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Merge branch 'master' into remove-judgement-occurred

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Dean Herbert 2019-09-06 15:32:34 +09:00 committed by GitHub
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70 changed files with 752 additions and 168 deletions

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@ -2,7 +2,5 @@ clone_depth: 1
version: '{branch}-{build}'
image: Previous Visual Studio 2017
test: off
install:
- cmd: git submodule update --init --recursive --depth=5
build_script:
- cmd: PowerShell -Version 2.0 .\build.ps1

10
appveyor_deploy.yml Normal file
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@ -0,0 +1,10 @@
clone_depth: 1
version: '{build}'
image: Previous Visual Studio 2017
test: off
skip_non_tags: true
build_script:
- cmd: PowerShell -Version 2.0 .\build.ps1
deploy:
- provider: Environment
name: nuget

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@ -61,6 +61,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.904.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.830.1" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.905.0" />
</ItemGroup>
</Project>

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@ -14,6 +14,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
@ -99,8 +100,7 @@ namespace osu.Game.Rulesets.Catch.Tests
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration =>
throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
}
}
}

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@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
@ -135,6 +136,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public SampleChannel GetSample(ISampleInfo sampleInfo) => null;
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => default;
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => null;
public event Action SourceChanged;

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@ -12,6 +12,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Rulesets.Scoring;
using osuTK.Graphics;
using osu.Game.Skinning;
@ -166,12 +167,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
base.SkinChanged(skin, allowFallback);
Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
sliderPathRadius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
Body.BorderSize = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderBorderSize)?.Value ?? SliderBody.DEFAULT_BORDER_SIZE;
sliderPathRadius = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
updatePathRadius();
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
Body.AccentColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderTrackOverride)?.Value ?? AccentColour.Value;
Body.BorderColour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBorder)?.Value ?? Color4.White;
}
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;

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@ -11,6 +11,7 @@ using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Skinning;
using osuTK.Graphics;
using osu.Game.Skinning;
using osuTK;
@ -218,7 +219,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
RelativeSizeAxes = Axes.Both;
float radius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
float radius = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
InternalChild = new CircularContainer
{

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@ -167,7 +167,7 @@ namespace osu.Game.Rulesets.Osu
public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkin(source);
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkinTransformer(source);
public override int? LegacyID => 0;

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
[BackgroundDependencyLoader]
private void load(ISkinSource skin, DrawableHitObject drawableObject)
{
animationContent.Colour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? Color4.White;
animationContent.Colour = skin.GetConfig<OsuSkinColour, Color4>(OsuSkinColour.SliderBall)?.Value ?? Color4.White;
InternalChildren = new[]
{

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@ -3,21 +3,19 @@
using System;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning
{
public class OsuLegacySkin : ISkin
public class OsuLegacySkinTransformer : ISkin
{
private readonly ISkin source;
private Lazy<SkinConfiguration> configuration;
private Lazy<bool> hasHitCircle;
/// <summary>
@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Skinning
/// </summary>
private const float legacy_circle_radius = 64 - 5;
public OsuLegacySkin(ISkinSource source)
public OsuLegacySkinTransformer(ISkinSource source)
{
this.source = source;
@ -37,21 +35,6 @@ namespace osu.Game.Rulesets.Osu.Skinning
private void sourceChanged()
{
// these need to be lazy in order to ensure they aren't called before the dependencies have been loaded into our source.
configuration = new Lazy<SkinConfiguration>(() =>
{
var config = new SkinConfiguration();
if (hasHitCircle.Value)
config.SliderPathRadius = legacy_circle_radius;
// defaults should only be applied for non-beatmap skins (which are parsed via this constructor).
config.CustomColours["SliderBall"] =
source.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.TryGetValue("SliderBall", out var val) ? val : (Color4?)null)
?? new Color4(2, 170, 255, 255);
return config;
});
hasHitCircle = new Lazy<bool>(() => source.GetTexture("hitcircle") != null);
}
@ -96,8 +79,8 @@ namespace osu.Game.Rulesets.Osu.Skinning
return null;
case OsuSkinComponents.HitCircleText:
string font = GetValue<SkinConfiguration, string>(config => config.HitCircleFont);
var overlap = GetValue<SkinConfiguration, float>(config => config.HitCircleOverlap);
var font = GetConfig<OsuSkinConfiguration, string>(OsuSkinConfiguration.HitCircleFont)?.Value ?? "default";
var overlap = GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.HitCircleOverlap)?.Value ?? 0;
return !hasFont(font)
? null
@ -116,13 +99,27 @@ namespace osu.Game.Rulesets.Osu.Skinning
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
TValue val;
if (configuration.Value is TConfiguration conf && (val = query.Invoke(conf)) != null)
return val;
switch (lookup)
{
case OsuSkinColour colour:
return source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
return source.GetValue(query);
case OsuSkinConfiguration osuLookup:
switch (osuLookup)
{
case OsuSkinConfiguration.SliderPathRadius:
if (hasHitCircle.Value)
return SkinUtils.As<TValue>(new BindableFloat(legacy_circle_radius));
break;
}
break;
}
return source.GetConfig<TLookup, TValue>(lookup);
}
private bool hasFont(string fontName) => source.GetTexture($"{fontName}-0") != null;

