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Fix ticks not being generated at the minimum tick distance

This commit is contained in:
smoogipoo 2019-03-14 15:20:09 +09:00
parent 0ce8bcffe1
commit 71d79f0a39

View File

@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects
for (var d = tickDistance; d <= length; d += tickDistance)
{
if (d > length - minDistanceFromEnd)
if (d >= length - minDistanceFromEnd)
break;
var pathProgress = d / length;