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Merge branch 'master' into fix-duplicate-judgements

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Dan Balasescu 2018-03-12 10:29:50 +09:00 committed by GitHub
commit 8ba87dfdbd
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28 changed files with 841 additions and 124 deletions

@ -1 +1 @@
Subproject commit 6372fb22c1c85f600921a139849b8dedf71026d5
Subproject commit 6915954abdba64e72f698aa58698b00159f3678d

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@ -12,7 +12,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Framework.Graphics.Primitives;
using osu.Game.Configuration;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
@ -55,8 +54,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AlwaysPresent = true,
Alpha = 0
},
HeadCircle = new DrawableHitCircle(s.HeadCircle) { Position = s.TailCircle.Position - s.Position },
TailCircle = new DrawableSliderTail(s.TailCircle) { Position = s.TailCircle.Position - s.Position }
HeadCircle = new DrawableSliderHead(s, s.HeadCircle),
TailCircle = new DrawableSliderTail(s, s.TailCircle)
};
components.Add(Body);
@ -103,10 +102,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
if (!HeadCircle.IsHit)
HeadCircle.Position = slider.CurvePositionAt(completionProgress);
foreach (var c in components.OfType<ISliderProgress>()) c.UpdateProgress(completionProgress);
foreach (var c in components.OfType<ITrackSnaking>()) c.UpdateSnakingPosition(slider.Curve.PositionAt(Body.SnakedStart ?? 0), slider.Curve.PositionAt(Body.SnakedEnd ?? 0));
foreach (var t in components.OfType<IRequireTracking>()) t.Tracking = Ball.Tracking;

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@ -0,0 +1,32 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableSliderHead : DrawableHitCircle
{
private readonly Slider slider;
public DrawableSliderHead(Slider slider, HitCircle h)
: base(h)
{
this.slider = slider;
Position = HitObject.Position - slider.Position;
}
protected override void Update()
{
base.Update();
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
if (!IsHit)
Position = slider.CurvePositionAt(completionProgress);
}
}
}

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public bool Tracking { get; set; }
public DrawableSliderTail(HitCircle hitCircle)
public DrawableSliderTail(Slider slider, HitCircle hitCircle)
: base(hitCircle)
{
Origin = Anchor.Centre;
@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
FillMode = FillMode.Fit;
AlwaysPresent = true;
Position = HitObject.Position - slider.Position;
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)

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@ -68,6 +68,8 @@ namespace osu.Game.Rulesets.Osu.Scoring
score.Statistics[HitResult.Miss] = scoreResultCounts.GetOrDefault(HitResult.Miss);
}
private const double harshness = 0.01;
protected override void OnNewJudgement(Judgement judgement)
{
base.OnNewJudgement(judgement);
@ -83,15 +85,15 @@ namespace osu.Game.Rulesets.Osu.Scoring
switch (judgement.Result)
{
case HitResult.Great:
Health.Value += (10.2 - hpDrainRate) * 0.02;
Health.Value += (10.2 - hpDrainRate) * harshness;
break;
case HitResult.Good:
Health.Value += (8 - hpDrainRate) * 0.02;
Health.Value += (8 - hpDrainRate) * harshness;
break;
case HitResult.Meh:
Health.Value += (4 - hpDrainRate) * 0.02;
Health.Value += (4 - hpDrainRate) * harshness;
break;
/*case HitResult.SliderTick:
@ -99,7 +101,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
break;*/
case HitResult.Miss:
Health.Value -= hpDrainRate * 0.04;
Health.Value -= hpDrainRate * (harshness * 2);
break;
}
}

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@ -87,6 +87,7 @@
<Compile Include="Mods\OsuModSpunOut.cs" />
<Compile Include="Mods\OsuModSuddenDeath.cs" />
<Compile Include="Mods\OsuModTarget.cs" />
<Compile Include="Objects\Drawables\DrawableSliderHead.cs" />
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />

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@ -12,6 +12,7 @@ using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
@ -22,6 +23,7 @@ namespace osu.Game.Tests.Visual
public class TestCaseBeatmapCarousel : OsuTestCase
{
private TestBeatmapCarousel carousel;
private RulesetStore rulesets;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -46,8 +48,10 @@ namespace osu.Game.Tests.Visual
private const int set_count = 5;
[BackgroundDependencyLoader]
private void load()
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
Add(carousel = new TestBeatmapCarousel
{
RelativeSizeAxes = Axes.Both,
@ -75,6 +79,7 @@ namespace osu.Game.Tests.Visual
testRemoveAll();
testEmptyTraversal();
testHiding();
testSelectingFilteredRuleset();
}
private void ensureRandomFetchSuccess() =>
@ -363,6 +368,41 @@ namespace osu.Game.Tests.Visual
}
}
private void testSelectingFilteredRuleset()
{
var testMixed = createTestBeatmapSet(set_count + 1);
AddStep("add mixed ruleset beatmapset", () =>
{
for (int i = 0; i <= 2; i++)
{
testMixed.Beatmaps[i].Ruleset = rulesets.AvailableRulesets.ElementAt(i);
testMixed.Beatmaps[i].RulesetID = i;
}
carousel.UpdateBeatmapSet(testMixed);
});
AddStep("filter to ruleset 0", () =>
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
AddAssert("unfiltered beatmap selected", () => carousel.SelectedBeatmap.Equals(testMixed.Beatmaps[0]));
AddStep("remove mixed set", () =>
{
carousel.RemoveBeatmapSet(testMixed);
testMixed = null;
});
var testSingle = createTestBeatmapSet(set_count + 2);
testSingle.Beatmaps.ForEach(b =>
{
b.Ruleset = rulesets.AvailableRulesets.ElementAt(1);
b.RulesetID = b.Ruleset.ID ?? 1;
});
AddStep("add single ruleset beatmapset", () => carousel.UpdateBeatmapSet(testSingle));
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testSingle.Beatmaps[0], false));
checkNoSelection();
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
}
private BeatmapSetInfo createTestBeatmapSet(int id)
{
return new BeatmapSetInfo

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@ -0,0 +1,161 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Overlays.Profile.Sections.Recent;
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseUserProfileRecentSection : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RecentSection),
typeof(DrawableRecentActivity),
typeof(PaginatedRecentActivityContainer),
typeof(MedalIcon)
};
public TestCaseUserProfileRecentSection()
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
},
new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer<DrawableRecentActivity>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
ChildrenEnumerable = createDummyActivities().Select(a => new DrawableRecentActivity(a))
},
}
};
}
private IEnumerable<RecentActivity> createDummyActivities()
{
var dummyBeatmap = new RecentActivity.RecentActivityBeatmap
{
Title = @"Dummy beatmap",
Url = "/b/1337",
};
var dummyUser = new RecentActivity.RecentActivityUser
{
Username = "DummyReborn",
Url = "/u/666",
PreviousUsername = "Dummy",
};
return new[]
{
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.Achievement,
Achievement = new RecentActivity.RecentActivityAchievement
{
Name = @"Feelin' It",
Slug = @"all-secret-feelinit",
},
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapPlaycount,
Count = 1337,
Beatmap = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetApprove,
Approval = BeatmapApproval.Qualified,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetDelete,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetRevive,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetRevive,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetUpdate,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.BeatmapsetUpload,
Beatmapset = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.Rank,
Rank = 1,
Mode = "osu!",
Beatmap = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.RankLost,
Mode = "osu!",
Beatmap = dummyBeatmap,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.UsernameChange,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.UserSupportAgain,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.UserSupportFirst,
},
new RecentActivity
{
User = dummyUser,
Type = RecentActivityType.UserSupportGift,
},
};
}
}
}

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@ -173,6 +173,7 @@
<Compile Include="Visual\TestCaseTwoLayerButton.cs" />
<Compile Include="Visual\TestCaseUserPanel.cs" />
<Compile Include="Visual\TestCaseUserProfile.cs" />
<Compile Include="Visual\TestCaseUserProfileRecentSection.cs" />
<Compile Include="Visual\TestCaseUserRanks.cs" />
<Compile Include="Visual\TestCaseVolumePieces.cs" />
<Compile Include="Visual\TestCaseWaveform.cs" />

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@ -41,12 +41,12 @@ namespace osu.Game.Beatmaps
foreach (var mod in Mods.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(Beatmap.BeatmapInfo.BaseDifficulty);
foreach (var h in Beatmap.HitObjects)
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty);
foreach (var mod in mods.OfType<IApplicableToHitObject<T>>())
foreach (var obj in Beatmap.HitObjects)
mod.ApplyToHitObject(obj);
foreach (var h in Beatmap.HitObjects)
h.ApplyDefaults(Beatmap.ControlPointInfo, Beatmap.BeatmapInfo.BaseDifficulty);
}
protected virtual void PreprocessHitObjects()

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@ -90,6 +90,10 @@ namespace osu.Game.Graphics.Containers
case LinkAction.External:
Process.Start(url);
break;
case LinkAction.OpenUserProfile:
if (long.TryParse(linkArgument, out long userId))
game?.ShowUser(userId);
break;
default:
throw new NotImplementedException($"This {nameof(LinkAction)} ({linkType.ToString()}) is missing an associated action.");
}

