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Merge branch 'master' into seek-to-endtime-on-placement
This commit is contained in:
commit
f3c47dc8c9
@ -89,7 +89,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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public IReadOnlyList<Color4> UsableComboColours =>
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GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
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.First()
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.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value;
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.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
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}
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private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
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|
@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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@ -8,6 +9,7 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
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{
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@ -29,22 +31,31 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
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{
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base.Update();
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if (isPlacingEnd)
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HitObject.EndTime = Math.Max(HitObject.StartTime, EditorClock.CurrentTime);
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piece.UpdateFrom(HitObject);
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}
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protected override bool OnClick(ClickEvent e)
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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if (isPlacingEnd)
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{
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if (e.Button != MouseButton.Right)
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return false;
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HitObject.EndTime = EditorClock.CurrentTime;
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EndPlacement(true);
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}
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else
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{
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isPlacingEnd = true;
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piece.FadeTo(1f, 150, Easing.OutQuint);
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if (e.Button != MouseButton.Left)
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return false;
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BeginPlacement();
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piece.FadeTo(1f, 150, Easing.OutQuint);
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isPlacingEnd = true;
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}
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return true;
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|
@ -36,6 +36,9 @@ namespace osu.Game.Rulesets.Osu.Edit
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protected override DistanceSnapGrid CreateDistanceSnapGrid(IEnumerable<HitObject> selectedHitObjects)
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{
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if (BlueprintContainer.CurrentTool is SpinnerCompositionTool)
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return null;
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var objects = selectedHitObjects.ToList();
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if (objects.Count == 0)
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@ -89,6 +92,9 @@ namespace osu.Game.Rulesets.Osu.Edit
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targetIndex++;
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}
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if (sourceObject is Spinner)
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return null;
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return new OsuDistanceSnapGrid((OsuHitObject)sourceObject, (OsuHitObject)targetObject);
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}
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}
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|
@ -13,8 +13,13 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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public class Spinner : OsuHitObject, IHasEndTime
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{
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public double EndTime { get; set; }
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public double Duration => EndTime - StartTime;
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public double EndTime
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{
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get => StartTime + Duration;
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set => Duration = value - StartTime;
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}
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public double Duration { get; set; }
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/// <summary>
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/// Number of spins required to finish the spinner without miss.
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|
@ -46,17 +46,20 @@ namespace osu.Game.Rulesets.Osu.Skinning
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switch (osuComponent.Component)
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{
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case OsuSkinComponents.FollowPoint:
