mirror of
https://github.com/ppy/osu.git
synced 2026-05-14 22:33:32 +08:00
Compare commits
730 Commits
v2017.802.0
..
0.1.0
Vendored
+6
-18
@@ -1,34 +1,22 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (debug)",
|
||||
"configurations": [{
|
||||
"name": "osu! (VisualTests)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
|
||||
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
|
||||
"args": [
|
||||
"--tests"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (release)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Release/osu!.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "osu! (debug)",
|
||||
"windows": {
|
||||
|
||||
Vendored
+29
-10
@@ -2,35 +2,41 @@
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"problemMatcher": "$msCompile",
|
||||
"isShellCommand": true,
|
||||
"command": "msbuild",
|
||||
"type": "shell",
|
||||
"suppressTaskName": true,
|
||||
"showOutput": "silent",
|
||||
"args": [
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:DebugType=portable",
|
||||
"/verbosity:minimal",
|
||||
"/m" //parallel compiling support.
|
||||
],
|
||||
"tasks": [
|
||||
{
|
||||
"tasks": [{
|
||||
"taskName": "Build (Debug)",
|
||||
"isBuildCommand": true
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Build (Release)",
|
||||
"args": [
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": ["Clean (Debug)", "Clean (Release)"]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean (Debug)",
|
||||
"args": [
|
||||
"/target:Clean"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
@@ -38,6 +44,19 @@
|
||||
"args": [
|
||||
"/target:Clean",
|
||||
"/property:Configuration=Release"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
},
|
||||
{
|
||||
"taskName": "Clean All",
|
||||
"dependsOn": [
|
||||
"Clean (Debug)",
|
||||
"Clean (Release)"
|
||||
],
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
]
|
||||
}
|
||||
]
|
||||
|
||||
+1
-1
Submodule osu-framework updated: 96daf2053a...4e7ea6af4f
+1
-1
Submodule osu-resources updated: 76656c51f2...f6042e1cb3
@@ -17,8 +17,8 @@ namespace osu.Desktop.Deploy
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
private const string nuget_path = @"packages\NuGet.CommandLine.3.5.0\tools\NuGet.exe";
|
||||
private const string squirrel_path = @"packages\squirrel.windows.1.5.2\tools\Squirrel.exe";
|
||||
private const string nuget_path = @"packages\NuGet.CommandLine.4.1.0\tools\NuGet.exe";
|
||||
private const string squirrel_path = @"packages\squirrel.windows.1.7.5\tools\Squirrel.exe";
|
||||
private const string msbuild_path = @"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe";
|
||||
|
||||
public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Beatmaps
|
||||
namespace osu.Desktop.Tests.Beatmaps
|
||||
{
|
||||
public class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
+1
-1
@@ -8,7 +8,7 @@ using SQLite.Net.Interop;
|
||||
using SQLite.Net.Platform.Generic;
|
||||
using SQLite.Net.Platform.Win32;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Platform
|
||||
namespace osu.Desktop.Tests.Platform
|
||||
{
|
||||
public class TestStorage : DesktopStorage
|
||||
{
|
||||
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public abstract class OsuTestCase : TestCase
|
||||
{
|
||||
public override void RunTest()
|
||||
{
|
||||
using (var host = new HeadlessGameHost(realtime: false))
|
||||
host.Run(new OsuTestCaseTestRunner(this));
|
||||
}
|
||||
|
||||
public class OsuTestCaseTestRunner : OsuGameBase
|
||||
{
|
||||
private readonly OsuTestCase testCase;
|
||||
|
||||
public OsuTestCaseTestRunner(OsuTestCase testCase)
|
||||
{
|
||||
this.testCase = testCase;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Add(new TestCaseTestRunner.TestRunner(testCase));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+13
-14
@@ -1,24 +1,23 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Lists;
|
||||
using System;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBeatSyncedContainer : TestCase
|
||||
internal class TestCaseBeatSyncedContainer : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests beat synced containers.";
|
||||
|
||||
+5
-4
@@ -1,14 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Select;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBeatmapDetailArea : TestCase
|
||||
[TestFixture]
|
||||
internal class TestCaseBeatmapDetailArea : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Beatmap details in song select";
|
||||
|
||||
+4
-5
@@ -1,15 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Select;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBeatmapDetails : TestCase
|
||||
internal class TestCaseBeatmapDetails : OsuTestCase
|
||||
{
|
||||
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
|
||||
|
||||
+4
-5
@@ -1,15 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBeatmapOptionsOverlay : TestCase
|
||||
internal class TestCaseBeatmapOptionsOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Beatmap options in song select";
|
||||
|
||||
+3
-4
@@ -1,13 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseBreadcrumbs : TestCase
|
||||
internal class TestCaseBreadcrumbs : OsuTestCase
|
||||
{
|
||||
public override string Description => @"breadcrumb > control";
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseCatcher : OsuTestCase
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CatchInputManager(rulesets.GetRuleset(2))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new CatcherArea
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Size = new Vector2(1, 0.2f),
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-3
@@ -1,13 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseChatDisplay : TestCase
|
||||
internal class TestCaseChatDisplay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Testing chat api and overlay";
|
||||
|
||||
+19
-20
@@ -1,19 +1,18 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseContextMenu : TestCase
|
||||
internal class TestCaseContextMenu : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Menu visible on right click";
|
||||
|
||||
@@ -70,28 +69,28 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public ContextMenuItem[] ContextMenuItems => new ContextMenuItem[]
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuContextMenuItem(@"Some option"),
|
||||
new OsuContextMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuContextMenuItem(@"Another option"),
|
||||
new OsuContextMenuItem(@"Choose me please"),
|
||||
new OsuContextMenuItem(@"And me too"),
|
||||
new OsuContextMenuItem(@"Trying to fill"),
|
||||
new OsuContextMenuItem(@"Destructive option", MenuItemType.Destructive),
|
||||
new OsuMenuItem(@"Some option"),
|
||||
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuMenuItem(@"Another option"),
|
||||
new OsuMenuItem(@"Choose me please"),
|
||||
new OsuMenuItem(@"And me too"),
|
||||
new OsuMenuItem(@"Trying to fill"),
|
||||
new OsuMenuItem(@"Destructive option", MenuItemType.Destructive),
|
||||
};
|
||||
}
|
||||
|
||||
private class AnotherContextMenuContainer : Container, IHasContextMenu
|
||||
{
|
||||
public ContextMenuItem[] ContextMenuItems => new ContextMenuItem[]
|
||||
public MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuContextMenuItem(@"Simple option"),
|
||||
new OsuContextMenuItem(@"Simple very very long option"),
|
||||
new OsuContextMenuItem(@"Change width", MenuItemType.Highlighted) { Action = () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change height", MenuItemType.Highlighted) { Action = () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change width back", MenuItemType.Destructive) { Action = () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint) },
|
||||
new OsuContextMenuItem(@"Change height back", MenuItemType.Destructive) { Action = () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint) },
|
||||
new OsuMenuItem(@"Simple option"),
|
||||
new OsuMenuItem(@"Simple very very long option"),
|
||||
new OsuMenuItem(@"Change width", MenuItemType.Highlighted, () => this.ResizeWidthTo(Width * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height", MenuItemType.Highlighted, () => this.ResizeHeightTo(Height * 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change width back", MenuItemType.Destructive, () => this.ResizeWidthTo(Width / 2, 100, Easing.OutQuint)),
|
||||
new OsuMenuItem(@"Change height back", MenuItemType.Destructive, () => this.ResizeHeightTo(Height / 2, 100, Easing.OutQuint)),
|
||||
};
|
||||
}
|
||||
}
|
||||
+2
-3
@@ -1,14 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseDialogOverlay : TestCase
|
||||
internal class TestCaseDialogOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Display dialogs";
|
||||
|
||||
+10
-3
@@ -3,14 +3,13 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseDirect : TestCase
|
||||
public class TestCaseDirect : OsuTestCase
|
||||
{
|
||||
public override string Description => @"osu!direct overlay";
|
||||
|
||||
@@ -42,12 +41,14 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 578332,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"OrVid",
|
||||
Artist = @"An",
|
||||
Author = @"RLC",
|
||||
Source = @"",
|
||||
Tags = @"acuticnotes an-fillnote revid tear tearvid encrpted encryption axi axivid quad her hervid recoll",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
@@ -72,12 +73,14 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 599627,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"tiny lamp",
|
||||
Artist = @"fhana",
|
||||
Author = @"Sotarks",
|
||||
Source = @"ぎんぎつね",
|
||||
Tags = @"lantis junichi sato yuxuki waga kevin mitsunaga towana gingitsune opening op full ver version kalibe collab collaboration",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
@@ -102,12 +105,14 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 513268,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"At Gwanghwamun",
|
||||
Artist = @"KYUHYUN",
|
||||
Author = @"Cerulean Veyron",
|
||||
Source = @"",
|
||||
Tags = @"soul ballad kh super junior sj suju 슈퍼주니어 kt뮤직 sm엔터테인먼트 s.m.entertainment kt music 1st mini album ep",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
@@ -147,12 +152,14 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
},
|
||||
new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 586841,
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"RHAPSODY OF BLUE SKY",
|
||||
Artist = @"fhana",
|
||||
Author = @"[Kamiya]",
|
||||
Source = @"小林さんちのメイドラゴン",
|
||||
Tags = @"kobayashi san chi no maidragon aozora no opening anime maid dragon oblivion karen dynamix imoutosan pata-mon gxytcgxytc",
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
+7
-8
@@ -1,19 +1,18 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseDrawableRoom : TestCase
|
||||
internal class TestCaseDrawableRoom : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Select your favourite room";
|
||||
|
||||
+2
-3
@@ -2,13 +2,12 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseDrawings : TestCase
|
||||
internal class TestCaseDrawings : OsuTestCase
|
||||
{
|
||||
public override string Description => "Tournament drawings";
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Edit.Menus;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseEditorMenuBar : OsuTestCase
|
||||
{
|
||||
public TestCaseEditorMenuBar()
|
||||
{
|
||||
Add(new EditorMenuBar
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Y = 50,
|
||||
Items = new[]
|
||||
{
|
||||
new EditorMenuBarItem("File")
|
||||
{
|
||||
Items = new[]
|
||||
{
|
||||
new EditorMenuItem("Clear All Notes"),
|
||||
new EditorMenuItem("Open Difficulty..."),
|
||||
new EditorMenuItem("Save"),
|
||||
new EditorMenuItem("Create a new Difficulty..."),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Revert to Saved"),
|
||||
new EditorMenuItem("Revert to Saved (Full)"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Test Beatmap"),
|
||||
new EditorMenuItem("Open AiMod"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Upload Beatmap..."),
|
||||
new EditorMenuItem("Export Package"),
|
||||
new EditorMenuItem("Export Map Package"),
|
||||
new EditorMenuItem("Import from..."),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Open Song Folder"),
|
||||
new EditorMenuItem("Open .osu in Notepad"),
|
||||
new EditorMenuItem("Open .osb in Notepad"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Exit"),
|
||||
}
|
||||
},
|
||||
new EditorMenuBarItem("Timing")
|
||||
{
|
||||
Items = new[]
|
||||
{
|
||||
new EditorMenuItem("Time Signature"),
|
||||
new EditorMenuItem("Metronome Clicks"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Add Timing Section"),
|
||||
new EditorMenuItem("Add Inheriting Section"),
|
||||
new EditorMenuItem("Reset Current Section"),
|
||||
new EditorMenuItem("Delete Timing Section"),
|
||||
new EditorMenuItem("Resnap Current Section"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Timing Setup"),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Resnap All Notes", MenuItemType.Destructive),
|
||||
new EditorMenuItem("Move all notes in time...", MenuItemType.Destructive),
|
||||
new EditorMenuItem("Recalculate Slider Lengths", MenuItemType.Destructive),
|
||||
new EditorMenuItem("Delete All Timing Sections", MenuItemType.Destructive),
|
||||
new EditorMenuItemSpacer(),
|
||||
new EditorMenuItem("Set Current Position as Preview Point"),
|
||||
}
|
||||
},
|
||||
new EditorMenuBarItem("Testing")
|
||||
{
|
||||
Items = new[]
|
||||
{
|
||||
new EditorMenuItem("Item 1"),
|
||||
new EditorMenuItem("Item 2"),
|
||||
new EditorMenuItem("Item 3"),
|
||||
}
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
+20
-17
@@ -1,28 +1,31 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.Tests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseGamefield : TestCase
|
||||
internal class TestCaseGamefield : OsuTestCase
|
||||
{
|
||||
private RulesetStore rulesets;
|
||||
|
||||
@@ -85,25 +88,25 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Clock = new FramedClock(),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer(beatmap, false)
|
||||
new OsuRulesetContainer(new OsuRuleset(new RulesetInfo()), beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer(beatmap, false)
|
||||
new TaikoRulesetContainer(new TaikoRuleset(new RulesetInfo()),beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer(beatmap, false)
|
||||
