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Merge branch 'master' into fix-taiko-fastforwarding

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Dean Herbert 2018-01-31 18:30:15 +09:00 committed by GitHub
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51 changed files with 954 additions and 137 deletions

@ -1 +1 @@
Subproject commit 736a139a748eba7cebea41a09b404d47ca589522
Subproject commit 2610a3133721b0bc4af852342aa2a179d0e66497

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@ -32,6 +32,10 @@
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="JetBrains.Annotations" version="11.1.0" targetFramework="net461" />
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
</packages>

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@ -0,0 +1,34 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration.Tracking;
using osu.Game.Configuration;
using osu.Game.Rulesets.Configuration;
namespace osu.Game.Rulesets.Mania.Configuration
{
public class ManiaConfigManager : RulesetConfigManager<ManiaSetting>
{
public ManiaConfigManager(SettingsStore settings, RulesetInfo ruleset, int variant)
: base(settings, ruleset, variant)
{
}
protected override void InitialiseDefaults()
{
base.InitialiseDefaults();
Set(ManiaSetting.ScrollTime, 1500.0, 50.0, 10000.0, 50.0);
}
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
{
new TrackedSetting<double>(ManiaSetting.ScrollTime, v => new SettingDescription(v, "Scroll Time", $"{v}ms"))
};
}
public enum ManiaSetting
{
ScrollTime
}
}

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@ -7,10 +7,12 @@ using osu.Framework.Graphics.Containers;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Rulesets.Mania.UI
@ -78,6 +80,12 @@ namespace osu.Game.Rulesets.Mania.UI
return null;
}
[BackgroundDependencyLoader]
private void load(ManiaConfigManager maniaConfig)
{
maniaConfig.BindWith(ManiaSetting.ScrollTime, VisibleTimeRange);
}
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
{
getStageByColumn(((ManiaHitObject)judgedObject.HitObject).Column).OnJudgement(judgedObject, judgement);

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@ -10,8 +10,11 @@ using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration;
using osu.Game.Rulesets.Configuration;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Replays;
@ -77,11 +80,9 @@ namespace osu.Game.Rulesets.Mania.UI
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
public override PassThroughInputManager CreateInputManager()
{
var variantType = Mods.OfType<IPlayfieldTypeMod>().FirstOrDefault()?.PlayfieldType ?? PlayfieldType.Single;
return new ManiaInputManager(Ruleset.RulesetInfo, (int)variantType + Beatmap.TotalColumns);
}
public override int Variant => (int)(Mods.OfType<IPlayfieldTypeMod>().FirstOrDefault()?.PlayfieldType ?? PlayfieldType.Single) + Beatmap.TotalColumns;
public override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter(IsForCurrentRuleset, WorkingBeatmap.Beatmap);
@ -103,5 +104,7 @@ namespace osu.Game.Rulesets.Mania.UI
protected override Vector2 GetPlayfieldAspectAdjust() => new Vector2(1, 0.8f);
protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay, this);
protected override IRulesetConfigManager CreateConfig(Ruleset ruleset, SettingsStore settings) => new ManiaConfigManager(settings, Ruleset.RulesetInfo, Variant);
}
}

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@ -32,6 +32,10 @@
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>
@ -58,6 +62,7 @@
<Compile Include="Beatmaps\Patterns\Legacy\PatternType.cs" />
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
<Compile Include="Beatmaps\Patterns\Pattern.cs" />
<Compile Include="Configuration\ManiaConfigManager.cs" />
<Compile Include="MathUtils\FastRandom.cs" />
<Compile Include="Judgements\HitWindows.cs" />
<Compile Include="Judgements\HoldNoteTailJudgement.cs" />

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="JetBrains.Annotations" version="11.1.0" targetFramework="net461" />
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
</packages>

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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
continue;
double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime;
float stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo?.StackLeniency ?? 0.7f;
double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo?.StackLeniency ?? 0.7f;
if (objectN.StartTime - endTime > stackThreshold)
//We are no longer within stacking range of the next object.
@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
OsuHitObject objectI = beatmap.HitObjects[i];
if (objectI.StackHeight != 0 || objectI is Spinner) continue;
float stackThreshold = objectI.TimePreempt * beatmap.BeatmapInfo?.StackLeniency ?? 0.7f;
double stackThreshold = objectI.TimePreempt * beatmap.BeatmapInfo?.StackLeniency ?? 0.7f;
/* If this object is a hitcircle, then we enter this "special" case.
* It either ends with a stack of hitcircles only, or a stack of hitcircles that are underneath a slider.

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
private const float fade_in_duration_multiplier = 0.4f;
private const double fade_in_duration_multiplier = 0.4;
private const double fade_out_duration_multiplier = 0.3;
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)

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@ -16,8 +16,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly RepeatPoint repeatPoint;
private readonly DrawableSlider drawableSlider;
public double FadeInTime;
public double FadeOutTime;
private double animDuration;
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
: base(repeatPoint)
@ -48,11 +47,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void UpdatePreemptState()
{
var animIn = Math.Min(150, repeatPoint.StartTime - FadeInTime);
animDuration = Math.Min(150, repeatPoint.SpanDuration / 2);
this.FadeIn(animIn).ScaleTo(1.2f, animIn)
this.FadeIn(animDuration).ScaleTo(1.2f, animDuration / 2)
.Then()
.ScaleTo(1, 150, Easing.Out);
.ScaleTo(1, animDuration / 2, Easing.Out);
}
protected override void UpdateCurrentState(ArmedState state)
@ -60,14 +59,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
switch (state)
{
case ArmedState.Idle:
this.Delay(FadeOutTime - repeatPoint.StartTime).FadeOut();
this.Delay(HitObject.TimePreempt).FadeOut();
break;
case ArmedState.Miss:
this.FadeOut(160);
this.FadeOut(animDuration);
break;
case ArmedState.Hit:
this.FadeOut(120, Easing.OutQuint)
.ScaleTo(Scale * 1.5f, 120, Easing.OutQuint);
this.FadeOut(animDuration, Easing.OutQuint)
.ScaleTo(Scale * 1.5f, animDuration, Easing.OutQuint);
break;
}
}