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return this.GetAnimation(component.LookupName, true, false);
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return this.GetAnimation(component.LookupName, true, false, true);
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case OsuSkinComponents.SliderFollowCircle:
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var followCircle = this.GetAnimation("sliderfollowcircle", true, true);
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var followCircle = this.GetAnimation("sliderfollowcircle", true, true, true);
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if (followCircle != null)
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// follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x
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followCircle.Scale *= 0.5f;
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return followCircle;
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case OsuSkinComponents.SliderBall:
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var sliderBallContent = this.GetAnimation("sliderb", true, true, "");
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var sliderBallContent = this.GetAnimation("sliderb", true, true, animationSeparator: "");
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// todo: slider ball has a custom frame delay based on velocity
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// Math.Max((150 / Velocity) * GameBase.SIXTY_FRAME_TIME, GameBase.SIXTY_FRAME_TIME);
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if (sliderBallContent != null)
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{
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|
@ -126,10 +126,10 @@ namespace osu.Game.Tests.Gameplay
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{
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switch (lookup)
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{
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case GlobalSkinConfiguration global:
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case GlobalSkinColours global:
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switch (global)
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{
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case GlobalSkinConfiguration.ComboColours:
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case GlobalSkinColours.ComboColours:
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return SkinUtils.As<TValue>(new Bindable<IReadOnlyList<Color4>>(ComboColours));
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}
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|
@ -95,7 +95,7 @@ namespace osu.Game.Tests.Skins
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[Test]
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public void TestGlobalLookup()
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{
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AddAssert("Check combo colours", () => requester.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
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AddAssert("Check combo colours", () => requester.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value?.Count > 0);
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}
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[Test]
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@ -121,7 +121,7 @@ namespace osu.Game.Tests.Skins
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public void TestEmptyComboColours()
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{
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AddAssert("Check retrieved combo colours is skin default colours", () =>
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requester.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.SequenceEqual(SkinConfiguration.DefaultComboColours) ?? false);
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requester.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value?.SequenceEqual(SkinConfiguration.DefaultComboColours) ?? false);
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}
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[Test]
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@ -136,7 +136,7 @@ namespace osu.Game.Tests.Skins
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AddStep("Disallow default colours fallback in source2", () => source2.Configuration.AllowDefaultComboColoursFallback = false);
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AddAssert("Check retrieved combo colours from source1", () =>
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requester.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.SequenceEqual(source1.Configuration.ComboColours) ?? false);
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requester.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value?.SequenceEqual(source1.Configuration.ComboColours) ?? false);
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}
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[Test]
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|
@ -38,8 +38,8 @@ namespace osu.Game.Tests.Visual.UserInterface
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public void TestButtonShowsOnCustomisableMod()
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{
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createModSelect();
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openModSelect();
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AddStep("open", () => modSelect.Show());
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AddAssert("button disabled", () => !modSelect.CustomiseButton.Enabled.Value);
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AddUntilStep("wait for button load", () => modSelect.ButtonsLoaded);
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AddStep("select mod", () => modSelect.SelectMod(testCustomisableMod));