new CatchRulesetContainer(new CatchRuleset(new RulesetInfo()),beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer(beatmap, false)
|
||||
new ManiaRulesetContainer(new ManiaRuleset(new RulesetInfo()),beatmap, false)
|
||||
{
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
+5
-6
@@ -1,15 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseGraph : TestCase
|
||||
internal class TestCaseGraph : OsuTestCase
|
||||
{
|
||||
public override string Description => "graph";
|
||||
|
||||
+15
-39
@@ -1,62 +1,39 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseHitObjects : TestCase
|
||||
internal class TestCaseHitObjects : OsuTestCase
|
||||
{
|
||||
private readonly FramedClock framedClock;
|
||||
private FramedClock framedClock;
|
||||
|
||||
private bool auto;
|
||||
|
||||
public TestCaseHitObjects()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
framedClock = new FramedClock(rateAdjustClock);
|
||||
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
|
||||
|
||||
AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
|
||||
|
||||
BasicSliderBar<double> sliderBar;
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "Playback Speed" },
|
||||
sliderBar = new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(playbackSpeed);
|
||||
AddToggleStep("Auto", state => { auto = state; loadHitobjects(mode); });
|
||||
AddSliderStep("Playback speed", 0.0, 2.0, 0.5, v => rateAdjustClock.Rate = v);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
@@ -66,7 +43,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
playfieldContainer = new OsuInputManager(rulesets.GetRuleset(0)) { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
@@ -76,9 +53,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private HitObjectType mode = HitObjectType.Slider;
|
||||
|
||||
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private readonly Container playfieldContainer;
|
||||
private readonly Container approachContainer;
|
||||
private Container playfieldContainer;
|
||||
private Container approachContainer;
|
||||
|
||||
private void loadHitobjects(HitObjectType mode)
|
||||
{
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseKeyConfiguration : OsuTestCase
|
||||
{
|
||||
private readonly KeyBindingOverlay overlay;
|
||||
|
||||
public override string Description => @"Key configuration";
|
||||
|
||||
public TestCaseKeyConfiguration()
|
||||
{
|
||||
Child = overlay = new KeyBindingOverlay();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
overlay.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseKeyCounter : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public TestCaseKeyCounter()
|
||||
{
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
IsCounting = true,
|
||||
Children = new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right),
|
||||
},
|
||||
};
|
||||
|
||||
AddStep("Add random", () =>
|
||||
{
|
||||
Key key = (Key)((int)Key.A + RNG.Next(26));
|
||||
kc.Add(new KeyCounterKeyboard(key));
|
||||
});
|
||||
AddSliderStep("Fade time", 0, 200, 50, v => kc.FadeTime = v);
|
||||
|
||||
Add(kc);
|
||||
}
|
||||
}
|
||||
}
|
||||
+12
-13
@@ -3,16 +3,15 @@
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseLeaderboard : TestCase
|
||||
internal class TestCaseLeaderboard : OsuTestCase
|
||||
{
|
||||
public override string Description => @"From song select";
|
||||
|
||||
@@ -25,7 +24,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.XH,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -43,7 +42,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.X,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -61,7 +60,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.SH,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -79,7 +78,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.S,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -97,7 +96,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.A,
|
||||
Accuracy = 100,
|
||||
Accuracy = 1,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -115,7 +114,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
Accuracy = 98.26,
|
||||
Accuracy = 0.9826,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -133,7 +132,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.C,
|
||||
Accuracy = 96.54,
|
||||
Accuracy = 0.9654,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -151,7 +150,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 60.25,
|
||||
Accuracy = 0.6025,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -169,7 +168,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 51.40,
|
||||
Accuracy = 0.5140,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
@@ -187,7 +186,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
new Score
|
||||
{
|
||||
Rank = ScoreRank.F,
|
||||
Accuracy = 42.22,
|
||||
Accuracy = 0.4222,
|
||||
MaxCombo = 244,
|
||||
TotalScore = 1707827,
|
||||
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
|
||||
+7
-7
@@ -3,15 +3,15 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseManiaHitObjects : TestCase
|
||||
internal class TestCaseManiaHitObjects : OsuTestCase
|
||||
{
|
||||
public TestCaseManiaHitObjects()
|
||||
{
|
||||
@@ -41,8 +41,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
RelativeChildSize = new Vector2(1, 10000),
|
||||
Children = new[]
|
||||
{
|
||||
new DrawableNote(new Note { StartTime = 5000 }) { AccentColour = Color4.Red },
|
||||
new DrawableNote(new Note { StartTime = 6000 }) { AccentColour = Color4.Red }
|
||||
new DrawableNote(new Note { StartTime = 5000 }, ManiaAction.Key1) { AccentColour = Color4.Red },
|
||||
new DrawableNote(new Note { StartTime = 6000 }, ManiaAction.Key1) { AccentColour = Color4.Red }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
StartTime = 5000,
|
||||
Duration = 1000
|
||||
}) { AccentColour = Color4.Red }
|
||||
}, ManiaAction.Key1) { AccentColour = Color4.Red }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,141 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Timing;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseManiaPlayfield : OsuTestCase
|
||||
{
|
||||
private const double start_time = 500;
|
||||
private const double duration = 500;
|
||||
|
||||
public override string Description => @"Mania playfield";
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
private RulesetInfo maniaRuleset;
|
||||
|
||||
public TestCaseManiaPlayfield()
|
||||
{
|
||||
AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
|
||||
AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
|
||||
AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
|
||||
AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
|
||||
AddStep("Reversed", () => createPlayfield(4, SpecialColumnPosition.Normal, true));
|
||||
|
||||
AddStep("Notes with input", () => createPlayfieldWithNotes(false));
|
||||
AddStep("Notes with input (reversed)", () => createPlayfieldWithNotes(false, true));
|
||||
AddStep("Notes with gravity", () => createPlayfieldWithNotes(true));
|
||||
AddStep("Notes with gravity (reversed)", () => createPlayfieldWithNotes(true, true));
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
maniaRuleset = rulesets.GetRuleset(3);
|
||||
}
|
||||
|
||||
private SpeedAdjustmentContainer createTimingChange(double time, bool gravity) => new ManiaSpeedAdjustmentContainer(new MultiplierControlPoint(time)
|
||||
{
|
||||
TimingPoint = { BeatLength = 1000 }
|
||||
}, gravity ? ScrollingAlgorithm.Gravity : ScrollingAlgorithm.Basic);
|
||||
|
||||
private void createPlayfield(int cols, SpecialColumnPosition specialPos, bool inverted = false)
|
||||
{
|
||||
Clear();
|
||||
|
||||
var inputManager = new ManiaInputManager(maniaRuleset, cols) { RelativeSizeAxes = Axes.Both };
|
||||
Add(inputManager);
|
||||
|
||||
ManiaPlayfield playfield;
|
||||
inputManager.Add(playfield = new ManiaPlayfield(cols)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = specialPos
|
||||
});
|
||||
|
||||
playfield.Inverted.Value = inverted;
|
||||
}
|
||||
|
||||
private void createPlayfieldWithNotes(bool gravity, bool inverted = false)
|
||||
{
|
||||
Clear();
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
var inputManager = new ManiaInputManager(maniaRuleset, 4) { RelativeSizeAxes = Axes.Both };
|
||||
Add(inputManager);
|
||||
|
||||
ManiaPlayfield playfield;
|
||||
inputManager.Add(playfield = new ManiaPlayfield(4)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Clock = new FramedClock(rateAdjustClock)
|
||||
});
|
||||
|
||||
playfield.Inverted.Value = inverted;
|
||||
|
||||
if (!gravity)
|
||||
playfield.Columns.ForEach(c => c.Add(createTimingChange(0, false)));
|
||||
|
||||
for (double t = start_time; t <= start_time + duration; t += 100)
|
||||
{
|
||||
if (gravity)
|
||||
playfield.Columns.ElementAt(0).Add(createTimingChange(t, true));
|
||||
|
||||
playfield.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = t,
|
||||
Column = 0
|
||||
}, ManiaAction.Key1));
|
||||
|
||||
if (gravity)
|
||||
playfield.Columns.ElementAt(3).Add(createTimingChange(t, true));
|
||||
|
||||
playfield.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = t,
|
||||
Column = 3
|
||||
}, ManiaAction.Key4));
|
||||
}
|
||||
|
||||
if (gravity)
|
||||
playfield.Columns.ElementAt(1).Add(createTimingChange(start_time, true));
|
||||
|
||||
playfield.Add(new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = start_time,
|
||||
Duration = duration,
|
||||
Column = 1
|
||||
}, ManiaAction.Key2));
|
||||
|
||||
if (gravity)
|
||||
playfield.Columns.ElementAt(2).Add(createTimingChange(start_time, true));
|
||||
|
||||
playfield.Add(new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = start_time,
|
||||
Duration = duration,
|
||||
Column = 2
|
||||
}, ManiaAction.Key3));
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-3
@@ -1,13 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMedalOverlay : TestCase
|
||||
internal class TestCaseMedalOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"medal get!";
|
||||
|
||||
+3
-4
@@ -1,15 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Screens.Menu;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMenuButtonSystem : TestCase
|
||||
internal class TestCaseMenuButtonSystem : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Main menu button system";
|
||||
|
||||
+2
-3
@@ -3,12 +3,11 @@
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMenuOverlays : TestCase
|
||||
internal class TestCaseMenuOverlays : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests pause and fail overlays";
|
||||
|
||||
+2
-3
@@ -4,14 +4,13 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMods : TestCase
|
||||
internal class TestCaseMods : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Mod select overlay and in-game display";
|
||||
|
||||
+2
-3
@@ -5,15 +5,14 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseMusicController : TestCase
|
||||
internal class TestCaseMusicController : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests music controller ui.";
|
||||
|
||||
+7
-6
@@ -2,17 +2,18 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseNotificationOverlay : TestCase
|
||||
[TestFixture]
|
||||
internal class TestCaseNotificationOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"I handle notifications";
|
||||
|
||||
@@ -67,7 +68,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
while (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||
{
|
||||
var p = progressingNotifications.FirstOrDefault(n => n.IsLoaded && n.State == ProgressNotificationState.Queued);
|
||||
var p = progressingNotifications.FirstOrDefault(n => n.IsAlive && n.State == ProgressNotificationState.Queued);
|
||||
if (p == null)
|
||||
break;
|
||||
|
||||
+2
-3
@@ -3,12 +3,11 @@
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseOnScreenDisplay : TestCase
|
||||
internal class TestCaseOnScreenDisplay : OsuTestCase
|
||||
{
|
||||
private FrameworkConfigManager config;
|
||||
private Bindable<FrameSync> frameSyncMode;
|
||||
+4
-5
@@ -2,8 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Desktop.Tests.Platform;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
@@ -11,9 +10,9 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCasePlaySongSelect : TestCase
|
||||
internal class TestCasePlaySongSelect : OsuTestCase
|
||||
{
|
||||
private readonly BeatmapManager manager;
|
||||
|
||||
@@ -33,7 +32,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
backingDatabase.CreateTable<StoreVersion>();
|
||||
|
||||
rulesets = new RulesetStore(backingDatabase);
|
||||
manager = new BeatmapManager(storage, null, backingDatabase, rulesets);
|
||||
manager = new BeatmapManager(storage, null, backingDatabase, rulesets, null);
|
||||
|
||||
for (int i = 0; i < 100; i += 10)
|
||||
manager.Import(createTestBeatmapSet(i));
|
||||
+8
-9
@@ -2,22 +2,21 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.Tests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCasePlayer : TestCase
|
||||
internal class TestCasePlayer : OsuTestCase
|
||||
{
|
||||
protected Player Player;
|
||||
private RulesetStore rulesets;
|
||||
+1
-1
@@ -6,7 +6,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseReplay : TestCasePlayer
|
||||
{
|
||||
+2
-3
@@ -2,14 +2,13 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.ReplaySettings;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseReplaySettingsOverlay : TestCase
|
||||
internal class TestCaseReplaySettingsOverlay : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Settings visible in replay/auto";
|
||||
|
||||
+2
-3
@@ -4,15 +4,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseResults : TestCase
|
||||
internal class TestCaseResults : OsuTestCase
|
||||
{
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
+6
-7
@@ -1,18 +1,17 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseRoomInspector : TestCase
|
||||
internal class TestCaseRoomInspector : OsuTestCase
|
||||
{
|
||||
public override string Description => @"from the multiplayer lobby";
|
||||
|
||||
+3
-4
@@ -1,17 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseScoreCounter : TestCase
|
||||
internal class TestCaseScoreCounter : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests multiple counters";
|
||||
|
||||
@@ -0,0 +1,228 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using OpenTK;
|
||||
using osu.Desktop.Tests.Beatmaps;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
/// <summary>
|
||||
/// The most minimal implementation of a playfield with scrolling hit objects.
