mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 03:25:11 +08:00
Merge branch 'master' into results-screen-statistics-overlapping-transition
This commit is contained in:
commit
9119f41604
@ -1,8 +1,8 @@
|
||||
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||||
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||||
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|
||||
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||||
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||||
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@ -15,7 +15,7 @@
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||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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||||
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||||
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@ -1,8 +1,8 @@
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||||
<component name="ProjectRunConfigurationManager">
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||||
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
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||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
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||||
<option name="USE_MONO" value="0" />
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||||
@ -15,7 +15,7 @@
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
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||||
<browser url="http://localhost:5000" />
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||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -15,7 +15,7 @@
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -15,7 +15,7 @@
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -14,7 +14,7 @@
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -15,7 +15,7 @@
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -14,7 +14,7 @@
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--sdl" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -12,9 +12,9 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@ -14,7 +14,7 @@
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
<option name="Build" />
|
||||
</method>
|
||||
</configuration>
|
||||
</component>
|
@ -51,7 +51,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.619.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.623.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -25,8 +25,10 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
||||
return 200;
|
||||
|
||||
case HitResult.Great:
|
||||
case HitResult.Perfect:
|
||||
return 300;
|
||||
|
||||
case HitResult.Perfect:
|
||||
return 320;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
if (!drawableRepeat.IsHit)
|
||||
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -8,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
if (!effectPoint.KiaiMode)
|
||||
return;
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
|
@ -83,7 +83,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
lastObjectHit = result.IsHit;
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
kiaiMode = effectPoint.KiaiMode;
|
||||
}
|
||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
textureAnimation.Seek(0);
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
// assume that if the animation is playing on its own, it's independent from the beat and doesn't need to be touched.
|
||||
if (textureAnimation.FrameCount == 0 || textureAnimation.IsPlaying)
|
||||
|
@ -174,9 +174,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Test]
|
||||
public void TestExitFromGameplay()
|
||||
{
|
||||
AddStep("exit", () => Player.Exit());
|
||||
confirmPaused();
|
||||
|
||||
// an externally triggered exit should immediately exit, skipping all pause logic.
|
||||
AddStep("exit", () => Player.Exit());
|
||||
confirmExited();
|
||||
}
|
||||
|
15
osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs
Normal file
15
osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneIntroWelcome : IntroTestScene
|
||||
{
|
||||
protected override IScreen CreateScreen() => new IntroWelcome();
|
||||
}
|
||||
}
|
@ -177,7 +177,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
timeSinceLastBeat.Value = TimeSinceLastBeat;
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
|
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Tournament.Screens;
|
||||
|
||||
namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
public class TestSceneStablePathSelectScreen : TournamentTestScene
|
||||
{
|
||||
public TestSceneStablePathSelectScreen()
|
||||
{
|
||||
AddStep("Add screen", () => Add(new StablePathSelectTestScreen()));
|
||||
}
|
||||
|
||||
private class StablePathSelectTestScreen : StablePathSelectScreen
|
||||
{
|
||||
protected override void ChangePath()
|
||||
{
|
||||
Expire();
|
||||
}
|
||||
|
||||
protected override void AutoDetect()
|
||||
{
|
||||
Expire();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
26
osu.Game.Tournament/Components/IPCErrorDialog.cs
Normal file
26
osu.Game.Tournament/Components/IPCErrorDialog.cs
