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Merge branch 'master' into fix-duplicate-judgements
This commit is contained in:
commit
8ba87dfdbd
@ -1 +1 @@
|
||||
Subproject commit 6372fb22c1c85f600921a139849b8dedf71026d5
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Subproject commit 6915954abdba64e72f698aa58698b00159f3678d
|
@ -12,7 +12,6 @@ using osu.Framework.Graphics.Containers;
|
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using osu.Game.Rulesets.Osu.Judgements;
|
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using osu.Framework.Graphics.Primitives;
|
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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@ -55,8 +54,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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AlwaysPresent = true,
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Alpha = 0
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},
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HeadCircle = new DrawableHitCircle(s.HeadCircle) { Position = s.TailCircle.Position - s.Position },
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TailCircle = new DrawableSliderTail(s.TailCircle) { Position = s.TailCircle.Position - s.Position }
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HeadCircle = new DrawableSliderHead(s, s.HeadCircle),
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TailCircle = new DrawableSliderTail(s, s.TailCircle)
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};
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|
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components.Add(Body);
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@ -103,10 +102,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
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|
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//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
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if (!HeadCircle.IsHit)
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HeadCircle.Position = slider.CurvePositionAt(completionProgress);
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|
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foreach (var c in components.OfType<ISliderProgress>()) c.UpdateProgress(completionProgress);
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foreach (var c in components.OfType<ITrackSnaking>()) c.UpdateSnakingPosition(slider.Curve.PositionAt(Body.SnakedStart ?? 0), slider.Curve.PositionAt(Body.SnakedEnd ?? 0));
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foreach (var t in components.OfType<IRequireTracking>()) t.Tracking = Ball.Tracking;
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|
@ -0,0 +1,32 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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||||
|
||||
using osu.Game.Rulesets.Objects.Types;
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||||
using OpenTK;
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||||
|
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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public class DrawableSliderHead : DrawableHitCircle
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{
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private readonly Slider slider;
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|
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public DrawableSliderHead(Slider slider, HitCircle h)
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: base(h)
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{
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this.slider = slider;
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|
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Position = HitObject.Position - slider.Position;
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}
|
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|
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protected override void Update()
|
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{
|
||||
base.Update();
|
||||
|
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double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
|
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|
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//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
|
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if (!IsHit)
|
||||
Position = slider.CurvePositionAt(completionProgress);
|
||||
}
|
||||
}
|
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}
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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|
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public bool Tracking { get; set; }
|
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|
||||
public DrawableSliderTail(HitCircle hitCircle)
|
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public DrawableSliderTail(Slider slider, HitCircle hitCircle)
|
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: base(hitCircle)
|
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{
|
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Origin = Anchor.Centre;
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@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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FillMode = FillMode.Fit;
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||||
|
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AlwaysPresent = true;
|
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|
||||
Position = HitObject.Position - slider.Position;
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}
|
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|
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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|
@ -68,6 +68,8 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
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score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss);
|
||||
}
|
||||
|
||||
private const double harshness = 0.01;
|
||||
|
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protected override void OnNewJudgement(Judgement judgement)
|
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{
|
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base.OnNewJudgement(judgement);
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@ -83,15 +85,15 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
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switch (judgement.Result)
|
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{
|
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case HitResult.Great:
|
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Health.Value += (10.2 - hpDrainRate) * 0.02;
