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Fix continuations attaching to the BeatmapOnlineLookupQueue scheduler
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@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps
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// todo: expose this when we need to do individual difficulty lookups.
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protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
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=> Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler, updateScheduler);
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=> Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
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private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap)
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{
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