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Add ability to close statistics by clicking anywhere
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@ -20,6 +20,7 @@ using osu.Game.Screens;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Ranking.Statistics;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Ranking
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@ -87,6 +88,45 @@ namespace osu.Game.Tests.Visual.Ranking
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AddAssert("retry overlay present", () => screen.RetryOverlay != null);
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}
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[Test]
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public void TestShowHideStatisticsViaOutsideClick()
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{
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TestResultsScreen screen = null;
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AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
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AddUntilStep("wait for loaded", () => screen.IsLoaded);
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AddStep("click expanded panel", () =>
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{
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var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
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InputManager.MoveMouseTo(expandedPanel);
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("statistics shown", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Visible);
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AddUntilStep("expanded panel at the left of the screen", () =>
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{
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var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
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return expandedPanel.ScreenSpaceDrawQuad.TopLeft.X - screen.ScreenSpaceDrawQuad.TopLeft.X < 150;
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});
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AddStep("click to right of panel", () =>
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{
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var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
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InputManager.MoveMouseTo(expandedPanel.ScreenSpaceDrawQuad.TopRight + new Vector2(100, 0));
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("statistics hidden", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Hidden);
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AddUntilStep("expanded panel in centre of screen", () =>
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{
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var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
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return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, screen.ScreenSpaceDrawQuad.Centre.X, 1);
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});
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}
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[Test]
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public void TestShowHideStatistics()
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{
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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Placeholders;
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@ -129,6 +130,12 @@ namespace osu.Game.Screens.Ranking.Statistics
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}
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}
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protected override bool OnClick(ClickEvent e)
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{
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ToggleVisibility();
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return true;
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}
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protected override void PopIn() => this.FadeIn(150, Easing.OutQuint);
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protected override void PopOut() => this.FadeOut(150, Easing.OutQuint);
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