mirror of
https://github.com/ppy/osu.git
synced 2026-05-17 08:02:38 +08:00
Compare commits
2705 Commits
@@ -15,7 +15,7 @@
|
||||
]
|
||||
},
|
||||
"jetbrains.resharper.globaltools": {
|
||||
"version": "2020.2.4",
|
||||
"version": "2020.3.2",
|
||||
"commands": [
|
||||
"jb"
|
||||
]
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/net5.0/osu.Game.Benchmarks.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--filter *" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net5.0/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
|
||||
+3
-3
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net5.0/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
|
||||
+5
-5
@@ -1,8 +1,8 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--sdl" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1" />
|
||||
<configuration default="false" name="osu! (legacy osuTK)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tk" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net5.0" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||
<option name="USE_MONO" value="0" />
|
||||
@@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||
<option name="PROJECT_TFM" value="net5.0" />
|
||||
<method v="2">
|
||||
<option name="Build" />
|
||||
</method>
|
||||
Vendored
+9
-9
@@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/net5.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
@@ -19,7 +19,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/net5.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
@@ -31,7 +31,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/net5.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
@@ -43,7 +43,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/net5.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
@@ -55,7 +55,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/net5.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@@ -68,7 +68,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/net5.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@@ -81,7 +81,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@@ -94,7 +94,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net5.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
@@ -105,7 +105,7 @@
|
||||
"name": "Benchmark",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
|
||||
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/net5.0/osu.Game.Benchmarks.dll",
|
||||
"args": [
|
||||
"--filter",
|
||||
"*"
|
||||
|
||||
+15
-7
@@ -16,9 +16,9 @@
|
||||
<EmbeddedResource Include="Resources\**\*.*" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.1" PrivateAssets="All" />
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="3.3.2" PrivateAssets="All" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||
@@ -28,9 +28,17 @@
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740 -->
|
||||
<NoWarn>$(NoWarn);NU1701</NoWarn>
|
||||
<!--
|
||||
NU1701:
|
||||
DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
|
||||
This is required due to https://github.com/NuGet/Home/issues/5740
|
||||
|
||||
CA9998:
|
||||
Microsoft.CodeAnalysis.FxCopAnalyzers has been deprecated.
|
||||
The entire package will be able to be removed after migrating to .NET 5,
|
||||
as analysers are shipped as part of the .NET 5 SDK anyway.
|
||||
-->
|
||||
<NoWarn>$(NoWarn);NU1701;CA9998</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Nuget">
|
||||
<IsPackable>false</IsPackable>
|
||||
@@ -40,7 +48,7 @@
|
||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<Company>ppy Pty Ltd</Company>
|
||||
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
|
||||
<Copyright>Copyright (c) 2021 ppy Pty Ltd</Copyright>
|
||||
<PackageTags>osu game</PackageTags>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
||||
+29
-27
@@ -1,27 +1,27 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.2)
|
||||
CFPropertyList (3.0.3)
|
||||
addressable (2.7.0)
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.1.0)
|
||||
aws-partitions (1.354.0)
|
||||
aws-sdk-core (3.104.3)
|
||||
aws-partitions (1.413.0)
|
||||
aws-sdk-core (3.110.0)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.239.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
jmespath (~> 1.0)
|
||||
aws-sdk-kms (1.36.0)
|
||||
aws-sdk-core (~> 3, >= 3.99.0)
|
||||
aws-sdk-kms (1.40.0)
|
||||
aws-sdk-core (~> 3, >= 3.109.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.78.0)
|
||||
aws-sdk-core (~> 3, >= 3.104.3)
|
||||
aws-sdk-s3 (1.87.0)
|
||||
aws-sdk-core (~> 3, >= 3.109.0)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sigv4 (1.2.1)
|
||||
aws-sigv4 (1.2.2)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
babosa (1.0.3)
|
||||
babosa (1.0.4)
|
||||
claide (1.0.3)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
@@ -29,22 +29,23 @@ GEM
|
||||
highline (~> 1.7.2)
|
||||
declarative (0.0.20)
|
||||
declarative-option (0.1.0)
|
||||
digest-crc (0.6.1)
|
||||
rake (~> 13.0)
|
||||
digest-crc (0.6.3)
|
||||
rake (>= 12.0.0, < 14.0.0)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.6)
|
||||
emoji_regex (3.0.0)
|
||||
excon (0.76.0)
|
||||
faraday (1.0.1)
|
||||
emoji_regex (3.2.1)
|
||||
excon (0.78.1)
|
||||
faraday (1.2.0)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
faraday (>= 0.7.4)
|
||||
ruby2_keywords
|
||||
faraday-cookie_jar (0.0.7)
|
||||
faraday (>= 0.8.0)
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (1.0.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.2.0)
|
||||
fastlane (2.156.0)
|
||||
fastimage (2.2.1)
|
||||
fastlane (2.170.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
aws-sdk-s3 (~> 1.0)
|
||||
@@ -96,17 +97,17 @@ GEM
|
||||
google-cloud-core (1.5.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-errors (~> 1.0)
|
||||
google-cloud-env (1.3.3)
|
||||
google-cloud-env (1.4.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
google-cloud-errors (1.0.1)
|
||||
google-cloud-storage (1.27.0)
|
||||
google-cloud-storage (1.29.2)
|
||||
addressable (~> 2.5)
|
||||
digest-crc (~> 0.4)
|
||||
google-api-client (~> 0.33)
|
||||
google-cloud-core (~> 1.2)
|
||||
googleauth (~> 0.9)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (0.13.1)
|
||||
googleauth (0.14.0)
|
||||
faraday (>= 0.17.3, < 2.0)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
@@ -118,10 +119,10 @@ GEM
|
||||
domain_name (~> 0.5)
|
||||
httpclient (2.8.3)
|
||||
jmespath (1.4.0)
|
||||
json (2.3.1)
|
||||
jwt (2.2.1)
|
||||
json (2.5.1)
|
||||
jwt (2.2.2)
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.10.1)
|
||||
mini_magick (4.11.0)
|
||||
mini_mime (1.0.2)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.15.0)
|
||||
@@ -132,14 +133,15 @@ GEM
|
||||
mini_portile2 (~> 2.4.0)
|
||||
os (1.1.1)
|
||||
plist (3.5.0)
|
||||
public_suffix (4.0.5)
|
||||
rake (13.0.1)
|
||||
public_suffix (4.0.6)
|
||||
rake (13.0.3)
|
||||
representable (3.0.4)
|
||||
declarative (< 0.1.0)
|
||||
declarative-option (< 0.2.0)
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
ruby2_keywords (0.0.2)
|
||||
rubyzip (2.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.14.0)
|
||||
@@ -168,7 +170,7 @@ GEM
|
||||
unf_ext (0.0.7.7)
|
||||
unicode-display_width (1.7.0)
|
||||
word_wrap (1.0.0)
|
||||
xcodeproj (1.18.0)
|
||||
xcodeproj (1.19.0)
|
||||
CFPropertyList (>= 2.3.3, < 4.0)
|
||||
atomos (~> 0.1.3)
|
||||
claide (>= 1.0.2, < 2.0)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2021 ppy Pty Ltd <contact@ppy.sh>.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
# osu!
|
||||
|
||||
[](https://ci.appveyor.com/project/peppy/osu)
|
||||
[]()
|
||||
[](https://github.com/ppy/osu/releases/latest)
|
||||
[](https://www.codefactor.io/repository/github/ppy/osu)
|
||||
[](https://discord.gg/ppy)
|
||||
|
||||
@@ -36,8 +36,7 @@ If you are looking to install or test osu! without setting up a development envi
|
||||
|
||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||
|
||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||
|
||||
- When running on Windows 7 or 8.1, *[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/windows?tabs=net50&pivots=os-windows#dependencies)** may be required to correctly run .NET 5 applications if your operating system is not up-to-date with the latest service packs.
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
## Developing a custom ruleset
|
||||
@@ -50,7 +49,7 @@ You can see some examples of custom rulesets by visiting the [custom ruleset dir
|
||||
|
||||
Please make sure you have the following prerequisites:
|
||||
|
||||
- A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
||||
- A desktop platform with the [.NET 5.0 SDK](https://dotnet.microsoft.com/download) or higher installed.
|
||||
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
|
||||
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
|
||||
|
||||
+60
-13
@@ -1,21 +1,68 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
image: Visual Studio 2019
|
||||
dotnet_csproj:
|
||||
patch: true
|
||||
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
|
||||
version: $(APPVEYOR_REPO_TAG_NAME)
|
||||
before_build:
|
||||
- ps: dotnet --info # Useful when version mismatch between CI and local
|
||||
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
test: off
|
||||
skip_non_tags: true
|
||||
configuration: Release
|
||||
build:
|
||||
project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
publish_nuget: true
|
||||
|
||||
environment:
|
||||
matrix:
|
||||
- job_name: osu-game
|
||||
- job_name: osu-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: taiko-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: catch-ruleset
|
||||
job_depends_on: osu-game
|
||||
- job_name: mania-ruleset
|
||||
job_depends_on: osu-game
|
||||
|
||||
nuget:
|
||||
project_feed: true
|
||||
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: osu-game
|
||||
build_script:
|
||||
- cmd: dotnet pack osu.Game\osu.Game.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: osu-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: taiko-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: catch-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- job_name: mania-ruleset
|
||||
build_script:
|
||||
- cmd: dotnet remove osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj reference osu.Game\osu.Game.csproj
|
||||
- cmd: dotnet add osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj package ppy.osu.Game -v %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: dotnet pack osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj /p:Version=%APPVEYOR_REPO_TAG_NAME%
|
||||
|
||||
artifacts:
|
||||
- path: '**\*.nupkg'
|
||||
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: nuget
|
||||
name: nuget
|
||||
+12
-6
@@ -48,9 +48,12 @@ desc 'Deploy to play store'
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do |options|
|
||||
nuget_restore(
|
||||
project_path: 'osu.sln'
|
||||
)
|
||||
nuget_restore(project_path: 'osu.Android/osu.Android.csproj')
|
||||
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
|
||||
|
||||
souyuz(
|
||||
build_configuration: 'Release',
|
||||
@@ -107,9 +110,12 @@ platform :ios do
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do
|
||||
nuget_restore(
|
||||
project_path: 'osu.sln'
|
||||
)
|
||||
nuget_restore(project_path: 'osu.iOS/osu.iOS.csproj')
|
||||
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
|
||||
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
|
||||
|
||||
souyuz(
|
||||
platform: "ios",
|
||||
|
||||
-10
@@ -1,10 +0,0 @@
|
||||
{
|
||||
"sdk": {
|
||||
"allowPrerelease": false,
|
||||
"rollForward": "minor",
|
||||
"version": "3.1.100"
|
||||
},
|
||||
"msbuild-sdks": {
|
||||
"Microsoft.Build.Traversal": "2.2.3"
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -51,7 +51,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.1120.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.211.1" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.219.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -1,18 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Android.App;
|
||||
using Android.Content;
|
||||
using Android.Content.PM;
|
||||
using Android.Net;
|
||||
using Android.OS;
|
||||
using Android.Provider;
|
||||
using Android.Views;
|
||||
using osu.Framework.Android;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false)]
|
||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullUser, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false, LaunchMode = LaunchMode.SingleInstance)]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osz", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryDefault }, DataScheme = "content", DataPathPattern = ".*\\\\.osk", DataHost = "*", DataMimeType = "*/*")]
|
||||
[IntentFilter(new[] { Intent.ActionSend, Intent.ActionSendMultiple }, Categories = new[] { Intent.CategoryDefault }, DataMimeTypes = new[] { "application/zip", "application/octet-stream", "application/download", "application/x-zip", "application/x-zip-compressed" })]
|
||||
[IntentFilter(new[] { Intent.ActionView }, Categories = new[] { Intent.CategoryBrowsable, Intent.CategoryDefault }, DataSchemes = new[] { "osu", "osump" })]
|
||||
public class OsuGameActivity : AndroidGameActivity
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuGameAndroid(this);
|
||||
private static readonly string[] osu_url_schemes = { "osu", "osump" };
|
||||
|
||||
private OsuGameAndroid game;
|
||||
|
||||
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
|
||||
|
||||
protected override void OnCreate(Bundle savedInstanceState)
|
||||
{
|
||||
@@ -23,8 +39,76 @@ namespace osu.Android
|
||||
|
||||
base.OnCreate(savedInstanceState);
|
||||
|
||||
// OnNewIntent() only fires for an activity if it's *re-launched* while it's on top of the activity stack.
|
||||
// on first launch we still have to fire manually.
|
||||
// reference: https://developer.android.com/reference/android/app/Activity#onNewIntent(android.content.Intent)
|
||||
handleIntent(Intent);
|
||||
|
||||
Window.AddFlags(WindowManagerFlags.Fullscreen);
|
||||
Window.AddFlags(WindowManagerFlags.KeepScreenOn);
|
||||
}
|
||||
|
||||
protected override void OnNewIntent(Intent intent) => handleIntent(intent);
|
||||
|
||||
private void handleIntent(Intent intent)
|
||||
{
|
||||
switch (intent.Action)
|
||||
{
|
||||
case Intent.ActionDefault:
|
||||
if (intent.Scheme == ContentResolver.SchemeContent)
|
||||
handleImportFromUris(intent.Data);
|
||||
else if (osu_url_schemes.Contains(intent.Scheme))
|
||||
game.HandleLink(intent.DataString);
|
||||
break;
|
||||
|
||||
case Intent.ActionSend:
|
||||
case Intent.ActionSendMultiple:
|
||||
{
|
||||
var uris = new List<Uri>();
|
||||
for (int i = 0; i < intent.ClipData?.ItemCount; i++)
|
||||
{
|
||||
var content = intent.ClipData?.GetItemAt(i);
|
||||
if (content != null)
|
||||
uris.Add(content.Uri);
|
||||
}
|
||||
handleImportFromUris(uris.ToArray());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void handleImportFromUris(params Uri[] uris) => Task.Factory.StartNew(async () =>
|
||||
{
|
||||
var tasks = new List<ImportTask>();
|
||||
|
||||
await Task.WhenAll(uris.Select(async uri =>
|
||||
{
|
||||
// there are more performant overloads of this method, but this one is the most backwards-compatible
|
||||
// (dates back to API 1).
|
||||
var cursor = ContentResolver?.Query(uri, null, null, null, null);
|
||||
|
||||
if (cursor == null)
|
||||
return;
|
||||
|
||||
cursor.MoveToFirst();
|
||||
|
||||
var filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
||||
string filename = cursor.GetString(filenameColumn);
|
||||
|
||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||
// OpenInputStream() seems to not necessarily be.
|
||||
// copy to an arbitrary-access memory stream to be able to proceed with the import.
