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Make sure it only loops for themed intros if true
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@ -152,8 +152,10 @@ namespace osu.Game.Screens.Menu
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protected void StartTrack()
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{
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// Only start the current track if it is the menu music. A beatmap's track is started when entering the Main Menu.
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if (UsingThemedIntro)
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Track.Restart();
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if (!UsingThemedIntro)
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return;
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Track.Restart();
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if (menuMusicLoop.Value)
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Track.Looping = true;
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}
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