|
||||
/// </summary>
|
||||
[TestFixture]
|
||||
public class TestCaseScrollingPlayfield : OsuTestCase
|
||||
{
|
||||
public TestCaseScrollingPlayfield()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
objects.Add(new TestHitObject { StartTime = time });
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Metadata = new BeatmapMetadata()
|
||||
}
|
||||
};
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
|
||||
|
||||
TestRulesetContainer horizontalRulesetContainer;
|
||||
Add(horizontalRulesetContainer = new TestRulesetContainer(Axes.X, beatmap, true));
|
||||
|
||||
TestRulesetContainer verticalRulesetContainer;
|
||||
Add(verticalRulesetContainer = new TestRulesetContainer(Axes.Y, beatmap, true));
|
||||
|
||||
AddStep("Reverse direction", () =>
|
||||
{
|
||||
horizontalRulesetContainer.Playfield.Reverse();
|
||||
verticalRulesetContainer.Playfield.Reverse();
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSpeedAdjustmentOrdering()
|
||||
{
|
||||
var hitObjectContainer = new ScrollingPlayfield<TestHitObject, TestJudgement>.ScrollingHitObjectContainer(Axes.X);
|
||||
|
||||
var speedAdjustments = new[]
|
||||
{
|
||||
new SpeedAdjustmentContainer(new MultiplierControlPoint()),
|
||||
new SpeedAdjustmentContainer(new MultiplierControlPoint(1000)
|
||||
{
|
||||
TimingPoint = new TimingControlPoint { BeatLength = 500 }
|
||||
}),
|
||||
new SpeedAdjustmentContainer(new MultiplierControlPoint(2000)
|
||||
{
|
||||
TimingPoint = new TimingControlPoint { BeatLength = 1000 },
|
||||
DifficultyPoint = new DifficultyControlPoint { SpeedMultiplier = 2}
|
||||
}),
|
||||
new SpeedAdjustmentContainer(new MultiplierControlPoint(3000)
|
||||
{
|
||||
TimingPoint = new TimingControlPoint { BeatLength = 1000 },
|
||||
DifficultyPoint = new DifficultyControlPoint { SpeedMultiplier = 1}
|
||||
}),
|
||||
};
|
||||
|
||||
var hitObjects = new[]
|
||||
{
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = -1000 }),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject()),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = 1000 }),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = 2000 }),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = 3000 }),
|
||||
new DrawableTestHitObject(Axes.X, new TestHitObject { StartTime = 4000 }),
|
||||
};
|
||||
|
||||
hitObjects.ForEach(h => hitObjectContainer.Add(h));
|
||||
speedAdjustments.ForEach(hitObjectContainer.AddSpeedAdjustment);
|
||||
|
||||
// The 0th index in hitObjectContainer.SpeedAdjustments is the "default" control point
|
||||
// Check multiplier of the default speed adjustment
|
||||
Assert.AreEqual(1, hitObjectContainer.SpeedAdjustments[0].ControlPoint.Multiplier);
|
||||
Assert.AreEqual(1, speedAdjustments[0].ControlPoint.Multiplier);
|
||||
Assert.AreEqual(2, speedAdjustments[1].ControlPoint.Multiplier);
|
||||
Assert.AreEqual(2, speedAdjustments[2].ControlPoint.Multiplier);
|
||||
Assert.AreEqual(1, speedAdjustments[3].ControlPoint.Multiplier);
|
||||
|
||||
// Check insertion of hit objects
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[4].Contains(hitObjects[0]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[3].Contains(hitObjects[1]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[2].Contains(hitObjects[2]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[1].Contains(hitObjects[3]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[0].Contains(hitObjects[4]));
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[0].Contains(hitObjects[5]));
|
||||
|
||||
hitObjectContainer.RemoveSpeedAdjustment(hitObjectContainer.SpeedAdjustments[3]);
|
||||
|
||||
// The hit object contained in this speed adjustment should be resorted into the one occuring before it
|
||||
|
||||
Assert.IsTrue(hitObjectContainer.SpeedAdjustments[3].Contains(hitObjects[1]));
|
||||
}
|
||||
|
||||
private class TestRulesetContainer : ScrollingRulesetContainer<TestPlayfield, TestHitObject, TestJudgement>
|
||||
{
|
||||
private readonly Axes scrollingAxes;
|
||||
|
||||
public TestRulesetContainer(Axes scrollingAxes, WorkingBeatmap beatmap, bool isForCurrentRuleset)
|
||||
: base(null, beatmap, isForCurrentRuleset)
|
||||
{
|
||||
this.scrollingAxes = scrollingAxes;
|
||||
}
|
||||
|
||||
public new TestPlayfield Playfield => base.Playfield;
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new TestScoreProcessor();
|
||||
|
||||
public override PassThroughInputManager CreateInputManager() => new PassThroughInputManager();
|
||||
|
||||
protected override BeatmapConverter<TestHitObject> CreateBeatmapConverter() => new TestBeatmapConverter();
|
||||
|
||||
protected override Playfield<TestHitObject, TestJudgement> CreatePlayfield() => new TestPlayfield(scrollingAxes);
|
||||
|
||||
protected override DrawableHitObject<TestHitObject, TestJudgement> GetVisualRepresentation(TestHitObject h) => new DrawableTestHitObject(scrollingAxes, h);
|
||||
}
|
||||
|
||||
private class TestScoreProcessor : ScoreProcessor<TestHitObject, TestJudgement>
|
||||
{
|
||||
protected override void OnNewJudgement(TestJudgement judgement)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestBeatmapConverter : BeatmapConverter<TestHitObject>
|
||||
{
|
||||
protected override IEnumerable<Type> ValidConversionTypes => new[] { typeof(HitObject) };
|
||||
|
||||
protected override IEnumerable<TestHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
{
|
||||
yield return original as TestHitObject;
|
||||
}
|
||||
}
|
||||
|
||||
private class DrawableTestHitObject : DrawableScrollingHitObject<TestHitObject, TestJudgement>
|
||||
{
|
||||
public DrawableTestHitObject(Axes scrollingAxes, TestHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
Anchor = scrollingAxes == Axes.Y ? Anchor.TopCentre : Anchor.CentreLeft;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Add(new Circle
|
||||
{
|
||||
Size = new Vector2(50)
|
||||
});
|
||||
}
|
||||
|
||||
protected override TestJudgement CreateJudgement() => new TestJudgement();
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestPlayfield : ScrollingPlayfield<TestHitObject, TestJudgement>
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
|
||||
public TestPlayfield(Axes scrollingAxes)
|
||||
: base(scrollingAxes)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f
|
||||
},
|
||||
content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
public void Reverse() => Reversed.Toggle();
|
||||
}
|
||||
|
||||
|
||||
private class TestHitObject : HitObject
|
||||
{
|
||||
}
|
||||
|
||||
private class TestJudgement : Judgement
|
||||
{
|
||||
public override string ResultString { get { throw new NotImplementedException(); } }
|
||||
public override string MaxResultString { get { throw new NotImplementedException(); } }
|
||||
}
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,12 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseSettings : TestCase
|
||||
internal class TestCaseSettings : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests the settings overlay";
|
||||
|
||||
@@ -14,7 +13,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
public TestCaseSettings()
|
||||
{
|
||||
Children = new[] { settings = new SettingsOverlay() };
|
||||
Children = new[] { settings = new MainSettings() };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
+2
-3
@@ -1,12 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseSkipButton : TestCase
|
||||
internal class TestCaseSkipButton : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Skip skip skippediskip";
|
||||
|
||||
+2
-3
@@ -1,13 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseSocial : TestCase
|
||||
public class TestCaseSocial : OsuTestCase
|
||||
{
|
||||
public override string Description => @"social browser overlay";
|
||||
|
||||
+2
-3
@@ -4,14 +4,13 @@
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseSongProgress : TestCase
|
||||
internal class TestCaseSongProgress : OsuTestCase
|
||||
{
|
||||
public override string Description => @"With fake data";
|
||||
|
||||
+3
-4
@@ -2,15 +2,14 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
public class TestCaseTabControl : TestCase
|
||||
public class TestCaseTabControl : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Filter for song select";
|
||||
|
||||
+69
-42
@@ -1,24 +1,30 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.Judgements;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Desktop.Tests.Beatmaps;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseTaikoPlayfield : TestCase
|
||||
internal class TestCaseTaikoPlayfield : OsuTestCase
|
||||
{
|
||||
private const double default_duration = 300;
|
||||
private const double default_duration = 1000;
|
||||
private const float scroll_time = 1000;
|
||||
|
||||
public override string Description => "Taiko playfield";
|
||||
@@ -26,12 +32,14 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
protected override double TimePerAction => default_duration * 2;
|
||||
|
||||
private readonly Random rng = new Random(1337);
|
||||
private readonly TaikoPlayfield playfield;
|
||||
private readonly Container playfieldContainer;
|
||||
private TaikoRulesetContainer rulesetContainer;
|
||||
private Container playfieldContainer;
|
||||
|
||||
public TestCaseTaikoPlayfield()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
AddStep("Hit!", addHitJudgement);
|
||||
AddStep("Hit!", () => addHitJudgement(false));
|
||||
AddStep("Kiai hit", () => addHitJudgement(true));
|
||||
AddStep("Miss :(", addMissJudgement);
|
||||
AddStep("DrumRoll", () => addDrumRoll(false));
|
||||
AddStep("Strong DrumRoll", () => addDrumRoll(true));
|
||||
@@ -49,6 +57,25 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
AddStep("Height test 5", () => changePlayfieldSize(5));
|
||||
AddStep("Reset height", () => changePlayfieldSize(6));
|
||||
|
||||
var controlPointInfo = new ControlPointInfo();
|
||||
controlPointInfo.TimingPoints.Add(new TimingControlPoint());
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
|
||||
{
|
||||
HitObjects = new List<HitObject> { new CentreHit() },
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
},
|
||||
},
|
||||
ControlPointInfo = controlPointInfo
|
||||
});
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
Add(playfieldContainer = new Container
|
||||
@@ -56,12 +83,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT,
|
||||
Height = 768,
|
||||
Clock = new FramedClock(rateAdjustClock),
|
||||
Children = new[]
|
||||
{
|
||||
playfield = new TaikoPlayfield()
|
||||
}
|
||||
Children = new[] { rulesetContainer = new TaikoRulesetContainer(rulesets.GetRuleset(1).CreateInstance(), beatmap, true) }
|
||||
});
|
||||
}
|
||||
|
||||
@@ -85,7 +109,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
addDrumRoll(true);
|
||||
break;
|
||||
case 5:
|
||||
addSwell(1000);
|
||||
addSwell();
|
||||
delay = scroll_time - 100;
|
||||
break;
|
||||
}
|
||||
@@ -97,16 +121,25 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
|
||||
break;
|
||||
case 6:
|
||||
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
|
||||
playfieldContainer.Delay(delay).ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_HEIGHT), 500);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void addHitJudgement()
|
||||
private void addHitJudgement(bool kiai)
|
||||
{
|
||||
TaikoHitResult hitResult = RNG.Next(2) == 0 ? TaikoHitResult.Good : TaikoHitResult.Great;
|
||||
|
||||
var h = new DrawableTestHit(new Hit())
|
||||
var cpi = new ControlPointInfo();
|
||||
cpi.EffectPoints.Add(new EffectControlPoint
|
||||
{
|
||||
KiaiMode = kiai
|
||||
});
|
||||
|
||||
Hit hit = new Hit();
|
||||
hit.ApplyDefaults(cpi, new BeatmapDifficulty());
|
||||
|
||||
var h = new DrawableTestHit(hit)
|
||||
{
|
||||
X = RNG.NextSingle(hitResult == TaikoHitResult.Good ? -0.1f : -0.05f, hitResult == TaikoHitResult.Good ? 0.1f : 0.05f),
|
||||
Judgement = new TaikoJudgement
|
||||
@@ -117,18 +150,18 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
};
|
||||
|
||||
playfield.OnJudgement(h);
|
||||
rulesetContainer.Playfield.OnJudgement(h);
|
||||
|
||||
if (RNG.Next(10) == 0)
|
||||
{
|
||||
h.Judgement.SecondHit = true;
|
||||
playfield.OnJudgement(h);
|
||||
rulesetContainer.Playfield.OnJudgement(h);
|
||||
}
|
||||
}
|
||||
|
||||
private void addMissJudgement()
|
||||
{
|
||||
playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||
rulesetContainer.Playfield.OnJudgement(new DrawableTestHit(new Hit())
|
||||
{
|
||||
Judgement = new TaikoJudgement
|
||||
{
|
||||
@@ -140,22 +173,17 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private void addBarLine(bool major, double delay = scroll_time)
|
||||
{
|
||||
BarLine bl = new BarLine
|
||||
{
|
||||
StartTime = playfield.Time.Current + delay,
|
||||
ScrollTime = scroll_time
|
||||
};
|
||||
BarLine bl = new BarLine { StartTime = rulesetContainer.Playfield.Time.Current + delay };
|
||||
|
||||
playfield.AddBarLine(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl));
|
||||
rulesetContainer.Playfield.Add(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl));
|
||||
}
|
||||
|
||||
private void addSwell(double duration = default_duration)
|
||||
{
|
||||
playfield.Add(new DrawableSwell(new Swell
|
||||
rulesetContainer.Playfield.Add(new DrawableSwell(new Swell
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
StartTime = rulesetContainer.Playfield.Time.Current + scroll_time,
|
||||
Duration = duration,
|
||||
ScrollTime = scroll_time
|
||||
}));
|
||||
}
|
||||
|
||||
@@ -166,41 +194,40 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
var d = new DrumRoll
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
StartTime = rulesetContainer.Playfield.Time.Current + scroll_time,
|
||||
IsStrong = strong,
|
||||
Duration = duration,
|
||||
ScrollTime = scroll_time,
|
||||
};
|
||||
|
||||
playfield.Add(new DrawableDrumRoll(d));
|
||||
rulesetContainer.Playfield.Add(new DrawableDrumRoll(d));
|
||||
}
|
||||
|
||||
private void addCentreHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
ScrollTime = scroll_time
|
||||
StartTime = rulesetContainer.Playfield.Time.Current + scroll_time,
|
||||
IsStrong = strong
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableCentreHitStrong(h));
|
||||
rulesetContainer.Playfield.Add(new DrawableCentreHitStrong(h));
|
||||
else
|
||||
playfield.Add(new DrawableCentreHit(h));
|
||||
rulesetContainer.Playfield.Add(new DrawableCentreHit(h));
|
||||
}
|
||||
|
||||
private void addRimHit(bool strong)
|
||||
{
|
||||
Hit h = new Hit
|
||||
{
|
||||
StartTime = playfield.Time.Current + scroll_time,
|
||||
ScrollTime = scroll_time
|
||||
StartTime = rulesetContainer.Playfield.Time.Current + scroll_time,
|
||||
IsStrong = strong
|
||||
};
|
||||
|
||||
if (strong)
|
||||
playfield.Add(new DrawableRimHitStrong(h));
|
||||
rulesetContainer.Playfield.Add(new DrawableRimHitStrong(h));
|
||||
else
|
||||
playfield.Add(new DrawableRimHit(h));
|
||||
rulesetContainer.Playfield.Add(new DrawableRimHit(h));
|
||||
}
|
||||
|
||||
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
|
||||
+4
-5
@@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
@@ -10,9 +9,9 @@ using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseTextAwesome : TestCase
|
||||
internal class TestCaseTextAwesome : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Tests display of icons";
|
||||
|
||||
@@ -31,10 +30,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
int i = 50;
|
||||
foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
|
||||
{
|
||||
flow.Add(new TextAwesome
|
||||
flow.Add(new SpriteIcon
|
||||
{
|
||||
Icon = fa,
|
||||
TextSize = 60,
|
||||
Size = new Vector2(60),
|
||||
Colour = new Color4(
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
+2
-3
@@ -1,12 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseTwoLayerButton : TestCase
|
||||
internal class TestCaseTwoLayerButton : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Mostly back button";
|
||||
|
||||
+3
-4
@@ -1,15 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Users;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseUserPanel : TestCase
|
||||
internal class TestCaseUserPanel : OsuTestCase
|
||||
{
|
||||
public override string Description => @"Panels for displaying a user's status";
|
||||
|
||||
+2
-3
@@ -3,13 +3,12 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
namespace osu.Desktop.Tests.Visual
|
||||
{
|
||||
internal class TestCaseUserProfile : TestCase
|
||||
internal class TestCaseUserProfile : OsuTestCase
|
||||
{
|
||||
public override string Description => "Tests user's profile page.";
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Desktop.VisualTests;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class VisualTests
