mirror of
https://github.com/ppy/osu.git
synced 2025-01-29 10:12:56 +08:00
Merge branch 'master' into custom-ipc-location
This commit is contained in:
commit
451275496f
@ -52,6 +52,6 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.512.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.511.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.518.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -4,12 +4,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
@ -34,11 +34,11 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
mods = Score.Mods;
|
||||
|
||||
fruitsHit = Score?.GetCount300() ?? Score.Statistics[HitResult.Perfect];
|
||||
ticksHit = Score?.GetCount100() ?? 0;
|
||||
tinyTicksHit = Score?.GetCount50() ?? 0;
|
||||
tinyTicksMissed = Score?.GetCountKatu() ?? 0;
|
||||
misses = Score.Statistics[HitResult.Miss];
|
||||
fruitsHit = Score.Statistics.GetOrDefault(HitResult.Perfect);
|
||||
ticksHit = Score.Statistics.GetOrDefault(HitResult.LargeTickHit);
|
||||
tinyTicksHit = Score.Statistics.GetOrDefault(HitResult.SmallTickHit);
|
||||
tinyTicksMissed = Score.Statistics.GetOrDefault(HitResult.SmallTickMiss);
|
||||
misses = Score.Statistics.GetOrDefault(HitResult.Miss);
|
||||
|
||||
// Don't count scores made with supposedly unranked mods
|
||||
if (mods.Any(m => !m.Ranked))
|
||||
@ -52,8 +52,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
// Longer maps are worth more
|
||||
double lengthBonus =
|
||||
0.95f + 0.3f * Math.Min(1.0f, numTotalHits / 2500.0f) +
|
||||
(numTotalHits > 2500 ? (float)Math.Log10(numTotalHits / 2500.0f) * 0.475f : 0.0f);
|
||||
0.95 + 0.3 * Math.Min(1.0, numTotalHits / 2500.0) +
|
||||
(numTotalHits > 2500 ? Math.Log10(numTotalHits / 2500.0) * 0.475 : 0.0);
|
||||
|
||||
// Longer maps are worth more
|
||||
value *= lengthBonus;
|
||||
@ -65,14 +65,14 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
if (Attributes.MaxCombo > 0)
|
||||
value *= Math.Min(Math.Pow(Score.MaxCombo, 0.8) / Math.Pow(Attributes.MaxCombo, 0.8), 1.0);
|
||||
|
||||
float approachRate = (float)Attributes.ApproachRate;
|
||||
float approachRateFactor = 1.0f;
|
||||
if (approachRate > 9.0f)
|
||||
approachRateFactor += 0.1f * (approachRate - 9.0f); // 10% for each AR above 9
|
||||
if (approachRate > 10.0f)
|
||||
approachRateFactor += 0.1f * (approachRate - 10.0f); // Additional 10% at AR 11, 30% total
|
||||
else if (approachRate < 8.0f)
|
||||
approachRateFactor += 0.025f * (8.0f - approachRate); // 2.5% for each AR below 8
|
||||
double approachRate = Attributes.ApproachRate;
|
||||
double approachRateFactor = 1.0;
|
||||
if (approachRate > 9.0)
|
||||
approachRateFactor += 0.1 * (approachRate - 9.0); // 10% for each AR above 9
|
||||
if (approachRate > 10.0)
|
||||
approachRateFactor += 0.1 * (approachRate - 10.0); // Additional 10% at AR 11, 30% total
|
||||
else if (approachRate < 8.0)
|
||||
approachRateFactor += 0.025 * (8.0 - approachRate); // 2.5% for each AR below 8
|
||||
|
||||
value *= approachRateFactor;
|
||||
|
||||
@ -80,10 +80,10 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
|
||||
value *= 1.05 + 0.075 * (10.0 - Math.Min(10.0, Attributes.ApproachRate)); // 7.5% for each AR below 10
|
||||
// Hiddens gives almost nothing on max approach rate, and more the lower it is
|
||||
if (approachRate <= 10.0f)
|
||||
value *= 1.05f + 0.075f * (10.0f - approachRate); // 7.5% for each AR below 10
|
||||
else if (approachRate > 10.0f)
|
||||
value *= 1.01f + 0.04f * (11.0f - Math.Min(11.0f, approachRate)); // 5% at AR 10, 1% at AR 11
|
||||
if (approachRate <= 10.0)
|
||||
value *= 1.05 + 0.075 * (10.0 - approachRate); // 7.5% for each AR below 10
|
||||
else if (approachRate > 10.0)
|
||||
value *= 1.01 + 0.04 * (11.0 - Math.Min(11.0, approachRate)); // 5% at AR 10, 1% at AR 11
|
||||
}
|
||||
|
||||
if (mods.Any(m => m is ModFlashlight))
|
||||
@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
return value;
|
||||
}
|
||||
|
||||
private float accuracy() => totalHits() == 0 ? 0 : Math.Clamp((float)totalSuccessfulHits() / totalHits(), 0, 1);
|
||||
private double accuracy() => totalHits() == 0 ? 0 : Math.Clamp((double)totalSuccessfulHits() / totalHits(), 0, 1);
|
||||
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -37,12 +38,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty
|
||||
{
|
||||
mods = Score.Mods;
|
||||
scaledScore = Score.TotalScore;
|
||||
countPerfect = Score.Statistics[HitResult.Perfect];
|
||||
countGreat = Score.Statistics[HitResult.Great];
|
||||
countGood = Score.Statistics[HitResult.Good];
|
||||
countOk = Score.Statistics[HitResult.Ok];
|
||||
countMeh = Score.Statistics[HitResult.Meh];
|
||||
countMiss = Score.Statistics[HitResult.Miss];
|
||||
countPerfect = Score.Statistics.GetOrDefault(HitResult.Perfect);
|
||||
countGreat = Score.Statistics.GetOrDefault(HitResult.Great);
|
||||
countGood = Score.Statistics.GetOrDefault(HitResult.Good);
|
||||
countOk = Score.Statistics.GetOrDefault(HitResult.Ok);
|
||||
countMeh = Score.Statistics.GetOrDefault(HitResult.Meh);
|
||||
countMiss = Score.Statistics.GetOrDefault(HitResult.Miss);
|
||||
|
||||
if (mods.Any(m => !m.Ranked))
|
||||
return 0;
|
||||
|
@ -7,5 +7,20 @@ namespace osu.Game.Rulesets.Mania.Scoring
|
||||
{
|
||||
public class ManiaHitWindows : HitWindows
|
||||
{
|
||||
public override bool IsHitResultAllowed(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.Perfect:
|
||||
case HitResult.Great:
|
||||
case HitResult.Good:
|
||||
case HitResult.Ok:
|
||||
case HitResult.Meh:
|
||||
case HitResult.Miss:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -45,10 +46,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
mods = Score.Mods;
|
||||
accuracy = Score.Accuracy;
|
||||
scoreMaxCombo = Score.MaxCombo;
|
||||
countGreat = Score.Statistics[HitResult.Great];
|
||||
countGood = Score.Statistics[HitResult.Good];
|
||||
countMeh = Score.Statistics[HitResult.Meh];
|
||||
countMiss = Score.Statistics[HitResult.Miss];
|
||||
countGreat = Score.Statistics.GetOrDefault(HitResult.Great);
|
||||
countGood = Score.Statistics.GetOrDefault(HitResult.Good);
|
||||
countMeh = Score.Statistics.GetOrDefault(HitResult.Meh);
|
||||
countMiss = Score.Statistics.GetOrDefault(HitResult.Miss);
|
||||
|
||||
// Don't count scores made with supposedly unranked mods
|
||||
if (mods.Any(m => !m.Ranked))
|
||||
@ -180,7 +181,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
int amountHitObjectsWithAccuracy = countHitCircles;
|
||||
|
||||
if (amountHitObjectsWithAccuracy > 0)
|
||||
betterAccuracyPercentage = ((countGreat - (totalHits - amountHitObjectsWithAccuracy)) * 6 + countGood * 2 + countMeh) / (amountHitObjectsWithAccuracy * 6);
|
||||
betterAccuracyPercentage = ((countGreat - (totalHits - amountHitObjectsWithAccuracy)) * 6 + countGood * 2 + countMeh) / (double)(amountHitObjectsWithAccuracy * 6);
|
||||
else
|
||||
betterAccuracyPercentage = 0;
|
||||
|
||||
@ -203,7 +204,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
return accuracyValue;
|
||||
}
|
||||
|
||||
private double totalHits => countGreat + countGood + countMeh + countMiss;
|
||||
private double totalSuccessfulHits => countGreat + countGood + countMeh;
|
||||
private int totalHits => countGreat + countGood + countMeh + countMiss;
|
||||
private int totalSuccessfulHits => countGreat + countGood + countMeh;
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
[NonParallelizable]
|
||||
[TestCase("basic")]
|
||||
[TestCase("slider-generating-drumroll")]
|
||||
[TestCase("sample-to-type-conversions")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
@ -41,7 +42,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
||||
public struct ConvertValue : IEquatable<ConvertValue>
|
||||
{
|
||||
/// <summary>
|
||||
/// A sane value to account for osu!stable using ints everwhere.
