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Naming consistency with osu!web

This commit is contained in:
voidedWarranties 2020-02-09 20:36:54 -08:00
parent 88a56d00bf
commit 137181017b
2 changed files with 3 additions and 3 deletions

View File

@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModDifficultyAdjust : ModDifficultyAdjust
{
[SettingSource("Fruit Size", "Override a beatmap's set CS.", SettingSourceAttribute.FIRST)]
[SettingSource("Circle Size", "Override a beatmap's set CS.", SettingSourceAttribute.FIRST)]
public BindableNumber<float> CircleSize { get; } = new BindableFloat
{
Precision = 0.1f,

View File

@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mods
public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModHardRock) };
[SettingSource("Drain Rate", "Override a beatmap's set HP.", SettingSourceAttribute.ORDERED_RELATIVE, 1)]
[SettingSource("HP Drain", "Override a beatmap's set HP.", SettingSourceAttribute.ORDERED_RELATIVE, 1)]
public BindableNumber<float> DrainRate { get; } = new BindableFloat
{
Precision = 0.1f,
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Mods
Value = 5,
};
[SettingSource("Overall Difficulty", "Override a beatmap's set OD.", SettingSourceAttribute.ORDERED_RELATIVE, 1)]
[SettingSource("Accuracy", "Override a beatmap's set OD.", SettingSourceAttribute.ORDERED_RELATIVE, 1)]
public BindableNumber<float> OverallDifficulty { get; } = new BindableFloat
{
Precision = 0.1f,