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@ -0,0 +1,130 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
using osu.Game.Rulesets.Scoring;
using Humanizer;
using System;
using System.Collections.Generic;
namespace osu.Game.Online.API.Requests
{
public class GetUserRecentActivitiesRequest : APIRequest<List<RecentActivity>>
{
private readonly long userId;
private readonly int offset;
public GetUserRecentActivitiesRequest(long userId, int offset = 0)
{
this.userId = userId;
this.offset = offset;
}
protected override string Target => $"users/{userId}/recent_activity?offset={offset}";
}
public class RecentActivity
{
[JsonProperty("id")]
public int ID;
[JsonProperty("createdAt")]
public DateTimeOffset CreatedAt;
[JsonProperty]
private string type
{
set => Type = (RecentActivityType)Enum.Parse(typeof(RecentActivityType), value.Pascalize());
}
public RecentActivityType Type;
[JsonProperty]
private string scoreRank
{
set => ScoreRank = (ScoreRank)Enum.Parse(typeof(ScoreRank), value);
}
public ScoreRank ScoreRank;
[JsonProperty("rank")]
public int Rank;
[JsonProperty("approval")]
public BeatmapApproval Approval;
[JsonProperty("count")]
public int Count;
[JsonProperty("mode")]
public string Mode;
[JsonProperty("beatmap")]
public RecentActivityBeatmap Beatmap;
[JsonProperty("beatmapset")]
public RecentActivityBeatmap Beatmapset;
[JsonProperty("user")]
public RecentActivityUser User;
[JsonProperty("achievement")]
public RecentActivityAchievement Achievement;
public class RecentActivityBeatmap
{
[JsonProperty("title")]
public string Title;
[JsonProperty("url")]
public string Url;
}
public class RecentActivityUser
{
[JsonProperty("username")]
public string Username;
[JsonProperty("url")]
public string Url;
[JsonProperty("previousUsername")]
public string PreviousUsername;
}
public class RecentActivityAchievement
{
[JsonProperty("slug")]
public string Slug;
[JsonProperty("name")]
public string Name;
}
}
public enum RecentActivityType
{
Achievement,
BeatmapPlaycount,
BeatmapsetApprove,
BeatmapsetDelete,
BeatmapsetRevive,
BeatmapsetUpdate,
BeatmapsetUpload,
Medal,
Rank,
RankLost,
UserSupportAgain,
UserSupportFirst,
UserSupportGift,
UsernameChange,
}
public enum BeatmapApproval
{
Ranked,
Approved,
Qualified,
}
}

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@ -118,6 +118,8 @@ namespace osu.Game.Online.Chat
case "beatmapsets":
case "d":
return new LinkDetails(LinkAction.OpenBeatmapSet, args[3]);
case "u":
return new LinkDetails(LinkAction.OpenUserProfile, args[3]);
}
}
@ -146,6 +148,9 @@ namespace osu.Game.Online.Chat
case "spectate":
linkType = LinkAction.Spectate;
break;
case "u":
linkType = LinkAction.OpenUserProfile;
break;
default:
linkType = LinkAction.External;
break;
@ -205,6 +210,15 @@ namespace osu.Game.Online.Chat
return inputMessage;
}
public static MessageFormatterResult FormatText(string text)
{
var result = format(text);
result.Links.Sort();
return result;
}
public class MessageFormatterResult
{
public List<Link> Links = new List<Link>();
@ -239,6 +253,7 @@ namespace osu.Game.Online.Chat
OpenEditorTimestamp,
JoinMultiplayerMatch,
Spectate,
OpenUserProfile,
}
public class Link : IComparable<Link>

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@ -155,6 +155,12 @@ namespace osu.Game
/// <param name="setId">The set to display.</param>
public void ShowBeatmapSet(int setId) => beatmapSetOverlay.ShowBeatmapSet(setId);
/// <summary>
/// Show a user's profile as an overlay.
/// </summary>
/// <param name="userId">The user to display.</param>
public void ShowUser(long userId) => userProfile.ShowUser(userId);
protected void LoadScore(Score s)
{
scoreLoad?.Cancel();