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@ -58,19 +58,21 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddAssert("mods still active", () => SelectedMods.Value.Count == 1);
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AddStep("open", () => modSelect.Show());
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openModSelect();
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AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value);
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}
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[Test]
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public void TestCustomisationOpensOnModSelect()
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public void TestCustomisationMenuVisibility()
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{
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createModSelect();
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openModSelect();
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AddStep("open", () => modSelect.Show());
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AddAssert("Customisation closed", () => modSelect.ModSettingsContainer.Alpha == 0);
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AddStep("select mod", () => modSelect.SelectMod(testCustomisableAutoOpenMod));
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AddAssert("Customisation opened", () => modSelect.ModSettingsContainer.Alpha == 1);
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AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableAutoOpenMod));
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AddAssert("Customisation closed", () => modSelect.ModSettingsContainer.Alpha == 0);
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}
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private void createModSelect()
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@ -86,6 +88,12 @@ namespace osu.Game.Tests.Visual.UserInterface
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});
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}
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private void openModSelect()
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{
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AddStep("open", () => modSelect.Show());
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AddUntilStep("wait for ready", () => modSelect.State.Value == Visibility.Visible && modSelect.ButtonsLoaded);
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}
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private class TestModSelectOverlay : ModSelectOverlay
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{
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public new Container ModSettingsContainer => base.ModSettingsContainer;
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|
@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps.Formats
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hitObject.ApplyDefaults(this.beatmap.ControlPointInfo, this.beatmap.BeatmapInfo.BaseDifficulty);
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}
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protected override bool ShouldSkipLine(string line) => base.ShouldSkipLine(line) || line.StartsWith(" ", StringComparison.Ordinal) || line.StartsWith("_", StringComparison.Ordinal);
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protected override bool ShouldSkipLine(string line) => base.ShouldSkipLine(line) || line.StartsWith(' ') || line.StartsWith('_');
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protected override void ParseLine(Beatmap beatmap, Section section, string line)
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{
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|
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps.Formats
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if (ShouldSkipLine(line))
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continue;
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if (line.StartsWith(@"[", StringComparison.Ordinal) && line.EndsWith(@"]", StringComparison.Ordinal))
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if (line.StartsWith('[') && line.EndsWith(']'))
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{
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if (!Enum.TryParse(line[1..^1], out section))
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{
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|
@ -64,15 +64,16 @@ namespace osu.Game.Beatmaps.Formats
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private void handleEvents(string line)
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{
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var depth = 0;
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var lineSpan = line.AsSpan();
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while (lineSpan.StartsWith(" ", StringComparison.Ordinal) || lineSpan.StartsWith("_", StringComparison.Ordinal))
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foreach (char c in line)
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{
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lineSpan = lineSpan.Slice(1);
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++depth;
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if (c == ' ' || c == '_')
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depth++;
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else
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break;
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}
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line = lineSpan.ToString();
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line = line.Substring(depth);
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decodeVariables(ref line);
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|
@ -39,7 +39,7 @@ namespace osu.Game.Beatmaps
