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Update in line with framework changes

This commit is contained in:
Dean Herbert 2018-02-28 21:50:52 +09:00
parent cff17f1864
commit 01fcf9c813
4 changed files with 5 additions and 5 deletions

View File

@ -101,7 +101,7 @@ namespace osu.Game.Rulesets.UI
//our clock will now be our parent's clock, but we want to replace this to allow manual control.
parentClock = Clock;
ShouldProcessClock = false;
ProcessCustomClock = false;
Clock = new FramedClock(clock = new ManualClock
{
CurrentTime = parentClock.CurrentTime,

View File

@ -57,7 +57,7 @@ namespace osu.Game.Screens.Play
AddInternal(content = new Container
{
Clock = this.framedClock,
ShouldProcessClock = false,
ProcessCustomClock = false,
RelativeSizeAxes = Axes.Both
});

View File

@ -183,7 +183,7 @@ namespace osu.Game.Screens.Play
{
RelativeSizeAxes = Axes.Both,
Clock = offsetClock,
ShouldProcessClock = false,
ProcessCustomClock = false,
Children = new[]
{
storyboardContainer = new Container
@ -209,7 +209,7 @@ namespace osu.Game.Screens.Play
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Clock = offsetClock,
ShouldProcessClock = false,
ProcessCustomClock = false,
Breaks = beatmap.Breaks
}
}

View File

@ -65,7 +65,7 @@ namespace osu.Game.Screens.Play
if (FramedClock != null)
{
Clock = FramedClock;
ShouldProcessClock = false;
ProcessCustomClock = false;
}
Children = new Drawable[]