mirror of
https://github.com/ppy/osu.git
synced 2026-05-14 06:42:34 +08:00
Compare commits
2791 Commits
v2017.508.0
..
0.1.0
Vendored
+6
-18
@@ -1,34 +1,22 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (debug)",
|
||||
"configurations": [{
|
||||
"name": "osu! (VisualTests)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"args": [
|
||||
"--tests"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Release/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (debug)",
|
||||
"windows": {
|
||||
|
||||
Vendored
+31
-18
@@ -2,41 +2,41 @@
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"problemMatcher": "$msCompile",
|
||||
"isShellCommand": true,
|
||||
"command": "msbuild",
|
||||
"type": "shell",
|
||||
"suppressTaskName": true,
|
||||
"showOutput": "silent",
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable"
|
||||
"/property:DebugType=portable",
|
||||
"/verbosity:minimal",
|
||||
"/m" //parallel compiling support.
|
||||
],
|
||||
"windows": {
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/m" //parallel compiling support. doesn't work well with mono atm
|
||||
]
|
||||
},
|
||||
"tasks": [
|
||||
{
|
||||
"tasks": [{
|
||||
"taskName": "Build (Debug)",
|
||||
"isBuildCommand": true
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Build (Release)",
|
||||
"args": [
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": ["Clean (Debug)", "Clean (Release)"]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Debug)",
|
||||
"args": [
|
||||
"/target:Clean"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
@@ -44,6 +44,19 @@
|
||||
"args": [
|
||||
"/target:Clean",
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": [
|
||||
"Clean (Debug)",
|
||||
"Clean (Release)"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
}
|
||||
]
|
||||
|
||||
+1
-1
@@ -20,4 +20,4 @@ build:
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
|
||||
- cmd: NVika parsereport "inspectcodereport.xml"
|
||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
||||
+1
-1
Submodule osu-framework updated: cebdfb1bbb...4e7ea6af4f
+1
-1
Submodule osu-resources updated: b90c4ed490...f6042e1cb3
@@ -31,6 +31,10 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="SharpCompress" publicKeyToken="afb0a02973931d96" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-0.17.1.0" newVersion="0.17.1.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -17,8 +17,8 @@ namespace osu.Desktop.Deploy
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
private const string nuget_path = @"packages\NuGet.CommandLine.3.5.0\tools\NuGet.exe";
|
||||
private const string squirrel_path = @"packages\squirrel.windows.1.5.2\tools\Squirrel.exe";
|
||||
private const string nuget_path = @"packages\NuGet.CommandLine.4.1.0\tools\NuGet.exe";
|
||||
private const string squirrel_path = @"packages\squirrel.windows.1.7.5\tools\Squirrel.exe";
|
||||
private const string msbuild_path = @"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe";
|
||||
|
||||
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
|
||||
|
||||
@@ -49,10 +49,6 @@
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
@@ -73,15 +69,19 @@
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.5\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.17.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.17.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Reference Include="Squirrel, Version=1.7.5.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.5\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
|
||||
@@ -7,7 +7,8 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net452" />
|
||||
<package id="NuGet.CommandLine" version="3.5.0" targetFramework="net452" developmentDependency="true" />
|
||||
<package id="NuGet.CommandLine" version="4.1.0" targetFramework="net452" developmentDependency="true" />
|
||||
<package id="SharpCompress" version="0.17.1" targetFramework="net452" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.7.5" targetFramework="net452" />
|
||||
</packages>
|
||||
+2
-2
@@ -5,12 +5,12 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Beatmaps
|
||||
namespace osu.Desktop.Tests.Beatmaps
|
||||
{
|
||||
public class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
: base(beatmap.BeatmapInfo)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
}
|
||||
+1
-1
@@ -8,7 +8,7 @@ using SQLite.Net.Interop;
|
||||
using SQLite.Net.Platform.Generic;
|
||||
using SQLite.Net.Platform.Win32;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Platform
|
||||
namespace osu.Desktop.Tests.Platform
|
||||
{
|
||||
public class TestStorage : DesktopStorage
|
||||
{
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public abstract class OsuTestCase : TestCase
|
||||
{
|
||||
public override void RunTest()
|
||||
{
|
||||
using (var host = new HeadlessGameHost(realtime: false))
|
||||
host.Run(new OsuTestCaseTestRunner(this));
|
||||
}
|
||||
|
||||
public class OsuTestCaseTestRunner : OsuGameBase
|
||||
{
|
||||
private readonly OsuTestCase testCase;
|
||||
|
||||
public OsuTestCaseTestRunner(OsuTestCase testCase)
|
||||
{
|
||||
this.testCase = testCase;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Add(new TestCaseTestRunner.TestRunner(testCase));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,205 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBeatSyncedContainer : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests beat synced containers.";
|
||||
|
||||
private readonly MusicController mc;
|
||||
|
||||
public TestCaseBeatSyncedContainer()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
Clock.ProcessFrame();
|
||||
|
||||
Add(new BeatContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
Add(mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
mc.ToggleVisibility();
|
||||
}
|
||||
|
||||
private class BeatContainer : BeatSyncedContainer
|
||||
{
|
||||
private const int flash_layer_heigth = 150;
|
||||
|
||||
private readonly InfoString timingPointCount;
|
||||
private readonly InfoString currentTimingPoint;
|
||||
private readonly InfoString beatCount;
|
||||
private readonly InfoString currentBeat;
|
||||
private readonly InfoString beatsPerMinute;
|
||||
private readonly InfoString adjustedBeatLength;
|
||||
private readonly InfoString timeUntilNextBeat;
|
||||
private readonly InfoString timeSinceLastBeat;
|
||||
|
||||
private readonly Box flashLayer;
|
||||
|
||||
public BeatContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"Info Layer",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Bottom = flash_layer_heigth },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(150),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
timingPointCount = new InfoString(@"Timing points amount"),
|
||||
currentTimingPoint = new InfoString(@"Current timing point"),
|
||||
beatCount = new InfoString(@"Beats amount (in the current timing point)"),
|
||||
currentBeat = new InfoString(@"Current beat"),
|
||||
beatsPerMinute = new InfoString(@"BPM"),
|
||||
adjustedBeatLength = new InfoString(@"Adjusted beat length"),
|
||||
timeUntilNextBeat = new InfoString(@"Time until next beat"),
|
||||
timeSinceLastBeat = new InfoString(@"Time since last beat"),
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = @"Color indicator",
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = flash_layer_heigth,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Beatmap.ValueChanged += delegate
|
||||
{
|
||||
timingPointCount.Value = 0;
|
||||
currentTimingPoint.Value = 0;
|
||||
beatCount.Value = 0;
|
||||
currentBeat.Value = 0;
|
||||
beatsPerMinute.Value = 0;
|
||||
adjustedBeatLength.Value = 0;
|
||||
timeUntilNextBeat.Value = 0;
|
||||
timeSinceLastBeat.Value = 0;
|
||||
};
|
||||
}
|
||||
|
||||
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
|
||||
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
|
||||
{
|
||||
if (timingPoints[timingPoints.Count - 1] == current)
|
||||
return current;
|
||||
|
||||
return timingPoints[timingPoints.IndexOf(current) + 1];
|
||||
}
|
||||
|
||||
private int calculateBeatCount(TimingControlPoint current)
|
||||
{
|
||||
if (timingPoints.Count == 0) return 0;
|
||||
|
||||
if (timingPoints[timingPoints.Count - 1] == current)
|
||||
return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength);
|
||||
|
||||
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
timeUntilNextBeat.Value = TimeUntilNextBeat;
|
||||
timeSinceLastBeat.Value = TimeSinceLastBeat;
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
timingPointCount.Value = timingPoints.Count;
|
||||
currentTimingPoint.Value = timingPoints.IndexOf(timingPoint);
|
||||
beatCount.Value = calculateBeatCount(timingPoint);
|
||||
currentBeat.Value = beatIndex;
|
||||
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
|
||||
adjustedBeatLength.Value = timingPoint.BeatLength;
|
||||
|
||||
flashLayer.FadeOutFromOne(timingPoint.BeatLength);
|
||||
}
|
||||
}
|
||||
|
||||
private class InfoString : FillFlowContainer
|
||||
{
|
||||
private const int text_size = 20;
|
||||
private const int margin = 7;
|
||||
|
||||
private readonly OsuSpriteText valueText;
|
||||
|
||||
public double Value
|
||||
{
|
||||
set { valueText.Text = $"{value:G}"; }
|
||||
}
|
||||
|
||||
public InfoString(string header)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
|
||||
Add(valueText = new OsuSpriteText { TextSize = text_size });
|
||||
Margin = new MarginPadding(margin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+6
-7
@@ -1,21 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Select;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBeatmapDetailArea : TestCase
|
||||
[TestFixture]
|
||||
internal class TestCaseBeatmapDetailArea : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Beatmap details in song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapDetailArea()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BeatmapDetailArea
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
+8
-12
@@ -1,25 +1,21 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Screens.Select;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBeatmapDetails : TestCase
|
||||
internal class TestCaseBeatmapDetails : OsuTestCase
|
||||
{
|
||||
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
|
||||
|
||||
private BeatmapDetails details;
|
||||
private readonly BeatmapDetails details;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapDetails()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(details = new BeatmapDetails
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@@ -42,7 +38,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
StarDifficulty = 5.3f,
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Ratings = Enumerable.Range(0,10),
|
||||
Ratings = Enumerable.Range(0, 10),
|
||||
Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6),
|
||||
Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6),
|
||||
},
|
||||
+5
-8
@@ -1,22 +1,19 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBeatmapOptionsOverlay : TestCase
|
||||
internal class TestCaseBeatmapOptionsOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Beatmap options in song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapOptionsOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
var overlay = new BeatmapOptionsOverlay();
|
||||
|
||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
|
||||
@@ -0,0 +1,36 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBreadcrumbs : OsuTestCase
|
||||
{
|
||||
public override string Description => @"breadcrumb > control";
|
||||
|
||||
public TestCaseBreadcrumbs()
|
||||
{
|
||||
BreadcrumbControl<BreadcrumbTab> c;
|
||||
Add(c = new BreadcrumbControl<BreadcrumbTab>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0.5f,
|
||||
});
|
||||
|
||||
AddStep(@"first", () => c.Current.Value = BreadcrumbTab.Click);
|
||||
AddStep(@"second", () => c.Current.Value = BreadcrumbTab.The);
|
||||
AddStep(@"third", () => c.Current.Value = BreadcrumbTab.Circles);
|
||||
}
|
||||
|
||||
private enum BreadcrumbTab
|
||||
{
|
||||
Click,
|
||||
The,
|
||||
Circles,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseCatcher : OsuTestCase
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CatchInputManager(rulesets.GetRuleset(2))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new CatcherArea
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Size = new Vector2(1, 0.2f),
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
+3
-6
@@ -1,20 +1,17 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseChatDisplay : TestCase
|
||||
internal class TestCaseChatDisplay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Testing chat api and overlay";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseChatDisplay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new ChatOverlay
|
||||
{
|
||||
State = Visibility.Visible
|
||||
@@ -0,0 +1,97 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseContextMenu : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Menu visible on right click";
|
||||
|
||||
private const int start_time = 0;
|
||||
private const int duration = 1000;
|
||||
|
||||
private readonly Container container;
|
||||
|
||||
public TestCaseContextMenu()
|
||||
{
|
||||
Add(container = new MyContextMenuContainer
|
||||
{
|
||||
Size = new Vector2(200),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Green,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
Add(new AnotherContextMenuContainer
|
||||
{
|
||||
Size = new Vector2(200),
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Red,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Move box along a square trajectory
|
||||
container.Loop(c => c
|
||||
.MoveTo(new Vector2(0, 100), duration).Then()
|
||||
.MoveTo(new Vector2(100, 100), duration).Then()
|
||||
.MoveTo(new Vector2(100, 0), duration).Then()
|
||||
.MoveTo(Vector2.Zero, duration)
|
||||
);
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Some option"),
|
||||
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuMenuItem(@"Another option"),
|
||||
new OsuMenuItem(@"Choose me please"),
|
||||
new OsuMenuItem(@"And me too"),
|
||||
new OsuMenuItem(@"Trying to fill"),
|
||||
new OsuMenuItem(@"Destructive option", MenuItemType.Destructive),
|
||||
};
|
||||
}
|
||||
|
||||
private class AnotherContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Simple option"),
|
||||
new OsuMenuItem(@"Simple very very long option"),
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
+4
-7
@@ -1,22 +1,19 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseDialogOverlay : TestCase
|
||||
internal class TestCaseDialogOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Display dialogs";
|
||||
|
||||
private DialogOverlay overlay;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseDialogOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
DialogOverlay overlay;
|
||||
|
||||
Add(overlay = new DialogOverlay());
|
||||
|
||||
@@ -0,0 +1,223 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseDirect : OsuTestCase
|
||||
{
|
||||
public override string Description => @"osu!direct overlay";
|
||||
|
||||
private DirectOverlay direct;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(direct = new DirectOverlay());
|
||||
newBeatmaps();
|
||||
|
||||
AddStep(@"toggle", direct.ToggleVisibility);
|
||||
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
private void newBeatmaps()
|
||||
{
|
||||
var ruleset = rulesets.GetRuleset(0);
|
||||
|
||||
direct.BeatmapSets = new[]
|
||||
{
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 578332,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"OrVid",
|
||||
Artist = @"An",
|
||||
Author = @"RLC",
|
||||
Source = @"",
|
||||
Tags = @"acuticnotes an-fillnote revid tear tearvid encrpted encryption axi axivid quad her hervid recoll",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Card = @"https://assets.ppy.sh/beatmaps/578332/covers/card.jpg?1494591390",
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/578332/covers/cover.jpg?1494591390",
|
||||
},
|
||||
Preview = @"https://b.ppy.sh/preview/578332.mp3",
|
||||
PlayCount = 97,
|
||||
FavouriteCount = 72,
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 5.35f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 599627,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"tiny lamp",
|
||||
Artist = @"fhana",
|
||||
Author = @"Sotarks",
|
||||
Source = @"ぎんぎつね",
|
||||
Tags = @"lantis junichi sato yuxuki waga kevin mitsunaga towana gingitsune opening op full ver version kalibe collab collaboration",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Card = @"https://assets.ppy.sh/beatmaps/599627/covers/card.jpg?1494539318",
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/599627/covers/cover.jpg?1494539318",
|
||||
},
|
||||
Preview = @"https//b.ppy.sh/preview/599627.mp3",
|
||||
PlayCount = 3082,
|
||||
FavouriteCount = 14,
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 5.81f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 513268,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"At Gwanghwamun",
|
||||
Artist = @"KYUHYUN",
|
||||
Author = @"Cerulean Veyron",
|
||||
Source = @"",
|
||||
Tags = @"soul ballad kh super junior sj suju 슈퍼주니어 kt뮤직 sm엔터테인먼트 s.m.entertainment kt music 1st mini album ep",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Card = @"https://assets.ppy.sh/beatmaps/513268/covers/card.jpg?1494502863",
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/513268/covers/cover.jpg?1494502863",
|
||||
},
|
||||
Preview = @"https//b.ppy.sh/preview/513268.mp3",
|
||||
PlayCount = 2762,
|
||||
FavouriteCount = 15,
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 0.9f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 1.1f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 2.02f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 3.49f,
|
||||
},
|
||||
},
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 586841,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"RHAPSODY OF BLUE SKY",
|
||||
Artist = @"fhana",
|
||||
Author = @"[Kamiya]",
|
||||
Source = @"小林さんちのメイドラゴン",
|
||||
Tags = @"kobayashi san chi no maidragon aozora no opening anime maid dragon oblivion karen dynamix imoutosan pata-mon gxytcgxytc",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Card = @"https://assets.ppy.sh/beatmaps/586841/covers/card.jpg?1494052741",
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/586841/covers/cover.jpg?1494052741",
|
||||
},
|
||||
Preview = @"https//b.ppy.sh/preview/586841.mp3",
|
||||
PlayCount = 62317,
|
||||
FavouriteCount = 161,
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 1.26f,
|
||||
Metadata = new BeatmapMetadata(),
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 2.01f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 2.87f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 3.76f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 3.93f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 4.37f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 5.13f,
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = ruleset,
|
||||
StarDifficulty = 5.42f,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,132 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseDrawableRoom : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Select your favourite room";
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
DrawableRoom first;
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 580f,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
first = new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = @"Great Room Right Here" },
|
||||
Host = { Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } } },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Type = { Value = new GameTypeTeamVersus() },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 4.65,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Critical Crystal",
|
||||
Artist = @"Seiryu",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh//beatmaps/376340/covers/cover.jpg?1456478455",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
Participants =
|
||||
{
|
||||
Value = new[]
|
||||
{
|
||||
new User { GlobalRank = 1355 },
|
||||
new User { GlobalRank = 8756 },
|
||||
},
|
||||
},
|
||||
}),
|
||||
new DrawableRoom(new Room
|
||||
{
|
||||
Name = { Value = @"Relax It's The Weekend" },
|
||||
Host = { Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } } },
|
||||
Status = { Value = new RoomStatusPlaying() },
|
||||
Type = { Value = new GameTypeTagTeam() },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 1.96,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Serendipity",