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@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Osu.Skinning
{
public enum OsuSkinColour
{
SliderTrackOverride,
SliderBorder,
SliderBall
}
}

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@ -0,0 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Osu.Skinning
{
public enum OsuSkinConfiguration
{
HitCircleFont,
HitCircleOverlap,
SliderBorderSize,
SliderPathRadius,
CursorExpand,
}
}

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
@ -38,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
cursorExpand = skin.GetValue<SkinConfiguration, bool>(s => s.CursorExpand ?? true);
cursorExpand = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.CursorExpand)?.Value ?? true;
}
[BackgroundDependencyLoader]

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@ -1,5 +1,6 @@
[General]
Name: test skin
TestLookup: TestValue
[Colours]
Combo1 : 142,199,255

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@ -41,5 +41,20 @@ namespace osu.Game.Tests.Skins
Assert.AreEqual(expectedColors[i], comboColors[i]);
}
}
[Test]
public void TestDecodeGeneral()
{
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource("skin.ini"))
using (var stream = new StreamReader(resStream))
{
var config = decoder.Decode(stream);
Assert.AreEqual("test skin", config.SkinInfo.Name);
Assert.AreEqual("TestValue", config.ConfigDictionary["TestLookup"]);
}
}
}
}

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@ -0,0 +1,156 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
using osuTK.Graphics;
namespace osu.Game.Tests.Skins
{
[TestFixture]
public class TestSceneSkinConfigurationLookup : OsuTestScene
{
private LegacySkin source1;
private LegacySkin source2;
private SkinRequester requester;
[SetUp]
public void SetUp() => Schedule(() =>
{
Add(new SkinProvidingContainer(source1 = new SkinSource())
.WithChild(new SkinProvidingContainer(source2 = new SkinSource())
.WithChild(requester = new SkinRequester())));
});
[Test]
public void TestBasicLookup()
{
AddStep("Add config values", () =>
{
source1.Configuration.ConfigDictionary["Lookup"] = "source1";
source2.Configuration.ConfigDictionary["Lookup"] = "source2";
});
AddAssert("Check lookup finds source2", () => requester.GetConfig<string, string>("Lookup")?.Value == "source2");
}
[Test]
public void TestFloatLookup()
{
AddStep("Add config values", () => source1.Configuration.ConfigDictionary["FloatTest"] = "1.1");
AddAssert("Check float parse lookup", () => requester.GetConfig<string, float>("FloatTest")?.Value == 1.1f);
}
[Test]
public void TestBoolLookup()
{
AddStep("Add config values", () => source1.Configuration.ConfigDictionary["BoolTest"] = "1");
AddAssert("Check bool parse lookup", () => requester.GetConfig<string, bool>("BoolTest")?.Value == true);
}
[Test]
public void TestEnumLookup()
{
AddStep("Add config values", () => source1.Configuration.ConfigDictionary["Test"] = "Test2");
AddAssert("Check enum parse lookup", () => requester.GetConfig<LookupType, ValueType>(LookupType.Test)?.Value == ValueType.Test2);
}
[Test]
public void TestLookupFailure()
{
AddAssert("Check lookup failure", () => requester.GetConfig<string, float>("Lookup") == null);
}
[Test]
public void TestLookupNull()
{
AddStep("Add config values", () => source1.Configuration.ConfigDictionary["Lookup"] = null);
AddAssert("Check lookup null", () =>
{
var bindable = requester.GetConfig<string, string>("Lookup");
return bindable != null && bindable.Value == null;
});
}
[Test]
public void TestColourLookup()
{
AddStep("Add config colour", () => source1.Configuration.CustomColours["Lookup"] = Color4.Red);
AddAssert("Check colour lookup", () => requester.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup("Lookup"))?.Value == Color4.Red);
}
[Test]
public void TestGlobalLookup()
{
AddAssert("Check combo colours", () => requester.GetConfig<GlobalSkinConfiguration, List<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
}
[Test]
public void TestWrongColourType()
{
AddStep("Add config colour", () => source1.Configuration.CustomColours["Lookup"] = Color4.Red);
AddAssert("perform incorrect lookup", () =>
{
try
{
requester.GetConfig<SkinCustomColourLookup, int>(new SkinCustomColourLookup("Lookup"));
return false;
}
catch
{
return true;
}
});
}
public enum LookupType
{
Test
}
public enum ValueType
{
Test1,
Test2,
Test3
}
public class SkinSource : LegacySkin
{
public SkinSource()
: base(new SkinInfo(), null, null, string.Empty)
{
}
}
public class SkinRequester : Drawable, ISkin
{
private ISkinSource skin;
[BackgroundDependencyLoader]
private void load(ISkinSource skin)
{
this.skin = skin;
}
public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
public Texture GetTexture(string componentName) => skin.GetTexture(componentName);
public SampleChannel GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
}
}
}