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BeatmapSetInfo = beatmapInfo.BeatmapSet;
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Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
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track = new RecyclableLazy<Track>(() => GetTrack() ?? GetVirtualTrack());
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track = new RecyclableLazy<Track>(() => GetTrack() ?? GetVirtualTrack(1000));
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background = new RecyclableLazy<Texture>(GetBackground, BackgroundStillValid);
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waveform = new RecyclableLazy<Waveform>(GetWaveform);
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storyboard = new RecyclableLazy<Storyboard>(GetStoryboard);
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@ -48,7 +48,7 @@ namespace osu.Game.Beatmaps
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total_count.Value++;
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}
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protected virtual Track GetVirtualTrack()
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protected virtual Track GetVirtualTrack(double emptyLength = 0)
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{
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const double excess_length = 1000;
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@ -59,7 +59,7 @@ namespace osu.Game.Beatmaps
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switch (lastObject)
|
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{
|
||||
case null:
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||||
length = excess_length;
|
||||
length = emptyLength;
|
||||
break;
|
||||
|
||||
case IHasEndTime endTime:
|
||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Configuration
|
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Set(OsuSetting.MenuParallax, true);
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|
||||
// Gameplay
|
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Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01);
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Set(OsuSetting.DimLevel, 0.8, 0, 1, 0.01);
|
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Set(OsuSetting.BlurLevel, 0, 0, 1, 0.01);
|
||||
Set(OsuSetting.LightenDuringBreaks, true);
|
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|
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|
@ -59,9 +59,9 @@ namespace osu.Game.Graphics.Containers
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Track track = null;
|
||||
IBeatmap beatmap = null;
|
||||
|
||||
double currentTrackTime;
|
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TimingControlPoint timingPoint;
|
||||
EffectControlPoint effectPoint;
|
||||
double currentTrackTime = 0;
|
||||
TimingControlPoint timingPoint = null;
|
||||
EffectControlPoint effectPoint = null;
|
||||
|
||||
if (Beatmap.Value.TrackLoaded && Beatmap.Value.BeatmapLoaded)
|
||||
{
|
||||
@ -69,24 +69,18 @@ namespace osu.Game.Graphics.Containers
|
||||
beatmap = Beatmap.Value.Beatmap;
|
||||
}
|
||||
|
||||
if (track != null && beatmap != null && track.IsRunning)
|
||||
if (track != null && beatmap != null && track.IsRunning && track.Length > 0)
|
||||
{
|
||||
currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
|
||||
currentTrackTime = track.CurrentTime + EarlyActivationMilliseconds;
|
||||
|
||||
timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
|
||||
effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
|
||||
|
||||
if (timingPoint.BeatLength == 0)
|
||||
{
|
||||
IsBeatSyncedWithTrack = false;
|
||||
return;
|
||||
}
|
||||
|
||||
IsBeatSyncedWithTrack = true;
|
||||
}
|
||||
else
|
||||
|
||||
IsBeatSyncedWithTrack = timingPoint?.BeatLength > 0;
|
||||
|
||||
if (timingPoint == null || !IsBeatSyncedWithTrack)
|
||||
{
|
||||
IsBeatSyncedWithTrack = false;
|
||||
currentTrackTime = Clock.CurrentTime;
|
||||
timingPoint = defaultTiming;
|
||||
effectPoint = defaultEffect;
|
||||
|
@ -9,7 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Platform;
|
||||
@ -22,7 +22,7 @@ using SixLabors.ImageSharp;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public class ScreenshotManager : Container, IKeyBindingHandler<GlobalAction>, IHandleGlobalKeyboardInput
|
||||
public class ScreenshotManager : Component, IKeyBindingHandler<GlobalAction>, IHandleGlobalKeyboardInput
|
||||
{
|
||||
private readonly BindableBool cursorVisibility = new BindableBool(true);
|
||||
|
||||
|
@ -2,13 +2,18 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -59,5 +64,91 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
|
||||
|
||||
protected override Caret CreateCaret() => new OsuCaret
|
||||
{
|
||||
CaretWidth = CaretWidth,
|
||||
SelectionColour = SelectionColour,
|
||||
};
|
||||
|
||||
private class OsuCaret : Caret
|
||||
{
|
||||
private const float caret_move_time = 60;
|
||||
|
||||
private readonly CaretBeatSyncedContainer beatSync;
|
||||
|
||||
public OsuCaret()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Size = new Vector2(1, 0.9f);
|
||||
|
||||
Colour = Color4.Transparent;
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 1;
|
||||
InternalChild = beatSync = new CaretBeatSyncedContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
|
||||
public override void Hide() => this.FadeOut(200);
|
||||
|
||||
public float CaretWidth { get; set; }
|
||||
|
||||
public Color4 SelectionColour { get; set; }
|
||||
|
||||
public override void DisplayAt(Vector2 position, float? selectionWidth)
|
||||
{
|
||||
beatSync.HasSelection = selectionWidth != null;
|
||||
|
||||
if (selectionWidth != null)
|
||||
{
|
||||
this.MoveTo(new Vector2(position.X, position.Y), 60, Easing.Out);
|
||||
this.ResizeWidthTo(selectionWidth.Value + CaretWidth / 2, caret_move_time, Easing.Out);
|
||||
this.FadeColour(SelectionColour, 200, Easing.Out);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.MoveTo(new Vector2(position.X - CaretWidth / 2, position.Y), 60, Easing.Out);