|
||||
/// A sane value to account for osu!stable using ints everywhere.
|
||||
/// </summary>
|
||||
private const float conversion_lenience = 2;
|
||||
|
||||
|
49
osu.Game.Rulesets.Taiko.Tests/TestSceneSampleOutput.cs
Normal file
49
osu.Game.Rulesets.Taiko.Tests/TestSceneSampleOutput.cs
Normal file
@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Taiko has some interesting rules for legacy mappings.
|
||||
/// </summary>
|
||||
[HeadlessTest]
|
||||
public class TestSceneSampleOutput : PlayerTestScene
|
||||
{
|
||||
public TestSceneSampleOutput()
|
||||
: base(new TaikoRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
AddAssert("has correct samples", () =>
|
||||
{
|
||||
var names = Player.DrawableRuleset.Playfield.AllHitObjects.OfType<DrawableHit>().Select(h => string.Join(',', h.GetSamples().Select(s => s.Name)));
|
||||
|
||||
var expected = new[]
|
||||
{
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
string.Empty,
|
||||
HitSampleInfo.HIT_FINISH,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
HitSampleInfo.HIT_WHISTLE,
|
||||
};
|
||||
|
||||
return names.SequenceEqual(expected);
|
||||
});
|
||||
}
|
||||
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TaikoBeatmapConversionTest().GetBeatmap("sample-to-type-conversions");
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -31,10 +32,10 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
|
||||
{
|
||||
mods = Score.Mods;
|
||||
countGreat = Score.Statistics[HitResult.Great];
|
||||
countGood = Score.Statistics[HitResult.Good];
|
||||
countMeh = Score.Statistics[HitResult.Meh];
|
||||
countMiss = Score.Statistics[HitResult.Miss];
|
||||
countGreat = Score.Statistics.GetOrDefault(HitResult.Great);
|
||||
countGood = Score.Statistics.GetOrDefault(HitResult.Good);
|
||||
countMeh = Score.Statistics.GetOrDefault(HitResult.Meh);
|
||||
countMiss = Score.Statistics.GetOrDefault(HitResult.Miss);
|
||||
|
||||
// Don't count scores made with supposedly unranked mods
|
||||
if (mods.Any(m => !m.Ranked))
|
||||
|
@ -49,10 +49,15 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
? new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.CentreHit), _ => new CentreHitCirclePiece(), confineMode: ConfineMode.ScaleToFit)
|
||||
: new SkinnableDrawable(new TaikoSkinComponent(TaikoSkinComponents.RimHit), _ => new RimHitCirclePiece(), confineMode: ConfineMode.ScaleToFit);
|
||||
|
||||
protected override IEnumerable<HitSampleInfo> GetSamples()
|
||||
public override IEnumerable<HitSampleInfo> GetSamples()
|
||||
{
|
||||
// normal and claps are always handled by the drum (see DrumSampleMapping).
|
||||
var samples = HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP);
|
||||
// in addition, whistles are excluded as they are an alternative rim marker.
|
||||
|
||||
var samples = HitObject.Samples.Where(s =>
|
||||
s.Name != HitSampleInfo.HIT_NORMAL
|
||||
&& s.Name != HitSampleInfo.HIT_CLAP
|
||||
&& s.Name != HitSampleInfo.HIT_WHISTLE);
|
||||
|
||||
if (HitObject.Type == HitType.Rim && HitObject.IsStrong)
|
||||
{
|
||||
|
@ -166,7 +166,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
}
|
||||
|
||||
// Most osu!taiko hitsounds are managed by the drum (see DrumSampleMapping).
|
||||
protected override IEnumerable<HitSampleInfo> GetSamples() => Enumerable.Empty<HitSampleInfo>();
|
||||
public override IEnumerable<HitSampleInfo> GetSamples() => Enumerable.Empty<HitSampleInfo>();
|
||||
|
||||
protected abstract SkinnableDrawable CreateMainPiece();
|
||||
|
||||
|
@ -0,0 +1,116 @@
|
||||
{
|
||||
"Mappings": [
|
||||
{
|
||||
"StartTime": 110.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 110.0,
|
||||
"EndTime": 110.0,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 538.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 538.0,
|
||||
"EndTime": 538.0,
|
||||
"IsRim": true,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 967.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 967.0,
|
||||
"EndTime": 967.0,
|
||||
"IsRim": true,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 1395.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 1395.0,
|
||||
"EndTime": 1395.0,
|
||||
"IsRim": true,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 1824.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 1824.0,
|
||||
"EndTime": 1824.0,
|
||||
"IsRim": false,
|
||||
"IsCentre": true,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 2252.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 2252.0,
|
||||
"EndTime": 2252.0,
|
||||
"IsRim": true,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 2681.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 2681.0,
|
||||
"EndTime": 2681.0,
|
||||
"IsRim": true,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": true
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"StartTime": 3110.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 3110.0,
|
||||
"EndTime": 3110.0,
|
||||
"IsRim": true,
|
||||
"IsCentre": false,
|
||||
"IsDrumRoll": false,
|
||||
"IsSwell": false,
|
||||
"IsStrong": true
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,62 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
AudioFilename: audio.mp3
|
||||
AudioLeadIn: 0
|
||||
PreviewTime: -1
|
||||
Countdown: 0
|
||||
SampleSet: Normal
|
||||
StackLeniency: 0.5
|
||||
Mode: 1
|
||||
LetterboxInBreaks: 0
|
||||
WidescreenStoryboard: 1
|
||||
|
||||
[Editor]
|
||||
Bookmarks: 110,13824,54967,82395,109824
|
||||
DistanceSpacing: 0.1
|
||||
BeatDivisor: 4
|
||||
GridSize: 32
|
||||
TimelineZoom: 3.099999
|
||||
|
||||
[Metadata]
|
||||
Title:test
|
||||
TitleUnicode:test
|
||||
Artist:sample conversion
|
||||
ArtistUnicode:sample conversion
|
||||
Creator:banchobot
|
||||
Version:sample test
|
||||
Source:
|
||||
Tags:
|
||||
BeatmapID:0
|
||||
BeatmapSetID:-1
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:6
|
||||
CircleSize:2
|
||||
OverallDifficulty:6
|
||||
ApproachRate:7
|
||||
SliderMultiplier:1.4
|
||||
SliderTickRate:4
|
||||
|
||||
[Events]
|
||||
//Background and Video events
|
||||
//Break Periods
|
||||
//Storyboard Layer 0 (Background)
|
||||
//Storyboard Layer 1 (Fail)