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@ -73,12 +73,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AddNested(InitialCircle);
var spanDuration = s.Curve.Distance / s.Velocity;
foreach (var tick in s.NestedHitObjects.OfType<SliderTick>())
{
var spanStartTime = s.StartTime + tick.SpanIndex * spanDuration;
var spanStartTime = s.StartTime + tick.SpanIndex * s.SpanDuration;
var fadeInTime = spanStartTime + (tick.StartTime - spanStartTime) / 2 - (tick.SpanIndex == 0 ? HitObject.TimeFadein : HitObject.TimeFadein / 2);
var fadeOutTime = spanStartTime + spanDuration;
var fadeOutTime = spanStartTime + s.SpanDuration;
var drawableTick = new DrawableSliderTick(tick)
{
@ -93,15 +92,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
foreach (var repeatPoint in s.NestedHitObjects.OfType<RepeatPoint>())
{
var repeatStartTime = s.StartTime + (repeatPoint.RepeatIndex + 1) * spanDuration;
var fadeInTime = repeatStartTime + (repeatPoint.StartTime - repeatStartTime) / 2 - (repeatPoint.RepeatIndex == 0 ? HitObject.TimeFadein : HitObject.TimeFadein / 2);
var fadeOutTime = repeatStartTime + spanDuration;
var drawableRepeatPoint = new DrawableRepeatPoint(repeatPoint, this)
{
FadeInTime = fadeInTime,
FadeOutTime = fadeOutTime,
Position = repeatPoint.Position,
Position = repeatPoint.Position
};
repeatPoints.Add(drawableRepeatPoint);

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@ -20,8 +20,8 @@ namespace osu.Game.Rulesets.Osu.Objects
public double HitWindow100 = 80;
public double HitWindow300 = 30;
public float TimePreempt = 600;
public float TimeFadein = 400;
public double TimePreempt = 600;
public double TimeFadein = 400;
public Vector2 Position { get; set; }
public float X => Position.X;

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@ -1,10 +1,25 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Rulesets.Osu.Objects
{
public class RepeatPoint : OsuHitObject
{
public int RepeatIndex { get; set; }
public double SpanDuration { get; set; }
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
// We want to show the first RepeatPoint as the TimePreempt dictates but on short (and possibly fast) sliders
// we may need to cut down this time on following RepeatPoints to only show up to two RepeatPoints at any given time.
if (RepeatIndex > 0)
TimePreempt = Math.Min(SpanDuration * 2, TimePreempt);
}
}
}

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@ -60,6 +60,11 @@ namespace osu.Game.Rulesets.Osu.Objects
public List<List<SampleInfo>> RepeatSamples { get; set; } = new List<List<SampleInfo>>();
public int RepeatCount { get; set; }
/// <summary>
/// The length of one span of this <see cref="Slider"/>.
/// </summary>
public double SpanDuration => Duration / this.SpanCount();
private int stackHeight;
public override int StackHeight
@ -102,13 +107,12 @@ namespace osu.Game.Rulesets.Osu.Objects
var length = Curve.Distance;
var tickDistance = Math.Min(TickDistance, length);
var spanDuration = length / Velocity;
var minDistanceFromEnd = Velocity * 0.01;
for (var span = 0; span < this.SpanCount(); span++)
{
var spanStartTime = StartTime + span * spanDuration;
var spanStartTime = StartTime + span * SpanDuration;
var reversed = span % 2 == 1;
for (var d = tickDistance; d <= length; d += tickDistance)
@ -133,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Objects
AddNested(new SliderTick
{
SpanIndex = span,
StartTime = spanStartTime + timeProgress * spanDuration,
StartTime = spanStartTime + timeProgress * SpanDuration,
Position = Curve.PositionAt(distanceProgress),
StackHeight = StackHeight,
Scale = Scale,
@ -146,16 +150,13 @@ namespace osu.Game.Rulesets.Osu.Objects
private void createRepeatPoints()
{
var repeatDuration = Distance / Velocity;
for (int repeatIndex = 0, repeat = 1; repeatIndex < RepeatCount; repeatIndex++, repeat++)
{
var repeatStartTime = StartTime + repeat * repeatDuration;
AddNested(new RepeatPoint
{
RepeatIndex = repeatIndex,
StartTime = repeatStartTime,
SpanDuration = SpanDuration,
StartTime = StartTime + repeat * SpanDuration,
Position = Curve.PositionAt(repeat % 2),
StackHeight = StackHeight,
Scale = Scale,

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@ -63,6 +63,7 @@ namespace osu.Game.Rulesets.Osu.Tests
AddStep("Fast Short Slider", () => testShortHighSpeed());
AddStep("Fast Short Slider 1 Repeat", () => testShortHighSpeed(1));
AddStep("Fast Short Slider 2 Repeats", () => testShortHighSpeed(2));
AddStep("Fast Short Slider 6 Repeats", () => testShortHighSpeed(6));
AddStep("Perfect Curve", testCurve);
// TODO more curve types?