|
||||
Health.Value += (10.2 - hpDrainRate) * harshness;
|
||||
break;
|
||||
|
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case HitResult.Good:
|
||||
Health.Value += (8 - hpDrainRate) * 0.02;
|
||||
Health.Value += (8 - hpDrainRate) * harshness;
|
||||
break;
|
||||
|
||||
case HitResult.Meh:
|
||||
Health.Value += (4 - hpDrainRate) * 0.02;
|
||||
Health.Value += (4 - hpDrainRate) * harshness;
|
||||
break;
|
||||
|
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/*case HitResult.SliderTick:
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@ -99,7 +101,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
|
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break;*/
|
||||
|
||||
case HitResult.Miss:
|
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Health.Value -= hpDrainRate * 0.04;
|
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Health.Value -= hpDrainRate * (harshness * 2);
|
||||
break;
|
||||
}
|
||||
}
|
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|
@ -87,6 +87,7 @@
|
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<Compile Include="Mods\OsuModSpunOut.cs" />
|
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<Compile Include="Mods\OsuModSuddenDeath.cs" />
|
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<Compile Include="Mods\OsuModTarget.cs" />
|
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<Compile Include="Objects\Drawables\DrawableSliderHead.cs" />
|
||||
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
|
||||
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
|
||||
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
|
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|
@ -12,6 +12,7 @@ using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select.Carousel;
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using osu.Game.Screens.Select.Filter;
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@ -22,6 +23,7 @@ namespace osu.Game.Tests.Visual
|
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public class TestCaseBeatmapCarousel : OsuTestCase
|
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{
|
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private TestBeatmapCarousel carousel;
|
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private RulesetStore rulesets;
|
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|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
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@ -46,8 +48,10 @@ namespace osu.Game.Tests.Visual
|
||||
private const int set_count = 5;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
|
||||
Add(carousel = new TestBeatmapCarousel
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
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@ -75,6 +79,7 @@ namespace osu.Game.Tests.Visual
|
||||
testRemoveAll();
|
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testEmptyTraversal();
|
||||
testHiding();
|
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testSelectingFilteredRuleset();
|
||||
}
|
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|
||||
private void ensureRandomFetchSuccess() =>
|
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@ -363,6 +368,41 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
}
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|
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private void testSelectingFilteredRuleset()
|
||||
{
|
||||
var testMixed = createTestBeatmapSet(set_count + 1);
|
||||
AddStep("add mixed ruleset beatmapset", () =>
|
||||
{
|
||||
for (int i = 0; i <= 2; i++)
|
||||
{
|
||||
testMixed.Beatmaps[i].Ruleset = rulesets.AvailableRulesets.ElementAt(i);
|
||||
testMixed.Beatmaps[i].RulesetID = i;
|
||||
}
|
||||
|
||||
carousel.UpdateBeatmapSet(testMixed);
|
||||
});
|
||||
AddStep("filter to ruleset 0", () =>
|
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carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
|
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AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
|
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AddAssert("unfiltered beatmap selected", () => carousel.SelectedBeatmap.Equals(testMixed.Beatmaps[0]));
|
||||
|
||||
AddStep("remove mixed set", () =>
|
||||
{
|
||||
carousel.RemoveBeatmapSet(testMixed);
|
||||
testMixed = null;
|
||||
});
|
||||
var testSingle = createTestBeatmapSet(set_count + 2);
|
||||
testSingle.Beatmaps.ForEach(b =>
|
||||
{
|
||||
b.Ruleset = rulesets.AvailableRulesets.ElementAt(1);
|
||||
b.RulesetID = b.Ruleset.ID ?? 1;
|
||||
});
|
||||
AddStep("add single ruleset beatmapset", () => carousel.UpdateBeatmapSet(testSingle));
|
||||
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testSingle.Beatmaps[0], false));
|
||||
checkNoSelection();
|
||||
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int id)
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
|
161
osu.Game.Tests/Visual/TestCaseUserProfileRecentSection.cs
Normal file
161
osu.Game.Tests/Visual/TestCaseUserProfileRecentSection.cs
Normal file
@ -0,0 +1,161 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays.Profile.Sections;
|
||||
using osu.Game.Overlays.Profile.Sections.Recent;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseUserProfileRecentSection : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(RecentSection),
|
||||
typeof(DrawableRecentActivity),
|
||||
typeof(PaginatedRecentActivityContainer),
|
||||
typeof(MedalIcon)
|
||||
};
|
||||
|
||||
public TestCaseUserProfileRecentSection()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(0.2f)
|
||||
},
|
||||
new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new FillFlowContainer<DrawableRecentActivity>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
ChildrenEnumerable = createDummyActivities().Select(a => new DrawableRecentActivity(a))
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private IEnumerable<RecentActivity> createDummyActivities()
|
||||
{
|
||||
var dummyBeatmap = new RecentActivity.RecentActivityBeatmap
|
||||
{
|
||||
Title = @"Dummy beatmap",
|
||||
Url = "/b/1337",
|
||||
};
|
||||
|
||||
var dummyUser = new RecentActivity.RecentActivityUser
|
||||
{
|
||||
Username = "DummyReborn",
|
||||
Url = "/u/666",
|
||||
PreviousUsername = "Dummy",
|
||||
};
|
||||
|
||||
return new[]
|
||||
{
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.Achievement,
|
||||
Achievement = new RecentActivity.RecentActivityAchievement
|
||||
{
|
||||
Name = @"Feelin' It",
|
||||
Slug = @"all-secret-feelinit",
|
||||
},
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapPlaycount,
|
||||
Count = 1337,
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetApprove,
|
||||