|
||||
Artist = @"ZAQ",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh//beatmaps/526839/covers/cover.jpg?1493815706",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
Participants =
|
||||
{
|
||||
Value = new[]
|
||||
{
|
||||
new User { GlobalRank = 578975 },
|
||||
new User { GlobalRank = 24554 },
|
||||
},
|
||||
},
|
||||
}),
|
||||
}
|
||||
});
|
||||
|
||||
AddStep(@"change title", () => first.Room.Name.Value = @"I Changed Name");
|
||||
AddStep(@"change host", () => first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
|
||||
AddStep(@"change status", () => first.Room.Status.Value = new RoomStatusPlaying());
|
||||
AddStep(@"change type", () => first.Room.Type.Value = new GameTypeVersus());
|
||||
AddStep(@"change beatmap", () => first.Room.Beatmap.Value = null);
|
||||
AddStep(@"change participants", () => first.Room.Participants.Value = new[]
|
||||
{
|
||||
new User { GlobalRank = 1254 },
|
||||
new User { GlobalRank = 123189 },
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
}
|
||||
}
|
||||
+3
-6
@@ -2,20 +2,17 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseDrawings : TestCase
|
||||
internal class TestCaseDrawings : OsuTestCase
|
||||
{
|
||||
public override string Description => "Tournament drawings";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseDrawings()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Drawings
|
||||
{
|
||||
TeamList = new TestTeamList(),
|
||||
@@ -0,0 +1,84 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Edit.Menus;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseEditorMenuBar : OsuTestCase
|
||||
{
|
||||
public TestCaseEditorMenuBar()
|
||||
{
|
||||
Add(new EditorMenuBar
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Y = 50,
|
||||
Items = new[]
|
||||
{
|
||||
new EditorMenuBarItem("File")
|
||||
{
|
||||
Items = new[]
|
||||
{
|
||||
new EditorMenuItem("Clear All Notes"),
|
||||
new EditorMenuItem("Open Difficulty..."),
|
||||
new EditorMenuItem("Save"),
|
||||
new EditorMenuItem("Create a new Difficulty..."),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Revert to Saved"),
|
||||
new EditorMenuItem("Revert to Saved (Full)"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Test Beatmap"),
|
||||
new EditorMenuItem("Open AiMod"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Upload Beatmap..."),
|
||||
new EditorMenuItem("Export Package"),
|
||||
new EditorMenuItem("Export Map Package"),
|
||||
new EditorMenuItem("Import from..."),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Open Song Folder"),
|
||||
new EditorMenuItem("Open .osu in Notepad"),
|
||||
new EditorMenuItem("Open .osb in Notepad"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Exit"),
|
||||
}
|
||||
},
|
||||
new EditorMenuBarItem("Timing")
|
||||
{
|
||||
Items = new[]
|
||||
{
|
||||
new EditorMenuItem("Time Signature"),
|
||||
new EditorMenuItem("Metronome Clicks"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Add Timing Section"),
|
||||
new EditorMenuItem("Add Inheriting Section"),
|
||||
new EditorMenuItem("Reset Current Section"),
|
||||
new EditorMenuItem("Delete Timing Section"),
|
||||
new EditorMenuItem("Resnap Current Section"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Timing Setup"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Resnap All Notes", MenuItemType.Destructive),
|
||||
new EditorMenuItem("Move all notes in time...", MenuItemType.Destructive),
|
||||
new EditorMenuItem("Recalculate Slider Lengths", MenuItemType.Destructive),
|
||||
new EditorMenuItem("Delete All Timing Sections", MenuItemType.Destructive),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Set Current Position as Preview Point"),
|
||||
}
|
||||
},
|
||||
new EditorMenuBarItem("Testing")
|
||||
{
|
||||
Items = new[]
|
||||
{
|
||||
new EditorMenuItem("Item 1"),
|
||||
new EditorMenuItem("Item 2"),
|
||||
new EditorMenuItem("Item 3"),
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
+30
-19
@@ -1,41 +1,45 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.Tests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseGamefield : TestCase
|
||||
internal class TestCaseGamefield : OsuTestCase
|
||||
{
|
||||
private RulesetDatabase rulesets;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
public override string Description => @"Showing hitobjects and what not.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetDatabase rulesets)
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
|
||||
@@ -52,6 +56,12 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
time += RNG.Next(50, 500);
|
||||
}
|
||||
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.TimingPoints.Add(new TimingControlPoint
|
||||
{
|
||||
BeatLength = 200
|
||||
});
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
@@ -64,11 +74,12 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
ControlPointInfo = controlPointInfo
|
||||
});
|
||||
|
||||
Add(new Drawable[]
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
@@ -77,25 +88,25 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Clock = new FramedClock(),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer(beatmap)
|
||||
new OsuRulesetContainer(new OsuRuleset(new RulesetInfo()), beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer(beatmap)
|
||||
new TaikoRulesetContainer(new TaikoRuleset(new RulesetInfo()),beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer(beatmap)
|
||||
new CatchRulesetContainer(new CatchRuleset(new RulesetInfo()),beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer(beatmap)
|
||||
new ManiaRulesetContainer(new ManiaRuleset(new RulesetInfo()),beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
+8
-11
@@ -1,23 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseGraph : TestCase
|
||||
internal class TestCaseGraph : OsuTestCase
|
||||
{
|
||||
public override string Description => "graph";
|
||||
|
||||
private BarGraph graph;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseGraph()
|
||||
{
|
||||
base.Reset();
|
||||
BarGraph graph;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
@@ -30,7 +27,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
},
|
||||
};
|
||||
|
||||
AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1,10).Select(i => (float)i));
|
||||
AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Select(i => (float)i));
|
||||
AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).Select(i => (float)i));
|
||||
AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().Select(i => (float)i));
|
||||
AddStep("Bottom to top", () => graph.Direction = BarDirection.BottomToTop);
|
||||
+33
-64
@@ -1,43 +1,62 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseHitObjects : TestCase
|
||||
internal class TestCaseHitObjects : OsuTestCase
|
||||
{
|
||||
private readonly FramedClock framedClock;
|
||||
private FramedClock framedClock;
|
||||
|
||||
private bool auto;
|
||||
|
||||
public TestCaseHitObjects()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
framedClock = new FramedClock(rateAdjustClock);
|
||||
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
|
||||
|
||||
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
|
||||
|
||||
AddToggleStep("Auto", state => { auto = state; loadHitobjects(mode); });
|
||||
AddSliderStep("Playback speed", 0.0, 2.0, 0.5, v => rateAdjustClock.Rate = v);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new OsuInputManager(rulesets.GetRuleset(0)) { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
}
|
||||
|
||||
private HitObjectType mode = HitObjectType.Slider;
|
||||
|
||||
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private Container playfieldContainer;
|
||||
private Container approachContainer;
|
||||
|
||||
private void load(HitObjectType mode)
|
||||
private void loadHitobjects(HitObjectType mode)
|
||||
{
|
||||
this.mode = mode;
|
||||
|
||||
@@ -83,56 +102,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddStep(@"circles", () => load(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => load(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => load(HitObjectType.Spinner));
|
||||
|
||||
AddToggleStep(@"auto", state => { auto = state; load(mode); });
|
||||
|
||||
BasicSliderBar<double> sliderBar;
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "Playback Speed" },
|
||||
sliderBar = new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(playbackSpeed);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
|
||||
load(mode);
|
||||
}
|
||||
|
||||
private int depth;
|
||||
|
||||
private void add(DrawableOsuHitObject h)
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseKeyConfiguration : OsuTestCase
|
||||
{
|
||||
private readonly KeyBindingOverlay overlay;
|
||||
|
||||
public override string Description => @"Key configuration";
|
||||
|
||||
public TestCaseKeyConfiguration()
|
||||
{
|
||||
Child = overlay = new KeyBindingOverlay();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
overlay.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseKeyCounter : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public TestCaseKeyCounter()
|
||||
{
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
IsCounting = true,
|
||||
Children = new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right),
|
||||
},
|
||||
};
|
||||
|
||||
AddStep("Add random", () =>
|
||||
{
|
||||
Key key = (Key)((int)Key.A + RNG.Next(26));
|
||||
kc.Add(new KeyCounterKeyboard(key));
|
||||
});
|
||||
AddSliderStep("Fade time", 0, 200, 50, v => kc.FadeTime = v);
|
||||
|
||||
Add(kc);
|
||||
}
|
||||
}
|
||||
}
|
||||
+14
-17
@@ -3,20 +3,19 @@
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseLeaderboard : TestCase
|
||||
internal class TestCaseLeaderboard : OsuTestCase
|
||||
{
|
||||
public override string Description => @"From song select";
|
||||
|
||||
private Leaderboard leaderboard;
|
||||
private readonly Leaderboard leaderboard;
|
||||
|
||||
private void newScores()
|
||||
{
|
||||
@@ -25,7 +24,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.XH,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -43,7 +42,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.X,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -61,7 +60,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.SH,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -79,7 +78,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.S,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -97,7 +96,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.A,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -115,7 +114,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
Accuracy = 98.26,
|
||||
Accuracy = 0.9826,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -133,7 +132,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.C,
|
||||
Accuracy = 96.54,
|
||||
Accuracy = 0.9654,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -151,7 +150,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 60.25,
|
||||
Accuracy = 0.6025,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -169,7 +168,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 51.40,
|
||||
Accuracy = 0.5140,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -187,7 +186,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 42.22,
|
||||
Accuracy = 0.4222,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -207,10 +206,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
leaderboard.Scores = scores;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseLeaderboard()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(leaderboard = new Leaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
@@ -0,0 +1,79 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseManiaHitObjects : OsuTestCase
|
||||
{
|
||||
public TestCaseManiaHitObjects()
|
||||
{
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
// Imagine that the containers containing the drawable notes are the "columns"
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Normal note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableNote(new Note { StartTime = 5000 }, ManiaAction.Key1) { AccentColour = Color4.Red },
|
||||
new DrawableNote(new Note { StartTime = 6000 }, ManiaAction.Key1) { AccentColour = Color4.Red }
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Hold note column",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 50,
|
||||
Children = new[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Timing section",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = 5000,
|
||||
Duration = 1000
|
||||
}, ManiaAction.Key1) { AccentColour = Color4.Red }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,141 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Timing;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseManiaPlayfield : OsuTestCase
|
||||
{
|
||||
private const double start_time = 500;
|
||||
private const double duration = 500;
|
||||
|
||||
public override string Description => @"Mania playfield";
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
private RulesetInfo maniaRuleset;
|
||||
|
||||
public TestCaseManiaPlayfield()
|
||||
{
|
||||
AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
|
||||
AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
|
||||
AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
|
||||
AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
|
||||
AddStep("Reversed", () => createPlayfield(4, SpecialColumnPosition.Normal, true));
|
||||
|
||||
AddStep("Notes with input", () => createPlayfieldWithNotes(false));
|
||||
AddStep("Notes with input (reversed)", () => createPlayfieldWithNotes(false, true));
|
||||
AddStep("Notes with gravity", () => createPlayfieldWithNotes(true));
|
||||
AddStep("Notes with gravity (reversed)", () => createPlayfieldWithNotes(true, true));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
maniaRuleset = rulesets.GetRuleset(3);
|
||||
}
|
||||
|
||||
private SpeedAdjustmentContainer createTimingChange(double time, bool gravity) => new ManiaSpeedAdjustmentContainer(new MultiplierControlPoint(time)
|
||||
{
|
||||
TimingPoint = { BeatLength = 1000 }
|
||||
}, gravity ? ScrollingAlgorithm.Gravity : ScrollingAlgorithm.Basic);
|
||||
|
||||
private void createPlayfield(int cols, SpecialColumnPosition specialPos, bool inverted = false)
|
||||
{
|
||||
Clear();
|
||||
|
||||
var inputManager = new ManiaInputManager(maniaRuleset, cols) { RelativeSizeAxes = Axes.Both };
|
||||
Add(inputManager);
|
||||
|
||||
ManiaPlayfield playfield;
|
||||
inputManager.Add(playfield = new ManiaPlayfield(cols)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = specialPos
|
||||
});
|
||||
|
||||
playfield.Inverted.Value = inverted;
|
||||
}
|
||||
|
||||
private void createPlayfieldWithNotes(bool gravity, bool inverted = false)
|
||||
{
|
||||
Clear();
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
var inputManager = new ManiaInputManager(maniaRuleset, 4) { RelativeSizeAxes = Axes.Both };
|
||||
Add(inputManager);
|
||||
|
||||
ManiaPlayfield playfield;
|
||||
inputManager.Add(playfield = new ManiaPlayfield(4)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Clock = new FramedClock(rateAdjustClock)
|
||||
});
|
||||
|
||||
playfield.Inverted.Value = inverted;
|
||||
|
||||
if (!gravity)
|
||||
playfield.Columns.ForEach(c => c.Add(createTimingChange(0, false)));
|
||||
|
||||
for (double t = start_time; t <= start_time + duration; t += 100)
|
||||
{
|
||||
if (gravity)
|
||||
playfield.Columns.ElementAt(0).Add(createTimingChange(t, true));
|
||||
|
||||
playfield.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = t,
|
||||
Column = 0
|
||||
}, ManiaAction.Key1));
|
||||
|
||||
if (gravity)
|
||||
playfield.Columns.ElementAt(3).Add(createTimingChange(t, true));
|
||||
|
||||
playfield.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = t,
|
||||
Column = 3
|
||||
}, ManiaAction.Key4));
|
||||
}
|
||||
|
||||
if (gravity)
|
||||
playfield.Columns.ElementAt(1).Add(createTimingChange(start_time, true));
|
||||
|
||||
playfield.Add(new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = start_time,
|
||||
Duration = duration,
|
||||
Column = 1
|
||||
}, ManiaAction.Key2));
|
||||
|
||||
if (gravity)
|
||||
playfield.Columns.ElementAt(2).Add(createTimingChange(start_time, true));
|
||||
|
||||
playfield.Add(new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = start_time,
|
||||
Duration = duration,
|
||||
Column = 2
|
||||
}, ManiaAction.Key3));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMedalOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"medal get!";
|
||||
|
||||
public TestCaseMedalOverlay()
|
||||
{
|
||||
AddStep(@"display", () =>
|
||||
{
|
||||
LoadComponentAsync(new MedalOverlay(new Medal
|
||||
{
|
||||
Name = @"Animations",
|
||||
InternalName = @"all-intro-doubletime",
|
||||
Description = @"More complex than you think.",
|
||||
}), Add);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
+5
-8
@@ -1,25 +1,22 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMenuButtonSystem : TestCase
|
||||
internal class TestCaseMenuButtonSystem : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Main menu button system";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseMenuButtonSystem()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
|
||||
Colour = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
});
|
||||
Add(new ButtonSystem());
|
||||
+12
-14
@@ -3,26 +3,22 @@
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMenuOverlays : TestCase
|
||||
internal class TestCaseMenuOverlays : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests pause and fail overlays";
|
||||
|
||||
private PauseOverlay pauseOverlay;
|
||||
private FailOverlay failOverlay;
|
||||
private int retryCount;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseMenuOverlays()
|
||||
{
|
||||
base.Reset();
|
||||
FailOverlay failOverlay;
|
||||
PauseContainer.PauseOverlay pauseOverlay;
|
||||
|
||||
retryCount = 0;
|
||||
var retryCount = 0;
|
||||
|
||||
Add(pauseOverlay = new PauseOverlay
|
||||
Add(pauseOverlay = new PauseContainer.PauseOverlay
|
||||
{
|
||||
OnResume = () => Logger.Log(@"Resume"),
|
||||
OnRetry = () => Logger.Log(@"Retry"),
|
||||
@@ -34,14 +30,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
OnQuit = () => Logger.Log(@"Quit"),
|
||||
});
|
||||
|
||||
AddStep(@"Pause", delegate {
|
||||
if(failOverlay.State == Visibility.Visible)
|
||||
AddStep(@"Pause", delegate
|
||||
{
|
||||
if (failOverlay.State == Visibility.Visible)
|
||||
{
|
||||
failOverlay.Hide();
|
||||
}
|
||||
pauseOverlay.Show();
|
||||
});
|
||||
AddStep("Fail", delegate {
|
||||
AddStep("Fail", delegate
|
||||
{
|
||||
if (pauseOverlay.State == Visibility.Visible)
|
||||
{
|
||||
pauseOverlay.Hide();
|
||||
+7
-8
@@ -4,32 +4,31 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMods : TestCase
|
||||
internal class TestCaseMods : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Mod select overlay and in-game display";
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
private ModDisplay modDisplay;
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetDatabase rulesets)
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
+17
-12
@@ -1,30 +1,28 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMusicController : TestCase
|
||||
internal class TestCaseMusicController : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests music controller ui.";
|
||||
|
||||
private MusicController mc;
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
Clock.ProcessFrame();
|
||||
mc = new MusicController
|
||||
var mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre
|
||||
@@ -33,6 +31,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
AddStep(@"show", () => mc.State = Visibility.Visible);
|
||||
AddToggleStep(@"toggle beatmap lock", state => beatmapBacking.Disabled = state);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
-15
@@ -2,29 +2,28 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseNotificationManager : TestCase
|
||||
[TestFixture]
|
||||
internal class TestCaseNotificationOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"I handle notifications";
|
||||
|
||||
private NotificationManager manager;
|
||||
private readonly NotificationOverlay manager;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseNotificationOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
progressingNotifications.Clear();
|
||||
|
||||
Content.Add(manager = new NotificationManager
|
||||
Content.Add(manager = new NotificationOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
