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CA1825: use Array.Empty.
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@ -57,7 +57,4 @@
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<Rule Id="CA2213" Action="None" />
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<Rule Id="CA2235" Action="None" />
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</Rules>
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<Rules AnalyzerId="Microsoft.NetCore.CSharp.Analyzers" RuleNamespace="Microsoft.NetCore.CSharp.Analyzers">
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<Rule Id="CA1825" Action="None" />
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</Rules>
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</RuleSet>
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@ -18,6 +18,7 @@ using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Difficulty;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Scoring;
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using System;
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namespace osu.Game.Rulesets.Catch
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{
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@ -112,7 +113,7 @@ namespace osu.Game.Rulesets.Catch
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};
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default:
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return new Mod[] { };
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return Array.Empty<Mod>();
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}
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}
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@ -158,7 +158,7 @@ namespace osu.Game.Rulesets.Mania
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};
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default:
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return new Mod[] { };
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return Array.Empty<Mod>();
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}
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}
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@ -268,7 +268,7 @@ namespace osu.Game.Rulesets.Mania
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return stage1Bindings.Concat(stage2Bindings);
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}
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return new KeyBinding[0];
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return Array.Empty<KeyBinding>();
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}
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public override string GetVariantName(int variant)
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@ -26,6 +26,7 @@ using osu.Game.Rulesets.Osu.Difficulty;
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using osu.Game.Rulesets.Osu.Skinning;
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using osu.Game.Scoring;
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using osu.Game.Skinning;
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using System;
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namespace osu.Game.Rulesets.Osu
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{
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@ -149,7 +150,7 @@ namespace osu.Game.Rulesets.Osu
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};
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default:
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return new Mod[] { };
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return Array.Empty<Mod>();
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}
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}
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@ -18,6 +18,7 @@ using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Taiko.Beatmaps;
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using osu.Game.Rulesets.Taiko.Difficulty;
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using osu.Game.Scoring;
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using System;
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namespace osu.Game.Rulesets.Taiko
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{
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@ -111,7 +112,7 @@ namespace osu.Game.Rulesets.Taiko
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};
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default:
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return new Mod[] { };
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return Array.Empty<Mod>();
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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@ -31,7 +32,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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requestCount = 0;
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increment = skip_time;
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Child = gameplayClockContainer = new GameplayClockContainer(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), new Mod[] { }, 0)
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Child = gameplayClockContainer = new GameplayClockContainer(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), Array.Empty<Mod>(), 0)
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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@ -45,7 +45,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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});
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AddStep(@"set max", () => Room.MaxParticipants.Value = 10);
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AddStep(@"clear users", () => Room.Participants.Value = new User[] { });
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AddStep(@"clear users", () => Room.Participants.Value = System.Array.Empty<User>());
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AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
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}
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}
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@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.Online
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},
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Title = "osu!volunteer",
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Colour = "ff0000",
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Achievements = new User.UserAchievement[0],
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Achievements = Array.Empty<User.UserAchievement>(),
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};
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public TestSceneUserProfileOverlay()
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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Online
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new User { PreviousUsernames = new[] { "longusername", "longerusername" } },
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new User { PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
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new User { PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
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new User { PreviousUsernames = new string[0] },
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new User { PreviousUsernames = Array.Empty<string>() },
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null
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};
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@ -49,7 +49,7 @@ namespace osu.Game.Tournament.Screens.Editors
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get
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{
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if (editorInfo == null)
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return new MenuItem[0];
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return Array.Empty<MenuItem>();
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return new MenuItem[]
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{
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@ -192,7 +192,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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get
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{
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if (editorInfo == null)
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return new MenuItem[0];
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return Array.Empty<MenuItem>();
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return new MenuItem[]
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{
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@ -98,7 +98,7 @@ namespace osu.Game.Beatmaps
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{
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if (string.IsNullOrEmpty(value))
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{
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Bookmarks = new int[0];
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Bookmarks = Array.Empty<int>();
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return;
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}
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@ -111,7 +111,7 @@ namespace osu.Game.Beatmaps
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}
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[NotMapped]
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public int[] Bookmarks { get; set; } = new int[0];
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public int[] Bookmarks { get; set; } = Array.Empty<int>();
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public double DistanceSpacing { get; set; }
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public int BeatDivisor { get; set; }
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@ -55,7 +55,7 @@ namespace osu.Game.Beatmaps
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private class DummyRuleset : Ruleset
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{
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public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[] { };
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public override IEnumerable<Mod> GetModsFor(ModType type) => Array.Empty<Mod>();
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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{
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@ -81,7 +81,7 @@ namespace osu.Game.Overlays.Mods
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}
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}
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private ModButton[] buttons = { };
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private ModButton[] buttons = Array.Empty<ModButton>();
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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@ -239,7 +239,7 @@ namespace osu.Game.Overlays.Music
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private class ItemSearchContainer : FillFlowContainer<PlaylistItem>, IHasFilterableChildren
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{
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public IEnumerable<string> FilterTerms => new string[] { };
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public IEnumerable<string> FilterTerms => Array.Empty<string>();
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public bool MatchingFilter
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{
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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@ -55,10 +56,7 @@ namespace osu.Game.Overlays
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new BeatmapsSection(),
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new KudosuSection()
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}
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: new ProfileSection[]
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{
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//new AboutSection(),
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};
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: Array.Empty<ProfileSection>();
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tabs = new ProfileTabControl
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{
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@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Mods
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/// The mods this mod cannot be enabled with.
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/// </summary>
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[JsonIgnore]
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public virtual Type[] IncompatibleMods => new Type[] { };
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public virtual Type[] IncompatibleMods => Array.Empty<Type>();
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/// <summary>
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/// Creates a copy of this <see cref="Mod"/> initialised to a default state.
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@ -42,7 +42,7 @@ namespace osu.Game.Rulesets
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/// </summary>
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/// <param name="mods">The legacy enum which will be converted</param>
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/// <returns>An enumerable of constructed <see cref="Mod"/>s</returns>
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public virtual IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods) => new Mod[] { };
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public virtual IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods) => Array.Empty<Mod>();
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public ModAutoplay GetAutoplayMod() => GetAllMods().OfType<ModAutoplay>().First();
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@ -116,7 +116,7 @@ namespace osu.Game.Rulesets
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/// </summary>
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/// <param name="variant">A variant.</param>
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/// <returns>A list of valid <see cref="KeyBinding"/>s.</returns>
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public virtual IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new KeyBinding[] { };
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public virtual IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => Array.Empty<KeyBinding>();
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/// <summary>
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/// Gets the name for a key binding variant. This is used for display in the settings overlay.
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@ -38,7 +38,7 @@ namespace osu.Game.Screens.Play
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}
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}
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private float[] calculatedValues = { }; // values but adjusted to fit the amount of columns
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private float[] calculatedValues = Array.Empty<float>(); // values but adjusted to fit the amount of columns
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private int[] values;
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@ -27,8 +27,8 @@ namespace osu.Game.Screens.Select.Details
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metrics = value;
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var retries = Metrics?.Retries ?? new int[0];
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var fails = Metrics?.Fails ?? new int[0];
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var retries = Metrics?.Retries ?? Array.Empty<int>();
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var fails = Metrics?.Fails ?? Array.Empty<int>();
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float maxValue = fails.Any() ? fails.Zip(retries, (fail, retry) => fail + retry).Max() : 0;
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failGraph.MaxValue = maxValue;
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