|
||||
//Storyboard Layer 2 (Pass)
|
||||
//Storyboard Layer 3 (Foreground)
|
||||
//Storyboard Layer 4 (Overlay)
|
||||
//Storyboard Sound Samples
|
||||
|
||||
[TimingPoints]
|
||||
110,428.571428571429,4,1,0,100,1,0
|
||||
|
||||
[HitObjects]
|
||||
256,192,110,5,0,0:0:0:0:
|
||||
256,192,538,1,8,0:0:0:0:
|
||||
256,192,967,1,2,0:0:0:0:
|
||||
256,192,1395,1,10,0:0:0:0:
|
||||
256,192,1824,1,4,0:0:0:0:
|
||||
256,192,2252,1,12,0:0:0:0:
|
||||
256,192,2681,1,6,0:0:0:0:
|
||||
256,192,3110,1,14,0:0:0:0:
|
@ -26,7 +26,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
var storyboard = decoder.Decode(stream);
|
||||
|
||||
Assert.IsTrue(storyboard.HasDrawable);
|
||||
Assert.AreEqual(5, storyboard.Layers.Count());
|
||||
Assert.AreEqual(6, storyboard.Layers.Count());
|
||||
|
||||
StoryboardLayer background = storyboard.Layers.FirstOrDefault(l => l.Depth == 3);
|
||||
Assert.IsNotNull(background);
|
||||
@ -56,6 +56,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.IsTrue(foreground.VisibleWhenPassing);
|
||||
Assert.AreEqual("Foreground", foreground.Name);
|
||||
|
||||
StoryboardLayer overlay = storyboard.Layers.FirstOrDefault(l => l.Depth == int.MinValue);
|
||||
Assert.IsNotNull(overlay);
|
||||
Assert.IsEmpty(overlay.Elements);
|
||||
Assert.IsTrue(overlay.VisibleWhenFailing);
|
||||
Assert.IsTrue(overlay.VisibleWhenPassing);
|
||||
Assert.AreEqual("Overlay", overlay.Name);
|
||||
|
||||
int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite));
|
||||
int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation));
|
||||
int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSampleInfo));
|
||||
|
@ -156,8 +156,8 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
var manager = osu.Dependencies.Get<BeatmapManager>();
|
||||
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
manager.ItemAdded += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
|
||||
manager.ItemRemoved += _ => Interlocked.Increment(ref itemAddRemoveFireCount);
|
||||
manager.ItemAdded.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
|
||||
manager.ItemRemoved.BindValueChanged(_ => Interlocked.Increment(ref itemAddRemoveFireCount));
|
||||
|
||||
var imported = await LoadOszIntoOsu(osu);
|
||||
|
||||
|
@ -2,9 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[TestFixture]
|
||||
public class TestSceneSkipOverlay : OsuManualInputManagerTestScene
|
||||
{
|
||||
private SkipOverlay skip;
|
||||
private TestSkipOverlay skip;
|
||||
private int requestCount;
|
||||
|
||||
private double increment;
|
||||
@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
skip = new SkipOverlay(skip_time)
|
||||
skip = new TestSkipOverlay(skip_time)
|
||||
{
|
||||
RequestSkip = () =>
|
||||
{
|
||||
@ -56,19 +56,19 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
public void TestFadeOnIdle()
|
||||
{
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(Vector2.Zero));
|
||||
AddUntilStep("fully visible", () => skip.Children.First().Alpha == 1);
|
||||
AddUntilStep("wait for fade", () => skip.Children.First().Alpha < 1);
|
||||
AddUntilStep("fully visible", () => skip.FadingContent.Alpha == 1);
|
||||
AddUntilStep("wait for fade", () => skip.FadingContent.Alpha < 1);
|
||||
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("fully visible", () => skip.Children.First().Alpha == 1);
|
||||
AddUntilStep("wait for fade", () => skip.Children.First().Alpha < 1);
|
||||
AddUntilStep("fully visible", () => skip.FadingContent.Alpha == 1);
|
||||
AddUntilStep("wait for fade", () => skip.FadingContent.Alpha < 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestClickableAfterFade()
|
||||
{
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for fade", () => skip.Children.First().Alpha == 0);
|
||||
AddUntilStep("wait for fade", () => skip.FadingContent.Alpha == 0);
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
checkRequestCount(1);
|
||||
}
|
||||
@ -105,13 +105,25 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("button down", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddUntilStep("wait for overlay disappear", () => !skip.IsPresent);
|
||||
AddAssert("ensure button didn't disappear", () => skip.Children.First().Alpha > 0);
|
||||
AddUntilStep("wait for overlay disappear", () => !skip.OverlayContent.IsPresent);
|
||||
AddAssert("ensure button didn't disappear", () => skip.FadingContent.Alpha > 0);
|
||||
AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
checkRequestCount(0);
|
||||
}
|
||||
|
||||
private void checkRequestCount(int expected) =>
|
||||
AddAssert($"request count is {expected}", () => requestCount == expected);
|
||||
|
||||
private class TestSkipOverlay : SkipOverlay
|
||||
{
|
||||
public TestSkipOverlay(double startTime)
|
||||
: base(startTime)
|
||||
{
|
||||
}
|
||||
|
||||
public Drawable OverlayContent => InternalChild;
|
||||
|
||||
public Drawable FadingContent => (OverlayContent as Container)?.Child;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -69,6 +69,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
settings.NameField.Current.Value = expected_name;
|
||||
settings.DurationField.Current.Value = expectedDuration;
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
|
||||
|
||||
roomManager.CreateRequested = r =>
|
||||
{
|
||||
@ -89,6 +90,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
Room.Name.Value = "Test Room";
|
||||
Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
|
||||
|
||||
fail = true;
|
||||
roomManager.CreateRequested = _ => !fail;
|
||||
});
|
||||
|
@ -12,6 +12,7 @@ using System.Threading.Tasks;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Lists;
|
||||
@ -38,12 +39,16 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// Fired when a single difficulty has been hidden.
|
||||
/// </summary>
|
||||
public event Action<BeatmapInfo> BeatmapHidden;
|
||||
public IBindable<WeakReference<BeatmapInfo>> BeatmapHidden => beatmapHidden;
|
||||
|
||||
private readonly Bindable<WeakReference<BeatmapInfo>> beatmapHidden = new Bindable<WeakReference<BeatmapInfo>>();
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a single difficulty has been restored.