@@ -58,10 +57,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
|
||||
if (remaining > 0)
|
||||
{
|
||||
Delay(80);
|
||||
Schedule(() => sendBarrage(remaining - 1));
|
||||
}
|
||||
Scheduler.AddDelayed(() => sendBarrage(remaining - 1), 80);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@@ -72,7 +68,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
while (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||
{
|
||||
var p = progressingNotifications.FirstOrDefault(n => n.IsLoaded && n.State == ProgressNotificationState.Queued);
|
||||
var p = progressingNotifications.FirstOrDefault(n => n.IsAlive && n.State == ProgressNotificationState.Queued);
|
||||
if (p == null)
|
||||
break;
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseOnScreenDisplay : OsuTestCase
|
||||
{
|
||||
private FrameworkConfigManager config;
|
||||
private Bindable<FrameSync> frameSyncMode;
|
||||
|
||||
public override string Description => @"Make it easier to see setting changes";
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new OnScreenDisplay());
|
||||
|
||||
frameSyncMode = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync);
|
||||
|
||||
FrameSync initial = frameSyncMode.Value;
|
||||
|
||||
AddRepeatStep(@"Change frame limiter", setNextMode, 3);
|
||||
|
||||
AddStep(@"Restore frame limiter", () => frameSyncMode.Value = initial);
|
||||
}
|
||||
|
||||
private void setNextMode()
|
||||
{
|
||||
var nextMode = frameSyncMode.Value + 1;
|
||||
if (nextMode > FrameSync.Unlimited)
|
||||
nextMode = FrameSync.VSync;
|
||||
frameSyncMode.Value = nextMode;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config)
|
||||
{
|
||||
this.config = config;
|
||||
}
|
||||
}
|
||||
}
|
||||
+16
-28
@@ -2,43 +2,40 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Desktop.Tests.Platform;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCasePlaySongSelect : TestCase
|
||||
internal class TestCasePlaySongSelect : OsuTestCase
|
||||
{
|
||||
private BeatmapDatabase db;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
private readonly BeatmapManager manager;
|
||||
|
||||
public override string Description => @"with fake data";
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
private readonly RulesetStore rulesets;
|
||||
|
||||
public override void Reset()
|
||||
public TestCasePlaySongSelect()
|
||||
{
|
||||
base.Reset();
|
||||
if (db == null)
|
||||
PlaySongSelect songSelect;
|
||||
|
||||
if (manager == null)
|
||||
{
|
||||
storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
var storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
|
||||
var backingDatabase = storage.GetDatabase(@"client");
|
||||
backingDatabase.CreateTable<StoreVersion>();
|
||||
|
||||
rulesets = new RulesetDatabase(storage, backingDatabase);
|
||||
db = new BeatmapDatabase(storage, backingDatabase, rulesets);
|
||||
|
||||
var sets = new List<BeatmapSetInfo>();
|
||||
rulesets = new RulesetStore(backingDatabase);
|
||||
manager = new BeatmapManager(storage, null, backingDatabase, rulesets, null);
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
sets.Add(createTestBeatmapSet(i));
|
||||
|
||||
db.Import(sets);
|
||||
manager.Import(createTestBeatmapSet(i));
|
||||
}
|
||||
|
||||
Add(songSelect = new PlaySongSelect());
|
||||
@@ -49,21 +46,12 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
//protected override void Dispose(bool isDisposing)
|
||||
//{
|
||||
// if (oldDb != null)
|
||||
// db = null;
|
||||
|
||||
// base.Dispose(isDisposing);
|
||||
//}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int i)
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
|
||||
Path = string.Empty,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
@@ -0,0 +1,87 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.Tests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCasePlayer : OsuTestCase
|
||||
{
|
||||
protected Player Player;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
|
||||
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
Add(Player = CreatePlayer(beatmap));
|
||||
}
|
||||
|
||||
protected virtual Player CreatePlayer(WorkingBeatmap beatmap)
|
||||
{
|
||||
return new Player
|
||||
{
|
||||
InitialBeatmap = beatmap
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -6,7 +6,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseReplay : TestCasePlayer
|
||||
{
|
||||
@@ -0,0 +1,52 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.ReplaySettings;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseReplaySettingsOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Settings visible in replay/auto";
|
||||
|
||||
public TestCaseReplaySettingsOverlay()
|
||||
{
|
||||
ExampleContainer container;
|
||||
|
||||
Add(new ReplaySettingsOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
|
||||
Add(container = new ExampleContainer());
|
||||
|
||||
AddStep(@"Add button", () => container.Add(new OsuButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = @"Button",
|
||||
}));
|
||||
|
||||
AddStep(@"Add checkbox", () => container.Add(new ReplayCheckbox
|
||||
{
|
||||
LabelText = "Checkbox",
|
||||
}));
|
||||
|
||||
AddStep(@"Add textbox", () => container.Add(new FocusedTextBox
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 30,
|
||||
PlaceholderText = "Textbox",
|
||||
HoldFocus = false,
|
||||
}));
|
||||
}
|
||||
|
||||
private class ExampleContainer : ReplayGroup
|
||||
{
|
||||
protected override string Title => @"example";
|
||||
}
|
||||
}
|
||||
}
|
||||
+12
-17
@@ -3,52 +3,47 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseResults : TestCase
|
||||
internal class TestCaseResults : OsuTestCase
|
||||
{
|
||||
private BeatmapDatabase db;
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
public override string Description => @"Results after playing.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db)
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.db = db;
|
||||
this.beatmaps = beatmaps;
|
||||
}
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
|
||||
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
beatmap = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
|
||||
base.Reset();
|
||||
|
||||
Add(new Results(new Score
|
||||
{
|
||||
TotalScore = 2845370,
|
||||
Accuracy = 0.98,
|
||||
MaxCombo = 123,
|
||||
Rank = ScoreRank.A,
|
||||
Date = DateTime.Now,
|
||||
Statistics = new Dictionary<string, dynamic>()
|
||||
Date = DateTimeOffset.Now,
|
||||
Statistics = new Dictionary<string, dynamic>
|
||||
{
|
||||
{ "300", 50 },
|
||||
{ "100", 20 },
|
||||
@@ -61,7 +56,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
})
|
||||
{
|
||||
Beatmap = beatmap
|
||||
InitialBeatmap = beatmap
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,143 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseRoomInspector : OsuTestCase
|
||||
{
|
||||
public override string Description => @"from the multiplayer lobby";
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var room = new Room
|
||||
{
|
||||
Name = { Value = @"My Awesome Room" },
|
||||
Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Type = { Value = new GameTypeTeamVersus() },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 3.7,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"Platina",
|
||||
Artist = @"Maaya Sakamoto",
|
||||
Author = @"uwutm8",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/560573/covers/cover.jpg?1492722343",
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
MaxParticipants = { Value = 200 },
|
||||
Participants =
|
||||
{
|
||||
Value = new[]
|
||||
{
|
||||
new User { Username = @"flyte", Id = 3103765, GlobalRank = 1425 },
|
||||
new User { Username = @"Cookiezi", Id = 124493, GlobalRank = 5466 },
|
||||
new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 2873 },
|
||||
new User { Username = @"Rafis", Id = 2558286, GlobalRank = 4687 },
|
||||
new User { Username = @"hvick225", Id = 50265, GlobalRank = 3258 },
|
||||
new User { Username = @"peppy", Id = 2, GlobalRank = 6251 }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
RoomInspector inspector;
|
||||
Add(inspector = new RoomInspector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Room = room,
|
||||
});
|
||||
|
||||
AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
|
||||
AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
|
||||
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
|
||||
AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
|
||||
AddStep(@"change beatmap", () => room.Beatmap.Value = null);
|
||||
AddStep(@"change max participants", () => room.MaxParticipants.Value = null);
|
||||
AddStep(@"change participants", () => room.Participants.Value = new[]
|
||||
{
|
||||
new User { Username = @"filsdelama", Id = 2831793, GlobalRank = 8542 },
|
||||
new User { Username = @"_index", Id = 652457, GlobalRank = 15024 }
|
||||
});
|
||||
|
||||
AddStep(@"change room", () =>
|
||||
{
|
||||
var newRoom = new Room
|
||||
{
|
||||
Name = { Value = @"My New, Better Than Ever Room" },
|
||||
Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Type = { Value = new GameTypeTagTeam() },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
StarDifficulty = 7.07,
|
||||
Ruleset = rulesets.GetRuleset(0),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"FREEDOM DIVE",
|
||||
Artist = @"xi",
|
||||
Author = @"Nakagawa-Kanon",
|
||||
},
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers
|
||||
{
|
||||
Cover = @"https://assets.ppy.sh/beatmaps/39804/covers/cover.jpg?1456506845",
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
MaxParticipants = { Value = 10 },
|
||||
Participants =
|
||||
{
|
||||
Value = new[]
|
||||
{
|
||||
new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 4 },
|
||||
new User { Username = @"HappyStick", Id = 256802, GlobalRank = 752 },
|
||||
new User { Username = @"-Konpaku-", Id = 2258797, GlobalRank = 571 }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
inspector.Room = newRoom;
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
}
|
||||
}
|
||||
+12
-15
@@ -1,25 +1,21 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseScoreCounter : TestCase
|
||||
internal class TestCaseScoreCounter : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests multiple counters";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseScoreCounter()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
int numerator = 0, denominator = 0;
|
||||
|
||||
ScoreCounter score = new ScoreCounter(7)
|
||||
@@ -53,7 +49,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -160),
|
||||
Count = 5,
|
||||
CountStars = 5,
|
||||
};
|
||||
Add(stars);
|
||||
|
||||
@@ -62,7 +58,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Position = new Vector2(20, -190),
|
||||
Text = stars.Count.ToString("0.00"),
|
||||
Text = stars.CountStars.ToString("0.00"),
|
||||
};
|
||||
Add(starsLabel);
|
||||
|
||||
@@ -72,15 +68,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
comboCounter.Current.Value = 0;
|
||||
numerator = denominator = 0;
|
||||
accuracyCounter.SetFraction(0, 0);
|
||||
stars.Count = 0;
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
stars.CountStars = 0;
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddStep(@"Hit! :D", delegate
|
||||
{
|
||||
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0);
|
||||
comboCounter.Increment();
|
||||
numerator++; denominator++;
|
||||
numerator++;
|
||||
denominator++;
|
||||
accuracyCounter.SetFraction(numerator, denominator);
|
||||
});
|
||||
|
||||
@@ -93,8 +90,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
AddStep(@"Alter stars", delegate
|
||||
{
|
||||
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
stars.CountStars = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.CountStars.ToString("0.00");
|
||||
});
|
||||
|
||||
AddStep(@"Stop counters", delegate
|
||||
@@ -0,0 +1,228 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenTK;
|
||||
using osu.Desktop.Tests.Beatmaps;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
/// <summary>
|
||||
/// The most minimal implementation of a playfield with scrolling hit objects.
|
||||
/// </summary>
|
||||
[TestFixture]
|
||||
public class TestCaseScrollingPlayfield : OsuTestCase
|
||||
{
|
||||
public TestCaseScrollingPlayfield()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
objects.Add(new TestHitObject { StartTime = time });
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Metadata = new BeatmapMetadata()
|
||||
}
|
||||
};
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
|
||||
|
||||
TestRulesetContainer horizontalRulesetContainer;
|
||||
Add(horizontalRulesetContainer = new TestRulesetContainer(Axes.X, beatmap, true));
|
||||
|
||||
TestRulesetContainer verticalRulesetContainer;
|
||||
Add(verticalRulesetContainer = new TestRulesetContainer(Axes.Y, beatmap, true));
|
||||
|
||||
AddStep("Reverse direction", () =>
|
||||
{
|
||||
horizontalRulesetContainer.Playfield.Reverse();
|
||||
verticalRulesetContainer.Playfield.Reverse();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpeedAdjustmentOrdering()
|
||||
{
|
||||
var hitObjectContainer = new ScrollingPlayfield<TestHitObject, TestJudgement>.ScrollingHitObjectContainer(Axes.X);
|
||||
|
||||
var speedAdjustments = new[]
|
||||
{
|
||||
new SpeedAdjustmentContainer(new MultiplierControlPoint()),
|
||||
new SpeedAdjustmentContainer(new MultiplierControlPoint(1000)
|
||||
{
|
||||
TimingPoint = new TimingControlPoint { BeatLength = 500 }
|
||||
}),
|
||||
new SpeedAdjustmentContainer(new MultiplierControlPoint(2000)
|
||||
{
|
||||
TimingPoint = new TimingControlPoint { BeatLength = 1000 },
|
||||
DifficultyPoint = new DifficultyControlPoint { SpeedMultiplier = 2}
|
||||
}),
|
||||
new SpeedAdjustmentContainer(new MultiplierControlPoint(3000)
|
||||
{
|
||||
TimingPoint = new TimingControlPoint { BeatLength = 1000 },
|
||||
DifficultyPoint = new DifficultyControlPoint { SpeedMultiplier = 1}
|
||||
}),
|
||||
};
|
||||
|
||||
var hitObjects = new[]
|
||||
{
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = -1000 }),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject()),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = 1000 }),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = 2000 }),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = 3000 }),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = 4000 }),
|
||||
};
|
||||
|
||||
hitObjects.ForEach(h => hitObjectContainer.Add(h));
|
||||
speedAdjustments.ForEach(hitObjectContainer.AddSpeedAdjustment);
|
||||
|
||||
// The 0th index in hitObjectContainer.SpeedAdjustments is the "default" control point
|
||||
// Check multiplier of the default speed adjustment
|
||||
Assert.AreEqual(1, hitObjectContainer.SpeedAdjustments[0].ControlPoint.Multiplier);
|
||||
Assert.AreEqual(1, speedAdjustments[0].ControlPoint.Multiplier);
|
||||
Assert.AreEqual(2, speedAdjustments[1].ControlPoint.Multiplier);
|
||||
Assert.AreEqual(2, speedAdjustments[2].ControlPoint.Multiplier);
|
||||
Assert.AreEqual(1, speedAdjustments[3].ControlPoint.Multiplier);
|
||||
|
||||
// Check insertion of hit objects
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[4].Contains(hitObjects[0]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[3].Contains(hitObjects[1]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[2].Contains(hitObjects[2]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[1].Contains(hitObjects[3]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[0].Contains(hitObjects[4]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[0].Contains(hitObjects[5]));
|
||||
|
||||
hitObjectContainer.RemoveSpeedAdjustment(hitObjectContainer.SpeedAdjustments[3]);
|
||||
|
||||
// The hit object contained in this speed adjustment should be resorted into the one occuring before it
|
||||
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[3].Contains(hitObjects[1]));
|
||||
}
|
||||
|
||||
private class TestRulesetContainer : ScrollingRulesetContainer<TestPlayfield, TestHitObject, TestJudgement>
|
||||
{
|
||||
private readonly Axes scrollingAxes;
|
||||
|
||||
public TestRulesetContainer(Axes scrollingAxes, WorkingBeatmap beatmap, bool isForCurrentRuleset)
|
||||
: base(null, beatmap, isForCurrentRuleset)
|
||||
{
|
||||
this.scrollingAxes = scrollingAxes;
|
||||
}
|
||||
|
||||
public new TestPlayfield Playfield => base.Playfield;
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new TestScoreProcessor();
|
||||
|
||||
public override PassThroughInputManager CreateInputManager() => new PassThroughInputManager();
|
||||
|
||||
protected override BeatmapConverter<TestHitObject> CreateBeatmapConverter() => new TestBeatmapConverter();
|
||||
|
||||
protected override Playfield<TestHitObject, TestJudgement> CreatePlayfield() => new TestPlayfield(scrollingAxes);
|
||||
|
||||
protected override DrawableHitObject<TestHitObject, TestJudgement> GetVisualRepresentation(TestHitObject h) => new DrawableTestHitObject(scrollingAxes, h);
|
||||
}
|
||||
|
||||
private class TestScoreProcessor : ScoreProcessor<TestHitObject, TestJudgement>
|
||||
{
|
||||
protected override void OnNewJudgement(TestJudgement judgement)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestBeatmapConverter : BeatmapConverter<TestHitObject>
|
||||
{
|
||||
protected override IEnumerable<Type> ValidConversionTypes => new[] { typeof(HitObject) };
|
||||
|
||||
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
{
|
||||
yield return original as TestHitObject;
|
||||
}
|
||||
}
|
||||
|
||||
private class DrawableTestHitObject : DrawableScrollingHitObject<TestHitObject, TestJudgement>
|
||||
{
|
||||
public DrawableTestHitObject(Axes scrollingAxes, TestHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
Anchor = scrollingAxes == Axes.Y ? Anchor.TopCentre : Anchor.CentreLeft;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Add(new Circle
|
||||
{
|
||||
Size = new Vector2(50)
|
||||
});
|
||||
}
|
||||
|
||||
protected override TestJudgement CreateJudgement() => new TestJudgement();
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestPlayfield : ScrollingPlayfield<TestHitObject, TestJudgement>
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
|
||||
public TestPlayfield(Axes scrollingAxes)
|
||||
: base(scrollingAxes)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f
|
||||
},
|
||||
content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
public void Reverse() => Reversed.Toggle();
|
||||
}
|
||||
|
||||
|
||||
private class TestHitObject : HitObject
|
||||
{
|
||||
}
|
||||
|
||||
private class TestJudgement : Judgement
|
||||
{
|
||||
public override string ResultString { get { throw new NotImplementedException(); } }
|
||||
public override string MaxResultString { get { throw new NotImplementedException(); } }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseSettings : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests the settings overlay";
|
||||
|
||||
private readonly SettingsOverlay settings;
|
||||
|
||||
public TestCaseSettings()
|
||||
{
|
||||
Children = new[] { settings = new MainSettings() };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
settings.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseSkipButton : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Skip skip skippediskip";
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new SkipButton(Clock.CurrentTime + 5000));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,82 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseSocial : OsuTestCase
|
||||
{
|
||||
public override string Description => @"social browser overlay";
|
||||
|
||||
public TestCaseSocial()
|
||||
{
|
||||
SocialOverlay s = new SocialOverlay
|
||||
{
|
||||
Users = new[]
|
||||
{
|
||||
new User
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
Country = new Country { FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"Cookiezi",
|
||||
Id = 124493,
|
||||
Country = new Country { FlagName = @"KR" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"Angelsim",
|
||||
Id = 1777162,
|
||||
Country = new Country { FlagName = @"KR" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"Rafis",
|
||||
Id = 2558286,
|
||||
Country = new Country { FlagName = @"PL" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"hvick225",
|
||||
Id = 50265,
|
||||
Country = new Country { FlagName = @"TW" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c5.jpg",
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
Country = new Country { FlagName = @"AU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"filsdelama",
|
||||
Id = 2831793,
|
||||
Country = new Country { FlagName = @"FR" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c7.jpg"