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Game.Tournament.Components
|
||||
{
|
||||
public class IPCErrorDialog : PopupDialog
|
||||
{
|
||||
public IPCErrorDialog(string headerText, string bodyText)
|
||||
{
|
||||
Icon = FontAwesome.Regular.SadTear;
|
||||
HeaderText = headerText;
|
||||
BodyText = bodyText;
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Alright.",
|
||||
Action = () => Expire()
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.Win32;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Logging;
|
||||
@ -20,6 +21,8 @@ namespace osu.Game.Tournament.IPC
|
||||
{
|
||||
public class FileBasedIPC : MatchIPCInfo
|
||||
{
|
||||
public Storage IPCStorage { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
protected IAPIProvider API { get; private set; }
|
||||
|
||||
@ -32,45 +35,46 @@ namespace osu.Game.Tournament.IPC
|
||||
[Resolved]
|
||||
private LadderInfo ladder { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private StableInfo stableInfo { get; set; }
|
||||
|
||||
private int lastBeatmapId;
|
||||
private ScheduledDelegate scheduled;
|
||||
private GetBeatmapRequest beatmapLookupRequest;
|
||||
|
||||
public Storage Storage { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LocateStableStorage();
|
||||
var stablePath = stableInfo.StablePath ?? findStablePath();
|
||||
initialiseIPCStorage(stablePath);
|
||||
}
|
||||
|
||||
public Storage LocateStableStorage()
|
||||
[CanBeNull]
|
||||
private Storage initialiseIPCStorage(string path)
|
||||
{
|
||||
scheduled?.Cancel();
|
||||
|
||||
Storage = null;
|
||||
IPCStorage = null;
|
||||
|
||||
try
|
||||
{
|
||||
var path = findStablePath();
|
||||
|
||||
if (string.IsNullOrEmpty(path))
|
||||
return null;
|
||||
|
||||
Storage = new DesktopStorage(path, host as DesktopGameHost);
|
||||
IPCStorage = new DesktopStorage(path, host as DesktopGameHost);
|
||||
|
||||
const string file_ipc_filename = "ipc.txt";
|
||||
const string file_ipc_state_filename = "ipc-state.txt";
|
||||
const string file_ipc_scores_filename = "ipc-scores.txt";
|
||||
const string file_ipc_channel_filename = "ipc-channel.txt";
|
||||
|
||||
if (Storage.Exists(file_ipc_filename))
|
||||
if (IPCStorage.Exists(file_ipc_filename))
|
||||
{
|
||||
scheduled = Scheduler.AddDelayed(delegate
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var stream = Storage.GetStream(file_ipc_filename))
|
||||
using (var stream = IPCStorage.GetStream(file_ipc_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
var beatmapId = int.Parse(sr.ReadLine());
|
||||
@ -104,7 +108,7 @@ namespace osu.Game.Tournament.IPC
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = Storage.GetStream(file_ipc_channel_filename))
|
||||
using (var stream = IPCStorage.GetStream(file_ipc_channel_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
ChatChannel.Value = sr.ReadLine();
|
||||
@ -117,7 +121,7 @@ namespace osu.Game.Tournament.IPC
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = Storage.GetStream(file_ipc_state_filename))
|
||||
using (var stream = IPCStorage.GetStream(file_ipc_state_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine());
|
||||
@ -130,7 +134,7 @@ namespace osu.Game.Tournament.IPC
|
||||
|
||||
try
|
||||
{
|
||||
using (var stream = Storage.GetStream(file_ipc_scores_filename))
|
||||
using (var stream = IPCStorage.GetStream(file_ipc_scores_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
Score1.Value = int.Parse(sr.ReadLine());
|
||||
@ -149,54 +153,106 @@ namespace osu.Game.Tournament.IPC
|
||||
Logger.Error(e, "Stable installation could not be found; disabling file based IPC");
|
||||
}
|
||||
|
||||
return Storage;
|
||||
return IPCStorage;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Manually sets the path to the directory used for inter-process communication with a cutting-edge install.
|
||||
/// </summary>
|
||||
/// <param name="path">Path to the IPC directory</param>
|
||||
/// <returns>Whether the supplied path was a valid IPC directory.</returns>
|
||||
public bool SetIPCLocation(string path)
|
||||
{
|
||||
if (path == null || !ipcFileExistsInDirectory(path))
|
||||
return false;
|
||||
|
||||
var newStorage = initialiseIPCStorage(stableInfo.StablePath = path);
|
||||
if (newStorage == null)
|
||||
return false;
|
||||
|
||||
stableInfo.SaveChanges();
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tries to automatically detect the path to the directory used for inter-process communication
|
||||
/// with a cutting-edge install.
|
||||
/// </summary>
|
||||
/// <returns>Whether an IPC directory was successfully auto-detected.</returns>
|
||||
public bool AutoDetectIPCLocation() => SetIPCLocation(findStablePath());
|
||||
|
||||
private static bool ipcFileExistsInDirectory(string p) => p != null && File.Exists(Path.Combine(p, "ipc.txt"));
|
||||
|
||||
[CanBeNull]
|
||||
private string findStablePath()
|
||||
{
|
||||
static bool checkExists(string p) => File.Exists(Path.Combine(p, "ipc.txt"));
|
||||
var stableInstallPath = findFromEnvVar() ??
|
||||
findFromRegistry() ??
|
||||
findFromLocalAppData() ??
