Name => "9K";
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public override string Name => "Nine Keys";
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public override string ShortenedName => "9K";
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||||
public override string Description => @"Play with nine keys.";
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}
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}
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModNightcore : ModNightcore
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{
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public override double ScoreMultiplier => 1.0;
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public override double ScoreMultiplier => 1;
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}
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}
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|
@ -17,8 +17,8 @@ namespace osu.Game.Rulesets.Mania.Mods
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public override string Name => "Random";
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public override string ShortenedName => "RD";
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public override FontAwesome Icon => FontAwesome.fa_osu_dice;
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public override string Description => @"Shuffle around the notes!";
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public override double ScoreMultiplier => 1;
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public override string Description => @"Shuffle around the keys!";
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public override double ScoreMultiplier => 0;
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public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
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{
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModDaycore : ModDaycore
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{
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public override double ScoreMultiplier => 0.5;
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -7,5 +7,6 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModEasy : ModEasy
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{
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public override string Description => @"Larger circles, more forgiving HP drain, less accuracy required, and three lives!";
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}
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}
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.5;
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public override double ScoreMultiplier => 0.3;
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}
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}
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|
@ -14,7 +14,6 @@ namespace osu.Game.Rulesets.Osu.Mods
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public class OsuModHardRock : ModHardRock, IApplicableToHitObject<OsuHitObject>
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{
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public override double ScoreMultiplier => 1.06;
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public override bool Ranked => true;
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public void ApplyToHitObject(OsuHitObject hitObject)
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{
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|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModHidden : ModHidden, IApplicableToDrawableHitObjects
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{
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public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
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public override string Description => @"Play with no approach circles and fading circles/sliders.";
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public override double ScoreMultiplier => 1.06;
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private const double fade_in_duration_multiplier = 0.4;
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|
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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{
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public class OsuModRelax : ModRelax
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{
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public override string Description => "You don't need to click.\nGive your clicking/tapping finger a break from the heat of things.";
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public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
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public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
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}
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}
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|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
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public override string Name => "Spun Out";
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public override string ShortenedName => "SO";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
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public override string Description => @"Spinners will be automatically completed";
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public override string Description => @"Spinners will be automatically completed.";
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public override double ScoreMultiplier => 0.9;
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public override bool Ranked => true;
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public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot) };
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|
@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Name => "Target";
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public override string ShortenedName => "TP";
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
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public override string Description => @"";
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||||
public override string Description => @"Practice keeping up with the beat of the song.";
|
||||
public override double ScoreMultiplier => 1;
|
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}
|
||||
}
|
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|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModDaycore : ModDaycore
|
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{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override double ScoreMultiplier => 0.3;
|
||||
}
|
||||
}
|
||||
|
@ -7,5 +7,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
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{
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||||
public class TaikoModEasy : ModEasy
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||||
{
|
||||
public override string Description => @"Beats move slower, less accuracy required, and three lives!";
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override double ScoreMultiplier => 0.3;