|
||||
var copy = new MemoryStream();
|
||||
using (var stream = ContentResolver.OpenInputStream(uri))
|
||||
await stream.CopyToAsync(copy);
|
||||
|
||||
lock (tasks)
|
||||
{
|
||||
tasks.Add(new ImportTask(copy, filename));
|
||||
}
|
||||
}));
|
||||
|
||||
await game.Import(tasks.ToArray());
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Users;
|
||||
@@ -26,18 +27,20 @@ namespace osu.Desktop
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
private Bindable<User> user;
|
||||
private IBindable<User> user;
|
||||
|
||||
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
|
||||
private readonly Bindable<DiscordRichPresenceMode> privacyMode = new Bindable<DiscordRichPresenceMode>();
|
||||
|
||||
private readonly RichPresence presence = new RichPresence
|
||||
{
|
||||
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider provider)
|
||||
private void load(IAPIProvider provider, OsuConfigManager config)
|
||||
{
|
||||
client = new DiscordRpcClient(client_id)
|
||||
{
|
||||
@@ -51,6 +54,8 @@ namespace osu.Desktop
|
||||
|
||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
||||
|
||||
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
|
||||
|
||||
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
||||
{
|
||||
status.UnbindBindings();
|
||||
@@ -63,6 +68,7 @@ namespace osu.Desktop
|
||||
ruleset.BindValueChanged(_ => updateStatus());
|
||||
status.BindValueChanged(_ => updateStatus());
|
||||
activity.BindValueChanged(_ => updateStatus());
|
||||
privacyMode.BindValueChanged(_ => updateStatus());
|
||||
|
||||
client.Initialize();
|
||||
}
|
||||
@@ -78,7 +84,7 @@ namespace osu.Desktop
|
||||
if (!client.IsInitialized)
|
||||
return;
|
||||
|
||||
if (status.Value is UserStatusOffline)
|
||||
if (status.Value is UserStatusOffline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||
{
|
||||
client.ClearPresence();
|
||||
return;
|
||||
@@ -96,7 +102,10 @@ namespace osu.Desktop
|
||||
}
|
||||
|
||||
// update user information
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
|
||||
if (privacyMode.Value == DiscordRichPresenceMode.Limited)
|
||||
presence.Assets.LargeImageText = string.Empty;
|
||||
else
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
|
||||
|
||||
// update ruleset
|
||||
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
|
||||
@@ -137,7 +146,7 @@ namespace osu.Desktop
|
||||
return edit.Beatmap.ToString();
|
||||
|
||||
case UserActivity.InLobby lobby:
|
||||
return lobby.Room.Name.Value;
|
||||
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||
}
|
||||
|
||||
return string.Empty;
|
||||
|
||||
@@ -5,6 +5,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Overlays;
|
||||
@@ -17,6 +18,7 @@ using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Updater;
|
||||
using osu.Desktop.Windows;
|
||||
using osu.Game.IO;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -31,7 +33,7 @@ namespace osu.Desktop
|
||||
noVersionOverlay = args?.Any(a => a == "--no-version-overlay") ?? false;
|
||||
}
|
||||
|
||||
public override Storage GetStorageForStableInstall()
|
||||
public override StableStorage GetStorageForStableInstall()
|
||||
{
|
||||
try
|
||||
{
|
||||
@@ -39,7 +41,7 @@ namespace osu.Desktop
|
||||
{
|
||||
string stablePath = getStableInstallPath();
|
||||
if (!string.IsNullOrEmpty(stablePath))
|
||||
return new DesktopStorage(stablePath, desktopHost);
|
||||
return new StableStorage(stablePath, desktopHost);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
@@ -56,16 +58,16 @@ namespace osu.Desktop
|
||||
|
||||
string stableInstallPath;
|
||||
|
||||
try
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
||||
try
|
||||
{
|
||||
stableInstallPath = getStableInstallPathFromRegistry();
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||
@@ -79,6 +81,13 @@ namespace osu.Desktop
|
||||
return null;
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
private string getStableInstallPathFromRegistry()
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
return key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
||||
}
|
||||
|
||||
protected override UpdateManager CreateUpdateManager()
|
||||
{
|
||||
switch (RuntimeInfo.OS)
|
||||
@@ -138,7 +147,7 @@ namespace osu.Desktop
|
||||
break;
|
||||
|
||||
// SDL2 DesktopWindow
|
||||
case DesktopWindow desktopWindow:
|
||||
case SDL2DesktopWindow desktopWindow:
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
desktopWindow.SetIconFromStream(iconStream);
|
||||
desktopWindow.Title = Name;
|
||||
|
||||
@@ -26,9 +26,11 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
Alpha = 0;
|
||||
|
||||
FillFlowContainer mainFill;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
mainFill = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
@@ -55,23 +57,30 @@ namespace osu.Desktop.Overlays
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (!game.IsDeployedBuild)
|
||||
{
|
||||
mainFill.AddRange(new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Font = OsuFont.Numeric.With(size: 12),
|
||||
Colour = colours.Yellow,
|
||||
Text = @"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
||||
@@ -22,9 +22,9 @@ namespace osu.Desktop
|
||||
{
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
bool useSdl = args.Contains("--sdl");
|
||||
bool useOsuTK = args.Contains("--tk");
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
|
||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useOsuTK: useOsuTK))
|
||||
{
|
||||
host.ExceptionThrown += handleException;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
||||
@@ -24,16 +24,13 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.7.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
|
||||
<!-- .NET 3.1 SDK seems to cause issues with a runtime specification. This will likely be resolved in .NET 5. -->
|
||||
<PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
|
||||
<PackageReference Include="System.Runtime.Handles" Version="4.3.0" />
|
||||
<PackageReference Include="System.Runtime.InteropServices" Version="4.3.0" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
||||
<copyright>Copyright (c) 2021 ppy Pty Ltd</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.12.1" />
|
||||
<PackageReference Include="nunit" Version="3.12.0" />
|
||||
<PackageReference Include="nunit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
+2
-2
@@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/net5.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/net5.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
||||
@@ -84,7 +84,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
public float Position
|
||||
{
|
||||
get => HitObject?.X ?? position;
|
||||
get => HitObject?.EffectiveX ?? position;
|
||||
set => position = value;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
|
||||
|
||||
@@ -38,17 +38,17 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
new Fruit
|
||||
{
|
||||
X = 0,
|
||||
StartTime = 250
|
||||
StartTime = 1000
|
||||
},
|
||||
new Fruit
|
||||
{
|
||||
X = CatchPlayfield.WIDTH,
|
||||
StartTime = 500
|
||||
StartTime = 2000
|
||||
},
|
||||
new JuiceStream
|
||||
{
|
||||
X = CatchPlayfield.CENTER_X,
|
||||
StartTime = 750,
|
||||
StartTime = 3000,
|
||||
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, Vector2.UnitY * 200 })
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
NewCombo = i % 8 == 0,
|
||||
Samples = new List<HitSampleInfo>(new[]
|
||||
{
|
||||
new HitSampleInfo { Bank = "normal", Name = "hitnormal", Volume = 100 }
|
||||
new HitSampleInfo(HitSampleInfo.HIT_NORMAL, "normal", volume: 100)
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatchPlayerLegacySkin : LegacySkinPlayerTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
}
|
||||
}
|
||||
@@ -1,26 +1,295 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatcher : CatchSkinnableTestScene
|
||||
public class TestSceneCatcher : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
private Container<CaughtObject> droppedObjectContainer;
|
||||
|
||||
private TestCatcher catcher;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
SetContents(() => new Catcher(new Container())
|
||||
var difficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 0,
|
||||
};
|
||||
|
||||
var trailContainer = new Container();
|
||||
droppedObjectContainer = new Container<CaughtObject>();
|
||||
catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
RelativePositionAxes = Axes.None,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
trailContainer,
|
||||
droppedObjectContainer,
|
||||
catcher
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestCatcherHyperStateReverted()
|
||||
{
|
||||
DrawableCatchHitObject drawableObject1 = null;
|
||||
DrawableCatchHitObject drawableObject2 = null;
|
||||
JudgementResult result1 = null;
|
||||
JudgementResult result2 = null;
|
||||
AddStep("catch hyper fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit { HyperDashTarget = new Fruit { X = 100 } }, out drawableObject1, out result1);
|
||||
});
|
||||
AddStep("catch normal fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit(), out drawableObject2, out result2);
|
||||
});
|
||||
AddStep("revert second result", () =>
|
||||
{
|
||||
catcher.OnRevertResult(drawableObject2, result2);
|
||||
});
|
||||
checkHyperDash(true);
|
||||
AddStep("revert first result", () =>
|
||||
{
|
||||
catcher.OnRevertResult(drawableObject1, result1);
|
||||
});
|
||||
checkHyperDash(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCatcherAnimationStateReverted()
|
||||
{
|
||||
DrawableCatchHitObject drawableObject = null;
|
||||
JudgementResult result = null;
|
||||
AddStep("catch kiai fruit", () =>
|
||||
{
|
||||
attemptCatch(new TestKiaiFruit(), out drawableObject, out result);
|
||||
});
|
||||
checkState(CatcherAnimationState.Kiai);
|
||||
AddStep("revert result", () =>
|
||||
{
|
||||
catcher.OnRevertResult(drawableObject, result);
|
||||
});
|
||||
checkState(CatcherAnimationState.Idle);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCatcherCatchWidth()
|
||||
{
|
||||
var halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
|
||||
AddStep("catch fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit { X = -halfWidth + 1 });
|
||||
attemptCatch(new Fruit { X = halfWidth - 1 });
|
||||
});
|
||||
checkPlate(2);
|
||||
AddStep("miss fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit { X = -halfWidth - 1 });
|
||||
attemptCatch(new Fruit { X = halfWidth + 1 });
|
||||
});
|
||||
checkPlate(2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFruitChangesCatcherState()
|
||||
{
|
||||
AddStep("miss fruit", () => attemptCatch(new Fruit { X = 100 }));
|
||||
checkState(CatcherAnimationState.Fail);
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
checkState(CatcherAnimationState.Idle);
|
||||
AddStep("catch kiai fruit", () => attemptCatch(new TestKiaiFruit()));
|
||||
checkState(CatcherAnimationState.Kiai);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNormalFruitResetsHyperDashState()
|
||||
{
|
||||
AddStep("catch hyper fruit", () => attemptCatch(new Fruit
|
||||
{
|
||||
HyperDashTarget = new Fruit { X = 100 }
|
||||
}));
|
||||
checkHyperDash(true);
|
||||
AddStep("catch normal fruit", () => attemptCatch(new Fruit()));
|
||||
checkHyperDash(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTinyDropletMissPreservesCatcherState()
|
||||
{
|
||||
AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit
|
||||
{
|
||||
HyperDashTarget = new Fruit { X = 100 }
|
||||
}));
|
||||
AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet()));
|
||||
AddStep("miss tiny droplet", () => attemptCatch(new TinyDroplet { X = 100 }));
|
||||
// catcher state and hyper dash state is preserved
|
||||
checkState(CatcherAnimationState.Kiai);
|
||||
checkHyperDash(true);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBananaMissPreservesCatcherState()
|
||||
{
|
||||
AddStep("catch hyper kiai fruit", () => attemptCatch(new TestKiaiFruit
|
||||
{
|
||||
HyperDashTarget = new Fruit { X = 100 }
|
||||
}));
|
||||
AddStep("miss banana", () => attemptCatch(new Banana { X = 100 }));
|
||||
// catcher state is preserved but hyper dash state is reset
|
||||
checkState(CatcherAnimationState.Kiai);
|
||||
checkHyperDash(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCatcherStacking()
|
||||
{
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
checkPlate(1);
|
||||
AddStep("catch more fruits", () => attemptCatch(new Fruit(), 9));
|
||||
checkPlate(10);
|
||||
AddAssert("caught objects are stacked", () =>
|
||||
catcher.CaughtObjects.All(obj => obj.Y <= 0) &&
|
||||
catcher.CaughtObjects.Any(obj => obj.Y == 0) &&
|
||||
catcher.CaughtObjects.Any(obj => obj.Y < -20));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCatcherExplosionAndDropping()
|
||||
{
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
AddStep("catch tiny droplet", () => attemptCatch(new TinyDroplet()));
|
||||
AddAssert("tiny droplet is exploded", () => catcher.CaughtObjects.Count() == 1 && droppedObjectContainer.Count == 1);
|
||||
AddUntilStep("wait explosion", () => !droppedObjectContainer.Any());
|
||||
AddStep("catch more fruits", () => attemptCatch(new Fruit(), 9));
|
||||
AddStep("explode", () => catcher.Explode());
|
||||
AddAssert("fruits are exploded", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
|
||||
AddUntilStep("wait explosion", () => !droppedObjectContainer.Any());
|
||||
AddStep("catch fruits", () => attemptCatch(new Fruit(), 10));
|
||||
AddStep("drop", () => catcher.Drop());
|
||||
AddAssert("fruits are dropped", () => !catcher.CaughtObjects.Any() && droppedObjectContainer.Count == 10);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHitLightingColour()
|
||||
{
|
||||
var fruitColour = SkinConfiguration.DefaultComboColours[1];
|
||||
AddStep("enable hit lighting", () => config.Set(OsuSetting.HitLighting, true));
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
AddAssert("correct hit lighting colour", () =>
|
||||
catcher.ChildrenOfType<HitExplosion>().First()?.ObjectColour == fruitColour);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHitLightingDisabled()
|
||||
{
|
||||
AddStep("disable hit lighting", () => config.Set(OsuSetting.HitLighting, false));
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
AddAssert("no hit lighting", () => !catcher.ChildrenOfType<HitExplosion>().Any());
|
||||
}
|
||||
|
||||
private void checkPlate(int count) => AddAssert($"{count} objects on the plate", () => catcher.CaughtObjects.Count() == count);
|
||||
|
||||
private void checkState(CatcherAnimationState state) => AddAssert($"catcher state is {state}", () => catcher.CurrentState == state);
|
||||
|
||||
private void checkHyperDash(bool state) => AddAssert($"catcher is {(state ? "" : "not ")}hyper dashing", () => catcher.HyperDashing == state);
|
||||
|
||||
private void attemptCatch(CatchHitObject hitObject, int count = 1)
|
||||
{
|
||||
for (var i = 0; i < count; i++)
|
||||
attemptCatch(hitObject, out _, out _);
|
||||
}
|
||||
|
||||
private void attemptCatch(CatchHitObject hitObject, out DrawableCatchHitObject drawableObject, out JudgementResult result)
|
||||
{
|
||||
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
drawableObject = createDrawableObject(hitObject);
|
||||
result = createResult(hitObject);
|
||||
applyResult(drawableObject, result);
|
||||
}
|
||||
|
||||
private void applyResult(DrawableCatchHitObject drawableObject, JudgementResult result)
|
||||
{
|
||||
// Load DHO to set colour of hit explosion correctly
|
||||
Add(drawableObject);
|
||||
drawableObject.OnLoadComplete += _ =>
|
||||
{
|
||||
catcher.OnNewResult(drawableObject, result);
|
||||
drawableObject.Expire();
|
||||
};
|
||||
}
|
||||
|
||||
private JudgementResult createResult(CatchHitObject hitObject)
|
||||
{
|
||||
return new CatchJudgementResult(hitObject, hitObject.CreateJudgement())
|
||||
{
|
||||
Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss
|
||||
};
|
||||
}
|
||||
|
||||
private DrawableCatchHitObject createDrawableObject(CatchHitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case Banana banana:
|
||||
return new DrawableBanana(banana);
|
||||
|
||||
case Droplet droplet:
|
||||
return new DrawableDroplet(droplet);
|
||||
|
||||
case Fruit fruit:
|
||||
return new DrawableFruit(fruit);
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(hitObject));
|
||||
}
|
||||
}
|
||||
|
||||
public class TestCatcher : Catcher
|
||||
{
|
||||
public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
|
||||
|
||||
public TestCatcher(Container trailsTarget, Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty)
|
||||
: base(trailsTarget, droppedObjectTarget, difficulty)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class TestKiaiFruit : Fruit
|
||||
{
|
||||
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||
{
|
||||
controlPointInfo.Add(0, new EffectControlPoint { KiaiMode = true });
|
||||
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,18 +6,16 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
@@ -29,82 +27,70 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
|
||||
private Catcher catcher => this.ChildrenOfType<CatcherArea>().First().MovableCatcher;
|
||||
private Catcher catcher => this.ChildrenOfType<Catcher>().First();
|
||||
|
||||
private float circleSize;
|
||||
|
||||
public TestSceneCatcherArea()
|
||||
{
|
||||
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
||||
AddToggleStep("Hyperdash", t =>
|
||||
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
|
||||
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
|
||||