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@ -17,7 +17,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
[System.ComponentModel.Description("player pause/fail screens")]
[Description("player pause/fail screens")]
public class TestSceneGameplayMenuOverlay : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseOverlay) };
@ -152,7 +152,8 @@ namespace osu.Game.Tests.Visual.Gameplay
}
/// <summary>
/// Tests that entering menu with cursor initially on button selects it.
/// Tests that entering menu with cursor initially on button doesn't selects it immediately.
/// This is to allow for stable keyboard navigation.
/// </summary>
[Test]
public void TestInitialButtonHover()
@ -164,6 +165,10 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("Hide overlay", () => pauseOverlay.Hide());
showOverlay();
AddAssert("First button not selected", () => !getButton(0).Selected.Value);
AddStep("Move slightly", () => InputManager.MoveMouseTo(InputManager.CurrentState.Mouse.Position + new Vector2(1)));
AddAssert("First button selected", () => getButton(0).Selected.Value);
}

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@ -5,7 +5,9 @@ using System;
using System.Globalization;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -133,11 +135,54 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestSwitchOff()
{
SkinConsumer consumer = null;
SwitchableSkinProvidingContainer target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new SwitchableSkinProvidingContainer(new SecondarySource())
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddStep("disable", () => target.Disable());
AddAssert("consumer using base source", () => consumer.Drawable is BaseSourceBox);
}
private class SwitchableSkinProvidingContainer : SkinProvidingContainer
{
private bool allow = true;
protected override bool AllowDrawableLookup(ISkinComponent component) => allow;
public void Disable()
{
allow = false;
TriggerSourceChanged();
}
public SwitchableSkinProvidingContainer(ISkin skin)
: base(skin)
{
}
}
private class ExposedSkinnableDrawable : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public ExposedSkinnableDrawable(string name, Func<ISkinComponent, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
public ExposedSkinnableDrawable(string name, Func<ISkinComponent, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null,
ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(new TestSkinComponent(name), defaultImplementation, allowFallback, confineMode)
{
}
@ -256,7 +301,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
}
private class SecondarySource : ISkin
@ -267,10 +312,11 @@ namespace osu.Game.Tests.Visual.Gameplay
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
[Cached(typeof(ISkinSource))]
private class SkinSourceContainer : Container, ISkinSource
{
public Drawable GetDrawableComponent(ISkinComponent componentName) => new BaseSourceBox();
@ -278,7 +324,9 @@ namespace osu.Game.Tests.Visual.Gameplay
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
public event Action SourceChanged;
}
private class TestSkinComponent : ISkinComponent

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@ -10,14 +10,9 @@ namespace osu.Game.Tests.Visual.Menus
{
public class TestSceneDisclaimer : ScreenTestScene
{
[Cached(typeof(IAPIProvider))]
private readonly DummyAPIAccess api = new DummyAPIAccess();
[BackgroundDependencyLoader]
private void load()
private void load(IAPIProvider api)
{
Add(api);
AddStep("load disclaimer", () => LoadScreen(new Disclaimer()));
AddStep("toggle support", () =>

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@ -14,6 +14,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchLeaderboard : MultiplayerTestScene
{
protected override bool RequiresAPIAccess => true;
public TestSceneMatchLeaderboard()
{
Room.RoomID.Value = 3;
@ -27,11 +29,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
});
}
[Resolved]
private IAPIProvider api { get; set; }
[BackgroundDependencyLoader]
private void load()
private void load(IAPIProvider api)
{
var req = new GetRoomScoresRequest();
req.Success += v => { };

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@ -12,6 +12,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[TestFixture]
public class TestSceneMultiScreen : ScreenTestScene
{
protected override bool RequiresAPIAccess => true;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Screens.Multi.Multiplayer),

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@ -25,17 +25,14 @@ namespace osu.Game.Tests.Visual.Online
typeof(AccountCreationScreen),
};
[Cached(typeof(IAPIProvider))]
private DummyAPIAccess api = new DummyAPIAccess();
private readonly Container userPanelArea;
public TestSceneAccountCreationOverlay()
{
Container userPanelArea;
AccountCreationOverlay accountCreation;
Children = new Drawable[]
{
api,
accountCreation = new AccountCreationOverlay(),
userPanelArea = new Container
{
@ -46,11 +43,16 @@ namespace osu.Game.Tests.Visual.Online
},
};
AddStep("show", () => accountCreation.Show());
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{
api.Logout();
api.LocalUser.BindValueChanged(user => { userPanelArea.Child = new UserPanel(user.NewValue) { Width = 200 }; }, true);
AddStep("show", () => accountCreation.Show());
AddStep("logout", () => api.Logout());
AddStep("logout", api.Logout);
}
}
}

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@ -42,6 +42,8 @@ namespace osu.Game.Tests.Visual.Online
typeof(BeatmapAvailability),
};
protected override bool RequiresAPIAccess => true;
private RulesetInfo taikoRuleset;
private RulesetInfo maniaRuleset;

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@ -27,6 +27,8 @@ namespace osu.Game.Tests.Visual.Online
typeof(Comments),
};
protected override bool RequiresAPIAccess => true;
protected override void LoadComplete()
{
base.LoadComplete();

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@ -13,6 +13,8 @@ namespace osu.Game.Tests.Visual.Online
{
private DirectOverlay direct;
protected override bool RequiresAPIAccess => true;
protected override void LoadComplete()
{
base.LoadComplete();