|
||||
},
|
||||
new User
|
||||
{
|
||||
Username = @"_index",
|
||||
Id = 652457,
|
||||
Country = new Country { FlagName = @"RU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c8.jpg"
|
||||
},
|
||||
},
|
||||
};
|
||||
Add(s);
|
||||
|
||||
AddStep(@"toggle", s.ToggleVisibility);
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
-7
@@ -4,23 +4,24 @@
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseSongProgress : TestCase
|
||||
internal class TestCaseSongProgress : OsuTestCase
|
||||
{
|
||||
public override string Description => @"With fake data";
|
||||
|
||||
private SongProgress progress;
|
||||
private SongProgressGraph graph;
|
||||
private readonly SongProgress progress;
|
||||
private readonly SongProgressGraph graph;
|
||||
|
||||
public override void Reset()
|
||||
private readonly StopwatchClock clock;
|
||||
|
||||
public TestCaseSongProgress()
|
||||
{
|
||||
base.Reset();
|
||||
clock = new StopwatchClock(true);
|
||||
|
||||
Add(progress = new SongProgress
|
||||
{
|
||||
@@ -55,6 +56,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
progress.Objects = objects;
|
||||
graph.Objects = objects;
|
||||
|
||||
progress.AudioClock = clock;
|
||||
progress.OnSeek = pos => clock.Seek(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
+5
-8
@@ -1,23 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseTabControl : TestCase
|
||||
public class TestCaseTabControl : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Filter for song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTabControl()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
OsuSpriteText text;
|
||||
OsuTabControl<GroupMode> filter;
|
||||
Add(filter = new OsuTabControl<GroupMode>
|
||||
+72
-45
@@ -1,24 +1,30 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Desktop.Tests.Beatmaps;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseTaikoPlayfield : TestCase
|
||||
internal class TestCaseTaikoPlayfield : OsuTestCase
|
||||
{
|
||||
private const double default_duration = 300;
|
||||
private const double default_duration = 1000;
|
||||
private const float scroll_time = 1000;
|
||||
|
||||
public override string Description => "Taiko playfield";
|
||||
@@ -26,14 +32,14 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
protected override double TimePerAction => default_duration * 2;
|
||||
|
||||
private readonly Random rng = new Random(1337);
|
||||
private TaikoPlayfield playfield;
|
||||
private TaikoRulesetContainer rulesetContainer;
|
||||
private Container playfieldContainer;
|
||||
|
||||
public override void Reset()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddStep("Hit!", addHitJudgement);
|
||||
AddStep("Hit!", () => addHitJudgement(false));
|
||||
AddStep("Kiai hit", () => addHitJudgement(true));
|
||||
AddStep("Miss :(", addMissJudgement);
|
||||
AddStep("DrumRoll", () => addDrumRoll(false));
|
||||
AddStep("Strong DrumRoll", () => addDrumRoll(true));
|
||||
@@ -51,6 +57,25 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
AddStep("Height test 5", () => changePlayfieldSize(5));
|
||||
AddStep("Reset height", () => changePlayfieldSize(6));
|
||||
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.TimingPoints.Add(new TimingControlPoint());
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject> { new CentreHit() },
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
},
|
||||
},
|
||||
ControlPointInfo = controlPointInfo
|
||||
});
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
Add(playfieldContainer = new Container
|
||||
@@ -58,17 +83,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT,
|
||||
Height = 768,
|
||||
Clock = new FramedClock(rateAdjustClock),
|
||||
Children = new[]
|
||||
{
|
||||
playfield = new TaikoPlayfield()
|
||||
}
|
||||
Children = new[] { rulesetContainer = new TaikoRulesetContainer(rulesets.GetRuleset(1).CreateInstance(), beatmap, true) }
|
||||
});
|
||||
}
|
||||
|
||||
private void changePlayfieldSize(int step)
|
||||
{
|
||||
double delay = 0;
|
||||
|
||||
// Add new hits
|
||||
switch (step)
|
||||
{
|
||||
@@ -85,8 +109,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
addDrumRoll(true);
|
||||
break;
|
||||
case 5:
|
||||
addSwell(1000);
|
||||
playfieldContainer.Delay(scroll_time - 100);
|
||||
addSwell();
|
||||
delay = scroll_time - 100;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -94,19 +118,28 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
switch (step)
|
||||
{
|
||||
default:
|
||||
playfieldContainer.ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
|
||||
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
|
||||
break;
|
||||
case 6:
|
||||
playfieldContainer.ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
|
||||
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_HEIGHT), 500);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void addHitJudgement()
|
||||
private void addHitJudgement(bool kiai)
|
||||
{
|
||||
TaikoHitResult hitResult = RNG.Next(2) == 0 ? TaikoHitResult.Good : TaikoHitResult.Great;
|
||||
|
||||
var h = new DrawableTestHit(new Hit())
|
||||
var cpi = new ControlPointInfo();
|
||||
cpi.EffectPoints.Add(new EffectControlPoint
|
||||
{
|
||||
KiaiMode = kiai
|
||||
});
|
||||
|
||||
Hit hit = new Hit();
|
||||
hit.ApplyDefaults(cpi, new BeatmapDifficulty());
|
||||
|
||||
var h = new DrawableTestHit(hit)
|
||||
{
|
||||
X = RNG.NextSingle(hitResult == TaikoHitResult.Good ? -0.1f : -0.05f, hitResult == TaikoHitResult.Good ? 0.1f : 0.05f),
|
||||
Judgement = new TaikoJudgement
|
||||
@@ -117,18 +150,18 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
};
|
||||
|
||||
playfield.OnJudgement(h);
|
||||
rulesetContainer.Playfield.OnJudgement(h);
|
||||
|
||||
if (RNG.Next(10) == 0)
|
||||
{
|
||||
h.Judgement.SecondHit = true;
|
||||
playfield.OnJudgement(h);
|
||||
rulesetContainer.Playfield.OnJudgement(h);
|
||||
}
|
||||
}
|
||||
|
||||
private void addMissJudgement()
|
||||
{
|
||||
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||
rulesetContainer.Playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||
{
|
||||
Judgement = new TaikoJudgement
|
||||
{
|
||||
@@ -140,22 +173,17 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private void addBarLine(bool major, double delay = scroll_time)
|
||||
{
|
||||
BarLine bl = new BarLine
|
||||
{
|
||||
StartTime = playfield.Time.Current + delay,
|
||||
ScrollTime = scroll_time
|
||||
};
|
||||
BarLine bl = new BarLine { StartTime = rulesetContainer.Playfield.Time.Current + delay };
|
||||
|
||||
playfield.AddBarLine(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl));
|
||||
rulesetContainer.Playfield.Add(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl));
|
||||
}
|
||||
|
||||
private void addSwell(double duration = default_duration)
|
||||
{
|
||||
playfield.Add(new DrawableSwell(new Swell
|
||||
rulesetContainer.Playfield.Add(new DrawableSwell(new Swell
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
StartTime = rulesetContainer.Playfield.Time.Current + scroll_time,
|
||||
Duration = duration,
|
||||
ScrollTime = scroll_time
|
||||
}));
|
||||
}
|
||||
|
||||
@@ -166,41 +194,40 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
var d = new DrumRoll
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
StartTime = rulesetContainer.Playfield.Time.Current + scroll_time,
|
||||
IsStrong = strong,
|
||||
Duration = duration,
|
||||
ScrollTime = scroll_time,
|
||||
};
|
||||
|
||||
playfield.Add(new DrawableDrumRoll(d));
|
||||
rulesetContainer.Playfield.Add(new DrawableDrumRoll(d));
|
||||
}
|
||||
|
||||
private void addCentreHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
ScrollTime = scroll_time
|
||||
StartTime = rulesetContainer.Playfield.Time.Current + scroll_time,
|
||||
IsStrong = strong
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableCentreHitStrong(h));
|
||||
rulesetContainer.Playfield.Add(new DrawableCentreHitStrong(h));
|
||||
else
|
||||
playfield.Add(new DrawableCentreHit(h));
|
||||
rulesetContainer.Playfield.Add(new DrawableCentreHit(h));
|
||||
}
|
||||
|
||||
private void addRimHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
ScrollTime = scroll_time
|
||||
StartTime = rulesetContainer.Playfield.Time.Current + scroll_time,
|
||||
IsStrong = strong
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableRimHitStrong(h));
|
||||
rulesetContainer.Playfield.Add(new DrawableRimHitStrong(h));
|
||||
else
|
||||
playfield.Add(new DrawableRimHit(h));
|
||||
rulesetContainer.Playfield.Add(new DrawableRimHit(h));
|
||||
}
|
||||
|
||||
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
|
||||
+5
-8
@@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
@@ -10,16 +9,14 @@ using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseTextAwesome : TestCase
|
||||
internal class TestCaseTextAwesome : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests display of icons";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTextAwesome()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FillFlowContainer
|
||||
@@ -33,10 +30,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
int i = 50;
|
||||
foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
|
||||
{
|
||||
flow.Add(new TextAwesome
|
||||
flow.Add(new SpriteIcon
|
||||
{
|
||||
Icon = fa,
|
||||
TextSize = 60,
|
||||
Size = new Vector2(60),
|
||||
Colour = new Color4(
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
@@ -0,0 +1,17 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseTwoLayerButton : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Mostly back button";
|
||||
|
||||
public TestCaseTwoLayerButton()
|
||||
{
|
||||
Add(new BackButton());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Users;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseUserPanel : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Panels for displaying a user's status";
|
||||
|
||||
public TestCaseUserPanel()
|
||||
{
|
||||
UserPanel flyte;
|
||||
UserPanel peppy;
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10f),
|
||||
Children = new[]
|
||||
{
|
||||
flyte = new UserPanel(new User
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
Country = new Country { FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
}) { Width = 300 },
|
||||
peppy = new UserPanel(new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
Country = new Country { FlagName = @"AU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
|
||||
}) { Width = 300 },
|
||||
},
|
||||
});
|
||||
|
||||
flyte.Status.Value = new UserStatusOnline();
|
||||
peppy.Status.Value = new UserStatusSoloGame();
|
||||
|
||||
AddStep(@"spectating", () => { flyte.Status.Value = new UserStatusSpectating(); });
|
||||
AddStep(@"multiplaying", () => { flyte.Status.Value = new UserStatusMultiplayerGame(); });
|
||||
AddStep(@"modding", () => { flyte.Status.Value = new UserStatusModding(); });
|
||||
AddStep(@"offline", () => { flyte.Status.Value = new UserStatusOffline(); });
|
||||
AddStep(@"null status", () => { flyte.Status.Value = null; });
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseUserProfile : OsuTestCase
|
||||
{
|
||||
public override string Description => "Tests user's profile page.";
|
||||
|
||||
public TestCaseUserProfile()
|
||||
{
|
||||
var profile = new UserProfileOverlay();
|
||||
Add(profile);
|
||||
|
||||
AddStep("Show offline dummy", () => profile.ShowUser(new User
|
||||
{
|
||||
Username = @"Somebody",
|
||||
Id = 1,
|
||||
Country = new Country { FullName = @"Alien" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
|
||||
JoinDate = DateTimeOffset.Now.AddDays(-1),
|
||||
LastVisit = DateTimeOffset.Now,
|
||||
Age = 1,
|
||||
ProfileOrder = new[] { "me" },
|
||||
CountryRank = 1,
|
||||
Statistics = new UserStatistics
|
||||
{
|
||||
Rank = 2148,
|
||||
PP = 4567.89m
|
||||
},
|
||||
AllRankHistories = new User.RankHistories
|
||||
{
|
||||
Osu = new User.RankHistory
|
||||
{
|
||||
Mode = @"osu",
|
||||
Data = Enumerable.Range(2345,45).Concat(Enumerable.Range(2109,40)).ToArray()
|
||||
}
|
||||
}
|
||||
}, false));
|
||||
AddStep("Show ppy", () => profile.ShowUser(new User
|
||||
{
|
||||
Username = @"peppy",
|
||||
Id = 2,
|
||||
Country = new Country { FullName = @"Australia", FlagName = @"AU" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
|
||||
}));
|
||||
AddStep("Show flyte", () => profile.ShowUser(new User
|
||||
{
|
||||
Username = @"flyte",
|
||||
Id = 3103765,
|
||||
Country = new Country { FullName = @"Japan", FlagName = @"JP" },
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
|
||||
}));
|
||||
AddStep("Hide", profile.Hide);
|
||||
AddStep("Show without reload", profile.Show);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Desktop.VisualTests;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class VisualTests
|
||||
{
|
||||
[Test]
|
||||
public void TestVisualTests()
|
||||
{
|
||||
using (var host = new HeadlessGameHost())
|
||||
{
|
||||
host.Run(new AutomatedVisualTestGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -37,8 +37,13 @@
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework, Version=3.6.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.6.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Reference Include="nunit.framework, Version=3.7.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.7.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
@@ -54,15 +59,69 @@
|
||||
<Reference Include="SQLite.Net.Platform.Generic">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="VisualTests.cs" />
|
||||
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Visual\OsuTestCase.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Visual\TestCaseBreadcrumbs.cs" />
|
||||
<Compile Include="Visual\TestCaseCatcher.cs" />
|
||||
<Compile Include="Visual\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Visual\TestCaseContextMenu.cs" />
|
||||
<Compile Include="Visual\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseDirect.cs" />
|
||||
<Compile Include="Visual\TestCaseDrawableRoom.cs" />
|
||||
<Compile Include="Visual\TestCaseDrawings.cs" />
|
||||
<Compile Include="Visual\TestCaseGamefield.cs" />
|
||||
<Compile Include="Visual\TestCaseGraph.cs" />
|
||||
<Compile Include="Visual\TestCaseHitObjects.cs" />
|
||||
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
|
||||
<Compile Include="Visual\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Visual\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Visual\TestCaseManiaHitObjects.cs" />
|
||||
<Compile Include="Visual\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Visual\TestCaseMedalOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseEditorMenuBar.cs" />
|
||||
<Compile Include="Visual\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Visual\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Visual\TestCaseMods.cs" />
|
||||
<Compile Include="Visual\TestCaseMusicController.cs" />
|
||||
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Visual\TestCasePlayer.cs" />
|
||||
<Compile Include="Visual\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Visual\TestCaseReplay.cs" />
|
||||
<Compile Include="Visual\TestCaseReplaySettingsOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseResults.cs" />
|
||||
<Compile Include="Visual\TestCaseRoomInspector.cs" />
|
||||
<Compile Include="Visual\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Visual\TestCaseScrollingPlayfield.cs" />
|
||||
<Compile Include="Visual\TestCaseSettings.cs" />
|
||||
<Compile Include="Visual\TestCaseSkipButton.cs" />
|
||||
<Compile Include="Visual\TestCaseSocial.cs" />
|
||||
<Compile Include="Visual\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Visual\TestCaseTabControl.cs" />
|
||||
<Compile Include="Visual\TestCaseTaikoPlayfield.cs" />
|
||||
<Compile Include="Visual\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Visual\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="Visual\TestCaseUserPanel.cs" />
|
||||
<Compile Include="Visual\TestCaseUserProfile.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65DC628F-A640-4111-AB35-3A5652BC1E17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
|
||||
<Project>{007b2356-ab6f-4bd9-96d5-116fc2dce69a}</Project>
|
||||
<Name>osu.Framework.Testing</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
@@ -71,10 +130,6 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Desktop.VisualTests\osu.Desktop.VisualTests.csproj">
|
||||
<Project>{69051C69-12AE-4E7D-A3E6-460D2E282312}</Project>
|
||||
<Name>osu.Desktop.VisualTests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
@@ -100,6 +155,7 @@
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
||||
@@ -5,7 +5,8 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
|
||||
<package id="NUnit" version="3.6.1" targetFramework="net45" />
|
||||
<package id="NUnit" version="3.7.1" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
public class AutomatedVisualTestGame : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestRunner(new TestBrowser()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.VisualTests;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseKeyCounter : TestCase
|
||||
{
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
IsCounting = true,
|
||||
Children = new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right),
|
||||
},
|
||||
};
|
||||
BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
|
||||
bindable.ValueChanged += delegate { kc.FadeTime = bindable.Value; };
|
||||
AddStep("Add Random", () =>
|
||||
{
|
||||
Key key = (Key)((int)Key.A + RNG.Next(26));
|
||||
kc.Add(new KeyCounterKeyboard(key));
|
||||
});
|
||||
|
||||
TestSliderBar<int> sliderBar;
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "FadeTime" },
|
||||
sliderBar =new TestSliderBar<int>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(bindable);
|
||||
|
||||
Add(kc);
|
||||
}
|
||||
private class TestSliderBar<T> : SliderBar<T> where T : struct
|
||||
{
|
||||
public Color4 Color
|
||||
{
|
||||
get { return Box.Colour; }
|
||||
set { Box.Colour = value; }
|
||||
}
|
||||
|
||||
public Color4 SelectionColor
|
||||
{
|
||||
get { return SelectionBox.Colour; }
|
||||
set { SelectionBox.Colour = value; }
|
||||
}
|
||||
|
||||
protected readonly Box SelectionBox;
|
||||
protected readonly Box Box;
|
||||
|
||||
public TestSliderBar()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Box = new Box { RelativeSizeAxes = Axes.Both },
|
||||
SelectionBox = new Box { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
{
|
||||
SelectionBox.ScaleTo(
|
||||
new Vector2(value, 1),
|
||||
300, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using System.Linq;
|
||||
using System;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaPlayfield : TestCase
|
||||
{
|
||||
public override string Description => @"Mania playfield";
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
const int max_columns = 10;
|
||||
|
||||
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
Add(new ManiaPlayfield(cols)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = pos
|
||||
});
|
||||
};
|
||||
|
||||
for (int i = 1; i <= max_columns; i++)
|
||||
{
|
||||
int tempI = i;
|
||||
|
||||
AddStep($"{i} column" + (i > 1 ? "s" : ""), () => createPlayfield(tempI, SpecialColumnPosition.Normal));
|
||||
|
||||
AddStep("Trigger keys down", () => ((ManiaPlayfield)Children.First()).Columns.Children.ForEach(triggerKeyDown));
|
||||
AddStep("Trigger keys up", () => ((ManiaPlayfield)Children.First()).Columns.Children.ForEach(triggerKeyUp));
|
||||
|
||||
AddStep("Left special style", () => createPlayfield(tempI, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(tempI, SpecialColumnPosition.Right));
|
||||
}
|
||||
|
||||
AddStep("Normal special style", () => createPlayfield(max_columns, SpecialColumnPosition.Normal));
|
||||
}
|
||||
|
||||
private void triggerKeyDown(Column column)
|
||||
{
|
||||
column.TriggerKeyDown(new InputState(), new KeyDownEventArgs
|
||||
{
|
||||
Key = column.Key,
|
||||
Repeat = false
|
||||
});
|
||||
}
|
||||
|
||||
private void triggerKeyUp(Column column)
|
||||
{
|
||||
column.TriggerKeyUp(new InputState(), new KeyUpEventArgs
|
||||
{
|
||||
Key = column.Key
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseOptions : TestCase
|
||||
{
|
||||
public override string Description => @"Tests the options overlay";
|
||||
|
||||
private OptionsOverlay options;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { options = new OptionsOverlay() };
|
||||
options.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,100 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePlayer : TestCase