AddSliderStep<float>("circle size", 0, 8, 5, createCatcher);
|
||||
AddToggleStep("hyper dash", t => this.ChildrenOfType<TestCatcherArea>().ForEach(area => area.ToggleHyperDash(t)));
|
||||
|
||||
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = catcher.X
|
||||
}), 20);
|
||||
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = catcher.X,
|
||||
LastInCombo = true,
|
||||
}), 20);
|
||||
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
|
||||
{
|
||||
X = catcher.X
|
||||
}), 20);
|
||||
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
|
||||
{
|
||||
X = catcher.X + 100,
|
||||
LastInCombo = true,
|
||||
}, true), 20);
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
AddStep("catch fruit last in combo", () => attemptCatch(new Fruit { LastInCombo = true }));
|
||||
AddStep("catch kiai fruit", () => attemptCatch(new TestSceneCatcher.TestKiaiFruit()));
|
||||
AddStep("miss last in combo", () => attemptCatch(new Fruit { X = 100, LastInCombo = true }));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestHitLighting(bool enable)
|
||||
private void attemptCatch(Fruit fruit)
|
||||
{
|
||||
AddStep("create catcher", () => createCatcher(5));
|
||||
|
||||
AddStep("toggle hit lighting", () => config.Set(OsuSetting.HitLighting, enable));
|
||||
AddStep("catch fruit", () => catchFruit(new TestFruit(false)
|
||||
fruit.X = fruit.OriginalX + catcher.X;
|
||||
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty
|
||||
{
|
||||
X = catcher.X
|
||||
}));
|
||||
AddStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
||||
{
|
||||
X = catcher.X,
|
||||
LastInCombo = true
|
||||
}));
|
||||
AddAssert("check hit explosion", () => catcher.ChildrenOfType<HitExplosion>().Any() == enable);
|
||||
}
|
||||
CircleSize = circleSize
|
||||
});
|
||||
|
||||
private void catchFruit(Fruit fruit, bool miss = false)
|
||||
{
|
||||
this.ChildrenOfType<CatcherArea>().ForEach(area =>
|
||||
foreach (var area in this.ChildrenOfType<CatcherArea>())
|
||||
{
|
||||
DrawableFruit drawable = new DrawableFruit(fruit);
|
||||
area.Add(drawable);
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
area.AttemptCatch(fruit);
|
||||
area.OnNewResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
|
||||
area.OnNewResult(drawable, new CatchJudgementResult(fruit, new CatchJudgement())
|
||||
{
|
||||
Type = area.MovableCatcher.CanCatch(fruit) ? HitResult.Great : HitResult.Miss
|
||||
});
|
||||
|
||||
drawable.Expire();
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void createCatcher(float size)
|
||||
{
|
||||
SetContents(() => new CatchInputManager(catchRuleset)
|
||||
circleSize = size;
|
||||
|
||||
SetContents(() =>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
|
||||
var droppedObjectContainer = new Container<CaughtObject>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
|
||||
return new CatchInputManager(catchRuleset)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
droppedObjectContainer,
|
||||
new TestCatcherArea(droppedObjectContainer, new BeatmapDifficulty { CircleSize = size })
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
@@ -114,26 +100,13 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
catchRuleset = rulesets.GetRuleset(2);
|
||||
}
|
||||
|
||||
public class TestFruit : Fruit
|
||||
{
|
||||
public TestFruit(bool kiai)
|
||||
{
|
||||
var kiaiCpi = new ControlPointInfo();
|
||||
kiaiCpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
|
||||
|
||||
ApplyDefaultsToSelf(kiaiCpi, new BeatmapDifficulty());
|
||||
}
|
||||
}
|
||||
|
||||
private class TestCatcherArea : CatcherArea
|
||||
{
|
||||
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
|
||||
: base(beatmapDifficulty)
|
||||
public TestCatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
|
||||
: base(droppedObjectContainer, beatmapDifficulty)
|
||||
{
|
||||
}
|
||||
|
||||
public new Catcher MovableCatcher => base.MovableCatcher;
|
||||
|
||||
public void ToggleHyperDash(bool status) => MovableCatcher.SetHyperDashState(status ? 2 : 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -136,7 +136,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
if (juice.NestedHitObjects.Last() is CatchHitObject tail)
|
||||
tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary
|
||||
|
||||
addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation));
|
||||
addToPlayfield(new DrawableJuiceStream(juice));
|
||||
}
|
||||
|
||||
private void spawnBananas(bool hit = false)
|
||||
|
||||
@@ -1,12 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
@@ -17,53 +19,69 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
|
||||
AddStep($"show {rep}", () => SetContents(() => createDrawableFruit(rep)));
|
||||
AddStep("show pear", () => SetContents(() => createDrawableFruit(0)));
|
||||
AddStep("show grape", () => SetContents(() => createDrawableFruit(1)));
|
||||
AddStep("show pineapple / apple", () => SetContents(() => createDrawableFruit(2)));
|
||||
AddStep("show raspberry / orange", () => SetContents(() => createDrawableFruit(3)));
|
||||
|
||||
AddStep("show banana", () => SetContents(createDrawableBanana));
|
||||
|
||||
AddStep("show droplet", () => SetContents(() => createDrawableDroplet()));
|
||||
AddStep("show tiny droplet", () => SetContents(createDrawableTinyDroplet));
|
||||
|
||||
foreach (FruitVisualRepresentation rep in Enum.GetValues(typeof(FruitVisualRepresentation)))
|
||||
AddStep($"show hyperdash {rep}", () => SetContents(() => createDrawableFruit(rep, true)));
|
||||
AddStep("show hyperdash pear", () => SetContents(() => createDrawableFruit(0, true)));
|
||||
AddStep("show hyperdash grape", () => SetContents(() => createDrawableFruit(1, true)));
|
||||
AddStep("show hyperdash pineapple / apple", () => SetContents(() => createDrawableFruit(2, true)));
|
||||
AddStep("show hyperdash raspberry / orange", () => SetContents(() => createDrawableFruit(3, true)));
|
||||
|
||||
AddStep("show hyperdash droplet", () => SetContents(() => createDrawableDroplet(true)));
|
||||
}
|
||||
|
||||
private Drawable createDrawableFruit(FruitVisualRepresentation rep, bool hyperdash = false) =>
|
||||
setProperties(new DrawableFruit(new TestCatchFruit(rep)), hyperdash);
|
||||
private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) =>
|
||||
new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
|
||||
{
|
||||
IndexInBeatmap = indexInBeatmap,
|
||||
HyperDashBindable = { Value = hyperdash }
|
||||
}));
|
||||
|
||||
private Drawable createDrawableDroplet(bool hyperdash = false) => setProperties(new DrawableDroplet(new Droplet()), hyperdash);
|
||||
private Drawable createDrawableBanana() =>
|
||||
new TestDrawableCatchHitObjectSpecimen(new DrawableBanana(new Banana()));
|
||||
|
||||
private Drawable createDrawableTinyDroplet() => setProperties(new DrawableTinyDroplet(new TinyDroplet()));
|
||||
private Drawable createDrawableDroplet(bool hyperdash = false) =>
|
||||
new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
|
||||
{
|
||||
HyperDashBindable = { Value = hyperdash }
|
||||
}));
|
||||
|
||||
private DrawableCatchHitObject setProperties(DrawableCatchHitObject d, bool hyperdash = false)
|
||||
private Drawable createDrawableTinyDroplet() => new TestDrawableCatchHitObjectSpecimen(new DrawableTinyDroplet(new TinyDroplet()));
|
||||
}
|
||||
|
||||
public class TestDrawableCatchHitObjectSpecimen : CompositeDrawable
|
||||
{
|
||||
public readonly ManualClock ManualClock;
|
||||
|
||||
public TestDrawableCatchHitObjectSpecimen(DrawableCatchHitObject d)
|
||||
{
|
||||
var hitObject = d.HitObject;
|
||||
hitObject.StartTime = 1000000000000;
|
||||
hitObject.Scale = 1.5f;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
if (hyperdash)
|
||||
hitObject.HyperDashTarget = new Banana();
|
||||
ManualClock = new ManualClock();
|
||||
Clock = new FramedClock(ManualClock);
|
||||
|
||||
var hitObject = d.HitObject;
|
||||
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
hitObject.Scale = 1.5f;
|
||||
hitObject.StartTime = 500;
|
||||
|
||||
d.Anchor = Anchor.Centre;
|
||||
d.RelativePositionAxes = Axes.None;
|
||||
d.Position = Vector2.Zero;
|
||||
d.HitObjectApplied += _ =>
|
||||
{
|
||||
d.LifetimeStart = double.NegativeInfinity;
|
||||
d.LifetimeEnd = double.PositiveInfinity;
|
||||
};
|
||||
return d;
|
||||
}
|
||||
|
||||
public class TestCatchFruit : Fruit
|
||||
{
|
||||
public TestCatchFruit(FruitVisualRepresentation rep)
|
||||
{
|
||||
VisualRepresentation = rep;
|
||||
}
|
||||
|
||||
public override FruitVisualRepresentation VisualRepresentation { get; }
|
||||
InternalChild = d;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,76 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneFruitRandomness : OsuTestScene
|
||||
{
|
||||
private readonly DrawableFruit drawableFruit;
|
||||
private readonly DrawableBanana drawableBanana;
|
||||
|
||||
public TestSceneFruitRandomness()
|
||||
{
|
||||
drawableFruit = new DrawableFruit(new Fruit());
|
||||
drawableBanana = new DrawableBanana(new Banana());
|
||||
|
||||
Add(new TestDrawableCatchHitObjectSpecimen(drawableFruit) { X = -200 });
|
||||
Add(new TestDrawableCatchHitObjectSpecimen(drawableBanana));
|
||||
|
||||
AddSliderStep("start time", 500, 600, 0, x =>
|
||||
{
|
||||
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = x;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFruitRandomness()
|
||||
{
|
||||
// Use values such that the banana colour changes (2/3 of the integers are okay)
|
||||
const int initial_start_time = 500;
|
||||
const int another_start_time = 501;
|
||||
|
||||
float fruitRotation = 0;
|
||||
float bananaRotation = 0;
|
||||
Vector2 bananaSize = new Vector2();
|
||||
Color4 bananaColour = new Color4();
|
||||
|
||||
AddStep("Initialize start time", () =>
|
||||
{
|
||||
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
|
||||
|
||||
fruitRotation = drawableFruit.DisplayRotation;
|
||||
bananaRotation = drawableBanana.DisplayRotation;
|
||||
bananaSize = drawableBanana.DisplaySize;
|
||||
bananaColour = drawableBanana.AccentColour.Value;
|
||||
});
|
||||
|
||||
AddStep("change start time", () =>
|
||||
{
|
||||
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = another_start_time;
|
||||
});
|
||||
|
||||
AddAssert("fruit rotation is changed", () => drawableFruit.DisplayRotation != fruitRotation);
|
||||
AddAssert("banana rotation is changed", () => drawableBanana.DisplayRotation != bananaRotation);
|
||||
AddAssert("banana size is changed", () => drawableBanana.DisplaySize != bananaSize);
|
||||
AddAssert("banana colour is changed", () => drawableBanana.AccentColour.Value != bananaColour);
|
||||
|
||||
AddStep("reset start time", () =>
|
||||
{
|
||||
drawableFruit.HitObject.StartTime = drawableBanana.HitObject.StartTime = initial_start_time;
|
||||
});
|
||||
|
||||
AddAssert("rotation and size restored", () =>
|
||||
drawableFruit.DisplayRotation == fruitRotation &&
|
||||
drawableBanana.DisplayRotation == bananaRotation &&
|
||||
drawableBanana.DisplaySize == bananaSize &&
|
||||
drawableBanana.AccentColour.Value == bananaColour);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneFruitVisualChange : TestSceneFruitObjects
|
||||
{
|
||||
private readonly Bindable<int> indexInBeatmap = new Bindable<int>();
|
||||
private readonly Bindable<bool> hyperDash = new Bindable<bool>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
AddStep("fruit changes visual and hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
|
||||
{
|
||||
IndexInBeatmapBindable = { BindTarget = indexInBeatmap },
|
||||
HyperDashBindable = { BindTarget = hyperDash },
|
||||
}))));
|
||||
|
||||
AddStep("droplet changes hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
|
||||
{
|
||||
HyperDashBindable = { BindTarget = hyperDash },
|
||||
}))));
|
||||
|
||||
Scheduler.AddDelayed(() => indexInBeatmap.Value++, 250, true);
|
||||
Scheduler.AddDelayed(() => hyperDash.Value = !hyperDash.Value, 1000, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -13,6 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
@@ -117,7 +118,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
AddStep("create hyper-dashing catcher", () =>
|
||||
{
|
||||
Child = setupSkinHierarchy(catcherArea = new CatcherArea
|
||||
Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container<CaughtObject>())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
||||
@@ -0,0 +1,151 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
|
||||
{
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
config.BindWith(OsuSetting.BeatmapSkins, BeatmapSkins);
|
||||
config.BindWith(OsuSetting.BeatmapColours, BeatmapColours);
|
||||
}
|
||||
|
||||
[TestCase(true, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapComboColours(bool userHasCustomColours, bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColours(userHasCustomColours, useBeatmapSkin);
|
||||
AddAssert("is beatmap skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverride(bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColoursOverride(useBeatmapSkin);
|
||||
AddAssert("is user custom skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public override void TestBeatmapComboColoursOverrideWithDefaultColours(bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
base.TestBeatmapComboColoursOverrideWithDefaultColours(useBeatmapSkin);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
[TestCase(true, true)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColours(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
|
||||
base.TestBeatmapNoComboColours(useBeatmapSkin, useBeatmapColour);
|
||||
AddAssert("is default user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||
}
|
||||
|
||||
[TestCase(true, true)]
|
||||
[TestCase(false, true)]
|
||||
[TestCase(true, false)]
|
||||
[TestCase(false, false)]
|
||||
public override void TestBeatmapNoComboColoursSkinOverride(bool useBeatmapSkin, bool useBeatmapColour)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, false);
|
||||
base.TestBeatmapNoComboColoursSkinOverride(useBeatmapSkin, useBeatmapColour);
|
||||
AddAssert("is custom user skin colours", () => TestPlayer.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestBeatmapHyperDashColours(bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
ConfigureTest(useBeatmapSkin, true, true);
|
||||
AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestBeatmapSkin.HYPER_DASH_COLOUR);
|
||||
AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestBeatmapSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
|
||||
AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestBeatmapSkin.HYPER_DASH_FRUIT_COLOUR);
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestBeatmapHyperDashColoursOverride(bool useBeatmapSkin)
|
||||
{
|
||||
TestBeatmap = new CatchCustomSkinWorkingBeatmap(audio, true);
|
||||
ConfigureTest(useBeatmapSkin, false, true);
|
||||
AddAssert("is custom hyper dash colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashColour == TestSkin.HYPER_DASH_COLOUR);
|
||||
AddAssert("is custom hyper dash after image colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashAfterImageColour == TestSkin.HYPER_DASH_AFTER_IMAGE_COLOUR);
|
||||
AddAssert("is custom hyper dash fruit colours", () => ((CatchExposedPlayer)TestPlayer).UsableHyperDashFruitColour == TestSkin.HYPER_DASH_FRUIT_COLOUR);
|
||||
}
|
||||
|
||||
protected override ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new CatchExposedPlayer(userHasCustomColours);
|
||||
|
||||
private class CatchExposedPlayer : ExposedPlayer
|
||||
{
|
||||
public CatchExposedPlayer(bool userHasCustomColours)
|
||||
: base(userHasCustomColours)
|
||||
{
|
||||
}
|
||||
|
||||
public Color4 UsableHyperDashColour =>
|
||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||
.First()
|
||||
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDash))?
|
||||
.Value ?? Color4.Red;
|
||||
|
||||
public Color4 UsableHyperDashAfterImageColour =>
|
||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||
.First()
|
||||
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashAfterImage))?
|
||||
.Value ?? Color4.Red;
|
||||
|
||||
public Color4 UsableHyperDashFruitColour =>
|
||||
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||
.First()
|
||||
.GetConfig<SkinCustomColourLookup, Color4>(new SkinCustomColourLookup(CatchSkinColour.HyperDashFruit))?
|
||||
.Value ?? Color4.Red;
|
||||
}
|
||||
|
||||
private class CatchCustomSkinWorkingBeatmap : CustomSkinWorkingBeatmap
|
||||
{
|
||||
public CatchCustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
|
||||
: base(createBeatmap(), audio, hasColours)
|
||||
{
|
||||
}
|
||||
|
||||
private static IBeatmap createBeatmap() =>
|
||||
new Beatmap
|
||||
{
|
||||
BeatmapInfo =
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo(),
|
||||
Ruleset = new CatchRuleset().RulesetInfo
|
||||
},
|
||||
HitObjects = { new Fruit { StartTime = 1816, X = 56, NewCombo = true } }
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,14 +2,14 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.7.1" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
|
||||
<PackageReference Include="NUnit" Version="3.13.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
||||
@@ -5,11 +5,11 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.MathUtils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Catch.MathUtils;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
{
|
||||
@@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
case JuiceStream juiceStream:
|
||||
// Todo: BUG!! Stable used the last control point as the final position of the path, but it should use the computed path instead.