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@ -17,14 +17,15 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneHistoricalSection : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes =>
new[]
{
typeof(HistoricalSection),
typeof(PaginatedMostPlayedBeatmapContainer),
typeof(DrawableMostPlayedBeatmap),
typeof(DrawableProfileRow)
};
protected override bool RequiresAPIAccess => true;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(HistoricalSection),
typeof(PaginatedMostPlayedBeatmapContainer),
typeof(DrawableMostPlayedBeatmap),
typeof(DrawableProfileRow)
};
public TestSceneHistoricalSection()
{

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@ -13,6 +13,8 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneSocialOverlay : OsuTestScene
{
protected override bool RequiresAPIAccess => true;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(UserPanel),

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@ -17,6 +17,8 @@ namespace osu.Game.Tests.Visual.Online
{
public class TestSceneUserProfileHeader : OsuTestScene
{
protected override bool RequiresAPIAccess => true;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ProfileHeader),

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@ -19,6 +19,8 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneUserProfileOverlay : OsuTestScene
{
protected override bool RequiresAPIAccess => true;
private readonly TestUserProfileOverlay profile;
[Resolved]

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@ -18,6 +18,8 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneUserRanks : OsuTestScene
{
protected override bool RequiresAPIAccess => true;
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) };
public TestSceneUserRanks()

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@ -20,6 +20,8 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneUpdateableBeatmapBackgroundSprite : OsuTestScene
{
protected override bool RequiresAPIAccess => true;
private BeatmapSetInfo testBeatmap;
private IAPIProvider api;
private RulesetStore rulesets;

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@ -84,7 +84,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
Icon = ruleset?.CreateInstance()?.CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
}
};
}

View File

@ -16,11 +16,11 @@ namespace osu.Game.Configuration
private readonly int? variant;
private readonly List<DatabasedSetting> databasedSettings;
private List<DatabasedSetting> databasedSettings;
private readonly RulesetInfo ruleset;
private readonly bool legacySettingsExist;
private bool legacySettingsExist;
protected DatabasedConfigManager(SettingsStore settings, RulesetInfo ruleset = null, int? variant = null)
{
@ -28,21 +28,31 @@ namespace osu.Game.Configuration
this.ruleset = ruleset;
this.variant = variant;
databasedSettings = settings.Query(ruleset?.ID, variant);
legacySettingsExist = databasedSettings.Any(s => int.TryParse(s.Key, out var _));
Load();
InitialiseDefaults();
}
protected override void PerformLoad()
{
databasedSettings = settings.Query(ruleset?.ID, variant);
legacySettingsExist = databasedSettings.Any(s => int.TryParse(s.Key, out var _));
}
protected override bool PerformSave()
{
lock (dirtySettings)
{
foreach (var setting in dirtySettings)
settings.Update(setting);
dirtySettings.Clear();
}
return true;
}
private readonly List<DatabasedSetting> dirtySettings = new List<DatabasedSetting>();
protected override void AddBindable<TBindable>(T lookup, Bindable<TBindable> bindable)
{
base.AddBindable(lookup, bindable);
@ -80,7 +90,12 @@ namespace osu.Game.Configuration
bindable.ValueChanged += b =>
{
setting.Value = b.NewValue;
settings.Update(setting);
lock (dirtySettings)
{
if (!dirtySettings.Contains(setting))
dirtySettings.Add(setting);
}
};
}
}

View File

@ -57,8 +57,9 @@ namespace osu.Game.Graphics.Backgrounds
AddInternal(bufferedContainer = new BufferedContainer
{
CacheDrawnFrameBuffer = true,
RelativeSizeAxes = Axes.Both,
CacheDrawnFrameBuffer = true,
RedrawOnScale = false,
Child = Sprite
});
}

View File

@ -55,6 +55,7 @@ namespace osu.Game.Graphics.Sprites
Origin = Anchor.Centre,
BlurSigma = new Vector2(4),
CacheDrawnFrameBuffer = true,
RedrawOnScale = false,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
Size = new Vector2(3f),

View File

@ -207,6 +207,7 @@ namespace osu.Game
FileStore.Cleanup();
AddInternal(API);
AddInternal(RulesetConfigCache);
GlobalActionContainer globalBinding;

View File

@ -346,10 +346,12 @@ namespace osu.Game.Overlays
public Background(WorkingBeatmap beatmap = null)
{
this.beatmap = beatmap;
CacheDrawnFrameBuffer = true;
Depth = float.MaxValue;
RelativeSizeAxes = Axes.Both;
CacheDrawnFrameBuffer = true;
Children = new Drawable[]
{
sprite = new Sprite

View File

@ -239,7 +239,11 @@ namespace osu.Game.Rulesets.Objects.Drawables
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour.Value = skin.GetValue<SkinConfiguration, Color4?>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
{
var comboColours = skin.GetConfig<GlobalSkinConfiguration, List<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value;
AccentColour.Value = comboColours?.Count > 0 ? comboColours[combo.ComboIndex % comboColours.Count] : Color4.White;
}
}
/// <summary>

View File

@ -7,6 +7,7 @@ using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Edit;
@ -83,6 +84,8 @@ namespace osu.Game.Rulesets
public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.QuestionCircle };
public virtual IResourceStore<byte[]> CreateReourceStore() => new NamespacedResourceStore<byte[]>(new DllResourceStore(GetType().Assembly.Location), @"Resources");
public abstract string Description { get; }
public virtual RulesetSettingsSubsection CreateSettings() => null;