|
||||
{
|
||||
protected Player Player;
|
||||
private BeatmapDatabase db;
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
this.db = db;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
WorkingBeatmap beatmap = null;
|
||||
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
if (beatmap?.Track == null)
|
||||
{
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
|
||||
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
}
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
Add(Player = CreatePlayer(beatmap));
|
||||
}
|
||||
|
||||
protected virtual Player CreatePlayer(WorkingBeatmap beatmap)
|
||||
{
|
||||
return new Player
|
||||
{
|
||||
Beatmap = beatmap
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,121 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTaikoHitObjects : TestCase
|
||||
{
|
||||
public override string Description => "Taiko hit objects";
|
||||
|
||||
private bool kiai;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddToggleStep("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
updateKiaiState();
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 100),
|
||||
AccentColour = Color4.DarkRed,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new CentreHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(350, 100),
|
||||
AccentColour = Color4.DarkRed,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new CentreHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 300),
|
||||
AccentColour = Color4.DarkBlue,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new RimHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(350, 300),
|
||||
AccentColour = Color4.DarkBlue,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new RimHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 500),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new SwellSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new ElongatedCirclePiece
|
||||
{
|
||||
Position = new Vector2(575, 100),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Length = 0.10f,
|
||||
PlayfieldLengthReference = () => DrawSize.X
|
||||
});
|
||||
|
||||
Add(new ElongatedCirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(575, 300),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Length = 0.10f,
|
||||
PlayfieldLengthReference = () => DrawSize.X
|
||||
});
|
||||
}
|
||||
|
||||
private void updateKiaiState()
|
||||
{
|
||||
foreach (var c in Children.OfType<CirclePiece>())
|
||||
c.KiaiMode = kiai;
|
||||
}
|
||||
|
||||
private abstract class BaseCircle : Container
|
||||
{
|
||||
protected readonly CirclePiece Piece;
|
||||
|
||||
protected BaseCircle(CirclePiece piece)
|
||||
{
|
||||
Piece = piece;
|
||||
|
||||
Add(Piece);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,92 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTooltip : TestCase
|
||||
{
|
||||
public override string Description => "tests tooltips on various elements";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
OsuSliderBar<int> slider;
|
||||
OsuSliderBar<double> sliderDouble;
|
||||
|
||||
const float width = 400;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TooltipTextContainer("text with a tooltip"),
|
||||
new TooltipTextContainer("more text with another tooltip"),
|
||||
new TooltipTextbox
|
||||
{
|
||||
Text = "a textbox with a tooltip",
|
||||
Size = new Vector2(width,30),
|
||||
},
|
||||
slider = new OsuSliderBar<int>
|
||||
{
|
||||
Width = width,
|
||||
},
|
||||
sliderDouble = new OsuSliderBar<double>
|
||||
{
|
||||
Width = width,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
slider.Current.BindTo(new BindableInt(5)
|
||||
{
|
||||
MaxValue = 10,
|
||||
MinValue = 0
|
||||
});
|
||||
|
||||
sliderDouble.Current.BindTo(new BindableDouble(0.5)
|
||||
{
|
||||
MaxValue = 1,
|
||||
MinValue = 0
|
||||
});
|
||||
}
|
||||
|
||||
private class TooltipTextContainer : Container, IHasTooltip
|
||||
{
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public string TooltipText => text.Text;
|
||||
|
||||
public TooltipTextContainer(string tooltipText)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Text = tooltipText,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TooltipTextbox : OsuTextBox, IHasTooltip
|
||||
{
|
||||
public string TooltipText => Text;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTwoLayerButton : TestCase
|
||||
{
|
||||
public override string Description => @"Back and skip and what not";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BackButton());
|
||||
Add(new SkipButton());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.VisualTests;
|
||||
using osu.Game;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{69051C69-12AE-4E7D-A3E6-460D2E282312}</ProjectGuid>
|
||||
@@ -87,11 +87,13 @@
|
||||
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1341\lib\net45\OpenTK.dll</HintPath>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.15.2.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.15.2\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Reference Include="SharpCompress, Version=0.17.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.17.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
@@ -183,41 +185,8 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AutomatedVisualTestGame.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Tests\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationManager.cs" />
|
||||
<Compile Include="Tests\TestCasePlayer.cs" />
|
||||
<Compile Include="Tests\TestCaseHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Tests\TestCaseReplay.cs" />
|
||||
<Compile Include="Tests\TestCaseResults.cs" />
|
||||
<Compile Include="Tests\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseTabControl.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Tests\TestCaseTooltip.cs" />
|
||||
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="VisualTestGame.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestCaseOptions.cs" />
|
||||
<Compile Include="Tests\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Tests\TestCaseMods.cs" />
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetailArea.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
@@ -242,4 +211,4 @@
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
@@ -5,8 +5,8 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1341" targetFramework="net45" />
|
||||
<package id="SharpCompress" version="0.15.2" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0" targetFramework="net45" />
|
||||
<package id="SharpCompress" version="0.17.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
|
||||
namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
/// <summary>
|
||||
/// Reads an extracted legacy beatmap from disk.
|
||||
/// </summary>
|
||||
public class LegacyFilesystemReader : ArchiveReader
|
||||
{
|
||||
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
|
||||
|
||||
private string basePath { get; }
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
{
|
||||
basePath = path;
|
||||
|
||||
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
|
||||
|
||||
if (BeatmapFilenames.Length == 0)
|
||||
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||
|
||||
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name)
|
||||
{
|
||||
return File.OpenRead(Path.Combine(basePath, name));
|
||||
}
|
||||
|
||||
public override void Dispose()
|
||||
{
|
||||
// no-op
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
@@ -11,29 +12,86 @@ using System.Reflection;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private readonly VersionManager versionManager;
|
||||
private VersionManager versionManager;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
versionManager = new VersionManager { Depth = int.MinValue };
|
||||
}
|
||||
|
||||
public override Storage GetStorageForStableInstall()
|
||||
{
|
||||
try
|
||||
{
|
||||
return new StableStorage();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A method of accessing an osu-stable install in a controlled fashion.
|
||||
/// </summary>
|
||||
private class StableStorage : DesktopStorage
|
||||
{
|
||||
protected override string LocateBasePath()
|
||||
{
|
||||
Func<string, bool> checkExists = p => Directory.Exists(Path.Combine(p, "Songs"));
|
||||
|
||||
string stableInstallPath;
|
||||
|
||||
try
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(String.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public StableStorage()
|
||||
: base(string.Empty)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(versionManager);
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue });
|
||||
|
||||
ScreenChanged += s =>
|
||||
{
|
||||
if (!versionManager.IsAlive && s is Intro)
|
||||
if (s is Intro && s.ChildScreen == null)
|
||||
{
|
||||
Add(versionManager);
|
||||
versionManager.State = Visibility.Visible;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -45,7 +103,7 @@ namespace osu.Desktop
|
||||
{
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
|
||||
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
||||
desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
desktopWindow.DragEnter += dragEnter;
|
||||
@@ -60,11 +118,11 @@ namespace osu.Desktop
|
||||
var filePaths = dropData.Select(f => f.ToString()).ToArray();
|
||||
|
||||
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
|
||||
Task.Run(() => BeatmapDatabase.Import(filePaths));
|
||||
Task.Run(() => BeatmapManager.Import(filePaths));
|
||||
else if (filePaths.All(f => Path.GetExtension(f) == @".osr"))
|
||||
Task.Run(() =>
|
||||
{
|
||||
var score = ScoreDatabase.ReadReplayFile(filePaths.First());
|
||||
var score = ScoreStore.ReadReplayFile(filePaths.First());
|
||||
Schedule(() => LoadScore(score));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class OsuTestBrowser : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestBrowser());
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
|
||||
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
|
||||
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
|
||||
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@@ -10,6 +11,7 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using Squirrel;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
@@ -18,26 +20,30 @@ using OpenTK.Graphics;
|
||||
using System.Net.Http;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class VersionManager : OverlayContainer
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationManager notificationManager;
|
||||
|
||||
protected override bool HideOnEscape => false;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
private OsuConfigManager config;
|
||||
private OsuGameBase game;
|
||||
|
||||
public override bool HandleInput => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationManager notification, OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
|
||||
{
|
||||
notificationManager = notification;
|
||||
notificationOverlay = notification;
|
||||
this.config = config;
|
||||
this.game = game;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Alpha = 0;
|
||||
|
||||
Children = new Drawable[]
|
||||
@@ -95,7 +101,37 @@ namespace osu.Desktop.Overlays
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
State = Visibility.Visible;
|
||||
|
||||
var version = game.Version;
|
||||
var lastVersion = config.Get<string>(OsuSetting.Version);
|
||||
if (game.IsDeployedBuild && version != lastVersion)
|
||||
{
|
||||
config.Set(OsuSetting.Version, version);
|
||||
|
||||
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
||||
if (!string.IsNullOrEmpty(lastVersion))
|
||||
Scheduler.AddDelayed(() => notificationOverlay.Post(new UpdateCompleteNotification(version)), 5000);
|
||||
}
|
||||
}
|
||||
|
||||
private class UpdateCompleteNotification : SimpleNotification
|
||||
{
|
||||
public UpdateCompleteNotification(string version)
|
||||
{
|
||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||
Icon = FontAwesome.fa_check_square;
|
||||
Activated = delegate
|
||||
{
|
||||
Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
IconBackgound.Colour = colours.BlueDark;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
@@ -121,7 +157,7 @@ namespace osu.Desktop.Overlays
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
|
||||
Schedule(() => notificationManager.Post(notification));
|
||||
Schedule(() => notificationOverlay.Post(notification));
|
||||
}
|
||||
|
||||
Schedule(() =>
|
||||
@@ -180,7 +216,7 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
FadeIn(1000);
|
||||
this.FadeIn(1000);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
@@ -191,7 +227,7 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
private OsuGame game;
|
||||
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification()
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!",
|
||||
Activated = () =>
|
||||
@@ -207,20 +243,20 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
IconContent.Add(new Drawable[]
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Colour = Color4.White,
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
+11
-4
@@ -3,7 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using osu.Desktop.Beatmaps.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Game.IPC;
|
||||
@@ -15,8 +15,6 @@ namespace osu.Desktop
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
LegacyFilesystemReader.Register();
|
||||
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
|
||||
@@ -36,7 +34,16 @@ namespace osu.Desktop
|
||||
}
|
||||
else
|
||||
{
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
switch (args.FirstOrDefault() ?? string.Empty)
|
||||
{
|
||||
case "--tests":
|
||||
host.Run(new OsuTestBrowser());
|
||||
break;
|
||||
default:
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -90,6 +90,21 @@
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'VisualTests|AnyCPU'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG</DefineConstants>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<WarningLevel>0</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<LangVersion>6</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<StartArguments>--tests</StartArguments>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
|
||||
@@ -121,18 +136,23 @@
|
||||
</Reference>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.5\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1341\lib\net45\OpenTK.dll</HintPath>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SharpCompress, Version=0.17.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\SharpCompress.0.17.1\lib\net45\SharpCompress.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Reference Include="Squirrel, Version=1.7.5.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.7.5\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
@@ -190,6 +210,10 @@
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
|
||||
<Project>{007B2356-AB6F-4BD9-96D5-116FC2DCE69A}</Project>
|
||||
<Name>osu.Framework.Testing</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
@@ -198,6 +222,10 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Desktop.Tests\osu.Desktop.Tests.csproj">
|
||||
<Project>{230ac4f3-7783-49fb-9aec-b83cda3b9f3d}</Project>
|
||||
<Name>osu.Desktop.Tests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
@@ -221,13 +249,13 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="OsuGameDesktop.cs" />
|
||||
<Compile Include="OsuTestBrowser.cs" />
|
||||
<Compile Include="Overlays\VersionManager.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="lazer.ico" />
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
||||
@@ -7,7 +7,8 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
||||
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1341" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0" targetFramework="net45" />
|
||||
<package id="SharpCompress" version="0.17.1" targetFramework="net45" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
|
||||
<package id="squirrel.windows" version="1.7.5" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -8,6 +8,7 @@ using System;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
@@ -15,9 +16,16 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
||||
|
||||
protected override IEnumerable<CatchBaseHit> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
protected override IEnumerable<CatchBaseHit> ConvertHitObject(HitObject obj, Beatmap beatmap)
|
||||
{
|
||||
yield return null;
|
||||
if (!(obj is IHasXPosition))
|
||||
yield break;
|
||||
|
||||
yield return new Fruit
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Position = ((IHasXPosition)obj).X / OsuPlayfield.BASE_SIZE.X
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public class CatchInputManager : RulesetInputManager<CatchAction>
|
||||
{
|
||||
public CatchInputManager(RulesetInfo ruleset)
|
||||
: base(ruleset, 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public enum CatchAction
|
||||
{
|
||||
[Description("Move left")]
|
||||
MoveLeft,
|
||||
[Description("Move right")]
|
||||
MoveRight,
|
||||
[Description("Engage dash")]
|
||||
Dash
|
||||
}
|
||||
}
|
||||
@@ -1,23 +1,33 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Framework.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public class CatchRuleset : Ruleset
|
||||
{
|
||||
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new CatchHitRenderer(beatmap);
|
||||
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new CatchRulesetContainer(this, beatmap, isForCurrentRuleset);
|
||||
|
||||
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
|
||||
new KeyBinding(InputKey.Left, CatchAction.MoveLeft),
|
||||
new KeyBinding(InputKey.X, CatchAction.MoveRight),
|
||||
new KeyBinding(InputKey.Right, CatchAction.MoveRight),
|
||||
new KeyBinding(InputKey.Shift, CatchAction.Dash),
|
||||
new KeyBinding(InputKey.Shift, CatchAction.Dash),
|
||||
};
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
@@ -28,7 +38,14 @@ namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
new CatchModEasy(),
|
||||
new CatchModNoFail(),
|
||||
new CatchModHalfTime(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModHalfTime(),
|
||||
new CatchModDaycore(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
@@ -78,19 +95,17 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override string Description => "osu!catch";
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.ShiftLeft),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right)
|
||||
};
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new CatchDifficultyCalculator(beatmap);
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
||||
|
||||
public override int LegacyID => 2;
|
||||
|
||||
public CatchRuleset(RulesetInfo rulesetInfo)
|
||||
: base(rulesetInfo)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,6 +32,11 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
}
|
||||
|
||||
public class CatchModDaycore : ModDaycore
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
}
|
||||
|
||||
public class CatchModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
|
||||
@@ -1,39 +1,128 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
internal class DrawableFruit : Sprite
|
||||
public class DrawableFruit : DrawableScrollingHitObject<CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
private readonly CatchBaseHit h;
|
||||
private const float pulp_size = 30;
|
||||
|
||||
public DrawableFruit(CatchBaseHit h)
|
||||
private class Pulp : Circle, IHasAccentColour
|
||||
{
|
||||
this.h = h;
|
||||
public Pulp()
|
||||
{
|
||||
Size = new Vector2(pulp_size);
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
RelativePositionAxes = Axes.Y;
|
||||
Position = new Vector2(h.Position, -0.1f);
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 5,
|
||||
Colour = AccentColour.Opacity(0.5f),
|
||||
};
|
||||
}
|
||||
|
||||
public Color4 AccentColour { get; set; } = Color4.White;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
|
||||
public DrawableFruit(CatchBaseHit h)
|
||||
: base(h)
|
||||
{
|
||||
Texture = textures.Get(@"Menu/logo");
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(pulp_size * 2, pulp_size * 2.6f);
|
||||
|
||||
const double duration = 0;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
X = h.Position;
|
||||
|
||||
Transforms.Add(new TransformPosition { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
Colour = new Color4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1);
|
||||
|
||||
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
}
|
||||
|
||||
public Func<CatchBaseHit, bool> CheckPosition;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