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@ -33,6 +33,10 @@
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="JetBrains.Annotations" version="11.1.0" targetFramework="net461" />
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
</packages>

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@ -32,6 +32,10 @@
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>

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@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="JetBrains.Annotations" version="11.1.0" targetFramework="net461" />
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
</packages>

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@ -33,6 +33,10 @@
<Reference Include="DeepEqual, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>$(SolutionDir)\packages\DeepEqual.1.6.0.0\lib\net40\DeepEqual.dll</HintPath>
</Reference>
<Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>

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@ -1,11 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="DeepEqual" version="1.6.0.0" targetFramework="net461" />
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="DeepEqual" version="1.6.0.0" targetFramework="net461" />
<package id="JetBrains.Annotations" version="11.1.0" targetFramework="net461" />
<package id="NUnit" version="3.8.1" targetFramework="net461" />
<package id="ppy.OpenTK" version="3.0.11" targetFramework="net461" />
<package id="System.ValueTuple" version="4.4.0" targetFramework="net461" />
</packages>

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@ -0,0 +1,71 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Configuration;
using osu.Game.Rulesets;
namespace osu.Game.Configuration
{
public abstract class DatabasedConfigManager<T> : ConfigManager<T>
where T : struct
{
private readonly SettingsStore settings;
private readonly int variant;
private readonly List<DatabasedSetting> databasedSettings;
private readonly RulesetInfo ruleset;
protected DatabasedConfigManager(SettingsStore settings, RulesetInfo ruleset = null, int variant = 0)
{
this.settings = settings;
this.ruleset = ruleset;
this.variant = variant;
databasedSettings = settings.Query(ruleset?.ID, variant);
InitialiseDefaults();
}
protected override void PerformLoad()
{
}
protected override bool PerformSave()
{
return true;
}
protected override void AddBindable<TBindable>(T lookup, Bindable<TBindable> bindable)
{
base.AddBindable(lookup, bindable);
var setting = databasedSettings.FirstOrDefault(s => (int)s.Key == (int)(object)lookup);
if (setting != null)
{
bindable.Parse(setting.Value);
}
else
{
settings.Update(setting = new DatabasedSetting
{
Key = lookup,
Value = bindable.Value,
RulesetID = ruleset?.ID,
Variant = variant,
});
databasedSettings.Add(setting);
}
bindable.ValueChanged += v =>
{
setting.Value = v;
settings.Update(setting);
};
}
}
}

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@ -0,0 +1,51 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel.DataAnnotations.Schema;
using osu.Game.Database;
namespace osu.Game.Configuration
{
[Table("Settings")]
public class DatabasedSetting : IHasPrimaryKey
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int ID { get; set; }
public int? RulesetID { get; set; }
public int? Variant { get; set; }
[Column("Key")]
public int IntKey
{
get => (int)Key;
private set => Key = value;
}
[Column("Value")]
public string StringValue
{
get => Value.ToString();
set => Value = value;
}
public object Key;
public object Value;
public DatabasedSetting(object key, object value)
{
Key = key;
Value = value;
}
/// <summary>
/// Constructor for derived classes that may require serialisation.
/// </summary>
public DatabasedSetting()
{
}
public override string ToString() => $"{Key}=>{Value}";
}
}

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@ -8,7 +8,7 @@ using osu.Game.Screens.Select;
namespace osu.Game.Configuration
{
public class OsuConfigManager : ConfigManager<OsuSetting>
public class OsuConfigManager : IniConfigManager<OsuSetting>
{
protected override void InitialiseDefaults()
{

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@ -0,0 +1,44 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Database;
namespace osu.Game.Configuration
{
public class SettingsStore : DatabaseBackedStore
{
public event Action SettingChanged;
public SettingsStore(Func<OsuDbContext> createContext)
: base(createContext)
{
}
/// <summary>
/// Retrieve <see cref="DatabasedSetting"/>s for a specified ruleset/variant content.
/// </summary>
/// <param name="rulesetId">The ruleset's internal ID.</param>
/// <param name="variant">An optional variant.</param>
/// <returns></returns>
public List<DatabasedSetting> Query(int? rulesetId = null, int? variant = null) =>
GetContext().DatabasedSetting.Where(b => b.RulesetID == rulesetId && b.Variant == variant).ToList();
public void Update(DatabasedSetting setting)
{
var context = GetContext();
var newValue = setting.Value;
Refresh(ref setting);
setting.Value = newValue;
context.SaveChanges();
SettingChanged?.Invoke();
}
}
}

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@ -34,8 +34,14 @@ namespace osu.Game.Database
if (context.Entry(obj).State != EntityState.Detached) return;
var id = obj.ID;
obj = lookupSource?.SingleOrDefault(t => t.ID == id) ?? context.Find<T>(id);
context.Entry(obj).Reload();
var foundObject = lookupSource?.SingleOrDefault(t => t.ID == id) ?? context.Find<T>(id);
if (foundObject != null)
{
obj = foundObject;
context.Entry(obj).Reload();
}
else
context.Add(obj);
}
/// <summary>

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@ -8,9 +8,10 @@ using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.Extensions.Logging;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Input.Bindings;
using osu.Game.Configuration;
using osu.Game.IO;
using osu.Game.Rulesets;
using DatabasedKeyBinding = osu.Game.Input.Bindings.DatabasedKeyBinding;
using LogLevel = Microsoft.Extensions.Logging.LogLevel;
namespace osu.Game.Database
@ -22,6 +23,7 @@ namespace osu.Game.Database
public DbSet<BeatmapMetadata> BeatmapMetadata { get; set; }
public DbSet<BeatmapSetInfo> BeatmapSetInfo { get; set; }
public DbSet<DatabasedKeyBinding> DatabasedKeyBinding { get; set; }
public DbSet<DatabasedSetting> DatabasedSetting { get; set; }
public DbSet<FileInfo> FileInfo { get; set; }
public DbSet<RulesetInfo> RulesetInfo { get; set; }
@ -86,9 +88,11 @@ namespace osu.Game.Database
modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.DeletePending);
modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.Hash).IsUnique();
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.Variant);
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => new { b.RulesetID, b.Variant });
modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
modelBuilder.Entity<DatabasedSetting>().HasIndex(b => new { b.RulesetID, b.Variant });
modelBuilder.Entity<FileInfo>().HasIndex(b => b.Hash).IsUnique();
modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);