View File

@ -36,5 +36,14 @@ namespace osu.Game.Rulesets
return configCache.GetOrAdd(ruleset.RulesetInfo.ID.Value, _ => ruleset.CreateConfig(settingsStore));
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
// ensures any potential database operations are finalised before game destruction.
foreach (var c in configCache.Values)
(c as IDisposable)?.Dispose();
}
}
}

View File

@ -20,7 +20,12 @@ namespace osu.Game.Rulesets
[JsonIgnore]
public bool Available { get; set; }
public virtual Ruleset CreateInstance() => (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this);
public virtual Ruleset CreateInstance()
{
if (!Available) return null;
return (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this);
}
public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;

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@ -11,13 +11,20 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.IO.Stores;
using osu.Game.Configuration;
using osu.Game.Graphics.Cursor;
using osu.Game.Input.Handlers;
@ -51,6 +58,10 @@ namespace osu.Game.Rulesets.UI
private readonly Lazy<Playfield> playfield;
private TextureStore textureStore;
private ISampleStore localSampleStore;
/// <summary>
/// The playfield.
/// </summary>
@ -142,6 +153,18 @@ namespace osu.Game.Rulesets.UI
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
var resources = Ruleset.CreateReourceStore();
if (resources != null)
{
textureStore = new TextureStore(new TextureLoaderStore(new NamespacedResourceStore<byte[]>(resources, "Textures")));
textureStore.AddStore(dependencies.Get<TextureStore>());
dependencies.Cache(textureStore);
localSampleStore = dependencies.Get<AudioManager>().GetSampleStore(new NamespacedResourceStore<byte[]>(resources, "Samples"));
dependencies.CacheAs(new FallbackSampleStore(localSampleStore, dependencies.Get<ISampleStore>()));
}
onScreenDisplay = dependencies.Get<OnScreenDisplay>();
Config = dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
@ -314,6 +337,8 @@ namespace osu.Game.Rulesets.UI
{
base.Dispose(isDisposing);
localSampleStore?.Dispose();
if (Config != null)
{
onScreenDisplay?.StopTracking(this, Config);
@ -443,4 +468,50 @@ namespace osu.Game.Rulesets.UI
{
}
}
/// <summary>
/// A sample store which adds a fallback source.
/// </summary>
/// <remarks>
/// This is a temporary implementation to workaround ISampleStore limitations.
/// </remarks>
public class FallbackSampleStore : ISampleStore
{
private readonly ISampleStore primary;
private readonly ISampleStore secondary;
public FallbackSampleStore(ISampleStore primary, ISampleStore secondary)
{
this.primary = primary;
this.secondary = secondary;
}
public SampleChannel Get(string name) => primary.Get(name) ?? secondary.Get(name);
public Task<SampleChannel> GetAsync(string name) => primary.GetAsync(name) ?? secondary.GetAsync(name);
public Stream GetStream(string name) => primary.GetStream(name) ?? secondary.GetStream(name);
public IEnumerable<string> GetAvailableResources() => throw new NotImplementedException();
public void AddAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException();
public void RemoveAdjustment(AdjustableProperty type, BindableDouble adjustBindable) => throw new NotImplementedException();
public BindableDouble Volume => throw new NotImplementedException();
public BindableDouble Balance => throw new NotImplementedException();
public BindableDouble Frequency => throw new NotImplementedException();
public int PlaybackConcurrency
{
get => throw new NotImplementedException();
set => throw new NotImplementedException();
}
public void Dispose()
{
}
}
}

View File

@ -122,7 +122,7 @@ namespace osu.Game.Screens.Menu
Color4 defaultColour = Color4.White.Opacity(0.2f);
if (user.Value?.IsSupporter ?? false)
AccentColour = skin.Value.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("MenuGlow") ? s.CustomColours["MenuGlow"] : (Color4?)null) ?? defaultColour;
AccentColour = skin.Value.GetConfig<GlobalSkinColour, Color4>(GlobalSkinColour.MenuGlow)?.Value ?? defaultColour;
else
AccentColour = defaultColour;
}

View File

@ -112,7 +112,7 @@ namespace osu.Game.Screens.Menu
Color4 baseColour = colours.Blue;
if (user.Value?.IsSupporter ?? false)
baseColour = skin.Value.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("MenuGlow") ? s.CustomColours["MenuGlow"] : (Color4?)null) ?? baseColour;
baseColour = skin.Value.GetConfig<GlobalSkinColour, Color4>(GlobalSkinColour.MenuGlow)?.Value ?? baseColour;
// linear colour looks better in this case, so let's use it for now.
Color4 gradientDark = baseColour.Opacity(0).ToLinear();

View File

@ -304,6 +304,9 @@ namespace osu.Game.Screens.Play
private class Button : DialogButton
{
// required to ensure keyboard navigation always starts from an extremity (unless the cursor is moved)
protected override bool OnHover(HoverEvent e) => true;
protected override bool OnMouseMove(MouseMoveEvent e)
{
Selected.Value = true;

View File

@ -103,6 +103,7 @@ namespace osu.Game.Screens.Play
var newColumns = new BufferedContainer<Column>
{
CacheDrawnFrameBuffer = true,
RedrawOnScale = false,
RelativeSizeAxes = Axes.Both,
};