//todo: share this more
|
||||
new BufferedContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CacheDrawnFrameBuffer = true,
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Scale = new Vector2(0.6f),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Y = -0.08f
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Y = -0.08f
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override CatchJudgement CreateJudgement() => new CatchJudgement();
|
||||
|
||||
private const float preempt = 1000;
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (Judgement.TimeOffset > 0)
|
||||
Judgement.Result = CheckPosition?.Invoke(HitObject) ?? false ? HitResult.Hit : HitResult.Miss;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
|
||||
{
|
||||
// animation
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Miss:
|
||||
using (BeginAbsoluteSequence(HitObject.StartTime, true))
|
||||
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,11 +14,19 @@ namespace osu.Game.Rulesets.Catch.Scoring
|
||||
{
|
||||
}
|
||||
|
||||
public CatchScoreProcessor(HitRenderer<CatchBaseHit, CatchJudgement> hitRenderer)
|
||||
: base(hitRenderer)
|
||||
public CatchScoreProcessor(RulesetContainer<CatchBaseHit, CatchJudgement> rulesetContainer)
|
||||
: base(rulesetContainer)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Health.Value = 1;
|
||||
Accuracy.Value = 1;
|
||||
}
|
||||
|
||||
protected override void OnNewJudgement(CatchJudgement judgement)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -2,23 +2,65 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatchPlayfield : Playfield<CatchBaseHit, CatchJudgement>
|
||||
public class CatchPlayfield : ScrollingPlayfield<CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
public CatchPlayfield()
|
||||
{
|
||||
Size = new Vector2(1, 0.9f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
private readonly CatcherArea catcherArea;
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
public CatchPlayfield()
|
||||
: base(Axes.Y)
|
||||
{
|
||||
Reversed.Value = true;
|
||||
|
||||
Size = new Vector2(1);
|
||||
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
content = new Container<Drawable>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
catcherArea = new CatcherArea
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Height = 0.3f
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public override void Add(DrawableHitObject<CatchBaseHit, CatchJudgement> h)
|
||||
{
|
||||
base.Add(h);
|
||||
|
||||
var fruit = (DrawableFruit)h;
|
||||
fruit.CheckPosition = catcherArea.CheckIfWeCanCatch;
|
||||
fruit.OnJudgement += Fruit_OnJudgement;
|
||||
}
|
||||
|
||||
private void Fruit_OnJudgement(DrawableHitObject<CatchBaseHit, CatchJudgement> obj)
|
||||
{
|
||||
if (obj.Judgement.Result == HitResult.Hit)
|
||||
{
|
||||
Vector2 screenPosition = obj.ScreenSpaceDrawQuad.Centre;
|
||||
Remove(obj);
|
||||
catcherArea.Add(obj, screenPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+14
-4
@@ -1,11 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@@ -13,10 +15,10 @@ using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgement>
|
||||
public class CatchRulesetContainer : ScrollingRulesetContainer<CatchPlayfield, CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
public CatchHitRenderer(WorkingBeatmap beatmap)
|
||||
: base(beatmap)
|
||||
public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
|
||||
: base(ruleset, beatmap, isForCurrentRuleset)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -26,6 +28,14 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
protected override Playfield<CatchBaseHit, CatchJudgement> CreatePlayfield() => new CatchPlayfield();
|
||||
|
||||
protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h) => null;
|
||||
public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
|
||||
|
||||
protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h)
|
||||
{
|
||||
if (h is Fruit)
|
||||
return new DrawableFruit(h);
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatcherArea : Container
|
||||
{
|
||||
private Catcher catcher;
|
||||
|
||||
public void Add(DrawableHitObject<CatchBaseHit, CatchJudgement> fruit, Vector2 screenPosition) => catcher.AddToStack(fruit, screenPosition);
|
||||
|
||||
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.Position) < catcher.DrawSize.X / DrawSize.X / 2;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
catcher = new Catcher
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
X = 0.5f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
catcher.Size = new Vector2(DrawSize.Y);
|
||||
}
|
||||
|
||||
private class Catcher : Container, IKeyBindingHandler<CatchAction>
|
||||
{
|
||||
private Texture texture;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
|
||||
|
||||
Child = createCatcherSprite();
|
||||
}
|
||||
|
||||
private int currentDirection;
|
||||
|
||||
private bool dashing;
|
||||
|
||||
protected bool Dashing
|
||||
{
|
||||
get { return dashing; }
|
||||
set
|
||||
{
|
||||
if (value == dashing) return;
|
||||
|
||||
dashing = value;
|
||||
|
||||
if (dashing)
|
||||
Schedule(addAdditiveSprite);
|
||||
}
|
||||
}
|
||||
|
||||
private void addAdditiveSprite()
|
||||
{
|
||||
if (!dashing) return;
|
||||
|
||||
var additive = createCatcherSprite();
|
||||
|
||||
additive.RelativePositionAxes = Axes.Both;
|
||||
additive.BlendingMode = BlendingMode.Additive;
|
||||
additive.Position = Position;
|
||||
additive.Scale = Scale;
|
||||
|
||||
((CatcherArea)Parent).Add(additive);
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
|
||||
|
||||
Scheduler.AddDelayed(addAdditiveSprite, 50);
|
||||
}
|
||||
|
||||
private Sprite createCatcherSprite() => new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Texture = texture,
|
||||
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
|
||||
};
|
||||
|
||||
public bool OnPressed(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection--;
|
||||
return true;
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection++;
|
||||
return true;
|
||||
case CatchAction.Dash:
|
||||
Dashing = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection++;
|
||||
return true;
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection--;
|
||||
return true;
|
||||
case CatchAction.Dash:
|
||||
Dashing = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (currentDirection == 0) return;
|
||||
|
||||
float speed = Dashing ? 1.5f : 1;
|
||||
|
||||
Scale = new Vector2(Math.Sign(currentDirection), 1);
|
||||
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime / 1800 * speed, 0, 1);
|
||||
}
|
||||
|
||||
public void AddToStack(DrawableHitObject<CatchBaseHit, CatchJudgement> fruit, Vector2 absolutePosition)
|
||||
{
|
||||
fruit.RelativePositionAxes = Axes.None;
|
||||
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
|
||||
|
||||
fruit.Anchor = Anchor.TopCentre;
|
||||
fruit.Origin = Anchor.BottomCentre;
|
||||
fruit.Scale *= 0.7f;
|
||||
fruit.LifetimeEnd = double.MaxValue;
|
||||
fruit.Depth = (float)Time.Current;
|
||||
|
||||
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
||||
|
||||
while (Children.OfType<DrawableFruit>().Any(f => Vector2.DistanceSquared(f.Position, fruit.Position) < distance * distance))
|
||||
{
|
||||
fruit.X += RNG.Next(-5, 5);
|
||||
fruit.Y -= RNG.Next(0, 5);
|
||||
}
|
||||
|
||||
Add(fruit);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -33,10 +33,12 @@
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1341\lib\net45\OpenTK.dll</HintPath>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Collections" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
@@ -49,6 +51,7 @@
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
|
||||
<Compile Include="CatchDifficultyCalculator.cs" />
|
||||
<Compile Include="CatchInputManager.cs" />
|
||||
<Compile Include="Scoring\CatchScoreProcessor.cs" />
|
||||
<Compile Include="Judgements\CatchJudgement.cs" />
|
||||
<Compile Include="Objects\CatchBaseHit.cs" />
|
||||
@@ -56,7 +59,8 @@
|
||||
<Compile Include="Objects\Droplet.cs" />
|
||||
<Compile Include="Objects\Fruit.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="UI\CatchHitRenderer.cs" />
|
||||
<Compile Include="UI\CatcherArea.cs" />
|
||||
<Compile Include="UI\CatchRulesetContainer.cs" />
|
||||
<Compile Include="UI\CatchPlayfield.cs" />
|
||||
<Compile Include="CatchRuleset.cs" />
|
||||
<Compile Include="Mods\CatchMod.cs" />
|
||||
|
||||
@@ -5,5 +5,5 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1341" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -1,23 +1,210 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
|
||||
using OpenTK;
|
||||
using osu.Game.Audio;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
{
|
||||
internal class ManiaBeatmapConverter : BeatmapConverter<ManiaBaseHit>
|
||||
public class ManiaBeatmapConverter : BeatmapConverter<ManiaHitObject>
|
||||
{
|
||||
/// <summary>
|
||||
/// Maximum number of previous notes to consider for density calculation.
|
||||
/// </summary>
|
||||
private const int max_notes_for_density = 7;
|
||||
|
||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
||||
|
||||
protected override IEnumerable<ManiaBaseHit> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
private Pattern lastPattern = new Pattern();
|
||||
private FastRandom random;
|
||||
private Beatmap beatmap;
|
||||
|
||||
private readonly int availableColumns;
|
||||
private readonly bool isForCurrentRuleset;
|
||||
|
||||
public ManiaBeatmapConverter(bool isForCurrentRuleset, int availableColumns)
|
||||
{
|
||||
yield return null;
|
||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
||||
|
||||
this.isForCurrentRuleset = isForCurrentRuleset;
|
||||
this.availableColumns = availableColumns;
|
||||
}
|
||||
|
||||
protected override Beatmap<ManiaHitObject> ConvertBeatmap(Beatmap original)
|
||||
{
|
||||
beatmap = original;
|
||||
|
||||
BeatmapDifficulty difficulty = original.BeatmapInfo.Difficulty;
|
||||
|
||||
int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
|
||||
random = new FastRandom(seed);
|
||||
|
||||
return base.ConvertBeatmap(original);
|
||||
}
|
||||
|
||||
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
{
|
||||
var maniaOriginal = original as ManiaHitObject;
|
||||
if (maniaOriginal != null)
|
||||
{
|
||||
yield return maniaOriginal;
|
||||
yield break;
|
||||
}
|
||||
|
||||
var objects = isForCurrentRuleset ? generateSpecific(original) : generateConverted(original);
|
||||
|
||||
if (objects == null)
|
||||
yield break;
|
||||
|
||||
foreach (ManiaHitObject obj in objects)
|
||||
yield return obj;
|
||||
}
|
||||
|
||||
private readonly List<double> prevNoteTimes = new List<double>(max_notes_for_density);
|
||||
private double density = int.MaxValue;
|
||||
private void computeDensity(double newNoteTime)
|
||||
{
|
||||
if (prevNoteTimes.Count == max_notes_for_density)
|
||||
prevNoteTimes.RemoveAt(0);
|
||||
prevNoteTimes.Add(newNoteTime);
|
||||
|
||||
density = (prevNoteTimes[prevNoteTimes.Count - 1] - prevNoteTimes[0]) / prevNoteTimes.Count;
|
||||
}
|
||||
|
||||
private double lastTime;
|
||||
private Vector2 lastPosition;
|
||||
private PatternType lastStair;
|
||||
private void recordNote(double time, Vector2 position)
|
||||
{
|
||||
lastTime = time;
|
||||
lastPosition = position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for osu!mania specific beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original)
|
||||
{
|
||||
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, availableColumns, lastPattern);
|
||||
|
||||
Pattern newPattern = generator.Generate();
|
||||
lastPattern = newPattern;
|
||||
|
||||
return newPattern.HitObjects;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for non-osu!mania beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateConverted(HitObject original)
|
||||
{
|
||||
var endTimeData = original as IHasEndTime;
|
||||
var distanceData = original as IHasDistance;
|
||||
var positionData = original as IHasPosition;
|
||||
|
||||
// Following lines currently commented out to appease resharper
|
||||
|
||||
Patterns.PatternGenerator conversion = null;
|
||||
|
||||
if (distanceData != null)
|
||||
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, availableColumns, lastPattern);
|
||||
else if (endTimeData != null)
|
||||
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap, availableColumns);
|
||||
else if (positionData != null)
|
||||
{
|
||||
computeDensity(original.StartTime);
|
||||
|
||||
conversion = new HitObjectPatternGenerator(random, original, beatmap, availableColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
|
||||
recordNote(original.StartTime, positionData.Position);
|
||||
}
|
||||
|
||||
if (conversion == null)
|
||||
return null;
|
||||
|
||||
Pattern newPattern = conversion.Generate();
|
||||
lastPattern = newPattern;
|
||||
|
||||
var stairPatternGenerator = (HitObjectPatternGenerator)conversion;
|
||||
lastStair = stairPatternGenerator.StairType;
|
||||
|
||||
return newPattern.HitObjects;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A pattern generator for osu!mania-specific beatmaps.
|
||||
/// </summary>
|
||||
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
|
||||
{
|
||||
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
||||
{
|
||||
}
|
||||
|
||||
public override Pattern Generate()
|
||||
{
|
||||
var endTimeData = HitObject as IHasEndTime;
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (endTimeData != null)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Head = { Samples = sampleInfoListAt(HitObject.StartTime) },
|
||||
Tail = { Samples = sampleInfoListAt(endTimeData.EndTime) },
|
||||
});
|
||||
}
|
||||
else if (positionData != null)
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the sample info list at a point in time.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve the sample info list from.</param>
|
||||
/// <returns></returns>
|
||||
private SampleInfoList sampleInfoListAt(double time)
|
||||
{
|
||||
var curveData = HitObject as IHasCurve;
|
||||
|
||||
if (curveData == null)
|
||||
return HitObject.Samples;
|
||||
|
||||
double segmentTime = (curveData.EndTime - HitObject.StartTime) / curveData.RepeatCount;
|
||||
|
||||
int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
|
||||
return curveData.RepeatSamples[index];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,488 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A pattern generator for IHasDistance hit objects.
|
||||
/// </summary>
|
||||
internal class DistanceObjectPatternGenerator : PatternGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// Base osu! slider scoring distance.
|
||||
/// </summary>
|
||||
private const float osu_base_scoring_distance = 100;
|
||||
|
||||
private readonly double endTime;
|
||||
private readonly double segmentDuration;
|
||||
private readonly int repeatCount;
|
||||
|
||||
private PatternType convertType;
|
||||
|
||||
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
||||
{
|
||||
convertType = PatternType.None;
|
||||
if (Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
|
||||
convertType = PatternType.LowProbability;
|
||||
|
||||
var distanceData = hitObject as IHasDistance;
|
||||
var repeatsData = hitObject as IHasRepeats;
|
||||
|
||||
repeatCount = repeatsData?.RepeatCount ?? 1;
|
||||
|
||||
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
|
||||
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(hitObject.StartTime);
|
||||
|
||||
// The true distance, accounting for any repeats
|
||||
double distance = (distanceData?.Distance ?? 0) * repeatCount;
|
||||
// The velocity of the osu! hit object - calculated as the velocity of a slider
|
||||
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
|
||||
// The duration of the osu! hit object
|
||||
double osuDuration = distance / osuVelocity;
|
||||
|
||||
endTime = hitObject.StartTime + osuDuration;
|
||||
segmentDuration = (endTime - HitObject.StartTime) / repeatCount;
|
||||
}
|
||||
|
||||
public override Pattern Generate()
|
||||
{
|
||||
if (repeatCount > 1)
|
||||
{
|
||||
if (segmentDuration <= 90)
|
||||
return generateRandomHoldNotes(HitObject.StartTime, 1);
|
||||
|
||||
if (segmentDuration <= 120)
|
||||
{
|
||||
convertType |= PatternType.ForceNotStack;
|
||||
return generateRandomNotes(HitObject.StartTime, repeatCount + 1);
|
||||
}
|
||||
|
||||
if (segmentDuration <= 160)
|
||||
return generateStair(HitObject.StartTime);
|
||||
|
||||
if (segmentDuration <= 200 && ConversionDifficulty > 3)
|
||||
return generateRandomMultipleNotes(HitObject.StartTime);
|
||||
|
||||
double duration = endTime - HitObject.StartTime;
|
||||
if (duration >= 4000)
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.23, 0, 0);
|
||||
|
||||
if (segmentDuration > 400 && repeatCount < AvailableColumns - 1 - RandomStart)
|
||||
return generateTiledHoldNotes(HitObject.StartTime);
|
||||
|
||||
return generateHoldAndNormalNotes(HitObject.StartTime);
|
||||
}
|
||||
|
||||
if (segmentDuration <= 110)
|
||||
{
|
||||
if (PreviousPattern.ColumnWithObjects < AvailableColumns)
|
||||
convertType |= PatternType.ForceNotStack;
|
||||
else
|
||||
convertType &= ~PatternType.ForceNotStack;
|
||||
return generateRandomNotes(HitObject.StartTime, segmentDuration < 80 ? 1 : 2);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 6.5)
|
||||
{
|
||||
if ((convertType & PatternType.LowProbability) > 0)
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.78, 0.3, 0);
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.85, 0.36, 0.03);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 4)
|
||||
{
|
||||
if ((convertType & PatternType.LowProbability) > 0)
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.43, 0.08, 0);
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.56, 0.18, 0);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 2.5)
|
||||
{
|
||||
if ((convertType & PatternType.LowProbability) > 0)
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.3, 0, 0);
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.37, 0.08, 0);
|
||||
}
|
||||
|
||||
if ((convertType & PatternType.LowProbability) > 0)
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.17, 0, 0);
|
||||
return generateNRandomNotes(HitObject.StartTime, 0.27, 0, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates random hold notes that start at an span the same amount of rows.
|
||||
/// </summary>
|
||||
/// <param name="startTime">Start time of each hold note.</param>
|
||||
/// <param name="noteCount">Number of hold notes.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateRandomHoldNotes(double startTime, int noteCount)
|
||||
{
|
||||
// - - - -
|
||||
// ■ - ■ ■
|
||||
// □ - □ □
|
||||
// ■ - ■ ■
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
int usableColumns = AvailableColumns - RandomStart - PreviousPattern.ColumnWithObjects;
|
||||
int nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
for (int i = 0; i < Math.Min(usableColumns, noteCount); i++)
|
||||
{
|
||||
while (pattern.ColumnHasObject(nextColumn) || PreviousPattern.ColumnHasObject(nextColumn)) //find available column
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
addToPattern(pattern, nextColumn, startTime, endTime);
|
||||
}
|
||||
|
||||
// This is can't be combined with the above loop due to RNG
|
||||
for (int i = 0; i < noteCount - usableColumns; i++)
|
||||
{
|
||||
while (pattern.ColumnHasObject(nextColumn))
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
addToPattern(pattern, nextColumn, startTime, endTime);
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates random notes, with one note per row and no stacking.
|
||||
/// </summary>
|
||||
/// <param name="startTime">The start time.</param>
|
||||
/// <param name="noteCount">The number of notes.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateRandomNotes(double startTime, int noteCount)
|
||||
{
|
||||
// - - - -
|
||||
// x - - -
|
||||
// - - x -
|
||||
// - - - x
|
||||
// x - - -
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
|
||||
{
|
||||
while (PreviousPattern.ColumnHasObject(nextColumn))
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
}
|
||||
|
||||
int lastColumn = nextColumn;
|
||||
for (int i = 0; i < noteCount; i++)
|
||||
{
|
||||
addToPattern(pattern, nextColumn, startTime, startTime);
|
||||
while (nextColumn == lastColumn)
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
|
||||
lastColumn = nextColumn;
|
||||
startTime += segmentDuration;
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a stair of notes, with one note per row.