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@ -14,7 +14,7 @@ namespace osu.Game.Input.Bindings
/// A KeyBindingInputManager with a database backing for custom overrides.
/// </summary>
/// <typeparam name="T">The type of the custom action.</typeparam>
public class DatabasedKeyBindingInputManager<T> : KeyBindingContainer<T>
public class DatabasedKeyBindingContainer<T> : KeyBindingContainer<T>
where T : struct
{
private readonly RulesetInfo ruleset;
@ -31,7 +31,7 @@ namespace osu.Game.Input.Bindings
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <see cref="T"/>s.</param>
public DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
public DatabasedKeyBindingContainer(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
: base(simultaneousMode)
{
this.ruleset = ruleset;

View File

@ -10,11 +10,11 @@ using osu.Framework.Input.Bindings;
namespace osu.Game.Input.Bindings
{
public class GlobalKeyBindingInputManager : DatabasedKeyBindingInputManager<GlobalAction>, IHandleGlobalInput
public class GlobalActionContainer : DatabasedKeyBindingContainer<GlobalAction>, IHandleGlobalInput
{
private readonly Drawable handler;
public GlobalKeyBindingInputManager(OsuGameBase game)
public GlobalActionContainer(OsuGameBase game)
{
if (game is IKeyBindingHandler<GlobalAction>)
handler = game;

View File

@ -0,0 +1,329 @@
// <auto-generated />
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
using Microsoft.EntityFrameworkCore.Storage;
using osu.Game.Database;
using System;
namespace osu.Game.Migrations
{
[DbContext(typeof(OsuDbContext))]
[Migration("20180125143340_Settings")]
partial class Settings
{
protected override void BuildTargetModel(ModelBuilder modelBuilder)
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<float>("ApproachRate");
b.Property<float>("CircleSize");
b.Property<float>("DrainRate");
b.Property<float>("OverallDifficulty");
b.Property<float>("SliderMultiplier");
b.Property<float>("SliderTickRate");
b.HasKey("ID");
b.ToTable("BeatmapDifficulty");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("AudioLeadIn");
b.Property<int>("BaseDifficultyID");
b.Property<int>("BeatDivisor");
b.Property<int>("BeatmapSetInfoID");
b.Property<bool>("Countdown");
b.Property<double>("DistanceSpacing");
b.Property<int>("GridSize");
b.Property<string>("Hash");
b.Property<bool>("Hidden");
b.Property<bool>("LetterboxInBreaks");
b.Property<string>("MD5Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapID");
b.Property<string>("Path");
b.Property<int>("RulesetID");
b.Property<bool>("SpecialStyle");
b.Property<float>("StackLeniency");
b.Property<double>("StarDifficulty");
b.Property<string>("StoredBookmarks");
b.Property<double>("TimelineZoom");
b.Property<string>("Version");
b.Property<bool>("WidescreenStoryboard");
b.HasKey("ID");
b.HasIndex("BaseDifficultyID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("MD5Hash")
.IsUnique();
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapID")
.IsUnique();
b.HasIndex("RulesetID");
b.ToTable("BeatmapInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Artist");
b.Property<string>("ArtistUnicode");
b.Property<string>("AudioFile");
b.Property<string>("AuthorString")
.HasColumnName("Author");
b.Property<string>("BackgroundFile");
b.Property<int>("PreviewTime");
b.Property<string>("Source");
b.Property<string>("Tags");
b.Property<string>("Title");
b.Property<string>("TitleUnicode");
b.HasKey("ID");
b.ToTable("BeatmapMetadata");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("BeatmapSetInfoID");
b.Property<int>("FileInfoID");
b.Property<string>("Filename")
.IsRequired();
b.HasKey("ID");
b.HasIndex("BeatmapSetInfoID");
b.HasIndex("FileInfoID");
b.ToTable("BeatmapSetFileInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("DeletePending");
b.Property<string>("Hash");
b.Property<int?>("MetadataID");
b.Property<int?>("OnlineBeatmapSetID");
b.Property<bool>("Protected");
b.HasKey("ID");
b.HasIndex("DeletePending");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("MetadataID");
b.HasIndex("OnlineBeatmapSetID")
.IsUnique();
b.ToTable("BeatmapSetInfo");
});
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntKey")
.HasColumnName("Key");
b.Property<int?>("RulesetID");
b.Property<string>("StringValue")
.HasColumnName("Value");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("RulesetID", "Variant");
b.ToTable("Settings");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntAction")
.HasColumnName("Action");
b.Property<string>("KeysString")
.HasColumnName("Keys");
b.Property<int?>("RulesetID");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("IntAction");
b.HasIndex("RulesetID", "Variant");
b.ToTable("KeyBinding");
});
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
{
b.Property<int?>("ID")
.ValueGeneratedOnAdd();
b.Property<bool>("Available");
b.Property<string>("InstantiationInfo");
b.Property<string>("Name");
b.Property<string>("ShortName");
b.HasKey("ID");
b.HasIndex("Available");
b.HasIndex("ShortName")
.IsUnique();
b.ToTable("RulesetInfo");
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
.WithMany()
.HasForeignKey("BaseDifficultyID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
.WithMany("Beatmaps")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("Beatmaps")
.HasForeignKey("MetadataID");
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
.WithMany()
.HasForeignKey("RulesetID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
.WithMany("Files")
.HasForeignKey("BeatmapSetInfoID")
.OnDelete(DeleteBehavior.Cascade);
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
.WithMany()
.HasForeignKey("FileInfoID")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
.WithMany("BeatmapSets")
.HasForeignKey("MetadataID");
});
#pragma warning restore 612, 618
}
}
}