Approval = BeatmapApproval.Qualified,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetDelete,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetRevive,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetRevive,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetUpdate,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.BeatmapsetUpload,
|
||||
Beatmapset = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.Rank,
|
||||
Rank = 1,
|
||||
Mode = "osu!",
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.RankLost,
|
||||
Mode = "osu!",
|
||||
Beatmap = dummyBeatmap,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.UsernameChange,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.UserSupportAgain,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.UserSupportFirst,
|
||||
},
|
||||
new RecentActivity
|
||||
{
|
||||
User = dummyUser,
|
||||
Type = RecentActivityType.UserSupportGift,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -173,6 +173,7 @@
|
||||
<Compile Include="Visual\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="Visual\TestCaseUserPanel.cs" />
|
||||
<Compile Include="Visual\TestCaseUserProfile.cs" />
|
||||
<Compile Include="Visual\TestCaseUserProfileRecentSection.cs" />
|
||||
<Compile Include="Visual\TestCaseUserRanks.cs" />
|
||||
<Compile Include="Visual\TestCaseVolumePieces.cs" />
|
||||
<Compile Include="Visual\TestCaseWaveform.cs" />
|
||||
|
@ -41,12 +41,12 @@ namespace osu.Game.Beatmaps
|
||||
foreach (var mod in Mods.OfType<IApplicableToDifficulty>())
|
||||
mod.ApplyToDifficulty(Beatmap.BeatmapInfo.BaseDifficulty);
|
||||
|
||||
foreach (var h in Beatmap.HitObjects)
|
||||
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty);
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableToHitObject<T>>())
|
||||
foreach (var obj in Beatmap.HitObjects)
|
||||
mod.ApplyToHitObject(obj);
|
||||
|
||||
foreach (var h in Beatmap.HitObjects)
|
||||
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty);
|
||||
}
|
||||
|
||||
protected virtual void PreprocessHitObjects()
|
||||
|
@ -90,6 +90,10 @@ namespace osu.Game.Graphics.Containers
|
||||
case LinkAction.External:
|
||||
Process.Start(url);
|
||||
break;
|
||||
case LinkAction.OpenUserProfile:
|
||||
if (long.TryParse(linkArgument, out long userId))
|
||||
game?.ShowUser(userId);
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException($"This {nameof(LinkAction)} ({linkType.ToString()}) is missing an associated action.");
|
||||
}
|
||||
|
130
osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs
Normal file
130
osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs
Normal file
@ -0,0 +1,130 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using Humanizer;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserRecentActivitiesRequest : APIRequest<List<RecentActivity>>
|
||||
{
|
||||
private readonly long userId;
|
||||
private readonly int offset;
|
||||
|
||||
public GetUserRecentActivitiesRequest(long userId, int offset = 0)
|
||||
{
|
||||
this.userId = userId;
|
||||
this.offset = offset;
|
||||
}
|
||||
|
||||
protected override string Target => $"users/{userId}/recent_activity?offset={offset}";
|
||||
}
|
||||
|
||||
public class RecentActivity
|
||||
{
|
||||
[JsonProperty("id")]
|
||||
public int ID;
|
||||
|
||||
[JsonProperty("createdAt")]
|
||||
public DateTimeOffset CreatedAt;
|
||||
|
||||
[JsonProperty]
|
||||
private string type
|
||||
{
|
||||
set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.Pascalize());
|
||||
}
|
||||
|
||||
public RecentActivityType Type;
|
||||
|
||||
[JsonProperty]
|
||||
private string scoreRank
|
||||
{
|
||||
set => ScoreRank = (ScoreRank)Enum.Parse(typeof(ScoreRank), value);
|
||||
}
|
||||
|
||||
public ScoreRank ScoreRank;
|
||||
|
||||
[JsonProperty("rank")]
|
||||
public int Rank;
|
||||
|
||||
[JsonProperty("approval")]
|
||||
public BeatmapApproval Approval;
|
||||
|
||||
[JsonProperty("count")]
|
||||
public int Count;
|
||||
|
||||
[JsonProperty("mode")]
|
||||
public string Mode;
|
||||
|
||||
[JsonProperty("beatmap")]
|
||||
public RecentActivityBeatmap Beatmap;
|
||||
|
||||
[JsonProperty("beatmapset")]
|
||||
public RecentActivityBeatmap Beatmapset;
|
||||
|
||||
[JsonProperty("user")]
|
||||
public RecentActivityUser User;
|
||||
|
||||
[JsonProperty("achievement")]
|
||||
public RecentActivityAchievement Achievement;
|
||||
|
||||
public class RecentActivityBeatmap
|
||||
{
|
||||
[JsonProperty("title")]
|
||||
public string Title;
|
||||
|
||||
[JsonProperty("url")]
|
||||
public string Url;
|
||||
}
|
||||
|
||||
public class RecentActivityUser
|
||||
{
|
||||
[JsonProperty("username")]
|
||||
public string Username;
|
||||
|
||||
[JsonProperty("url")]
|
||||
public string Url;
|
||||
|
||||
[JsonProperty("previousUsername")]
|
||||
public string PreviousUsername;
|
||||
}
|
||||
|
||||
public class RecentActivityAchievement
|
||||
{
|
||||
[JsonProperty("slug")]
|
||||
public string Slug;
|
||||
|
||||
[JsonProperty("name")]
|
||||
public string Name;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum RecentActivityType
|
||||
{
|
||||
Achievement,
|
||||
BeatmapPlaycount,
|
||||
BeatmapsetApprove,
|
||||
BeatmapsetDelete,
|
||||
BeatmapsetRevive,
|
||||
BeatmapsetUpdate,
|
||||
BeatmapsetUpload,
|
||||
Medal,
|
||||
Rank,
|
||||
RankLost,
|
||||
UserSupportAgain,
|
||||
UserSupportFirst,
|
||||
UserSupportGift,
|
||||
UsernameChange,
|
||||
}
|
||||
|
||||
public enum BeatmapApproval
|
||||
{
|
||||
Ranked,
|
||||
Approved,
|
||||
Qualified,
|
||||
}
|
||||
}
|
@ -118,6 +118,8 @@ namespace osu.Game.Online.Chat
|
||||
case "beatmapsets":
|
||||
case "d":
|
||||
return new LinkDetails(LinkAction.OpenBeatmapSet, args[3]);
|
||||
case "u":
|
||||
return new LinkDetails(LinkAction.OpenUserProfile, args[3]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -146,6 +148,9 @@ namespace osu.Game.Online.Chat
|
||||
case "spectate":
|
||||
linkType = LinkAction.Spectate;
|
||||
break;
|
||||
case "u":
|
||||
linkType = LinkAction.OpenUserProfile;
|
||||
break;
|
||||
default:
|
||||
linkType = LinkAction.External;
|
||||
break;
|
||||
@ -205,6 +210,15 @@ namespace osu.Game.Online.Chat
|
||||
return inputMessage;
|
||||
}
|
||||
|
||||
public static MessageFormatterResult FormatText(string text)
|
||||
{
|
||||
var result = format(text);
|
||||
|
||||
result.Links.Sort();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public class MessageFormatterResult
|
||||
{
|
||||
public List<Link> Links = new List<Link>();
|
||||
@ -239,6 +253,7 @@ namespace osu.Game.Online.Chat
|
||||
OpenEditorTimestamp,
|
||||
JoinMultiplayerMatch,
|
||||
Spectate,
|
||||
OpenUserProfile,
|
||||
}
|
||||
|
||||
public class Link : IComparable<Link>
|
||||
|
@ -155,6 +155,12 @@ namespace osu.Game
|
||||
/// <param name="setId">The set to display.</param>
|
||||
public void ShowBeatmapSet(int setId) => beatmapSetOverlay.ShowBeatmapSet(setId);
|
||||
|
||||
/// <summary>
|
||||
/// Show a user's profile as an overlay.