|
||||
/// </summary>
|
||||
public event Action<BeatmapInfo> BeatmapRestored;
|
||||
public IBindable<WeakReference<BeatmapInfo>> BeatmapRestored => beatmapRestored;
|
||||
|
||||
private readonly Bindable<WeakReference<BeatmapInfo>> beatmapRestored = new Bindable<WeakReference<BeatmapInfo>>();
|
||||
|
||||
/// <summary>
|
||||
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
||||
@ -74,8 +79,8 @@ namespace osu.Game.Beatmaps
|
||||
DefaultBeatmap = defaultBeatmap;
|
||||
|
||||
beatmaps = (BeatmapStore)ModelStore;
|
||||
beatmaps.BeatmapHidden += b => BeatmapHidden?.Invoke(b);
|
||||
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
|
||||
beatmaps.BeatmapHidden += b => beatmapHidden.Value = new WeakReference<BeatmapInfo>(b);
|
||||
beatmaps.BeatmapRestored += b => beatmapRestored.Value = new WeakReference<BeatmapInfo>(b);
|
||||
|
||||
onlineLookupQueue = new BeatmapOnlineLookupQueue(api, storage);
|
||||
exportStorage = storage.GetStorageForDirectory("exports");
|
||||
|
@ -9,6 +9,7 @@ namespace osu.Game.Beatmaps.Legacy
|
||||
Fail = 1,
|
||||
Pass = 2,
|
||||
Foreground = 3,
|
||||
Video = 4
|
||||
Overlay = 4,
|
||||
Video = 5
|
||||
}
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ using Humanizer;
|
||||
using JetBrains.Annotations;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Logging;
|
||||
@ -56,13 +57,17 @@ namespace osu.Game.Database
|
||||
/// Fired when a new <typeparamref name="TModel"/> becomes available in the database.
|
||||
/// This is not guaranteed to run on the update thread.
|
||||
/// </summary>
|
||||
public event Action<TModel> ItemAdded;
|
||||
public IBindable<WeakReference<TModel>> ItemAdded => itemAdded;
|
||||
|
||||
private readonly Bindable<WeakReference<TModel>> itemAdded = new Bindable<WeakReference<TModel>>();
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a <typeparamref name="TModel"/> is removed from the database.
|
||||
/// This is not guaranteed to run on the update thread.
|
||||
/// </summary>
|
||||
public event Action<TModel> ItemRemoved;
|
||||
public IBindable<WeakReference<TModel>> ItemRemoved => itemRemoved;
|
||||
|
||||
private readonly Bindable<WeakReference<TModel>> itemRemoved = new Bindable<WeakReference<TModel>>();
|
||||
|
||||
public virtual string[] HandledExtensions => new[] { ".zip" };
|
||||
|
||||
@ -82,8 +87,8 @@ namespace osu.Game.Database
|
||||
ContextFactory = contextFactory;
|
||||
|
||||
ModelStore = modelStore;
|
||||
ModelStore.ItemAdded += item => handleEvent(() => ItemAdded?.Invoke(item));
|
||||
ModelStore.ItemRemoved += s => handleEvent(() => ItemRemoved?.Invoke(s));
|
||||
ModelStore.ItemAdded += item => handleEvent(() => itemAdded.Value = new WeakReference<TModel>(item));
|
||||
ModelStore.ItemRemoved += item => handleEvent(() => itemRemoved.Value = new WeakReference<TModel>(item));
|
||||
|
||||
Files = new FileStore(contextFactory, storage);
|
||||
|
||||
|
@ -10,6 +10,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
@ -23,9 +24,13 @@ namespace osu.Game.Database
|
||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete, IEquatable<TModel>
|
||||
where TFileModel : class, INamedFileInfo, new()
|
||||
{
|
||||
public event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
|
||||
public IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadBegan => downloadBegan;
|
||||
|
||||
public event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
|
||||
private readonly Bindable<WeakReference<ArchiveDownloadRequest<TModel>>> downloadBegan = new Bindable<WeakReference<ArchiveDownloadRequest<TModel>>>();
|
||||
|
||||
public IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadFailed => downloadFailed;
|
||||
|
||||
private readonly Bindable<WeakReference<ArchiveDownloadRequest<TModel>>> downloadFailed = new Bindable<WeakReference<ArchiveDownloadRequest<TModel>>>();
|
||||
|
||||
private readonly IAPIProvider api;
|
||||
|
||||
@ -81,7 +86,7 @@ namespace osu.Game.Database
|
||||
|
||||
// for now a failed import will be marked as a failed download for simplicity.
|
||||
if (!imported.Any())
|
||||
DownloadFailed?.Invoke(request);
|
||||
downloadFailed.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
|
||||
|
||||
currentDownloads.Remove(request);
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
@ -100,14 +105,14 @@ namespace osu.Game.Database
|
||||
|
||||
api.PerformAsync(request);
|
||||
|
||||
DownloadBegan?.Invoke(request);
|
||||
downloadBegan.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
|
||||
return true;
|
||||
|
||||
void triggerFailure(Exception error)
|
||||
{
|
||||
currentDownloads.Remove(request);
|
||||
|
||||
DownloadFailed?.Invoke(request);
|
||||
downloadFailed.Value = new WeakReference<ArchiveDownloadRequest<TModel>>(request);
|
||||
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
|
||||
|
@ -1,8 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Online.API;
|
||||
using System;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
@ -17,13 +18,13 @@ namespace osu.Game.Database
|
||||
/// Fired when a <typeparamref name="TModel"/> download begins.
|
||||
/// This is NOT run on the update thread and should be scheduled.
|
||||
/// </summary>
|
||||
event Action<ArchiveDownloadRequest<TModel>> DownloadBegan;
|
||||
IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadBegan { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a <typeparamref name="TModel"/> download is interrupted, either due to user cancellation or failure.
|
||||
/// This is NOT run on the update thread and should be scheduled.
|
||||
/// </summary>
|
||||
event Action<ArchiveDownloadRequest<TModel>> DownloadFailed;
|
||||
IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> DownloadFailed { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Checks whether a given <typeparamref name="TModel"/> is already available in the local store.
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Database
|
||||
{
|
||||
@ -9,11 +10,11 @@ namespace osu.Game.Database
|
||||
/// Represents a model manager that publishes events when <typeparamref name="TModel"/>s are added or removed.