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@ -0,0 +1,165 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat;
using osu.Game.Screens.Select.Leaderboards;
namespace osu.Game.Overlays.Profile.Sections.Recent
{
public class DrawableRecentActivity : DrawableProfileRow
{
private APIAccess api;
private readonly RecentActivity activity;
private LinkFlowContainer content;
public DrawableRecentActivity(RecentActivity activity)
{
this.activity = activity;
}
[BackgroundDependencyLoader]
private void load(APIAccess api)
{
this.api = api;
LeftFlowContainer.Padding = new MarginPadding { Left = 10, Right = 160 };
LeftFlowContainer.Add(content = new LinkFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
});
RightFlowContainer.Add(new OsuSpriteText
{
Text = activity.CreatedAt.LocalDateTime.ToShortDateString(),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Font = "Exo2.0-RegularItalic",
TextSize = 12,
Colour = OsuColour.Gray(0xAA),
});
var formatted = createMessage();
content.AddLinks(formatted.Text, formatted.Links);
}
protected override Drawable CreateLeftVisual()
{
switch (activity.Type)
{
case RecentActivityType.Rank:
return new DrawableRank(activity.ScoreRank)
{
RelativeSizeAxes = Axes.Y,
Width = 60,
FillMode = FillMode.Fit,
};
case RecentActivityType.Achievement:
return new MedalIcon(activity.Achievement.Slug)
{
RelativeSizeAxes = Axes.Y,
Width = 60,
FillMode = FillMode.Fit,
};
default:
return new Container
{
RelativeSizeAxes = Axes.Y,
Width = 60,
FillMode = FillMode.Fit,
};
}
}
private string toAbsoluteUrl(string url) => $"{api.Endpoint}{url}";
private MessageFormatter.MessageFormatterResult createMessage()
{
string userLinkTemplate() => $"[{toAbsoluteUrl(activity.User?.Url)} {activity.User?.Username}]";
string beatmapLinkTemplate() => $"[{toAbsoluteUrl(activity.Beatmap?.Url)} {activity.Beatmap?.Title}]";
string beatmapsetLinkTemplate() => $"[{toAbsoluteUrl(activity.Beatmapset?.Url)} {activity.Beatmapset?.Title}]";
string message;
switch (activity.Type)
{
case RecentActivityType.Achievement:
message = $"{userLinkTemplate()} unlocked the {activity.Achievement.Name} medal!";
break;
case RecentActivityType.BeatmapPlaycount:
message = $"{beatmapLinkTemplate()} has been played {activity.Count} times!";
break;
case RecentActivityType.BeatmapsetApprove:
message = $"{beatmapsetLinkTemplate()} has been {activity.Approval.ToString().ToLowerInvariant()}!";
break;
case RecentActivityType.BeatmapsetDelete:
message = $"{beatmapsetLinkTemplate()} has been deleted.";
break;
case RecentActivityType.BeatmapsetRevive:
message = $"{beatmapsetLinkTemplate()} has been revived from eternal slumber by {userLinkTemplate()}.";
break;
case RecentActivityType.BeatmapsetUpdate:
message = $"{userLinkTemplate()} has updated the beatmap {beatmapsetLinkTemplate()}!";
break;
case RecentActivityType.BeatmapsetUpload:
message = $"{userLinkTemplate()} has submitted a new beatmap {beatmapsetLinkTemplate()}!";
break;
case RecentActivityType.Medal:
// apparently this shouldn't exist look at achievement instead (https://github.com/ppy/osu-web/blob/master/resources/assets/coffee/react/profile-page/recent-activity.coffee#L111)
message = string.Empty;
break;
case RecentActivityType.Rank:
message = $"{userLinkTemplate()} achieved rank #{activity.Rank} on {beatmapLinkTemplate()} ({activity.Mode}!)";
break;
case RecentActivityType.RankLost:
message = $"{userLinkTemplate()} has lost first place on {beatmapLinkTemplate()} ({activity.Mode}!)";
break;
case RecentActivityType.UserSupportAgain:
message = $"{userLinkTemplate()} has once again chosen to support osu! - thanks for your generosity!";
break;
case RecentActivityType.UserSupportFirst:
message = $"{userLinkTemplate()} has become an osu! supporter - thanks for your generosity!";
break;
case RecentActivityType.UserSupportGift:
message = $"{userLinkTemplate()} has received the gift of osu! supporter!";
break;
case RecentActivityType.UsernameChange:
message = $"{activity.User?.PreviousUsername} has changed their username to {userLinkTemplate()}!";
break;
default:
message = string.Empty;
break;
}
return MessageFormatter.FormatText(message);
}
}
}

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@ -0,0 +1,38 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Overlays.Profile.Sections.Recent
{
public class MedalIcon : Container
{
private readonly string slug;
private readonly Sprite sprite;
private string url => $@"https://s.ppy.sh/images/medals-client/{slug}@2x.png";
public MedalIcon(string slug)
{
this.slug = slug;
Child = sprite = new Sprite
{
Height = 40,
Width = 40,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
sprite.Texture = textures.Get(url);
}
}
}