|
||||
/// </summary>
|
||||
/// <param name="userId">The user to display.</param>
|
||||
public void ShowUser(long userId) => userProfile.ShowUser(userId);
|
||||
|
||||
protected void LoadScore(Score s)
|
||||
{
|
||||
scoreLoad?.Cancel();
|
||||
|
@ -0,0 +1,165 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
{
|
||||
public class DrawableRecentActivity : DrawableProfileRow
|
||||
{
|
||||
private APIAccess api;
|
||||
|
||||
private readonly RecentActivity activity;
|
||||
|
||||
private LinkFlowContainer content;
|
||||
|
||||
public DrawableRecentActivity(RecentActivity activity)
|
||||
{
|
||||
this.activity = activity;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(APIAccess api)
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
LeftFlowContainer.Padding = new MarginPadding { Left = 10, Right = 160 };
|
||||
|
||||
LeftFlowContainer.Add(content = new LinkFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
});
|
||||
|
||||
RightFlowContainer.Add(new OsuSpriteText
|
||||
{
|
||||
Text = activity.CreatedAt.LocalDateTime.ToShortDateString(),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Font = "Exo2.0-RegularItalic",
|
||||
TextSize = 12,
|
||||
Colour = OsuColour.Gray(0xAA),
|
||||
});
|
||||
|
||||
var formatted = createMessage();
|
||||
|
||||
content.AddLinks(formatted.Text, formatted.Links);
|
||||
}
|
||||
|
||||
protected override Drawable CreateLeftVisual()
|
||||
{
|
||||
switch (activity.Type)
|
||||
{
|
||||
case RecentActivityType.Rank:
|
||||
return new DrawableRank(activity.ScoreRank)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 60,
|
||||
FillMode = FillMode.Fit,
|
||||
};
|
||||
|
||||
case RecentActivityType.Achievement:
|
||||
return new MedalIcon(activity.Achievement.Slug)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 60,
|
||||
FillMode = FillMode.Fit,
|
||||
};
|
||||
|
||||
default:
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 60,
|
||||
FillMode = FillMode.Fit,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private string toAbsoluteUrl(string url) => $"{api.Endpoint}{url}";
|
||||
|
||||
private MessageFormatter.MessageFormatterResult createMessage()
|
||||
{
|
||||
string userLinkTemplate() => $"[{toAbsoluteUrl(activity.User?.Url)} {activity.User?.Username}]";
|
||||
string beatmapLinkTemplate() => $"[{toAbsoluteUrl(activity.Beatmap?.Url)} {activity.Beatmap?.Title}]";
|
||||
string beatmapsetLinkTemplate() => $"[{toAbsoluteUrl(activity.Beatmapset?.Url)} {activity.Beatmapset?.Title}]";
|
||||
|
||||
string message;
|
||||
|
||||
switch (activity.Type)
|
||||
{
|
||||
case RecentActivityType.Achievement:
|
||||
message = $"{userLinkTemplate()} unlocked the {activity.Achievement.Name} medal!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapPlaycount:
|
||||
message = $"{beatmapLinkTemplate()} has been played {activity.Count} times!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetApprove:
|
||||
message = $"{beatmapsetLinkTemplate()} has been {activity.Approval.ToString().ToLowerInvariant()}!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetDelete:
|
||||
message = $"{beatmapsetLinkTemplate()} has been deleted.";
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetRevive:
|
||||
message = $"{beatmapsetLinkTemplate()} has been revived from eternal slumber by {userLinkTemplate()}.";
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetUpdate:
|
||||
message = $"{userLinkTemplate()} has updated the beatmap {beatmapsetLinkTemplate()}!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.BeatmapsetUpload:
|
||||
message = $"{userLinkTemplate()} has submitted a new beatmap {beatmapsetLinkTemplate()}!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.Medal:
|
||||
// apparently this shouldn't exist look at achievement instead (https://github.com/ppy/osu-web/blob/master/resources/assets/coffee/react/profile-page/recent-activity.coffee#L111)
|
||||
message = string.Empty;
|
||||
break;
|
||||
|
||||
case RecentActivityType.Rank:
|
||||
message = $"{userLinkTemplate()} achieved rank #{activity.Rank} on {beatmapLinkTemplate()} ({activity.Mode}!)";
|
||||
break;
|
||||
|
||||
case RecentActivityType.RankLost:
|
||||
message = $"{userLinkTemplate()} has lost first place on {beatmapLinkTemplate()} ({activity.Mode}!)";
|
||||
break;
|
||||
|
||||
case RecentActivityType.UserSupportAgain:
|
||||
message = $"{userLinkTemplate()} has once again chosen to support osu! - thanks for your generosity!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.UserSupportFirst:
|
||||
message = $"{userLinkTemplate()} has become an osu! supporter - thanks for your generosity!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.UserSupportGift:
|
||||
message = $"{userLinkTemplate()} has received the gift of osu! supporter!";
|
||||
break;
|
||||
|
||||
case RecentActivityType.UsernameChange:
|
||||
message = $"{activity.User?.PreviousUsername} has changed their username to {userLinkTemplate()}!";
|
||||
break;
|
||||
|
||||
default:
|
||||
message = string.Empty;
|
||||
break;
|
||||
}
|
||||
|
||||
return MessageFormatter.FormatText(message);
|
||||
}
|
||||
}
|
||||
