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Remove mostly-unused Score parameter

This commit is contained in:
smoogipoo 2018-03-01 01:38:40 +09:00
parent c9c65cab53
commit cf42d5bbd5
6 changed files with 17 additions and 14 deletions

View File

@ -5,7 +5,6 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Legacy;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Replays
{
@ -25,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Replays
Dashing = dashing;
}
public void ConvertFrom(LegacyReplayFrame legacyFrame, Score score, Beatmap beatmap)
public void ConvertFrom(LegacyReplayFrame legacyFrame, Beatmap beatmap)
{
// Todo: This needs to be re-scaled
X = legacyFrame.Position.X;

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@ -7,7 +7,6 @@ using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Legacy;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Replays
{
@ -25,10 +24,10 @@ namespace osu.Game.Rulesets.Mania.Replays
Actions.AddRange(actions);
}
public void ConvertFrom(LegacyReplayFrame legacyFrame, Score score, Beatmap beatmap)
public void ConvertFrom(LegacyReplayFrame legacyFrame, Beatmap beatmap)
{
// We don't need to fully convert, just create the converter
var converter = new ManiaBeatmapConverter(beatmap.BeatmapInfo.Ruleset.Equals(score.Ruleset), beatmap);
var converter = new ManiaBeatmapConverter(beatmap.BeatmapInfo.RulesetID == 3, beatmap);
// NB: Via co-op mod, osu-stable can have two stages with floor(col/2) and ceil(col/2) columns. This will need special handling
// elsewhere in the game if we do choose to support the old co-op mod anyway. For now, assume that there is only one stage.

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@ -6,7 +6,6 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Legacy;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Scoring;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Replays
@ -27,7 +26,7 @@ namespace osu.Game.Rulesets.Osu.Replays
Actions.AddRange(actions);
}
public void ConvertFrom(LegacyReplayFrame legacyFrame, Score score, Beatmap beatmap)
public void ConvertFrom(LegacyReplayFrame legacyFrame, Beatmap beatmap)
{
Position = legacyFrame.Position;
if (legacyFrame.MouseLeft) Actions.Add(OsuAction.LeftButton);

View File

@ -6,7 +6,6 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Replays.Legacy;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Replays
{
@ -24,7 +23,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
Actions.AddRange(actions);
}
public void ConvertFrom(LegacyReplayFrame legacyFrame, Score score, Beatmap beatmap)
public void ConvertFrom(LegacyReplayFrame legacyFrame, Beatmap beatmap)
{
if (legacyFrame.MouseRight1) Actions.Add(TaikoAction.LeftRim);
if (legacyFrame.MouseRight2) Actions.Add(TaikoAction.RightRim);

View File

@ -3,12 +3,20 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Replays.Legacy;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Replays.Types
{
/// <summary>
/// A type of <see cref="ReplayFrame"/> which can be converted from a <see cref="LegacyReplayFrame"/>.
/// </summary>
public interface IConvertibleReplayFrame
{
void ConvertFrom(LegacyReplayFrame legacyFrame, Score score, Beatmap beatmap);
/// <summary>
/// Populates this <see cref="ReplayFrame"/> using values from a <see cref="LegacyReplayFrame"/>.
/// </summary>
/// <param name="legacyFrame">The <see cref="LegacyReplayFrame"/> to extract values from.</param>
/// <param name="score">The score.</param>
/// <param name="beatmap">The beatmap.</param>
void ConvertFrom(LegacyReplayFrame legacyFrame, Beatmap beatmap);
}
}

View File

@ -24,7 +24,6 @@ namespace osu.Game.Rulesets.Scoring.Legacy
}
private Beatmap currentBeatmap;
private Score currentScore;
private Ruleset currentRuleset;
public Score Parse(Stream stream)
@ -33,7 +32,7 @@ namespace osu.Game.Rulesets.Scoring.Legacy
using (SerializationReader sr = new SerializationReader(stream))
{
currentScore = score = new Score { Ruleset = rulesets.GetRuleset(sr.ReadByte()) };
score = new Score { Ruleset = rulesets.GetRuleset(sr.ReadByte()) };
currentRuleset = score.Ruleset.CreateInstance();
/* score.Pass = true;*/
@ -142,7 +141,7 @@ namespace osu.Game.Rulesets.Scoring.Legacy
var convertible = currentRuleset.CreateConvertibleReplayFrame();
if (convertible == null)
throw new InvalidOperationException($"Legacy replay cannot be converted for the ruleset: {currentRuleset.Description}");
convertible.ConvertFrom(legacyFrame, currentScore, currentBeatmap);
convertible.ConvertFrom(legacyFrame, currentBeatmap);
return (ReplayFrame)convertible;
}