|
||||
findFromDotFolder();
|
||||
|
||||
string stableInstallPath = string.Empty;
|
||||
Logger.Log($"Stable path for tourney usage: {stableInstallPath}");
|
||||
return stableInstallPath;
|
||||
}
|
||||
|
||||
private string findFromEnvVar()
|
||||
{
|
||||
try
|
||||
{
|
||||
Logger.Log("Trying to find stable with environment variables");
|
||||
string stableInstallPath = Environment.GetEnvironmentVariable("OSU_STABLE_PATH");
|
||||
|
||||
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private string findFromLocalAppData()
|
||||
{
|
||||
Logger.Log("Trying to find stable in %LOCALAPPDATA%");
|
||||
string stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||
|
||||
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private string findFromDotFolder()
|
||||
{
|
||||
Logger.Log("Trying to find stable in dotfolders");
|
||||
string stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
|
||||
|
||||
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private string findFromRegistry()
|
||||
{
|
||||
Logger.Log("Trying to find stable in registry");
|
||||
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
stableInstallPath = Environment.GetEnvironmentVariable("OSU_STABLE_PATH");
|
||||
string stableInstallPath;
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||
|
||||
try
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||
if (checkExists(stableInstallPath))
|
||||
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
return null;
|
||||
}
|
||||
finally
|
||||
catch
|
||||
{
|
||||
Logger.Log($"Stable path for tourney usage: {stableInstallPath}");
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
62
osu.Game.Tournament/Models/StableInfo.cs
Normal file
62
osu.Game.Tournament/Models/StableInfo.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Platform;
|
||||
|
||||
namespace osu.Game.Tournament.Models
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds the path to locate the osu! stable cutting-edge installation.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class StableInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// Path to the IPC directory used by the stable (cutting-edge) install.
|
||||
/// </summary>
|
||||
public string StablePath { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Fired whenever stable info is successfully saved to file.
|
||||
/// </summary>
|
||||
public event Action OnStableInfoSaved;
|
||||
|
||||
private const string config_path = "tournament/stable.json";
|
||||
|
||||
private readonly Storage storage;
|
||||
|
||||
public StableInfo(Storage storage)
|
||||
{
|
||||
this.storage = storage;
|
||||
|
||||
if (!storage.Exists(config_path))
|
||||
return;
|
||||
|
||||
using (Stream stream = storage.GetStream(config_path, FileAccess.Read, FileMode.Open))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
JsonConvert.PopulateObject(sr.ReadToEnd(), this);
|
||||
}
|
||||
}
|
||||
|
||||
public void SaveChanges()
|
||||
{
|
||||
using (var stream = storage.GetStream(config_path, FileAccess.Write, FileMode.Create))
|
||||
using (var sw = new StreamWriter(stream))
|
||||
{
|
||||
sw.Write(JsonConvert.SerializeObject(this,
|
||||
new JsonSerializerSettings
|
||||
{
|
||||
Formatting = Formatting.Indented,
|
||||
NullValueHandling = NullValueHandling.Ignore,
|
||||
DefaultValueHandling = DefaultValueHandling.Ignore,
|
||||
}));
|
||||
}
|
||||
|
||||
OnStableInfoSaved?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
@ -15,6 +15,7 @@ using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Models;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -30,12 +31,18 @@ namespace osu.Game.Tournament.Screens
|
||||
[Resolved]
|
||||
private MatchIPCInfo ipc { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private StableInfo stableInfo { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
|
||||
private Bindable<Size> windowSize;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -53,6 +60,7 @@ namespace osu.Game.Tournament.Screens
|
||||
};
|
||||
|
||||
api.LocalUser.BindValueChanged(_ => Schedule(reload));
|
||||
stableInfo.OnStableInfoSaved += () => Schedule(reload);
|
||||
reload();
|
||||
}
|
||||
|
||||
@ -62,21 +70,16 @@ namespace osu.Game.Tournament.Screens
|
||||
private void reload()
|
||||
{
|
||||
var fileBasedIpc = ipc as FileBasedIPC;
|
||||
|
||||
fillFlow.Children = new Drawable[]
|
||||
{
|
||||
new ActionableInfo
|
||||
{
|
||||
Label = "Current IPC source",
|
||||
ButtonText = "Refresh",
|
||||
Action = () =>
|
||||
{
|
||||
fileBasedIpc?.LocateStableStorage();
|
||||
reload();
|
||||
},
|
||||
Value = fileBasedIpc?.Storage?.GetFullPath(string.Empty) ?? "Not found",
|
||||
Failing = fileBasedIpc?.Storage == null,
|
||||
Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation, and that it is registered as the default osu! install."