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@ -0,0 +1,48 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Users;
using System.Linq;
namespace osu.Game.Overlays.Profile.Sections.Recent
{
public class PaginatedRecentActivityContainer : PaginatedContainer
{
public PaginatedRecentActivityContainer(Bindable<User> user, string header, string missing)
: base(user, header, missing)
{
ItemsPerPage = 5;
}
protected override void ShowMore()
{
base.ShowMore();
var req = new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
req.Success += activities =>
{
ShowMoreButton.FadeTo(activities.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
if (!activities.Any() && VisiblePages == 1)
{
MissingText.Show();
return;
}
MissingText.Hide();
foreach (RecentActivity activity in activities)
{
ItemsContainer.Add(new DrawableRecentActivity(activity));
}
};
Api.Queue(req);
}
}
}

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@ -1,12 +1,22 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Overlays.Profile.Sections.Recent;
namespace osu.Game.Overlays.Profile.Sections
{
public class RecentSection : ProfileSection
{
public override string Title => "Recent";
public override string Identifier => "recent_activities";
public override string Identifier => "recent_activity";
public RecentSection()
{
Children = new[]
{
new PaginatedRecentActivityContainer(User, null, @"This user hasn't done anything notable recently!"),
};
}
}
}

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@ -73,6 +73,14 @@ namespace osu.Game.Overlays
FadeEdgeEffectTo(0, DISAPPEAR_DURATION, Easing.Out);
}
public void ShowUser(long userId)
{
if (userId == Header.User.Id)
return;
ShowUser(new User { Id = userId });
}
public void ShowUser(User user, bool fetchOnline = true)
{
userReq?.Cancel();
@ -82,7 +90,7 @@ namespace osu.Game.Overlays
sections = new ProfileSection[]
{
//new AboutSection(),
//new RecentSection(),
new RecentSection(),
new RanksSection(),
//new MedalsSection(),
new HistoricalSection(),

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@ -63,7 +63,7 @@ namespace osu.Game.Rulesets
var instances = loaded_assemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r, (RulesetInfo)null)).ToList();
//add all legacy modes in correct order
foreach (var r in instances.Where(r => r.LegacyID >= 0).OrderBy(r => r.LegacyID))
foreach (var r in instances.Where(r => r.LegacyID != null).OrderBy(r => r.LegacyID))
{
if (context.RulesetInfo.SingleOrDefault(rsi => rsi.ID == r.RulesetInfo.ID) == null)
context.RulesetInfo.Add(r.RulesetInfo);
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets
context.SaveChanges();
//add any other modes
foreach (var r in instances.Where(r => r.LegacyID < 0))
foreach (var r in instances.Where(r => r.LegacyID == null))
if (context.RulesetInfo.FirstOrDefault(ri => ri.InstantiationInfo == r.RulesetInfo.InstantiationInfo) == null)
context.RulesetInfo.Add(r.RulesetInfo);

