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Use SettingsSource for mod cusomisation
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parent
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commit
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@ -6,9 +6,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Mods;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Tests.Visual.UserInterface
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@ -47,9 +47,6 @@ namespace osu.Game.Tests.Visual.UserInterface
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ModSectionsContainer.Children.Single(s => s.ModType == mod.Type)
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.ButtonsContainer.OfType<ModButton>().Single(b => b.Mods.Any(m => m.GetType() == mod.GetType())).SelectNext(1);
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public ModControlSection GetControlSection(Mod mod) =>
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ModSettingsContent.Children.FirstOrDefault(s => s.Mod == mod);
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protected override void LoadComplete()
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{
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base.LoadComplete();
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@ -84,34 +81,23 @@ namespace osu.Game.Tests.Visual.UserInterface
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public override string Acronym => "CM2";
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}
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private abstract class TestModCustomizable : Mod, IModHasSettings
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private abstract class TestModCustomizable : Mod, IApplicableMod
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{
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public override double ScoreMultiplier => 1.0;
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public override ModType Type => ModType.Conversion;
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public readonly BindableFloat SliderBindable = new BindableFloat
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[SettingSource("Sample float", "Change something for a mod")]
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public BindableFloat SliderBindable { get; } = new BindableFloat
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{
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MinValue = 0,
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MaxValue = 10,
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Default = 5,
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Value = 7
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};
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public readonly BindableBool TickBindable = new BindableBool();
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public Drawable[] CreateControls() =>
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new Drawable[]
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{
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new SettingsSlider<float>
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{
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LabelText = "Slider",
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Bindable = SliderBindable
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},
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new SettingsCheckbox
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{
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LabelText = "Checkbox",
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Bindable = TickBindable
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}
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};
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[SettingSource("Sample bool", "Clicking this changes a setting")]
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public BindableBool TickBindable { get; } = new BindableBool();
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}
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}
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}
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@ -4,6 +4,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Mods;
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@ -34,8 +35,7 @@ namespace osu.Game.Overlays.Mods
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RelativeSizeAxes = Axes.X,
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};
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if (Mod is IModHasSettings modHasSettings)
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AddRange(modHasSettings.CreateControls());
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AddRange(Mod.CreateSettingsControls());
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}
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[BackgroundDependencyLoader]
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@ -53,4 +53,4 @@ namespace osu.Game.Overlays.Mods
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});
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}
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}
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}
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}
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@ -13,6 +13,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Containers;
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@ -236,6 +237,7 @@ namespace osu.Game.Overlays.Mods
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Width = 180,
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Text = "Customization",
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Action = () => ModSettingsContainer.Alpha = ModSettingsContainer.Alpha == 1 ? 0 : 1,
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Enabled = { Value = false },
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Margin = new MarginPadding
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{
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Right = 20
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@ -331,7 +333,6 @@ namespace osu.Game.Overlays.Mods
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SelectedMods.ValueChanged += updateModSettings;
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Ruleset.ValueChanged += _ => ModSettingsContent.Clear();
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CustomizeButton.Enabled.Value = false;
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sampleOn = audio.Samples.Get(@"UI/check-on");
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sampleOff = audio.Samples.Get(@"UI/check-off");
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@ -339,18 +340,21 @@ namespace osu.Game.Overlays.Mods
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private void updateModSettings(ValueChangedEvent<IReadOnlyList<Mod>> selectedMods)
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{
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var added = selectedMods.NewValue.Except(selectedMods.OldValue).FirstOrDefault();
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var removed = selectedMods.OldValue.Except(selectedMods.NewValue).FirstOrDefault();
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foreach (var added in selectedMods.NewValue.Except(selectedMods.OldValue))
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{
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var controls = added.CreateSettingsControls().ToList();
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if (controls.Count > 0)
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ModSettingsContent.Add(new ModControlSection(added) { Children = controls });
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}
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if (added is IModHasSettings)
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ModSettingsContent.Add(new ModControlSection(added));
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else if (removed is IModHasSettings)
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ModSettingsContent.Remove(ModSettingsContent.Children.Single(section => section.Mod == removed));
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foreach (var removed in selectedMods.OldValue.Except(selectedMods.NewValue))
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ModSettingsContent.RemoveAll(section => section.Mod == removed);
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CustomizeButton.Enabled.Value = ModSettingsContent.Children.Count > 0;
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bool hasSettings = ModSettingsContent.Children.Count > 0;
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CustomizeButton.Enabled.Value = hasSettings;
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if (ModSettingsContainer.Alpha == 1 && ModSettingsContent.Children.Count == 0)
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ModSettingsContainer.Alpha = 0;
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if (!hasSettings)
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ModSettingsContainer.Hide();
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}
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public void DeselectAll()
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@ -1,15 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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namespace osu.Game.Rulesets.Mods
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{
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/// <summary>
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/// An interface for mods that allows user control over it's properties.
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/// </summary>
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public interface IModHasSettings : IApplicableMod
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{
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Drawable[] CreateControls();
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}
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}
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