|
||||
ButtonText = "Change source",
|
||||
Action = () => sceneManager?.SetScreen(new StablePathSelectScreen()),
|
||||
Value = fileBasedIpc?.IPCStorage?.GetFullPath(string.Empty) ?? "Not found",
|
||||
Failing = fileBasedIpc?.IPCStorage == null,
|
||||
Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation."
|
||||
},
|
||||
new ActionableInfo
|
||||
{
|
||||
|
164
osu.Game.Tournament/Screens/StablePathSelectScreen.cs
Normal file
164
osu.Game.Tournament/Screens/StablePathSelectScreen.cs
Normal file
@ -0,0 +1,164 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Tournament.IPC;
|
||||
using osu.Game.Tournament.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tournament.Screens
|
||||
{
|
||||
public class StablePathSelectScreen : TournamentScreen
|
||||
{
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private TournamentSceneManager sceneManager { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private MatchIPCInfo ipc { get; set; }
|
||||
|
||||
private DirectorySelector directorySelector;
|
||||
private DialogOverlay overlay;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(Storage storage, OsuColour colours)
|
||||
{
|
||||
var initialStorage = (ipc as FileBasedIPC)?.IPCStorage ?? storage;
|
||||
var initialPath = new DirectoryInfo(initialStorage.GetFullPath(string.Empty)).Parent?.FullName;
|
||||
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.5f, 0.8f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.GreySeafoamDark,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.Relative, 0.8f),
|
||||
new Dimension(),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = "Please select a new location",
|
||||
Font = OsuFont.Default.With(size: 40)
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
directorySelector = new DirectorySelector(initialPath)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TriangleButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 300,
|
||||
Text = "Select stable path",
|
||||
Action = ChangePath
|
||||
},
|
||||
new TriangleButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 300,
|
||||
Text = "Auto detect",
|
||||
Action = AutoDetect
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new BackButton
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
State = { Value = Visibility.Visible },
|
||||
Action = () => sceneManager?.SetScreen(typeof(SetupScreen))
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected virtual void ChangePath()
|
||||
{
|
||||
var target = directorySelector.CurrentDirectory.Value.FullName;
|
||||
var fileBasedIpc = ipc as FileBasedIPC;
|
||||
Logger.Log($"Changing Stable CE location to {target}");
|
||||
|
||||
if (!fileBasedIpc?.SetIPCLocation(target) ?? true)
|
||||
{
|
||||
overlay = new DialogOverlay();
|
||||
overlay.Push(new IPCErrorDialog("This is an invalid IPC Directory", "Select a directory that contains an osu! stable cutting edge installation and make sure it has an empty ipc.txt file in it."));
|
||||
AddInternal(overlay);
|
||||
Logger.Log("Folder is not an osu! stable CE directory");
|
||||
return;
|
||||
}
|
||||
|
||||
sceneManager?.SetScreen(typeof(SetupScreen));
|
||||
}
|
||||
|
||||
protected virtual void AutoDetect()
|
||||
{
|
||||
var fileBasedIpc = ipc as FileBasedIPC;
|
||||
|
||||
if (!fileBasedIpc?.AutoDetectIPCLocation() ?? true)
|
||||
{
|
||||
overlay = new DialogOverlay();
|
||||
overlay.Push(new IPCErrorDialog("Failed to auto detect", "An osu! stable cutting-edge installation could not be auto detected.\nPlease try and manually point to the directory."));
|
||||
AddInternal(overlay);
|
||||
}
|
||||
else
|
||||
{
|
||||
sceneManager?.SetScreen(typeof(SetupScreen));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -53,6 +53,8 @@ namespace osu.Game.Tournament
|
||||
|
||||
ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value);
|
||||
|
||||
dependencies.CacheAs(new StableInfo(storage));
|
||||
|
||||
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
|
||||
Add(ipc);
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ namespace osu.Game.Configuration
|
||||
public enum IntroSequence
|
||||
{
|
||||
Circles,
|
||||
Welcome,
|
||||
Triangles,
|
||||
Random
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Graphics.Containers
|
||||
private TimingControlPoint lastTimingPoint;
|
||||
|
||||
/// <summary>
|
||||
/// The amount of time before a beat we should fire <see cref="OnNewBeat(int, TimingControlPoint, EffectControlPoint, TrackAmplitudes)"/>.
|
||||
/// The amount of time before a beat we should fire <see cref="OnNewBeat(int, TimingControlPoint, EffectControlPoint, ChannelAmplitudes)"/>.