View File

@ -25,32 +25,29 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Play.BreaksOverlay;
using osu.Game.Screens.Ranking;
using osu.Game.Storyboards.Drawables;
using OpenTK;
namespace osu.Game.Screens.Play
{
public class Player : OsuScreen, IProvideCursor
public class Player : ScreenWithBeatmapBackground, IProvideCursor
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
protected override float BackgroundParallaxAmount => 0.1f;
public override bool ShowOverlaysOnEnter => false;
public Action RestartRequested;
public override bool AllowBeatmapRulesetChange => false;
public bool HasFailed { get; private set; }
public bool AllowPause { get; set; } = true;
public bool AllowLeadIn { get; set; } = true;
public bool AllowResults { get; set; } = true;
private Bindable<bool> mouseWheelDisabled;
private Bindable<double> userAudioOffset;
public int RestartCount;
public CursorContainer Cursor => RulesetContainer.Cursor;
@ -69,41 +66,27 @@ namespace osu.Game.Screens.Play
private APIAccess api;
private ScoreProcessor scoreProcessor;
protected RulesetContainer RulesetContainer;
#region User Settings
private Bindable<double> dimLevel;
private Bindable<double> blurLevel;
private Bindable<bool> showStoryboard;
private Bindable<bool> mouseWheelDisabled;
private Bindable<double> userAudioOffset;
private SampleChannel sampleRestart;
#endregion
private Container storyboardContainer;
private DrawableStoryboard storyboard;
private ScoreProcessor scoreProcessor;
protected RulesetContainer RulesetContainer;
private HUDOverlay hudOverlay;
private FailOverlay failOverlay;
private DrawableStoryboard storyboard;
private Container storyboardContainer;
private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true;
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuConfigManager config, APIAccess api)
private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
{
this.api = api;
dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
blurLevel = config.GetBindable<double>(OsuSetting.BlurLevel);
showStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
mouseWheelDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
sampleRestart = audio.Sample.Get(@"Gameplay/restart");
userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
WorkingBeatmap working = Beatmap.Value;
Beatmap beatmap;
@ -156,7 +139,6 @@ namespace osu.Game.Screens.Play
// the final usable gameplay clock with user-set offsets applied.
var offsetClock = new FramedOffsetClock(adjustableClock);
userAudioOffset = config.GetBindable<double>(OsuSetting.AudioOffset);
userAudioOffset.ValueChanged += v => offsetClock.Offset = v;
userAudioOffset.TriggerChange();
@ -225,7 +207,7 @@ namespace osu.Game.Screens.Play
}
};
if (showStoryboard)
if (ShowStoryboard)
initializeStoryboard(false);
// Bind ScoreProcessor to ourselves
@ -245,19 +227,6 @@ namespace osu.Game.Screens.Play
mod.ApplyToClock(sourceClock);
}
private void initializeStoryboard(bool asyncLoad)
{
var beatmap = Beatmap.Value;
storyboard = beatmap.Storyboard.CreateDrawable(Beatmap.Value);
storyboard.Masking = true;
if (asyncLoad)
LoadComponentAsync(storyboard, storyboardContainer.Add);
else
storyboardContainer.Add(storyboard);
}
public void Restart()
{
sampleRestart?.Play();
@ -316,11 +285,6 @@ namespace osu.Game.Screens.Play
if (!loadedSuccessfully)
return;
dimLevel.ValueChanged += _ => updateBackgroundElements();
blurLevel.ValueChanged += _ => updateBackgroundElements();
showStoryboard.ValueChanged += _ => updateBackgroundElements();
updateBackgroundElements();
Content.Alpha = 0;
Content
.ScaleTo(0.7f)
@ -374,28 +338,6 @@ namespace osu.Game.Screens.Play
return true;
}
private void updateBackgroundElements()
{
if (!IsCurrentScreen) return;
const float duration = 800;
var opacity = 1 - (float)dimLevel;
if (showStoryboard && storyboard == null)
initializeStoryboard(true);
var beatmap = Beatmap.Value;
var storyboardVisible = showStoryboard && beatmap.Storyboard.HasDrawable;
storyboardContainer
.FadeColour(OsuColour.Gray(opacity), duration, Easing.OutQuint)
.FadeTo(storyboardVisible && opacity > 0 ? 1 : 0, duration, Easing.OutQuint);
(Background as BackgroundScreenBeatmap)?.BlurTo(new Vector2((float)blurLevel.Value * 25), duration, Easing.OutQuint);
Background?.FadeTo(beatmap.Background != null && (!storyboardVisible || !beatmap.Storyboard.ReplacesBackground) ? opacity : 0, duration, Easing.OutQuint);
}
private void fadeOut()
{
const float fade_out_duration = 250;
@ -409,5 +351,41 @@ namespace osu.Game.Screens.Play
}
protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value && !pauseContainer.IsPaused;
private void initializeStoryboard(bool asyncLoad)
{
if (storyboardContainer == null)
return;
var beatmap = Beatmap.Value;
storyboard = beatmap.Storyboard.CreateDrawable();
storyboard.Masking = true;
if (asyncLoad)
LoadComponentAsync(storyboard, storyboardContainer.Add);
else
storyboardContainer.Add(storyboard);
}
protected override void UpdateBackgroundElements()
{
if (!IsCurrentScreen) return;
base.UpdateBackgroundElements();
if (ShowStoryboard && storyboard == null)
initializeStoryboard(true);
var beatmap = Beatmap.Value;
var storyboardVisible = ShowStoryboard && beatmap.Storyboard.HasDrawable;
storyboardContainer?
.FadeColour(OsuColour.Gray(BackgroundOpacity), BACKGROUND_FADE_DURATION, Easing.OutQuint)
.FadeTo(storyboardVisible && BackgroundOpacity > 0 ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
if (storyboardVisible && beatmap.Storyboard.ReplacesBackground)
Background?.FadeTo(0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
}
}
}