|
||||
lastPosition = juiceStream.X + juiceStream.Path.ControlPoints[^1].Position.Value.X;
|
||||
lastPosition = juiceStream.OriginalX + juiceStream.Path.ControlPoints[^1].Position.Value.X;
|
||||
|
||||
// Todo: BUG!! Stable attempted to use the end time of the stream, but referenced it too early in execution and used the start time instead.
|
||||
lastStartTime = juiceStream.StartTime;
|
||||
@@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
catchObject.XOffset = 0;
|
||||
|
||||
if (catchObject is TinyDroplet)
|
||||
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20), -catchObject.X, CatchPlayfield.WIDTH - catchObject.X);
|
||||
catchObject.XOffset = Math.Clamp(rng.Next(-20, 20), -catchObject.OriginalX, CatchPlayfield.WIDTH - catchObject.OriginalX);
|
||||
else if (catchObject is Droplet)
|
||||
rng.Next(); // osu!stable retrieved a random droplet rotation
|
||||
}
|
||||
@@ -100,7 +100,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
|
||||
{
|
||||
float offsetPosition = hitObject.X;
|
||||
float offsetPosition = hitObject.OriginalX;
|
||||
double startTime = hitObject.StartTime;
|
||||
|
||||
if (lastPosition == null)
|
||||
@@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
if (positionDiff == 0)
|
||||
{
|
||||
applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
|
||||
hitObject.XOffset = offsetPosition - hitObject.X;
|
||||
hitObject.XOffset = offsetPosition - hitObject.OriginalX;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
if (Math.Abs(positionDiff) < timeDiff / 3)
|
||||
applyOffset(ref offsetPosition, positionDiff);
|
||||
|
||||
hitObject.XOffset = offsetPosition - hitObject.X;
|
||||
hitObject.XOffset = offsetPosition - hitObject.OriginalX;
|
||||
|
||||
lastPosition = offsetPosition;
|
||||
lastStartTime = startTime;
|
||||
@@ -192,24 +192,24 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
|
||||
private static void initialiseHyperDash(IBeatmap beatmap)
|
||||
{
|
||||
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
|
||||
List<PalpableCatchHitObject> palpableObjects = new List<PalpableCatchHitObject>();
|
||||
|
||||
foreach (var currentObject in beatmap.HitObjects)
|
||||
{
|
||||
if (currentObject is Fruit fruitObject)
|
||||
objectWithDroplets.Add(fruitObject);
|
||||
palpableObjects.Add(fruitObject);
|
||||
|
||||
if (currentObject is JuiceStream)
|
||||
{
|
||||
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
|
||||
foreach (var juice in currentObject.NestedHitObjects)
|
||||
{
|
||||
if (!(currentJuiceElement is TinyDroplet))
|
||||
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
|
||||
if (juice is PalpableCatchHitObject palpableObject && !(juice is TinyDroplet))
|
||||
palpableObjects.Add(palpableObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||
palpableObjects.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||
|
||||
double halfCatcherWidth = Catcher.CalculateCatchWidth(beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
||||
|
||||
@@ -221,18 +221,18 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||
int lastDirection = 0;
|
||||
double lastExcess = halfCatcherWidth;
|
||||
|
||||
for (int i = 0; i < objectWithDroplets.Count - 1; i++)
|
||||
for (int i = 0; i < palpableObjects.Count - 1; i++)
|
||||
{
|
||||
CatchHitObject currentObject = objectWithDroplets[i];
|
||||
CatchHitObject nextObject = objectWithDroplets[i + 1];
|
||||
var currentObject = palpableObjects[i];
|
||||
var nextObject = palpableObjects[i + 1];
|
||||
|
||||
// Reset variables in-case values have changed (e.g. after applying HR)
|
||||
currentObject.HyperDashTarget = null;
|
||||
currentObject.DistanceToHyperDash = 0;
|
||||
|
||||
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
|
||||
int thisDirection = nextObject.EffectiveX > currentObject.EffectiveX ? 1 : -1;
|
||||
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
|
||||
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
|
||||
double distanceToNext = Math.Abs(nextObject.EffectiveX - currentObject.EffectiveX) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
|
||||
float distanceToHyper = (float)(timeToNext * Catcher.BASE_SPEED - distanceToNext);
|
||||
|
||||
if (distanceToHyper < 0)
|
||||
|
||||
@@ -21,7 +21,7 @@ using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using System;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
|
||||
@@ -5,11 +5,8 @@ namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public enum CatchSkinComponents
|
||||
{
|
||||
FruitBananas,
|
||||
FruitApple,
|
||||
FruitGrapes,
|
||||
FruitOrange,
|
||||
FruitPear,
|
||||
Fruit,
|
||||
Banana,
|
||||
Droplet,
|
||||
CatcherIdle,
|
||||
CatcherFail,
|
||||
|
||||
@@ -12,9 +12,9 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing
|
||||
{
|
||||
private const float normalized_hitobject_radius = 41.0f;
|
||||
|
||||
public new CatchHitObject BaseObject => (CatchHitObject)base.BaseObject;
|
||||
public new PalpableCatchHitObject BaseObject => (PalpableCatchHitObject)base.BaseObject;
|
||||
|
||||
public new CatchHitObject LastObject => (CatchHitObject)base.LastObject;
|
||||
public new PalpableCatchHitObject LastObject => (PalpableCatchHitObject)base.LastObject;
|
||||
|
||||
public readonly float NormalizedPosition;
|
||||
public readonly float LastNormalizedPosition;
|
||||
@@ -32,8 +32,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Preprocessing
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
var scalingFactor = normalized_hitobject_radius / halfCatcherWidth;
|
||||
|
||||
NormalizedPosition = BaseObject.X * scalingFactor;
|
||||
LastNormalizedPosition = LastObject.X * scalingFactor;
|
||||
NormalizedPosition = BaseObject.EffectiveX * scalingFactor;
|
||||
LastNormalizedPosition = LastObject.EffectiveX * scalingFactor;
|
||||
|
||||
// Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure
|
||||
StrainTime = Math.Max(40, DeltaTime);
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Judgements
|
||||
{
|
||||
public class CatchJudgementResult : JudgementResult
|
||||
{
|
||||
/// <summary>
|
||||
/// The catcher animation state prior to this judgement.
|
||||
/// </summary>
|
||||
public CatcherAnimationState CatcherAnimationState;
|
||||
|
||||
/// <summary>
|
||||
/// Whether the catcher was hyper dashing prior to this judgement.
|
||||
/// </summary>
|
||||
public bool CatcherHyperDash;
|
||||
|
||||
public CatchJudgementResult([NotNull] HitObject hitObject, [NotNull] Judgement judgement)
|
||||
: base(hitObject, judgement)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
@@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModAutoplay : ModAutoplay<CatchHitObject>
|
||||
{
|
||||
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
|
||||
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } },
|
||||
Replay = new CatchAutoGenerator(beatmap).Generate(),
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
@@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModCinema : ModCinema<CatchHitObject>
|
||||
{
|
||||
public override Score CreateReplayScore(IBeatmap beatmap) => new Score
|
||||
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
|
||||
{
|
||||
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad!" } },
|
||||
Replay = new CatchAutoGenerator(beatmap).Generate(),
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
public class CatchModDifficultyAdjust : ModDifficultyAdjust
|
||||
{
|
||||
[SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1)]
|
||||
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
||||
public BindableNumber<float> CircleSize { get; } = new BindableFloatWithLimitExtension
|
||||
{
|
||||
Precision = 0.1f,
|
||||
MinValue = 1,
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
};
|
||||
|
||||
[SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1)]
|
||||
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
||||
public BindableNumber<float> ApproachRate { get; } = new BindableFloatWithLimitExtension
|
||||
{
|
||||
Precision = 0.1f,
|
||||
MinValue = 1,
|
||||
@@ -31,6 +31,14 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
Value = 5,
|
||||
};
|
||||
|
||||
protected override void ApplyLimits(bool extended)
|
||||
{
|
||||
base.ApplyLimits(extended);
|
||||
|
||||
CircleSize.MaxValue = extended ? 11 : 10;
|
||||
ApproachRate.MaxValue = extended ? 11 : 10;
|
||||
}
|
||||
|
||||
public override string SettingDescription
|
||||
{
|
||||
get
|
||||
@@ -59,8 +67,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
base.ApplySettings(difficulty);
|
||||
|
||||
difficulty.CircleSize = CircleSize.Value;
|
||||
difficulty.ApproachRate = ApproachRate.Value;
|
||||
ApplySetting(CircleSize, cs => difficulty.CircleSize = cs);
|
||||
ApplySetting(ApproachRate, ar => difficulty.ApproachRate = ar);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModEasy : ModEasy
|
||||
public class CatchModEasy : ModEasyWithExtraLives
|
||||
{
|
||||
public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
|
||||
}
|
||||
|
||||
@@ -1,22 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class Banana : Fruit
|
||||
public class Banana : PalpableCatchHitObject, IHasComboInformation
|
||||
{
|
||||
/// <summary>
|
||||
/// Index of banana in current shower.
|
||||
/// </summary>
|
||||
public int BananaIndex;
|
||||
|
||||
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
|
||||
|
||||
public override Judgement CreateJudgement() => new CatchBananaJudgement();
|
||||
|
||||
private static readonly List<HitSampleInfo> samples = new List<HitSampleInfo> { new BananaHitSampleInfo() };
|
||||
@@ -26,11 +30,45 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
Samples = samples;
|
||||
}
|
||||
|
||||
private class BananaHitSampleInfo : HitSampleInfo
|
||||
{
|
||||
private static string[] lookupNames { get; } = { "metronomelow", "catch-banana" };
|
||||
// override any external colour changes with banananana
|
||||
Color4 IHasComboInformation.GetComboColour(IReadOnlyList<Color4> comboColours) => getBananaColour();
|
||||
|
||||
public override IEnumerable<string> LookupNames => lookupNames;
|
||||
private Color4 getBananaColour()
|
||||
{
|
||||
switch (StatelessRNG.NextInt(3, RandomSeed))
|
||||
{
|
||||
default:
|
||||
return new Color4(255, 240, 0, 255);
|
||||
|
||||
case 1:
|
||||
return new Color4(255, 192, 0, 255);
|
||||
|
||||
case 2:
|
||||
return new Color4(214, 221, 28, 255);
|
||||
}
|
||||
}
|
||||
|
||||
private class BananaHitSampleInfo : HitSampleInfo, IEquatable<BananaHitSampleInfo>
|
||||
{
|
||||
private static readonly string[] lookup_names = { "Gameplay/metronomelow", "Gameplay/catch-banana" };
|
||||
|
||||
public override IEnumerable<string> LookupNames => lookup_names;
|
||||
|
||||
public BananaHitSampleInfo(int volume = 0)
|
||||
: base(string.Empty, volume: volume)
|
||||
{
|
||||
}
|
||||
|
||||
public sealed override HitSampleInfo With(Optional<string> newName = default, Optional<string?> newBank = default, Optional<string?> newSuffix = default, Optional<int> newVolume = default)
|
||||
=> new BananaHitSampleInfo(newVolume.GetOr(Volume));
|
||||
|
||||
public bool Equals(BananaHitSampleInfo? other)
|
||||
=> other != null;
|
||||
|
||||
public override bool Equals(object? obj)
|
||||
=> obj is BananaHitSampleInfo other && Equals(other);
|
||||
|
||||
public override int GetHashCode() => lookup_names.GetHashCode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,8 +9,6 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public class BananaShower : CatchHitObject, IHasDuration
|
||||
{
|
||||
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
|
||||
|
||||
public override bool LastInCombo => true;
|
||||
|
||||
public override Judgement CreateJudgement() => new IgnoreJudgement();
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@@ -16,32 +15,55 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public const float OBJECT_RADIUS = 64;
|
||||
|
||||
private float x;
|
||||
public readonly Bindable<float> OriginalXBindable = new Bindable<float>();
|
||||
|
||||
/// <summary>
|
||||
/// The horizontal position of the fruit between 0 and <see cref="CatchPlayfield.WIDTH"/>.
|
||||
/// The horizontal position of the hit object between 0 and <see cref="CatchPlayfield.WIDTH"/>.
|
||||
/// </summary>
|
||||
public float X
|
||||
{
|
||||
get => x + XOffset;
|
||||
set => x = value;
|
||||
set => OriginalXBindable.Value = value;
|
||||
}
|
||||
|
||||
float IHasXPosition.X => OriginalXBindable.Value;
|
||||
|
||||
public readonly Bindable<float> XOffsetBindable = new Bindable<float>();
|
||||
|
||||
/// <summary>
|
||||
/// A random offset applied to the horizontal position, set by the beatmap processing.
|
||||
/// </summary>
|
||||
public float XOffset
|
||||
{
|
||||
set => XOffsetBindable.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether this object can be placed on the catcher's plate.
|
||||
/// The horizontal position of the hit object between 0 and <see cref="CatchPlayfield.WIDTH"/>.
|
||||
/// </summary>
|
||||
public virtual bool CanBePlated => false;
|
||||
/// <remarks>
|
||||
/// This value is the original <see cref="X"/> value specified in the beatmap, not affected by the beatmap processing.
|
||||
/// Use <see cref="EffectiveX"/> for a gameplay.
|
||||
/// </remarks>
|
||||
public float OriginalX => OriginalXBindable.Value;
|
||||
|
||||
/// <summary>
|
||||
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
|
||||
/// The effective horizontal position of the hit object between 0 and <see cref="CatchPlayfield.WIDTH"/>.
|
||||
/// </summary>
|
||||
internal float XOffset { get; set; }
|
||||
/// <remarks>
|
||||
/// This value is the original <see cref="X"/> value plus the offset applied by the beatmap processing.
|
||||
/// Use <see cref="OriginalX"/> if a value not affected by the offset is desired.
|
||||
/// </remarks>
|
||||
public float EffectiveX => OriginalXBindable.Value + XOffsetBindable.Value;
|
||||
|
||||
public double TimePreempt = 1000;
|
||||
|
||||
public int IndexInBeatmap { get; set; }
|
||||
public readonly Bindable<int> IndexInBeatmapBindable = new Bindable<int>();
|
||||
|
||||
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
|
||||
public int IndexInBeatmap
|
||||
{
|
||||
get => IndexInBeatmapBindable.Value;
|
||||
set => IndexInBeatmapBindable.Value = value;
|
||||
}
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
@@ -63,13 +85,6 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
set => ComboIndexBindable.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Difference between the distance to the next object
|
||||
/// and the distance that would have triggered a hyper dash.
|
||||
/// A value close to 0 indicates a difficult jump (for difficulty calculation).