}
|
38
osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs
Normal file
38
osu.Game/Overlays/Profile/Sections/Recent/MedalIcon.cs
Normal file
@ -0,0 +1,38 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
{
|
||||
public class MedalIcon : Container
|
||||
{
|
||||
private readonly string slug;
|
||||
private readonly Sprite sprite;
|
||||
|
||||
private string url => $@"https://s.ppy.sh/images/medals-client/{slug}@2x.png";
|
||||
|
||||
public MedalIcon(string slug)
|
||||
{
|
||||
this.slug = slug;
|
||||
|
||||
Child = sprite = new Sprite
|
||||
{
|
||||
Height = 40,
|
||||
Width = 40,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
sprite.Texture = textures.Get(url);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,48 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Users;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
{
|
||||
public class PaginatedRecentActivityContainer : PaginatedContainer
|
||||
{
|
||||
public PaginatedRecentActivityContainer(Bindable<User> user, string header, string missing)
|
||||
: base(user, header, missing)
|
||||
{
|
||||
ItemsPerPage = 5;
|
||||
}
|
||||
|
||||
protected override void ShowMore()
|
||||
{
|
||||
base.ShowMore();
|
||||
|
||||
var req = new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
|
||||
|
||||
req.Success += activities =>
|
||||
{
|
||||
ShowMoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0);
|
||||
ShowMoreLoading.Hide();
|
||||
|
||||
if (!activities.Any() && VisiblePages == 1)
|
||||
{
|
||||
MissingText.Show();
|
||||
return;
|
||||
}
|
||||
|
||||
MissingText.Hide();
|
||||
|
||||
foreach (RecentActivity activity in activities)
|
||||
{
|
||||
ItemsContainer.Add(new DrawableRecentActivity(activity));
|
||||
}
|
||||
};
|
||||
|
||||
Api.Queue(req);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,12 +1,22 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Overlays.Profile.Sections.Recent;
|
||||
|
||||
namespace osu.Game.Overlays.Profile.Sections
|
||||
{
|
||||
public class RecentSection : ProfileSection
|
||||
{
|
||||
public override string Title => "Recent";
|
||||
|
||||
public override string Identifier => "recent_activities";
|
||||
public override string Identifier => "recent_activity";
|
||||
|
||||
public RecentSection()
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
new PaginatedRecentActivityContainer(User, null, @"This user hasn't done anything notable recently!"),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -73,6 +73,14 @@ namespace osu.Game.Overlays
|
||||
FadeEdgeEffectTo(0, DISAPPEAR_DURATION, Easing.Out);
|
||||
}
|
||||
|
||||
public void ShowUser(long userId)
|
||||
{
|
||||
if (userId == Header.User.Id)
|
||||
return;
|
||||
|
||||
ShowUser(new User { Id = userId });
|
||||
}
|
||||
|
||||
public void ShowUser(User user, bool fetchOnline = true)
|
||||
{
|
||||
userReq?.Cancel();
|
||||
@ -82,7 +90,7 @@ namespace osu.Game.Overlays
|
||||
sections = new ProfileSection[]
|
||||
{
|
||||
//new AboutSection(),
|
||||
//new RecentSection(),
|
||||
new RecentSection(),
|
||||
new RanksSection(),
|
||||
//new MedalsSection(),
|
||||
new HistoricalSection(),
|
||||
|
@ -63,7 +63,7 @@ namespace osu.Game.Rulesets
|
||||
var instances = loaded_assemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r, (RulesetInfo)null)).ToList();
|
||||
|
||||
//add all legacy modes in correct order
|
||||
foreach (var r in instances.Where(r => r.LegacyID >= 0).OrderBy(r => r.LegacyID))
|
||||
foreach (var r in instances.Where(r => r.LegacyID != null).OrderBy(r => r.LegacyID))
|
||||
{
|
||||
if (context.RulesetInfo.SingleOrDefault(rsi => rsi.ID == r.RulesetInfo.ID) == null)
|
||||
context.RulesetInfo.Add(r.RulesetInfo);
|
||||
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets
|
||||
context.SaveChanges();
|
||||
|
||||
//add any other modes
|
||||
foreach (var r in instances.Where(r => r.LegacyID < 0))
|
||||
foreach (var r in instances.Where(r => r.LegacyID == null))
|
||||
if (context.RulesetInfo.FirstOrDefault(ri => ri.InstantiationInfo == r.RulesetInfo.InstantiationInfo) == null)
|
||||
context.RulesetInfo.Add(r.RulesetInfo);
|
||||
|
||||
|
@ -25,32 +25,29 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Play.BreaksOverlay;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class Player : OsuScreen, IProvideCursor
|
||||
public class Player : ScreenWithBeatmapBackground, IProvideCursor
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
|
||||
protected override float BackgroundParallaxAmount => 0.1f;
|
||||
|
||||
public override bool ShowOverlaysOnEnter => false;
|
||||
|
||||
public Action RestartRequested;
|
||||
|
||||
public override bool AllowBeatmapRulesetChange => false;
|
||||
|
||||
public bool HasFailed { get; private set; }
|
||||
|
||||
public bool AllowPause { get; set; } = true;
|
||||
public bool AllowLeadIn { get; set; } = true;
|
||||
public bool AllowResults { get; set; } = true;
|
||||
|
||||
private Bindable<bool> mouseWheelDisabled;
|
||||
private Bindable<double> userAudioOffset;
|
||||
|
||||
public int RestartCount;
|
||||
|
||||
public CursorContainer Cursor => RulesetContainer.Cursor;