|
||||
/// </summary>
|
||||
/// <param name="startTime">The start time.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateStair(double startTime)
|
||||
{
|
||||
// - - - -
|
||||
// x - - -
|
||||
// - x - -
|
||||
// - - x -
|
||||
// - - - x
|
||||
// - - x -
|
||||
// - x - -
|
||||
// x - - -
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
int column = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||
bool increasing = Random.NextDouble() > 0.5;
|
||||
|
||||
for (int i = 0; i <= repeatCount; i++)
|
||||
{
|
||||
addToPattern(pattern, column, startTime, startTime);
|
||||
startTime += segmentDuration;
|
||||
|
||||
// Check if we're at the borders of the stage, and invert the pattern if so
|
||||
if (increasing)
|
||||
{
|
||||
if (column >= AvailableColumns - 1)
|
||||
{
|
||||
increasing = false;
|
||||
column--;
|
||||
}
|
||||
else
|
||||
column++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (column <= RandomStart)
|
||||
{
|
||||
increasing = true;
|
||||
column++;
|
||||
}
|
||||
else
|
||||
column--;
|
||||
}
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates random notes with 1-2 notes per row and no stacking.
|
||||
/// </summary>
|
||||
/// <param name="startTime">The start time.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateRandomMultipleNotes(double startTime)
|
||||
{
|
||||
// - - - -
|
||||
// x - - -
|
||||
// - x x -
|
||||
// - - - x
|
||||
// x - x -
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
bool legacy = AvailableColumns >= 4 && AvailableColumns <= 8;
|
||||
int interval = Random.Next(1, AvailableColumns - (legacy ? 1 : 0));
|
||||
|
||||
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||
for (int i = 0; i <= repeatCount; i++)
|
||||
{
|
||||
addToPattern(pattern, nextColumn, startTime, startTime);
|
||||
|
||||
nextColumn += interval;
|
||||
if (nextColumn >= AvailableColumns - RandomStart)
|
||||
nextColumn = nextColumn - AvailableColumns - RandomStart + (legacy ? 1 : 0);
|
||||
nextColumn += RandomStart;
|
||||
|
||||
// If we're in 2K, let's not add many consecutive doubles
|
||||
if (AvailableColumns > 2)
|
||||
addToPattern(pattern, nextColumn, startTime, startTime);
|
||||
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
startTime += segmentDuration;
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates random hold notes. The amount of hold notes generated is determined by probabilities.
|
||||
/// </summary>
|
||||
/// <param name="startTime">The hold note start time.</param>
|
||||
/// <param name="p2">The probability required for 2 hold notes to be generated.</param>
|
||||
/// <param name="p3">The probability required for 3 hold notes to be generated.</param>
|
||||
/// <param name="p4">The probability required for 4 hold notes to be generated.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateNRandomNotes(double startTime, double p2, double p3, double p4)
|
||||
{
|
||||
// - - - -
|
||||
// ■ - ■ ■
|
||||
// □ - □ □
|
||||
// ■ - ■ ■
|
||||
|
||||
switch (AvailableColumns)
|
||||
{
|
||||
case 2:
|
||||
p2 = 0;
|
||||
p3 = 0;
|
||||
p4 = 0;
|
||||
break;
|
||||
case 3:
|
||||
p2 = Math.Max(p2, 0.1);
|
||||
p3 = 0;
|
||||
p4 = 0;
|
||||
break;
|
||||
case 4:
|
||||
p2 = Math.Max(p2, 0.3);
|
||||
p3 = Math.Max(p3, 0.04);
|
||||
p4 = 0;
|
||||
break;
|
||||
case 5:
|
||||
p2 = Math.Max(p2, 0.34);
|
||||
p3 = Math.Max(p3, 0.1);
|
||||
p4 = Math.Max(p4, 0.03);
|
||||
break;
|
||||
}
|
||||
|
||||
Func<SampleInfo, bool> isDoubleSample = sample => sample.Name == SampleInfo.HIT_CLAP && sample.Name == SampleInfo.HIT_FINISH;
|
||||
|
||||
bool canGenerateTwoNotes = (convertType & PatternType.LowProbability) == 0;
|
||||
canGenerateTwoNotes &= HitObject.Samples.Any(isDoubleSample) || sampleInfoListAt(HitObject.StartTime).Any(isDoubleSample);
|
||||
|
||||
if (canGenerateTwoNotes)
|
||||
p2 = 1;
|
||||
|
||||
return generateRandomHoldNotes(startTime, GetRandomNoteCount(p2, p3, p4));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates tiled hold notes. You can think of this as a stair of hold notes.
|
||||
/// </summary>
|
||||
/// <param name="startTime">The first hold note start time.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateTiledHoldNotes(double startTime)
|
||||
{
|
||||
// - - - -
|
||||
// ■ ■ ■ ■
|
||||
// □ □ □ □
|
||||
// □ □ □ □
|
||||
// □ □ □ ■
|
||||
// □ □ ■ -
|
||||
// □ ■ - -
|
||||
// ■ - - -
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
int columnRepeat = Math.Min(repeatCount, AvailableColumns);
|
||||
|
||||
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
|
||||
{
|
||||
while (PreviousPattern.ColumnHasObject(nextColumn))
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
}
|
||||
|
||||
for (int i = 0; i < columnRepeat; i++)
|
||||
{
|
||||
while (pattern.ColumnHasObject(nextColumn))
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
|
||||
addToPattern(pattern, nextColumn, startTime, endTime);
|
||||
startTime += segmentDuration;
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a hold note alongside normal notes.
|
||||
/// </summary>
|
||||
/// <param name="startTime">The start time of notes.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateHoldAndNormalNotes(double startTime)
|
||||
{
|
||||
// - - - -
|
||||
// ■ x x -
|
||||
// ■ - x x
|
||||
// ■ x - x
|
||||
// ■ - x x
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
int holdColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
|
||||
{
|
||||
while (PreviousPattern.ColumnHasObject(holdColumn))
|
||||
holdColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
}
|
||||
|
||||
// Create the hold note
|
||||
addToPattern(pattern, holdColumn, startTime, endTime);
|
||||
|
||||
int noteCount = 1;
|
||||
if (ConversionDifficulty > 6.5)
|
||||
noteCount = GetRandomNoteCount(0.63, 0);
|
||||
else if (ConversionDifficulty > 4)
|
||||
noteCount = GetRandomNoteCount(AvailableColumns < 6 ? 0.12 : 0.45, 0);
|
||||
else if (ConversionDifficulty > 2.5)
|
||||
noteCount = GetRandomNoteCount(AvailableColumns < 6 ? 0 : 0.24, 0);
|
||||
noteCount = Math.Min(AvailableColumns - 1, noteCount);
|
||||
|
||||
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP);
|
||||
int nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
|
||||
var rowPattern = new Pattern();
|
||||
for (int i = 0; i <= repeatCount; i++)
|
||||
{
|
||||
if (!(ignoreHead && startTime == HitObject.StartTime))
|
||||
{
|
||||
for (int j = 0; j < noteCount; j++)
|
||||
{
|
||||
while (rowPattern.ColumnHasObject(nextColumn) || nextColumn == holdColumn)
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
addToPattern(rowPattern, nextColumn, startTime, startTime);
|
||||
}
|
||||
}
|
||||
|
||||
pattern.Add(rowPattern);
|
||||
rowPattern.Clear();
|
||||
|
||||
startTime += segmentDuration;
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the sample info list at a point in time.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve the sample info list from.</param>
|
||||
/// <returns></returns>
|
||||
private SampleInfoList sampleInfoListAt(double time)
|
||||
{
|
||||
var curveData = HitObject as IHasCurve;
|
||||
|
||||
if (curveData == null)
|
||||
return HitObject.Samples;
|
||||
|
||||
double segmentTime = (endTime - HitObject.StartTime) / repeatCount;
|
||||
|
||||
int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
|
||||
return curveData.RepeatSamples[index];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs and adds a note to a pattern.
|
||||
/// </summary>
|
||||
/// <param name="pattern">The pattern to add to.</param>
|
||||
/// <param name="column">The column to add the note to.</param>
|
||||
/// <param name="startTime">The start time of the note.</param>
|
||||
/// <param name="endTime">The end time of the note (set to <paramref name="startTime"/> for a non-hold note).</param>
|
||||
private void addToPattern(Pattern pattern, int column, double startTime, double endTime)
|
||||
{
|
||||
ManiaHitObject newObject;
|
||||
|
||||
if (startTime == endTime)
|
||||
{
|
||||
newObject = new Note
|
||||
{
|
||||
StartTime = startTime,
|
||||
Samples = sampleInfoListAt(startTime),
|
||||
Column = column
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
var holdNote = new HoldNote
|
||||
{
|
||||
StartTime = startTime,
|
||||
Column = column,
|
||||
Duration = endTime - startTime,
|
||||
Head = { Samples = sampleInfoListAt(startTime) },
|
||||
Tail = { Samples = sampleInfoListAt(endTime) }
|
||||
};
|
||||
|
||||
newObject = holdNote;
|
||||
}
|
||||
|
||||
pattern.Add(newObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,101 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using System.Linq;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class EndTimeObjectPatternGenerator : PatternGenerator
|
||||
{
|
||||
private readonly double endTime;
|
||||
|
||||
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns)
|
||||
: base(random, hitObject, beatmap, availableColumns, new Pattern())
|
||||
{
|
||||
var endtimeData = HitObject as IHasEndTime;
|
||||
|
||||
endTime = endtimeData?.EndTime ?? 0;
|
||||
}
|
||||
|
||||
public override Pattern Generate()
|
||||
{
|
||||
var pattern = new Pattern();
|
||||
|
||||
bool generateHold = endTime - HitObject.StartTime >= 100;
|
||||
|
||||
if (AvailableColumns == 8)
|
||||
{
|
||||
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000)
|
||||
addToPattern(pattern, 0, generateHold);
|
||||
else
|
||||
addToPattern(pattern, getNextRandomColumn(RandomStart), generateHold);
|
||||
}
|
||||
else if (AvailableColumns > 0)
|
||||
addToPattern(pattern, getNextRandomColumn(0), generateHold);
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Picks a random column after a column.
|
||||
/// </summary>
|
||||
/// <param name="start">The starting column.</param>
|
||||
/// <returns>A random column after <paramref name="start"/>.</returns>
|
||||
private int getNextRandomColumn(int start)
|
||||
{
|
||||
int nextColumn = Random.Next(start, AvailableColumns);
|
||||
|
||||
while (PreviousPattern.ColumnHasObject(nextColumn))
|
||||
nextColumn = Random.Next(start, AvailableColumns);
|
||||
|
||||
return nextColumn;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs and adds a note to a pattern.
|
||||
/// </summary>
|
||||
/// <param name="pattern">The pattern to add to.</param>
|
||||
/// <param name="column">The column to add the note to.</param>
|
||||
/// <param name="holdNote">Whether to add a hold note.</param>
|
||||
private void addToPattern(Pattern pattern, int column, bool holdNote)
|
||||
{
|
||||
ManiaHitObject newObject;
|
||||
|
||||
if (holdNote)
|
||||
{
|
||||
var hold = new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Column = column,
|
||||
Duration = endTime - HitObject.StartTime
|
||||
};
|
||||
|
||||
hold.Head.Samples.Add(new SampleInfo
|
||||
{
|
||||
Name = SampleInfo.HIT_NORMAL
|
||||
});
|
||||
|
||||
hold.Tail.Samples = HitObject.Samples;
|
||||
|
||||
newObject = hold;
|
||||
}
|
||||
else
|
||||
{
|
||||
newObject = new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
};
|
||||
}
|
||||
|
||||
pattern.Add(newObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,401 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class HitObjectPatternGenerator : PatternGenerator
|
||||
{
|
||||
public PatternType StairType { get; private set; }
|
||||
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair)
|
||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
||||
{
|
||||
if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
|
||||
if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
|
||||
|
||||
StairType = lastStair;
|
||||
|
||||
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
|
||||
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime);
|
||||
|
||||
var positionData = hitObject as IHasPosition;
|
||||
|
||||
float positionSeparation = ((positionData?.Position ?? Vector2.Zero) - previousPosition).Length;
|
||||
double timeSeparation = hitObject.StartTime - previousTime;
|
||||
|
||||
if (timeSeparation <= 80)
|
||||
{
|
||||
// More than 187 BPM
|
||||
convertType |= PatternType.ForceNotStack | PatternType.KeepSingle;
|
||||
}
|
||||
else if (timeSeparation <= 95)
|
||||
{
|
||||
// More than 157 BPM
|
||||
convertType |= PatternType.ForceNotStack | PatternType.KeepSingle | lastStair;
|
||||
}
|
||||
else if (timeSeparation <= 105)
|
||||
{
|
||||
// More than 140 BPM
|
||||
convertType |= PatternType.ForceNotStack | PatternType.LowProbability;
|
||||
}
|
||||
else if (timeSeparation <= 125)
|
||||
{
|
||||
// More than 120 BPM
|
||||
convertType |= PatternType.ForceNotStack;
|
||||
}
|
||||
else if (timeSeparation <= 135 && positionSeparation < 20)
|
||||
{
|
||||
// More than 111 BPM stream
|
||||
convertType |= PatternType.Cycle | PatternType.KeepSingle;
|
||||
}
|
||||
else if (timeSeparation <= 150 && positionSeparation < 20)
|
||||
{
|
||||
// More than 100 BPM stream
|
||||
convertType |= PatternType.ForceStack | PatternType.LowProbability;
|
||||
}
|
||||
else if (positionSeparation < 20 && density >= timingPoint.BeatLength / 2.5)
|
||||
{
|
||||
// Low density stream
|
||||
convertType |= PatternType.Reverse | PatternType.LowProbability;
|
||||
}
|
||||
else if (density < timingPoint.BeatLength / 2.5 || effectPoint.KiaiMode)
|
||||
{
|
||||
// High density
|
||||
}
|
||||
else
|
||||
convertType |= PatternType.LowProbability;
|
||||
}
|
||||
|
||||
public override Pattern Generate()
|
||||
{
|
||||
int lastColumn = PreviousPattern.HitObjects.FirstOrDefault()?.Column ?? 0;
|
||||
|
||||
if ((convertType & PatternType.Reverse) > 0 && PreviousPattern.HitObjects.Any())
|
||||
{
|
||||
// Generate a new pattern by copying the last hit objects in reverse-column order
|
||||
var pattern = new Pattern();
|
||||
|
||||
for (int i = RandomStart; i < AvailableColumns; i++)
|
||||
if (PreviousPattern.ColumnHasObject(i))
|
||||
addToPattern(pattern, RandomStart + AvailableColumns - i - 1);
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
if ((convertType & PatternType.Cycle) > 0 && PreviousPattern.HitObjects.Count() == 1
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (AvailableColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (AvailableColumns % 2 == 0 || lastColumn != AvailableColumns / 2))
|
||||
{
|
||||
// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
|
||||
var pattern = new Pattern();
|
||||
|
||||
int column = RandomStart + AvailableColumns - lastColumn - 1;
|
||||
addToPattern(pattern, column);
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
if ((convertType & PatternType.ForceStack) > 0 && PreviousPattern.HitObjects.Any())
|
||||
{
|
||||
// Generate a new pattern by placing on the already filled columns
|
||||
var pattern = new Pattern();
|
||||
|
||||
for (int i = RandomStart; i < AvailableColumns; i++)
|
||||
if (PreviousPattern.ColumnHasObject(i))
|
||||
addToPattern(pattern, i);
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
if ((convertType & PatternType.Stair) > 0 && PreviousPattern.HitObjects.Count() == 1)
|
||||
{
|
||||
// Generate a new pattern by placing on the next column, cycling back to the start if there is no "next"
|
||||
var pattern = new Pattern();
|
||||
|
||||
int targetColumn = lastColumn + 1;
|
||||
if (targetColumn == AvailableColumns)
|
||||
{
|
||||
targetColumn = RandomStart;
|
||||
StairType = PatternType.ReverseStair;
|
||||
}
|
||||
|
||||
addToPattern(pattern, targetColumn);
|
||||
return pattern;
|
||||
}
|
||||
|
||||
if ((convertType & PatternType.ReverseStair) > 0 && PreviousPattern.HitObjects.Count() == 1)
|
||||
{
|
||||
// Generate a new pattern by placing on the previous column, cycling back to the end if there is no "previous"
|
||||
var pattern = new Pattern();
|
||||
|
||||
int targetColumn = lastColumn - 1;
|
||||
if (targetColumn == RandomStart - 1)
|
||||
{
|
||||
targetColumn = AvailableColumns - 1;
|
||||
StairType = PatternType.Stair;
|
||||
}
|
||||
|
||||
addToPattern(pattern, targetColumn);
|
||||
return pattern;
|
||||
}
|
||||
|
||||
if ((convertType & PatternType.KeepSingle) > 0)
|
||||
return generateRandomNotes(1);
|
||||
|
||||
if ((convertType & PatternType.Mirror) > 0)
|
||||
{
|
||||
if (ConversionDifficulty > 6.5)
|
||||
return generateRandomPatternWithMirrored(0.12, 0.38, 0.12);
|
||||
if (ConversionDifficulty > 4)
|
||||
return generateRandomPatternWithMirrored(0.12, 0.17, 0);
|
||||
return generateRandomPatternWithMirrored(0.12, 0, 0);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 6.5)
|
||||
{
|
||||
if ((convertType & PatternType.LowProbability) > 0)
|
||||
return generateRandomPattern(0.78, 0.42, 0, 0);
|
||||
return generateRandomPattern(1, 0.62, 0, 0);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 4)
|
||||
{
|
||||
if ((convertType & PatternType.LowProbability) > 0)
|
||||
return generateRandomPattern(0.35, 0.08, 0, 0);
|
||||
return generateRandomPattern(0.52, 0.15, 0, 0);
|
||||
}
|
||||
|
||||
if (ConversionDifficulty > 2)
|
||||
{
|
||||
if ((convertType & PatternType.LowProbability) > 0)
|
||||
return generateRandomPattern(0.18, 0, 0, 0);
|
||||
return generateRandomPattern(0.45, 0, 0, 0);
|
||||
}
|
||||
|
||||
return generateRandomPattern(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates random notes.