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
@@ -81,17 +96,19 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
set => LastInComboBindable.Value = value;
|
||||
}
|
||||
|
||||
public float Scale { get; set; } = 1;
|
||||
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
|
||||
|
||||
public float Scale
|
||||
{
|
||||
get => ScaleBindable.Value;
|
||||
set => ScaleBindable.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether this fruit can initiate a hyperdash.
|
||||
/// The seed value used for visual randomness such as fruit rotation.
|
||||
/// The value is <see cref="HitObject.StartTime"/> truncated to an integer.
|
||||
/// </summary>
|
||||
public bool HyperDash => HyperDashTarget != null;
|
||||
|
||||
/// <summary>
|
||||
/// The target fruit if we are to initiate a hyperdash.
|
||||
/// </summary>
|
||||
public CatchHitObject HyperDashTarget;
|
||||
public int RandomSeed => (int)StartTime;
|
||||
|
||||
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||
{
|
||||
@@ -104,21 +121,4 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Represents a single object that can be caught by the catcher.
|
||||
/// </summary>
|
||||
public abstract class PalpableCatchHitObject : CatchHitObject
|
||||
{
|
||||
public override bool CanBePlated => true;
|
||||
}
|
||||
|
||||
public enum FruitVisualRepresentation
|
||||
{
|
||||
Pear,
|
||||
Grape,
|
||||
Pineapple,
|
||||
Raspberry,
|
||||
Banana // banananananannaanana
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class BananaPiece : PulpFormation
|
||||
{
|
||||
public BananaPiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.3f
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f),
|
||||
Y = 0.05f,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a <see cref="Banana"/> caught by the catcher.
|
||||
/// </summary>
|
||||
public class CaughtBanana : CaughtObject
|
||||
{
|
||||
public CaughtBanana()
|
||||
: base(CatchSkinComponents.Banana, _ => new BananaPiece())
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a <see cref="Droplet"/> caught by the catcher.
|
||||
/// </summary>
|
||||
public class CaughtDroplet : CaughtObject
|
||||
{
|
||||
public override bool StaysOnPlate => false;
|
||||
|
||||
public CaughtDroplet()
|
||||
: base(CatchSkinComponents.Droplet, _ => new DropletPiece())
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a <see cref="Fruit"/> caught by the catcher.
|
||||
/// </summary>
|
||||
public class CaughtFruit : CaughtObject, IHasFruitState
|
||||
{
|
||||
public Bindable<FruitVisualRepresentation> VisualRepresentation { get; } = new Bindable<FruitVisualRepresentation>();
|
||||
|
||||
public CaughtFruit()
|
||||
: base(CatchSkinComponents.Fruit, _ => new FruitPiece())
|
||||
{
|
||||
}
|
||||
|
||||
public override void CopyStateFrom(IHasCatchObjectState objectState)
|
||||
{
|
||||
base.CopyStateFrom(objectState);
|
||||
|
||||
var fruitState = (IHasFruitState)objectState;
|
||||
VisualRepresentation.Value = fruitState.VisualRepresentation.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a <see cref="PalpableCatchHitObject"/> caught by the catcher.
|
||||
/// </summary>
|
||||
[Cached(typeof(IHasCatchObjectState))]
|
||||
public abstract class CaughtObject : SkinnableDrawable, IHasCatchObjectState
|
||||
{
|
||||
public PalpableCatchHitObject HitObject { get; private set; }
|
||||
public Bindable<Color4> AccentColour { get; } = new Bindable<Color4>();
|
||||
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
|
||||
|
||||
public Vector2 DisplaySize => Size * Scale;
|
||||
|
||||
public float DisplayRotation => Rotation;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
|
||||
/// </summary>
|
||||
public virtual bool StaysOnPlate => true;
|
||||
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponent, Drawable> defaultImplementation)
|
||||
: base(new CatchSkinComponent(skinComponent), defaultImplementation)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.None;
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies the hit object visual state from another <see cref="IHasCatchObjectState"/> object.
|
||||
/// </summary>
|
||||
public virtual void CopyStateFrom(IHasCatchObjectState objectState)
|
||||
{
|
||||
HitObject = objectState.HitObject;
|
||||
Scale = Vector2.Divide(objectState.DisplaySize, Size);
|
||||
Rotation = objectState.DisplayRotation;
|
||||
AccentColour.Value = objectState.AccentColour.Value;
|
||||
HyperDash.Value = objectState.HyperDash.Value;
|
||||
}
|
||||
|
||||
protected override void FreeAfterUse()
|
||||
{
|
||||
ClearTransforms();
|
||||
Alpha = 1;
|
||||
|
||||
base.FreeAfterUse();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,26 +1,40 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableBanana : DrawableFruit
|
||||
public class DrawableBanana : DrawablePalpableCatchHitObject
|
||||
{
|
||||
public DrawableBanana(Banana h)
|
||||
public DrawableBanana()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableBanana([CanBeNull] Banana h)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
|
||||
private Color4? colour;
|
||||
|
||||
protected override Color4 GetComboColour(IReadOnlyList<Color4> comboColours)
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
// override any external colour changes with banananana
|
||||
return colour ??= getBananaColour();
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Banana),
|
||||
_ => new BananaPiece());
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// start time affects the random seed which is used to determine the banana colour
|
||||
StartTimeBindable.BindValueChanged(_ => UpdateComboColour());
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
@@ -30,14 +44,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
const float end_scale = 0.6f;
|
||||
const float random_scale_range = 1.6f;
|
||||
|
||||
ScaleContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RNG.NextSingle()))
|
||||
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
|
||||
ScalingContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RandomSingle(3)))
|
||||
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
|
||||
|
||||
ScaleContainer.RotateTo(getRandomAngle())
|
||||
.Then()
|
||||
.RotateTo(getRandomAngle(), HitObject.TimePreempt);
|
||||
ScalingContainer.RotateTo(getRandomAngle(1))
|
||||
.Then()
|
||||
.RotateTo(getRandomAngle(2), HitObject.TimePreempt);
|
||||
|
||||
float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1);
|
||||
float getRandomAngle(int series) => 180 * (RandomSingle(series) * 2 - 1);
|
||||
}
|
||||
|
||||
public override void PlaySamples()
|
||||
@@ -46,20 +60,5 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
if (Samples != null)
|
||||
Samples.Frequency.Value = 0.77f + ((Banana)HitObject).BananaIndex * 0.006f;
|
||||
}
|
||||
|
||||
private Color4 getBananaColour()
|
||||
{
|
||||
switch (RNG.Next(0, 3))
|
||||
{
|
||||
default:
|
||||
return new Color4(255, 240, 0, 255);
|
||||
|
||||
case 1:
|
||||
return new Color4(255, 192, 0, 255);
|
||||
|
||||
case 2:
|
||||
return new Color4(214, 221, 28, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,26 +1,27 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
|
||||
public class DrawableBananaShower : DrawableCatchHitObject
|
||||
{
|
||||
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
|
||||
private readonly Container bananaContainer;
|
||||
|
||||
public DrawableBananaShower(BananaShower s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
|
||||
public DrawableBananaShower()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableBananaShower([CanBeNull] BananaShower s)
|
||||
: base(s)
|
||||
{
|
||||
this.createDrawableRepresentation = createDrawableRepresentation;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
@@ -34,18 +35,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
bananaContainer.Clear();
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case Banana banana:
|
||||
return createDrawableRepresentation?.Invoke(banana)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
|
||||
}
|
||||
|
||||
return base.CreateNestedHitObject(hitObject);
|
||||
bananaContainer.Clear(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,84 +2,58 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public abstract class PalpableDrawableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
|
||||
where TObject : PalpableCatchHitObject
|
||||
{
|
||||
protected Container ScaleContainer { get; private set; }
|
||||
|
||||
protected PalpableDrawableCatchHitObject(TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
|
||||
Masking = false;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
ScaleContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
|
||||
ScaleContainer.Scale = new Vector2(HitObject.Scale);
|
||||
}
|
||||
|
||||
protected override Color4 GetComboColour(IReadOnlyList<Color4> comboColours) =>
|
||||
comboColours[(HitObject.IndexInBeatmap + 1) % comboColours.Count];
|
||||
}
|
||||
|
||||
public abstract class DrawableCatchHitObject<TObject> : DrawableCatchHitObject
|
||||
where TObject : CatchHitObject
|
||||
{
|
||||
public new TObject HitObject;
|
||||
|
||||
protected DrawableCatchHitObject(TObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
HitObject = hitObject;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
|
||||
{
|
||||
public readonly Bindable<float> OriginalXBindable = new Bindable<float>();
|
||||
public readonly Bindable<float> XOffsetBindable = new Bindable<float>();
|
||||
|
||||
protected override double InitialLifetimeOffset => HitObject.TimePreempt;
|
||||
|
||||
public virtual bool StaysOnPlate => HitObject.CanBePlated;
|
||||
protected override float SamplePlaybackPosition => HitObject.EffectiveX / CatchPlayfield.WIDTH;
|
||||
|
||||
public float DisplayRadius => DrawSize.X / 2 * Scale.X * HitObject.Scale;
|
||||
public int RandomSeed => HitObject?.RandomSeed ?? 0;
|
||||
|
||||
protected override float SamplePlaybackPosition => HitObject.X / CatchPlayfield.WIDTH;
|
||||
|
||||
protected DrawableCatchHitObject(CatchHitObject hitObject)
|
||||
protected DrawableCatchHitObject([CanBeNull] CatchHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
X = hitObject.X;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a random number in range [0,1) based on seed <see cref="RandomSeed"/>.
|
||||
/// </summary>
|
||||
public float RandomSingle(int series) => StatelessRNG.NextSingle(RandomSeed, series);
|
||||
|
||||
protected override void OnApply()
|
||||
{
|
||||
base.OnApply();
|
||||
|
||||
OriginalXBindable.BindTo(HitObject.OriginalXBindable);
|
||||
XOffsetBindable.BindTo(HitObject.XOffsetBindable);
|
||||
}
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
base.OnFree();
|
||||
|
||||
OriginalXBindable.UnbindFrom(HitObject.OriginalXBindable);
|
||||
XOffsetBindable.UnbindFrom(HitObject.XOffsetBindable);
|
||||
}
|
||||
|
||||
public Func<CatchHitObject, bool> CheckPosition;
|
||||
|
||||
public bool IsOnPlate;
|
||||
|
||||
public override bool RemoveWhenNotAlive => IsOnPlate;
|
||||
protected override JudgementResult CreateResult(Judgement judgement) => new CatchJudgementResult(HitObject, judgement);
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
|
||||
@@ -1,18 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableDroplet : PalpableDrawableCatchHitObject<Droplet>
|
||||
public class DrawableDroplet : DrawablePalpableCatchHitObject
|
||||
{
|
||||
public override bool StaysOnPlate => false;
|
||||
public DrawableDroplet()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableDroplet(Droplet h)
|
||||
public DrawableDroplet([CanBeNull] CatchHitObject h)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
@@ -20,7 +24,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new DropletPiece());
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Droplet),
|
||||
_ => new DropletPiece());
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
@@ -28,10 +34,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
base.UpdateInitialTransforms();
|
||||
|
||||
// roughly matches osu-stable
|
||||
float startRotation = RNG.NextSingle() * 20;
|
||||
float startRotation = RandomSingle(1) * 20;
|
||||
double duration = HitObject.TimePreempt + 2000;
|
||||
|
||||
ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
|
||||
ScalingContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableFruit : PalpableDrawableCatchHitObject<Fruit>
|
||||
public class DrawableFruit : DrawablePalpableCatchHitObject, IHasFruitState
|
||||
{
|
||||
public DrawableFruit(Fruit h)
|
||||
public Bindable<FruitVisualRepresentation> VisualRepresentation { get; } = new Bindable<FruitVisualRepresentation>();
|
||||
|
||||
public DrawableFruit()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableFruit([CanBeNull] Fruit h)
|
||||
: base(h)
|
||||
{
|
||||
}
|
||||
@@ -18,34 +27,29 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ScaleContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(getComponent(HitObject.VisualRepresentation)), _ => new FruitPiece());
|
||||
IndexInBeatmap.BindValueChanged(change =>
|
||||
{
|
||||
VisualRepresentation.Value = (FruitVisualRepresentation)(change.NewValue % 4);
|
||||
}, true);
|
||||
|
||||
ScaleContainer.Rotation = (float)(RNG.NextDouble() - 0.5f) * 40;
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Fruit),
|
||||
_ => new FruitPiece());
|
||||
}
|
||||
|
||||
private CatchSkinComponents getComponent(FruitVisualRepresentation hitObjectVisualRepresentation)
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
switch (hitObjectVisualRepresentation)
|
||||
{
|
||||
case FruitVisualRepresentation.Pear:
|
||||
return CatchSkinComponents.FruitPear;
|
||||
base.UpdateInitialTransforms();
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
return CatchSkinComponents.FruitGrapes;
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
return CatchSkinComponents.FruitApple;
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
return CatchSkinComponents.FruitOrange;
|
||||
|
||||
case FruitVisualRepresentation.Banana:
|
||||
return CatchSkinComponents.FruitBananas;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(hitObjectVisualRepresentation), hitObjectVisualRepresentation, null);
|
||||
}
|
||||
ScalingContainer.RotateTo((RandomSingle(1) - 0.5f) * 40);
|
||||
}
|
||||
}
|
||||
|
||||
public enum FruitVisualRepresentation
|
||||
{
|
||||
Pear,
|
||||
Grape,
|
||||
Pineapple,
|
||||
Raspberry,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,37 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableJuiceStream : DrawableCatchHitObject<JuiceStream>
|
||||
public class DrawableJuiceStream : DrawableCatchHitObject
|
||||
{
|
||||
private readonly Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation;
|
||||
private readonly Container dropletContainer;
|
||||
|
||||
public override Vector2 OriginPosition => base.OriginPosition - new Vector2(0, CatchHitObject.OBJECT_RADIUS);
|
||||
public DrawableJuiceStream()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
public DrawableJuiceStream(JuiceStream s, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation = null)
|
||||
public DrawableJuiceStream([CanBeNull] JuiceStream s)
|
||||
: base(s)
|
||||
{
|
||||
this.createDrawableRepresentation = createDrawableRepresentation;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
|
||||
}
|
||||
|
||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
hitObject.Origin = Anchor.BottomCentre;
|
||||
|
||||
base.AddNestedHitObject(hitObject);
|
||||
dropletContainer.Add(hitObject);
|
||||
}
|
||||
@@ -39,19 +35,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
protected override void ClearNestedHitObjects()
|
||||
{
|
||||
base.ClearNestedHitObjects();
|
||||
dropletContainer.Clear();
|
||||
}
|
||||
|
||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case CatchHitObject catchObject:
|
||||
return createDrawableRepresentation?.Invoke(catchObject)?.With(o =>
|
||||
((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
|
||||
}
|
||||
|
||||
throw new ArgumentException($"{nameof(hitObject)} must be of type {nameof(CatchHitObject)}.");
|
||||
dropletContainer.Clear(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
[Cached(typeof(IHasCatchObjectState))]
|
||||
public abstract class DrawablePalpableCatchHitObject : DrawableCatchHitObject, IHasCatchObjectState
|
||||
{
|
||||
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
|
||||
|
||||
Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
|
||||
|
||||
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
|
||||
|
||||
public Bindable<float> ScaleBindable { get; } = new Bindable<float>(1);
|
||||
|
||||
public Bindable<int> IndexInBeatmap { get; } = new Bindable<int>();
|
||||
|
||||
/// <summary>
|
||||
/// The multiplicative factor applied to <see cref="Drawable.Scale"/> relative to <see cref="HitObject"/> scale.
|
||||
/// </summary>
|
||||
protected virtual float ScaleFactor => 1;
|
||||
|
||||
/// <summary>
|
||||
/// The container internal transforms (such as scaling based on the circle size) are applied to.
|
||||
/// </summary>
|
||||
protected readonly Container ScalingContainer;
|
||||
|
||||
public Vector2 DisplaySize => ScalingContainer.Size * ScalingContainer.Scale;
|
||||
|
||||
public float DisplayRotation => ScalingContainer.Rotation;
|
||||
|
||||
protected DrawablePalpableCatchHitObject([CanBeNull] CatchHitObject h)
|
||||
: base(h)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
|
||||
|
||||
AddInternal(ScalingContainer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2)
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
OriginalXBindable.BindValueChanged(updateXPosition);
|
||||
XOffsetBindable.BindValueChanged(updateXPosition, true);
|
||||
|
||||
ScaleBindable.BindValueChanged(scale =>
|
||||
{
|
||||
ScalingContainer.Scale = new Vector2(scale.NewValue * ScaleFactor);
|
||||
Size = DisplaySize;
|
||||
}, true);
|
||||
|
||||
IndexInBeatmap.BindValueChanged(_ => UpdateComboColour());
|
||||
}
|
||||
|
||||
private void updateXPosition(ValueChangedEvent<float> _)
|
||||
{
|
||||
X = OriginalXBindable.Value + XOffsetBindable.Value;
|
||||
}
|
||||
|
||||
protected override void OnApply()
|
||||
{
|
||||
base.OnApply();
|
||||
|
||||
HyperDash.BindTo(HitObject.HyperDashBindable);
|
||||
ScaleBindable.BindTo(HitObject.ScaleBindable);
|
||||
IndexInBeatmap.BindTo(HitObject.IndexInBeatmapBindable);
|
||||
}
|
||||
|
||||
protected override void OnFree()
|
||||
{
|
||||
HyperDash.UnbindFrom(HitObject.HyperDashBindable);
|
||||
ScaleBindable.UnbindFrom(HitObject.ScaleBindable);
|
||||
IndexInBeatmap.UnbindFrom(HitObject.IndexInBeatmapBindable);
|
||||
|
||||
base.OnFree();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DrawableTinyDroplet : DrawableDroplet
|
||||
{
|
||||
public DrawableTinyDroplet(TinyDroplet h)
|
||||
: base(h)
|
||||
protected override float ScaleFactor => base.ScaleFactor / 2;
|
||||
|
||||
public DrawableTinyDroplet()
|
||||
: this(null)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
public DrawableTinyDroplet([CanBeNull] TinyDroplet h)
|
||||
: base(h)
|
||||
{
|
||||
ScaleContainer.Scale /= 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class DropletPiece : CompositeDrawable
|
||||
{
|
||||
public DropletPiece()
|
||||
{
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
var hitObject = drawableCatchObject.HitObject;
|
||||
|
||||
InternalChild = new Pulp
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AccentColour = { BindTarget = drawableObject.AccentColour }
|
||||
};
|
||||
|
||||
if (hitObject.HyperDash)
|
||||
{
|
||||
AddInternal(new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(2f),
|
||||
Depth = 1,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BorderColour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
BorderThickness = 6,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0.3f,
|
||||
Blending = BlendingParameters.Additive,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
internal class FruitPiece : CompositeDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// Because we're adding a border around the fruit, we need to scale down some.