|
||||
/// This allows for adding easing to animations that may be synchronised to the beat.
|
||||
/// </summary>
|
||||
protected double EarlyActivationMilliseconds;
|
||||
@ -50,7 +50,6 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
private TimingControlPoint defaultTiming;
|
||||
private EffectControlPoint defaultEffect;
|
||||
private TrackAmplitudes defaultAmplitudes;
|
||||
|
||||
protected bool IsBeatSyncedWithTrack { get; private set; }
|
||||
|
||||
@ -107,7 +106,7 @@ namespace osu.Game.Graphics.Containers
|
||||
return;
|
||||
|
||||
using (BeginDelayedSequence(-TimeSinceLastBeat, true))
|
||||
OnNewBeat(beatIndex, timingPoint, effectPoint, track?.CurrentAmplitudes ?? defaultAmplitudes);
|
||||
OnNewBeat(beatIndex, timingPoint, effectPoint, track?.CurrentAmplitudes ?? ChannelAmplitudes.Empty);
|
||||
|
||||
lastBeat = beatIndex;
|
||||
lastTimingPoint = timingPoint;
|
||||
@ -128,16 +127,9 @@ namespace osu.Game.Graphics.Containers
|
||||
KiaiMode = false,
|
||||
OmitFirstBarLine = false
|
||||
};
|
||||
|
||||
defaultAmplitudes = new TrackAmplitudes
|
||||
{
|
||||
FrequencyAmplitudes = new float[256],
|
||||
LeftChannel = 0,
|
||||
RightChannel = 0
|
||||
};
|
||||
}
|
||||
|
||||
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected virtual void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,6 @@ using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Events;
|
||||
using osuTK.Input;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
@ -74,17 +73,15 @@ namespace osu.Game.Graphics.Cursor
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
// only trigger animation for main mouse buttons
|
||||
if (e.Button <= MouseButton.Right)
|
||||
{
|
||||
activeCursor.Scale = new Vector2(1);
|
||||
activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
|
||||
activeCursor.Scale = new Vector2(1);
|
||||
activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
|
||||
|
||||
activeCursor.AdditiveLayer.Alpha = 0;
|
||||
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
|
||||
}
|
||||
activeCursor.AdditiveLayer.Alpha = 0;
|
||||
activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
|
||||
|
||||
if (e.Button == MouseButton.Left && cursorRotate.Value)
|
||||
if (cursorRotate.Value && dragRotationState != DragRotationState.Rotating)
|
||||
{
|
||||
// if cursor is already rotating don't reset its rotate origin
|
||||
dragRotationState = DragRotationState.DragStarted;
|
||||
positionMouseDown = e.MousePosition;
|
||||
}
|
||||
@ -94,17 +91,16 @@ namespace osu.Game.Graphics.Cursor
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
if (!e.IsPressed(MouseButton.Left) && !e.IsPressed(MouseButton.Right))
|
||||
if (!e.HasAnyButtonPressed)
|
||||
{
|
||||
activeCursor.AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
|
||||
activeCursor.ScaleTo(1, 500, Easing.OutElastic);
|
||||
}
|
||||
|
||||
if (e.Button == MouseButton.Left)
|
||||
{
|
||||
if (dragRotationState == DragRotationState.Rotating)
|
||||
if (dragRotationState != DragRotationState.NotDragging)
|
||||
{
|
||||
activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf);
|
||||
dragRotationState = DragRotationState.NotDragging;
|
||||
dragRotationState = DragRotationState.NotDragging;
|
||||
}
|
||||
}
|
||||
|
||||
base.OnMouseUp(e);
|
||||
|
@ -147,7 +147,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
if (!hasSelection)
|
||||
this.FadeTo(0.7f).FadeTo(0.4f, timingPoint.BeatLength, Easing.InOutSine);
|
||||
|
@ -230,7 +230,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
|
@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
|
||||
private const int bars_per_segment = 4;
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
|
@ -13,6 +13,7 @@ using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@ -82,6 +83,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
foreach (var o in args.OldItems)
|
||||
SelectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
|
||||
|
||||
break;
|
||||
}
|
||||
};
|
||||
@ -250,6 +252,9 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
blueprint.Deselected -= onBlueprintDeselected;
|
||||
|
||||
SelectionBlueprints.Remove(blueprint);
|
||||
|
||||
if (movementBlueprint == blueprint)
|
||||
finishSelectionMovement();
|
||||
}
|
||||
|
||||
protected virtual void AddBlueprintFor(HitObject hitObject)
|
||||
@ -320,10 +325,22 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
foreach (var blueprint in SelectionBlueprints)
|
||||
{
|
||||
if (blueprint.IsAlive && blueprint.IsPresent && rect.Contains(blueprint.ScreenSpaceSelectionPoint))
|
||||
blueprint.Select();
|
||||
else
|
||||
blueprint.Deselect();
|
||||
// only run when utmost necessary to avoid unnecessary rect computations.