View File

@ -0,0 +1,57 @@
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace osu.Game.Migrations
{
public partial class Settings : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropIndex(
name: "IX_KeyBinding_Variant",
table: "KeyBinding");
migrationBuilder.CreateTable(
name: "Settings",
columns: table => new
{
ID = table.Column<int>(type: "INTEGER", nullable: false)
.Annotation("Sqlite:Autoincrement", true),
Key = table.Column<int>(type: "INTEGER", nullable: false),
RulesetID = table.Column<int>(type: "INTEGER", nullable: true),
Value = table.Column<string>(type: "TEXT", nullable: true),
Variant = table.Column<int>(type: "INTEGER", nullable: true)
},
constraints: table =>
{
table.PrimaryKey("PK_Settings", x => x.ID);
});
migrationBuilder.CreateIndex(
name: "IX_KeyBinding_RulesetID_Variant",
table: "KeyBinding",
columns: new[] { "RulesetID", "Variant" });
migrationBuilder.CreateIndex(
name: "IX_Settings_RulesetID_Variant",
table: "Settings",
columns: new[] { "RulesetID", "Variant" });
}
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "Settings");
migrationBuilder.DropIndex(
name: "IX_KeyBinding_RulesetID_Variant",
table: "KeyBinding");
migrationBuilder.CreateIndex(
name: "IX_KeyBinding_Variant",
table: "KeyBinding",
column: "Variant");
}
}
}

View File

@ -193,6 +193,28 @@ namespace osu.Game.Migrations
b.ToTable("BeatmapSetInfo");
});
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<int>("IntKey")
.HasColumnName("Key");
b.Property<int?>("RulesetID");
b.Property<string>("StringValue")
.HasColumnName("Value");
b.Property<int?>("Variant");
b.HasKey("ID");
b.HasIndex("RulesetID", "Variant");
b.ToTable("Settings");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{
b.Property<int>("ID")
@ -212,7 +234,7 @@ namespace osu.Game.Migrations
b.HasIndex("IntAction");
b.HasIndex("Variant");
b.HasIndex("RulesetID", "Variant");
b.ToTable("KeyBinding");
});

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Framework.Screens;
using osu.Game.Configuration;
@ -27,6 +28,7 @@ using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Screens.Play;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Mods;
using OpenTK.Graphics;
namespace osu.Game
@ -71,6 +73,7 @@ namespace osu.Game
private OsuScreen screenStack;
private VolumeControl volume;
private OnScreenDisplay onscreenDisplay;
private Bindable<int> configRuleset;
public Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
@ -79,6 +82,9 @@ namespace osu.Game
private SettingsOverlay settings;
// todo: move this to SongSelect once Screen has the ability to unsuspend.
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(new List<Mod>());
public OsuGame(string[] args = null)
{
this.args = args;
@ -110,7 +116,7 @@ namespace osu.Game
Task.Run(() => BeatmapManager.Import(paths.ToArray()));
}
dependencies.CacheAs<OsuGame>(this);
dependencies.CacheAs(this);
configRuleset = LocalConfig.GetBindable<int>(OsuSetting.Ruleset);
Ruleset.Value = RulesetStore.GetRuleset(configRuleset.Value) ?? RulesetStore.AvailableRulesets.First();
@ -195,7 +201,7 @@ namespace osu.Game
}, overlayContent.Add);
loadComponentSingleFile(volume = new VolumeControl(), Add);
loadComponentSingleFile(new OnScreenDisplay(), Add);
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
//overlay elements
loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
@ -232,6 +238,7 @@ namespace osu.Game
forwardLoggedErrorsToNotifications();
dependencies.Cache(settings);
dependencies.Cache(onscreenDisplay);
dependencies.Cache(social);
dependencies.Cache(direct);
dependencies.Cache(chat);

View File

@ -44,6 +44,8 @@ namespace osu.Game
protected KeyBindingStore KeyBindingStore;
protected SettingsStore SettingsStore;
protected CursorOverrideContainer CursorOverrideContainer;
protected override string MainResourceFile => @"osu.Game.Resources.dll";
@ -93,7 +95,7 @@ namespace osu.Game
dependencies.Cache(new LargeTextureStore(new RawTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures"))));
dependencies.CacheAs<OsuGameBase>(this);
dependencies.CacheAs(this);
dependencies.Cache(LocalConfig);
runMigrations();
@ -109,6 +111,7 @@ namespace osu.Game
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory.GetContext, RulesetStore, API, Host));
dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, contextFactory.GetContext, Host, BeatmapManager, RulesetStore));
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory.GetContext, RulesetStore));
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory.GetContext));
dependencies.Cache(new OsuColour());
//this completely overrides the framework default. will need to change once we make a proper FontStore.
@ -209,10 +212,10 @@ namespace osu.Game
{
base.LoadComplete();
GlobalKeyBindingInputManager globalBinding;
GlobalActionContainer globalBinding;
CursorOverrideContainer = new CursorOverrideContainer { RelativeSizeAxes = Axes.Both };
CursorOverrideContainer.Child = globalBinding = new GlobalKeyBindingInputManager(this)
CursorOverrideContainer.Child = globalBinding = new GlobalActionContainer(this)
{
RelativeSizeAxes = Axes.Both,
Child = content = new OsuTooltipContainer(CursorOverrideContainer.Cursor) { RelativeSizeAxes = Axes.Both }

View File

@ -12,7 +12,7 @@ namespace osu.Game.Overlays.KeyBinding
public override FontAwesome Icon => FontAwesome.fa_osu_hot;
public override string Header => "Global";
public GlobalKeyBindingsSection(GlobalKeyBindingInputManager manager)
public GlobalKeyBindingsSection(GlobalActionContainer manager)
{
Add(new DefaultBindingsSubsection(manager));
Add(new InGameKeyBindingsSubsection(manager));
@ -23,7 +23,7 @@ namespace osu.Game.Overlays.KeyBinding
{
protected override string Header => string.Empty;
public DefaultBindingsSubsection(GlobalKeyBindingInputManager manager)
public DefaultBindingsSubsection(GlobalActionContainer manager)
: base(null)
{
Defaults = manager.GlobalKeyBindings;
@ -34,7 +34,7 @@ namespace osu.Game.Overlays.KeyBinding
{
protected override string Header => "In Game";
public InGameKeyBindingsSubsection(GlobalKeyBindingInputManager manager) : base(null)
public InGameKeyBindingsSubsection(GlobalActionContainer manager) : base(null)
{
Defaults = manager.InGameKeyBindings;
}