|
||||
this.ResizeWidthTo(CaretWidth, caret_move_time, Easing.Out);
|
||||
this.FadeColour(Color4.White, 200, Easing.Out);
|
||||
}
|
||||
}
|
||||
|
||||
private class CaretBeatSyncedContainer : BeatSyncedContainer
|
||||
{
|
||||
private bool hasSelection;
|
||||
|
||||
public bool HasSelection
|
||||
{
|
||||
set
|
||||
{
|
||||
hasSelection = value;
|
||||
if (value)
|
||||
|
||||
this.FadeTo(0.5f, 200, Easing.Out);
|
||||
}
|
||||
}
|
||||
|
||||
public CaretBeatSyncedContainer()
|
||||
{
|
||||
MinimumBeatLength = 300;
|
||||
InternalChild = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
{
|
||||
if (!hasSelection)
|
||||
this.FadeTo(0.7f).FadeTo(0.4f, timingPoint.BeatLength, Easing.InOutSine);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -29,10 +30,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
|
||||
|
||||
protected override string FormatCount(double count)
|
||||
{
|
||||
return $@"{count:P2}";
|
||||
}
|
||||
protected override string FormatCount(double count) => count.FormatAccuracy();
|
||||
|
||||
protected override double GetProportionalDuration(double currentValue, double newValue)
|
||||
{
|
||||
|
@ -82,7 +82,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
new TableColumn("max combo", Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 70, maxSize: 90))
|
||||
};
|
||||
|
||||
foreach (var statistic in score.Statistics)
|
||||
foreach (var statistic in score.SortedStatistics)
|
||||
columns.Add(new TableColumn(statistic.Key.GetDescription(), Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 50, maxSize: 70)));
|
||||
|
||||
columns.AddRange(new[]
|
||||
@ -150,7 +150,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
}
|
||||
});
|
||||
|
||||
foreach (var kvp in score.Statistics)
|
||||
foreach (var kvp in score.SortedStatistics)
|
||||
{
|
||||
content.Add(new OsuSpriteText
|
||||
{
|
||||
|
@ -99,9 +99,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
maxComboColumn.Text = $@"{value.MaxCombo:N0}x";
|
||||
ppColumn.Text = $@"{value.PP:N0}";
|
||||
|
||||
statisticsColumns.ChildrenEnumerable = value.Statistics
|
||||
.OrderByDescending(pair => pair.Key)
|
||||
.Select(kvp => createStatisticsColumn(kvp.Key, kvp.Value));
|
||||
statisticsColumns.ChildrenEnumerable = value.SortedStatistics.Select(kvp => createStatisticsColumn(kvp.Key, kvp.Value));
|
||||
modsColumn.Mods = value.Mods;
|
||||
}
|
||||
}
|
||||
|
@ -49,8 +49,9 @@ namespace osu.Game.Rulesets.Edit
|
||||
[Resolved]
|
||||
private IBeatSnapProvider beatSnapProvider { get; set; }
|
||||
|
||||
protected ComposeBlueprintContainer BlueprintContainer { get; private set; }
|
||||
|
||||
private DrawableEditRulesetWrapper<TObject> drawableRulesetWrapper;
|
||||
private ComposeBlueprintContainer blueprintContainer;
|
||||
private Container distanceSnapGridContainer;
|
||||
private DistanceSnapGrid distanceSnapGrid;
|
||||
private readonly List<Container> layerContainers = new List<Container>();
|
||||
@ -94,7 +95,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
new EditorPlayfieldBorder { RelativeSizeAxes = Axes.Both }
|
||||
});
|
||||
|
||||
var layerAboveRuleset = drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer().WithChild(blueprintContainer = CreateBlueprintContainer());
|
||||
var layerAboveRuleset = drawableRulesetWrapper.CreatePlayfieldAdjustmentContainer().WithChild(BlueprintContainer = CreateBlueprintContainer());
|
||||
|
||||
layerContainers.Add(layerBelowRuleset);
|
||||
layerContainers.Add(layerAboveRuleset);
|
||||
@ -142,7 +143,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
setSelectTool();
|
||||
|
||||
blueprintContainer.SelectionChanged += selectionChanged;
|
||||
BlueprintContainer.SelectionChanged += selectionChanged;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
@ -174,7 +175,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (EditorClock.CurrentTime != lastGridUpdateTime && !(blueprintContainer.CurrentTool is SelectTool))
|
||||
if (EditorClock.CurrentTime != lastGridUpdateTime && !(BlueprintContainer.CurrentTool is SelectTool))
|
||||
showGridFor(Enumerable.Empty<HitObject>());
|
||||
}
|
||||
|
||||
@ -210,7 +211,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
private void toolSelected(HitObjectCompositionTool tool)
|
||||
{
|
||||
blueprintContainer.CurrentTool = tool;
|
||||
BlueprintContainer.CurrentTool = tool;
|
||||
|
||||
if (tool is SelectTool)
|
||||
distanceSnapGridContainer.Hide();
|
||||
|
@ -349,7 +349,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
{
|
||||
if (HitObject is IHasComboInformation combo)
|
||||
{
|
||||
var comboColours = CurrentSkin.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value;
|
||||
var comboColours = CurrentSkin.GetConfig<GlobalSkinColours, IReadOnlyList<Color4>>(GlobalSkinColours.ComboColours)?.Value;
|
||||
AccentColour.Value = comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White;
|
||||
}
|
||||
}
|
||||
|
@ -151,6 +151,8 @@ namespace osu.Game.Scoring
|
||||
[JsonProperty("statistics")]
|
||||
public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
|
||||
|
||||
public IOrderedEnumerable<KeyValuePair<HitResult, int>> SortedStatistics => Statistics.OrderByDescending(pair => pair.Key);
|
||||
|
||||
[JsonIgnore]
|
||||
[Column("Statistics")]
|
||||
public string StatisticsJson
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
protected DragBox DragBox { get; private set; }
|
||||
|
||||
protected Container<SelectionBlueprint> SelectionBlueprints;
|
||||
protected Container<SelectionBlueprint> SelectionBlueprints { get; private set; }
|
||||
|
||||
private SelectionHandler selectionHandler;
|
||||
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Screens.Edit
|
||||
public readonly BindableList<HitObject> SelectedHitObjects = new BindableList<HitObject>();
|
||||
|
||||
/// <summary>
|
||||
/// The current placement
|
||||
/// The current placement. Null if there's no active placement.