View File

@ -154,6 +154,8 @@ namespace osu.Game.Screens.Select
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
CacheDrawnFrameBuffer = true;
RedrawOnScale = false;
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title)));

View File

@ -146,6 +146,7 @@ namespace osu.Game.Screens.Select.Carousel
public PanelBackground(WorkingBeatmap working)
{
CacheDrawnFrameBuffer = true;
RedrawOnScale = false;
Children = new Drawable[]
{

View File

@ -3,6 +3,7 @@
using osu.Framework.Audio;
using osu.Framework.IO.Stores;
using osuTK.Graphics;
namespace osu.Game.Skinning
{
@ -11,6 +12,7 @@ namespace osu.Game.Skinning
public DefaultLegacySkin(IResourceStore<byte[]> storage, AudioManager audioManager)
: base(Info, storage, audioManager, string.Empty)
{
Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
}
public static SkinInfo Info { get; } = new SkinInfo

View File

@ -1,10 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osuTK.Graphics;
namespace osu.Game.Skinning
{
@ -21,5 +24,24 @@ namespace osu.Game.Skinning
public override Texture GetTexture(string componentName) => null;
public override SampleChannel GetSample(ISampleInfo sampleInfo) => null;
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
switch (lookup)
{
// todo: this code is pulled from LegacySkin and should not exist.
// will likely change based on how databased storage of skin configuration goes.
case GlobalSkinConfiguration global:
switch (global)
{
case GlobalSkinConfiguration.ComboColours:
return SkinUtils.As<TValue>(new Bindable<List<Color4>>(Configuration.ComboColours));
}
break;
}
return null;
}
}
}

View File

@ -12,8 +12,6 @@ namespace osu.Game.Skinning
{
public DefaultSkinConfiguration()
{
HitCircleFont = "default";
ComboColours.AddRange(new[]
{
new Color4(17, 136, 170, 255),
@ -21,8 +19,6 @@ namespace osu.Game.Skinning
new Color4(204, 102, 0, 255),
new Color4(121, 9, 13, 255)
});
CursorExpand = true;
}
}
}

View File

@ -5,7 +5,7 @@ using System.Linq;
namespace osu.Game.Skinning
{
public class GameplaySkinComponent<T> : ISkinComponent where T : struct
public class GameplaySkinComponent<T> : ISkinComponent
{
public readonly T Component;

View File

@ -0,0 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
public enum GlobalSkinColour
{
MenuGlow
}
}

View File

@ -0,0 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
public enum GlobalSkinConfiguration
{
ComboColours
}
}

View File

@ -1,8 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using JetBrains.Annotations;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
@ -14,12 +15,36 @@ namespace osu.Game.Skinning
/// </summary>
public interface ISkin
{
/// <summary>
/// Retrieve a <see cref="Drawable"/> component implementation.
/// </summary>
/// <param name="component">The requested component.</param>
/// <returns>A drawable representation for the requested component, or null if unavailable.</returns>
[CanBeNull]
Drawable GetDrawableComponent(ISkinComponent component);
/// <summary>
/// Retrieve a <see cref="Texture"/>.
/// </summary>
/// <param name="componentName">The requested texture.</param>
/// <returns>A matching texture, or null if unavailable.</returns>
[CanBeNull]
Texture GetTexture(string componentName);
/// <summary>
/// Retrieve a <see cref="SampleChannel"/>.
/// </summary>
/// <param name="sampleInfo">The requested sample.</param>
/// <returns>A matching sample channel, or null if unavailable.</returns>
[CanBeNull]
SampleChannel GetSample(ISampleInfo sampleInfo);
TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration;
/// <summary>
/// Retrieve a configuration value.
/// </summary>
/// <param name="lookup">The requested configuration value.</param>
/// <returns>A matching value boxed in an <see cref="IBindable{TValue}"/>, or null if unavailable.</returns>
[CanBeNull]
IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup);
}
}

