Compare commits
2605 Commits
2020.613.0
...
2020.925.0
@@ -191,4 +191,7 @@ dotnet_diagnostic.IDE0052.severity = silent
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#Rules for disposable
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dotnet_diagnostic.IDE0067.severity = none
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||||
dotnet_diagnostic.IDE0068.severity = none
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||||
dotnet_diagnostic.IDE0069.severity = none
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dotnet_diagnostic.IDE0069.severity = none
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||||
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#Disable operator overloads requiring alternate named methods
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dotnet_diagnostic.CA2225.severity = none
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@@ -2,7 +2,6 @@
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<project version="4">
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<component name="ProjectModuleManager">
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||||
<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/.idea/.idea.osu.Desktop.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/.idea/.idea.osu.Desktop.iml" />
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<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" />
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</modules>
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||||
</component>
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@@ -1,8 +1,8 @@
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<component name="ProjectRunConfigurationManager">
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<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
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<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
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<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll" />
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<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1" />
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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<option name="USE_MONO" value="0" />
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@@ -15,7 +15,7 @@
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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<browser url="http://localhost:5000" />
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<method v="2">
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<option name="Build" enabled="true" />
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<option name="Build" />
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</method>
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</configuration>
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</component>
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@@ -1,8 +1,8 @@
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<component name="ProjectRunConfigurationManager">
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<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
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<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
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<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" />
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<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1" />
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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<option name="USE_MONO" value="0" />
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@@ -15,7 +15,7 @@
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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<browser url="http://localhost:5000" />
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<method v="2">
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<option name="Build" enabled="true" />
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<option name="Build" />
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</method>
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</configuration>
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</component>
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@@ -1,8 +1,8 @@
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<component name="ProjectRunConfigurationManager">
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<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
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<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
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<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" />
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<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1" />
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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<option name="USE_MONO" value="0" />
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@@ -15,7 +15,7 @@
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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<browser url="http://localhost:5000" />
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<method v="2">
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<option name="Build" enabled="true" />
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<option name="Build" />
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</method>
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</configuration>
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</component>
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@@ -1,8 +1,8 @@
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<component name="ProjectRunConfigurationManager">
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<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
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<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
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<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" />
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<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1" />
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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||||
<option name="USE_MONO" value="0" />
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@@ -15,7 +15,7 @@
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<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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||||
<browser url="http://localhost:5000" />
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||||
<method v="2">
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<option name="Build" enabled="true" />
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<option name="Build" />
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</method>
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</configuration>
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</component>
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@@ -1,8 +1,8 @@
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<component name="ProjectRunConfigurationManager">
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<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
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<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
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||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
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<option name="PROGRAM_PARAMETERS" value="--tournament" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
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<option name="PASS_PARENT_ENVS" value="1" />
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<option name="USE_EXTERNAL_CONSOLE" value="0" />
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||||
<option name="USE_MONO" value="0" />
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@@ -14,7 +14,7 @@
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<option name="PROJECT_KIND" value="DotNetCore" />
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||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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||||
<method v="2">
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||||
<option name="Build" enabled="true" />
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||||
<option name="Build" />
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||||
</method>
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||||
</configuration>
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||||
</component>
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||||
@@ -1,8 +1,8 @@
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||||
<component name="ProjectRunConfigurationManager">
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||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
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||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
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||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" />
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||||
<option name="PROGRAM_PARAMETERS" value="" />
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||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" />
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||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1" />
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||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
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||||
@@ -15,7 +15,7 @@
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||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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||||
<browser url="http://localhost:5000" />
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||||
<method v="2">
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||||
<option name="Build" enabled="true" />
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||||
<option name="Build" />
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||||
</method>
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||||
</configuration>
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||||
</component>
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||||
@@ -1,8 +1,8 @@
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||||
<component name="ProjectRunConfigurationManager">
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||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
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||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
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||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
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||||
<option name="PASS_PARENT_ENVS" value="1" />
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||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -14,7 +14,7 @@
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||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
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||||
@@ -1,8 +1,8 @@
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||||
<component name="ProjectRunConfigurationManager">
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||||
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--sdl" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,9 +12,9 @@
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||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -14,7 +14,7 @@
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
||||
@@ -16,7 +16,7 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.0.0" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.0" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.0.0" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -5,54 +5,70 @@ GEM
|
||||
addressable (2.7.0)
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.1.0)
|
||||
aws-partitions (1.354.0)
|
||||
aws-sdk-core (3.104.3)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.239.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
jmespath (~> 1.0)
|
||||
aws-sdk-kms (1.36.0)
|
||||
aws-sdk-core (~> 3, >= 3.99.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.78.0)
|
||||
aws-sdk-core (~> 3, >= 3.104.3)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sigv4 (1.2.1)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
babosa (1.0.3)
|
||||
claide (1.0.3)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
commander-fastlane (4.4.6)
|
||||
highline (~> 1.7.2)
|
||||
declarative (0.0.10)
|
||||
declarative (0.0.20)
|
||||
declarative-option (0.1.0)
|
||||
digest-crc (0.4.1)
|
||||
digest-crc (0.6.1)
|
||||
rake (~> 13.0)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.5)
|
||||
emoji_regex (1.0.1)
|
||||
excon (0.71.1)
|
||||
faraday (0.17.3)
|
||||
dotenv (2.7.6)
|
||||
emoji_regex (3.0.0)
|
||||
excon (0.76.0)
|
||||
faraday (1.0.1)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
faraday (>= 0.7.4)
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (0.13.1)
|
||||
faraday (>= 0.7.4, < 1.0)
|
||||
fastimage (2.1.7)
|
||||
fastlane (2.140.0)
|
||||
faraday_middleware (1.0.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.2.0)
|
||||
fastlane (2.156.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
babosa (>= 1.0.2, < 2.0.0)
|
||||
aws-sdk-s3 (~> 1.0)
|
||||
babosa (>= 1.0.3, < 2.0.0)
|
||||
bundler (>= 1.12.0, < 3.0.0)
|
||||
colored
|
||||
commander-fastlane (>= 4.4.6, < 5.0.0)
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 2.0)
|
||||
emoji_regex (>= 0.1, < 4.0)
|
||||
excon (>= 0.71.0, < 1.0.0)
|
||||
faraday (~> 0.17)
|
||||
faraday (~> 1.0)
|
||||
faraday-cookie_jar (~> 0.0.6)
|
||||
faraday_middleware (~> 0.13.1)
|
||||
faraday_middleware (~> 1.0)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-api-client (>= 0.29.2, < 0.37.0)
|
||||
google-api-client (>= 0.37.0, < 0.39.0)
|
||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||
highline (>= 1.7.2, < 2.0.0)
|
||||
json (< 3.0.0)
|
||||
jwt (~> 2.1.0)
|
||||
jwt (>= 2.1.0, < 3)
|
||||
mini_magick (>= 4.9.4, < 5.0.0)
|
||||
multi_xml (~> 0.5)
|
||||
multipart-post (~> 2.0.0)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
public_suffix (~> 2.0.0)
|
||||
rubyzip (>= 1.3.0, < 2.0.0)
|
||||
rubyzip (>= 2.0.0, < 3.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||
@@ -69,7 +85,7 @@ GEM
|
||||
souyuz (= 0.9.1)
|
||||
fastlane-plugin-xamarin (0.6.3)
|
||||
gh_inspector (1.1.3)
|
||||
google-api-client (0.36.4)
|
||||
google-api-client (0.38.0)
|
||||
addressable (~> 2.5, >= 2.5.1)
|
||||
googleauth (~> 0.9)
|
||||
httpclient (>= 2.8.1, < 3.0)
|
||||
@@ -80,57 +96,58 @@ GEM
|
||||
google-cloud-core (1.5.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-errors (~> 1.0)
|
||||
google-cloud-env (1.3.0)
|
||||
faraday (~> 0.11)
|
||||
google-cloud-errors (1.0.0)
|
||||
google-cloud-storage (1.25.1)
|
||||
google-cloud-env (1.3.3)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
google-cloud-errors (1.0.1)
|
||||
google-cloud-storage (1.27.0)
|
||||
addressable (~> 2.5)
|
||||
digest-crc (~> 0.4)
|
||||
google-api-client (~> 0.33)
|
||||
google-cloud-core (~> 1.2)
|
||||
googleauth (~> 0.9)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (0.10.0)
|
||||
faraday (~> 0.12)
|
||||
googleauth (0.13.1)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
multi_json (~> 1.11)
|
||||
os (>= 0.9, < 2.0)
|
||||
signet (~> 0.12)
|
||||
signet (~> 0.14)
|
||||
highline (1.7.10)
|
||||
http-cookie (1.0.3)
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
json (2.3.0)
|
||||
jwt (2.1.0)
|
||||
jmespath (1.4.0)
|
||||
json (2.3.1)
|
||||
jwt (2.2.1)
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.10.1)
|
||||
mini_mime (1.0.2)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.14.1)
|
||||
multi_xml (0.6.0)
|
||||
multi_json (1.15.0)
|
||||
multipart-post (2.0.0)
|
||||
nanaimo (0.2.6)
|
||||
nanaimo (0.3.0)
|
||||
naturally (2.2.0)
|
||||
nokogiri (1.10.7)
|
||||
nokogiri (1.10.10)
|
||||
mini_portile2 (~> 2.4.0)
|
||||
os (1.0.1)
|
||||
os (1.1.1)
|
||||
plist (3.5.0)
|
||||
public_suffix (2.0.5)
|
||||
public_suffix (4.0.5)
|
||||
rake (13.0.1)
|
||||
representable (3.0.4)
|
||||
declarative (< 0.1.0)
|
||||
declarative-option (< 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
rubyzip (1.3.0)
|
||||
rubyzip (2.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.12.0)
|
||||
signet (0.14.0)
|
||||
addressable (~> 2.3)
|
||||
faraday (~> 0.9)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
jwt (>= 1.5, < 3.0)
|
||||
multi_json (~> 1.10)
|
||||
simctl (1.6.7)
|
||||
simctl (1.6.8)
|
||||
CFPropertyList
|
||||
naturally
|
||||
slack-notifier (2.3.2)
|
||||
@@ -141,22 +158,22 @@ GEM
|
||||
terminal-notifier (2.0.0)
|
||||
terminal-table (1.8.0)
|
||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||
tty-cursor (0.7.0)
|
||||
tty-screen (0.7.0)
|
||||
tty-spinner (0.9.2)
|
||||
tty-cursor (0.7.1)
|
||||
tty-screen (0.8.1)
|
||||
tty-spinner (0.9.3)
|
||||
tty-cursor (~> 0.7)
|
||||
uber (0.1.0)
|
||||
unf (0.1.4)
|
||||
unf_ext
|
||||
unf_ext (0.0.7.6)
|
||||
unicode-display_width (1.6.1)
|
||||
unf_ext (0.0.7.7)
|
||||
unicode-display_width (1.7.0)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.14.0)
|
||||
xcodeproj (1.18.0)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
colored2 (~> 3.1)
|
||||
nanaimo (~> 0.2.6)
|
||||
nanaimo (~> 0.3.0)
|
||||
xcpretty (0.3.0)
|
||||
rouge (~> 2.0.7)
|
||||
xcpretty-travis-formatter (1.0.0)
|
||||
|
||||
@@ -9,7 +9,9 @@
|
||||
[](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
[](https://discord.gg/ppy)
|
||||
|
||||
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
|
||||
A free-to-win rhythm game. Rhythm is just a *click* away!
