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osu-lazer/osu.Game/Rulesets
smoogipoo 348083f589 Update with framework state transformation
Removes explicit initial state setting in DrawableOsuHitObjects.
2017-11-09 14:05:05 +09:00
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Judgements Add "Final" to better determine when to stop processing the hitobject 2017-11-02 21:54:28 +09:00
Mods Implement osu!mania auto replay generation. 2017-09-12 15:52:32 +09:00
Objects Update with framework state transformation 2017-11-09 14:05:05 +09:00
Replays Update autoplay and replay handling to result in actions, not keys 2017-08-24 15:36:42 +09:00
Scoring Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
Timing Disable masking optimisations for scrolling hit objects 2017-09-13 15:57:40 +09:00
UI Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
Ruleset.cs Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
RulesetInfo.cs Let's not rename columns yet 2017-10-14 14:30:58 +09:00
RulesetStore.cs Cache available rulesets as they are pretty static for now 2017-10-25 22:14:36 +09:00