|
||||
{
|
||||
[Test]
|
||||
public void TestVisualTests()
|
||||
{
|
||||
using (var host = new HeadlessGameHost())
|
||||
{
|
||||
host.Run(new AutomatedVisualTestGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -41,6 +41,10 @@
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.7.1\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
@@ -55,15 +59,69 @@
|
||||
<Reference Include="SQLite.Net.Platform.Generic">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="VisualTests.cs" />
|
||||
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Visual\OsuTestCase.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Visual\TestCaseBreadcrumbs.cs" />
|
||||
<Compile Include="Visual\TestCaseCatcher.cs" />
|
||||
<Compile Include="Visual\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Visual\TestCaseContextMenu.cs" />
|
||||
<Compile Include="Visual\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseDirect.cs" />
|
||||
<Compile Include="Visual\TestCaseDrawableRoom.cs" />
|
||||
<Compile Include="Visual\TestCaseDrawings.cs" />
|
||||
<Compile Include="Visual\TestCaseGamefield.cs" />
|
||||
<Compile Include="Visual\TestCaseGraph.cs" />
|
||||
<Compile Include="Visual\TestCaseHitObjects.cs" />
|
||||
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
|
||||
<Compile Include="Visual\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Visual\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Visual\TestCaseManiaHitObjects.cs" />
|
||||
<Compile Include="Visual\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Visual\TestCaseMedalOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseEditorMenuBar.cs" />
|
||||
<Compile Include="Visual\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Visual\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Visual\TestCaseMods.cs" />
|
||||
<Compile Include="Visual\TestCaseMusicController.cs" />
|
||||
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Visual\TestCasePlayer.cs" />
|
||||
<Compile Include="Visual\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Visual\TestCaseReplay.cs" />
|
||||
<Compile Include="Visual\TestCaseReplaySettingsOverlay.cs" />
|
||||
<Compile Include="Visual\TestCaseResults.cs" />
|
||||
<Compile Include="Visual\TestCaseRoomInspector.cs" />
|
||||
<Compile Include="Visual\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Visual\TestCaseScrollingPlayfield.cs" />
|
||||
<Compile Include="Visual\TestCaseSettings.cs" />
|
||||
<Compile Include="Visual\TestCaseSkipButton.cs" />
|
||||
<Compile Include="Visual\TestCaseSocial.cs" />
|
||||
<Compile Include="Visual\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Visual\TestCaseTabControl.cs" />
|
||||
<Compile Include="Visual\TestCaseTaikoPlayfield.cs" />
|
||||
<Compile Include="Visual\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Visual\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="Visual\TestCaseUserPanel.cs" />
|
||||
<Compile Include="Visual\TestCaseUserProfile.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65DC628F-A640-4111-AB35-3A5652BC1E17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
|
||||
<Project>{007b2356-ab6f-4bd9-96d5-116fc2dce69a}</Project>
|
||||
<Name>osu.Framework.Testing</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
@@ -72,10 +130,6 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Desktop.VisualTests\osu.Desktop.VisualTests.csproj">
|
||||
<Project>{69051C69-12AE-4E7D-A3E6-460D2E282312}</Project>
|
||||
<Name>osu.Desktop.VisualTests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
|
||||
@@ -6,6 +6,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
|
||||
<package id="NUnit" version="3.7.1" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="3.0" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
public class AutomatedVisualTestGame : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestRunner(new TestBrowser()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.VisualTests;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
|
||||
@@ -1,103 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseKeyCounter : TestCase
|
||||
{
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public TestCaseKeyCounter()
|
||||
{
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
IsCounting = true,
|
||||
Children = new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right),
|
||||
},
|
||||
};
|
||||
BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
|
||||
bindable.ValueChanged += delegate { kc.FadeTime = bindable.Value; };
|
||||
AddStep("Add Random", () =>
|
||||
{
|
||||
Key key = (Key)((int)Key.A + RNG.Next(26));
|
||||
kc.Add(new KeyCounterKeyboard(key));
|
||||
});
|
||||
|
||||
TestSliderBar<int> sliderBar;
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "FadeTime" },
|
||||
sliderBar = new TestSliderBar<int>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(bindable);
|
||||
|
||||
Add(kc);
|
||||
}
|
||||
private class TestSliderBar<T> : SliderBar<T> where T : struct
|
||||
{
|
||||
public Color4 Color
|
||||
{
|
||||
get { return Box.Colour; }
|
||||
set { Box.Colour = value; }
|
||||
}
|
||||
|
||||
public Color4 SelectionColor
|
||||
{
|
||||
get { return SelectionBox.Colour; }
|
||||
set { SelectionBox.Colour = value; }
|
||||
}
|
||||
|
||||
protected readonly Box SelectionBox;
|
||||
protected readonly Box Box;
|
||||
|
||||
public TestSliderBar()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Box = new Box { RelativeSizeAxes = Axes.Both },
|
||||
SelectionBox = new Box { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
|
||||
protected override void UpdateValue(float value)
|
||||
{
|
||||
SelectionBox.ScaleTo(
|
||||
new Vector2(value, 1),
|
||||
300, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,143 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using System;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.Timing;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaPlayfield : TestCase
|
||||
{
|
||||
public override string Description => @"Mania playfield";
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
public TestCaseManiaPlayfield()
|
||||
{
|
||||
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
Add(new ManiaPlayfield(cols)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SpecialColumnPosition = pos,
|
||||
Scale = new Vector2(1, -1)
|
||||
});
|
||||
};
|
||||
|
||||
const double start_time = 500;
|
||||
const double duration = 500;
|
||||
|
||||
Func<double, bool, SpeedAdjustmentContainer> createTimingChange = (time, gravity) => new ManiaSpeedAdjustmentContainer(new MultiplierControlPoint(time)
|
||||
{
|
||||
TimingPoint = { BeatLength = 1000 }
|
||||
}, gravity ? ScrollingAlgorithm.Gravity : ScrollingAlgorithm.Basic);
|
||||
|
||||
Action<bool> createPlayfieldWithNotes = gravity =>
|
||||
{
|
||||
Clear();
|
||||
|
||||
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
|
||||
|
||||
ManiaPlayfield playField;
|
||||
Add(playField = new ManiaPlayfield(4)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(1, -1),
|
||||
Clock = new FramedClock(rateAdjustClock)
|
||||
});
|
||||
|
||||
if (!gravity)
|
||||
playField.Columns.ForEach(c => c.Add(createTimingChange(0, false)));
|
||||
|
||||
for (double t = start_time; t <= start_time + duration; t += 100)
|
||||
{
|
||||
if (gravity)
|
||||
playField.Columns.ElementAt(0).Add(createTimingChange(t, true));
|
||||
|
||||
playField.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = t,
|
||||
Column = 0
|
||||
}, new Bindable<Key>(Key.D)));
|
||||
|
||||
if (gravity)
|
||||
playField.Columns.ElementAt(3).Add(createTimingChange(t, true));
|
||||
|
||||
playField.Add(new DrawableNote(new Note
|
||||
{
|
||||
StartTime = t,
|
||||
Column = 3
|
||||
}, new Bindable<Key>(Key.K)));
|
||||
}
|
||||
|
||||
if (gravity)
|
||||
playField.Columns.ElementAt(1).Add(createTimingChange(start_time, true));
|
||||
|
||||
playField.Add(new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = start_time,
|
||||
Duration = duration,
|
||||
Column = 1
|
||||
}, new Bindable<Key>(Key.F)));
|
||||
|
||||
if (gravity)
|
||||
playField.Columns.ElementAt(2).Add(createTimingChange(start_time, true));
|
||||
|
||||
playField.Add(new DrawableHoldNote(new HoldNote
|
||||
{
|
||||
StartTime = start_time,
|
||||
Duration = duration,
|
||||
Column = 2
|
||||
}, new Bindable<Key>(Key.J)));
|
||||
};
|
||||
|
||||
AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
|
||||
AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
|
||||
AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
|
||||
AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
|
||||
AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
|
||||
AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
|
||||
|
||||
AddStep("Notes with input", () => createPlayfieldWithNotes(false));
|
||||
AddWaitStep((int)Math.Ceiling((start_time + duration) / TimePerAction));
|
||||
|
||||
AddStep("Notes with gravity", () => createPlayfieldWithNotes(true));
|
||||
AddWaitStep((int)Math.Ceiling((start_time + duration) / TimePerAction));
|
||||
}
|
||||
|
||||
private void triggerKeyDown(Column column)
|
||||
{
|
||||
column.TriggerOnKeyDown(new InputState(), new KeyDownEventArgs
|
||||
{
|
||||
Key = column.Key,
|
||||
Repeat = false
|
||||
});
|
||||
}
|
||||
|
||||
private void triggerKeyUp(Column column)
|
||||
{
|
||||
column.TriggerOnKeyUp(new InputState(), new KeyUpEventArgs
|
||||
{
|
||||
Key = column.Key
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,210 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public class TestCaseScrollingHitObjects : TestCase
|
||||
{
|
||||
public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
|
||||
|
||||
private readonly BindableDouble timeRangeBindable;
|
||||
private readonly OsuSpriteText bottomLabel;
|
||||
private readonly SpriteText topTime;
|
||||
private readonly SpriteText bottomTime;
|
||||
|
||||
public TestCaseScrollingHitObjects()
|
||||
{
|
||||
OsuSpriteText timeRangeText;
|
||||
SpeedAdjustmentCollection adjustmentCollection;
|
||||
|
||||
timeRangeBindable = new BindableDouble(2000)
|
||||
{
|
||||
MinValue = 200,
|
||||
MaxValue = 4000,
|
||||
};
|
||||
|
||||
SliderBar<double> timeRange;
|
||||
Add(timeRange = new BasicSliderBar<double>
|
||||
{
|
||||
Size = new Vector2(200, 20),
|
||||
SelectionColor = Color4.Pink,
|
||||
KeyboardStep = 100
|
||||
});
|
||||
|
||||
Add(timeRangeText = new OsuSpriteText
|
||||
{
|
||||
X = 210,
|
||||
TextSize = 16,
|
||||
});
|
||||
|
||||
timeRange.Current.BindTo(timeRangeBindable);
|
||||
timeRangeBindable.ValueChanged += v => timeRangeText.Text = $"Visible Range: {v:#,#.#}";
|
||||
timeRangeBindable.ValueChanged += v => bottomLabel.Text = $"t minus {v:#,#}";
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(100, 500),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.25f
|
||||
},
|
||||
adjustmentCollection = new SpeedAdjustmentCollection(Axes.Y)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
VisibleTimeRange = timeRangeBindable,
|
||||
Masking = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = "t minus 0",
|
||||
Margin = new MarginPadding(2),
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.TopRight,
|
||||
},
|
||||
bottomLabel = new OsuSpriteText
|
||||
{
|
||||
Text = "t minus x",
|
||||
Margin = new MarginPadding(2),
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomLeft,
|
||||
},
|
||||
topTime = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding(2),
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
bottomTime = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding(2),
|
||||
TextSize = 14,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
timeRangeBindable.TriggerChange();
|
||||
|
||||
adjustmentCollection.Add(new TestSpeedAdjustmentContainer(new MultiplierControlPoint()));
|
||||
|
||||
AddStep("Add hit object", () => adjustmentCollection.Add(new TestDrawableHitObject(new HitObject { StartTime = Time.Current + 2000 })));
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
topTime.Text = Time.Current.ToString("#,#");
|
||||
bottomTime.Text = (Time.Current + timeRangeBindable.Value).ToString("#,#");
|
||||
}
|
||||
|
||||
private class TestSpeedAdjustmentContainer : SpeedAdjustmentContainer
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public TestSpeedAdjustmentContainer(MultiplierControlPoint controlPoint)
|
||||
: base(controlPoint)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DrawableTimingSection CreateTimingSection() => new TestDrawableTimingSection(ControlPoint);
|
||||
|
||||
private class TestDrawableTimingSection : DrawableTimingSection
|
||||
{
|
||||
private readonly MultiplierControlPoint controlPoint;
|
||||
|
||||
public TestDrawableTimingSection(MultiplierControlPoint controlPoint)
|
||||
{
|
||||
this.controlPoint = controlPoint;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Y = (float)(controlPoint.StartTime - Time.Current);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class TestDrawableHitObject : DrawableHitObject, IScrollingHitObject
|
||||
{
|
||||
private readonly Box background;
|
||||
private const float height = 14;
|
||||
|
||||
public BindableDouble LifetimeOffset { get; } = new BindableDouble();
|
||||
|
||||
public TestDrawableHitObject(HitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
RelativePositionAxes = Axes.Y;
|
||||
|
||||
Y = (float)hitObject.StartTime;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = height,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Colour = Color4.Cyan,
|
||||
Height = 1,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.Black,
|
||||
TextSize = height,
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Text = $"{hitObject.StartTime:#,#}"
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.FadeInFromZero(250, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
if (Time.Current >= HitObject.StartTime)
|
||||
background.Colour = Color4.Red;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,119 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTaikoHitObjects : TestCase
|
||||
{
|
||||
public override string Description => "Taiko hit objects";
|
||||
|
||||
private bool kiai;
|
||||
|
||||
public TestCaseTaikoHitObjects()
|
||||
{
|
||||
AddToggleStep("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
updateKiaiState();
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 100),
|
||||
AccentColour = Color4.DarkRed,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new CentreHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(350, 100),
|
||||
AccentColour = Color4.DarkRed,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new CentreHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 300),
|
||||
AccentColour = Color4.DarkBlue,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new RimHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(350, 300),
|
||||
AccentColour = Color4.DarkBlue,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new RimHitSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new CirclePiece
|
||||
{
|
||||
Position = new Vector2(100, 500),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Children = new[]
|
||||
{
|
||||
new SwellSymbolPiece()
|
||||
}
|
||||
});
|
||||
|
||||
Add(new ElongatedCirclePiece
|
||||
{
|
||||
Position = new Vector2(575, 100),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Length = 0.10f,
|
||||
PlayfieldLengthReference = () => DrawSize.X
|
||||
});
|
||||
|
||||
Add(new ElongatedCirclePiece(true)
|
||||
{
|
||||
Position = new Vector2(575, 300),
|
||||
AccentColour = Color4.Orange,
|
||||
KiaiMode = kiai,
|
||||
Length = 0.10f,
|
||||
PlayfieldLengthReference = () => DrawSize.X
|
||||
});
|
||||
}
|
||||
|
||||
private void updateKiaiState()
|
||||
{
|
||||
foreach (var c in Children.OfType<CirclePiece>())
|
||||
c.KiaiMode = kiai;
|
||||
}
|
||||
|
||||
private abstract class BaseCircle : Container
|
||||
{
|
||||
protected readonly CirclePiece Piece;
|
||||
|
||||
protected BaseCircle(CirclePiece piece)
|
||||
{
|
||||
Piece = piece;
|
||||
|
||||
Add(Piece);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.VisualTests;
|
||||
using osu.Game;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
||||
<PropertyGroup>
|
||||
<ProjectGuid>{69051C69-12AE-4E7D-A3E6-460D2E282312}</ProjectGuid>
|
||||
@@ -185,55 +185,8 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AutomatedVisualTestGame.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Tests\TestCaseContextMenu.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseGraph.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
|
||||
