1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-13 15:03:13 +08:00

Formatting and simplification

This commit is contained in:
Dean Herbert 2019-03-06 14:14:41 +09:00
parent d70b373af9
commit 2300e59e91
3 changed files with 32 additions and 15 deletions

View File

@ -2,46 +2,63 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
namespace osu.Game.Rulesets.Mods
{
public abstract class ModTimeRamp : Mod
{
public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime), typeof(ModHalfTime) };
public abstract double AppendRate { get; }
protected abstract double FinalRateAdjustment { get; }
}
public abstract class ModTimeRamp<T> : ModTimeRamp, IUpdatableByPlayfield, IApplicableToClock, IApplicableToBeatmap<T>
where T : HitObject
{
private double lastObjectEndTime;
private double finalRateTime;
private double beginRampTime;
private IAdjustableClock clock;
private IHasPitchAdjust pitchAdjust;
public virtual void ApplyToClock(IAdjustableClock clk)
/// <summary>
/// The point in the beatmap at which the final ramping rate should be reached.
/// </summary>
private const double final_rate_progress = 0.75f;
public virtual void ApplyToClock(IAdjustableClock clock)
{
clock = clk;
pitchAdjust = clk as IHasPitchAdjust;
pitchAdjust.PitchAdjust = 1.0 + AppendRate;
this.clock = clock;
pitchAdjust = (IHasPitchAdjust)clock;
// for preview purposes
pitchAdjust.PitchAdjust = 1.0 + FinalRateAdjustment;
}
public virtual void ApplyToBeatmap(Beatmap<T> beatmap)
{
HitObject lastObject = beatmap.HitObjects[beatmap.HitObjects.Count - 1];
lastObjectEndTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0;
HitObject lastObject = beatmap.HitObjects.LastOrDefault();
beginRampTime = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0;
finalRateTime = final_rate_progress * ((lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0);
}
public virtual void Update(Playfield playfield)
{
double newRate = 1 + AppendRate < 1 ? Math.Max(1 + AppendRate, 1 + (AppendRate * (clock.CurrentTime / (lastObjectEndTime * 0.75)))) :
Math.Min(1 + AppendRate, 1 + (AppendRate * (clock.CurrentTime / (lastObjectEndTime * 0.75))));
pitchAdjust.PitchAdjust = newRate;
var absRate = Math.Abs(FinalRateAdjustment);
var adjustment = MathHelper.Clamp(absRate * ((clock.CurrentTime - beginRampTime) / finalRateTime), 0, absRate);
pitchAdjust.PitchAdjust = 1 + Math.Sign(FinalRateAdjustment) * adjustment;
}
}
}
}

View File

@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Mods
public override string Description => "Sloooow doooown...";
public override FontAwesome Icon => FontAwesome.fa_chevron_circle_down;
public override double ScoreMultiplier => 1.0;
public override double AppendRate => -0.25;
protected override double FinalRateAdjustment => -0.25;
}
}
}

View File

@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Mods
public override string Description => "Can you keep up?";
public override FontAwesome Icon => FontAwesome.fa_chevron_circle_up;
public override double ScoreMultiplier => 1.0;
public override double AppendRate => 0.5;
protected override double FinalRateAdjustment => 0.5;
}
}