|
||||
|
||||
The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
|
||||
|
||||
## Status
|
||||
|
||||
@@ -36,7 +38,13 @@ If you are looking to install or test osu! without setting up a development envi
|
||||
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
## Developing or debugging
|
||||
## Developing a custom ruleset
|
||||
|
||||
osu! is designed to have extensible modular gameplay modes, called "rulesets". Building one of these allows a developer to harness the power of osu! for their own game style. To get started working on a ruleset, we have some templates available [here](https://github.com/ppy/osu-templates).
|
||||
|
||||
You can see some examples of custom rulesets by visiting the [custom ruleset directory](https://github.com/ppy/osu/issues/5852).
|
||||
|
||||
## Developing osu!
|
||||
|
||||
Please make sure you have the following prerequisites:
|
||||
|
||||
|
||||
@@ -113,7 +113,7 @@ platform :ios do
|
||||
|
||||
souyuz(
|
||||
platform: "ios",
|
||||
plist_path: "../osu.iOS/Info.plist"
|
||||
plist_path: "osu.iOS/Info.plist"
|
||||
)
|
||||
end
|
||||
|
||||
@@ -127,7 +127,7 @@ platform :ios do
|
||||
end
|
||||
|
||||
lane :update_version do |options|
|
||||
options[:plist_path] = '../osu.iOS/Info.plist'
|
||||
options[:plist_path] = 'osu.iOS/Info.plist'
|
||||
app_version(options)
|
||||
end
|
||||
|
||||
|
||||
@@ -5,6 +5,6 @@
|
||||
"version": "3.1.100"
|
||||
},
|
||||
"msbuild-sdks": {
|
||||
"Microsoft.Build.Traversal": "2.0.48"
|
||||
"Microsoft.Build.Traversal": "2.1.1"
|
||||
}
|
||||
}
|
||||
@@ -51,7 +51,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.609.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.904.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.925.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -9,7 +9,7 @@ using osu.Framework.Android;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)]
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false)]
|
||||
public class OsuGameActivity : AndroidGameActivity
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuGameAndroid();
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using Android.App;
|
||||
using Android.OS;
|
||||
using osu.Game;
|
||||
using osu.Game.Updater;
|
||||
|
||||
@@ -18,9 +19,32 @@ namespace osu.Android
|
||||
|
||||
try
|
||||
{
|
||||
// todo: needs checking before play store redeploy.
|
||||
string versionName = packageInfo.VersionName;
|
||||
// undo play store version garbling
|
||||
// We store the osu! build number in the "VersionCode" field to better support google play releases.
|
||||
// If we were to use the main build number, it would require a new submission each time (similar to TestFlight).
|
||||
// In order to do this, we should split it up and pad the numbers to still ensure sequential increase over time.
|
||||
//
|
||||
// We also need to be aware that older SDK versions store this as a 32bit int.
|
||||
//
|
||||
// Basic conversion format (as done in Fastfile): 2020.606.0 -> 202006060
|
||||
|
||||
// https://stackoverflow.com/questions/52977079/android-sdk-28-versioncode-in-packageinfo-has-been-deprecated
|
||||
string versionName = string.Empty;
|
||||
|
||||
if (Build.VERSION.SdkInt >= BuildVersionCodes.P)
|
||||
{
|
||||
versionName = packageInfo.LongVersionCode.ToString();
|
||||
// ensure we only read the trailing portion of long (the part we are interested in).
|
||||
versionName = versionName.Substring(versionName.Length - 9);
|
||||
}
|
||||
else
|
||||
{
|
||||
#pragma warning disable CS0618 // Type or member is obsolete
|
||||
// this is required else older SDKs will report missing method exception.
|
||||
versionName = packageInfo.VersionCode.ToString();
|
||||
#pragma warning restore CS0618 // Type or member is obsolete
|
||||
}
|
||||
|
||||
// undo play store version garbling (as mentioned above).
|
||||
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
|
||||
}
|
||||
catch
|
||||
@@ -33,4 +57,4 @@ namespace osu.Android
|
||||
|
||||
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@ using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Updater;
|
||||
using osu.Desktop.Windows;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -98,6 +99,9 @@ namespace osu.Desktop
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
|
||||
|
||||
LoadComponentAsync(new DiscordRichPresence(), Add);
|
||||
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
LoadComponentAsync(new GameplayWinKeyBlocker(), Add);
|
||||
}
|
||||
|
||||
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
|
||||
|
||||
@@ -30,18 +30,16 @@ namespace osu.Desktop.Updater
|
||||
private static readonly Logger logger = Logger.GetLogger("updater");
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuGameBase game)
|
||||
private void load(NotificationOverlay notification)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
|
||||
if (game.IsDeployedBuild)
|
||||
{
|
||||
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
|
||||
Schedule(() => Task.Run(() => checkForUpdateAsync()));
|
||||
}
|
||||
Splat.Locator.CurrentMutable.Register(() => new SquirrelLogger(), typeof(Splat.ILogger));
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
protected override async Task PerformUpdateCheck() => await checkForUpdateAsync();
|
||||
|
||||
private async Task checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
{
|
||||
// should we schedule a retry on completion of this check?
|
||||
bool scheduleRecheck = true;
|
||||
@@ -83,7 +81,7 @@ namespace osu.Desktop.Updater
|
||||
|
||||
// could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||
// try again without deltas.
|
||||
checkForUpdateAsync(false, notification);
|
||||
await checkForUpdateAsync(false, notification);
|
||||
scheduleRecheck = false;
|
||||
}
|
||||
else
|
||||
@@ -102,7 +100,7 @@ namespace osu.Desktop.Updater
|
||||
if (scheduleRecheck)
|
||||
{
|
||||
// check again in 30 minutes.