<Compile Include="Tests\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseOnScreenDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseReplaySettingsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCasePlayer.cs" />
|
||||
<Compile Include="Tests\TestCaseHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Tests\TestCaseReplay.cs" />
|
||||
<Compile Include="Tests\TestCaseResults.cs" />
|
||||
<Compile Include="Tests\TestCaseScoreCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseScrollingHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseSkipButton.cs" />
|
||||
<Compile Include="Tests\TestCaseTabControl.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
|
||||
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="Tests\TestCaseUserProfile.cs" />
|
||||
<Compile Include="VisualTestGame.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestCaseSettings.cs" />
|
||||
<Compile Include="Tests\TestCaseSongProgress.cs" />
|
||||
<Compile Include="Tests\TestCaseMods.cs" />
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseLeaderboard.cs" />
|
||||
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetailArea.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawableRoom.cs" />
|
||||
<Compile Include="Tests\TestCaseUserPanel.cs" />
|
||||
<Compile Include="Tests\TestCaseDirect.cs" />
|
||||
<Compile Include="Tests\TestCaseSocial.cs" />
|
||||
<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
|
||||
<Compile Include="Tests\TestCaseMedalOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseRoomInspector.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
@@ -258,4 +211,4 @@
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
@@ -20,16 +20,11 @@ namespace osu.Desktop
|
||||
{
|
||||
internal class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private readonly VersionManager versionManager;
|
||||
private VersionManager versionManager;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
versionManager = new VersionManager
|
||||
{
|
||||
Depth = int.MinValue,
|
||||
State = Visibility.Hidden
|
||||
};
|
||||
}
|
||||
|
||||
public override Storage GetStorageForStableInstall()
|
||||
@@ -88,11 +83,15 @@ namespace osu.Desktop
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(versionManager, Add);
|
||||
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue });
|
||||
|
||||
ScreenChanged += s =>
|
||||
{
|
||||
if (!versionManager.IsPresent && s is Intro)
|
||||
if (s is Intro && s.ChildScreen == null)
|
||||
{
|
||||
Add(versionManager);
|
||||
versionManager.State = Visibility.Visible;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
internal class OsuTestBrowser : OsuGameBase
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestBrowser());
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
|
||||
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
|
||||
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
|
||||
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@@ -19,6 +20,7 @@ using OpenTK.Graphics;
|
||||
using System.Net.Http;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
@@ -26,19 +28,22 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
||||
protected override bool HideOnEscape => false;
|
||||
private OsuConfigManager config;
|
||||
private OsuGameBase game;
|
||||
|
||||
public override bool HandleInput => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
this.config = config;
|
||||
this.game = game;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
Alpha = 0;
|
||||
|
||||
Children = new Drawable[]
|
||||
@@ -93,6 +98,42 @@ namespace osu.Desktop.Overlays
|
||||
checkForUpdateAsync();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var version = game.Version;
|
||||
var lastVersion = config.Get<string>(OsuSetting.Version);
|
||||
if (game.IsDeployedBuild && version != lastVersion)
|
||||
{
|
||||
config.Set(OsuSetting.Version, version);
|
||||
|
||||
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
||||
if (!string.IsNullOrEmpty(lastVersion))
|
||||
Scheduler.AddDelayed(() => notificationOverlay.Post(new UpdateCompleteNotification(version)), 5000);
|
||||
}
|
||||
}
|
||||
|
||||
private class UpdateCompleteNotification : SimpleNotification
|
||||
{
|
||||
public UpdateCompleteNotification(string version)
|
||||
{
|
||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||
Icon = FontAwesome.fa_check_square;
|
||||
Activated = delegate
|
||||
{
|
||||
Process.Start($"https://github.com/ppy/osu/releases/tag/v{version}");
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
IconBackgound.Colour = colours.BlueDark;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
@@ -209,13 +250,13 @@ namespace osu.Desktop.Overlays
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Colour = Color4.White,
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
+11
-1
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Game.IPC;
|
||||
@@ -33,7 +34,16 @@ namespace osu.Desktop
|
||||
}
|
||||
else
|
||||
{
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
switch (args.FirstOrDefault() ?? string.Empty)
|
||||
{
|
||||
case "--tests":
|
||||
host.Run(new OsuTestBrowser());
|
||||
break;
|
||||
default:
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -90,6 +90,21 @@
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'VisualTests|AnyCPU'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG</DefineConstants>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<WarningLevel>0</WarningLevel>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<LangVersion>6</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<StartArguments>--tests</StartArguments>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
|
||||
@@ -195,6 +210,10 @@
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
|
||||
<Project>{007B2356-AB6F-4BD9-96D5-116FC2DCE69A}</Project>
|
||||
<Name>osu.Framework.Testing</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
@@ -203,6 +222,10 @@
|
||||
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
|
||||
<Name>osu.Game.Resources</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Desktop.Tests\osu.Desktop.Tests.csproj">
|
||||
<Project>{230ac4f3-7783-49fb-9aec-b83cda3b9f3d}</Project>
|
||||
<Name>osu.Desktop.Tests</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
@@ -226,6 +249,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="OsuGameDesktop.cs" />
|
||||
<Compile Include="OsuTestBrowser.cs" />
|
||||
<Compile Include="Overlays\VersionManager.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
|
||||
@@ -8,6 +8,7 @@ using System;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
@@ -15,9 +16,16 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
||||
|
||||
protected override IEnumerable<CatchBaseHit> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
protected override IEnumerable<CatchBaseHit> ConvertHitObject(HitObject obj, Beatmap beatmap)
|
||||
{
|
||||
yield return null;
|
||||
if (!(obj is IHasXPosition))
|
||||
yield break;
|
||||
|
||||
yield return new Fruit
|
||||
{
|
||||
StartTime = obj.StartTime,
|
||||
Position = ((IHasXPosition)obj).X / OsuPlayfield.BASE_SIZE.X
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public class CatchInputManager : RulesetInputManager<CatchAction>
|
||||
{
|
||||
public CatchInputManager(RulesetInfo ruleset)
|
||||
: base(ruleset, 0, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public enum CatchAction
|
||||
{
|
||||
[Description("Move left")]
|
||||
MoveLeft,
|
||||
[Description("Move right")]
|
||||
MoveRight,
|
||||
[Description("Engage dash")]
|
||||
Dash
|
||||
}
|
||||
}
|
||||
@@ -1,23 +1,33 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Framework.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public class CatchRuleset : Ruleset
|
||||
{
|
||||
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new CatchHitRenderer(beatmap, isForCurrentRuleset);
|
||||
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new CatchRulesetContainer(this, beatmap, isForCurrentRuleset);
|
||||
|
||||
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
|
||||
new KeyBinding(InputKey.Left, CatchAction.MoveLeft),
|
||||
new KeyBinding(InputKey.X, CatchAction.MoveRight),
|
||||
new KeyBinding(InputKey.Right, CatchAction.MoveRight),
|
||||
new KeyBinding(InputKey.Shift, CatchAction.Dash),
|
||||
new KeyBinding(InputKey.Shift, CatchAction.Dash),
|
||||
};
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
@@ -85,19 +95,17 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override string Description => "osu!catch";
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.ShiftLeft),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right)
|
||||
};
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new CatchDifficultyCalculator(beatmap);
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
||||
|
||||
public override int LegacyID => 2;
|
||||
|
||||
public CatchRuleset(RulesetInfo rulesetInfo)
|
||||
: base(rulesetInfo)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,36 +1,128 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
internal class DrawableFruit : Sprite
|
||||
public class DrawableFruit : DrawableScrollingHitObject<CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
//private readonly CatchBaseHit h;
|
||||
private const float pulp_size = 30;
|
||||
|
||||
public DrawableFruit(CatchBaseHit h)
|
||||
private class Pulp : Circle, IHasAccentColour
|
||||
{
|
||||
//this.h = h;
|
||||
public Pulp()
|
||||
{
|
||||
Size = new Vector2(pulp_size);
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
RelativePositionAxes = Axes.Y;
|
||||
Position = new Vector2(h.Position, -0.1f);
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 5,
|
||||
Colour = AccentColour.Opacity(0.5f),
|
||||
};
|
||||
}
|
||||
|
||||
public Color4 AccentColour { get; set; } = Color4.White;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
Texture = textures.Get(@"Menu/logo");
|
||||
|
||||
//Transforms.Add(new TransformPosition { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
//Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
public DrawableFruit(CatchBaseHit h)
|
||||
: base(h)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(pulp_size * 2, pulp_size * 2.6f);
|
||||
|
||||
RelativePositionAxes = Axes.Both;
|
||||
X = h.Position;
|
||||
|
||||
Colour = new Color4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1);
|
||||
|
||||
Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
}
|
||||
|
||||
public Func<CatchBaseHit, bool> CheckPosition;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
//todo: share this more
|
||||
new BufferedContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
CacheDrawnFrameBuffer = true,
|
||||
Children = new Framework.Graphics.Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Scale = new Vector2(0.6f),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Y = -0.08f
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Y = -0.08f
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override CatchJudgement CreateJudgement() => new CatchJudgement();
|
||||
|
||||
private const float preempt = 1000;
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (Judgement.TimeOffset > 0)
|
||||
Judgement.Result = CheckPosition?.Invoke(HitObject) ?? false ? HitResult.Hit : HitResult.Miss;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
using (BeginAbsoluteSequence(HitObject.StartTime - preempt))
|
||||
{
|
||||
// animation
|
||||
this.FadeIn(200);
|
||||
}
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Miss:
|
||||
using (BeginAbsoluteSequence(HitObject.StartTime, true))
|
||||
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,11 +14,19 @@ namespace osu.Game.Rulesets.Catch.Scoring
|
||||
{
|
||||
}
|
||||
|
||||
public CatchScoreProcessor(HitRenderer<CatchBaseHit, CatchJudgement> hitRenderer)
|
||||
: base(hitRenderer)
|
||||
public CatchScoreProcessor(RulesetContainer<CatchBaseHit, CatchJudgement> rulesetContainer)
|
||||
: base(rulesetContainer)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Health.Value = 1;
|
||||
Accuracy.Value = 1;
|
||||
}
|
||||
|
||||
protected override void OnNewJudgement(CatchJudgement judgement)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -2,23 +2,65 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatchPlayfield : Playfield<CatchBaseHit, CatchJudgement>
|
||||
public class CatchPlayfield : ScrollingPlayfield<CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
public CatchPlayfield()
|
||||
{
|
||||
Size = new Vector2(1, 0.9f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
private readonly CatcherArea catcherArea;
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
public CatchPlayfield()
|
||||
: base(Axes.Y)
|
||||
{
|
||||
Reversed.Value = true;
|
||||
|
||||
Size = new Vector2(1);
|
||||
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
content = new Container<Drawable>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
catcherArea = new CatcherArea
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Height = 0.3f
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
public override void Add(DrawableHitObject<CatchBaseHit, CatchJudgement> h)
|
||||
{
|
||||
base.Add(h);
|
||||
|
||||
var fruit = (DrawableFruit)h;
|
||||
fruit.CheckPosition = catcherArea.CheckIfWeCanCatch;
|
||||
fruit.OnJudgement += Fruit_OnJudgement;
|
||||
}
|
||||
|
||||
private void Fruit_OnJudgement(DrawableHitObject<CatchBaseHit, CatchJudgement> obj)
|
||||
{
|
||||
if (obj.Judgement.Result == HitResult.Hit)
|
||||
{
|
||||
Vector2 screenPosition = obj.ScreenSpaceDrawQuad.Centre;
|
||||
Remove(obj);
|
||||
catcherArea.Add(obj, screenPosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+14
-4
@@ -1,11 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@@ -13,10 +15,10 @@ using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgement>
|
||||
public class CatchRulesetContainer : ScrollingRulesetContainer<CatchPlayfield, CatchBaseHit, CatchJudgement>
|
||||
{
|
||||
public CatchHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
|
||||
: base(beatmap, isForCurrentRuleset)
|
||||
public CatchRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
|
||||
: base(ruleset, beatmap, isForCurrentRuleset)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -26,6 +28,14 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
protected override Playfield<CatchBaseHit, CatchJudgement> CreatePlayfield() => new CatchPlayfield();
|
||||
|
||||
protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h) => null;
|
||||
public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
|
||||
|
||||
protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h)
|
||||
{
|
||||
if (h is Fruit)
|
||||
return new DrawableFruit(h);
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class CatcherArea : Container
|
||||
{
|
||||
private Catcher catcher;
|
||||
|
||||
public void Add(DrawableHitObject<CatchBaseHit, CatchJudgement> fruit, Vector2 screenPosition) => catcher.AddToStack(fruit, screenPosition);
|
||||
|
||||
public bool CheckIfWeCanCatch(CatchBaseHit obj) => Math.Abs(catcher.Position.X - obj.Position) < catcher.DrawSize.X / DrawSize.X / 2;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
catcher = new Catcher
|
||||
{
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopCentre,
|
||||
X = 0.5f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
catcher.Size = new Vector2(DrawSize.Y);
|
||||
}
|
||||
|
||||
private class Catcher : Container, IKeyBindingHandler<CatchAction>
|
||||
{
|
||||
private Texture texture;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
texture = textures.Get(@"Play/Catch/fruit-catcher-idle");
|
||||
|
||||
Child = createCatcherSprite();
|
||||
}
|
||||
|
||||
private int currentDirection;
|
||||
|
||||
private bool dashing;
|
||||
|
||||
protected bool Dashing
|
||||
{
|
||||
get { return dashing; }
|
||||
set
|
||||
{
|
||||
if (value == dashing) return;
|
||||
|
||||
dashing = value;
|
||||
|
||||
if (dashing)
|
||||
Schedule(addAdditiveSprite);
|
||||
}
|
||||
}
|
||||
|
||||
private void addAdditiveSprite()
|
||||
{
|
||||
if (!dashing) return;
|
||||
|
||||
var additive = createCatcherSprite();
|
||||
|
||||
additive.RelativePositionAxes = Axes.Both;
|
||||
additive.BlendingMode = BlendingMode.Additive;
|
||||
additive.Position = Position;
|
||||
additive.Scale = Scale;
|
||||
|
||||
((CatcherArea)Parent).Add(additive);
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
|
||||
|
||||
Scheduler.AddDelayed(addAdditiveSprite, 50);
|
||||
}
|
||||
|
||||
private Sprite createCatcherSprite() => new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Texture = texture,
|
||||
OriginPosition = new Vector2(DrawWidth / 2, 10) //temporary until the sprite is aligned correctly.