|
||||
/// </summary>
|
||||
public readonly Bindable<HitObject> PlacementObject = new Bindable<HitObject>();
|
||||
|
||||
|
@ -18,6 +18,8 @@ namespace osu.Game.Screens.Edit
|
||||
private const float vertical_margins = 10;
|
||||
private const float horizontal_margins = 20;
|
||||
|
||||
private const float timeline_height = 110;
|
||||
|
||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||
|
||||
private Container timelineContainer;
|
||||
@ -32,65 +34,57 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GridContainer
|
||||
mainContent = new Container
|
||||
{
|
||||
Name = "Main content",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
new Drawable[]
|
||||
Horizontal = horizontal_margins,
|
||||
Top = vertical_margins + timeline_height,
|
||||
Bottom = vertical_margins
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Timeline",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = timeline_height,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
new Container
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Timeline content",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
|
||||
Child = new GridContainer
|
||||
{
|
||||
Name = "Timeline",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
Content = new[]
|
||||
{
|
||||
new Box
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Timeline content",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
|
||||
Child = new GridContainer
|
||||
timelineContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
timelineContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Right = 5 },
|
||||
},
|
||||
new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 90),
|
||||
}
|
||||
Padding = new MarginPadding { Right = 5 },
|
||||
},
|
||||
}
|
||||
new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
},
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Absolute, 90),
|
||||
}
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
mainContent = new Container
|
||||
{
|
||||
Name = "Main content",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Horizontal = horizontal_margins, Vertical = vertical_margins },
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
RowDimensions = new[] { new Dimension(GridSizeMode.Absolute, 110) }
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -123,7 +123,7 @@ namespace osu.Game.Screens.Menu
|
||||
Color4 defaultColour = Color4.White.Opacity(0.2f);
|
||||
|
||||
if (user.Value?.IsSupporter ?? false)
|
||||
AccentColour = skin.Value.GetConfig<GlobalSkinColour, Color4>(GlobalSkinColour.MenuGlow)?.Value ?? defaultColour;
|
||||
AccentColour = skin.Value.GetConfig<GlobalSkinColours, Color4>(GlobalSkinColours.MenuGlow)?.Value ?? defaultColour;
|
||||
else
|
||||
AccentColour = defaultColour;
|
||||
}
|
||||
|
@ -112,7 +112,7 @@ namespace osu.Game.Screens.Menu
|
||||
Color4 baseColour = colours.Blue;
|
||||
|
||||
if (user.Value?.IsSupporter ?? false)
|
||||
baseColour = skin.Value.GetConfig<GlobalSkinColour, Color4>(GlobalSkinColour.MenuGlow)?.Value ?? baseColour;
|
||||
baseColour = skin.Value.GetConfig<GlobalSkinColours, Color4>(GlobalSkinColours.MenuGlow)?.Value ?? baseColour;
|
||||
|
||||
// linear colour looks better in this case, so let's use it for now.
|
||||
Color4 gradientDark = baseColour.Opacity(0).ToLinear();
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
@ -85,6 +86,6 @@ namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
}
|
||||
|
||||
protected override string Format(double count) => $@"{count:P2}";
|
||||
protected override string Format(double count) => count.FormatAccuracy();
|
||||
}
|
||||
}
|
||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
// Lazer's audio timings in general doesn't match stable. This is the result of user testing, albeit limited.
|
||||
// This only seems to be required on windows. We need to eventually figure out why, with a bit of luck.
|
||||
platformOffsetClock = new FramedOffsetClock(adjustableClock) { Offset = RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? 22 : 0 };
|
||||
platformOffsetClock = new FramedOffsetClock(adjustableClock) { Offset = RuntimeInfo.OS == RuntimeInfo.Platform.Windows ? 15 : 0 };
|
||||
|
||||
// the final usable gameplay clock with user-set offsets applied.
