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Revert access modifier

This commit is contained in:
Ronnie Moir 2020-06-25 17:53:14 +01:00
parent f2a48a339e
commit 65a2fc3bfc

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@ -95,7 +95,7 @@ namespace osu.Game.Screens.Play
public bool LoadedBeatmapSuccessfully => DrawableRuleset?.Objects.Any() == true;
public GameplayClockContainer GameplayClockContainer { get; private set; }
protected GameplayClockContainer GameplayClockContainer { get; private set; }
public DimmableStoryboard DimmableStoryboard { get; private set; }