|
||||
bool isValidForSelection() => blueprint.IsAlive && blueprint.IsPresent && rect.Contains(blueprint.ScreenSpaceSelectionPoint);
|
||||
|
||||
switch (blueprint.State)
|
||||
{
|
||||
case SelectionState.NotSelected:
|
||||
if (isValidForSelection())
|
||||
blueprint.Select();
|
||||
break;
|
||||
|
||||
case SelectionState.Selected:
|
||||
// if the editor is playing, we generally don't want to deselect objects even if outside the selection area.
|
||||
if (!editorClock.IsRunning && !isValidForSelection())
|
||||
blueprint.Deselect();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -53,6 +53,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
};
|
||||
|
||||
private RectangleF? dragRectangle;
|
||||
|
||||
/// <summary>
|
||||
/// Handle a forwarded mouse event.
|
||||
/// </summary>
|
||||
@ -66,15 +68,14 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
var dragQuad = new Quad(dragStartPosition.X, dragStartPosition.Y, dragPosition.X - dragStartPosition.X, dragPosition.Y - dragStartPosition.Y);
|
||||
|
||||
// We use AABBFloat instead of RectangleF since it handles negative sizes for us
|
||||
var dragRectangle = dragQuad.AABBFloat;
|
||||
var rec = dragQuad.AABBFloat;
|
||||
dragRectangle = rec;
|
||||
|
||||
var topLeft = ToLocalSpace(dragRectangle.TopLeft);
|
||||
var bottomRight = ToLocalSpace(dragRectangle.BottomRight);
|
||||
var topLeft = ToLocalSpace(rec.TopLeft);
|
||||
var bottomRight = ToLocalSpace(rec.BottomRight);
|
||||
|
||||
Box.Position = topLeft;
|
||||
Box.Size = bottomRight - topLeft;
|
||||
|
||||
PerformSelection?.Invoke(dragRectangle);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -93,7 +94,19 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
}
|
||||
}
|
||||
|
||||
public override void Hide() => State = Visibility.Hidden;
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (dragRectangle != null)
|
||||
PerformSelection?.Invoke(dragRectangle.Value);
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
{
|
||||
State = Visibility.Hidden;
|
||||
dragRectangle = null;
|
||||
}
|
||||
|
||||
public override void Show() => State = Visibility.Visible;
|
||||
|
||||
|
@ -51,6 +51,9 @@ namespace osu.Game.Screens
|
||||
case IntroSequence.Circles:
|
||||
return new IntroCircles();
|
||||
|
||||
case IntroSequence.Welcome:
|
||||
return new IntroWelcome();
|
||||
|
||||
default:
|
||||
return new IntroTriangles();
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -15,7 +16,6 @@ using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -132,7 +132,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private bool rightward;
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Menu
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
if (MenuVoice.Value)
|
||||
welcome = audio.Samples.Get(@"welcome");
|
||||
welcome = audio.Samples.Get(@"Intro/welcome");
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
|
@ -51,6 +51,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private SampleChannel seeya;
|
||||
|
||||
protected virtual string SeeyaSampleName => "Intro/seeya";
|
||||
|
||||
private LeasedBindable<WorkingBeatmap> beatmap;
|
||||
|
||||
private MainMenu mainMenu;
|
||||
@ -72,7 +74,7 @@ namespace osu.Game.Screens.Menu
|
||||
MenuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||
MenuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
|
||||
seeya = audio.Samples.Get(@"seeya");
|
||||
seeya = audio.Samples.Get(SeeyaSampleName);
|
||||
|
||||
BeatmapSetInfo setInfo = null;
|
||||
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Screens.Menu
|
||||
private void load()
|
||||
{
|
||||
if (MenuVoice.Value && !UsingThemedIntro)
|
||||
welcome = audio.Samples.Get(@"welcome");
|
||||
welcome = audio.Samples.Get(@"Intro/welcome");
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
|
150
osu.Game/Screens/Menu/IntroWelcome.cs
Normal file
150
osu.Game/Screens/Menu/IntroWelcome.cs
Normal file
@ -0,0 +1,150 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
{
|
||||
public class IntroWelcome : IntroScreen
|
||||
{
|
||||
protected override string BeatmapHash => "64e00d7022195959bfa3109d09c2e2276c8f12f486b91fcf6175583e973b48f2";
|
||||
protected override string BeatmapFile => "welcome.osz";
|
||||