|
||||
userOffsetClock = new FramedOffsetClock(platformOffsetClock);
|
||||
|
@ -188,7 +188,7 @@ namespace osu.Game.Screens.Ranking.Pages
|
||||
},
|
||||
};
|
||||
|
||||
statisticsContainer.ChildrenEnumerable = Score.Statistics.OrderByDescending(p => p.Key).Select(s => new DrawableScoreStatistic(s));
|
||||
statisticsContainer.ChildrenEnumerable = Score.SortedStatistics.Select(s => new DrawableScoreStatistic(s));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -31,10 +31,10 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
// todo: this code is pulled from LegacySkin and should not exist.
|
||||
// will likely change based on how databased storage of skin configuration goes.
|
||||
case GlobalSkinConfiguration global:
|
||||
case GlobalSkinColours global:
|
||||
switch (global)
|
||||
{
|
||||
case GlobalSkinConfiguration.ComboColours:
|
||||
case GlobalSkinColours.ComboColours:
|
||||
return SkinUtils.As<TValue>(new Bindable<IReadOnlyList<Color4>>(Configuration.ComboColours));
|
||||
}
|
||||
|
||||
|
@ -3,8 +3,9 @@
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public enum GlobalSkinColour
|
||||
public enum GlobalSkinColours
|
||||
{
|
||||
ComboColours,
|
||||
MenuGlow
|
||||
}
|
||||
}
|
@ -5,6 +5,6 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
public enum GlobalSkinConfiguration
|
||||
{
|
||||
ComboColours
|
||||
AnimationFramerate
|
||||
}
|
||||
}
|
||||
|
@ -68,22 +68,22 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
switch (lookup)
|
||||
{
|
||||
case GlobalSkinConfiguration global:
|
||||
switch (global)
|
||||
case GlobalSkinColours colour:
|
||||
switch (colour)
|
||||
{
|
||||
case GlobalSkinConfiguration.ComboColours:
|
||||
case GlobalSkinColours.ComboColours:
|
||||
var comboColours = Configuration.ComboColours;
|
||||
if (comboColours != null)
|
||||
return SkinUtils.As<TValue>(new Bindable<IReadOnlyList<Color4>>(comboColours));
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
return SkinUtils.As<TValue>(getCustomColour(colour.ToString()));
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case GlobalSkinColour colour:
|
||||
return SkinUtils.As<TValue>(getCustomColour(colour.ToString()));
|
||||
|
||||
case LegacySkinConfiguration.LegacySetting legacy:
|
||||
switch (legacy)
|
||||
{
|
||||
@ -100,6 +100,8 @@ namespace osu.Game.Skinning
|
||||
return SkinUtils.As<TValue>(getCustomColour(customColour.Lookup.ToString()));
|
||||
|
||||
default:
|
||||
// handles lookups like GlobalSkinConfiguration
|
||||
|
||||
try
|
||||
{
|
||||
if (Configuration.ConfigDictionary.TryGetValue(lookup.ToString(), out var val))
|
||||
|
@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -10,48 +12,62 @@ namespace osu.Game.Skinning
|
||||
{
|
||||
public static class LegacySkinExtensions
|
||||
{
|
||||
public static Drawable GetAnimation(this ISkin source, string componentName, bool animatable, bool looping, string animationSeparator = "-")
|
||||
public static Drawable GetAnimation(this ISkin source, string componentName, bool animatable, bool looping, bool applyConfigFrameRate = false, string animationSeparator = "-")
|
||||
{
|
||||
const double default_frame_time = 1000 / 60d;
|
||||
|
||||
Texture texture;
|
||||
|
||||
Texture getFrameTexture(int frame) => source.GetTexture($"{componentName}{animationSeparator}{frame}");
|
||||
|
||||
TextureAnimation animation = null;
|
||||
|
||||
if (animatable)
|
||||
{
|
||||
for (int i = 0; true; i++)
|
||||
var textures = getTextures().ToArray();
|
||||
|
||||
if (textures.Length > 0)
|
||||
{
|
||||
if ((texture = getFrameTexture(i)) == null)
|
||||
break;
|
||||
|
||||
if (animation == null)
|
||||
var animation = new TextureAnimation
|
||||
{
|
||||
animation = new TextureAnimation
|
||||
{
|
||||
DefaultFrameLength = default_frame_time,
|
||||
Repeat = looping
|
||||
};
|
||||
}
|
||||
DefaultFrameLength = getFrameLength(source, applyConfigFrameRate, textures),
|
||||
Repeat = looping,
|
||||
};
|
||||
|
||||
animation.AddFrame(texture);
|
||||
foreach (var t in textures)
|
||||
animation.AddFrame(t);
|
||||
|
||||
return animation;
|
||||
}
|
||||
}
|
||||
|
||||
if (animation != null)
|
||||
return animation;
|
||||
|
||||
// if an animation was not allowed or not found, fall back to a sprite retrieval.
