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Remove private field xmldoc

This commit is contained in:
Dean Herbert 2019-09-06 15:47:01 +09:00
parent 4031f51745
commit 985375d1c6

View File

@ -23,41 +23,11 @@ namespace osu.Game.Rulesets.Scoring
new DifficultyRange(HitResult.Miss, 188, 173, 158),
};
/// <summary>
/// Hit window for a <see cref="HitResult.Perfect"/> result.
/// </summary>
private double perfect;
/// <summary>
/// Hit window for a <see cref="HitResult.Great"/> result.
/// </summary>
/// <remarks>
/// Note that this value includes both the early and late region.
/// </remarks>
private double great;
/// <summary>
/// Hit window for a <see cref="HitResult.Good"/> result.
/// </summary>
private double good;
/// <summary>
/// Hit window for an <see cref="HitResult.Ok"/> result.
/// </summary>
private double ok;
/// <summary>
/// Hit window for a <see cref="HitResult.Meh"/> result.
/// </summary>
private double meh;
/// <summary>
/// Hit window for a <see cref="HitResult.Miss"/> result.
/// </summary>
/// <remarks>
/// This miss window should determine how early a hit can be before it is considered for judgement (as opposed to being ignored as
/// "too far in the future). It should also define when a forced miss should be triggered (as a result of no user input in time).
/// </remarks>
private double miss;
/// <summary>