|
||||
/// </summary>
|
||||
public const float RADIUS_ADJUST = 1.1f;
|
||||
|
||||
private Circle border;
|
||||
private CatchHitObject hitObject;
|
||||
|
||||
public FruitPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
hitObject = drawableCatchObject.HitObject;
|
||||
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
getFruitFor(drawableCatchObject.HitObject.VisualRepresentation),
|
||||
border = new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BorderColour = Color4.White,
|
||||
BorderThickness = 6f * RADIUS_ADJUST,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
if (hitObject.HyperDash)
|
||||
{
|
||||
AddInternal(new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
BorderColour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
BorderThickness = 12f * RADIUS_ADJUST,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0.3f,
|
||||
Blending = BlendingParameters.Additive,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
border.Alpha = (float)Math.Clamp((hitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
|
||||
private Drawable getFruitFor(FruitVisualRepresentation representation)
|
||||
{
|
||||
switch (representation)
|
||||
{
|
||||
case FruitVisualRepresentation.Pear:
|
||||
return new PearPiece();
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
return new GrapePiece();
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
return new PineapplePiece();
|
||||
|
||||
case FruitVisualRepresentation.Banana:
|
||||
return new BananaPiece();
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
return new RaspberryPiece();
|
||||
}
|
||||
|
||||
return Empty();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class GrapePiece : PulpFormation
|
||||
{
|
||||
public GrapePiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.25f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(0, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(120, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(240, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides a visual state of a <see cref="PalpableCatchHitObject"/>.
|
||||
/// </summary>
|
||||
public interface IHasCatchObjectState
|
||||
{
|
||||
PalpableCatchHitObject HitObject { get; }
|
||||
|
||||
Bindable<Color4> AccentColour { get; }
|
||||
|
||||
Bindable<bool> HyperDash { get; }
|
||||
|
||||
Vector2 DisplaySize { get; }
|
||||
|
||||
float DisplayRotation { get; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides a visual state of a <see cref="Fruit"/>.
|
||||
/// </summary>
|
||||
public interface IHasFruitState : IHasCatchObjectState
|
||||
{
|
||||
Bindable<FruitVisualRepresentation> VisualRepresentation { get; }
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class PearPiece : PulpFormation
|
||||
{
|
||||
public PearPiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.33f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(60, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
Position = PositionAt(180, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_3),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(300, DISTANCE_FROM_CENTRE_3),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class PineapplePiece : PulpFormation
|
||||
{
|
||||
public PineapplePiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.3f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(45, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(135, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(225, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(315, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,49 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public class RaspberryPiece : PulpFormation
|
||||
{
|
||||
public RaspberryPiece()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(SMALL_PULP),
|
||||
Y = -0.34f,
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(0, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(90, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
Position = PositionAt(180, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
new Pulp
|
||||
{
|
||||
Size = new Vector2(LARGE_PULP_4),
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
Position = PositionAt(270, DISTANCE_FROM_CENTRE_4),
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -50,12 +50,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
base.CreateNestedHitObjects(cancellationToken);
|
||||
|
||||
var dropletSamples = Samples.Select(s => new HitSampleInfo
|
||||
{
|
||||
Bank = s.Bank,
|
||||
Name = @"slidertick",
|
||||
Volume = s.Volume
|
||||
}).ToList();
|
||||
var dropletSamples = Samples.Select(s => s.With(@"slidertick")).ToList();
|
||||
|
||||
int nodeIndex = 0;
|
||||
SliderEventDescriptor? lastEvent = null;
|
||||
@@ -80,7 +75,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
AddNested(new TinyDroplet
|
||||
{
|
||||
StartTime = t + lastEvent.Value.Time,
|
||||
X = X + Path.PositionAt(
|
||||
X = OriginalX + Path.PositionAt(
|
||||
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X,
|
||||
});
|
||||
}
|
||||
@@ -98,7 +93,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
Samples = dropletSamples,
|
||||
StartTime = e.Time,
|
||||
X = X + Path.PositionAt(e.PathProgress).X,
|
||||
X = OriginalX + Path.PositionAt(e.PathProgress).X,
|
||||
});
|
||||
break;
|
||||
|
||||
@@ -109,14 +104,14 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
Samples = this.GetNodeSamples(nodeIndex++),
|
||||
StartTime = e.Time,
|
||||
X = X + Path.PositionAt(e.PathProgress).X,
|
||||
X = OriginalX + Path.PositionAt(e.PathProgress).X,
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float EndX => X + this.CurvePositionAt(1).X;
|
||||
public float EndX => OriginalX + this.CurvePositionAt(1).X;
|
||||
|
||||
public double Duration
|
||||
{
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a single object that can be caught by the catcher.
|
||||
/// This includes normal fruits, droplets, and bananas but excludes objects that act only as a container of nested hit objects.
|
||||
/// </summary>
|
||||
public abstract class PalpableCatchHitObject : CatchHitObject, IHasComboInformation
|
||||
{
|
||||
/// <summary>
|
||||
/// Difference between the distance to the next object
|
||||
/// and the distance that would have triggered a hyper dash.
|
||||
/// A value close to 0 indicates a difficult jump (for difficulty calculation).
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
public readonly Bindable<bool> HyperDashBindable = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
/// Whether this fruit can initiate a hyperdash.
|
||||
/// </summary>
|
||||
public bool HyperDash => HyperDashBindable.Value;
|
||||
|
||||
private CatchHitObject hyperDashTarget;
|
||||
|
||||
/// <summary>
|
||||
/// The target fruit if we are to initiate a hyperdash.
|
||||
/// </summary>
|
||||
public CatchHitObject HyperDashTarget
|
||||
{
|
||||
get => hyperDashTarget;
|
||||
set
|
||||
{
|
||||
hyperDashTarget = value;
|
||||
HyperDashBindable.Value = value != null;
|
||||
}
|
||||
}
|
||||
|
||||
Color4 IHasComboInformation.GetComboColour(IReadOnlyList<Color4> comboColours) => comboColours[(IndexInBeatmap + 1) % comboColours.Count];
|
||||
}
|
||||
}
|
||||
@@ -40,11 +40,16 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
float lastPosition = CatchPlayfield.CENTER_X;
|
||||
double lastTime = 0;
|
||||
|
||||
void moveToNext(CatchHitObject h)
|
||||
void moveToNext(PalpableCatchHitObject h)
|
||||
{
|
||||
float positionChange = Math.Abs(lastPosition - h.X);
|
||||
float positionChange = Math.Abs(lastPosition - h.EffectiveX);
|
||||
double timeAvailable = h.StartTime - lastTime;
|
||||
|
||||
if (timeAvailable < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// So we can either make it there without a dash or not.
|
||||
// If positionChange is 0, we don't need to move, so speedRequired should also be 0 (could be NaN if timeAvailable is 0 too)
|
||||
// The case where positionChange > 0 and timeAvailable == 0 results in PositiveInfinity which provides expected beheaviour.
|
||||
@@ -56,7 +61,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
// todo: get correct catcher size, based on difficulty CS.
|
||||
const float catcher_width_half = CatcherArea.CATCHER_SIZE * 0.3f * 0.5f;
|
||||
|
||||
if (lastPosition - catcher_width_half < h.X && lastPosition + catcher_width_half > h.X)
|
||||
if (lastPosition - catcher_width_half < h.EffectiveX && lastPosition + catcher_width_half > h.EffectiveX)
|
||||
{
|
||||
// we are already in the correct range.
|
||||
lastTime = h.StartTime;
|
||||
@@ -66,12 +71,12 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
|
||||
if (impossibleJump)
|
||||
{
|
||||
addFrame(h.StartTime, h.X);
|
||||
addFrame(h.StartTime, h.EffectiveX);
|
||||
}
|
||||
else if (h.HyperDash)
|
||||
{
|
||||
addFrame(h.StartTime - timeAvailable, lastPosition);
|
||||
addFrame(h.StartTime, h.X);
|
||||
addFrame(h.StartTime, h.EffectiveX);
|
||||
}
|
||||
else if (dashRequired)
|
||||
{
|
||||
@@ -80,44 +85,37 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
double timeWeNeedToSave = timeAtNormalSpeed - timeAvailable;
|
||||
double timeAtDashSpeed = timeWeNeedToSave / 2;
|
||||
|
||||
float midPosition = (float)Interpolation.Lerp(lastPosition, h.X, (float)timeAtDashSpeed / timeAvailable);
|
||||
float midPosition = (float)Interpolation.Lerp(lastPosition, h.EffectiveX, (float)timeAtDashSpeed / timeAvailable);
|
||||
|
||||
// dash movement
|
||||
addFrame(h.StartTime - timeAvailable + 1, lastPosition, true);
|
||||
addFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition);
|
||||
addFrame(h.StartTime, h.X);
|
||||
addFrame(h.StartTime, h.EffectiveX);
|
||||
}
|
||||
else
|
||||
{
|
||||
double timeBefore = positionChange / movement_speed;
|
||||
|
||||
addFrame(h.StartTime - timeBefore, lastPosition);
|
||||
addFrame(h.StartTime, h.X);
|
||||
addFrame(h.StartTime, h.EffectiveX);
|
||||
}
|
||||
|
||||
lastTime = h.StartTime;
|
||||
lastPosition = h.X;
|
||||
lastPosition = h.EffectiveX;
|
||||
}
|
||||
|
||||
foreach (var obj in Beatmap.HitObjects)
|
||||
{
|
||||
switch (obj)
|
||||
if (obj is PalpableCatchHitObject palpableObject)
|
||||
{
|
||||
case Fruit _:
|
||||
moveToNext(obj);
|
||||
break;
|
||||
moveToNext(palpableObject);
|
||||
}
|
||||
|
||||
foreach (var nestedObj in obj.NestedHitObjects.Cast<CatchHitObject>())
|
||||
{
|
||||
switch (nestedObj)
|
||||
if (nestedObj is PalpableCatchHitObject palpableNestedObject)
|
||||
{
|
||||
case Banana _:
|
||||
case TinyDroplet _:
|
||||
case Droplet _:
|
||||
case Fruit _:
|
||||
moveToNext(nestedObj);
|
||||
break;
|
||||
moveToNext(palpableNestedObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class BananaPiece : CatchHitObjectPiece
|
||||
{
|
||||
protected override BorderPiece BorderPiece { get; }
|
||||
|
||||
public BananaPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new BananaPulpFormation
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
},
|
||||
BorderPiece = new BorderPiece(),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class BananaPulpFormation : PulpFormation
|
||||
{
|
||||
public BananaPulpFormation()
|
||||
{
|
||||
AddPulp(new Vector2(0, -0.3f), new Vector2(SMALL_PULP));
|
||||
AddPulp(new Vector2(0, 0.05f), new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class BorderPiece : Circle
|
||||
{
|
||||
public BorderPiece()
|
||||
{
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS * 2);
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
BorderColour = Color4.White;
|
||||
BorderThickness = 6f * FruitPiece.RADIUS_ADJUST;
|
||||
|
||||
// Border is drawn only when there is a child drawable.
|
||||
Child = new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public abstract class CatchHitObjectPiece : CompositeDrawable
|
||||
{
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
|
||||
|
||||
[Resolved]
|
||||
protected IHasCatchObjectState ObjectState { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// A part of this piece that will be faded out while falling in the playfield.
|
||||
/// </summary>
|
||||
[CanBeNull]
|
||||
protected virtual BorderPiece BorderPiece => null;
|
||||
|
||||
/// <summary>
|
||||
/// A part of this piece that will be only visible when <see cref="HyperDash"/> is true.
|
||||
/// </summary>
|
||||
[CanBeNull]
|
||||
protected virtual HyperBorderPiece HyperBorderPiece => null;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AccentColour.BindTo(ObjectState.AccentColour);
|
||||
HyperDash.BindTo(ObjectState.HyperDash);
|
||||
|
||||
HyperDash.BindValueChanged(hyper =>
|
||||
{
|
||||
if (HyperBorderPiece != null)
|
||||
HyperBorderPiece.Alpha = hyper.NewValue ? 1 : 0;
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (BorderPiece != null)
|
||||
BorderPiece.Alpha = (float)Math.Clamp((ObjectState.HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class DropletPiece : CatchHitObjectPiece
|
||||
{
|
||||
protected override HyperBorderPiece HyperBorderPiece { get; }
|
||||
|
||||
public DropletPiece()
|
||||
{
|
||||
Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Pulp
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AccentColour = { BindTarget = AccentColour }
|
||||
},
|
||||
HyperBorderPiece = new HyperDropletBorderPiece()
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
internal class FruitPiece : CatchHitObjectPiece
|
||||
{
|
||||
/// <summary>
|
||||
/// Because we're adding a border around the fruit, we need to scale down some.