|
||||
/// </summary>
|
||||
/// <typeparam name="TModel">The model type.</typeparam>
|
||||
public interface IModelManager<out TModel>
|
||||
public interface IModelManager<TModel>
|
||||
where TModel : class
|
||||
{
|
||||
event Action<TModel> ItemAdded;
|
||||
IBindable<WeakReference<TModel>> ItemAdded { get; }
|
||||
|
||||
event Action<TModel> ItemRemoved;
|
||||
IBindable<WeakReference<TModel>> ItemRemoved { get; }
|
||||
}
|
||||
}
|
||||
|
@ -189,23 +189,18 @@ namespace osu.Game.Graphics.Containers
|
||||
headerBackgroundContainer.Height = (ExpandableHeader?.LayoutSize.Y ?? 0) + (FixedHeader?.LayoutSize.Y ?? 0);
|
||||
headerBackgroundContainer.Y = ExpandableHeader?.Y ?? 0;
|
||||
|
||||
T bestMatch = null;
|
||||
float minDiff = float.MaxValue;
|
||||
float scrollOffset = FixedHeader?.LayoutSize.Y ?? 0;
|
||||
Func<T, float> diff = section => scrollContainer.GetChildPosInContent(section) - currentScroll - scrollOffset;
|
||||
|
||||
foreach (var section in Children)
|
||||
if (scrollContainer.IsScrolledToEnd())
|
||||
{
|
||||
float diff = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll - scrollOffset);
|
||||
|
||||
if (diff < minDiff)
|
||||
{
|
||||
minDiff = diff;
|
||||
bestMatch = section;
|
||||
}
|
||||
SelectedSection.Value = Children.LastOrDefault();
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedSection.Value = Children.TakeWhile(section => diff(section) <= 0).LastOrDefault()
|
||||
?? Children.FirstOrDefault();
|
||||
}
|
||||
|
||||
if (bestMatch != null)
|
||||
SelectedSection.Value = bestMatch;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -34,6 +34,11 @@ namespace osu.Game.Online
|
||||
Model.Value = model;
|
||||
}
|
||||
|
||||
private IBindable<WeakReference<TModel>> managerAdded;
|
||||
private IBindable<WeakReference<TModel>> managerRemoved;
|
||||
private IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> managerDownloadBegan;
|
||||
private IBindable<WeakReference<ArchiveDownloadRequest<TModel>>> managerDownloadFailed;
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load()
|
||||
{
|
||||
@ -47,23 +52,39 @@ namespace osu.Game.Online
|
||||
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
|
||||
}, true);
|
||||
|
||||
manager.DownloadBegan += downloadBegan;
|
||||
manager.DownloadFailed += downloadFailed;
|
||||
manager.ItemAdded += itemAdded;
|
||||
manager.ItemRemoved += itemRemoved;
|
||||
managerDownloadBegan = manager.DownloadBegan.GetBoundCopy();
|
||||
managerDownloadBegan.BindValueChanged(downloadBegan);
|
||||
managerDownloadFailed = manager.DownloadFailed.GetBoundCopy();
|
||||
managerDownloadFailed.BindValueChanged(downloadFailed);
|
||||
managerAdded = manager.ItemAdded.GetBoundCopy();
|
||||
managerAdded.BindValueChanged(itemAdded);
|
||||
managerRemoved = manager.ItemRemoved.GetBoundCopy();
|
||||
managerRemoved.BindValueChanged(itemRemoved);
|
||||
}
|
||||
|
||||
private void downloadBegan(ArchiveDownloadRequest<TModel> request) => Schedule(() =>
|
||||
private void downloadBegan(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<TModel>>> weakRequest)
|
||||
{
|
||||
if (request.Model.Equals(Model.Value))
|
||||
attachDownload(request);
|
||||
});
|
||||
if (weakRequest.NewValue.TryGetTarget(out var request))
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
if (request.Model.Equals(Model.Value))
|
||||
attachDownload(request);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void downloadFailed(ArchiveDownloadRequest<TModel> request) => Schedule(() =>
|
||||
private void downloadFailed(ValueChangedEvent<WeakReference<ArchiveDownloadRequest<TModel>>> weakRequest)
|
||||
{
|
||||
if (request.Model.Equals(Model.Value))
|
||||
attachDownload(null);
|
||||
});
|
||||
if (weakRequest.NewValue.TryGetTarget(out var request))
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
if (request.Model.Equals(Model.Value))
|
||||
attachDownload(null);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private ArchiveDownloadRequest<TModel> attachedRequest;
|
||||
|
||||
@ -107,9 +128,17 @@ namespace osu.Game.Online
|
||||
|
||||
private void onRequestFailure(Exception e) => Schedule(() => attachDownload(null));
|
||||
|
||||
private void itemAdded(TModel s) => setDownloadStateFromManager(s, DownloadState.LocallyAvailable);
|
||||
private void itemAdded(ValueChangedEvent<WeakReference<TModel>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
setDownloadStateFromManager(item, DownloadState.LocallyAvailable);
|
||||
}
|
||||
|
||||
private void itemRemoved(TModel s) => setDownloadStateFromManager(s, DownloadState.NotDownloaded);
|
||||
private void itemRemoved(ValueChangedEvent<WeakReference<TModel>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
setDownloadStateFromManager(item, DownloadState.NotDownloaded);
|
||||
}
|
||||
|
||||
private void setDownloadStateFromManager(TModel s, DownloadState state) => Schedule(() =>
|
||||
{
|
||||
@ -125,14 +154,6 @@ namespace osu.Game.Online
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (manager != null)
|
||||
{
|
||||
manager.DownloadBegan -= downloadBegan;
|
||||
manager.DownloadFailed -= downloadFailed;
|
||||
manager.ItemAdded -= itemAdded;
|
||||
manager.ItemRemoved -= itemRemoved;
|
||||
}
|
||||
|
||||
State.UnbindAll();
|
||||
|
||||
attachDownload(null);
|
||||
|
@ -186,8 +186,17 @@ namespace osu.Game
|
||||
return ScoreManager.QueryScores(s => beatmapIds.Contains(s.Beatmap.ID)).ToList();
|
||||
}
|
||||
|
||||
BeatmapManager.ItemRemoved += i => ScoreManager.Delete(getBeatmapScores(i), true);
|
||||
BeatmapManager.ItemAdded += i => ScoreManager.Undelete(getBeatmapScores(i), true);
|
||||
BeatmapManager.ItemRemoved.BindValueChanged(i =>
|
||||
{
|
||||
if (i.NewValue.TryGetTarget(out var item))
|
||||
ScoreManager.Delete(getBeatmapScores(item), true);
|
||||
});
|
||||
|
||||
BeatmapManager.ItemAdded.BindValueChanged(i =>
|
||||
{
|
||||
if (i.NewValue.TryGetTarget(out var item))
|
||||
ScoreManager.Undelete(getBeatmapScores(item), true);
|
||||
});
|
||||
|
||||
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
|
||||
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
|
||||
|
@ -60,11 +60,16 @@ namespace osu.Game.Overlays
|
||||
[Resolved(canBeNull: true)]
|
||||
private OnScreenDisplay onScreenDisplay { get; set; }
|
||||
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> managerRemoved;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
beatmaps.ItemAdded += handleBeatmapAdded;
|
||||
beatmaps.ItemRemoved += handleBeatmapRemoved;
|
||||
managerAdded = beatmaps.ItemAdded.GetBoundCopy();
|
||||
managerAdded.BindValueChanged(beatmapAdded);
|
||||
managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
|
||||
managerRemoved.BindValueChanged(beatmapRemoved);
|
||||
|
||||
beatmapSets.AddRange(beatmaps.GetAllUsableBeatmapSets(IncludedDetails.Minimal).OrderBy(_ => RNG.Next()));
|
||||
}
|
||||
@ -93,16 +98,28 @@ namespace osu.Game.Overlays
|
||||
/// </summary>
|
||||
public bool IsPlaying => current?.Track.IsRunning ?? false;