View File

@ -15,7 +15,7 @@ namespace osu.Game.Overlays
protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
[BackgroundDependencyLoader(permitNulls: true)]
private void load(RulesetStore rulesets, GlobalKeyBindingInputManager global)
private void load(RulesetStore rulesets, GlobalActionContainer global)
{
AddSection(new GlobalKeyBindingsSection(global));

View File

@ -188,17 +188,19 @@ namespace osu.Game.Overlays.Mods
start = Mods.Length - 1;
for (int i = start; i < Mods.Length && i >= 0; i += direction)
{
if (Mods[i].HasImplementation)
{
changeSelectedIndex(i);
return;
}
}
if (SelectAt(i)) return;
Deselect();
}
public bool SelectAt(int index)
{
if (!Mods[index].HasImplementation) return false;
changeSelectedIndex(index);
return true;
}
public void Deselect() => changeSelectedIndex(-1);
private void displayMod(Mod mod)

View File

@ -113,6 +113,23 @@ namespace osu.Game.Overlays.Mods
}
}
/// <summary>
/// Select one or more mods in this section.
/// </summary>
/// <param name="mods">The types of <see cref="Mod"/>s which should be deselected.</param>
public void SelectTypes(IEnumerable<Mod> mods)
{
foreach (var button in buttons)
{
for (int i = 0; i < button.Mods.Length; i++)
{
foreach (var mod in mods)
if (mod.GetType().IsInstanceOfType(button.Mods[i]))
button.SelectAt(i);
}
}
}
protected ModSection()
{
AutoSizeAxes = Axes.Y;

View File

@ -51,6 +51,8 @@ namespace osu.Game.Overlays.Mods
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets)
{
SelectedMods.ValueChanged += selectedModsChanged;
LowMultiplierColour = colours.Red;
HighMultiplierColour = colours.Green;
@ -63,6 +65,37 @@ namespace osu.Game.Overlays.Mods
Ruleset.TriggerChange();
}
private void selectedModsChanged(IEnumerable<Mod> obj)
{
foreach (ModSection section in ModSectionsContainer.Children)
section.SelectTypes(obj);
updateMods();
}
private void updateMods()
{
double multiplier = 1.0;
bool ranked = true;
foreach (Mod mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
ranked &= mod.Ranked;
}
MultiplierLabel.Text = $"{multiplier:N2}x";
if (!ranked)
MultiplierLabel.Text += " (Unranked)";
if (multiplier > 1.0)
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
else
MultiplierLabel.FadeColour(Color4.White, 200);
}
protected override void PopOut()
{
base.PopOut();
@ -97,6 +130,7 @@ namespace osu.Game.Overlays.Mods
{
foreach (ModSection section in ModSectionsContainer.Children)
section.DeselectAll();
refreshSelectedMods();
}
@ -119,30 +153,7 @@ namespace osu.Game.Overlays.Mods
refreshSelectedMods();
}
private void refreshSelectedMods()
{
SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
double multiplier = 1.0;
bool ranked = true;
foreach (Mod mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
ranked &= mod.Ranked;
}
MultiplierLabel.Text = $"{multiplier:N2}x";
if (!ranked)
MultiplierLabel.Text += " (Unranked)";
if (multiplier > 1.0)
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
else if (multiplier < 1.0)
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
else
MultiplierLabel.FadeColour(Color4.White, 200);
}
private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
public ModSelectOverlay()
{

