mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 06:57:39 +08:00
Move selection events to BlueprintContainer
This commit is contained in:
parent
714c89faa4
commit
e04c77178c
@ -6,8 +6,6 @@ using osu.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
@ -29,12 +27,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
/// </summary>
|
||||
public event Action<SelectionBlueprint> Deselected;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when this <see cref="SelectionBlueprint"/> has requested selection.
|
||||
/// Will fire even if already selected. Does not actually perform selection.
|
||||
/// </summary>
|
||||
public event Action<SelectionBlueprint, InputState> SelectionRequested;
|
||||
|
||||
/// <summary>
|
||||
/// The <see cref="DrawableHitObject"/> which this <see cref="SelectionBlueprint"/> applies to.
|
||||
/// </summary>
|
||||
@ -99,33 +91,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
private bool selectionRequested;
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
selectionRequested = false;
|
||||
|
||||
if (State == SelectionState.NotSelected)
|
||||
{
|
||||
SelectionRequested?.Invoke(this, e.CurrentState);
|
||||
selectionRequested = true;
|
||||
}
|
||||
|
||||
return IsSelected;
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (State == SelectionState.Selected && !selectionRequested)
|
||||
{
|
||||
selectionRequested = true;
|
||||
SelectionRequested?.Invoke(this, e.CurrentState);
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnClick(e);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The screen-space point that causes this <see cref="SelectionBlueprint"/> to be selected.
|
||||
/// </summary>
|
||||
|
@ -109,7 +109,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
blueprint.Selected -= onBlueprintSelected;
|
||||
blueprint.Deselected -= onBlueprintDeselected;
|
||||
blueprint.SelectionRequested -= onSelectionRequested;
|
||||
|
||||
selectionBlueprints.Remove(blueprint);
|
||||
}
|
||||
@ -124,15 +123,31 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
blueprint.Selected += onBlueprintSelected;
|
||||
blueprint.Deselected += onBlueprintDeselected;
|
||||
blueprint.SelectionRequested += onSelectionRequested;
|
||||
|
||||
selectionBlueprints.Add(blueprint);
|
||||
}
|
||||
|
||||
private void removeBlueprintFor(DrawableHitObject hitObject) => removeBlueprintFor(hitObject.HitObject);
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints)
|
||||
{
|
||||
if (blueprint.IsHovered)
|
||||
{
|
||||
selectionHandler.HandleSelectionRequested(blueprint, e.CurrentState);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
if (selectionBlueprints.AliveBlueprints.Any(b => b.IsHovered))
|
||||
return true;
|
||||
|
||||
deselectAll();
|
||||
return true;
|
||||
}
|
||||
@ -298,6 +313,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
|
||||
private class SelectionBlueprintContainer : Container<SelectionBlueprint>
|
||||
{
|
||||
public IEnumerable<SelectionBlueprint> AliveBlueprints => AliveInternalChildren.Cast<SelectionBlueprint>();
|
||||
|
||||
protected override int Compare(Drawable x, Drawable y)
|
||||
{
|
||||
if (!(x is SelectionBlueprint xBlueprint) || !(y is SelectionBlueprint yBlueprint))
|
||||
|
Loading…
Reference in New Issue
Block a user