|
||||
|
||||
private void handleBeatmapAdded(BeatmapSetInfo set) => Schedule(() =>
|
||||
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
if (!beatmapSets.Contains(set))
|
||||
beatmapSets.Add(set);
|
||||
});
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
if (!beatmapSets.Contains(set))
|
||||
beatmapSets.Add(set);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void handleBeatmapRemoved(BeatmapSetInfo set) => Schedule(() =>
|
||||
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
beatmapSets.RemoveAll(s => s.ID == set.ID);
|
||||
});
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
beatmapSets.RemoveAll(s => s.ID == set.ID);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private ScheduledDelegate seekDelegate;
|
||||
|
||||
@ -299,17 +316,6 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmaps != null)
|
||||
{
|
||||
beatmaps.ItemAdded -= handleBeatmapAdded;
|
||||
beatmaps.ItemRemoved -= handleBeatmapRemoved;
|
||||
}
|
||||
}
|
||||
|
||||
public bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (beatmap.Disabled)
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -30,6 +31,9 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
|
||||
private IBindable<WeakReference<SkinInfo>> managerAdded;
|
||||
private IBindable<WeakReference<SkinInfo>> managerRemoved;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
@ -66,8 +70,11 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
},
|
||||
};
|
||||
|
||||
skins.ItemAdded += itemAdded;
|
||||
skins.ItemRemoved += itemRemoved;
|
||||
managerAdded = skins.ItemAdded.GetBoundCopy();
|
||||
managerAdded.BindValueChanged(itemAdded);
|
||||
|
||||
managerRemoved = skins.ItemRemoved.GetBoundCopy();
|
||||
managerRemoved.BindValueChanged(itemRemoved);
|
||||
|
||||
config.BindWith(OsuSetting.Skin, configBindable);
|
||||
|
||||
@ -82,19 +89,16 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
dropdownBindable.BindValueChanged(skin => configBindable.Value = skin.NewValue.ID);
|
||||
}
|
||||
|
||||
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
|
||||
|
||||
private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
private void itemAdded(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(item).ToArray());
|
||||
}
|
||||
|
||||
if (skins != null)
|
||||
{
|
||||
skins.ItemAdded -= itemAdded;
|
||||
skins.ItemRemoved -= itemRemoved;
|
||||
}
|
||||
private void itemRemoved(ValueChangedEvent<WeakReference<SkinInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray());
|
||||
}
|
||||
|
||||
private class SizeSlider : OsuSliderBar<float>
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
protected SkinnableSound Samples { get; private set; }
|
||||
|
||||
protected virtual IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples;
|
||||
public virtual IEnumerable<HitSampleInfo> GetSamples() => HitObject.Samples;
|
||||
|
||||
private readonly Lazy<List<DrawableHitObject>> nestedHitObjects = new Lazy<List<DrawableHitObject>>();
|
||||
public IReadOnlyList<DrawableHitObject> NestedHitObjects => nestedHitObjects.IsValueCreated ? nestedHitObjects.Value : (IReadOnlyList<DrawableHitObject>)Array.Empty<DrawableHitObject>();
|
||||
|
@ -133,7 +133,6 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
OnCommit = (sender, text) => apply(),
|
||||
},
|
||||
},
|
||||
new Section("Duration")
|
||||
@ -196,7 +195,6 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
OnCommit = (sender, text) => apply()
|
||||
},
|
||||
},
|
||||
new Section("Password (optional)")
|
||||
@ -207,7 +205,6 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
RelativeSizeAxes = Axes.X,
|
||||
TabbableContentContainer = this,
|
||||
ReadOnly = true,
|
||||
OnCommit = (sender, text) => apply()
|
||||
},
|
||||
},
|
||||
},
|
||||
@ -331,6 +328,9 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
|
||||
private void apply()
|
||||
{
|
||||
if (!ApplyButton.Enabled.Value)
|
||||
return;
|
||||
|
||||
hideError();
|
||||
|
||||
RoomName.Value = NameField.Text;
|
||||
|
@ -32,11 +32,16 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
Text = "Start";
|
||||
}
|
||||
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> managerRemoved;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
beatmaps.ItemAdded += beatmapAdded;
|
||||
beatmaps.ItemRemoved += beatmapRemoved;
|
||||
managerAdded = beatmaps.ItemAdded.GetBoundCopy();
|
||||
managerAdded.BindValueChanged(beatmapAdded);
|
||||
managerRemoved = beatmaps.ItemRemoved.GetBoundCopy();
|
||||
managerRemoved.BindValueChanged(beatmapRemoved);
|
||||
|
||||
SelectedItem.BindValueChanged(item => updateSelectedItem(item.NewValue), true);
|
||||
|
||||
@ -56,24 +61,30 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
hasBeatmap = beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId) != null;
|
||||
}
|
||||
|
||||
private void beatmapAdded(BeatmapSetInfo model)
|
||||
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
|
||||
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
Schedule(() => hasBeatmap = true);
|
||||
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
Schedule(() => hasBeatmap = true);
|
||||
}
|
||||
}
|
||||
|
||||
private void beatmapRemoved(BeatmapSetInfo model)
|
||||
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
if (weakSet.NewValue.TryGetTarget(out var set))
|
||||
{
|
||||
int? beatmapId = SelectedItem.Value?.Beatmap.Value?.OnlineBeatmapID;
|
||||
if (beatmapId == null)
|
||||
return;
|
||||
|
||||
if (model.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
Schedule(() => hasBeatmap = false);
|
||||
if (set.Beatmaps.Any(b => b.OnlineBeatmapID == beatmapId))
|
||||
Schedule(() => hasBeatmap = false);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -95,16 +106,5 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
|
||||
Enabled.Value = hasBeatmap && hasEnoughTime;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmaps != null)
|
||||
{
|
||||
beatmaps.ItemAdded -= beatmapAdded;
|
||||
beatmaps.ItemRemoved -= beatmapRemoved;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -50,6 +50,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
private LeaderboardChatDisplay leaderboardChatDisplay;
|
||||
private MatchSettingsOverlay settingsOverlay;
|
||||
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> managerAdded;
|
||||
|
||||
public MatchSubScreen(Room room)
|
||||
{
|
||||
Title = room.RoomID.Value == null ? "New room" : room.Name.Value;
|
||||
@ -181,7 +183,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(selectedItemChanged));
|
||||
SelectedItem.Value = playlist.FirstOrDefault();
|
||||
|
||||
beatmapManager.ItemAdded += beatmapAdded;
|
||||
managerAdded = beatmapManager.ItemAdded.GetBoundCopy();
|
||||
managerAdded.BindValueChanged(beatmapAdded);
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
@ -214,13 +217,16 @@ namespace osu.Game.Screens.Multi.Match
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
||||
}
|
||||
|
||||
private void beatmapAdded(BeatmapSetInfo model) => Schedule(() =>
