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Allow legacy score to be constructed even if replay file is missing
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@ -16,7 +16,10 @@ namespace osu.Game.Scoring
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{
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ScoreInfo = score;
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var replayFilename = score.Files.First(f => f.Filename.EndsWith(".osr", StringComparison.InvariantCultureIgnoreCase)).FileInfo.StoragePath;
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var replayFilename = score.Files.FirstOrDefault(f => f.Filename.EndsWith(".osr", StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
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if (replayFilename == null)
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return;
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using (var stream = store.GetStream(replayFilename))
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Replay = new DatabasedLegacyScoreDecoder(rulesets, beatmaps).Parse(stream).Replay;
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