|
||||
/// </summary>
|
||||
public const float RADIUS_ADJUST = 1.1f;
|
||||
|
||||
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
|
||||
|
||||
protected override BorderPiece BorderPiece { get; }
|
||||
protected override HyperBorderPiece HyperBorderPiece { get; }
|
||||
|
||||
public FruitPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new FruitPulpFormation
|
||||
{
|
||||
AccentColour = { BindTarget = AccentColour },
|
||||
VisualRepresentation = { BindTarget = VisualRepresentation }
|
||||
},
|
||||
BorderPiece = new BorderPiece(),
|
||||
HyperBorderPiece = new HyperBorderPiece()
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var fruitState = (IHasFruitState)ObjectState;
|
||||
VisualRepresentation.BindTo(fruitState.VisualRepresentation);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class FruitPulpFormation : PulpFormation
|
||||
{
|
||||
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
VisualRepresentation.BindValueChanged(setFormation, true);
|
||||
}
|
||||
|
||||
private void setFormation(ValueChangedEvent<FruitVisualRepresentation> visualRepresentation)
|
||||
{
|
||||
Clear();
|
||||
|
||||
switch (visualRepresentation.NewValue)
|
||||
{
|
||||
case FruitVisualRepresentation.Pear:
|
||||
AddPulp(new Vector2(0, -0.33f), new Vector2(SMALL_PULP));
|
||||
AddPulp(PositionAt(60, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
|
||||
AddPulp(PositionAt(180, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
|
||||
AddPulp(PositionAt(300, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
AddPulp(new Vector2(0, -0.25f), new Vector2(SMALL_PULP));
|
||||
AddPulp(PositionAt(0, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
|
||||
AddPulp(PositionAt(120, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
|
||||
AddPulp(PositionAt(240, DISTANCE_FROM_CENTRE_3), new Vector2(LARGE_PULP_3));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
AddPulp(new Vector2(0, -0.3f), new Vector2(SMALL_PULP));
|
||||
AddPulp(PositionAt(45, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
AddPulp(PositionAt(135, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
AddPulp(PositionAt(225, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
AddPulp(PositionAt(315, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
AddPulp(new Vector2(0, -0.34f), new Vector2(SMALL_PULP));
|
||||
AddPulp(PositionAt(0, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
AddPulp(PositionAt(90, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
AddPulp(PositionAt(180, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
AddPulp(PositionAt(270, DISTANCE_FROM_CENTRE_4), new Vector2(LARGE_PULP_4));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class HyperBorderPiece : BorderPiece
|
||||
{
|
||||
public HyperBorderPiece()
|
||||
{
|
||||
BorderColour = Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||
BorderThickness = 12f * FruitPiece.RADIUS_ADJUST;
|
||||
|
||||
Child.Alpha = 0.3f;
|
||||
Child.Blending = BlendingParameters.Additive;
|
||||
Child.Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class HyperDropletBorderPiece : HyperBorderPiece
|
||||
{
|
||||
public HyperDropletBorderPiece()
|
||||
{
|
||||
Size /= 2;
|
||||
BorderThickness = 6f;
|
||||
}
|
||||
}
|
||||
}
|
||||
+3
-3
@@ -8,10 +8,12 @@ using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public class Pulp : Circle
|
||||
{
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
|
||||
public Pulp()
|
||||
{
|
||||
RelativePositionAxes = Axes.Both;
|
||||
@@ -22,8 +24,6 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces
|
||||
Colour = Color4.White.Opacity(0.9f);
|
||||
}
|
||||
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
+21
-8
@@ -2,19 +2,17 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||
{
|
||||
public abstract class PulpFormation : CompositeDrawable
|
||||
{
|
||||
protected readonly IBindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
|
||||
protected const float LARGE_PULP_3 = 16f * FruitPiece.RADIUS_ADJUST;
|
||||
protected const float DISTANCE_FROM_CENTRE_3 = 0.15f;
|
||||
@@ -24,6 +22,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
|
||||
protected const float SMALL_PULP = LARGE_PULP_3 / 2;
|
||||
|
||||
private int pulpsInUse;
|
||||
|
||||
protected PulpFormation()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@@ -33,11 +33,24 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
distance * MathF.Sin(angle * MathF.PI / 180),
|
||||
distance * MathF.Cos(angle * MathF.PI / 180));
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject)
|
||||
protected void Clear()
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
AccentColour.BindTo(drawableCatchObject.AccentColour);
|
||||
for (int i = 0; i < pulpsInUse; i++)
|
||||
InternalChildren[i].Alpha = 0;
|
||||
pulpsInUse = 0;
|
||||
}
|
||||
|
||||
protected void AddPulp(Vector2 position, Vector2 size)
|
||||
{
|
||||
if (pulpsInUse == InternalChildren.Count)
|
||||
AddInternal(new Pulp { AccentColour = { BindTarget = AccentColour } });
|
||||
|
||||
var pulp = InternalChildren[pulpsInUse];
|
||||
pulp.Position = position;
|
||||
pulp.Size = size;
|
||||
pulp.Alpha = 1;
|
||||
|
||||
pulpsInUse++;
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
-12
@@ -1,15 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Humanizer;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using static osu.Game.Skinning.LegacySkinConfiguration;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
public class CatchLegacySkinTransformer : LegacySkinTransformer
|
||||
{
|
||||
@@ -40,20 +38,21 @@ namespace osu.Game.Rulesets.Catch.Skinning
|
||||
|
||||
switch (catchSkinComponent.Component)
|
||||
{
|
||||
case CatchSkinComponents.FruitApple:
|
||||
case CatchSkinComponents.FruitBananas:
|
||||
case CatchSkinComponents.FruitOrange:
|
||||
case CatchSkinComponents.FruitGrapes:
|
||||
case CatchSkinComponents.FruitPear:
|
||||
var lookupName = catchSkinComponent.Component.ToString().Kebaberize();
|
||||
if (GetTexture(lookupName) != null)
|
||||
return new LegacyFruitPiece(lookupName);
|
||||
case CatchSkinComponents.Fruit:
|
||||
if (GetTexture("fruit-pear") != null)
|
||||
return new LegacyFruitPiece();
|
||||
|
||||
break;
|
||||
|
||||
case CatchSkinComponents.Banana:
|
||||
if (GetTexture("fruit-bananas") != null)
|
||||
return new LegacyBananaPiece();
|
||||
|
||||
break;
|
||||
|
||||
case CatchSkinComponents.Droplet:
|
||||
if (GetTexture("fruit-drop") != null)
|
||||
return new LegacyFruitPiece("fruit-drop") { Scale = new Vector2(0.8f) };
|
||||
return new LegacyDropletPiece();
|
||||
|
||||
break;
|
||||
|
||||
+1
-1
@@ -9,7 +9,7 @@ using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using static osu.Game.Skinning.LegacySkinConfiguration;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A combo counter implementation that visually behaves almost similar to stable's osu!catch combo counter.
|
||||
@@ -0,0 +1,45 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
{
|
||||
internal class LegacyFruitPiece : LegacyCatchHitObjectPiece
|
||||
{
|
||||
public readonly Bindable<FruitVisualRepresentation> VisualRepresentation = new Bindable<FruitVisualRepresentation>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var fruitState = (IHasFruitState)ObjectState;
|
||||
VisualRepresentation.BindTo(fruitState.VisualRepresentation);
|
||||
|
||||
VisualRepresentation.BindValueChanged(visual => setTexture(visual.NewValue), true);
|
||||
}
|
||||
|
||||
private void setTexture(FruitVisualRepresentation visualRepresentation)
|
||||
{
|
||||
switch (visualRepresentation)
|
||||
{
|
||||
case FruitVisualRepresentation.Pear:
|
||||
SetTexture(Skin.GetTexture("fruit-pear"), Skin.GetTexture("fruit-pear-overlay"));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Grape:
|
||||
SetTexture(Skin.GetTexture("fruit-grapes"), Skin.GetTexture("fruit-grapes-overlay"));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Pineapple:
|
||||
SetTexture(Skin.GetTexture("fruit-apple"), Skin.GetTexture("fruit-apple-overlay"));
|
||||
break;
|
||||
|
||||
case FruitVisualRepresentation.Raspberry:
|
||||
SetTexture(Skin.GetTexture("fruit-orange"), Skin.GetTexture("fruit-orange-overlay"));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public class LegacyBananaPiece : LegacyCatchHitObjectPiece
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Texture texture = Skin.GetTexture("fruit-bananas");
|
||||
Texture overlayTexture = Skin.GetTexture("fruit-bananas-overlay");
|
||||
|
||||
SetTexture(texture, overlayTexture);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public abstract class LegacyCatchHitObjectPiece : PoolableDrawable
|
||||
{
|
||||
public readonly Bindable<Color4> AccentColour = new Bindable<Color4>();
|
||||
public readonly Bindable<bool> HyperDash = new Bindable<bool>();
|
||||
|
||||
private readonly Sprite colouredSprite;
|
||||
private readonly Sprite overlaySprite;
|
||||
private readonly Sprite hyperSprite;
|
||||
|
||||
[Resolved]
|
||||
protected ISkinSource Skin { get; private set; }
|
||||
|
||||
[Resolved]
|
||||
protected IHasCatchObjectState ObjectState { get; private set; }
|
||||
|
||||
protected LegacyCatchHitObjectPiece()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
colouredSprite = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
overlaySprite = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
hyperSprite = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Depth = 1,
|
||||
Alpha = 0,
|
||||
Scale = new Vector2(1.2f),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AccentColour.BindTo(ObjectState.AccentColour);
|
||||
HyperDash.BindTo(ObjectState.HyperDash);
|
||||
|
||||
hyperSprite.Colour = Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
|
||||
Skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
|
||||
Catcher.DEFAULT_HYPER_DASH_COLOUR;
|
||||
|
||||
AccentColour.BindValueChanged(colour =>
|
||||
{
|
||||
colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue);
|
||||
}, true);
|
||||
|
||||
HyperDash.BindValueChanged(hyper =>
|
||||
{
|
||||
hyperSprite.Alpha = hyper.NewValue ? 0.7f : 0;
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected void SetTexture(Texture texture, Texture overlayTexture)
|
||||
{
|
||||
colouredSprite.Texture = texture;
|
||||
overlaySprite.Texture = overlayTexture;
|
||||
hyperSprite.Texture = texture;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public class LegacyDropletPiece : LegacyCatchHitObjectPiece
|
||||
{
|
||||
public LegacyDropletPiece()
|
||||
{
|
||||
Scale = new Vector2(0.8f);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Texture texture = Skin.GetTexture("fruit-drop");
|
||||
Texture overlayTexture = Skin.GetTexture("fruit-drop-overlay");
|
||||
|
||||
SetTexture(texture, overlayTexture);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
internal class LegacyFruitPiece : CompositeDrawable
|
||||
{
|
||||
private readonly string lookupName;
|
||||
|
||||
private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
|
||||
private Sprite colouredSprite;
|
||||
|
||||
public LegacyFruitPiece(string lookupName)
|
||||
{
|
||||
this.lookupName = lookupName;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(DrawableHitObject drawableObject, ISkinSource skin)
|
||||
{
|
||||
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||
|
||||
accentColour.BindTo(drawableCatchObject.AccentColour);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
colouredSprite = new Sprite
|
||||
{
|
||||
Texture = skin.GetTexture(lookupName),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Texture = skin.GetTexture($"{lookupName}-overlay"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
};
|
||||
|
||||
if (drawableCatchObject.HitObject.HyperDash)
|
||||
{
|
||||
var hyperDash = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Depth = 1,
|
||||
Alpha = 0.7f,
|
||||
Scale = new Vector2(1.2f),
|
||||
Texture = skin.GetTexture(lookupName),
|
||||
Colour = skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit)?.Value ??
|
||||
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
|
||||
Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
};
|
||||
|
||||
AddInternal(hyperDash);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
accentColour.BindValueChanged(colour => colouredSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
@@ -35,41 +36,53 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
||||
{
|
||||
var explodingFruitContainer = new Container
|
||||
var droppedObjectContainer = new Container<CaughtObject>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
CatcherArea = new CatcherArea(difficulty)
|
||||
CatcherArea = new CatcherArea(droppedObjectContainer, difficulty)
|
||||
{
|
||||
CreateDrawableRepresentation = createDrawableRepresentation,
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
};
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
explodingFruitContainer,
|
||||
droppedObjectContainer,
|
||||
CatcherArea.MovableCatcher.CreateProxiedContent(),
|
||||
HitObjectContainer,
|
||||
CatcherArea,
|
||||
};
|
||||
}
|
||||
|
||||
public bool CheckIfWeCanCatch(CatchHitObject obj) => CatcherArea.AttemptCatch(obj);
|
||||
|
||||
public override void Add(DrawableHitObject h)
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
h.OnNewResult += onNewResult;
|
||||
h.OnRevertResult += onRevertResult;
|
||||
|
||||
base.Add(h);
|
||||
|
||||
var fruit = (DrawableCatchHitObject)h;
|
||||
fruit.CheckPosition = CheckIfWeCanCatch;
|
||||
RegisterPool<Droplet, DrawableDroplet>(50);
|
||||
RegisterPool<TinyDroplet, DrawableTinyDroplet>(50);
|
||||
RegisterPool<Fruit, DrawableFruit>(100);
|
||||
RegisterPool<Banana, DrawableBanana>(100);
|
||||
RegisterPool<JuiceStream, DrawableJuiceStream>(10);
|
||||
RegisterPool<BananaShower, DrawableBananaShower>(2);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// these subscriptions need to be done post constructor to ensure externally bound components have a chance to populate required fields (ScoreProcessor / ComboAtJudgement in this case).
|
||||
NewResult += onNewResult;
|
||||
RevertResult += onRevertResult;
|
||||
}
|
||||
|
||||
protected override void OnNewDrawableHitObject(DrawableHitObject d)
|
||||
{
|
||||
((DrawableCatchHitObject)d).CheckPosition = checkIfWeCanCatch;
|
||||
}
|
||||
|
||||
private bool checkIfWeCanCatch(CatchHitObject obj) => CatcherArea.MovableCatcher.CanCatch(obj);
|
||||
|
||||
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||
=> CatcherArea.OnNewResult((DrawableCatchHitObject)judgedObject, result);
|
||||
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Replays;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
private readonly CatchPlayfield playfield;
|
||||
|
||||
public CatchReplayRecorder(Replay target, CatchPlayfield playfield)
|
||||
public CatchReplayRecorder(Score target, CatchPlayfield playfield)
|
||||
: base(target)
|
||||
{
|
||||
this.playfield = playfield;
|
||||
|
||||
@@ -9,14 +9,16 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Pooling;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Judgements;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.Skinning;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
@@ -46,19 +48,21 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// </summary>
|
||||
public const double BASE_SPEED = 1.0;
|
||||
|
||||
public Container ExplodingFruitTarget;
|
||||
|
||||
private Container<DrawableHitObject> caughtFruitContainer { get; } = new Container<DrawableHitObject>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
};
|
||||
|
||||
[NotNull]
|
||||
private readonly Container trailsTarget;
|
||||
|
||||
private CatcherTrailDisplay trails;
|
||||
|
||||
/// <summary>
|
||||
/// Contains caught objects on the plate.
|
||||
/// </summary>
|
||||
private readonly Container<CaughtObject> caughtObjectContainer;
|
||||
|
||||
/// <summary>
|
||||
/// Contains objects dropped from the plate.
|
||||
/// </summary>
|
||||
private readonly Container<CaughtObject> droppedObjectTarget;
|
||||
|
||||
public CatcherAnimationState CurrentState { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
@@ -91,9 +95,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// </summary>
|
||||
private readonly float catchWidth;
|
||||
|
||||
private CatcherSprite catcherIdle;
|
||||
private CatcherSprite catcherKiai;
|
||||
private CatcherSprite catcherFail;
|
||||
private readonly CatcherSprite catcherIdle;
|
||||
private readonly CatcherSprite catcherKiai;
|
||||
private readonly CatcherSprite catcherFail;
|
||||
|
||||
private CatcherSprite currentCatcher;
|
||||
|
||||
@@ -107,9 +111,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
private float hyperDashTargetPosition;
|
||||
private Bindable<bool> hitLighting;
|
||||
|
||||
public Catcher([NotNull] Container trailsTarget, BeatmapDifficulty difficulty = null)
|
||||
private readonly DrawablePool<HitExplosion> hitExplosionPool;
|
||||
private readonly Container<HitExplosion> hitExplosionContainer;
|
||||
|
||||
private readonly DrawablePool<CaughtFruit> caughtFruitPool;
|
||||
private readonly DrawablePool<CaughtBanana> caughtBananaPool;
|
||||
private readonly DrawablePool<CaughtDroplet> caughtDropletPool;
|
||||
|
||||
public Catcher([NotNull] Container trailsTarget, [NotNull] Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty = null)
|
||||
{
|
||||
this.trailsTarget = trailsTarget;
|
||||
this.droppedObjectTarget = droppedObjectTarget;
|
||||
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
@@ -118,16 +130,19 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
Scale = calculateScale(difficulty);
|
||||
|
||||
catchWidth = CalculateCatchWidth(Scale);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
caughtFruitContainer,
|
||||
hitExplosionPool = new DrawablePool<HitExplosion>(10),
|
||||
caughtFruitPool = new DrawablePool<CaughtFruit>(50),
|
||||
caughtBananaPool = new DrawablePool<CaughtBanana>(100),
|
||||
// less capacity is needed compared to fruit because droplet is not stacked
|
||||
caughtDropletPool = new DrawablePool<CaughtDroplet>(25),
|
||||
caughtObjectContainer = new Container<CaughtObject>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
@@ -142,9 +157,19 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Alpha = 0,
|
||||
}
|
||||
},
|
||||
hitExplosionContainer = new Container<HitExplosion>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
|
||||
trails = new CatcherTrailDisplay(this);
|
||||
|
||||
updateCatcher();
|
||||
@@ -161,103 +186,102 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <summary>
|
||||
/// Creates proxied content to be displayed beneath hitobjects.
|
||||
/// </summary>
|
||||
public Drawable CreateProxiedContent() => caughtFruitContainer.CreateProxy();
|
||||
public Drawable CreateProxiedContent() => caughtObjectContainer.CreateProxy();
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the scale of the catcher based off the provided beatmap difficulty.