|
||||
@ -69,41 +66,27 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private APIAccess api;
|
||||
|
||||
private ScoreProcessor scoreProcessor;
|
||||
protected RulesetContainer RulesetContainer;
|
||||
|
||||
#region User Settings
|
||||
|
||||
private Bindable<double> dimLevel;
|
||||
private Bindable<double> blurLevel;
|
||||
private Bindable<bool> showStoryboard;
|
||||
private Bindable<bool> mouseWheelDisabled;
|
||||
private Bindable<double> userAudioOffset;
|
||||
|
||||
private SampleChannel sampleRestart;
|
||||
|
||||
#endregion
|
||||
|
||||
private Container storyboardContainer;
|
||||
private DrawableStoryboard storyboard;
|
||||
private ScoreProcessor scoreProcessor;
|
||||
protected RulesetContainer RulesetContainer;
|
||||
|
||||
private HUDOverlay hudOverlay;
|
||||
private FailOverlay failOverlay;
|
||||
|
||||
private DrawableStoryboard storyboard;
|
||||
private Container storyboardContainer;
|
||||
|
||||
private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuConfigManager config, APIAccess api)
|
||||
private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
|
||||
blurLevel = config.GetBindable<double>(OsuSetting.BlurLevel);
|
||||
showStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
|
||||
|
||||
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
|
||||
|
||||
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
|
||||
userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
|
||||
|
||||
WorkingBeatmap working = Beatmap.Value;
|
||||
Beatmap beatmap;
|
||||
@ -156,7 +139,6 @@ namespace osu.Game.Screens.Play
|
||||
// the final usable gameplay clock with user-set offsets applied.
|
||||
var offsetClock = new FramedOffsetClock(adjustableClock);
|
||||
|
||||
userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
|
||||
userAudioOffset.ValueChanged += v => offsetClock.Offset = v;
|
||||
userAudioOffset.TriggerChange();
|
||||
|
||||
@ -225,7 +207,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
};
|
||||
|
||||
if (showStoryboard)
|
||||
if (ShowStoryboard)
|
||||
initializeStoryboard(false);
|
||||
|
||||
// Bind ScoreProcessor to ourselves
|
||||
@ -245,19 +227,6 @@ namespace osu.Game.Screens.Play
|
||||
mod.ApplyToClock(sourceClock);
|
||||
}
|
||||
|
||||
private void initializeStoryboard(bool asyncLoad)
|
||||
{
|
||||
var beatmap = Beatmap.Value;
|
||||
|
||||
storyboard = beatmap.Storyboard.CreateDrawable(Beatmap.Value);
|
||||
storyboard.Masking = true;
|
||||
|
||||
if (asyncLoad)
|
||||
LoadComponentAsync(storyboard, storyboardContainer.Add);
|
||||
else
|
||||
storyboardContainer.Add(storyboard);
|
||||
}
|
||||
|
||||
public void Restart()
|
||||
{
|
||||
sampleRestart?.Play();
|
||||
@ -316,11 +285,6 @@ namespace osu.Game.Screens.Play
|
||||
if (!loadedSuccessfully)
|
||||
return;
|
||||
|
||||
dimLevel.ValueChanged += _ => updateBackgroundElements();
|
||||
blurLevel.ValueChanged += _ => updateBackgroundElements();
|
||||
showStoryboard.ValueChanged += _ => updateBackgroundElements();
|
||||
updateBackgroundElements();
|
||||
|
||||
Content.Alpha = 0;
|
||||
Content
|
||||
.ScaleTo(0.7f)
|
||||
@ -374,28 +338,6 @@ namespace osu.Game.Screens.Play
|
||||
return true;
|
||||
}
|
||||
|
||||
private void updateBackgroundElements()
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
const float duration = 800;
|
||||
|
||||
var opacity = 1 - (float)dimLevel;
|
||||
|
||||
if (showStoryboard && storyboard == null)
|
||||
initializeStoryboard(true);
|
||||
|
||||
var beatmap = Beatmap.Value;
|
||||
var storyboardVisible = showStoryboard && beatmap.Storyboard.HasDrawable;
|
||||
|
||||
storyboardContainer
|
||||
.FadeColour(OsuColour.Gray(opacity), duration, Easing.OutQuint)
|
||||
.FadeTo(storyboardVisible && opacity > 0 ? 1 : 0, duration, Easing.OutQuint);
|
||||
|
||||
(Background as BackgroundScreenBeatmap)?.BlurTo(new Vector2((float)blurLevel.Value * 25), duration, Easing.OutQuint);
|
||||
Background?.FadeTo(beatmap.Background != null && (!storyboardVisible || !beatmap.Storyboard.ReplacesBackground) ? opacity : 0, duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void fadeOut()
|
||||
{
|
||||
const float fade_out_duration = 250;
|
||||
@ -409,5 +351,41 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value && !pauseContainer.IsPaused;
|
||||
|
||||
private void initializeStoryboard(bool asyncLoad)
|
||||
{
|
||||
if (storyboardContainer == null)
|
||||
return;
|
||||
|
||||
var beatmap = Beatmap.Value;
|
||||
|
||||
storyboard = beatmap.Storyboard.CreateDrawable();
|
||||
storyboard.Masking = true;
|
||||
|
||||
if (asyncLoad)
|
||||
LoadComponentAsync(storyboard, storyboardContainer.Add);
|
||||
else
|
||||
storyboardContainer.Add(storyboard);
|
||||
}
|
||||
|
||||
protected override void UpdateBackgroundElements()
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
base.UpdateBackgroundElements();
|
||||
|
||||
if (ShowStoryboard && storyboard == null)
|
||||
initializeStoryboard(true);
|
||||
|
||||
var beatmap = Beatmap.Value;
|
||||
var storyboardVisible = ShowStoryboard && beatmap.Storyboard.HasDrawable;
|
||||
|
||||
storyboardContainer?