View File

@ -9,7 +9,6 @@ using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Backgrounds;
using OpenTK;
using osu.Framework.Localisation;
using osu.Game.Screens.Menu;
@ -17,7 +16,7 @@ using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Screens.Play
{
public class PlayerLoader : OsuScreen
public class PlayerLoader : ScreenWithBeatmapBackground
{
private Player player;
@ -27,10 +26,6 @@ namespace osu.Game.Screens.Play
private bool showOverlays = true;
public override bool ShowOverlaysOnEnter => showOverlays;
public override bool AllowBeatmapRulesetChange => false;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
public PlayerLoader(Player player)
{
this.player = player;
@ -93,8 +88,6 @@ namespace osu.Game.Screens.Play
{
base.OnEntering(last);
Background.FadeTo(0.4f, 250);
Content.ScaleTo(0.7f);
contentIn();

View File

@ -15,7 +15,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
private readonly PlayerSliderBar<double> dimSliderBar;
private readonly PlayerSliderBar<double> blurSliderBar;
private readonly PlayerCheckbox showStoryboardToggle;
private readonly PlayerCheckbox mouseWheelDisabledToggle;
public VisualSettings()
{
@ -35,8 +34,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
{
Text = "Toggles:"
},
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" },
mouseWheelDisabledToggle = new PlayerCheckbox { LabelText = "Disable mouse wheel" }
showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" }
};
}
@ -46,7 +44,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
dimSliderBar.Bindable = config.GetBindable<double>(OsuSetting.DimLevel);
blurSliderBar.Bindable = config.GetBindable<double>(OsuSetting.BlurLevel);
showStoryboardToggle.Bindable = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
mouseWheelDisabledToggle.Bindable = config.GetBindable<bool>(OsuSetting.MouseDisableWheel);
}
}
}

View File

@ -0,0 +1,57 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Configuration;
using osu.Game.Screens.Backgrounds;
using OpenTK;
namespace osu.Game.Screens.Play
{
public abstract class ScreenWithBeatmapBackground : OsuScreen
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
public override bool AllowBeatmapRulesetChange => false;
protected const float BACKGROUND_FADE_DURATION = 800;
protected float BackgroundOpacity => 1 - (float)DimLevel;
#region User Settings
protected Bindable<double> DimLevel;
protected Bindable<double> BlurLevel;
protected Bindable<bool> ShowStoryboard;
#endregion
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
DimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
BlurLevel = config.GetBindable<double>(OsuSetting.BlurLevel);
ShowStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
}
protected override void OnEntering(Screen last)
{
base.OnEntering(last);
DimLevel.ValueChanged += _ => UpdateBackgroundElements();
BlurLevel.ValueChanged += _ => UpdateBackgroundElements();
ShowStoryboard.ValueChanged += _ => UpdateBackgroundElements();
UpdateBackgroundElements();
}
protected virtual void UpdateBackgroundElements()
{
if (!IsCurrentScreen) return;
Background?.FadeTo(BackgroundOpacity, BACKGROUND_FADE_DURATION, Easing.OutQuint);
(Background as BackgroundScreenBeatmap)?.BlurTo(new Vector2((float)BlurLevel.Value * 25), BACKGROUND_FADE_DURATION, Easing.OutQuint);
}
}
}

View File

@ -169,20 +169,43 @@ namespace osu.Game.Screens.Select
});
}
public void SelectBeatmap(BeatmapInfo beatmap)
/// <summary>
/// Selects a given beatmap on the carousel.
///
/// If bypassFilters is false, we will try to select another unfiltered beatmap in the same set. If the
/// entire set is filtered, no selection is made.
/// </summary>
/// <param name="beatmap">The beatmap to select.</param>
/// <param name="bypassFilters">Whether to select the beatmap even if it is filtered (i.e., not visible on carousel).</param>
/// <returns>True if a selection was made, False if it wasn't.</returns>
public bool SelectBeatmap(BeatmapInfo beatmap, bool bypassFilters = true)
{
if (beatmap?.Hidden != false)
return;
return false;
foreach (CarouselBeatmapSet group in beatmapSets)
foreach (CarouselBeatmapSet set in beatmapSets)
{
var item = group.Beatmaps.FirstOrDefault(p => p.Beatmap.Equals(beatmap));
if (!bypassFilters && set.Filtered)
continue;
var item = set.Beatmaps.FirstOrDefault(p => p.Beatmap.Equals(beatmap));
if (item == null)
// The beatmap that needs to be selected doesn't exist in this set
continue;
if (!bypassFilters && item.Filtered)
// The beatmap exists in this set but is filtered, so look for the first unfiltered map in the set
item = set.Beatmaps.FirstOrDefault(b => !b.Filtered);
if (item != null)
{
select(item);
return;
return true;
}
}
return false;
}
/// <summary>