|
||||
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakSet)
|
||||
{
|
||||
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
||||
return;
|
||||
Schedule(() =>
|
||||
{
|
||||
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
||||
return;
|
||||
|
||||
updateWorkingBeatmap();
|
||||
});
|
||||
updateWorkingBeatmap();
|
||||
});
|
||||
}
|
||||
|
||||
private void onStart()
|
||||
{
|
||||
@ -235,13 +241,5 @@ namespace osu.Game.Screens.Multi.Match
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmapManager != null)
|
||||
beatmapManager.ItemAdded -= beatmapAdded;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
@ -13,6 +14,8 @@ namespace osu.Game.Screens.Play
|
||||
/// </summary>
|
||||
public class DimmableStoryboard : UserDimContainer
|
||||
{
|
||||
public Container OverlayLayerContainer { get; private set; }
|
||||
|
||||
private readonly Storyboard storyboard;
|
||||
private DrawableStoryboard drawableStoryboard;
|
||||
|
||||
@ -24,6 +27,8 @@ namespace osu.Game.Screens.Play
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(OverlayLayerContainer = new Container());
|
||||
|
||||
initializeStoryboard(false);
|
||||
}
|
||||
|
||||
@ -46,9 +51,15 @@ namespace osu.Game.Screens.Play
|
||||
drawableStoryboard = storyboard.CreateDrawable();
|
||||
|
||||
if (async)
|
||||
LoadComponentAsync(drawableStoryboard, Add);
|
||||
LoadComponentAsync(drawableStoryboard, onStoryboardCreated);
|
||||
else
|
||||
Add(drawableStoryboard);
|
||||
onStoryboardCreated(drawableStoryboard);
|
||||
}
|
||||
|
||||
private void onStoryboardCreated(DrawableStoryboard storyboard)
|
||||
{
|
||||
Add(storyboard);
|
||||
OverlayLayerContainer.Add(storyboard.OverlayLayer.CreateProxy());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -83,6 +83,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private BreakTracker breakTracker;
|
||||
|
||||
private SkipOverlay skipOverlay;
|
||||
|
||||
protected ScoreProcessor ScoreProcessor { get; private set; }
|
||||
|
||||
protected HealthProcessor HealthProcessor { get; private set; }
|
||||
@ -189,6 +191,7 @@ namespace osu.Game.Screens.Play
|
||||
HUDOverlay.ShowHud.Value = false;
|
||||
HUDOverlay.ShowHud.Disabled = true;
|
||||
BreakOverlay.Hide();
|
||||
skipOverlay.Hide();
|
||||
}
|
||||
|
||||
DrawableRuleset.HasReplayLoaded.BindValueChanged(_ => updatePauseOnFocusLostState(), true);
|
||||
@ -264,6 +267,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
target.AddRange(new[]
|
||||
{
|
||||
DimmableStoryboard.OverlayLayerContainer.CreateProxy(),
|
||||
BreakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
||||
{
|
||||
Clock = DrawableRuleset.FrameStableClock,
|
||||
@ -290,7 +294,7 @@ namespace osu.Game.Screens.Play
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
new SkipOverlay(DrawableRuleset.GameplayStartTime)
|
||||
skipOverlay = new SkipOverlay(DrawableRuleset.GameplayStartTime)
|
||||
{
|
||||
RequestSkip = GameplayClockContainer.Skip
|
||||
},
|
||||
|
@ -24,13 +24,14 @@ using osu.Game.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class SkipOverlay : VisibilityContainer, IKeyBindingHandler<GlobalAction>
|
||||
public class SkipOverlay : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private readonly double startTime;
|
||||
|
||||
public Action RequestSkip;
|
||||
|
||||
private Button button;
|
||||
private ButtonContainer buttonContainer;
|
||||
private Box remainingTimeBox;
|
||||
|
||||
private FadeContainer fadeContainer;
|
||||
@ -61,9 +62,10 @@ namespace osu.Game.Screens.Play
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
InternalChild = buttonContainer = new ButtonContainer
|
||||
{
|
||||
fadeContainer = new FadeContainer
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = fadeContainer = new FadeContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
@ -104,14 +106,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
button.Action = () => RequestSkip?.Invoke();
|
||||
displayTime = gameplayClock.CurrentTime;
|
||||
|
||||
Show();
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(fade_time);
|
||||
|
||||
protected override void PopOut() => this.FadeOut(fade_time);
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@ -121,13 +117,14 @@ namespace osu.Game.Screens.Play
|
||||
remainingTimeBox.Width = (float)Interpolation.Lerp(remainingTimeBox.Width, progress, Math.Clamp(Time.Elapsed / 40, 0, 1));
|
||||
|
||||
button.Enabled.Value = progress > 0;
|
||||
State.Value = progress > 0 ? Visibility.Visible : Visibility.Hidden;
|
||||
buttonContainer.State.Value = progress > 0 ? Visibility.Visible : Visibility.Hidden;
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (!e.HasAnyButtonPressed)
|
||||
fadeContainer.Show();
|
||||
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
@ -214,6 +211,13 @@ namespace osu.Game.Screens.Play
|
||||
public override void Show() => State = Visibility.Visible;
|
||||
}
|
||||
|
||||
private class ButtonContainer : VisibilityContainer
|
||||
{
|
||||
protected override void PopIn() => this.FadeIn(fade_time);
|
||||
|
||||
protected override void PopOut() => this.FadeOut(fade_time);
|
||||
}
|
||||
|
||||
private class Button : OsuClickableContainer
|
||||
{
|
||||
private Color4 colourNormal;
|
||||
|
@ -131,6 +131,11 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private CarouselRoot root;
|
||||
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> itemAdded;
|
||||
private IBindable<WeakReference<BeatmapSetInfo>> itemRemoved;
|
||||
private IBindable<WeakReference<BeatmapInfo>> itemHidden;
|
||||
private IBindable<WeakReference<BeatmapInfo>> itemRestored;
|
||||
|
||||
public BeatmapCarousel()
|
||||
{
|
||||
root = new CarouselRoot(this);
|
||||
@ -161,10 +166,14 @@ namespace osu.Game.Screens.Select
|
||||
RightClickScrollingEnabled.ValueChanged += enabled => scroll.RightMouseScrollbar = enabled.NewValue;
|
||||
RightClickScrollingEnabled.TriggerChange();
|
||||
|
||||
beatmaps.ItemAdded += beatmapAdded;
|
||||
beatmaps.ItemRemoved += beatmapRemoved;
|
||||
beatmaps.BeatmapHidden += beatmapHidden;
|
||||
beatmaps.BeatmapRestored += beatmapRestored;
|
||||
itemAdded = beatmaps.ItemAdded.GetBoundCopy();
|
||||
itemAdded.BindValueChanged(beatmapAdded);
|
||||
itemRemoved = beatmaps.ItemRemoved.GetBoundCopy();
|
||||
itemRemoved.BindValueChanged(beatmapRemoved);
|
||||
itemHidden = beatmaps.BeatmapHidden.GetBoundCopy();
|
||||
itemHidden.BindValueChanged(beatmapHidden);
|
||||
itemRestored = beatmaps.BeatmapRestored.GetBoundCopy();
|
||||
itemRestored.BindValueChanged(beatmapRestored);
|
||||
|
||||
loadBeatmapSets(GetLoadableBeatmaps());
|
||||
}
|
||||
@ -562,26 +571,34 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmaps != null)
|
||||
{
|
||||
beatmaps.ItemAdded -= beatmapAdded;
|
||||
beatmaps.ItemRemoved -= beatmapRemoved;
|
||||
beatmaps.BeatmapHidden -= beatmapHidden;
|
||||
beatmaps.BeatmapRestored -= beatmapRestored;
|
||||
}
|
||||
|
||||
// aggressively dispose "off-screen" items to reduce GC pressure.