|
||||
.FadeColour(OsuColour.Gray(BackgroundOpacity), BACKGROUND_FADE_DURATION, Easing.OutQuint)
|
||||
.FadeTo(storyboardVisible && BackgroundOpacity > 0 ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
|
||||
if (storyboardVisible && beatmap.Storyboard.ReplacesBackground)
|
||||
Background?.FadeTo(0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Screens.Menu;
|
||||
@ -17,7 +16,7 @@ using osu.Game.Screens.Play.PlayerSettings;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class PlayerLoader : OsuScreen
|
||||
public class PlayerLoader : ScreenWithBeatmapBackground
|
||||
{
|
||||
private Player player;
|
||||
|
||||
@ -27,10 +26,6 @@ namespace osu.Game.Screens.Play
|
||||
private bool showOverlays = true;
|
||||
public override bool ShowOverlaysOnEnter => showOverlays;
|
||||
|
||||
public override bool AllowBeatmapRulesetChange => false;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
|
||||
public PlayerLoader(Player player)
|
||||
{
|
||||
this.player = player;
|
||||
@ -93,8 +88,6 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
Background.FadeTo(0.4f, 250);
|
||||
|
||||
Content.ScaleTo(0.7f);
|
||||
|
||||
contentIn();
|
||||
|
@ -15,7 +15,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
private readonly PlayerSliderBar<double> dimSliderBar;
|
||||
private readonly PlayerSliderBar<double> blurSliderBar;
|
||||
private readonly PlayerCheckbox showStoryboardToggle;
|
||||
private readonly PlayerCheckbox mouseWheelDisabledToggle;
|
||||
|
||||
public VisualSettings()
|
||||
{
|
||||
@ -35,8 +34,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
{
|
||||
Text = "Toggles:"
|
||||
},
|
||||
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" },
|
||||
mouseWheelDisabledToggle = new PlayerCheckbox { LabelText = "Disable mouse wheel" }
|
||||
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" }
|
||||
};
|
||||
}
|
||||
|
||||
@ -46,7 +44,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
dimSliderBar.Bindable = config.GetBindable<double>(OsuSetting.DimLevel);
|
||||
blurSliderBar.Bindable = config.GetBindable<double>(OsuSetting.BlurLevel);
|
||||
showStoryboardToggle.Bindable = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||
mouseWheelDisabledToggle.Bindable = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
57
osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs
Normal file
57
osu.Game/Screens/Play/ScreenWithBeatmapBackground.cs
Normal file
@ -0,0 +1,57 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public abstract class ScreenWithBeatmapBackground : OsuScreen
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
|
||||
public override bool AllowBeatmapRulesetChange => false;
|
||||
|
||||
protected const float BACKGROUND_FADE_DURATION = 800;
|
||||
|
||||
protected float BackgroundOpacity => 1 - (float)DimLevel;
|
||||
|
||||
#region User Settings
|
||||
|
||||
protected Bindable<double> DimLevel;
|
||||
protected Bindable<double> BlurLevel;
|
||||
protected Bindable<bool> ShowStoryboard;
|
||||
|
||||
#endregion
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
DimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
|
||||
BlurLevel = config.GetBindable<double>(OsuSetting.BlurLevel);
|
||||
ShowStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
DimLevel.ValueChanged += _ => UpdateBackgroundElements();
|
||||
BlurLevel.ValueChanged += _ => UpdateBackgroundElements();
|
||||
ShowStoryboard.ValueChanged += _ => UpdateBackgroundElements();
|
||||
UpdateBackgroundElements();
|
||||
}
|
||||
|
||||
protected virtual void UpdateBackgroundElements()
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
Background?.FadeTo(BackgroundOpacity, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
(Background as BackgroundScreenBeatmap)?.BlurTo(new Vector2((float)BlurLevel.Value * 25), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -169,20 +169,43 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
}
|
||||
|
||||
public void SelectBeatmap(BeatmapInfo beatmap)
|
||||
/// <summary>
|
||||
/// Selects a given beatmap on the carousel.