View File

@ -1,10 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
@ -16,29 +19,32 @@ namespace osu.Game.Skinning
{
public class LegacySkin : Skin
{
[CanBeNull]
protected TextureStore Textures;
[CanBeNull]
protected IResourceStore<SampleChannel> Samples;
public LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager)
: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, storage), audioManager, "skin.ini")
{
// defaults should only be applied for non-beatmap skins (which are parsed via this constructor).
if (!Configuration.CustomColours.ContainsKey("SliderBall")) Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
}
protected LegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, AudioManager audioManager, string filename)
: base(skin)
{
Stream stream = storage.GetStream(filename);
Stream stream = storage?.GetStream(filename);
if (stream != null)
using (StreamReader reader = new StreamReader(stream))
Configuration = new LegacySkinDecoder().Decode(reader);
else
Configuration = new DefaultSkinConfiguration();
Samples = audioManager.GetSampleStore(storage);
Textures = new TextureStore(new TextureLoaderStore(storage));
if (storage != null)
{
Samples = audioManager?.GetSampleStore(storage);
Textures = new TextureStore(new TextureLoaderStore(storage));
}
}
protected override void Dispose(bool isDisposing)
@ -48,6 +54,52 @@ namespace osu.Game.Skinning
Samples?.Dispose();
}
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
switch (lookup)
{
case GlobalSkinConfiguration global:
switch (global)
{
case GlobalSkinConfiguration.ComboColours:
return SkinUtils.As<TValue>(new Bindable<List<Color4>>(Configuration.ComboColours));
}
break;
case GlobalSkinColour colour:
return SkinUtils.As<TValue>(getCustomColour(colour.ToString()));
case SkinCustomColourLookup customColour:
return SkinUtils.As<TValue>(getCustomColour(customColour.Lookup.ToString()));
default:
try
{
if (Configuration.ConfigDictionary.TryGetValue(lookup.ToString(), out var val))
{
// special case for handling skins which use 1 or 0 to signify a boolean state.
if (typeof(TValue) == typeof(bool))
val = val == "1" ? "true" : "false";
var bindable = new Bindable<TValue>();
if (val != null)
bindable.Parse(val);
return bindable;
}
}
catch
{
}
break;
}
return null;
}
private IBindable<Color4> getCustomColour(string lookup) => Configuration.CustomColours.TryGetValue(lookup, out var col) ? new Bindable<Color4>(col) : null;
public override Drawable GetDrawableComponent(ISkinComponent component)
{
switch (component)
@ -79,12 +131,12 @@ namespace osu.Game.Skinning
componentName = getFallbackName(componentName);
float ratio = 2;
var texture = Textures.Get($"{componentName}@2x");
var texture = Textures?.Get($"{componentName}@2x");
if (texture == null)
{
ratio = 1;
texture = Textures.Get(componentName);
texture = Textures?.Get(componentName);
}
if (texture != null)
@ -97,7 +149,7 @@ namespace osu.Game.Skinning
{
foreach (var lookup in sampleInfo.LookupNames)
{
var sample = Samples.Get(getFallbackName(lookup));
var sample = Samples?.Get(getFallbackName(lookup));
if (sample != null)
return sample;
@ -105,7 +157,7 @@ namespace osu.Game.Skinning
if (sampleInfo is HitSampleInfo hsi)
// Try fallback to non-bank samples.
return Samples.Get(hsi.Name);
return Samples?.Get(hsi.Name);
return null;
}

View File

@ -14,47 +14,31 @@ namespace osu.Game.Skinning
protected override void ParseLine(DefaultSkinConfiguration skin, Section section, string line)
{
line = StripComments(line);
var pair = SplitKeyVal(line);
switch (section)
if (section != Section.Colours)
{
case Section.General:
switch (pair.Key)
{
case @"Name":
skin.SkinInfo.Name = pair.Value;
break;
line = StripComments(line);
case @"Author":
skin.SkinInfo.Creator = pair.Value;
break;
var pair = SplitKeyVal(line);
case @"CursorExpand":
skin.CursorExpand = pair.Value != "0";
break;
switch (section)
{
case Section.General:
switch (pair.Key)
{
case @"Name":
skin.SkinInfo.Name = pair.Value;
return;
case @"SliderBorderSize":
skin.SliderBorderSize = Parsing.ParseFloat(pair.Value);
break;
}
case @"Author":
skin.SkinInfo.Creator = pair.Value;
return;
}
break;
break;
}
case Section.Fonts:
switch (pair.Key)
{
case "HitCirclePrefix":
skin.HitCircleFont = pair.Value;
break;
case "HitCircleOverlap":
skin.HitCircleOverlap = int.Parse(pair.Value);
break;
}
break;
if (!string.IsNullOrEmpty(pair.Key))
skin.ConfigDictionary[pair.Key] = pair.Value;
}
base.ParseLine(skin, section, line);

View File

@ -1,8 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
@ -13,7 +14,7 @@ namespace osu.Game.Skinning
{
public readonly SkinInfo SkinInfo;
public virtual SkinConfiguration Configuration { get; protected set; }
public SkinConfiguration Configuration { get; protected set; }
public abstract Drawable GetDrawableComponent(ISkinComponent componentName);
@ -21,8 +22,7 @@ namespace osu.Game.Skinning
public abstract Texture GetTexture(string componentName);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
=> Configuration is TConfiguration conf ? query.Invoke(conf) : default;
public abstract IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup);
protected Skin(SkinInfo skin)
{

View File

@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Configuration;
namespace osu.Game.Skinning
{
public class SkinConfigManager<T> : ConfigManager<T> where T : struct
{
protected override void PerformLoad()
{
}
protected override bool PerformSave() => false;
}
}

View File

@ -18,14 +18,6 @@ namespace osu.Game.Skinning
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
public string HitCircleFont { get; set; }
public int HitCircleOverlap { get; set; }
public float? SliderBorderSize { get; set; }
public float? SliderPathRadius { get; set; }
public bool? CursorExpand { get; set; }
public readonly Dictionary<string, string> ConfigDictionary = new Dictionary<string, string>();
}
}

View File

@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
public class SkinCustomColourLookup
{
public readonly object Lookup;
public SkinCustomColourLookup(object lookup)
{
Lookup = lookup;
}
}
}

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -131,6 +131,6 @@ namespace osu.Game.Skinning
public SampleChannel GetSample(ISampleInfo sampleInfo) => CurrentSkin.Value.GetSample(sampleInfo);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => CurrentSkin.Value.GetValue(query);
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => CurrentSkin.Value.GetConfig<TLookup, TValue>(lookup);
}
}