View File

@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -118,43 +118,62 @@ namespace osu.Game.Overlays
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
{
trackSetting(frameworkConfig.GetBindable<FrameSync>(FrameworkSetting.FrameSync), v => display(v, "Frame Limiter", v.GetDescription(), "Ctrl+F7"));
trackSetting(frameworkConfig.GetBindable<string>(FrameworkSetting.AudioDevice), v => display(v, "Audio Device", string.IsNullOrEmpty(v) ? "Default" : v, v));
trackSetting(frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay), v => display(v, "Debug Logs", v ? "visible" : "hidden", "Ctrl+F10"));
void displayResolution() => display(null, "Screen Resolution", frameworkConfig.Get<int>(FrameworkSetting.Width) + "x" + frameworkConfig.Get<int>(FrameworkSetting.Height));
trackSetting(frameworkConfig.GetBindable<int>(FrameworkSetting.Width), v => displayResolution());
trackSetting(frameworkConfig.GetBindable<int>(FrameworkSetting.Height), v => displayResolution());
trackSetting(frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity), v => display(v, "Cursor Sensitivity", v.ToString(@"0.##x"), "Ctrl+Alt+R to reset"));
trackSetting(frameworkConfig.GetBindable<string>(FrameworkSetting.ActiveInputHandlers),
delegate (string v)
{
bool raw = v.Contains("Raw");
display(raw, "Raw Input", raw ? "enabled" : "disabled", "Ctrl+Alt+R to reset");
});
trackSetting(frameworkConfig.GetBindable<WindowMode>(FrameworkSetting.WindowMode), v => display(v, "Screen Mode", v.ToString(), "Alt+Enter"));
BeginTracking(this, frameworkConfig);
}
private readonly List<IBindable> references = new List<IBindable>();
private readonly Dictionary<(object, IConfigManager), TrackedSettings> trackedConfigManagers = new Dictionary<(object, IConfigManager), TrackedSettings>();
private void trackSetting<T>(Bindable<T> bindable, Action<T> action)
/// <summary>
/// Registers a <see cref="ConfigManager{T}"/> to have its settings tracked by this <see cref="OnScreenDisplay"/>.
/// </summary>
/// <param name="source">The object that is registering the <see cref="ConfigManager{T}"/> to be tracked.</param>
/// <param name="configManager">The <see cref="ConfigManager{T}"/> to be tracked.</param>
/// <exception cref="ArgumentNullException">If <paramref name="configManager"/> is null.</exception>
/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is already being tracked from the same <paramref name="source"/>.</exception>
public void BeginTracking(object source, ITrackableConfigManager configManager)
{
// we need to keep references as we bind
references.Add(bindable);
if (configManager == null) throw new ArgumentNullException(nameof(configManager));
bindable.ValueChanged += action;
if (trackedConfigManagers.ContainsKey((source, configManager)))
throw new InvalidOperationException($"{nameof(configManager)} is already registered.");
var trackedSettings = configManager.CreateTrackedSettings();
if (trackedSettings == null)
return;
configManager.LoadInto(trackedSettings);
trackedSettings.SettingChanged += display;
trackedConfigManagers.Add((source, configManager), trackedSettings);
}
private void display(object rawValue, string settingName, string settingValue, string shortcut = @"")
/// <summary>
/// Unregisters a <see cref="ConfigManager{T}"/> from having its settings tracked by this <see cref="OnScreenDisplay"/>.
/// </summary>
/// <param name="source">The object that registered the <see cref="ConfigManager{T}"/> to be tracked.</param>
/// <param name="configManager">The <see cref="ConfigManager{T}"/> that is being tracked.</param>
/// <exception cref="ArgumentNullException">If <paramref name="configManager"/> is null.</exception>
/// <exception cref="InvalidOperationException">If <paramref name="configManager"/> is not being tracked from the same <see cref="source"/>.</exception>
public void StopTracking(object source, ITrackableConfigManager configManager)
{
if (configManager == null) throw new ArgumentNullException(nameof(configManager));
if (!trackedConfigManagers.TryGetValue((source, configManager), out var existing))
throw new InvalidOperationException($"{nameof(configManager)} is not registered.");
existing.Unload();
existing.SettingChanged -= display;
trackedConfigManagers.Remove((source, configManager));
}
private void display(SettingDescription description)
{
Schedule(() =>
{
textLine1.Text = settingName.ToUpper();
textLine2.Text = settingValue;
textLine3.Text = shortcut.ToUpper();
textLine1.Text = description.Name.ToUpper();
textLine2.Text = description.Value;
textLine3.Text = description.Shortcut.ToUpper();
box.Animate(
b => b.FadeIn(500, Easing.OutQuint),
@ -167,16 +186,16 @@ namespace osu.Game.Overlays
int optionCount = 0;
int selectedOption = -1;
if (rawValue is bool)
if (description.RawValue is bool)
{
optionCount = 1;
if ((bool)rawValue) selectedOption = 0;
if ((bool)description.RawValue) selectedOption = 0;
}
else if (rawValue is Enum)
else if (description.RawValue is Enum)
{
var values = Enum.GetValues(rawValue.GetType());
var values = Enum.GetValues(description.RawValue.GetType());
optionCount = values.Length;
selectedOption = Convert.ToInt32(rawValue);
selectedOption = Convert.ToInt32(description.RawValue);
}
textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;

View File

@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration.Tracking;
namespace osu.Game.Rulesets.Configuration
{
public interface IRulesetConfigManager : ITrackableConfigManager
{
}
}

View File

@ -0,0 +1,15 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Configuration;
namespace osu.Game.Rulesets.Configuration
{
public abstract class RulesetConfigManager<T> : DatabasedConfigManager<T>, IRulesetConfigManager
where T : struct
{
protected RulesetConfigManager(SettingsStore settings, RulesetInfo ruleset, int variant) : base(settings, ruleset, variant)
{
}
}
}

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@ -16,6 +16,9 @@ using System.Linq;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Overlays;
using osu.Game.Rulesets.Configuration;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Scoring;
using OpenTK;
@ -35,6 +38,11 @@ namespace osu.Game.Rulesets.UI
/// </summary>
public bool AspectAdjust = true;
/// <summary>
/// The selected variant.
/// </summary>
public virtual int Variant => 0;
/// <summary>
/// The input manager for this RulesetContainer.
/// </summary>
@ -65,6 +73,14 @@ namespace osu.Game.Rulesets.UI
protected readonly Ruleset Ruleset;
private IRulesetConfigManager rulesetConfig;
private OnScreenDisplay onScreenDisplay;
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
/// <summary>
/// A visual representation of a <see cref="Rulesets.Ruleset"/>.
/// </summary>
@ -77,6 +93,20 @@ namespace osu.Game.Rulesets.UI
Cursor = CreateCursor();
}
[BackgroundDependencyLoader(true)]
private void load(OnScreenDisplay onScreenDisplay, SettingsStore settings)
{
this.onScreenDisplay = onScreenDisplay;
rulesetConfig = CreateConfig(Ruleset, settings);
if (rulesetConfig != null)
{
dependencies.Cache(rulesetConfig);
onScreenDisplay?.BeginTracking(this, rulesetConfig);
}
}
public abstract ScoreProcessor CreateScoreProcessor();
/// <summary>
@ -110,11 +140,24 @@ namespace osu.Game.Rulesets.UI
/// </summary>
protected virtual CursorContainer CreateCursor() => null;
protected virtual IRulesetConfigManager CreateConfig(Ruleset ruleset, SettingsStore settings) => null;
/// <summary>
/// Creates a Playfield.
/// </summary>
/// <returns>The Playfield.</returns>
protected abstract Playfield CreatePlayfield();
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (rulesetConfig != null)
{
onScreenDisplay?.StopTracking(this, rulesetConfig);
rulesetConfig = null;
}
}
}
/// <summary>