|
||||
///
|
||||
/// If bypassFilters is false, we will try to select another unfiltered beatmap in the same set. If the
|
||||
/// entire set is filtered, no selection is made.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to select.</param>
|
||||
/// <param name="bypassFilters">Whether to select the beatmap even if it is filtered (i.e., not visible on carousel).</param>
|
||||
/// <returns>True if a selection was made, False if it wasn't.</returns>
|
||||
public bool SelectBeatmap(BeatmapInfo beatmap, bool bypassFilters = true)
|
||||
{
|
||||
if (beatmap?.Hidden != false)
|
||||
return;
|
||||
return false;
|
||||
|
||||
foreach (CarouselBeatmapSet group in beatmapSets)
|
||||
foreach (CarouselBeatmapSet set in beatmapSets)
|
||||
{
|
||||
var item = group.Beatmaps.FirstOrDefault(p => p.Beatmap.Equals(beatmap));
|
||||
if (!bypassFilters && set.Filtered)
|
||||
continue;
|
||||
|
||||
var item = set.Beatmaps.FirstOrDefault(p => p.Beatmap.Equals(beatmap));
|
||||
|
||||
if (item == null)
|
||||
// The beatmap that needs to be selected doesn't exist in this set
|
||||
continue;
|
||||
|
||||
if (!bypassFilters && item.Filtered)
|
||||
// The beatmap exists in this set but is filtered, so look for the first unfiltered map in the set
|
||||
item = set.Beatmaps.FirstOrDefault(b => !b.Filtered);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
select(item);
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -214,11 +214,7 @@ namespace osu.Game.Screens.Select
|
||||
Beatmap.DisabledChanged += disabled => Carousel.AllowSelection = !disabled;
|
||||
Beatmap.TriggerChange();
|
||||
|
||||
Beatmap.ValueChanged += b =>
|
||||
{
|
||||
if (IsCurrentScreen)
|
||||
Carousel.SelectBeatmap(b?.BeatmapInfo);
|
||||
};
|
||||
Beatmap.ValueChanged += workingBeatmapChanged;
|
||||
}
|
||||
|
||||
public void Edit(BeatmapInfo beatmap)
|
||||
@ -261,6 +257,17 @@ namespace osu.Game.Screens.Select
|
||||
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
|
||||
private BeatmapInfo beatmapNoDebounce;
|
||||
|
||||
private void workingBeatmapChanged(WorkingBeatmap beatmap)
|
||||
{
|
||||
if (IsCurrentScreen && !Carousel.SelectBeatmap(beatmap?.BeatmapInfo, false))
|
||||
// If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch
|
||||
if (beatmap?.BeatmapInfo?.Ruleset != null && beatmap.BeatmapInfo.Ruleset != Ruleset.Value)
|
||||
{
|
||||
Ruleset.Value = beatmap.BeatmapInfo.Ruleset;
|
||||
Carousel.SelectBeatmap(beatmap.BeatmapInfo);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// selection has been changed as the result of interaction with the carousel.
|
||||
/// </summary>
|
||||
@ -450,16 +457,14 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void carouselBeatmapsLoaded()
|
||||
{
|
||||
if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false)
|
||||
if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false && Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo, false))
|
||||
return;
|
||||
|
||||
if (Carousel.SelectedBeatmapSet == null && !Carousel.SelectNextRandom())
|
||||
{
|
||||
Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo);
|
||||
}
|
||||
else if (Carousel.SelectedBeatmapSet == null)
|
||||
{
|
||||
if (!Carousel.SelectNextRandom())
|
||||
// in the case random selection failed, we want to trigger selectionChanged
|
||||
// to show the dummy beatmap (we have nothing else to display).
|
||||
carouselSelectionChanged(null);
|
||||
// in the case random selection failed, we want to trigger selectionChanged
|
||||
// to show the dummy beatmap (we have nothing else to display).
|
||||
carouselSelectionChanged(null);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets();
|
||||
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID < 0 || b.RulesetID == ruleset.LegacyID);
|
||||
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID == null || b.RulesetID == ruleset.LegacyID);
|
||||
|
||||
allBeatmaps.ForEach(b => beatmapDisplays.Add(new BeatmapDisplay(b)));
|
||||
}
|
||||
|
@ -294,12 +294,16 @@
|
||||
<Compile Include="Online\API\DummyAPIAccess.cs" />
|
||||
<Compile Include="Online\API\IAPIProvider.cs" />
|
||||
<Compile Include="Online\API\APIDownloadRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\GetUserRecentActivitiesRequest.cs" />
|
||||
<Compile Include="Online\API\Requests\GetUserRequest.cs" />
|
||||
<Compile Include="Migrations\20180125143340_Settings.cs" />
|
||||
<Compile Include="Migrations\20180125143340_Settings.Designer.cs">
|
||||
<DependentUpon>20180125143340_Settings.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Migrations\20180131154205_AddMuteBinding.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\Recent\DrawableRecentActivity.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\Recent\MedalIcon.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\Recent\PaginatedRecentActivityContainer.cs" />
|
||||
<Compile Include="Overlays\Profile\SupporterIcon.cs" />
|
||||
<Compile Include="Online\API\Requests\GetFriendsRequest.cs" />
|
||||
<Compile Include="Overlays\Settings\DangerousSettingsButton.cs" />
|
||||
@ -376,9 +380,11 @@
|
||||
<Compile Include="Rulesets\Scoring\Legacy\LegacyScoreParser.cs" />
|
||||
<Compile Include="Rulesets\UI\JudgementContainer.cs" />
|
||||
<Compile Include="Rulesets\UI\ScalableContainer.cs" />
|
||||
<Compile Include="Screens\Play\ScreenWithBeatmapBackground.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\VisualSettings.cs" />
|
||||
<Compile Include="Rulesets\Objects\CatmullApproximator.cs" />
|
||||
<Compile Include="Rulesets\UI\HitObjectContainer.cs" />
|
||||
<Compile Include="Rulesets\UI\ScalableContainer.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\Visualisers\SequentialSpeedChangeVisualiser.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\Visualisers\ISpeedChangeVisualiser.cs" />
|
||||
<Compile Include="Rulesets\UI\Scrolling\Visualisers\OverlappingSpeedChangeVisualiser.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user