|
||||
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
||||
Scheduler.AddDelayed(async () => await checkForUpdateAsync(), 60000 * 30);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Desktop.Windows
|
||||
{
|
||||
public class GameplayWinKeyBlocker : Component
|
||||
{
|
||||
private Bindable<bool> allowScreenSuspension;
|
||||
private Bindable<bool> disableWinKey;
|
||||
|
||||
private GameHost host;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, OsuConfigManager config)
|
||||
{
|
||||
this.host = host;
|
||||
|
||||
allowScreenSuspension = host.AllowScreenSuspension.GetBoundCopy();
|
||||
allowScreenSuspension.BindValueChanged(_ => updateBlocking());
|
||||
|
||||
disableWinKey = config.GetBindable<bool>(OsuSetting.GameplayDisableWinKey);
|
||||
disableWinKey.BindValueChanged(_ => updateBlocking(), true);
|
||||
}
|
||||
|
||||
private void updateBlocking()
|
||||
{
|
||||
bool shouldDisable = disableWinKey.Value && !allowScreenSuspension.Value;
|
||||
|
||||
if (shouldDisable)
|
||||
host.InputThread.Scheduler.Add(WindowsKey.Disable);
|
||||
else
|
||||
host.InputThread.Scheduler.Add(WindowsKey.Enable);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace osu.Desktop.Windows
|
||||
{
|
||||
internal class WindowsKey
|
||||
{
|
||||
private delegate int LowLevelKeyboardProcDelegate(int nCode, int wParam, ref KdDllHookStruct lParam);
|
||||
|
||||
private static bool isBlocked;
|
||||
|
||||
private const int wh_keyboard_ll = 13;
|
||||
private const int wm_keydown = 256;
|
||||
private const int wm_syskeyup = 261;
|
||||
|
||||
//Resharper disable once NotAccessedField.Local
|
||||
private static LowLevelKeyboardProcDelegate keyboardHookDelegate; // keeping a reference alive for the GC
|
||||
private static IntPtr keyHook;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
private readonly struct KdDllHookStruct
|
||||
{
|
||||
[FieldOffset(0)]
|
||||
public readonly int VkCode;
|
||||
|
||||
[FieldOffset(8)]
|
||||
public readonly int Flags;
|
||||
}
|
||||
|
||||
private static int lowLevelKeyboardProc(int nCode, int wParam, ref KdDllHookStruct lParam)
|
||||
{
|
||||
if (wParam >= wm_keydown && wParam <= wm_syskeyup)
|
||||
{
|
||||
switch (lParam.VkCode)
|
||||
{
|
||||
case 0x5B: // left windows key
|
||||
case 0x5C: // right windows key
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return callNextHookEx(0, nCode, wParam, ref lParam);
|
||||
}
|
||||
|
||||
internal static void Disable()
|
||||
{
|
||||
if (keyHook != IntPtr.Zero || isBlocked)
|
||||
return;
|
||||
|
||||
keyHook = setWindowsHookEx(wh_keyboard_ll, (keyboardHookDelegate = lowLevelKeyboardProc), Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0]), 0);
|
||||
|
||||
isBlocked = true;
|
||||
}
|
||||
|
||||
internal static void Enable()
|
||||
{
|
||||
if (keyHook == IntPtr.Zero || !isBlocked)
|
||||
return;
|
||||
|
||||
keyHook = unhookWindowsHookEx(keyHook);
|
||||
keyboardHookDelegate = null;
|
||||
|
||||
keyHook = IntPtr.Zero;
|
||||
|
||||
isBlocked = false;
|
||||
}
|
||||
|
||||
[DllImport(@"user32.dll", EntryPoint = @"SetWindowsHookExA")]
|
||||
private static extern IntPtr setWindowsHookEx(int idHook, LowLevelKeyboardProcDelegate lpfn, IntPtr hMod, int dwThreadId);
|
||||
|
||||
[DllImport(@"user32.dll", EntryPoint = @"UnhookWindowsHookEx")]
|
||||
private static extern IntPtr unhookWindowsHookEx(IntPtr hHook);
|
||||
|
||||
[DllImport(@"user32.dll", EntryPoint = @"CallNextHookEx")]
|
||||
private static extern int callNextHookEx(int hHook, int nCode, int wParam, ref KdDllHookStruct lParam);
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,7 @@
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
||||
<AssemblyName>osu!</AssemblyName>
|
||||
<Title>osu!lazer</Title>
|
||||
<Product>osu!lazer</Product>
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
<iconUrl>https://puu.sh/tYyXZ/9a01a5d1b0.ico</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>click the circles. to the beat.</description>
|
||||
<summary>click the circles.</summary>
|
||||
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
||||
<language>en-AU</language>
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.12.1" />
|
||||
<PackageReference Include="nunit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -8,13 +8,13 @@ using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[Timeout(10000)]
|
||||
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
|
||||
{
|
||||
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
|
||||
@@ -26,6 +26,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
|
||||
[TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
|
||||
[TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
|
||||
[TestCase("right-bound-hr-offset", new[] { typeof(CatchModHardRock) })]
|
||||
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
@@ -83,7 +84,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
public float Position
|
||||
{
|
||||
get => HitObject?.X * CatchPlayfield.BASE_WIDTH ?? position;
|
||||
get => HitObject?.X ?? position;
|
||||
set => position = value;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
var store = new NamespacedResourceStore<byte[]>(new DllResourceStore(GetType().Assembly), "Resources/special-skin");
|
||||
var rawSkin = new TestLegacySkin(new SkinInfo { Name = "special-skin" }, store);
|
||||
var skin = new CatchLegacySkinTransformer(rawSkin);
|
||||
var skinSource = new SkinProvidingContainer(rawSkin);
|
||||
var skin = new CatchLegacySkinTransformer(skinSource);
|
||||
|
||||
Assert.AreEqual(new Color4(232, 185, 35, 255), skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value);
|
||||
Assert.AreEqual(new Color4(232, 74, 35, 255), skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage)?.Value);
|
||||
|
||||
@@ -13,8 +13,10 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModPerfect : ModPerfectTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
public TestSceneCatchModPerfect()
|
||||
: base(new CatchRuleset(), new CatchModPerfect())
|
||||
: base(new CatchModPerfect())
|
||||
{
|
||||
}
|
||||
|
||||
@@ -48,7 +50,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
public void TestDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Droplet { StartTime = 1000 }), shouldMiss);
|
||||
|
||||
// We only care about testing misses, hits are tested via JuiceStream
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestTinyDroplet(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new TinyDroplet { StartTime = 1000 }), shouldMiss);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModRelax : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestModRelax() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new CatchModRelax(),
|
||||
Autoplay = false,
|
||||
PassCondition = passCondition,
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 0
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = 0,
|
||||
StartTime = 250
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.WIDTH,
|
||||
StartTime = 500
|
||||
},
|
||||
new JuiceStream
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 750,
|
||||
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, Vector2.UnitY * 200 })
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
private bool passCondition()
|
||||
{
|
||||
var playfield = this.ChildrenOfType<CatchPlayfield>().Single();
|
||||
|
||||
switch (Player.ScoreProcessor.Combo.Value)
|
||||
{
|
||||
case 0:
|
||||
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomLeft);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.BottomRight);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
InputManager.MoveMouseTo(playfield.ScreenSpaceDrawQuad.Centre);
|
||||
break;
|
||||
}
|
||||
|
||||
return Player.ScoreProcessor.Combo.Value >= 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.6 KiB |
|
After Width: | Height: | Size: 2.3 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 1.9 KiB |
|
After Width: | Height: | Size: 3.6 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 923 B |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 2.5 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 2.2 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
|
After Width: | Height: | Size: 2.4 KiB |
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
@@ -12,13 +14,8 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneAutoJuiceStream : PlayerTestScene
|
||||
public class TestSceneAutoJuiceStream : TestSceneCatchPlayer
|
||||
{
|
||||
public TestSceneAutoJuiceStream()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
@@ -32,18 +29,22 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
float width = (i % 10 + 1) / 20f;
|
||||
float width = (i % 10 + 1) / 20f * CatchPlayfield.WIDTH;
|
||||
|
||||
beatmap.HitObjects.Add(new JuiceStream
|
||||
{
|
||||
X = 0.5f - width / 2,
|
||||
X = CatchPlayfield.CENTER_X - width / 2,
|
||||
Path = new SliderPath(PathType.Linear, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
new Vector2(width * CatchPlayfield.BASE_WIDTH, 0)
|
||||
new Vector2(width, 0)
|
||||
}),
|
||||
StartTime = i * 2000,
|
||||
NewCombo = i % 8 == 0
|
||||
NewCombo = i % 8 == 0,
|
||||
Samples = new List<HitSampleInfo>(new[]
|
||||
{
|
||||
new HitSampleInfo { Bank = "normal", Name = "hitnormal", Volume = 100 }
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -4,18 +4,12 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneBananaShower : PlayerTestScene
|
||||
public class TestSceneBananaShower : TestSceneCatchPlayer
|
||||
{
|
||||
public TestSceneBananaShower()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBananaShower()
|
||||
{
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneCatchModHidden : ModTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LocalConfig.Set(OsuSetting.IncreaseFirstObjectVisibility, false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestJuiceStream()
|
||||
{
|
||||
CreateModTest(new ModTestData
|
||||
{
|
||||
Beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject>
|
||||
{
|
||||
new JuiceStream
|
||||
{
|
||||
StartTime = 1000,
|
||||
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, -192) }),
|
||||
X = CatchPlayfield.WIDTH / 2
|
||||
}
|
||||
}
|
||||
},
|
||||
Mod = new CatchModHidden(),
|
||||
PassCondition = () => Player.Results.Count > 0
|
||||
&& Player.ChildrenOfType<DrawableJuiceStream>().Single().Alpha > 0
|
||||
&& Player.ChildrenOfType<DrawableFruit>().Last().Alpha > 0
|
||||
});
|
||||
}
|
||||
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
}
|
||||
}
|
||||
@@ -9,9 +9,6 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[TestFixture]
|
||||
public class TestSceneCatchPlayer : PlayerTestScene
|
||||
{
|
||||
public TestSceneCatchPlayer()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,18 +4,13 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatchStacker : PlayerTestScene
|
||||
public class TestSceneCatchStacker : TestSceneCatchPlayer
|
||||
{
|
||||
public TestSceneCatchStacker()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
@@ -28,7 +23,14 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
};
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 });
|
||||
{
|
||||
beatmap.HitObjects.Add(new Fruit
|
||||
{
|
||||
X = (0.5f + i / 2048f * (i % 10 - 5)) * CatchPlayfield.WIDTH,
|
||||
StartTime = i * 100,
|
||||
NewCombo = i % 8 == 0
|
||||
});
|
||||
}
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@@ -25,6 +26,11 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
private RulesetInfo catchRuleset;
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
private Catcher catcher => this.ChildrenOfType<CatcherArea>().First().MovableCatcher;
|
||||
|
||||
public TestSceneCatcherArea()
|
||||
{
|
||||
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
||||
@@ -34,24 +40,43 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X
|
||||
X = catcher.X
|
||||
}), 20);
|
||||
