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Fix exception when dragging after deleting object
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@ -82,6 +82,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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case NotifyCollectionChangedAction.Remove:
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foreach (var o in args.OldItems)
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SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
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break;
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}
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};
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@ -250,6 +251,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
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blueprint.Deselected -= onBlueprintDeselected;
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SelectionBlueprints.Remove(blueprint);
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if (movementBlueprint == blueprint)
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finishSelectionMovement();
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}
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protected virtual void AddBlueprintFor(HitObject hitObject)
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