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.UI
public abstract class RulesetInputManager<T> : PassThroughInputManager, ICanAttachKeyCounter, IHasReplayHandler
where T : struct
{
public class RulesetKeyBindingContainer : DatabasedKeyBindingInputManager<T>
public class RulesetKeyBindingContainer : DatabasedKeyBindingContainer<T>
{
public RulesetKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
: base(ruleset, variant, unique)

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@ -209,6 +209,8 @@ namespace osu.Game.Screens.Play
{
Action = () =>
{
if (!IsCurrentScreen) return;
//we want to hide the hitrenderer immediately (looks better).
//we may be able to remove this once the mouse cursor trail is improved.
RulesetContainer?.Hide();
@ -274,6 +276,8 @@ namespace osu.Game.Screens.Play
{
onCompletionEvent = Schedule(delegate
{
if (!IsCurrentScreen) return;
var score = new Score
{
Beatmap = Beatmap.Value.BeatmapInfo,

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@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
@ -47,10 +48,13 @@ namespace osu.Game.Screens.Select
private SampleChannel sampleConfirm;
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, DialogOverlay dialogOverlay)
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, DialogOverlay dialogOverlay, OsuGame game)
{
sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
if (game != null)
modSelect.SelectedMods.BindTo(game.SelectedMods);
Footer.AddButton(@"mods", colours.Yellow, modSelect, Key.F1, float.MaxValue);
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
@ -121,6 +125,9 @@ namespace osu.Game.Screens.Select
if (Beatmap.Value.Track != null)
Beatmap.Value.Track.Looping = false;
Beatmap.Value.Mods.UnbindBindings();
Beatmap.Value.Mods.Value = new Mod[] { };
return false;
}

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@ -181,7 +181,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuGame osu, OsuColour colours)
{
dependencies.CacheAs<SongSelect>(this);
dependencies.CacheAs(this);
if (Footer != null)
{

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@ -6,7 +6,7 @@ using osu.Framework.Platform;
namespace osu.Game.Screens.Tournament.Components
{
public class DrawingsConfigManager : ConfigManager<DrawingsConfig>
public class DrawingsConfigManager : IniConfigManager<DrawingsConfig>
{
protected override string Filename => @"drawings.ini";

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@ -91,6 +91,10 @@
<Reference Include="Humanizer, Version=2.2.0.0, Culture=neutral, PublicKeyToken=979442b78dfc278e, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Humanizer.Core.2.2.0\lib\netstandard1.0\Humanizer.dll</HintPath>
</Reference>
<Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Microsoft.Data.Sqlite, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Microsoft.Data.Sqlite.Core.2.0.0\lib\netstandard2.0\Microsoft.Data.Sqlite.dll</HintPath>
</Reference>
@ -265,10 +269,17 @@
<Compile Include="Beatmaps\Formats\JsonBeatmapDecoder.cs" />
<Compile Include="Beatmaps\Formats\LegacyDecoder.cs" />
<Compile Include="Beatmaps\Formats\LegacyStoryboardDecoder.cs" />
<Compile Include="Configuration\DatabasedSetting.cs" />
<Compile Include="Configuration\SettingsStore.cs" />
<Compile Include="Configuration\DatabasedConfigManager.cs" />
<Compile Include="Configuration\SpeedChangeVisualisationMethod.cs" />
<Compile Include="Database\DatabaseContextFactory.cs" />
<Compile Include="Database\IHasPrimaryKey.cs" />
<Compile Include="Graphics\Textures\LargeTextureStore.cs" />
<Compile Include="Migrations\20180125143340_Settings.cs" />
<Compile Include="Migrations\20180125143340_Settings.Designer.cs">
<DependentUpon>20180125143340_Settings.cs</DependentUpon>
</Compile>
<Compile Include="Overlays\Profile\SupporterIcon.cs" />
<Compile Include="Online\API\Requests\GetFriendsRequest.cs" />
<Compile Include="Overlays\Settings\DangerousSettingsButton.cs" />
@ -314,6 +325,8 @@
<Compile Include="Overlays\Profile\Sections\Ranks\ScoreModsContainer.cs" />
<Compile Include="Overlays\Settings\Sections\Gameplay\ScrollingSettings.cs" />
<Compile Include="Overlays\Settings\Sections\Maintenance\DeleteAllBeatmapsDialog.cs" />
<Compile Include="Rulesets\Configuration\IRulesetConfigManager.cs" />
<Compile Include="Rulesets\Configuration\RulesetConfigManager.cs" />
<Compile Include="Rulesets\Mods\IApplicableFailOverride.cs" />
<Compile Include="Rulesets\Mods\IApplicableMod.cs" />
<Compile Include="Rulesets\Mods\IApplicableToBeatmapConverter.cs" />
@ -433,8 +446,8 @@
<Compile Include="Graphics\UserInterface\Volume\VolumeControlReceptor.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeMeter.cs" />
<Compile Include="Input\Bindings\DatabasedKeyBinding.cs" />
<Compile Include="Input\Bindings\DatabasedKeyBindingInputManager.cs" />
<Compile Include="Input\Bindings\GlobalKeyBindingInputManager.cs" />
<Compile Include="Input\Bindings\DatabasedKeyBindingContainer.cs" />
<Compile Include="Input\Bindings\GlobalActionContainer.cs" />
<Compile Include="Input\Handlers\ReplayInputHandler.cs" />
<Compile Include="Input\KeyBindingStore.cs" />
<Compile Include="IO\FileInfo.cs" />

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@ -47,6 +47,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
<package id="Humanizer.Core.zh-CN" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.zh-Hans" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.zh-Hant" version="2.2.0" targetFramework="net461" />
<package id="JetBrains.Annotations" version="11.1.0" targetFramework="net461" />
<package id="Microsoft.CSharp" version="4.4.0" targetFramework="net461" />
<package id="Microsoft.Data.Sqlite.Core" version="2.0.0" targetFramework="net461" />
<package id="Microsoft.EntityFrameworkCore" version="2.0.0" targetFramework="net461" />