|
||||
};
|
||||
|
||||
public bool OnPressed(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection--;
|
||||
return true;
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection++;
|
||||
return true;
|
||||
case CatchAction.Dash:
|
||||
Dashing = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool OnReleased(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case CatchAction.MoveLeft:
|
||||
currentDirection++;
|
||||
return true;
|
||||
case CatchAction.MoveRight:
|
||||
currentDirection--;
|
||||
return true;
|
||||
case CatchAction.Dash:
|
||||
Dashing = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (currentDirection == 0) return;
|
||||
|
||||
float speed = Dashing ? 1.5f : 1;
|
||||
|
||||
Scale = new Vector2(Math.Sign(currentDirection), 1);
|
||||
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime / 1800 * speed, 0, 1);
|
||||
}
|
||||
|
||||
public void AddToStack(DrawableHitObject<CatchBaseHit, CatchJudgement> fruit, Vector2 absolutePosition)
|
||||
{
|
||||
fruit.RelativePositionAxes = Axes.None;
|
||||
fruit.Position = new Vector2(ToLocalSpace(absolutePosition).X - DrawSize.X / 2, 0);
|
||||
|
||||
fruit.Anchor = Anchor.TopCentre;
|
||||
fruit.Origin = Anchor.BottomCentre;
|
||||
fruit.Scale *= 0.7f;
|
||||
fruit.LifetimeEnd = double.MaxValue;
|
||||
fruit.Depth = (float)Time.Current;
|
||||
|
||||
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
||||
|
||||
while (Children.OfType<DrawableFruit>().Any(f => Vector2.DistanceSquared(f.Position, fruit.Position) < distance * distance))
|
||||
{
|
||||
fruit.X += RNG.Next(-5, 5);
|
||||
fruit.Y -= RNG.Next(0, 5);
|
||||
}
|
||||
|
||||
Add(fruit);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -38,6 +38,7 @@
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Collections" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
@@ -50,6 +51,7 @@
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
|
||||
<Compile Include="CatchDifficultyCalculator.cs" />
|
||||
<Compile Include="CatchInputManager.cs" />
|
||||
<Compile Include="Scoring\CatchScoreProcessor.cs" />
|
||||
<Compile Include="Judgements\CatchJudgement.cs" />
|
||||
<Compile Include="Objects\CatchBaseHit.cs" />
|
||||
@@ -57,7 +59,8 @@
|
||||
<Compile Include="Objects\Droplet.cs" />
|
||||
<Compile Include="Objects\Fruit.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="UI\CatchHitRenderer.cs" />
|
||||
<Compile Include="UI\CatcherArea.cs" />
|
||||
<Compile Include="UI\CatchRulesetContainer.cs" />
|
||||
<Compile Include="UI\CatchPlayfield.cs" />
|
||||
<Compile Include="CatchRuleset.cs" />
|
||||
<Compile Include="Mods\CatchMod.cs" />
|
||||
|
||||
@@ -28,12 +28,20 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
private Pattern lastPattern = new Pattern();
|
||||
private FastRandom random;
|
||||
private Beatmap beatmap;
|
||||
private bool isForCurrentRuleset;
|
||||
|
||||
protected override Beatmap<ManiaHitObject> ConvertBeatmap(Beatmap original, bool isForCurrentRuleset)
|
||||
private readonly int availableColumns;
|
||||
private readonly bool isForCurrentRuleset;
|
||||
|
||||
public ManiaBeatmapConverter(bool isForCurrentRuleset, int availableColumns)
|
||||
{
|
||||
this.isForCurrentRuleset = isForCurrentRuleset;
|
||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
||||
|
||||
this.isForCurrentRuleset = isForCurrentRuleset;
|
||||
this.availableColumns = availableColumns;
|
||||
}
|
||||
|
||||
protected override Beatmap<ManiaHitObject> ConvertBeatmap(Beatmap original)
|
||||
{
|
||||
beatmap = original;
|
||||
|
||||
BeatmapDifficulty difficulty = original.BeatmapInfo.Difficulty;
|
||||
@@ -41,7 +49,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
int seed = (int)Math.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)Math.Round(difficulty.ApproachRate);
|
||||
random = new FastRandom(seed);
|
||||
|
||||
return base.ConvertBeatmap(original, isForCurrentRuleset);
|
||||
return base.ConvertBeatmap(original);
|
||||
}
|
||||
|
||||
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||
@@ -89,7 +97,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original)
|
||||
{
|
||||
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, lastPattern);
|
||||
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, availableColumns, lastPattern);
|
||||
|
||||
Pattern newPattern = generator.Generate();
|
||||
lastPattern = newPattern;
|
||||
@@ -113,14 +121,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
Patterns.PatternGenerator conversion = null;
|
||||
|
||||
if (distanceData != null)
|
||||
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, lastPattern);
|
||||
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, availableColumns, lastPattern);
|
||||
else if (endTimeData != null)
|
||||
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap);
|
||||
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap, availableColumns);
|
||||
else if (positionData != null)
|
||||
{
|
||||
computeDensity(original.StartTime);
|
||||
|
||||
conversion = new HitObjectPatternGenerator(random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
conversion = new HitObjectPatternGenerator(random, original, beatmap, availableColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
|
||||
recordNote(original.StartTime, positionData.Position);
|
||||
}
|
||||
@@ -142,8 +150,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
/// </summary>
|
||||
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
|
||||
{
|
||||
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern)
|
||||
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -29,8 +29,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
private PatternType convertType;
|
||||
|
||||
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern)
|
||||
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
||||
{
|
||||
convertType = PatternType.None;
|
||||
if (Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
|
||||
@@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
// The true distance, accounting for any repeats
|
||||
double distance = (distanceData?.Distance ?? 0) * repeatCount;
|
||||
// The velocity of the osu! hit object - calculated as the velocity of a slider
|
||||
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier / (timingPoint.BeatLength * difficultyPoint.SpeedMultiplier);
|
||||
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.Difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier / timingPoint.BeatLength;
|
||||
// The duration of the osu! hit object
|
||||
double osuDuration = distance / osuVelocity;
|
||||
|
||||
|
||||
@@ -15,8 +15,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
private readonly double endTime;
|
||||
|
||||
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap)
|
||||
: base(random, hitObject, beatmap, new Pattern())
|
||||
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns)
|
||||
: base(random, hitObject, beatmap, availableColumns, new Pattern())
|
||||
{
|
||||
var endtimeData = HitObject as IHasEndTime;
|
||||
|
||||
|
||||
@@ -20,9 +20,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair)
|
||||
: base(random, hitObject, beatmap, previousPattern)
|
||||
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair)
|
||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
||||
{
|
||||
if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
|
||||
if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
|
||||
|
||||
StairType = lastStair;
|
||||
|
||||
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime);
|
||||
@@ -33,12 +36,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
float positionSeparation = ((positionData?.Position ?? Vector2.Zero) - previousPosition).Length;
|
||||
double timeSeparation = hitObject.StartTime - previousTime;
|
||||
|
||||
if (timeSeparation <= 125)
|
||||
{
|
||||
// More than 120 BPM
|
||||
convertType |= PatternType.ForceNotStack;
|
||||
}
|
||||
|
||||
if (timeSeparation <= 80)
|
||||
{
|
||||
// More than 187 BPM
|
||||
@@ -64,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
// More than 111 BPM stream
|
||||
convertType |= PatternType.Cycle | PatternType.KeepSingle;
|
||||
}
|
||||
else if (timeSeparation <= 150 & positionSeparation < 20)
|
||||
else if (timeSeparation <= 150 && positionSeparation < 20)
|
||||
{
|
||||
// More than 100 BPM stream
|
||||
convertType |= PatternType.ForceStack | PatternType.LowProbability;
|
||||
@@ -401,4 +398,4 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,11 +25,15 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// </summary>
|
||||
protected readonly FastRandom Random;
|
||||
|
||||
protected PatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, Pattern previousPattern)
|
||||
: base(hitObject, beatmap, previousPattern)
|
||||
protected PatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
||||
: base(hitObject, beatmap, availableColumns, previousPattern)
|
||||
{
|
||||
Random = random;
|
||||
if (random == null) throw new ArgumentNullException(nameof(random));
|
||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
||||
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
||||
|
||||
Random = random;
|
||||
RandomStart = AvailableColumns == 8 ? 1 : 0;
|
||||
}
|
||||
|
||||
@@ -62,6 +66,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <returns>The amount of notes to be generated.</returns>
|
||||
protected int GetRandomNoteCount(double p2, double p3, double p4 = 0, double p5 = 0, double p6 = 0)
|
||||
{
|
||||
if (p2 < 0 || p2 > 1) throw new ArgumentOutOfRangeException(nameof(p2));
|
||||
if (p3 < 0 || p3 > 1) throw new ArgumentOutOfRangeException(nameof(p3));
|
||||
if (p4 < 0 || p4 > 1) throw new ArgumentOutOfRangeException(nameof(p4));
|
||||
if (p5 < 0 || p5 > 1) throw new ArgumentOutOfRangeException(nameof(p5));
|
||||
if (p6 < 0 || p6 > 1) throw new ArgumentOutOfRangeException(nameof(p6));
|
||||
|
||||
double val = Random.NextDouble();
|
||||
if (val >= 1 - p6)
|
||||
return 6;
|
||||
|
||||
@@ -32,13 +32,17 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
/// </summary>
|
||||
protected readonly Beatmap Beatmap;
|
||||
|
||||
protected PatternGenerator(HitObject hitObject, Beatmap beatmap, Pattern previousPattern)
|
||||
protected PatternGenerator(HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
||||
{
|
||||
PreviousPattern = previousPattern;
|
||||
if (hitObject == null) throw new ArgumentNullException(nameof(hitObject));
|
||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
||||
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
||||
|
||||
HitObject = hitObject;
|
||||
Beatmap = beatmap;
|
||||
|
||||
AvailableColumns = (int)Math.Round(beatmap.BeatmapInfo.Difficulty.CircleSize);
|
||||
AvailableColumns = availableColumns;
|
||||
PreviousPattern = previousPattern;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -6,6 +6,7 @@ using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
@@ -21,6 +22,6 @@ namespace osu.Game.Rulesets.Mania
|
||||
return 0;
|
||||
}
|
||||
|
||||
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
public class ManiaInputManager : RulesetInputManager<ManiaAction>
|
||||
{
|
||||
public ManiaInputManager(RulesetInfo ruleset, int variant)
|
||||
: base(ruleset, variant, SimultaneousBindingMode.Unique)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public enum ManiaAction
|
||||
{
|
||||
[Description("Special")]
|
||||
Special,
|
||||
[Description("Key 1")]
|
||||
Key1 = 10,
|
||||
[Description("Key 2")]
|
||||
Key2,
|
||||
[Description("Key 3")]
|
||||
Key3,
|
||||
[Description("Key 4")]
|
||||
Key4,
|
||||
[Description("Key 5")]
|
||||
Key5,
|
||||
[Description("Key 6")]
|
||||
Key6,
|
||||
[Description("Key 7")]
|
||||
Key7,
|
||||
[Description("Key 8")]
|
||||
Key8,
|
||||
[Description("Key 9")]
|
||||
Key9
|
||||
}
|
||||
}
|
||||
@@ -2,13 +2,14 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
public class ManiaRuleset : Ruleset
|
||||
{
|
||||
public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new ManiaHitRenderer(beatmap, isForCurrentRuleset);
|
||||
public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new ManiaRulesetContainer(this, beatmap, isForCurrentRuleset);
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
@@ -106,14 +107,55 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
public override string Description => "osu!mania";
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[] { /* Todo: Should be keymod specific */ };
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new ManiaDifficultyCalculator(beatmap);
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
|
||||
|
||||
public override int LegacyID => 3;
|
||||
|
||||
public ManiaRuleset(RulesetInfo rulesetInfo)
|
||||
: base(rulesetInfo)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<int> AvailableVariants => new[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
|
||||
|
||||
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0)
|
||||
{
|
||||
var leftKeys = new[]
|
||||
{
|
||||
InputKey.A,
|
||||
InputKey.S,
|
||||
InputKey.D,
|
||||
InputKey.F
|
||||
};
|
||||
|
||||
var rightKeys = new[]
|
||||
{
|
||||
InputKey.J,
|
||||
InputKey.K,
|
||||
InputKey.L,
|
||||
InputKey.Semicolon
|
||||
};
|
||||
|
||||
ManiaAction currentKey = ManiaAction.Key1;
|
||||
|
||||
var bindings = new List<KeyBinding>();
|
||||
|
||||
for (int i = leftKeys.Length - variant / 2; i < leftKeys.Length; i++)
|
||||
bindings.Add(new KeyBinding(leftKeys[i], currentKey++));
|
||||
|
||||
for (int i = 0; i < variant / 2; i++)
|
||||
bindings.Add(new KeyBinding(rightKeys[i], currentKey++));
|
||||
|
||||
if (variant % 2 == 1)
|
||||
bindings.Add(new KeyBinding(InputKey.Space, ManiaAction.Special));
|
||||
|
||||
return bindings;
|
||||
}
|
||||
|
||||
public override string GetVariantName(int variant) => $"{variant}K";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,9 +15,9 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
/// <summary>
|
||||
/// Applies this mod to a hit renderer.