private const double delay_step_two = 2142;
|
||||
private SampleChannel welcome;
|
||||
private SampleChannel pianoReverb;
|
||||
protected override string SeeyaSampleName => "Intro/Welcome/seeya";
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => background = new BackgroundScreenDefault(false)
|
||||
{
|
||||
Alpha = 0,
|
||||
};
|
||||
|
||||
private BackgroundScreenDefault background;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
if (MenuVoice.Value)
|
||||
welcome = audio.Samples.Get(@"Intro/Welcome/welcome");
|
||||
|
||||
pianoReverb = audio.Samples.Get(@"Intro/Welcome/welcome_piano");
|
||||
}
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
LoadComponentAsync(new WelcomeIntroSequence
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}, intro =>
|
||||
{
|
||||
PrepareMenuLoad();
|
||||
|
||||
intro.LogoVisualisation.AddAmplitudeSource(pianoReverb);
|
||||
|
||||
AddInternal(intro);
|
||||
|
||||
welcome?.Play();
|
||||
pianoReverb?.Play();
|
||||
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
StartTrack();
|
||||
|
||||
const float fade_in_time = 200;
|
||||
|
||||
logo.ScaleTo(1);
|
||||
logo.FadeIn(fade_in_time);
|
||||
|
||||
background.FadeIn(fade_in_time);
|
||||
|
||||
LoadMenu();
|
||||
}, delay_step_two);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
background.FadeOut(100);
|
||||
}
|
||||
|
||||
private class WelcomeIntroSequence : Container
|
||||
{
|
||||
private Sprite welcomeText;
|
||||
private Container scaleContainer;
|
||||
|
||||
public LogoVisualisation LogoVisualisation { get; private set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scaleContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
LogoVisualisation = new LogoVisualisation
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0.5f,
|
||||
AccentColour = Color4.DarkBlue,
|
||||
Size = new Vector2(0.96f)
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(480),
|
||||
Colour = Color4.Black
|
||||
},
|
||||
welcomeText = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = textures.Get(@"Intro/Welcome/welcome_text")
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
using (BeginDelayedSequence(0, true))
|
||||
{
|
||||
scaleContainer.ScaleTo(0.9f).ScaleTo(1, delay_step_two).OnComplete(_ => Expire());
|
||||
scaleContainer.FadeInFromZero(1800);
|
||||
|
||||
welcomeText.ScaleTo(new Vector2(1, 0)).ScaleTo(Vector2.One, 400, Easing.Out);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -13,7 +13,11 @@ using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
@ -65,6 +69,11 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public Color4 AccentColour { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The relative movement of bars based on input amplification. Defaults to 1.
|
||||
/// </summary>
|
||||
public float Magnitude { get; set; } = 1;
|
||||
|
||||
private readonly float[] frequencyAmplitudes = new float[256];
|
||||
|
||||
private IShader shader;
|
||||
@ -76,6 +85,13 @@ namespace osu.Game.Screens.Menu
|
||||
Blending = BlendingParameters.Additive;
|
||||
}
|
||||
|
||||
private readonly List<IHasAmplitudes> amplitudeSources = new List<IHasAmplitudes>();
|
||||
|
||||
public void AddAmplitudeSource(IHasAmplitudes amplitudeSource)
|
||||
{
|
||||
amplitudeSources.Add(amplitudeSource);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, IBindable<WorkingBeatmap> beatmap)
|
||||
{
|
||||
@ -83,27 +99,28 @@ namespace osu.Game.Screens.Menu
|
||||
shader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED);
|
||||
}
|
||||
|
||||
private readonly float[] temporalAmplitudes = new float[ChannelAmplitudes.AMPLITUDES_SIZE];
|
||||
|
||||
private void updateAmplitudes()
|
||||
{
|
||||
var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null;
|
||||
var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap?.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
|
||||
var effect = beatmap.Value.BeatmapLoaded && beatmap.Value.TrackLoaded
|
||||
? beatmap.Value.Beatmap?.ControlPointInfo.EffectPointAt(beatmap.Value.Track.CurrentTime)
|
||||
: null;
|
||||
|
||||
float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes;
|
||||
for (int i = 0; i < temporalAmplitudes.Length; i++)
|
||||
temporalAmplitudes[i] = 0;