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
|
||||
X = catcher.X,
|
||||
LastInCombo = true,
|
||||
}), 20);
|
||||
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
|
||||
{
|
||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
|
||||
X = catcher.X
|
||||
}), 20);
|
||||
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
|
||||
{
|
||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X + 100,
|
||||
X = catcher.X + 100,
|
||||
LastInCombo = true,
|
||||
}, true), 20);
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestHitLighting(bool enable)
|
||||
{
|
||||
AddStep("create catcher", () => createCatcher(5));
|
||||
|
||||
AddStep("toggle hit lighting", () => config.Set(OsuSetting.HitLighting, enable));
|
||||
AddStep("catch fruit", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = catcher.X
|
||||
}));
|
||||
AddStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = catcher.X,
|
||||
LastInCombo = true
|
||||
}));
|
||||
AddAssert("check hit explosion", () => catcher.ChildrenOfType<HitExplosion>().Any() == enable);
|
||||
}
|
||||
|
||||
private void catchFruit(Fruit fruit, bool miss = false)
|
||||
{
|
||||
this.ChildrenOfType<CatcherArea>().ForEach(area =>
|
||||
@@ -62,7 +87,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
Schedule(() =>
|
||||
{
|
||||
area.AttemptCatch(fruit);
|
||||
area.OnResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
|
||||
area.OnNewResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
|
||||
|
||||
drawable.Expire();
|
||||
});
|
||||
@@ -76,8 +101,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
|
||||
},
|
||||
});
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneComboCounter : CatchSkinnableTestScene
|
||||
{
|
||||
private ScoreProcessor scoreProcessor;
|
||||
|
||||
private Color4 judgedObjectColour = Color4.White;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
scoreProcessor = new ScoreProcessor();
|
||||
|
||||
SetContents(() => new CatchComboDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(2.5f),
|
||||
});
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCatchComboCounter()
|
||||
{
|
||||
AddRepeatStep("perform hit", () => performJudgement(HitResult.Perfect), 20);
|
||||
AddStep("perform miss", () => performJudgement(HitResult.Miss));
|
||||
|
||||
AddStep("randomize judged object colour", () =>
|
||||
{
|
||||
judgedObjectColour = new Color4(
|
||||
RNG.NextSingle(1f),
|
||||
RNG.NextSingle(1f),
|
||||
RNG.NextSingle(1f),
|
||||
1f
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
private void performJudgement(HitResult type, Judgement judgement = null)
|
||||
{
|
||||
var judgedObject = new DrawableFruit(new Fruit()) { AccentColour = { Value = judgedObjectColour } };
|
||||
|
||||
var result = new JudgementResult(judgedObject.HitObject, judgement ?? new Judgement()) { Type = type };
|
||||
scoreProcessor.ApplyResult(result);
|
||||
|
||||
foreach (var counter in CreatedDrawables.Cast<CatchComboDisplay>())
|
||||
counter.OnNewResult(judgedObject, result);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -158,8 +158,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
private float getXCoords(bool hit)
|
||||
{
|
||||
const float x_offset = 0.2f;
|
||||
float xCoords = drawableRuleset.Playfield.Width / 2;
|
||||
const float x_offset = 0.2f * CatchPlayfield.WIDTH;
|
||||
float xCoords = CatchPlayfield.CENTER_X;
|
||||
|
||||
if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield)
|
||||
catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset;
|
||||
|
||||
@@ -20,19 +20,19 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
|
||||
AddStep($"show {rep}", () => SetContents(() => createDrawable(rep)));
|
||||
|
||||
AddStep("show droplet", () => SetContents(createDrawableDroplet));
|
||||
|
||||
AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
|
||||
AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
|
||||
|
||||
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
|
||||
AddStep($"show hyperdash {rep}", () => SetContents(() => createDrawable(rep, true)));
|
||||
|
||||
AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
|
||||
}
|
||||
|
||||
private Drawable createDrawableTinyDroplet()
|
||||
{
|
||||
var droplet = new TinyDroplet
|
||||
var droplet = new TestCatchTinyDroplet
|
||||
{
|
||||
StartTime = Clock.CurrentTime,
|
||||
Scale = 1.5f,
|
||||
};
|
||||
|
||||
@@ -47,12 +47,12 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable createDrawableDroplet()
|
||||
private Drawable createDrawableDroplet(bool hyperdash = false)
|
||||
{
|
||||
var droplet = new Droplet
|
||||
var droplet = new TestCatchDroplet
|
||||
{
|
||||
StartTime = Clock.CurrentTime,
|
||||
Scale = 1.5f,
|
||||
HyperDashTarget = hyperdash ? new Banana() : null
|
||||
};
|
||||
|
||||
return new DrawableDroplet(droplet)
|
||||
@@ -95,5 +95,21 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
public override FruitVisualRepresentation VisualRepresentation { get; }
|
||||
}
|
||||
|
||||
public class TestCatchDroplet : Droplet
|
||||
{
|
||||
public TestCatchDroplet()
|
||||
{
|
||||
StartTime = 1000000000000;
|
||||
}
|
||||
}
|
||||
|
||||
public class TestCatchTinyDroplet : TinyDroplet
|
||||
{
|
||||
public TestCatchTinyDroplet()
|
||||
{
|
||||
StartTime = 1000000000000;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,41 +6,56 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneHyperDash : PlayerTestScene
|
||||
public class TestSceneHyperDash : TestSceneCatchPlayer
|
||||
{
|
||||
public TestSceneHyperDash()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
private int hyperDashCount;
|
||||
private bool inHyperDash;
|
||||
|
||||
[Test]
|
||||
public void TestHyperDash()
|
||||
{
|
||||
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
|
||||
AddUntilStep("wait for right movement", () => getCatcher().Scale.X > 0); // don't check hyperdashing as it happens too fast.
|
||||
|
||||
AddUntilStep("wait for left movement", () => getCatcher().Scale.X < 0);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
AddStep("reset count", () =>
|
||||
{
|
||||
AddUntilStep("wait for right hyperdash", () => getCatcher().Scale.X > 0 && getCatcher().HyperDashing);
|
||||
AddUntilStep("wait for left hyperdash", () => getCatcher().Scale.X < 0 && getCatcher().HyperDashing);
|
||||
inHyperDash = false;
|
||||
hyperDashCount = 0;
|
||||
|
||||
// this needs to be done within the frame stable context due to how quickly hyperdash state changes occur.
|
||||
Player.DrawableRuleset.FrameStableComponents.OnUpdate += d =>
|
||||
{
|
||||
var catcher = Player.ChildrenOfType<CatcherArea>().FirstOrDefault()?.MovableCatcher;
|
||||
|
||||
if (catcher == null)
|
||||
return;
|
||||
|
||||
if (catcher.HyperDashing != inHyperDash)
|
||||
{
|
||||
inHyperDash = catcher.HyperDashing;
|
||||
if (catcher.HyperDashing)
|
||||
hyperDashCount++;
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
|
||||
|
||||
for (int i = 0; i < 9; i++)
|
||||
{
|
||||
int count = i + 1;
|
||||
AddUntilStep($"wait for hyperdash #{count}", () => hyperDashCount >= count);
|
||||
}
|
||||
}
|
||||
|
||||
private Catcher getCatcher() => Player.ChildrenOfType<CatcherArea>().First().MovableCatcher;
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
var beatmap = new Beatmap
|
||||
@@ -52,14 +67,16 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
}
|
||||
};
|
||||
|
||||
beatmap.ControlPointInfo.Add(0, new TimingControlPoint());
|
||||
|
||||
// Should produce a hyper-dash (edge case test)
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56 / 512f, NewCombo = true });
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308 / 512f, NewCombo = true });
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 1816, X = 56, NewCombo = true });
|
||||
beatmap.HitObjects.Add(new Fruit { StartTime = 2008, X = 308, NewCombo = true });
|
||||
|
||||
double startTime = 3000;
|
||||
|
||||
const float left_x = 0.02f;
|
||||
const float right_x = 0.98f;
|
||||
const float left_x = 0.02f * CatchPlayfield.WIDTH;
|
||||
const float right_x = 0.98f * CatchPlayfield.WIDTH;
|
||||
|
||||
createObjects(() => new Fruit { X = left_x });
|
||||
createObjects(() => new TestJuiceStream(right_x), 1);
|
||||
@@ -69,6 +86,20 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
createObjects(() => new Fruit { X = right_x });
|
||||
createObjects(() => new TestJuiceStream(left_x), 1);
|
||||
|
||||
beatmap.ControlPointInfo.Add(startTime, new TimingControlPoint
|
||||
{
|
||||
BeatLength = 50
|
||||
});
|
||||
|
||||
createObjects(() => new TestJuiceStream(left_x)
|
||||
{
|
||||
Path = new SliderPath(new[]
|
||||
{
|
||||
new PathControlPoint(Vector2.Zero),
|
||||
new PathControlPoint(new Vector2(512, 0))
|
||||
})
|
||||
}, 1);
|
||||
|
||||
return beatmap;
|
||||
|
||||
void createObjects(Func<CatchHitObject> createObject, int count = 3)
|
||||
|
||||
@@ -5,20 +5,15 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneJuiceStream : PlayerTestScene
|
||||
public class TestSceneJuiceStream : TestSceneCatchPlayer
|
||||
{
|
||||
public TestSceneJuiceStream()
|
||||
: base(new CatchRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestJuiceStreamEndingCombo()
|
||||
{
|
||||
@@ -36,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
new JuiceStream
|
||||
{
|
||||
X = 0.5f,
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
Path = new SliderPath(PathType.Linear, new[]
|
||||
{
|
||||
Vector2.Zero,
|
||||
@@ -46,7 +41,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
},
|
||||
new Banana
|
||||
{
|
||||
X = 0.5f,
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 1000,
|
||||
NewCombo = true
|
||||
}
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.1" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
||||
@@ -23,19 +22,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
Name = @"Fruit Count",
|
||||
Content = fruits.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Juice Stream Count",
|
||||
Content = juiceStreams.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Banana Shower Count",
|
||||
Content = bananaShowers.ToString(),
|
||||
Icon = FontAwesome.Regular.Circle
|
||||
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using System.Threading;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition);
|
||||
|
||||
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
||||
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||
{
|
||||
var positionData = obj as IHasXPosition;
|
||||
var comboData = obj as IHasCombo;
|
||||
@@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
Path = curveData.Path,
|
||||
NodeSamples = curveData.NodeSamples,
|
||||
RepeatCount = curveData.RepeatCount,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
|
||||
X = positionData?.X ?? 0,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
LegacyLastTickOffset = (obj as IHasLegacyLastTickOffset)?.LegacyLastTickOffset ?? 0
|
||||
@@ -59,7 +59,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
Samples = obj.Samples,
|
||||
NewCombo = comboData?.NewCombo ?? false,
|
||||
ComboOffset = comboData?.ComboOffset ?? 0,
|
||||
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
|
||||
X = positionData?.X ?? 0
|
||||
}.Yield();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
case BananaShower bananaShower:
|
||||
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
|
||||
{
|
||||
banana.XOffset = (float)rng.NextDouble();
|
||||
banana.XOffset = (float)(rng.NextDouble() * CatchPlayfield.WIDTH);
|
||||
rng.Next(); // osu!stable retrieved a random banana type
|
||||
rng.Next(); // osu!stable retrieved a random banana rotation
|
||||
rng.Next(); // osu!stable retrieved a random banana colour
|
||||
@@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
case JuiceStream juiceStream:
|
||||
// Todo: BUG!! Stable used the last control point as the final position of the path, but it should use the computed path instead.
|
||||
lastPosition = juiceStream.X + juiceStream.Path.ControlPoints[^1].Position.Value.X / CatchPlayfield.BASE_WIDTH;
|
||||
lastPosition = juiceStream.X + juiceStream.Path.ControlPoints[^1].Position.Value.X;
|
||||
|
||||
// Todo: BUG!! Stable attempted to use the end time of the stream, but referenced it too early in execution and used the start time instead.
|
||||
lastStartTime = juiceStream.StartTime;
|
||||
@@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
catchObject.XOffset = 0;
|
||||
|
||||
if (catchObject is TinyDroplet)
|
||||
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
|
||||
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20), -catchObject.X, CatchPlayfield.WIDTH - catchObject.X);
|
||||
else if (catchObject is Droplet)
|
||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||
}
|
||||
@@ -131,7 +131,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
}
|
||||
|
||||
// ReSharper disable once PossibleLossOfFraction
|
||||
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3)
|
||||
if (Math.Abs(positionDiff) < timeDiff / 3)
|
||||
applyOffset(ref offsetPosition, positionDiff);
|
||||
|
||||
hitObject.XOffset = offsetPosition - hitObject.X;
|
||||
@@ -149,12 +149,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
|
||||
{
|
||||
bool right = rng.NextBool();
|
||||
float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
|
||||
float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset)));
|
||||
|
||||
if (right)
|
||||
{
|
||||
// Clamp to the right bound
|
||||
if (position + rand <= 1)
|
||||
if (position + rand <= CatchPlayfield.WIDTH)
|
||||
position += rand;
|
||||
else
|
||||
position -= rand;
|
||||
@@ -179,7 +179,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
if (amount > 0)
|
||||
{
|
||||
// Clamp to the right bound
|
||||
if (position + amount < 1)
|
||||
if (position + amount < CatchPlayfield.WIDTH)
|
||||
position += amount;
|
||||
}
|
||||
else
|
||||
@@ -211,7 +211,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||
|
||||
double halfCatcherWidth = CatcherArea.GetCatcherSize(beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
||||
double halfCatcherWidth = Catcher.CalculateCatchWidth(beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
||||
|
||||
// Todo: This is wrong. osu!stable calculated hyperdashes using the full catcher size, excluding the margins.
|
||||
// This should theoretically cause impossible scenarios, but practically, likely due to the size of the playfield, it doesn't seem possible.
|
||||
// For now, to bring gameplay (and diffcalc!) completely in-line with stable, this code also uses the full catcher size.
|
||||
halfCatcherWidth /= Catcher.ALLOWED_CATCH_RANGE;
|
||||
|
||||
int lastDirection = 0;
|
||||
double lastExcess = halfCatcherWidth;
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
Droplet,
|
||||
CatcherIdle,
|
||||
CatcherFail,
|
||||
CatcherKiai
|
||||
CatcherKiai,
|
||||
CatchComboCounter
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,5 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
public class CatchDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
public double ApproachRate;
|
||||
public int MaxCombo;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,7 +78,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
if (mods.Any(m => m is ModHidden))
|
||||
{
|
||||
value *= 1.05 + 0.075 * (10.0 - Math.Min(10.0, Attributes.ApproachRate)); // 7.5% for each AR below 10
|
||||
// Hiddens gives almost nothing on max approach rate, and more the lower it is
|
||||
if (approachRate <= 10.0)
|
||||
value *= 1.05 + 0.075 * (10.0 - approachRate); // 7.5% for each AR below 10
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
@@ -33,8 +32,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
var scalingFactor = normalized_hitobject_radius / halfCatcherWidth;
|
||||
|
||||
NormalizedPosition = BaseObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
|
||||
LastNormalizedPosition = LastObject.X * CatchPlayfield.BASE_WIDTH * scalingFactor;
|
||||
NormalizedPosition = BaseObject.X * scalingFactor;
|
||||
LastNormalizedPosition = LastObject.X * scalingFactor;
|
||||
|
||||
// Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure
|
||||
StrainTime = Math.Max(40, DeltaTime);
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
|
||||
@@ -68,7 +67,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
}
|
||||
|
||||
// Bonus for edge dashes.
|
||||
if (catchCurrent.LastObject.DistanceToHyperDash <= 20.0f / CatchPlayfield.BASE_WIDTH)
|
||||
if (catchCurrent.LastObject.DistanceToHyperDash <= 20.0f)
|
||||
{
|
||||
if (!catchCurrent.LastObject.HyperDash)
|
||||
edgeDashBonus += 5.7;
|
||||
@@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
playerPosition = catchCurrent.NormalizedPosition;
|
||||
}
|
||||
|
||||
distanceAddition *= 1.0 + edgeDashBonus * ((20 - catchCurrent.LastObject.DistanceToHyperDash * CatchPlayfield.BASE_WIDTH) / 20) * Math.Pow((Math.Min(catchCurrent.StrainTime * catchCurrent.ClockRate, 265) / 265), 1.5); // Edge Dashes are easier at lower ms values
|
||||
distanceAddition *= 1.0 + edgeDashBonus * ((20 - catchCurrent.LastObject.DistanceToHyperDash) / 20) * Math.Pow((Math.Min(catchCurrent.StrainTime * catchCurrent.ClockRate, 265) / 265), 1.5); // Edge Dashes are easier at lower ms values
|
||||
}
|
||||
|
||||
lastPlayerPosition = playerPosition;
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
||||
return 0;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 0.01;
|
||||
return DEFAULT_MAX_HEALTH_INCREASE * 0.75;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModPerfect : ModPerfect
|
||||
{
|
||||
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
|
||||
=> !(result.Judgement is CatchBananaJudgement)
|
||||
&& base.FailCondition(healthProcessor, result);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
catcher.UpdatePosition(e.MousePosition.X / DrawSize.X);
|
||||
catcher.UpdatePosition(e.MousePosition.X / DrawSize.X * CatchPlayfield.WIDTH);
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
||||
@@ -8,8 +10,27 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Banana : Fruit
|
||||
{
|
||||
/// <summary>
|
||||
/// Index of banana in current shower.
|
||||
/// </summary>
|
||||
public int BananaIndex;
|
||||
|
||||
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
|
||||
|
||||
public override Judgement CreateJudgement() => new CatchBananaJudgement();
|
||||
|
||||
private static readonly List<HitSampleInfo> samples = new List<HitSampleInfo> { new BananaHitSampleInfo() };
|
||||
|
||||
public Banana()
|
||||
{
|
||||
Samples = samples;
|
||||
}
|
||||
|
||||
private class BananaHitSampleInfo : HitSampleInfo
|
||||
{
|
||||
private static string[] lookupNames { get; } = { "metronomelow", "catch-banana" };
|
||||
|
||||
public override IEnumerable<string> LookupNames => lookupNames;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,15 +30,21 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
if (spacing <= 0)
|
||||
return;
|
||||
|
||||
for (double i = StartTime; i <= EndTime; i += spacing)
|
||||
double time = StartTime;
|
||||
int i = 0;
|
||||
|
||||
while (time <= EndTime)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
AddNested(new Banana
|
||||
{
|
||||
Samples = Samples,
|
||||
StartTime = i
|
||||
StartTime = time,
|
||||
BananaIndex = i,
|
||||
});
|
||||
|
||||
time += spacing;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@@ -17,12 +18,20 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
private float x;
|
||||
|
||||
/// <summary>
|
||||
/// The horizontal position of the fruit between 0 and <see cref="CatchPlayfield.WIDTH"/>.
|
||||
/// </summary>
|
||||
public float X
|
||||
{
|
||||
get => x + XOffset;
|
||||
set => x = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether this object can be placed on the catcher's plate.
|
||||
/// </summary>
|
||||
public virtual bool CanBePlated => false;
|
||||
|
||||
/// <summary>
|
||||
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
|
||||
/// </summary>
|
||||
@@ -96,6 +105,14 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a single object that can be caught by the catcher.
|
||||
/// </summary>
|
||||
public abstract class PalpableCatchHitObject : CatchHitObject
|
||||
{
|
||||
public override bool CanBePlated => true;
|
||||
}
|
||||
|
||||
public enum FruitVisualRepresentation
|
||||
{
|
||||
Pear,
|
||||
|
||||
@@ -40,6 +40,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1);
|
||||
}
|
||||
|
||||
public override void PlaySamples()
|
||||
{
|
||||
base.PlaySamples();
|
||||
if (Samples != null)
|
||||
Samples.Frequency.Value = 0.77f + ((Banana)HitObject).BananaIndex * 0.006f;
|
||||
}
|
||||
|
||||
private Color4 getBananaColour()
|
||||
{
|
||||
switch (RNG.Next(0, 3))
|
||||
|
||||
@@ -9,19 +9,18 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public abstract class PalpableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
|
||||
where TObject : CatchHitObject
|
||||
public abstract class PalpableDrawableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
|
||||
where TObject : PalpableCatchHitObject
|
||||
{
|
||||
public override bool CanBePlated => true;
|
||||
|
||||
protected Container ScaleContainer { get; private set; }
|
||||
|
||||
protected PalpableCatchHitObject(TObject hitObject)
|
||||
protected PalpableDrawableCatchHitObject(TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
@@ -64,18 +63,15 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
|
||||
public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
|
||||
{
|
||||
public virtual bool CanBePlated => false;
|
||||
|
||||
public virtual bool StaysOnPlate => CanBePlated;
|
||||
public virtual bool StaysOnPlate => HitObject.CanBePlated;
|
||||
|
||||
public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;
|
||||
|
||||
protected override float SamplePlaybackPosition => HitObject.X;
|
||||
protected override float SamplePlaybackPosition => HitObject.X / CatchPlayfield.WIDTH;
|
||||
|
||||
protected DrawableCatchHitObject(CatchHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
RelativePositionAxes = Axes.X;
|
||||
X = hitObject.X;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,12 +4,11 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableDroplet : PalpableCatchHitObject<Droplet>
|
||||
public class DrawableDroplet : PalpableDrawableCatchHitObject<Droplet>
|
||||
{
|
||||
public override bool StaysOnPlate => false;
|
||||
|
||||
@@ -21,11 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new Pulp
|
||||
{
|
||||
Size = Size / 4,
|
||||
AccentColour = { BindTarget = AccentColour }
|
||||
});
|
||||
ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new DropletPiece());
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
|
||||
@@ -8,7 +8,7 @@ using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableFruit : PalpableCatchHitObject<Fruit>
|
||||
public class DrawableFruit : PalpableDrawableCatchHitObject<Fruit>
|
||||
{
|
||||
public DrawableFruit(Fruit h)
|
||||
: base(h)
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DropletPiece : CompositeDrawable
|
||||
{
|
||||
public DropletPiece()
|
||||
{
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
var hitObject = drawableCatchObject.HitObject;
|
||||
|
||||
InternalChild = new Pulp
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AccentColour = { BindTarget = drawableObject.AccentColour }
|
||||
};
|
||||
|
||||
if (hitObject.HyperDash)
|
||||
{
|
||||
AddInternal(new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(2f),
|
||||
Depth = 1,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BorderColour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
BorderThickness = 6,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0.3f,
|
||||
Blending = BlendingParameters.Additive,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@@ -21,11 +20,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
public const float RADIUS_ADJUST = 1.1f;
|
||||
|
||||
private Circle border;
|
||||
|
||||
private CatchHitObject hitObject;
|
||||
|
||||
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
|
||||
|
||||
public FruitPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@@ -37,8 +33,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
hitObject = drawableCatchObject.HitObject;
|
||||
|
||||
accentColour.BindTo(drawableCatchObject.AccentColour);
|
||||
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
getFruitFor(drawableCatchObject.HitObject.VisualRepresentation),
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = Size.X / 2,
|
||||
Radius = DrawWidth / 2,
|
||||
Colour = colour.NewValue.Darken(0.2f).Opacity(0.75f)
|
||||
};
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Droplet : CatchHitObject
|
||||
public class Droplet : PalpableCatchHitObject
|
||||
{
|
||||
public override Judgement CreateJudgement() => new CatchDropletJudgement();
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Fruit : CatchHitObject
|
||||
public class Fruit : PalpableCatchHitObject
|
||||
{
|
||||
public override Judgement CreateJudgement() => new CatchJudgement();
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@ using System.Threading;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@@ -80,7 +79,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
StartTime = t + lastEvent.Value.Time,
|
||||
X = X + Path.PositionAt(
|
||||
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X / CatchPlayfield.BASE_WIDTH,
|
||||
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X,
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -97,7 +96,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
Samples = dropletSamples,
|
||||
StartTime = e.Time,
|
||||
X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH,
|
||||
X = X + Path.PositionAt(e.PathProgress).X,
|
||||
});
|
||||
break;
|
||||
|
||||
@@ -108,14 +107,14 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
Samples = Samples,
|
||||
StartTime = e.Time,
|
||||
X = X + Path.PositionAt(e.PathProgress).X / CatchPlayfield.BASE_WIDTH,
|
||||
X = X + Path.PositionAt(e.PathProgress).X,
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
|
||||
public float EndX => X + this.CurvePositionAt(1).X;
|
||||
|
||||
public double Duration
|
||||
{
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
// todo: add support for HT DT
|
||||
const double dash_speed = Catcher.BASE_SPEED;
|
||||
const double movement_speed = dash_speed / 2;
|
||||
float lastPosition = 0.5f;
|
||||
float lastPosition = CatchPlayfield.CENTER_X;
|
||||
double lastTime = 0;
|
||||
|
||||
void moveToNext(CatchHitObject h)
|
||||
@@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
bool impossibleJump = speedRequired > movement_speed * 2;
|
||||
|
||||
// todo: get correct catcher size, based on difficulty CS.
|
||||
const float catcher_width_half = CatcherArea.CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * 0.3f * 0.5f;
|
||||
const float catcher_width_half = CatcherArea.CATCHER_SIZE * 0.3f * 0.5f;
|
||||
|
||||
if (lastPosition - catcher_width_half < h.X && lastPosition + catcher_width_half > h.X)
|
||||
{
|
||||
|
||||
@@ -35,18 +35,15 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
}
|
||||
}
|
||||
|
||||
public override List<IInput> GetPendingInputs()
|
||||
public override void CollectPendingInputs(List<IInput> inputs)
|
||||
{
|
||||
if (!Position.HasValue) return new List<IInput>();
|
||||
if (!Position.HasValue) return;
|
||||
|
||||
return new List<IInput>
|
||||
inputs.Add(new CatchReplayState
|
||||
{
|
||||
new CatchReplayState
|
||||
{
|
||||
PressedActions = CurrentFrame?.Actions ?? new List<CatchAction>(),
|
||||
CatcherX = Position.Value
|
||||
},
|
||||
};
|
||||
PressedActions = CurrentFrame?.Actions ?? new List<CatchAction>(),
|
||||
CatcherX = Position.Value
|
||||
});
|
||||
}
|
||||
|
||||
public class CatchReplayState : ReplayState<CatchAction>
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
|
||||
@@ -41,7 +40,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
|
||||
public void FromLegacy(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
||||
{
|
||||
Position = currentFrame.Position.X / CatchPlayfield.BASE_WIDTH;
|
||||
Position = currentFrame.Position.X;
|
||||
Dashing = currentFrame.ButtonState == ReplayButtonState.Left1;
|
||||
|
||||
if (Dashing)
|
||||
@@ -63,7 +62,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
|
||||
if (Actions.Contains(CatchAction.Dash)) state |= ReplayButtonState.Left1;
|
||||
|
||||
return new LegacyReplayFrame(Time, Position * CatchPlayfield.BASE_WIDTH, null, state);
|
||||
return new LegacyReplayFrame(Time, Position, null, state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 3368,
|
||||
"Objects": [{
|
||||
"StartTime": 3368,
|
||||
"Position": 374
|
||||
}]
|
||||
},
|
||||
{
|
||||
"StartTime": 3501,
|
||||
"Objects": [{
|
||||
"StartTime": 3501,
|
||||
"Position": 446
|
||||
}]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
StackLeniency: 0.7
|
||||
Mode: 2
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:6
|
||||
CircleSize:4
|
||||
OverallDifficulty:9.6
|
||||
ApproachRate:9.6
|
||||
SliderMultiplier:1.9
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
2169,266.666666666667,4,2,1,70,1,0
|
||||
|
||||
[HitObjects]
|
||||
374,60,3368,1,0,0:0:0:0:
|
||||
410,146,3501,1,2,0:1:0:0:
|
||||
@@ -2,26 +2,23 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Humanizer;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using static osu.Game.Skinning.LegacySkinConfiguration;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public class CatchLegacySkinTransformer : ISkin
|
||||
public class CatchLegacySkinTransformer : LegacySkinTransformer
|
||||
{
|
||||
private readonly ISkin source;
|
||||
|
||||
public CatchLegacySkinTransformer(ISkin source)
|
||||
public CatchLegacySkinTransformer(ISkinSource source)
|
||||
: base(source)
|
||||
{
|
||||
this.source = source;
|
||||
}
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||
{
|
||||
if (!(component is CatchSkinComponent catchSkinComponent))
|
||||
return null;
|
||||
@@ -56,24 +53,34 @@ namespace osu.Game.Rulesets.Catch.Skinning
|
||||
case CatchSkinComponents.CatcherKiai:
|
||||
return this.GetAnimation("fruit-catcher-kiai", true, true, true) ??
|
||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
||||
|
||||
case CatchSkinComponents.CatchComboCounter:
|
||||
var comboFont = GetConfig<LegacySetting, string>(LegacySetting.ComboPrefix)?.Value ?? "score";
|
||||
|
||||
// For simplicity, let's use legacy combo font texture existence as a way to identify legacy skins from default.
|
||||
if (this.HasFont(comboFont))
|
||||
return new LegacyComboCounter(Source);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
||||
|
||||
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
{
|
||||
case CatchSkinColour colour:
|
||||
return source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
||||
var result = (Bindable<Color4>)Source.GetConfig<SkinCustomColourLookup, TValue>(new SkinCustomColourLookup(colour));
|
||||
if (result == null)
|
||||
return null;
|
||||
|
||||
result.Value = LegacyColourCompatibility.DisallowZeroAlpha(result.Value);
|
||||
return (IBindable<TValue>)result;
|
||||
}
|
||||
|
||||
return source.GetConfig<TLookup, TValue>(lookup);
|
||||
return Source.GetConfig<TLookup, TValue>(lookup);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,103 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using static osu.Game.Skinning.LegacySkinConfiguration;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// A combo counter implementation that visually behaves almost similar to stable's osu!catch combo counter.
|
||||
/// </summary>
|
||||
public class LegacyComboCounter : CompositeDrawable, ICatchComboCounter
|
||||
{
|
||||
private readonly LegacyRollingCounter counter;
|
||||
|
||||
private readonly LegacyRollingCounter explosion;
|
||||
|
||||
public LegacyComboCounter(ISkin skin)
|
||||
{
|
||||
var fontName = skin.GetConfig<LegacySetting, string>(LegacySetting.ComboPrefix)?.Value ?? "score";
|
||||
var fontOverlap = skin.GetConfig<LegacySetting, float>(LegacySetting.ComboOverlap)?.Value ?? -2f;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Alpha = 0f;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.8f);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
explosion = new LegacyRollingCounter(skin, fontName, fontOverlap)
|
||||
{
|
||||
Alpha = 0.65f,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1.5f),
|
||||
},
|
||||
counter = new LegacyRollingCounter(skin, fontName, fontOverlap)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private int lastDisplayedCombo;
|
||||
|
||||
public void UpdateCombo(int combo, Color4? hitObjectColour = null)
|
||||
{
|
||||
if (combo == lastDisplayedCombo)
|
||||
return;
|
||||
|
||||
// There may still be existing transforms to the counter (including value change after 250ms),
|
||||
// finish them immediately before new transforms.
|
||||
counter.SetCountWithoutRolling(lastDisplayedCombo);
|
||||
|
||||
lastDisplayedCombo = combo;
|
||||
|
||||
if (Time.Elapsed < 0)
|
||||
{
|
||||
// needs more work to make rewind somehow look good.
|
||||
// basically we want the previous increment to play... or turning off RemoveCompletedTransforms (not feasible from a performance angle).
|
||||
Hide();
|
||||
return;
|
||||
}
|
||||
|
||||
// Combo fell to zero, roll down and fade out the counter.
|
||||
if (combo == 0)
|
||||
{
|
||||
counter.Current.Value = 0;
|
||||
explosion.Current.Value = 0;
|
||||
|
||||
this.FadeOut(400, Easing.Out);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.FadeInFromZero().Then().Delay(1000).FadeOut(300);
|
||||
|
||||
counter.ScaleTo(1.5f)
|
||||
.ScaleTo(0.8f, 250, Easing.Out)
|
||||
.OnComplete(c => c.SetCountWithoutRolling(combo));
|
||||
|
||||
counter.Delay(250)
|
||||
.ScaleTo(1f)
|
||||
.ScaleTo(1.1f, 60).Then().ScaleTo(1f, 30);
|
||||
|
||||
explosion.Colour = hitObjectColour ?? Color4.White;
|
||||
|
||||
explosion.SetCountWithoutRolling(combo);
|
||||
explosion.ScaleTo(1.5f)
|
||||
.ScaleTo(1.9f, 400, Easing.Out)
|
||||
.FadeOutFromOne(400);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Catch.Skinning
|
||||
colouredSprite = new Sprite
|
||||
{
|
||||
Texture = skin.GetTexture(lookupName),
|
||||
Colour = drawableObject.AccentColour.Value,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
@@ -76,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
accentColour.BindValueChanged(colour => colouredSprite.Colour = colour.NewValue, true);
|
||||
accentColour.BindValueChanged(colour => colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a component that displays a skinned <see cref="ICatchComboCounter"/> and handles combo judgement results for updating it accordingly.
|
||||
/// </summary>
|
||||
public class CatchComboDisplay : SkinnableDrawable
|
||||
{
|
||||
private int currentCombo;
|
||||
|
||||
[CanBeNull]
|
||||
public ICatchComboCounter ComboCounter => Drawable as ICatchComboCounter;
|
||||
|
||||
public CatchComboDisplay()
|
||||
: base(new CatchSkinComponent(CatchSkinComponents.CatchComboCounter), _ => Empty())
|
||||
{
|
||||
}
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
ComboCounter?.UpdateCombo(currentCombo);
|
||||
}
|
||||
|
||||
public void OnNewResult(DrawableCatchHitObject judgedObject, JudgementResult result)
|
||||
{
|
||||
if (!result.Judgement.AffectsCombo || !result.HasResult)
|
||||
return;
|
||||
|
||||
if (result.Type == HitResult.Miss)
|
||||
{
|
||||
updateCombo(0, null);
|
||||
return;
|
||||
}
|
||||
|
||||
updateCombo(result.ComboAtJudgement + 1, judgedObject.AccentColour.Value);
|
||||
}
|
||||
|
||||
public void OnRevertResult(DrawableCatchHitObject judgedObject, JudgementResult result)
|
||||
{
|
||||
if (!result.Judgement.AffectsCombo || !result.HasResult)
|
||||
return;
|
||||
|
||||
updateCombo(result.ComboAtJudgement, judgedObject.AccentColour.Value);
|
||||
}
|
||||
|
||||
private void updateCombo(int newCombo, Color4? hitObjectColour)
|
||||
{
|
||||
currentCombo = newCombo;
|
||||
ComboCounter?.UpdateCombo(newCombo, hitObjectColour);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,7 +16,16 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatchPlayfield : ScrollingPlayfield
|
||||
{
|
||||
public const float BASE_WIDTH = 512;
|
||||
/// <summary>
|
||||
/// The width of the playfield.
|
||||
/// The horizontal movement of the catcher is confined in the area of this width.
|
||||
/// </summary>
|
||||
public const float WIDTH = 512;
|
||||
|
||||
/// <summary>
|
||||
/// The center position of the playfield.
|
||||
/// </summary>
|
||||
public const float CENTER_X = WIDTH / 2;
|
||||
|
||||
internal readonly CatcherArea CatcherArea;
|
||||
|
||||
@@ -26,22 +35,25 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
||||
{
|
||||
Container explodingFruitContainer;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
var explodingFruitContainer = new Container
|
||||
{
|
||||
explodingFruitContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
CatcherArea = new CatcherArea(difficulty)
|
||||
{
|
||||
CreateDrawableRepresentation = createDrawableRepresentation,
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
},
|
||||
HitObjectContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
CatcherArea = new CatcherArea(difficulty)
|
||||
{
|
||||
CreateDrawableRepresentation = createDrawableRepresentation,
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
};
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
explodingFruitContainer,
|
||||
CatcherArea.MovableCatcher.CreateProxiedContent(),
|
||||
HitObjectContainer,
|
||||
CatcherArea,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -50,6 +62,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
public override void Add(DrawableHitObject h)
|
||||
{
|
||||
h.OnNewResult += onNewResult;
|
||||
h.OnRevertResult += onRevertResult;
|
||||
|
||||
base.Add(h);
|
||||
|
||||
@@ -58,6 +71,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
}
|
||||
|
||||
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
=> CatcherArea.OnResult((DrawableCatchHitObject)judgedObject, result);
|
||||
=> CatcherArea.OnNewResult((DrawableCatchHitObject)judgedObject, result);
|
||||
|
||||
private void onRevertResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
=> CatcherArea.OnRevertResult((DrawableCatchHitObject)judgedObject, result);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,15 +10,21 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatchPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
{
|
||||
private const float playfield_size_adjust = 0.8f;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
public CatchPlayfieldAdjustmentContainer()
|
||||
{
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
// because we are using centre anchor/origin, we will need to limit visibility in the future
|
||||
// to ensure tall windows do not get a readability advantage.
|
||||
// it may be possible to bake the catch-specific offsets (-100..340 mentioned below) into new values
|
||||
// which are compatible with TopCentre alignment.
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
||||
Size = new Vector2(playfield_size_adjust);
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
@@ -27,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
FillAspectRatio = 4f / 3,
|
||||
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both }
|
||||
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both, }
|
||||
};
|
||||
}
|
||||
|
||||
@@ -40,8 +46,14 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Scale = new Vector2(Parent.ChildSize.X / CatchPlayfield.BASE_WIDTH);
|
||||
Size = Vector2.Divide(Vector2.One, Scale);
|
||||
// in stable, fruit fall vertically from -100 to 340.
|
||||
// to emulate this, we want to make our playfield 440 gameplay pixels high.
|
||||
// we then offset it -100 vertically in the position set below.
|
||||
const float stable_v_offset_ratio = 440 / 384f;
|
||||
|
||||
Scale = new Vector2(Parent.ChildSize.X / CatchPlayfield.WIDTH);
|
||||
Position = new Vector2(0, -100 * stable_v_offset_ratio + Scale.X);
|
||||
Size = Vector2.Divide(new Vector2(1, stable_v_offset_ratio), Scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,12 +5,14 @@ using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
@@ -42,10 +44,16 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <summary>
|
||||
/// The relative space to cover in 1 millisecond. based on 1 game pixel per millisecond as in osu-stable.
|
||||
/// </summary>
|
||||
public const double BASE_SPEED = 1.0 / 512;
|
||||
public const double BASE_SPEED = 1.0;
|
||||
|
||||
public Container ExplodingFruitTarget;
|
||||
|
||||
private Container<DrawableHitObject> caughtFruitContainer { get; } = new Container<DrawableHitObject>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
};
|
||||
|
||||
[NotNull]
|
||||
private readonly Container trailsTarget;
|
||||
|
||||
@@ -56,7 +64,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <summary>
|
||||
/// The width of the catcher which can receive fruit. Equivalent to "catchMargin" in osu-stable.
|
||||
/// </summary>
|
||||
private const float allowed_catch_range = 0.8f;
|
||||
public const float ALLOWED_CATCH_RANGE = 0.8f;
|
||||
|
||||
/// <summary>
|
||||
/// The drawable catcher for <see cref="CurrentState"/>.
