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Merge pull request #9469 from peppy/song-select-filter-control
Clean up song select filter control UI
This commit is contained in:
commit
280d9f3532
@ -23,6 +23,8 @@ namespace osu.Game.Graphics.UserInterface
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{
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private Color4 accentColour;
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public const float HORIZONTAL_SPACING = 10;
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public virtual Color4 AccentColour
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{
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get => accentColour;
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@ -54,7 +56,7 @@ namespace osu.Game.Graphics.UserInterface
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public OsuTabControl()
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{
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TabContainer.Spacing = new Vector2(10f, 0f);
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TabContainer.Spacing = new Vector2(HORIZONTAL_SPACING, 0f);
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AddInternal(strip = new Box
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{
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@ -2,21 +2,20 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Select.Filter;
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using Container = osu.Framework.Graphics.Containers.Container;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Configuration;
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using osu.Game.Rulesets;
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using osu.Framework.Input.Events;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Select.Filter;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Select
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{
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@ -26,9 +25,7 @@ namespace osu.Game.Screens.Select
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public Action<FilterCriteria> FilterChanged;
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private readonly OsuTabControl<SortMode> sortTabs;
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private readonly TabControl<GroupMode> groupTabs;
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private OsuTabControl<SortMode> sortTabs;
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private Bindable<SortMode> sortMode;
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@ -56,19 +53,39 @@ namespace osu.Game.Screens.Select
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return criteria;
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}
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private readonly SeekLimitedSearchTextBox searchTextBox;
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private SeekLimitedSearchTextBox searchTextBox;
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
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base.ReceivePositionalInputAt(screenSpacePos) || groupTabs.ReceivePositionalInputAt(screenSpacePos) || sortTabs.ReceivePositionalInputAt(screenSpacePos);
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base.ReceivePositionalInputAt(screenSpacePos) || sortTabs.ReceivePositionalInputAt(screenSpacePos);
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public FilterControl()
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuColour colours, IBindable<RulesetInfo> parentRuleset, OsuConfigManager config)
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{
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config.BindWith(OsuSetting.ShowConvertedBeatmaps, showConverted);
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showConverted.ValueChanged += _ => updateCriteria();
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config.BindWith(OsuSetting.DisplayStarsMinimum, minimumStars);
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minimumStars.ValueChanged += _ => updateCriteria();
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config.BindWith(OsuSetting.DisplayStarsMaximum, maximumStars);
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maximumStars.ValueChanged += _ => updateCriteria();
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ruleset.BindTo(parentRuleset);
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ruleset.BindValueChanged(_ => updateCriteria());
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sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
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groupMode = config.GetBindable<GroupMode>(OsuSetting.SongSelectGroupingMode);
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groupMode.BindValueChanged(_ => updateCriteria());
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sortMode.BindValueChanged(_ => updateCriteria());
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Children = new Drawable[]
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{
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Background = new Box
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new Box
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{
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Colour = Color4.Black,
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Alpha = 0.8f,
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Width = 2,
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RelativeSizeAxes = Axes.Both,
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},
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new Container
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@ -96,33 +113,35 @@ namespace osu.Game.Screens.Select
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Direction = FillDirection.Horizontal,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(OsuTabControl<SortMode>.HORIZONTAL_SPACING, 0),
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Children = new Drawable[]
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{
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groupTabs = new OsuTabControl<GroupMode>
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new OsuTabControlCheckbox
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{
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RelativeSizeAxes = Axes.X,
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Height = 24,
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Width = 0.5f,
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AutoSort = true,
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Text = "Show converted",
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Current = config.GetBindable<bool>(OsuSetting.ShowConvertedBeatmaps),
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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},
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//spriteText = new OsuSpriteText
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//{
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// Font = @"Exo2.0-Bold",
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// Text = "Sort results by",
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// Size = 14,
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// Margin = new MarginPadding
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// {
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// Top = 5,
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// Bottom = 5
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// },
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//},
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sortTabs = new OsuTabControl<SortMode>
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{
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RelativeSizeAxes = Axes.X,
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Width = 0.5f,
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Height = 24,
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AutoSort = true,
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}
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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AccentColour = colours.GreenLight,
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Current = { BindTarget = sortMode }
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},
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new OsuSpriteText
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{
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Text = "Sort by",
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Font = OsuFont.GetFont(size: 14),
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Margin = new MarginPadding(5),
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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},
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}
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},
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}
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@ -131,8 +150,7 @@ namespace osu.Game.Screens.Select
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searchTextBox.Current.ValueChanged += _ => FilterChanged?.Invoke(CreateCriteria());
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groupTabs.PinItem(GroupMode.All);
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groupTabs.PinItem(GroupMode.RecentlyPlayed);
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updateCriteria();
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}
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public void Deactivate()
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@ -156,37 +174,6 @@ namespace osu.Game.Screens.Select
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private readonly Bindable<double> minimumStars = new BindableDouble();
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private readonly Bindable<double> maximumStars = new BindableDouble();
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public readonly Box Background;
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuColour colours, IBindable<RulesetInfo> parentRuleset, OsuConfigManager config)
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{
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sortTabs.AccentColour = colours.GreenLight;
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config.BindWith(OsuSetting.ShowConvertedBeatmaps, showConverted);
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showConverted.ValueChanged += _ => updateCriteria();
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config.BindWith(OsuSetting.DisplayStarsMinimum, minimumStars);
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minimumStars.ValueChanged += _ => updateCriteria();
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config.BindWith(OsuSetting.DisplayStarsMaximum, maximumStars);
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maximumStars.ValueChanged += _ => updateCriteria();
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ruleset.BindTo(parentRuleset);
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ruleset.BindValueChanged(_ => updateCriteria());
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sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
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groupMode = config.GetBindable<GroupMode>(OsuSetting.SongSelectGroupingMode);
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sortTabs.Current.BindTo(sortMode);
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groupTabs.Current.BindTo(groupMode);
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groupMode.BindValueChanged(_ => updateCriteria());
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sortMode.BindValueChanged(_ => updateCriteria());
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updateCriteria();
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}
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private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
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protected override bool OnClick(ClickEvent e) => true;
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@ -173,7 +173,6 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.X,
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Height = FilterControl.HEIGHT,
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FilterChanged = ApplyFilterToCarousel,
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Background = { Width = 2 },
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},
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new GridContainer // used for max width implementation
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{
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