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Repair behavioural change

This commit is contained in:
Dean Herbert 2019-10-04 13:32:47 +08:00
parent bcdc22087a
commit ddef7fa3ba

View File

@ -157,7 +157,7 @@ namespace osu.Game.Rulesets.UI
return;
}
manualClock.CurrentTime = newTime.Value;
newProposedTime = newTime.Value;
}
requireMoreUpdateLoops = manualClock.CurrentTime != parentGameplayClock.CurrentTime;