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ApplyToDrawableHitObjects should be able to get all the hitobject in nasted Playfield

This commit is contained in:
andy840119 2019-11-24 10:42:05 +09:00
parent 8da65fc909
commit 6126fd9a6b

View File

@ -224,7 +224,7 @@ namespace osu.Game.Rulesets.UI
Playfield.PostProcess();
foreach (var mod in mods.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(Playfield.HitObjectContainer.Objects);
mod.ApplyToDrawableHitObjects(Playfield.AllHitObjects);
}
public override void RequestResume(Action continueResume)