|
||||
/// </summary>
|
||||
/// <param name="hitRenderer">The hit renderer to apply to.</param>
|
||||
/// <param name="rulesetContainer">The hit renderer to apply to.</param>
|
||||
/// <param name="hitObjectTimingChanges">The per-column list of speed adjustments for hit objects.</param>
|
||||
/// <param name="barlineTimingChanges">The list of speed adjustments for bar lines.</param>
|
||||
void ApplyToHitRenderer(ManiaHitRenderer hitRenderer, ref List<SpeedAdjustmentContainer>[] hitObjectTimingChanges, ref List<SpeedAdjustmentContainer> barlineTimingChanges);
|
||||
void ApplyToRulesetContainer(ManiaRulesetContainer rulesetContainer, ref List<SpeedAdjustmentContainer>[] hitObjectTimingChanges, ref List<SpeedAdjustmentContainer> barlineTimingChanges);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,6 +68,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public class ManiaModFadeIn : Mod
|
||||
{
|
||||
public override string Name => "FadeIn";
|
||||
public override string ShortenedName => "FI";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override double ScoreMultiplier => 1;
|
||||
@@ -78,12 +79,14 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public class ManiaModRandom : Mod
|
||||
{
|
||||
public override string Name => "Random";
|
||||
public override string ShortenedName => "RD";
|
||||
public override string Description => @"Shuffle around the notes!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
}
|
||||
|
||||
public abstract class ManiaKeyMod : Mod
|
||||
{
|
||||
public override string ShortenedName => Name;
|
||||
public abstract int KeyCount { get; }
|
||||
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
||||
public override bool Ranked => true;
|
||||
@@ -146,6 +149,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public class ManiaModKeyCoop : Mod
|
||||
{
|
||||
public override string Name => "KeyCoop";
|
||||
public override string ShortenedName => "2P";
|
||||
public override string Description => @"Double the key amount, double the fun!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
|
||||
@@ -15,17 +15,18 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public class ManiaModGravity : Mod, IGenerateSpeedAdjustments
|
||||
{
|
||||
public override string Name => "Gravity";
|
||||
public override string ShortenedName => "GR";
|
||||
|
||||
public override double ScoreMultiplier => 0;
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_sort_desc;
|
||||
|
||||
public void ApplyToHitRenderer(ManiaHitRenderer hitRenderer, ref List<SpeedAdjustmentContainer>[] hitObjectTimingChanges, ref List<SpeedAdjustmentContainer> barlineTimingChanges)
|
||||
public void ApplyToRulesetContainer(ManiaRulesetContainer rulesetContainer, ref List<SpeedAdjustmentContainer>[] hitObjectTimingChanges, ref List<SpeedAdjustmentContainer> barlineTimingChanges)
|
||||
{
|
||||
// We have to generate one speed adjustment per hit object for gravity
|
||||
foreach (ManiaHitObject obj in hitRenderer.Objects)
|
||||
foreach (ManiaHitObject obj in rulesetContainer.Objects)
|
||||
{
|
||||
MultiplierControlPoint controlPoint = hitRenderer.CreateControlPointAt(obj.StartTime);
|
||||
MultiplierControlPoint controlPoint = rulesetContainer.CreateControlPointAt(obj.StartTime);
|
||||
// Beat length has too large of an effect for gravity, so we'll force it to a constant value for now
|
||||
controlPoint.TimingPoint.BeatLength = 1000;
|
||||
|
||||
@@ -33,9 +34,9 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
}
|
||||
|
||||
// Like with hit objects, we need to generate one speed adjustment per bar line
|
||||
foreach (DrawableBarLine barLine in hitRenderer.BarLines)
|
||||
foreach (DrawableBarLine barLine in rulesetContainer.BarLines)
|
||||
{
|
||||
var controlPoint = hitRenderer.CreateControlPointAt(barLine.HitObject.StartTime);
|
||||
var controlPoint = rulesetContainer.CreateControlPointAt(barLine.HitObject.StartTime);
|
||||
// Beat length has too large of an effect for gravity, so we'll force it to a constant value for now
|
||||
controlPoint.TimingPoint.BeatLength = 1000;
|
||||
|
||||
|
||||
@@ -5,20 +5,18 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Input.Bindings;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// Visualises a <see cref="HoldNote"/> hit object.
|
||||
/// </summary>
|
||||
public class DrawableHoldNote : DrawableManiaHitObject<HoldNote>
|
||||
public class DrawableHoldNote : DrawableManiaHitObject<HoldNote>, IKeyBindingHandler<ManiaAction>
|
||||
{
|
||||
private readonly DrawableNote head;
|
||||
private readonly DrawableNote tail;
|
||||
@@ -36,8 +34,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// </summary>
|
||||
private bool hasBroken;
|
||||
|
||||
public DrawableHoldNote(HoldNote hitObject, Bindable<Key> key = null)
|
||||
: base(hitObject, key)
|
||||
public DrawableHoldNote(HoldNote hitObject, ManiaAction action)
|
||||
: base(hitObject, action)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Height = (float)HitObject.Duration;
|
||||
@@ -58,12 +56,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
RelativeChildOffset = new Vector2(0, (float)HitObject.StartTime),
|
||||
RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
|
||||
},
|
||||
head = new DrawableHeadNote(this, key)
|
||||
head = new DrawableHeadNote(this, action)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
tail = new DrawableTailNote(this, key)
|
||||
tail = new DrawableTailNote(this, action)
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
@@ -106,16 +104,13 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
public bool OnPressed(ManiaAction action)
|
||||
{
|
||||
// Make sure the keypress happened within the body of the hold note
|
||||
// Make sure the action happened within the body of the hold note
|
||||
if (Time.Current < HitObject.StartTime || Time.Current > HitObject.EndTime)
|
||||
return false;
|
||||
|
||||
if (args.Key != Key)
|
||||
return false;
|
||||
|
||||
if (args.Repeat)
|
||||
if (action != Action)
|
||||
return false;
|
||||
|
||||
// The user has pressed during the body of the hold note, after the head note and its hit windows have passed
|
||||
@@ -126,13 +121,13 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args)
|
||||
public bool OnReleased(ManiaAction action)
|
||||
{
|
||||
// Make sure that the user started holding the key during the hold note
|
||||
if (!holdStartTime.HasValue)
|
||||
return false;
|
||||
|
||||
if (args.Key != Key)
|
||||
if (action != Action)
|
||||
return false;
|
||||
|
||||
holdStartTime = null;
|
||||
@@ -151,8 +146,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
private readonly DrawableHoldNote holdNote;
|
||||
|
||||
public DrawableHeadNote(DrawableHoldNote holdNote, Bindable<Key> key = null)
|
||||
: base(holdNote.HitObject.Head, key)
|
||||
public DrawableHeadNote(DrawableHoldNote holdNote, ManiaAction action)
|
||||
: base(holdNote.HitObject.Head, action)
|
||||
{
|
||||
this.holdNote = holdNote;
|
||||
|
||||
@@ -160,9 +155,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
Y = 0;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
public override bool OnPressed(ManiaAction action)
|
||||
{
|
||||
if (!base.OnKeyDown(state, args))
|
||||
if (!base.OnPressed(action))
|
||||
return false;
|
||||
|
||||
// We only want to trigger a holding state from the head if the head has received a judgement
|
||||
@@ -188,8 +183,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
private readonly DrawableHoldNote holdNote;
|
||||
|
||||
public DrawableTailNote(DrawableHoldNote holdNote, Bindable<Key> key = null)
|
||||
: base(holdNote.HitObject.Tail, key)
|
||||
public DrawableTailNote(DrawableHoldNote holdNote, ManiaAction action)
|
||||
: base(holdNote.HitObject.Tail, action)
|
||||
{
|
||||
this.holdNote = holdNote;
|
||||
|
||||
@@ -210,7 +205,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
tailJudgement.HasBroken = holdNote.hasBroken;
|
||||
}
|
||||
|
||||
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args)
|
||||
public override bool OnPressed(ManiaAction action) => false; // Tail doesn't handle key down
|
||||
|
||||
public override bool OnReleased(ManiaAction action)
|
||||
{
|
||||
// Make sure that the user started holding the key during the hold note
|
||||
if (!holdNote.holdStartTime.HasValue)
|
||||
@@ -219,7 +216,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
if (Judgement.Result != HitResult.None)
|
||||
return false;
|
||||
|
||||
if (args.Key != Key)
|
||||
if (action != Action)
|
||||
return false;
|
||||
|
||||
UpdateJudgement(true);
|
||||
@@ -227,12 +224,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
// Handled by the hold note, which will set holding = false
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
// Tail doesn't handle key down
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,9 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
@@ -16,20 +13,17 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// <summary>
|
||||
/// The key that will trigger input for this hit object.
|
||||
/// </summary>
|
||||
protected Bindable<Key> Key { get; private set; } = new Bindable<Key>();
|
||||
protected ManiaAction Action { get; }
|
||||
|
||||
public new TObject HitObject;
|
||||
|
||||
protected DrawableManiaHitObject(TObject hitObject, Bindable<Key> key = null)
|
||||
protected DrawableManiaHitObject(TObject hitObject, ManiaAction? action = null)
|
||||
: base(hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
|
||||
if (key != null)
|
||||
Key.BindTo(key);
|
||||
|
||||
RelativePositionAxes = Axes.Y;
|
||||
Y = (float)HitObject.StartTime;
|
||||
if (action != null)
|
||||
Action = action.Value;
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
|
||||
@@ -3,10 +3,8 @@
|
||||
|
||||
using System;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
@@ -16,12 +14,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
/// <summary>
|
||||
/// Visualises a <see cref="Note"/> hit object.
|
||||
/// </summary>
|
||||
public class DrawableNote : DrawableManiaHitObject<Note>
|
||||
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
||||
{
|
||||
private readonly NotePiece headPiece;
|
||||
|
||||
public DrawableNote(Note hitObject, Bindable<Key> key = null)
|
||||
: base(hitObject, key)
|
||||
public DrawableNote(Note hitObject, ManiaAction action)
|
||||
: base(hitObject, action)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = 100;
|
||||
@@ -81,18 +79,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
public virtual bool OnPressed(ManiaAction action)
|
||||
{
|
||||
if (Judgement.Result != HitResult.None)
|
||||
return false;
|
||||
|
||||
if (args.Key != Key)
|
||||
return false;
|
||||
|
||||
if (args.Repeat)
|
||||
if (action != Action)
|
||||
return false;
|
||||
|
||||
return UpdateJudgement(true);
|
||||
}
|
||||
|
||||
public virtual bool OnReleased(ManiaAction action) => false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -155,8 +155,8 @@ namespace osu.Game.Rulesets.Mania.Scoring
|
||||
{
|
||||
}
|
||||
|
||||
public ManiaScoreProcessor(HitRenderer<ManiaHitObject, ManiaJudgement> hitRenderer)
|
||||
: base(hitRenderer)
|
||||
public ManiaScoreProcessor(RulesetContainer<ManiaHitObject, ManiaJudgement> rulesetContainer)
|
||||
: base(rulesetContainer)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Timing;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Timing
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="DrawableTimingSection"/> which scrolls relative to the control point start time.