View File

@ -4,6 +4,7 @@
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
@ -64,13 +65,16 @@ namespace osu.Game.Skinning
return fallbackSource?.GetSample(sampleInfo);
}
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
TValue val;
if (AllowConfigurationLookup && skin != null && (val = skin.GetValue(query)) != null)
return val;
if (AllowConfigurationLookup && skin != null)
{
var bindable = skin.GetConfig<TLookup, TValue>(lookup);
if (bindable != null)
return bindable;
}
return fallbackSource == null ? default : fallbackSource.GetValue(query);
return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
}
protected virtual void TriggerSourceChanged() => SourceChanged?.Invoke();

View File

@ -0,0 +1,21 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
namespace osu.Game.Skinning
{
/// <summary>
/// Contains helper methods to assist in implementing <see cref="ISkin"/>s.
/// </summary>
public static class SkinUtils
{
/// <summary>
/// Converts an <see cref="object"/> to a <see cref="Bindable{TValue}"/>. Used for returning configuration values of specific types.
/// </summary>
/// <param name="value">The value.</param>
/// <typeparam name="TValue">The type of value <paramref name="value"/>, and the type of the resulting bindable.</typeparam>
/// <returns>The resulting bindable.</returns>
public static Bindable<TValue> As<TValue>(object value) => (Bindable<TValue>)value;
}
}

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@ -6,6 +6,7 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Audio;
@ -20,7 +21,7 @@ namespace osu.Game.Skinning
private SampleChannel[] channels;
private AudioManager audio;
private ISampleStore samples;
public SkinnableSound(IEnumerable<ISampleInfo> hitSamples)
{
@ -33,9 +34,9 @@ namespace osu.Game.Skinning
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load(ISampleStore samples)
{
this.audio = audio;
this.samples = samples;
}
private bool looping;
@ -81,7 +82,7 @@ namespace osu.Game.Skinning
if (ch == null && allowFallback)
foreach (var lookup in s.LookupNames)
if ((ch = audio.Samples.Get($"Gameplay/{lookup}")) != null)
if ((ch = samples.Get($"Gameplay/{lookup}")) != null)
break;
if (ch != null)
@ -102,8 +103,9 @@ namespace osu.Game.Skinning
{
base.Dispose(isDisposing);
foreach (var c in channels)
c.Dispose();
if (channels != null)
foreach (var c in channels)
c.Dispose();
}
}
}

View File

@ -64,5 +64,11 @@ namespace osu.Game.Storyboards.Drawables
LifetimeEnd = sampleInfo.StartTime;
}
}
protected override void Dispose(bool isDisposing)
{
channel?.Stop();
base.Dispose(isDisposing);
}
}
}

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@ -16,6 +16,7 @@ using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Tests.Beatmaps;
@ -47,6 +48,12 @@ namespace osu.Game.Tests.Visual
private readonly Lazy<DatabaseContextFactory> contextFactory;
protected DatabaseContextFactory ContextFactory => contextFactory.Value;
/// <summary>
/// Whether this test scene requires API access
/// Setting this will cache an actual <see cref="APIAccess"/>.
/// </summary>
protected virtual bool RequiresAPIAccess => false;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures
@ -57,7 +64,17 @@ namespace osu.Game.Tests.Visual
Default = working
};
return Dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
Dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
if (!RequiresAPIAccess)
{
var dummyAPI = new DummyAPIAccess();
Dependencies.CacheAs<IAPIProvider>(dummyAPI);
Add(dummyAPI);
}
return Dependencies;
}
protected OsuTestScene()

View File

@ -50,7 +50,11 @@ namespace osu.Game.Tests.Visual
Beatmap.Value = CreateWorkingBeatmap(beatmap);
if (!AllowFail)
Mods.Value = new[] { ruleset.GetAllMods().First(m => m is ModNoFail) };
{
var noFailMod = ruleset.GetAllMods().FirstOrDefault(m => m is ModNoFail);
if (noFailMod != null)
Mods.Value = new[] { noFailMod };
}
if (Autoplay)
{

View File

@ -6,16 +6,27 @@
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Label="Nuget">
<Title>osu!</Title>
<PackageId>ppy.osu.Game</PackageId>
<Authors>ppy Pty Ltd</Authors>
<PackageLicenseUrl>https://github.com/ppy/osu/blob/master/LICENCE.md</PackageLicenseUrl>
<PackageProjectUrl>https://github.com/ppy/osu</PackageProjectUrl>
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright>
<PackageTags>osu game</PackageTags>
</PropertyGroup>
<ItemGroup Label="Service">
<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Humanizer" Version="2.6.2" />
<PackageReference Include="Humanizer" Version="2.7.2" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.904.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.830.1" />
<PackageReference Include="ppy.osu.Framework" Version="2019.905.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -113,13 +113,13 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Humanizer" Version="2.5.16" />
<PackageReference Include="Humanizer" Version="2.7.2" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.904.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.830.1" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.830.1" />
<PackageReference Include="ppy.osu.Framework" Version="2019.905.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.905.0" />
<PackageReference Include="SharpCompress" Version="0.24.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />