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Expand statistics to fill more of the screen
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30aa6ec2d3
commit
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@ -320,7 +320,7 @@ namespace osu.Game.Rulesets.Mania
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new StatisticItem("Timing Distribution", new HitEventTimingDistributionGraph(score.HitEvents)
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{
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RelativeSizeAxes = Axes.X,
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Height = 130
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Height = 250
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}),
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}
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}
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@ -30,7 +30,6 @@ using osu.Game.Scoring;
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using osu.Game.Skinning;
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using System;
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using System.Linq;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Statistics;
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using osu.Game.Screens.Ranking.Statistics;
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@ -201,13 +200,19 @@ namespace osu.Game.Rulesets.Osu
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new StatisticItem("Timing Distribution", new HitEventTimingDistributionGraph(score.HitEvents.Where(e => e.HitObject is HitCircle && !(e.HitObject is SliderTailCircle)).ToList())
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{
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RelativeSizeAxes = Axes.X,
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Height = 130
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Height = 250
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}),
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}
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},
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new StatisticRow
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{
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Columns = new[]
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{
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new StatisticItem("Accuracy Heatmap", new AccuracyHeatmap(score, playableBeatmap)
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{
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RelativeSizeAxes = Axes.X,
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Height = 130
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}, new Dimension(GridSizeMode.Absolute, 130)),
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Height = 250
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}),
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}
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}
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};
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@ -168,7 +168,7 @@ namespace osu.Game.Rulesets.Taiko
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new StatisticItem("Timing Distribution", new HitEventTimingDistributionGraph(score.HitEvents.Where(e => e.HitObject is Hit).ToList())
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{
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RelativeSizeAxes = Axes.X,
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Height = 130
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Height = 250
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}),
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}
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}
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@ -98,11 +98,17 @@ namespace osu.Game.Screens.Ranking.Statistics
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{
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rows.Add(new GridContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Content = new[]
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{
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row.Columns?.Select(c => new StatisticContainer(c)).Cast<Drawable>().ToArray()
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row.Columns?.Select(c => new StatisticContainer(c)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}).Cast<Drawable>().ToArray()
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},
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ColumnDimensions = Enumerable.Range(0, row.Columns?.Length ?? 0)
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.Select(i => row.Columns[i].Dimension ?? new Dimension()).ToArray(),
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