|
||||
@@ -83,8 +91,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// </summary>
|
||||
private readonly float catchWidth;
|
||||
|
||||
private Container<DrawableHitObject> caughtFruit;
|
||||
|
||||
private CatcherSprite catcherIdle;
|
||||
private CatcherSprite catcherKiai;
|
||||
private CatcherSprite catcherFail;
|
||||
@@ -99,14 +105,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
private double hyperDashModifier = 1;
|
||||
private int hyperDashDirection;
|
||||
private float hyperDashTargetPosition;
|
||||
private Bindable<bool> hitLighting;
|
||||
|
||||
public Catcher([NotNull] Container trailsTarget, BeatmapDifficulty difficulty = null)
|
||||
{
|
||||
this.trailsTarget = trailsTarget;
|
||||
|
||||
RelativePositionAxes = Axes.X;
|
||||
X = 0.5f;
|
||||
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Size = new Vector2(CatcherArea.CATCHER_SIZE);
|
||||
@@ -117,15 +121,13 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
caughtFruit = new Container<DrawableHitObject>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
caughtFruitContainer,
|
||||
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
@@ -148,6 +150,11 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
updateCatcher();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates proxied content to be displayed beneath hitobjects.
|
||||
/// </summary>
|
||||
public Drawable CreateProxiedContent() => caughtFruitContainer.CreateProxy();
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the scale of the catcher based off the provided beatmap difficulty.
|
||||
/// </summary>
|
||||
@@ -159,7 +166,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// </summary>
|
||||
/// <param name="scale">The scale of the catcher.</param>
|
||||
internal static float CalculateCatchWidth(Vector2 scale)
|
||||
=> CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * allowed_catch_range;
|
||||
=> CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * ALLOWED_CATCH_RANGE;
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the width of the area used for attempting catches in gameplay.
|
||||
@@ -179,7 +186,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
const float allowance = 10;
|
||||
|
||||
while (caughtFruit.Any(f =>
|
||||
while (caughtFruitContainer.Any(f =>
|
||||
f.LifetimeEnd == double.MaxValue &&
|
||||
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
|
||||
{
|
||||
@@ -190,13 +197,16 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
fruit.X = Math.Clamp(fruit.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
|
||||
|
||||
caughtFruit.Add(fruit);
|
||||
caughtFruitContainer.Add(fruit);
|
||||
|
||||
AddInternal(new HitExplosion(fruit)
|
||||
if (hitLighting.Value)
|
||||
{
|
||||
X = fruit.X,
|
||||
Scale = new Vector2(fruit.HitObject.Scale)
|
||||
});
|
||||
AddInternal(new HitExplosion(fruit)
|
||||
{
|
||||
X = fruit.X,
|
||||
Scale = new Vector2(fruit.HitObject.Scale)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -206,25 +216,27 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <returns>Whether the catch is possible.</returns>
|
||||
public bool AttemptCatch(CatchHitObject fruit)
|
||||
{
|
||||
if (!fruit.CanBePlated)
|
||||
return false;
|
||||
|
||||
var halfCatchWidth = catchWidth * 0.5f;
|
||||
|
||||
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
|
||||
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
|
||||
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
|
||||
var catchObjectPosition = fruit.X;
|
||||
var catcherPosition = Position.X;
|
||||
|
||||
var validCatch =
|
||||
catchObjectPosition >= catcherPosition - halfCatchWidth &&
|
||||
catchObjectPosition <= catcherPosition + halfCatchWidth;
|
||||
|
||||
// only update hyperdash state if we are catching a fruit.
|
||||
// exceptions are Droplets and JuiceStreams.
|
||||
if (!(fruit is Fruit)) return validCatch;
|
||||
// only update hyperdash state if we are not catching a tiny droplet.
|
||||
if (fruit is TinyDroplet) return validCatch;
|
||||
|
||||
if (validCatch && fruit.HyperDash)
|
||||
{
|
||||
var target = fruit.HyperDashTarget;
|
||||
var timeDifference = target.StartTime - fruit.StartTime;
|
||||
double positionDifference = target.X * CatchPlayfield.BASE_WIDTH - catcherPosition;
|
||||
double positionDifference = target.X - catcherPosition;
|
||||
var velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
|
||||
|
||||
SetHyperDashState(Math.Abs(velocity), target.X);
|
||||
@@ -273,8 +285,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
private void runHyperDashStateTransition(bool hyperDashing)
|
||||
{
|
||||
trails.HyperDashTrailsColour = hyperDashColour;
|
||||
trails.EndGlowSpritesColour = hyperDashEndGlowColour;
|
||||
updateTrailVisibility();
|
||||
|
||||
if (hyperDashing)
|
||||
@@ -331,7 +341,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public void UpdatePosition(float position)
|
||||
{
|
||||
position = Math.Clamp(position, 0, 1);
|
||||
position = Math.Clamp(position, 0, CatchPlayfield.WIDTH);
|
||||
|
||||
if (position == X)
|
||||
return;
|
||||
@@ -345,7 +355,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// </summary>
|
||||
public void Drop()
|
||||
{
|
||||
foreach (var f in caughtFruit.ToArray())
|
||||
foreach (var f in caughtFruitContainer.ToArray())
|
||||
Drop(f);
|
||||
}
|
||||
|
||||
@@ -354,7 +364,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// </summary>
|
||||
public void Explode()
|
||||
{
|
||||
foreach (var f in caughtFruit.ToArray())
|
||||
foreach (var f in caughtFruitContainer.ToArray())
|
||||
Explode(f);
|
||||
}
|
||||
|
||||
@@ -391,6 +401,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage)?.Value ??
|
||||
hyperDashColour;
|
||||
|
||||
trails.HyperDashTrailsColour = hyperDashColour;
|
||||
trails.EndGlowSpritesColour = hyperDashEndGlowColour;
|
||||
|
||||
runHyperDashStateTransition(HyperDashing);
|
||||
}
|
||||
|
||||
@@ -453,9 +466,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
if (ExplodingFruitTarget != null)
|
||||
{
|
||||
fruit.Anchor = Anchor.TopLeft;
|
||||
fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
||||
fruit.Position = caughtFruitContainer.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
||||
|
||||
if (!caughtFruit.Remove(fruit))
|
||||
if (!caughtFruitContainer.Remove(fruit))
|
||||
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
|
||||
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
|
||||
return;
|
||||
|
||||
@@ -22,6 +22,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
|
||||
|
||||
public readonly Catcher MovableCatcher;
|
||||
private readonly CatchComboDisplay comboDisplay;
|
||||
|
||||
public Container ExplodingFruitTarget
|
||||
{
|
||||
set => MovableCatcher.ExplodingFruitTarget = value;
|
||||
@@ -31,17 +34,23 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public CatcherArea(BeatmapDifficulty difficulty = null)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = CATCHER_SIZE;
|
||||
Child = MovableCatcher = new Catcher(this, difficulty);
|
||||
Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
comboDisplay = new CatchComboDisplay
|
||||
{
|
||||
RelativeSizeAxes = Axes.None,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Bottom = 350f },
|
||||
X = CatchPlayfield.CENTER_X
|
||||
},
|
||||
MovableCatcher = new Catcher(this, difficulty) { X = CatchPlayfield.CENTER_X },
|
||||
};
|
||||
}
|
||||
|
||||
public static float GetCatcherSize(BeatmapDifficulty difficulty)
|
||||
{
|
||||
return CATCHER_SIZE / CatchPlayfield.BASE_WIDTH * (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
}
|
||||
|
||||
public void OnResult(DrawableCatchHitObject fruit, JudgementResult result)
|
||||
public void OnNewResult(DrawableCatchHitObject fruit, JudgementResult result)
|
||||
{
|
||||
if (result.Judgement is IgnoreJudgement)
|
||||
return;
|
||||
@@ -59,7 +68,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
lastPlateableFruit.OnLoadComplete += _ => action();
|
||||
}
|
||||
|
||||
if (result.IsHit && fruit.CanBePlated)
|
||||
if (result.IsHit && fruit.HitObject.CanBePlated)
|
||||
{
|
||||
// create a new (cloned) fruit to stay on the plate. the original is faded out immediately.
|
||||
var caughtFruit = (DrawableCatchHitObject)CreateDrawableRepresentation?.Invoke(fruit.HitObject);
|
||||
@@ -90,8 +99,13 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
else
|
||||
MovableCatcher.Drop();
|
||||
}
|
||||
|
||||
comboDisplay.OnNewResult(fruit, result);
|
||||
}
|
||||
|
||||
public void OnRevertResult(DrawableCatchHitObject fruit, JudgementResult result)
|
||||
=> comboDisplay.OnRevertResult(fruit, result);
|
||||
|
||||
public void OnReleased(CatchAction action)
|
||||
{
|
||||
}
|
||||
@@ -109,8 +123,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
if (state?.CatcherX != null)
|
||||
MovableCatcher.X = state.CatcherX.Value;
|
||||
}
|
||||
|
||||
protected internal readonly Catcher MovableCatcher;
|
||||
comboDisplay.X = MovableCatcher.X;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
private readonly Container<CatcherTrailSprite> hyperDashTrails;
|
||||
private readonly Container<CatcherTrailSprite> endGlowSprites;
|
||||
|
||||
private Color4 hyperDashTrailsColour;
|
||||
private Color4 hyperDashTrailsColour = Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||
|
||||
public Color4 HyperDashTrailsColour
|
||||
{
|
||||
@@ -35,11 +35,11 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
return;
|
||||
|
||||
hyperDashTrailsColour = value;
|
||||
hyperDashTrails.FadeColour(hyperDashTrailsColour, Catcher.HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
hyperDashTrails.Colour = hyperDashTrailsColour;
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 endGlowSpritesColour;
|
||||
private Color4 endGlowSpritesColour = Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||
|
||||
public Color4 EndGlowSpritesColour
|
||||
{
|
||||
@@ -50,7 +50,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
return;
|
||||
|
||||
endGlowSpritesColour = value;
|
||||
endGlowSprites.FadeColour(endGlowSpritesColour, Catcher.HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
endGlowSprites.Colour = endGlowSpritesColour;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||