|
||||
foreach (var i in Items)
|
||||
i.Dispose();
|
||||
}
|
||||
|
||||
private void beatmapRemoved(BeatmapSetInfo item) => RemoveBeatmapSet(item);
|
||||
private void beatmapRemoved(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
RemoveBeatmapSet(item);
|
||||
}
|
||||
|
||||
private void beatmapAdded(BeatmapSetInfo item) => UpdateBeatmapSet(item);
|
||||
private void beatmapAdded(ValueChangedEvent<WeakReference<BeatmapSetInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var item))
|
||||
UpdateBeatmapSet(item);
|
||||
}
|
||||
|
||||
private void beatmapRestored(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||
private void beatmapRestored(ValueChangedEvent<WeakReference<BeatmapInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var b))
|
||||
UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||
}
|
||||
|
||||
private void beatmapHidden(BeatmapInfo b) => UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||
private void beatmapHidden(ValueChangedEvent<WeakReference<BeatmapInfo>> weakItem)
|
||||
{
|
||||
if (weakItem.NewValue.TryGetTarget(out var b))
|
||||
UpdateBeatmapSet(beatmaps.QueryBeatmapSet(s => s.ID == b.BeatmapSetInfoID));
|
||||
}
|
||||
|
||||
private CarouselBeatmapSet createCarouselSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -27,6 +28,9 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
|
||||
private IBindable<WeakReference<ScoreInfo>> itemAdded;
|
||||
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
|
||||
|
||||
public TopLocalRank(BeatmapInfo beatmap)
|
||||
: base(null)
|
||||
{
|
||||
@ -36,17 +40,24 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
scores.ItemAdded += scoreChanged;
|
||||
scores.ItemRemoved += scoreChanged;
|
||||
itemAdded = scores.ItemAdded.GetBoundCopy();
|
||||
itemAdded.BindValueChanged(scoreChanged);
|
||||
|
||||
itemRemoved = scores.ItemRemoved.GetBoundCopy();
|
||||
itemRemoved.BindValueChanged(scoreChanged);
|
||||
|
||||
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
|
||||
|
||||
fetchAndLoadTopScore();
|
||||
}
|
||||
|
||||
private void scoreChanged(ScoreInfo score)
|
||||
private void scoreChanged(ValueChangedEvent<WeakReference<ScoreInfo>> weakScore)
|
||||
{
|
||||
if (score.BeatmapInfoID == beatmap.ID)
|
||||
fetchAndLoadTopScore();
|
||||
if (weakScore.NewValue.TryGetTarget(out var score))
|
||||
{
|
||||
if (score.BeatmapInfoID == beatmap.ID)
|
||||
fetchAndLoadTopScore();
|
||||
}
|
||||
}
|
||||
|
||||
private ScheduledDelegate scheduledRankUpdate;
|
||||
@ -75,16 +86,5 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
.OrderByDescending(s => s.TotalScore)
|
||||
.FirstOrDefault();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (scores != null)
|
||||
{
|
||||
scores.ItemAdded -= scoreChanged;
|
||||
scores.ItemRemoved -= scoreChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -60,6 +60,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
private UserTopScoreContainer topScoreContainer;
|
||||
|
||||
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
|
||||
|
||||
/// <summary>
|
||||
/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
|
||||
/// </summary>
|
||||
@ -104,7 +106,8 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
ScoreSelected = s => ScoreSelected?.Invoke(s)
|
||||
});
|
||||
|
||||
scoreManager.ItemRemoved += onScoreRemoved;
|
||||
itemRemoved = scoreManager.ItemRemoved.GetBoundCopy();
|
||||
itemRemoved.BindValueChanged(onScoreRemoved);
|
||||
}
|
||||
|
||||
protected override void Reset()
|
||||
@ -113,7 +116,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
TopScore = null;
|
||||
}
|
||||
|
||||
private void onScoreRemoved(ScoreInfo score) => Schedule(RefreshScores);
|
||||
private void onScoreRemoved(ValueChangedEvent<WeakReference<ScoreInfo>> score) => Schedule(RefreshScores);
|
||||
|
||||
protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local;
|
||||
|
||||
@ -190,13 +193,5 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
Action = () => ScoreSelected?.Invoke(model)
|
||||
};
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (scoreManager != null)
|
||||
scoreManager.ItemRemoved -= onScoreRemoved;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -43,12 +43,15 @@ namespace osu.Game.Skinning
|
||||
this.audio = audio;
|
||||
this.legacyDefaultResources = legacyDefaultResources;
|
||||
|
||||
ItemRemoved += removedInfo =>
|
||||
ItemRemoved.BindValueChanged(weakRemovedInfo =>
|
||||
{
|
||||
// check the removed skin is not the current user choice. if it is, switch back to default.
|
||||
if (removedInfo.ID == CurrentSkinInfo.Value.ID)
|
||||
CurrentSkinInfo.Value = SkinInfo.Default;
|
||||
};
|
||||
if (weakRemovedInfo.NewValue.TryGetTarget(out var removedInfo))
|
||||
{
|
||||
// check the removed skin is not the current user choice. if it is, switch back to default.
|
||||
if (removedInfo.ID == CurrentSkinInfo.Value.ID)
|
||||
CurrentSkinInfo.Value = SkinInfo.Default;
|
||||
}
|
||||
});
|
||||
|
||||
CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue);
|
||||
CurrentSkin.ValueChanged += skin =>
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
@ -72,6 +73,8 @@ namespace osu.Game.Storyboards.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
public DrawableStoryboardLayer OverlayLayer => Children.Single(layer => layer.Name == "Overlay");
|
||||
|
||||
private void updateLayerVisibility()
|
||||
{
|
||||
foreach (var layer in Children)
|
||||
|
@ -19,19 +19,26 @@ namespace osu.Game.Storyboards
|
||||
|
||||
public double FirstEventTime => Layers.Min(l => l.Elements.FirstOrDefault()?.StartTime ?? 0);
|
||||
|
||||
/// <summary>
|
||||
/// Depth of the currently front-most storyboard layer, excluding the overlay layer.
|
||||
/// </summary>
|
||||
private int minimumLayerDepth;
|
||||
|
||||
public Storyboard()
|
||||
{
|
||||
layers.Add("Video", new StoryboardLayer("Video", 4, false));
|
||||
layers.Add("Background", new StoryboardLayer("Background", 3));
|
||||
layers.Add("Fail", new StoryboardLayer("Fail", 2) { VisibleWhenPassing = false, });
|
||||
layers.Add("Pass", new StoryboardLayer("Pass", 1) { VisibleWhenFailing = false, });
|
||||
layers.Add("Foreground", new StoryboardLayer("Foreground", 0));
|
||||
layers.Add("Foreground", new StoryboardLayer("Foreground", minimumLayerDepth = 0));
|
||||
|
||||
layers.Add("Overlay", new StoryboardLayer("Overlay", int.MinValue));
|
||||
}
|
||||
|
||||
public StoryboardLayer GetLayer(string name)
|
||||
{
|
||||
if (!layers.TryGetValue(name, out var layer))
|
||||
layers[name] = layer = new StoryboardLayer(name, layers.Values.Min(l => l.Depth) - 1);
|
||||
layers[name] = layer = new StoryboardLayer(name, --minimumLayerDepth);
|
||||
|
||||
return layer;
|
||||
}
|
||||
|
@ -33,6 +33,6 @@ namespace osu.Game.Storyboards
|
||||
}
|
||||
|
||||
public DrawableStoryboardLayer CreateDrawable()
|
||||
=> new DrawableStoryboardLayer(this) { Depth = Depth, };
|
||||
=> new DrawableStoryboardLayer(this) { Depth = Depth, Name = Name };
|
||||
}
|
||||
}
|
||||
|
@ -99,10 +99,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
|
||||
private ConvertResult convert(string name, Mod[] mods)
|
||||
{
|
||||
var beatmap = getBeatmap(name);
|
||||
|
||||
var rulesetInstance = CreateRuleset();
|
||||
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
|
||||
var beatmap = GetBeatmap(name);
|
||||
|
||||
var converterResult = new Dictionary<HitObject, IEnumerable<HitObject>>();
|
||||
|
||||
@ -115,7 +112,7 @@ namespace osu.Game.Tests.Beatmaps
|
||||
}
|
||||
};
|
||||
|
||||
working.GetPlayableBeatmap(rulesetInstance.RulesetInfo, mods);
|
||||
working.GetPlayableBeatmap(CreateRuleset().RulesetInfo, mods);
|
||||
|
||||
return new ConvertResult
|
||||
{
|
||||
@ -143,14 +140,19 @@ namespace osu.Game.Tests.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private IBeatmap getBeatmap(string name)
|
||||
public IBeatmap GetBeatmap(string name)
|
||||
{
|
||||
using (var resStream = openResource($"{resource_namespace}.{name}.osu"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var decoder = Decoder.GetDecoder<Beatmap>(stream);
|
||||
((LegacyBeatmapDecoder)decoder).ApplyOffsets = false;
|
||||
return decoder.Decode(stream);
|
||||
var beatmap = decoder.Decode(stream);
|
||||
|
||||
var rulesetInstance = CreateRuleset();
|
||||
beatmap.BeatmapInfo.Ruleset = beatmap.BeatmapInfo.RulesetID == rulesetInstance.RulesetInfo.ID ? rulesetInstance.RulesetInfo : new RulesetInfo();
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.511.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.518.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.512.0" />
|
||||
<PackageReference Include="Sentry" Version="2.1.1" />
|
||||
<PackageReference Include="SharpCompress" Version="0.25.0" />
|
||||
|
@ -70,7 +70,7 @@
|
||||
<Reference Include="System.Net.Http" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.511.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.518.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.512.0" />
|
||||
</ItemGroup>
|
||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||
@ -80,7 +80,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.511.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2020.518.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.25.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user