|
||||
/// <para>
|
||||
/// This will generate as many as it can up to <paramref name="noteCount"/>, accounting for
|
||||
/// any stacks if <see cref="convertType"/> is forcing no stacks.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <param name="noteCount">The amount of notes to generate.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateRandomNotes(int noteCount)
|
||||
{
|
||||
var pattern = new Pattern();
|
||||
|
||||
bool allowStacking = (convertType & PatternType.ForceNotStack) == 0;
|
||||
|
||||
if (!allowStacking)
|
||||
noteCount = Math.Min(noteCount, AvailableColumns - RandomStart - PreviousPattern.ColumnWithObjects);
|
||||
|
||||
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||
for (int i = 0; i < noteCount; i++)
|
||||
{
|
||||
while (pattern.ColumnHasObject(nextColumn) || PreviousPattern.ColumnHasObject(nextColumn) && !allowStacking)
|
||||
{
|
||||
if ((convertType & PatternType.Gathered) > 0)
|
||||
{
|
||||
nextColumn++;
|
||||
if (nextColumn == AvailableColumns)
|
||||
nextColumn = RandomStart;
|
||||
}
|
||||
else
|
||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
||||
}
|
||||
|
||||
addToPattern(pattern, nextColumn);
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether this hit object can generate a note in the special column.
|
||||
/// </summary>
|
||||
private bool hasSpecialColumn => HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP) && HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH);
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random pattern.
|
||||
/// </summary>
|
||||
/// <param name="p2">Probability for 2 notes to be generated.</param>
|
||||
/// <param name="p3">Probability for 3 notes to be generated.</param>
|
||||
/// <param name="p4">Probability for 4 notes to be generated.</param>
|
||||
/// <param name="p5">Probability for 5 notes to be generated.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateRandomPattern(double p2, double p3, double p4, double p5)
|
||||
{
|
||||
var pattern = new Pattern();
|
||||
|
||||
pattern.Add(generateRandomNotes(getRandomNoteCount(p2, p3, p4, p5)));
|
||||
|
||||
if (RandomStart > 0 && hasSpecialColumn)
|
||||
addToPattern(pattern, 0);
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a random pattern which has both normal and mirrored notes.
|
||||
/// </summary>
|
||||
/// <param name="centreProbability">The probability for a note to be added to the centre column.</param>
|
||||
/// <param name="p2">Probability for 2 notes to be generated.</param>
|
||||
/// <param name="p3">Probability for 3 notes to be generated.</param>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
private Pattern generateRandomPatternWithMirrored(double centreProbability, double p2, double p3)
|
||||
{
|
||||
var pattern = new Pattern();
|
||||
|
||||
bool addToCentre;
|
||||
int noteCount = getRandomNoteCountMirrored(centreProbability, p2, p3, out addToCentre);
|
||||
|
||||
int columnLimit = (AvailableColumns % 2 == 0 ? AvailableColumns : AvailableColumns - 1) / 2;
|
||||
int nextColumn = Random.Next(RandomStart, columnLimit);
|
||||
for (int i = 0; i < noteCount; i++)
|
||||
{
|
||||
while (pattern.ColumnHasObject(nextColumn))
|
||||
nextColumn = Random.Next(RandomStart, columnLimit);
|
||||
|
||||
// Add normal note
|
||||
addToPattern(pattern, nextColumn);
|
||||
// Add mirrored note
|
||||
addToPattern(pattern, RandomStart + AvailableColumns - nextColumn - 1);
|
||||
}
|
||||
|
||||
if (addToCentre)
|
||||
addToPattern(pattern, AvailableColumns / 2);
|
||||
|
||||
if (RandomStart > 0 && hasSpecialColumn)
|
||||
addToPattern(pattern, 0);
|
||||
|
||||
return pattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a count of notes to be generated from a list of probabilities.
|
||||
/// </summary>
|
||||
/// <param name="p2">Probability for 2 notes to be generated.</param>
|
||||
/// <param name="p3">Probability for 3 notes to be generated.</param>
|
||||
/// <param name="p4">Probability for 4 notes to be generated.</param>
|
||||
/// <param name="p5">Probability for 5 notes to be generated.</param>
|
||||
/// <returns>The amount of notes to be generated.</returns>
|
||||
private int getRandomNoteCount(double p2, double p3, double p4, double p5)
|
||||
{
|
||||
switch (AvailableColumns)
|
||||
{
|
||||
case 2:
|
||||
p2 = 0;
|
||||
p3 = 0;
|
||||
p4 = 0;
|
||||
p5 = 0;
|
||||
break;
|
||||
case 3:
|
||||
p2 = Math.Max(p2, 0.1);
|
||||
p3 = 0;
|
||||
p4 = 0;
|
||||
p5 = 0;
|
||||
break;
|
||||
case 4:
|
||||
p2 = Math.Max(p2, 0.23);
|
||||
p3 = Math.Max(p3, 0.04);
|
||||
p4 = 0;
|
||||
p5 = 0;
|
||||
break;
|
||||
case 5:
|
||||
p3 = Math.Max(p3, 0.15);
|
||||
p4 = Math.Max(p4, 0.03);
|
||||
p5 = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_CLAP))
|
||||
p2 = 1;
|
||||
|
||||
return GetRandomNoteCount(p2, p3, p4, p5);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a count of notes to be generated from a list of probabilities.
|
||||
/// </summary>
|
||||
/// <param name="centreProbability">The probability for a note to be added to the centre column.</param>
|
||||
/// <param name="p2">Probability for 2 notes to be generated.</param>
|
||||
/// <param name="p3">Probability for 3 notes to be generated.</param>
|
||||
/// <param name="addToCentre">Whether to add a note to the centre column.</param>
|
||||
/// <returns>The amount of notes to be generated. The note to be added to the centre column will NOT be part of this count.</returns>
|
||||
private int getRandomNoteCountMirrored(double centreProbability, double p2, double p3, out bool addToCentre)
|
||||
{
|
||||
addToCentre = false;
|
||||
|
||||
if ((convertType & PatternType.ForceNotStack) > 0)
|
||||
return getRandomNoteCount(p2 / 2, p2, (p2 + p3) / 2, p3);
|
||||
|
||||
switch (AvailableColumns)
|
||||
{
|
||||
case 2:
|
||||
centreProbability = 0;
|
||||
p2 = 0;
|
||||
p3 = 0;
|
||||
break;
|
||||
case 3:
|
||||
centreProbability = Math.Max(centreProbability, 0.03);
|
||||
p2 = Math.Max(p2, 0.1);
|
||||
p3 = 0;
|
||||
break;
|
||||
case 4:
|
||||
centreProbability = 0;
|
||||
p2 = Math.Max(p2 * 2, 0.2);
|
||||
p3 = 0;
|
||||
break;
|
||||
case 5:
|
||||
centreProbability = Math.Max(centreProbability, 0.03);
|
||||
p3 = 0;
|
||||
break;
|
||||
case 6:
|
||||
centreProbability = 0;
|
||||
p2 = Math.Max(p2 * 2, 0.5);
|
||||
p3 = Math.Max(p3 * 2, 0.15);
|
||||
break;
|
||||
}
|
||||
|
||||
double centreVal = Random.NextDouble();
|
||||
int noteCount = GetRandomNoteCount(p2, p3);
|
||||
|
||||
addToCentre = AvailableColumns % 2 != 0 && noteCount != 3 && centreVal > 1 - centreProbability;
|
||||
return noteCount;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Constructs and adds a note to a pattern.
|
||||
/// </summary>
|
||||
/// <param name="pattern">The pattern to add to.</param>
|
||||
/// <param name="column">The column to add the note to.</param>
|
||||
private void addToPattern(Pattern pattern, int column)
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,115 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.MathUtils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A pattern generator for legacy hit objects.
|
||||
/// </summary>
|
||||
internal abstract class PatternGenerator : Patterns.PatternGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// The column index at which to start generating random notes.
|
||||
/// </summary>
|
||||
protected readonly int RandomStart;
|
||||
|
||||
/// <summary>
|
||||
/// The random number generator to use.
|
||||
/// </summary>
|
||||
protected readonly FastRandom Random;
|
||||
|
||||
protected PatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
||||
: base(hitObject, beatmap, availableColumns, previousPattern)
|
||||
{
|
||||
if (random == null) throw new ArgumentNullException(nameof(random));
|
||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
||||
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
||||
|
||||
Random = random;
|
||||
RandomStart = AvailableColumns == 8 ? 1 : 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts an x-position into a column.
|
||||
/// </summary>
|
||||
/// <param name="position">The x-position.</param>
|
||||
/// <param name="allowSpecial">Whether to treat as 7K + 1.</param>
|
||||
/// <returns>The column.</returns>
|
||||
protected int GetColumn(float position, bool allowSpecial = false)
|
||||
{
|
||||
if (allowSpecial && AvailableColumns == 8)
|
||||
{
|
||||
const float local_x_divisor = 512f / 7;
|
||||
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||
}
|
||||
|
||||
float localXDivisor = 512f / AvailableColumns;
|
||||
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, AvailableColumns - 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a count of notes to be generated from probabilities.
|
||||
/// </summary>
|
||||
/// <param name="p2">Probability for 2 notes to be generated.</param>
|
||||
/// <param name="p3">Probability for 3 notes to be generated.</param>
|
||||
/// <param name="p4">Probability for 4 notes to be generated.</param>
|
||||
/// <param name="p5">Probability for 5 notes to be generated.</param>
|
||||
/// <param name="p6">Probability for 6 notes to be generated.</param>
|
||||
/// <returns>The amount of notes to be generated.</returns>
|
||||
protected int GetRandomNoteCount(double p2, double p3, double p4 = 0, double p5 = 0, double p6 = 0)
|
||||
{
|
||||
if (p2 < 0 || p2 > 1) throw new ArgumentOutOfRangeException(nameof(p2));
|
||||
if (p3 < 0 || p3 > 1) throw new ArgumentOutOfRangeException(nameof(p3));
|
||||
if (p4 < 0 || p4 > 1) throw new ArgumentOutOfRangeException(nameof(p4));
|
||||
if (p5 < 0 || p5 > 1) throw new ArgumentOutOfRangeException(nameof(p5));
|
||||
if (p6 < 0 || p6 > 1) throw new ArgumentOutOfRangeException(nameof(p6));
|
||||
|
||||
double val = Random.NextDouble();
|
||||
if (val >= 1 - p6)
|
||||
return 6;
|
||||
if (val >= 1 - p5)
|
||||
return 5;
|
||||
if (val >= 1 - p4)
|
||||
return 4;
|
||||
if (val >= 1 - p3)
|
||||
return 3;
|
||||
return val >= 1 - p2 ? 2 : 1;
|
||||
}
|
||||
|
||||
private double? conversionDifficulty;
|
||||
/// <summary>
|
||||
/// A difficulty factor used for various conversion methods from osu!stable.
|
||||
/// </summary>
|
||||
protected double ConversionDifficulty
|
||||
{
|
||||
get
|
||||
{
|
||||
if (conversionDifficulty != null)
|
||||
return conversionDifficulty.Value;
|
||||
|
||||
HitObject lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
|
||||
double drainTime = (lastObject?.StartTime ?? 0) - (firstObject?.StartTime ?? 0);
|
||||
drainTime -= Beatmap.TotalBreakTime;
|
||||
|
||||
if (drainTime == 0)
|
||||
drainTime = 10000;
|
||||
|
||||
BeatmapDifficulty difficulty = Beatmap.BeatmapInfo.Difficulty;
|
||||
conversionDifficulty = ((difficulty.DrainRate + MathHelper.Clamp(difficulty.ApproachRate, 4, 7)) / 1.5 + Beatmap.HitObjects.Count / drainTime * 9f) / 38f * 5f / 1.15;
|
||||
conversionDifficulty = Math.Min(conversionDifficulty.Value, 12);
|
||||
|
||||
return conversionDifficulty.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// The type of pattern to generate. Used for legacy patterns.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
internal enum PatternType
|
||||
{
|
||||
None = 0,
|
||||
/// <summary>
|
||||
/// Keep the same as last row.
|
||||
/// </summary>
|
||||
ForceStack = 1 << 0,
|
||||
/// <summary>
|
||||
/// Keep different from last row.
|
||||
/// </summary>
|
||||
ForceNotStack = 1 << 1,
|
||||
/// <summary>
|
||||
/// Keep as single note at its original position.
|
||||
/// </summary>
|
||||
KeepSingle = 1 << 2,
|
||||
/// <summary>
|
||||
/// Use a lower random value.
|
||||
/// </summary>
|
||||
LowProbability = 1 << 3,
|
||||
/// <summary>
|
||||
/// Reserved.
|
||||
/// </summary>
|
||||
Alternate = 1 << 4,
|
||||
/// <summary>
|
||||
/// Ignore the repeat count.
|
||||
/// </summary>
|
||||
ForceSigSlider = 1 << 5,
|
||||
/// <summary>
|
||||
/// Convert slider to circle.
|
||||
/// </summary>
|
||||
ForceNotSlider = 1 << 6,
|
||||
/// <summary>
|
||||
/// Notes gathered together.
|
||||
/// </summary>
|
||||
Gathered = 1 << 7,
|
||||
Mirror = 1 << 8,
|
||||
/// <summary>
|
||||
/// Change 0 -> 6.
|
||||
/// </summary>
|
||||
Reverse = 1 << 9,
|
||||
/// <summary>
|
||||
/// 1 -> 5 -> 1 -> 5 like reverse.
|
||||
/// </summary>
|
||||
Cycle = 1 << 10,
|
||||
/// <summary>
|
||||
/// Next note will be at column + 1.
|
||||
/// </summary>
|
||||
Stair = 1 << 11,
|
||||
/// <summary>
|
||||
/// Next note will be at column - 1.
|
||||
/// </summary>
|
||||
ReverseStair = 1 << 12
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a pattern containing hit objects.
|
||||
/// </summary>
|
||||
internal class Pattern
|
||||
{
|
||||
private readonly List<ManiaHitObject> hitObjects = new List<ManiaHitObject>();
|
||||
|
||||
/// <summary>
|
||||
/// All the hit objects contained in this pattern.
|
||||
/// </summary>
|
||||
public IEnumerable<ManiaHitObject> HitObjects => hitObjects;
|
||||
|
||||
/// <summary>
|
||||
/// Check whether a column of this patterns contains a hit object.
|
||||
/// </summary>
|
||||
/// <param name="column">The column index.</param>
|
||||
/// <returns>Whether the column with index <paramref name="column"/> contains a hit object.</returns>
|
||||
public bool ColumnHasObject(int column) => hitObjects.Exists(h => h.Column == column);
|
||||
|
||||
/// <summary>
|
||||
/// Amount of columns taken up by hit objects in this pattern.
|
||||
/// </summary>
|
||||
public int ColumnWithObjects => HitObjects.GroupBy(h => h.Column).Count();
|
||||
|
||||
/// <summary>
|
||||
/// Adds a hit object to this pattern.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The hit object to add.</param>
|
||||
public void Add(ManiaHitObject hitObject) => hitObjects.Add(hitObject);
|
||||
|
||||
/// <summary>
|
||||
/// Copies hit object from another pattern to this one.
|
||||
/// </summary>
|
||||
/// <param name="other">The other pattern.</param>
|
||||
public void Add(Pattern other) => hitObjects.AddRange(other.HitObjects);
|
||||
|
||||
/// <summary>
|
||||
/// Clears this pattern, removing all hit objects.
|
||||
/// </summary>
|
||||
public void Clear() => hitObjects.Clear();
|
||||
|
||||
/// <summary>
|
||||
/// Removes a hit object from this pattern.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The hit object to remove.</param>
|
||||
public bool Remove(ManiaHitObject hitObject) => hitObjects.Remove(hitObject);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
{
|
||||
/// <summary>
|
||||
/// Generator to create a pattern <see cref="Pattern"/> from a hit object.
|
||||
/// </summary>
|
||||
internal abstract class PatternGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// The number of columns available to create the pattern.
|
||||
/// </summary>
|
||||
protected readonly int AvailableColumns;
|
||||
|
||||
/// <summary>
|
||||
/// The last pattern.
|
||||
/// </summary>
|
||||
protected readonly Pattern PreviousPattern;
|
||||
|
||||
/// <summary>
|
||||
/// The hit object to create the pattern for.
|
||||
/// </summary>
|
||||
protected readonly HitObject HitObject;
|
||||
|
||||
/// <summary>
|
||||
/// The beatmap which <see cref="HitObject"/> is a part of.
|
||||
/// </summary>
|
||||
protected readonly Beatmap Beatmap;
|
||||
|
||||
protected PatternGenerator(HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
||||
{
|
||||
if (hitObject == null) throw new ArgumentNullException(nameof(hitObject));
|
||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
||||
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
||||
|
||||
HitObject = hitObject;
|
||||
Beatmap = beatmap;
|
||||
AvailableColumns = availableColumns;
|
||||
PreviousPattern = previousPattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates the pattern for <see cref="HitObject"/>, filled with hit objects.
|
||||
/// </summary>
|
||||
/// <returns>The <see cref="Pattern"/> containing the hit objects.</returns>
|
||||
public abstract Pattern Generate();
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user