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
public class TaikoModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"The notes fade out before you hit them!";
|
||||
public override string Description => @"Beats fade out before you hit them!";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Taiko.Mods
|
||||
{
|
||||
public class TaikoModRelax : ModRelax
|
||||
{
|
||||
public override string Description => @"Relax! You will no longer get dizzyfied by ninja-like spinners, demanding drumrolls or unexpected katu's.";
|
||||
public override string Description => @"No ninja-like spinners, demanding drumrolls or unexpected katu's.";
|
||||
}
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public DifficultyIncreaseSection()
|
||||
{
|
||||
Header = @"Gameplay Difficulty Increase";
|
||||
Header = @"Difficulty Increase";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public DifficultyReductionSection()
|
||||
{
|
||||
Header = @"Gameplay Difficulty Reduction";
|
||||
Header = @"Difficulty Reduction";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -287,7 +287,7 @@ namespace osu.Game.Overlays.Mods
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
},
|
||||
new AssistedSection
|
||||
new SpecialSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class AssistedSection : ModSection
|
||||
public class SpecialSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
|
||||
public override ModType ModType => ModType.Special;
|
||||
@ -19,9 +19,9 @@ namespace osu.Game.Overlays.Mods
|
||||
SelectedColour = colours.BlueLight;
|
||||
}
|
||||
|
||||
public AssistedSection()
|
||||
public SpecialSection()
|
||||
{
|
||||
Header = @"Assisted";
|
||||
Header = @"Special";
|
||||
}
|
||||
}
|
||||
}
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string Name => "Autoplay";
|
||||
public override string ShortenedName => "AT";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
|
||||
public override string Description => "Watch a perfect automated play through the song";
|
||||
public override string Description => "Watch a perfect automated play through the song.";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public bool AllowFail => false;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
|
||||
|
@ -11,5 +11,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string ShortenedName => "CN";
|
||||
public override bool HasImplementation => false;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
|
||||
public override string Description => "Watch the video without visual distractions.";
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string Name => "Daycore";
|
||||
public override string ShortenedName => "DC";
|
||||
public override FontAwesome Icon => FontAwesome.fa_question;
|
||||
public override string Description => "whoaaaaa";
|
||||
public override string Description => "Whoaaaaa...";
|
||||
|
||||
public override void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
|
@ -7,18 +7,16 @@ using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public class ModDoubleTime : Mod, IApplicableToClock
|
||||
public abstract class ModDoubleTime : Mod, IApplicableToClock
|
||||
{
|
||||
public override string Name => "Double Time";
|
||||
public override string ShortenedName => "DT";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override string Description => "Zoooooooooom";
|
||||
public override string Description => "Zoooooooooom...";
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModHalfTime) };
|
||||
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
||||
public virtual void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
clock.Rate = 1.5;
|
||||
|
@ -13,7 +13,6 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string ShortenedName => "EZ";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
|
||||
public override ModType Type => ModType.DifficultyReduction;
|
||||
public override string Description => "Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModHardRock) };
|
||||
|
@ -13,12 +13,10 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string ShortenedName => "HT";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
|
||||
public override ModType Type => ModType.DifficultyReduction;
|
||||
public override string Description => "Less zoom";
|
||||
public override string Description => "Less zoom...";
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime) };
|
||||
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
|
||||
public virtual void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
clock.Rate = 0.75;
|
||||
|
@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override string Description => "Everything just got a bit harder...";
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
|
||||
|
||||
public void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string Name => "Nightcore";
|
||||
public override string ShortenedName => "NC";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore;
|
||||
public override string Description => "uguuuuuuuu";
|
||||
public override string Description => "Uguuuuuuuu...";
|
||||
|
||||
public override void ApplyToClock(IAdjustableClock clock)
|
||||
{
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public abstract class ModNoFail : Mod, IApplicableFailOverride
|
||||
{
|
||||
public override string Name => "NoFail";
|
||||
public override string Name => "No Fail";
|
||||
public override string ShortenedName => "NF";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
|
||||
public override ModType Type => ModType.DifficultyReduction;
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
@ -9,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public override string Name => "Perfect";
|
||||
public override string ShortenedName => "PF";
|
||||
public override FontAwesome Icon => FontAwesome.fa_question;
|
||||
public override string Description => "SS or quit.";
|
||||
|
||||
protected override bool FailCondition(ScoreProcessor scoreProcessor) => scoreProcessor.Accuracy.Value != 1;
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string ShortenedName => "SD";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override string Description => "Miss a note and fail.";
|
||||
public override string Description => "Miss and fail.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModNoFail), typeof(ModRelax), typeof(ModAutoplay) };
|
||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string Name => string.Empty;
|
||||
public override string ShortenedName => string.Empty;
|
||||
public override string Description => string.Empty;
|
||||
public override double ScoreMultiplier => 0.0;
|
||||
public override double ScoreMultiplier => 0;
|
||||
|
||||
public Mod[] Mods;
|
||||
}
|
||||
|
@ -555,7 +555,7 @@
|
||||
<Compile Include="Overlays\MainSettings.cs" />
|
||||
<Compile Include="Overlays\MedalOverlay.cs" />
|
||||
<Compile Include="Overlays\MedalSplash\DrawableMedal.cs" />
|
||||
<Compile Include="Overlays\Mods\AssistedSection.cs" />
|
||||
<Compile Include="Overlays\Mods\SpecialSection.cs" />
|
||||
<Compile Include="Overlays\Mods\DifficultyIncreaseSection.cs" />
|
||||
<Compile Include="Overlays\Mods\DifficultyReductionSection.cs" />
|
||||
<Compile Include="Overlays\Mods\ModButton.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user