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Rename {joiningRoom -> operationInProgress}

This commit is contained in:
Bartłomiej Dach 2021-01-08 22:23:38 +01:00
parent dad5dd3667
commit c2eeb822b8

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
protected override UserActivity InitialActivity => new UserActivity.SearchingForLobby();
private readonly IBindable<bool> initialRoomsReceived = new Bindable<bool>();
private readonly IBindable<bool> joiningRoom = new Bindable<bool>();
private readonly IBindable<bool> operationInProgress = new Bindable<bool>();
private FilterControl filter;
private Container content;
@ -110,8 +110,8 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
if (ongoingOperationTracker != null)
{
joiningRoom.BindTo(ongoingOperationTracker.InProgress);
joiningRoom.BindValueChanged(_ => updateLoadingLayer(), true);
operationInProgress.BindTo(ongoingOperationTracker.InProgress);
operationInProgress.BindValueChanged(_ => updateLoadingLayer(), true);
}
}
@ -187,7 +187,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
private void updateLoadingLayer()
{
if (joiningRoom.Value || !initialRoomsReceived.Value)
if (operationInProgress.Value || !initialRoomsReceived.Value)
loadingLayer.Show();
else
loadingLayer.Hide();