View File

@ -214,11 +214,7 @@ namespace osu.Game.Screens.Select
Beatmap.DisabledChanged += disabled => Carousel.AllowSelection = !disabled;
Beatmap.TriggerChange();
Beatmap.ValueChanged += b =>
{
if (IsCurrentScreen)
Carousel.SelectBeatmap(b?.BeatmapInfo);
};
Beatmap.ValueChanged += workingBeatmapChanged;
}
public void Edit(BeatmapInfo beatmap)
@ -261,6 +257,17 @@ namespace osu.Game.Screens.Select
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
private BeatmapInfo beatmapNoDebounce;
private void workingBeatmapChanged(WorkingBeatmap beatmap)
{
if (IsCurrentScreen && !Carousel.SelectBeatmap(beatmap?.BeatmapInfo, false))
// If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch
if (beatmap?.BeatmapInfo?.Ruleset != null && beatmap.BeatmapInfo.Ruleset != Ruleset.Value)
{
Ruleset.Value = beatmap.BeatmapInfo.Ruleset;
Carousel.SelectBeatmap(beatmap.BeatmapInfo);
}
}
/// <summary>
/// selection has been changed as the result of interaction with the carousel.
/// </summary>
@ -450,16 +457,14 @@ namespace osu.Game.Screens.Select
private void carouselBeatmapsLoaded()
{
if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false)
if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false && Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo, false))
return;
if (Carousel.SelectedBeatmapSet == null && !Carousel.SelectNextRandom())
{
Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo);
}
else if (Carousel.SelectedBeatmapSet == null)
{
if (!Carousel.SelectNextRandom())
// in the case random selection failed, we want to trigger selectionChanged
// to show the dummy beatmap (we have nothing else to display).
carouselSelectionChanged(null);
// in the case random selection failed, we want to trigger selectionChanged
// to show the dummy beatmap (we have nothing else to display).
carouselSelectionChanged(null);
}
}

View File

@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual
private void load(BeatmapManager beatmaps)
{
var sets = beatmaps.GetAllUsableBeatmapSets();
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID < 0 || b.RulesetID == ruleset.LegacyID);
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID == null || b.RulesetID == ruleset.LegacyID);
allBeatmaps.ForEach(b => beatmapDisplays.Add(new BeatmapDisplay(b)));
}

View File

@ -294,12 +294,16 @@
<Compile Include="Online\API\DummyAPIAccess.cs" />
<Compile Include="Online\API\IAPIProvider.cs" />
<Compile Include="Online\API\APIDownloadRequest.cs" />
<Compile Include="Online\API\Requests\GetUserRecentActivitiesRequest.cs" />
<Compile Include="Online\API\Requests\GetUserRequest.cs" />
<Compile Include="Migrations\20180125143340_Settings.cs" />
<Compile Include="Migrations\20180125143340_Settings.Designer.cs">
<DependentUpon>20180125143340_Settings.cs</DependentUpon>
</Compile>
<Compile Include="Migrations\20180131154205_AddMuteBinding.cs" />
<Compile Include="Overlays\Profile\Sections\Recent\DrawableRecentActivity.cs" />
<Compile Include="Overlays\Profile\Sections\Recent\MedalIcon.cs" />
<Compile Include="Overlays\Profile\Sections\Recent\PaginatedRecentActivityContainer.cs" />
<Compile Include="Overlays\Profile\SupporterIcon.cs" />
<Compile Include="Online\API\Requests\GetFriendsRequest.cs" />
<Compile Include="Overlays\Settings\DangerousSettingsButton.cs" />
@ -376,9 +380,11 @@
<Compile Include="Rulesets\Scoring\Legacy\LegacyScoreParser.cs" />
<Compile Include="Rulesets\UI\JudgementContainer.cs" />
<Compile Include="Rulesets\UI\ScalableContainer.cs" />
<Compile Include="Screens\Play\ScreenWithBeatmapBackground.cs" />
<Compile Include="Screens\Play\PlayerSettings\VisualSettings.cs" />
<Compile Include="Rulesets\Objects\CatmullApproximator.cs" />
<Compile Include="Rulesets\UI\HitObjectContainer.cs" />
<Compile Include="Rulesets\UI\ScalableContainer.cs" />
<Compile Include="Rulesets\UI\Scrolling\Visualisers\SequentialSpeedChangeVisualiser.cs" />
<Compile Include="Rulesets\UI\Scrolling\Visualisers\ISpeedChangeVisualiser.cs" />
<Compile Include="Rulesets\UI\Scrolling\Visualisers\OverlappingSpeedChangeVisualiser.cs" />