|
||||
if ((texture = source.GetTexture(componentName)) != null)
|
||||
{
|
||||
return new Sprite
|
||||
{
|
||||
Texture = texture
|
||||
};
|
||||
}
|
||||
return new Sprite { Texture = texture };
|
||||
|
||||
return null;
|
||||
|
||||
IEnumerable<Texture> getTextures()
|
||||
{
|
||||
for (int i = 0; true; i++)
|
||||
{
|
||||
if ((texture = source.GetTexture($"{componentName}{animationSeparator}{i}")) == null)
|
||||
break;
|
||||
|
||||
yield return texture;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private const double default_frame_time = 1000 / 60d;
|
||||
|
||||
private static double getFrameLength(ISkin source, bool applyConfigFrameRate, Texture[] textures)
|
||||
{
|
||||
if (applyConfigFrameRate)
|
||||
{
|
||||
var iniRate = source.GetConfig<GlobalSkinConfiguration, int>(GlobalSkinConfiguration.AnimationFramerate);
|
||||
|
||||
if (iniRate != null)
|
||||
return 1000f / iniRate.Value;
|
||||
|
||||
return 1000f / textures.Length;
|
||||
}
|
||||
|
||||
return default_frame_time;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,8 +24,13 @@ namespace osu.Game.Tests.Visual
|
||||
private void load()
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(ruleset.RulesetInfo);
|
||||
}
|
||||
|
||||
LoadScreen(new Editor());
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("Load editor", () => LoadScreen(new Editor()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -203,6 +203,21 @@ namespace osu.Game.Users
|
||||
public int ID;
|
||||
}
|
||||
|
||||
[JsonProperty("monthly_playcounts")]
|
||||
public UserHistoryCount[] MonthlyPlaycounts;
|
||||
|
||||
[JsonProperty("replays_watched_counts")]
|
||||
public UserHistoryCount[] ReplaysWatchedCounts;
|
||||
|
||||
public class UserHistoryCount
|
||||
{
|
||||
[JsonProperty("start_date")]
|
||||
public DateTime Date;
|
||||
|
||||
[JsonProperty("count")]
|
||||
public long Count;
|
||||
}
|
||||
|
||||
public override string ToString() => Username;
|
||||
|
||||
/// <summary>
|
||||
|
@ -7,18 +7,16 @@ namespace osu.Game.Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// Turns the provided accuracy into a percentage with 2 decimal places.
|
||||
/// Omits all decimal places when <paramref name="accuracy"/> equals 1d.
|
||||
/// </summary>
|
||||
/// <param name="accuracy">The accuracy to be formatted</param>
|
||||
/// <returns>formatted accuracy in percentage</returns>
|
||||
public static string FormatAccuracy(this double accuracy) => accuracy == 1 ? "100%" : $"{accuracy:0.00%}";
|
||||
public static string FormatAccuracy(this double accuracy) => $"{accuracy:0.00%}";
|
||||
|
||||
/// <summary>
|
||||
/// Turns the provided accuracy into a percentage with 2 decimal places.
|
||||
/// Omits all decimal places when <paramref name="accuracy"/> equals 100m.
|
||||
/// </summary>
|
||||
/// <param name="accuracy">The accuracy to be formatted</param>
|
||||
/// <returns>formatted accuracy in percentage</returns>
|
||||
public static string FormatAccuracy(this decimal accuracy) => accuracy == 100 ? "100%" : $"{accuracy:0.00}%";
|
||||
public static string FormatAccuracy(this decimal accuracy) => $"{accuracy:0.00}%";
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user