|
||||
/// </summary>
|
||||
internal class BasicScrollingDrawableTimingSection : DrawableTimingSection
|
||||
{
|
||||
private readonly MultiplierControlPoint controlPoint;
|
||||
|
||||
public BasicScrollingDrawableTimingSection(MultiplierControlPoint controlPoint)
|
||||
{
|
||||
this.controlPoint = controlPoint;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Y = (float)(controlPoint.StartTime - Time.Current);
|
||||
}
|
||||
}
|
||||
}
|
||||
+5
-5
@@ -6,13 +6,13 @@ using osu.Game.Rulesets.Timing;
|
||||
namespace osu.Game.Rulesets.Mania.Timing
|
||||
{
|
||||
/// <summary>
|
||||
/// A <see cref="DrawableTimingSection"/> that emulates a form of gravity where hit objects speed up over time.
|
||||
/// A <see cref="ScrollingContainer"/> that emulates a form of gravity where hit objects speed up over time.
|
||||
/// </summary>
|
||||
internal class GravityScrollingDrawableTimingSection : DrawableTimingSection
|
||||
internal class GravityScrollingContainer : ScrollingContainer
|
||||
{
|
||||
private readonly MultiplierControlPoint controlPoint;
|
||||
|
||||
public GravityScrollingDrawableTimingSection(MultiplierControlPoint controlPoint)
|
||||
public GravityScrollingContainer(MultiplierControlPoint controlPoint)
|
||||
{
|
||||
this.controlPoint = controlPoint;
|
||||
}
|
||||
@@ -51,10 +51,10 @@ namespace osu.Game.Rulesets.Mania.Timing
|
||||
private double acceleration => 1 / VisibleTimeRange;
|
||||
|
||||
/// <summary>
|
||||
/// Computes the current time relative to <paramref name="time"/>, accounting for <see cref="DrawableTimingSection.VisibleTimeRange"/>.
|
||||
/// Computes the current time relative to <paramref name="time"/>, accounting for <see cref="ScrollingContainer.VisibleTimeRange"/>.
|
||||
/// </summary>
|
||||
/// <param name="time">The non-offset time.</param>
|
||||
/// <returns>The current time relative to <paramref name="time"/> - <see cref="DrawableTimingSection.VisibleTimeRange"/>. </returns>
|
||||
/// <returns>The current time relative to <paramref name="time"/> - <see cref="ScrollingContainer.VisibleTimeRange"/>. </returns>
|
||||
private double relativeTimeAt(double time) => Time.Current - time + VisibleTimeRange;
|
||||
}
|
||||
}
|
||||
@@ -15,15 +15,14 @@ namespace osu.Game.Rulesets.Mania.Timing
|
||||
this.scrollingAlgorithm = scrollingAlgorithm;
|
||||
}
|
||||
|
||||
protected override DrawableTimingSection CreateTimingSection()
|
||||
protected override ScrollingContainer CreateScrollingContainer()
|
||||
{
|
||||
switch (scrollingAlgorithm)
|
||||
{
|
||||
default:
|
||||
case ScrollingAlgorithm.Basic:
|
||||
return new BasicScrollingDrawableTimingSection(ControlPoint);
|
||||
return base.CreateScrollingContainer();
|
||||
case ScrollingAlgorithm.Gravity:
|
||||
return new GravityScrollingDrawableTimingSection(ControlPoint);
|
||||
return new GravityScrollingContainer(ControlPoint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,22 +3,22 @@
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using System;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class Column : Container, IHasAccentColour
|
||||
public class Column : ScrollingPlayfield<ManiaHitObject, ManiaJudgement>, IHasAccentColour
|
||||
{
|
||||
private const float key_icon_size = 10;
|
||||
private const float key_icon_corner_radius = 3;
|
||||
@@ -30,30 +30,21 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
private const float column_width = 45;
|
||||
private const float special_column_width = 70;
|
||||
|
||||
private readonly BindableDouble visibleTimeRange = new BindableDouble();
|
||||
public BindableDouble VisibleTimeRange
|
||||
{
|
||||
get { return visibleTimeRange; }
|
||||
set { visibleTimeRange.BindTo(value); }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The key that will trigger input actions for this column and hit objects contained inside it.
|
||||
/// </summary>
|
||||
public Bindable<Key> Key = new Bindable<Key>();
|
||||
public ManiaAction Action;
|
||||
|
||||
private readonly Box background;
|
||||
private readonly Container hitTargetBar;
|
||||
private readonly Container keyIcon;
|
||||
|
||||
private readonly SpeedAdjustmentCollection speedAdjustments;
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container<Drawable> content;
|
||||
|
||||
public Column()
|
||||
: base(Axes.Y)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = column_width;
|
||||
|
||||
Children = new Drawable[]
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
@@ -97,17 +88,16 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
}
|
||||
}
|
||||
},
|
||||
speedAdjustments = new SpeedAdjustmentCollection(Axes.Y)
|
||||
content = new Container
|
||||
{
|
||||
Name = "Hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
VisibleTimeRange = VisibleTimeRange
|
||||
},
|
||||
// For column lighting, we need to capture input events before the notes
|
||||
new InputTarget
|
||||
{
|
||||
KeyDown = onKeyDown,
|
||||
KeyUp = onKeyUp
|
||||
Pressed = onPressed,
|
||||
Released = onReleased
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -150,6 +140,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
};
|
||||
}
|
||||
|
||||
public override Axes RelativeSizeAxes => Axes.Y;
|
||||
|
||||
private bool isSpecial;
|
||||
public bool IsSpecial
|
||||
{
|
||||
@@ -192,30 +184,30 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
}
|
||||
}
|
||||
|
||||
public void Add(SpeedAdjustmentContainer speedAdjustment) => speedAdjustments.Add(speedAdjustment);
|
||||
public void Add(DrawableHitObject hitObject)
|
||||
/// <summary>
|
||||
/// Adds a DrawableHitObject to this Playfield.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The DrawableHitObject to add.</param>
|
||||
public override void Add(DrawableHitObject<ManiaHitObject, ManiaJudgement> hitObject)
|
||||
{
|
||||
hitObject.AccentColour = AccentColour;
|
||||
speedAdjustments.Add(hitObject);
|
||||
HitObjects.Add(hitObject);
|
||||
}
|
||||
|
||||
private bool onKeyDown(InputState state, KeyDownEventArgs args)
|
||||
private bool onPressed(ManiaAction action)
|
||||
{
|
||||
if (args.Repeat)
|
||||
return false;
|
||||
|
||||
if (args.Key == Key)
|
||||
if (action == Action)
|
||||
{
|
||||
background.FadeTo(background.Alpha + 0.2f, 50, Easing.OutQuint);
|
||||
background.FadeTo(0.6f, 50, Easing.OutQuint);
|
||||
keyIcon.ScaleTo(1.4f, 50, Easing.OutQuint);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool onKeyUp(InputState state, KeyUpEventArgs args)
|
||||
private bool onReleased(ManiaAction action)
|
||||
{
|
||||
if (args.Key == Key)
|
||||
if (action == Action)
|
||||
{
|
||||
background.FadeTo(0.2f, 800, Easing.OutQuart);
|
||||
keyIcon.ScaleTo(1f, 400, Easing.OutQuart);
|
||||
@@ -227,10 +219,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
/// <summary>
|
||||
/// This is a simple container which delegates various input events that have to be captured before the notes.
|
||||
/// </summary>
|
||||
private class InputTarget : Container
|
||||
private class InputTarget : Container, IKeyBindingHandler<ManiaAction>
|
||||
{
|
||||
public Func<InputState, KeyDownEventArgs, bool> KeyDown;
|
||||
public Func<InputState, KeyUpEventArgs, bool> KeyUp;
|
||||
public Func<ManiaAction, bool> Pressed;
|
||||
public Func<ManiaAction, bool> Released;
|
||||
|
||||
public InputTarget()
|
||||
{
|
||||
@@ -239,8 +231,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Alpha = 0;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => KeyDown?.Invoke(state, args) ?? false;
|
||||
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => KeyUp?.Invoke(state, args) ?? false;
|
||||
public bool OnPressed(ManiaAction action) => Pressed?.Invoke(action) ?? false;
|
||||
public bool OnReleased(ManiaAction action) => Released?.Invoke(action) ?? false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,172 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mania.Timing;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaHitRenderer : SpeedAdjustedHitRenderer<ManiaHitObject, ManiaJudgement>
|
||||
{
|
||||
/// <summary>
|
||||
/// Preferred column count. This will only have an effect during the initialization of the play field.
|
||||
/// </summary>
|
||||
public int PreferredColumns;
|
||||
|
||||
public IEnumerable<DrawableBarLine> BarLines;
|
||||
|
||||
/// <summary>
|
||||
/// Per-column timing changes.
|
||||
/// </summary>
|
||||
private readonly List<SpeedAdjustmentContainer>[] hitObjectSpeedAdjustments;
|
||||
|
||||
/// <summary>
|
||||
/// Bar line timing changes.
|
||||
/// </summary>
|
||||
private readonly List<SpeedAdjustmentContainer> barLineSpeedAdjustments = new List<SpeedAdjustmentContainer>();
|
||||
|
||||
public ManiaHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
|
||||
: base(beatmap, isForCurrentRuleset)
|
||||
{
|
||||
// Generate the speed adjustment container lists
|
||||
hitObjectSpeedAdjustments = new List<SpeedAdjustmentContainer>[PreferredColumns];
|
||||
for (int i = 0; i < PreferredColumns; i++)
|
||||
hitObjectSpeedAdjustments[i] = new List<SpeedAdjustmentContainer>();
|
||||
|
||||
// Generate the bar lines
|
||||
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
|
||||
|
||||
SortedList<TimingControlPoint> timingPoints = Beatmap.ControlPointInfo.TimingPoints;
|
||||
var barLines = new List<DrawableBarLine>();
|
||||
|
||||
for (int i = 0; i < timingPoints.Count; i++)
|
||||
{
|
||||
TimingControlPoint point = timingPoints[i];
|
||||
|
||||
// Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
|
||||
double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature;
|
||||
|
||||
int index = 0;
|
||||
for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++)
|
||||
{
|
||||
barLines.Add(new DrawableBarLine(new BarLine
|
||||
{
|
||||
StartTime = t,
|
||||
ControlPoint = point,
|
||||
BeatIndex = index
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
BarLines = barLines;
|
||||
|
||||
// Generate speed adjustments from mods first
|
||||
bool useDefaultSpeedAdjustments = true;
|
||||
|
||||
if (Mods != null)
|
||||
{
|
||||
foreach (var speedAdjustmentMod in Mods.OfType<IGenerateSpeedAdjustments>())
|
||||
{
|
||||
useDefaultSpeedAdjustments = false;
|
||||
speedAdjustmentMod.ApplyToHitRenderer(this, ref hitObjectSpeedAdjustments, ref barLineSpeedAdjustments);
|
||||
}
|
||||
}
|
||||
|
||||
// Generate the default speed adjustments
|
||||
if (useDefaultSpeedAdjustments)
|
||||
generateDefaultSpeedAdjustments();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
var maniaPlayfield = (ManiaPlayfield)Playfield;
|
||||
|
||||
BarLines.ForEach(maniaPlayfield.Add);
|
||||
}
|
||||
|
||||
protected override void ApplyBeatmap()
|
||||
{
|
||||
base.ApplyBeatmap();
|
||||
|
||||
PreferredColumns = (int)Math.Max(1, Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize));
|
||||
}
|
||||
|
||||
protected override void ApplySpeedAdjustments()
|
||||
{
|
||||
var maniaPlayfield = (ManiaPlayfield)Playfield;
|
||||
|
||||
for (int i = 0; i < PreferredColumns; i++)
|
||||
foreach (var change in hitObjectSpeedAdjustments[i])
|
||||
maniaPlayfield.Columns.ElementAt(i).Add(change);
|
||||
|
||||
foreach (var change in barLineSpeedAdjustments)
|
||||
maniaPlayfield.Add(change);
|
||||
}
|
||||
|
||||
private void generateDefaultSpeedAdjustments()
|
||||
{
|
||||
DefaultControlPoints.ForEach(c =>
|
||||
{
|
||||
foreach (List<SpeedAdjustmentContainer> t in hitObjectSpeedAdjustments)
|
||||
t.Add(new ManiaSpeedAdjustmentContainer(c, ScrollingAlgorithm.Basic));
|
||||
barLineSpeedAdjustments.Add(new ManiaSpeedAdjustmentContainer(c, ScrollingAlgorithm.Basic));
|
||||
});
|
||||
}
|
||||
|
||||
protected sealed override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield() => new ManiaPlayfield(PreferredColumns)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
// Invert by default for now (should be moved to config/skin later)
|
||||
Scale = new Vector2(1, -1)
|
||||
};
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
||||
|
||||
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
||||
|
||||
protected override DrawableHitObject<ManiaHitObject, ManiaJudgement> GetVisualRepresentation(ManiaHitObject h)
|
||||
{
|
||||
var maniaPlayfield = (ManiaPlayfield)Playfield;
|
||||
|
||||
Bindable<Key> key = maniaPlayfield.Columns.ElementAt(h.Column).Key;
|
||||
|
||||
var holdNote = h as HoldNote;
|
||||
if (holdNote != null)
|
||||
return new DrawableHoldNote(holdNote, key);
|
||||
|
||||
var note = h as Note;
|
||||
if (note != null)
|
||||
return new DrawableNote(note, key);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected override Vector2 GetPlayfieldAspectAdjust() => new Vector2(1, 0.8f);
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user