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Fix CI fail
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@ -15,7 +15,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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private FailingLayer layer;
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private Bindable<bool> enabledHUD = new Bindable<bool>();
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private readonly Bindable<bool> enabledHUD = new Bindable<bool>();
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[Resolved]
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private OsuConfigManager config { get; set; }
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@ -3,7 +3,6 @@
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using System;
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using System.Collections.Generic;
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using Microsoft.Diagnostics.Runtime.Interop;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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