|
||||
/// </summary>
|
||||
private static Vector2 calculateScale(BeatmapDifficulty difficulty)
|
||||
=> new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
private static Vector2 calculateScale(BeatmapDifficulty difficulty) => new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the width of the area used for attempting catches in gameplay.
|
||||
/// </summary>
|
||||
/// <param name="scale">The scale of the catcher.</param>
|
||||
internal static float CalculateCatchWidth(Vector2 scale)
|
||||
=> CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * ALLOWED_CATCH_RANGE;
|
||||
internal static float CalculateCatchWidth(Vector2 scale) => CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * ALLOWED_CATCH_RANGE;
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the width of the area used for attempting catches in gameplay.
|
||||
/// </summary>
|
||||
/// <param name="difficulty">The beatmap difficulty.</param>
|
||||
internal static float CalculateCatchWidth(BeatmapDifficulty difficulty)
|
||||
=> CalculateCatchWidth(calculateScale(difficulty));
|
||||
internal static float CalculateCatchWidth(BeatmapDifficulty difficulty) => CalculateCatchWidth(calculateScale(difficulty));
|
||||
|
||||
/// <summary>
|
||||
/// Add a caught fruit to the catcher's stack.
|
||||
/// Determine if this catcher can catch a <see cref="CatchHitObject"/> in the current position.
|
||||
/// </summary>
|
||||
/// <param name="fruit">The fruit that was caught.</param>
|
||||
public void PlaceOnPlate(DrawableCatchHitObject fruit)
|
||||
public bool CanCatch(CatchHitObject hitObject)
|
||||
{
|
||||
var ourRadius = fruit.DisplayRadius;
|
||||
float theirRadius = 0;
|
||||
|
||||
const float allowance = 10;
|
||||
|
||||
while (caughtFruitContainer.Any(f =>
|
||||
f.LifetimeEnd == double.MaxValue &&
|
||||
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
|
||||
{
|
||||
var diff = (ourRadius + theirRadius) / allowance;
|
||||
fruit.X += (RNG.NextSingle() - 0.5f) * diff * 2;
|
||||
fruit.Y -= RNG.NextSingle() * diff;
|
||||
}
|
||||
|
||||
fruit.X = Math.Clamp(fruit.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
|
||||
|
||||
caughtFruitContainer.Add(fruit);
|
||||
|
||||
if (hitLighting.Value)
|
||||
{
|
||||
AddInternal(new HitExplosion(fruit)
|
||||
{
|
||||
X = fruit.X,
|
||||
Scale = new Vector2(fruit.HitObject.Scale)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Let the catcher attempt to catch a fruit.
|
||||
/// </summary>
|
||||
/// <param name="fruit">The fruit to catch.</param>
|
||||
/// <returns>Whether the catch is possible.</returns>
|
||||
public bool AttemptCatch(CatchHitObject fruit)
|
||||
{
|
||||
if (!fruit.CanBePlated)
|
||||
if (!(hitObject is PalpableCatchHitObject fruit))
|
||||
return false;
|
||||
|
||||
var halfCatchWidth = catchWidth * 0.5f;
|
||||
|
||||
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
|
||||
var catchObjectPosition = fruit.X;
|
||||
var catchObjectPosition = fruit.EffectiveX;
|
||||
var catcherPosition = Position.X;
|
||||
|
||||
var validCatch =
|
||||
catchObjectPosition >= catcherPosition - halfCatchWidth &&
|
||||
catchObjectPosition <= catcherPosition + halfCatchWidth;
|
||||
return catchObjectPosition >= catcherPosition - halfCatchWidth &&
|
||||
catchObjectPosition <= catcherPosition + halfCatchWidth;
|
||||
}
|
||||
|
||||
// only update hyperdash state if we are not catching a tiny droplet.
|
||||
if (fruit is TinyDroplet) return validCatch;
|
||||
public void OnNewResult(DrawableCatchHitObject drawableObject, JudgementResult result)
|
||||
{
|
||||
var catchResult = (CatchJudgementResult)result;
|
||||
catchResult.CatcherAnimationState = CurrentState;
|
||||
catchResult.CatcherHyperDash = HyperDashing;
|
||||
|
||||
if (validCatch && fruit.HyperDash)
|
||||
if (!(drawableObject is DrawablePalpableCatchHitObject palpableObject)) return;
|
||||
|
||||
var hitObject = palpableObject.HitObject;
|
||||
|
||||
if (result.IsHit)
|
||||
{
|
||||
var target = fruit.HyperDashTarget;
|
||||
var timeDifference = target.StartTime - fruit.StartTime;
|
||||
double positionDifference = target.X - catcherPosition;
|
||||
var positionInStack = computePositionInStack(new Vector2(palpableObject.X - X, 0), palpableObject.DisplaySize.X / 2);
|
||||
|
||||
placeCaughtObject(palpableObject, positionInStack);
|
||||
|
||||
if (hitLighting.Value)
|
||||
addLighting(hitObject, positionInStack.X, drawableObject.AccentColour.Value);
|
||||
}
|
||||
|
||||
// droplet doesn't affect the catcher state
|
||||
if (hitObject is TinyDroplet) return;
|
||||
|
||||
if (result.IsHit && hitObject.HyperDash)
|
||||
{
|
||||
var target = hitObject.HyperDashTarget;
|
||||
var timeDifference = target.StartTime - hitObject.StartTime;
|
||||
double positionDifference = target.EffectiveX - X;
|
||||
var velocity = positionDifference / Math.Max(1.0, timeDifference - 1000.0 / 60.0);
|
||||
|
||||
SetHyperDashState(Math.Abs(velocity), target.X);
|
||||
SetHyperDashState(Math.Abs(velocity), target.EffectiveX);
|
||||
}
|
||||
else
|
||||
SetHyperDashState();
|
||||
|
||||
if (validCatch)
|
||||
updateState(fruit.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle);
|
||||
else if (!(fruit is Banana))
|
||||
if (result.IsHit)
|
||||
updateState(hitObject.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle);
|
||||
else if (!(hitObject is Banana))
|
||||
updateState(CatcherAnimationState.Fail);
|
||||
}
|
||||
|
||||
return validCatch;
|
||||
public void OnRevertResult(DrawableCatchHitObject drawableObject, JudgementResult result)
|
||||
{
|
||||
var catchResult = (CatchJudgementResult)result;
|
||||
|
||||
if (CurrentState != catchResult.CatcherAnimationState)
|
||||
updateState(catchResult.CatcherAnimationState);
|
||||
|
||||
if (HyperDashing != catchResult.CatcherHyperDash)
|
||||
{
|
||||
if (catchResult.CatcherHyperDash)
|
||||
SetHyperDashState(2);
|
||||
else
|
||||
SetHyperDashState();
|
||||
}
|
||||
|
||||
caughtObjectContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
|
||||
droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject);
|
||||
hitExplosionContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -291,24 +315,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
}
|
||||
}
|
||||
|
||||
private void runHyperDashStateTransition(bool hyperDashing)
|
||||
public void UpdatePosition(float position)
|
||||
{
|
||||
updateTrailVisibility();
|
||||
position = Math.Clamp(position, 0, CatchPlayfield.WIDTH);
|
||||
|
||||
if (hyperDashing)
|
||||
{
|
||||
this.FadeColour(hyperDashColour, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.FadeColour(Color4.White, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
this.FadeTo(1f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
}
|
||||
if (position == X)
|
||||
return;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
|
||||
X = position;
|
||||
}
|
||||
|
||||
private void updateTrailVisibility() => trails.DisplayTrail = Dashing || HyperDashing;
|
||||
|
||||
public bool OnPressed(CatchAction action)
|
||||
{
|
||||
switch (action)
|
||||
@@ -347,56 +364,34 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdatePosition(float position)
|
||||
{
|
||||
position = Math.Clamp(position, 0, CatchPlayfield.WIDTH);
|
||||
|
||||
if (position == X)
|
||||
return;
|
||||
|
||||
Scale = new Vector2(Math.Abs(Scale.X) * (position > X ? 1 : -1), Scale.Y);
|
||||
X = position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Drop any fruit off the plate.
|
||||
/// </summary>
|
||||
public void Drop()
|
||||
{
|
||||
foreach (var f in caughtFruitContainer.ToArray())
|
||||
Drop(f);
|
||||
}
|
||||
public void Drop() => clearPlate(DroppedObjectAnimation.Drop);
|
||||
|
||||
/// <summary>
|
||||
/// Explode any fruit off the plate.
|
||||
/// Explode all fruit off the plate.
|
||||
/// </summary>
|
||||
public void Explode()
|
||||
{
|
||||
foreach (var f in caughtFruitContainer.ToArray())
|
||||
Explode(f);
|
||||
}
|
||||
public void Explode() => clearPlate(DroppedObjectAnimation.Explode);
|
||||
|
||||
public void Drop(DrawableHitObject fruit)
|
||||
private void runHyperDashStateTransition(bool hyperDashing)
|
||||
{
|
||||
removeFromPlateWithTransform(fruit, f =>
|
||||
updateTrailVisibility();
|
||||
|
||||
if (hyperDashing)
|
||||
{
|
||||
f.MoveToY(f.Y + 75, 750, Easing.InSine);
|
||||
f.FadeOut(750);
|
||||
});
|
||||
}
|
||||
|
||||
public void Explode(DrawableHitObject fruit)
|
||||
{
|
||||
var originalX = fruit.X * Scale.X;
|
||||
|
||||
removeFromPlateWithTransform(fruit, f =>
|
||||
this.FadeColour(hyperDashColour, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
this.FadeTo(0.2f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
f.MoveToY(f.Y - 50, 250, Easing.OutSine).Then().MoveToY(f.Y + 50, 500, Easing.InSine);
|
||||
f.MoveToX(f.X + originalX * 6, 1000);
|
||||
f.FadeOut(750);
|
||||
});
|
||||
this.FadeColour(Color4.White, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
this.FadeTo(1f, HYPER_DASH_TRANSITION_DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
|
||||
private void updateTrailVisibility() => trails.DisplayTrail = Dashing || HyperDashing;
|
||||
|
||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||
{
|
||||
base.SkinChanged(skin, allowFallback);
|
||||
@@ -469,33 +464,127 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
updateCatcher();
|
||||
}
|
||||
|
||||
private void removeFromPlateWithTransform(DrawableHitObject fruit, Action<DrawableHitObject> action)
|
||||
private void placeCaughtObject(DrawablePalpableCatchHitObject drawableObject, Vector2 position)
|
||||
{
|
||||
if (ExplodingFruitTarget != null)
|
||||
var caughtObject = getCaughtObject(drawableObject.HitObject);
|
||||
|
||||
if (caughtObject == null) return;
|
||||
|
||||
caughtObject.CopyStateFrom(drawableObject);
|
||||
caughtObject.Anchor = Anchor.TopCentre;
|
||||
caughtObject.Position = position;
|
||||
caughtObject.Scale /= 2;
|
||||
|
||||
caughtObjectContainer.Add(caughtObject);
|
||||
|
||||
if (!caughtObject.StaysOnPlate)
|
||||
removeFromPlate(caughtObject, DroppedObjectAnimation.Explode);
|
||||
}
|
||||
|
||||
private Vector2 computePositionInStack(Vector2 position, float displayRadius)
|
||||
{
|
||||
const float radius_div_2 = CatchHitObject.OBJECT_RADIUS / 2;
|
||||
const float allowance = 10;
|
||||
|
||||
while (caughtObjectContainer.Any(f => Vector2Extensions.Distance(f.Position, position) < (displayRadius + radius_div_2) / (allowance / 2)))
|
||||
{
|
||||
fruit.Anchor = Anchor.TopLeft;
|
||||
fruit.Position = caughtFruitContainer.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
||||
float diff = (displayRadius + radius_div_2) / allowance;
|
||||
|
||||
if (!caughtFruitContainer.Remove(fruit))
|
||||
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
|
||||
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
|
||||
return;
|
||||
|
||||
ExplodingFruitTarget.Add(fruit);
|
||||
position.X += (RNG.NextSingle() - 0.5f) * diff * 2;
|
||||
position.Y -= RNG.NextSingle() * diff;
|
||||
}
|
||||
|
||||
var actionTime = Clock.CurrentTime;
|
||||
position.X = Math.Clamp(position.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
|
||||
|
||||
fruit.ApplyCustomUpdateState += onFruitOnApplyCustomUpdateState;
|
||||
onFruitOnApplyCustomUpdateState(fruit, fruit.State.Value);
|
||||
return position;
|
||||
}
|
||||
|
||||
void onFruitOnApplyCustomUpdateState(DrawableHitObject o, ArmedState state)
|
||||
private void addLighting(CatchHitObject hitObject, float x, Color4 colour)
|
||||
{
|
||||
HitExplosion hitExplosion = hitExplosionPool.Get();
|
||||
hitExplosion.HitObject = hitObject;
|
||||
hitExplosion.X = x;
|
||||
hitExplosion.Scale = new Vector2(hitObject.Scale);
|
||||
hitExplosion.ObjectColour = colour;
|
||||
hitExplosionContainer.Add(hitExplosion);
|
||||
}
|
||||
|
||||
private CaughtObject getCaughtObject(PalpableCatchHitObject source)
|
||||
{
|
||||
switch (source)
|
||||
{
|
||||
using (fruit.BeginAbsoluteSequence(actionTime))
|
||||
action(fruit);
|
||||
case Fruit _:
|
||||
return caughtFruitPool.Get();
|
||||
|
||||
fruit.Expire();
|
||||
case Banana _:
|
||||
return caughtBananaPool.Get();
|
||||
|
||||
case Droplet _:
|
||||
return caughtDropletPool.Get();
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private CaughtObject getDroppedObject(CaughtObject caughtObject)
|
||||
{
|
||||
var droppedObject = getCaughtObject(caughtObject.HitObject);
|
||||
|
||||
droppedObject.CopyStateFrom(caughtObject);
|
||||
droppedObject.Anchor = Anchor.TopLeft;
|
||||
droppedObject.Position = caughtObjectContainer.ToSpaceOfOtherDrawable(caughtObject.DrawPosition, droppedObjectTarget);
|
||||
|
||||
return droppedObject;
|
||||
}
|
||||
|
||||
private void clearPlate(DroppedObjectAnimation animation)
|
||||
{
|
||||
var droppedObjects = caughtObjectContainer.Children.Select(getDroppedObject).ToArray();
|
||||
|
||||
caughtObjectContainer.Clear(false);
|
||||
|
||||
droppedObjectTarget.AddRange(droppedObjects);
|
||||
|
||||
foreach (var droppedObject in droppedObjects)
|
||||
applyDropAnimation(droppedObject, animation);
|
||||
}
|
||||
|
||||
private void removeFromPlate(CaughtObject caughtObject, DroppedObjectAnimation animation)
|
||||
{
|
||||
var droppedObject = getDroppedObject(caughtObject);
|
||||
|
||||
caughtObjectContainer.Remove(caughtObject);
|
||||
|
||||
droppedObjectTarget.Add(droppedObject);
|
||||
|
||||
applyDropAnimation(droppedObject, animation);
|
||||
}
|
||||
|
||||
private void applyDropAnimation(Drawable d, DroppedObjectAnimation animation)
|
||||
{
|
||||
switch (animation)
|
||||
{
|
||||
case DroppedObjectAnimation.Drop:
|
||||
d.MoveToY(d.Y + 75, 750, Easing.InSine);
|
||||
d.FadeOut(750);
|
||||
break;
|
||||
|
||||
case DroppedObjectAnimation.Explode:
|
||||
var originalX = droppedObjectTarget.ToSpaceOfOtherDrawable(d.DrawPosition, caughtObjectContainer).X * Scale.X;
|
||||
d.MoveToY(d.Y - 50, 250, Easing.OutSine).Then().MoveToY(d.Y + 50, 500, Easing.InSine);
|
||||
d.MoveToX(d.X + originalX * 6, 1000);
|
||||
d.FadeOut(750);
|
||||
break;
|
||||
}
|
||||
|
||||
d.Expire();
|
||||
}
|
||||
|
||||
private enum DroppedObjectAnimation
|
||||
{
|
||||
Drop,
|
||||
Explode
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user