|
||||
|
||||
if (beatmap.Value.TrackLoaded)
|
||||
addAmplitudesFromSource(beatmap.Value.Track);
|
||||
|
||||
foreach (var source in amplitudeSources)
|
||||
addAmplitudesFromSource(source);
|
||||
|
||||
for (int i = 0; i < bars_per_visualiser; i++)
|
||||
{
|
||||
if (track?.IsRunning ?? false)
|
||||
{
|
||||
float targetAmplitude = (temporalAmplitudes?[(i + indexOffset) % bars_per_visualiser] ?? 0) * (effect?.KiaiMode == true ? 1 : 0.5f);
|
||||
if (targetAmplitude > frequencyAmplitudes[i])
|
||||
frequencyAmplitudes[i] = targetAmplitude;
|
||||
}
|
||||
else
|
||||
{
|
||||
int index = (i + index_change) % bars_per_visualiser;
|
||||
if (frequencyAmplitudes[index] > frequencyAmplitudes[i])
|
||||
frequencyAmplitudes[i] = frequencyAmplitudes[index];
|
||||
}
|
||||
float targetAmplitude = (temporalAmplitudes[(i + indexOffset) % bars_per_visualiser]) * (effect?.KiaiMode == true ? 1 : 0.5f);
|
||||
if (targetAmplitude > frequencyAmplitudes[i])
|
||||
frequencyAmplitudes[i] = targetAmplitude;
|
||||
}
|
||||
|
||||
indexOffset = (indexOffset + index_change) % bars_per_visualiser;
|
||||
@ -136,6 +153,19 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected override DrawNode CreateDrawNode() => new VisualisationDrawNode(this);
|
||||
|
||||
private void addAmplitudesFromSource([NotNull] IHasAmplitudes source)
|
||||
{
|
||||
if (source == null) throw new ArgumentNullException(nameof(source));
|
||||
|
||||
var amplitudes = source.CurrentAmplitudes.FrequencyAmplitudes.Span;
|
||||
|
||||
for (int i = 0; i < amplitudes.Length; i++)
|
||||
{
|
||||
if (i < temporalAmplitudes.Length)
|
||||
temporalAmplitudes[i] += amplitudes[i];
|
||||
}
|
||||
}
|
||||
|
||||
private class VisualisationDrawNode : DrawNode
|
||||
{
|
||||
protected new LogoVisualisation Source => (LogoVisualisation)base.Source;
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@ -16,6 +15,7 @@ using osu.Game.Skinning;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Users;
|
||||
using System;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Screens.Menu
|
||||
@ -89,7 +89,7 @@ namespace osu.Game.Screens.Menu
|
||||
skin.BindValueChanged(_ => updateColour(), true);
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
if (beatIndex < 0)
|
||||
return;
|
||||
@ -100,7 +100,7 @@ namespace osu.Game.Screens.Menu
|
||||
flash(rightBox, timingPoint.BeatLength, effectPoint.KiaiMode, amplitudes);
|
||||
}
|
||||
|
||||
private void flash(Drawable d, double beatLength, bool kiai, TrackAmplitudes amplitudes)
|
||||
private void flash(Drawable d, double beatLength, bool kiai, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
d.FadeTo(Math.Max(0, ((ReferenceEquals(d, leftBox) ? amplitudes.LeftChannel : amplitudes.RightChannel) - amplitude_dead_zone) / (kiai ? kiai_multiplier : alpha_multiplier)), box_fade_in_time)
|
||||
.Then()
|
||||
|
@ -264,7 +264,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private int lastBeatIndex;
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
|
@ -656,12 +656,6 @@ namespace osu.Game.Screens.Play
|
||||
return true;
|
||||
}
|
||||
|
||||
if (canPause)
|
||||
{
|
||||
Pause();
|
||||
return true;
|
||||
}
|
||||
|
||||
// GameplayClockContainer performs seeks / start / stop operations on the beatmap's track.
|
||||
// as we are no longer the current screen, we cannot guarantee the track is still usable.
|
||||
GameplayClockContainer?.StopUsingBeatmapClock();
|
||||
|
@ -24,8 +24,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.619.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.623.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
|
||||
<PackageReference Include="Sentry" Version="2.1.3" />
|
||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
|
@ -70,8 +70,8 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.619.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.602.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.623.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
@ -80,7 +80,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.619.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.623.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.25.1" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user